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Products Map

  • Jackal Alphus

    The Jackal Alphus is the undisputed leader of their pack. Not only are they the deadliest and fastest of their kin, they possess nerves of steel and a mind so focused that those of the Ordo Xenos who have seen them work have compared them to Imperial Assassins.
     
    The Jackal Alphus is the perfect leader for an armoured Genestealer Cults army, spearheading columns of Atalan Jackals or Goliath Trucks on her dirtcycle. Armed with a jackal sniper rifle, this character is great for chipping away at enemy champions, while her Priority Target Sighted ability allows you to nominate enemy units for destruction, making nearby Genestealer Cults more accurate when firing on them. 
     
    This kit lets you build one Jackal Alphus – a fantastic model that’ll be a rewarding one-off to paint or the perfect accompaniment to the rest of your Genestealer Cults army. 
     
    This kit is supplied in 13 components and contains 1x 60mm oval base.
    51-63
    £25.20
    £28.00 save 10%
  • Jackals: The Fall of the Children of Bronze

    A GRAND CAMPAIGN FOR JACKALS
     
    You ask what the Jackals do in the Zaharets. I ask you, what happens if they do nothing?
    - Nawsi Namar of Orsem Honess, speaking to the Sar of Ameena Noani
     
    The Fall of the Children of Bronze is a grand campaign for Jackals, and includes 14 adventures spanning 9 years. Players will explore the ancient myths and legends of the War Road, from the bustling streets of Ameena Noani in the north and Sentem in the south, to abandoned temples in the wastes and mansions deep within the earth. They will encounter beings and powers from the past - ancient but far from dormant - and come face to face with the hidden hand that would the Law of Men torn down and chaos brought to the Zaharets.
    BP1783
    £25.00
     
  • Jagdtiger

    The Panzerjäger Tiger Ausf. B, known as the Jagdtiger (hunting tiger) was the heaviest tank ever to see action during World War Two. Developed late in the conflict, only around 80 actually reached combat, the first in September of 1944.
     
    Germany, like many nations, made use of existing tank designs to make self-propelled guns and tank destroyers. The Jagdtiger was a colossal example of this practice – the Germans wanted to upgrade the much-feared Tiger II by mounting the 128mm Pak 44 cannon into a purpose-built armoured casement atop the lengthened King Tiger Chassis. 150 units were ordered to tackle the ever-encroaching Soviet armour – the Pak more than capable of tearing through Allied armour.
     
    At 71 tons, the behemoth had nearly 10 inches of armour to the front of its casement housing, making it one of the most well protected tanks of the war. However, all this weight and protection came at the cost of reliability. Many roads and bridges simply couldn’t take its weight. This, coupled with the increasing scarcity of spare parts and fuel, kept the Jagdtiger from fulfilling its potential.
     
    The 'teeth' of the Jagdtiger, was the 128mm PaK 44 anti-tank gun. Noted for its weapon's performance at long ranges, the Jagdtiger was rightly feared. However, the limited traverse of the gun meant the tank had to turn on the spot to bring the enemy into its sights and the two-part ammunition required extra crew to load. To represent this in Bolt Action, the 128mm Pak 44 does not suffer from -1 penetration penalty when firing at targets at over half range.
     
    Only two German schwere Panzerjäger-Abteilung (heavy anti-tank battalions) included Jagdtigers, the 512th Heavy Panzerjäger Battalion and the 653rd Heavy Panzerjäger Battalion. A company of the 512th was commanded by renowned Panzer Ace, Otto Carius, credited with the destruction of more than 150 tanks and a similar number of anti-tank guns – he would earn the Knight’s Cross of the Iron Cross with Oak Leaves. The included waterslide transfer sheet features Carius’ decals.
     
    Box contains one plastic tank, unit stat card, vehicle damage markers and waterslide decal sheet.
     
    Models supplied unassembled and unpainted
    402012039
    £27.00
    £30.00 save 10%
  • Japanese Type 92 70mm infantry gun

    Pack contains 1 metal gun and 3 metal foot figures

    Note: Models supplied unassembled and unpainted
    WGB-JI-26
    £17.10
    £19.00 save 10%
  • Journal Tactica – Mailed Fist: Legiones Astartes Super-heavy Tanks

    Journal Tactica – Mailed Fist: Legiones Astartes Super-heavy Tanks

    31-152
    £15.30
    £17.00 save 10%
  • Journal Tactica: Prospero Burns: Judgement Of Vador

    Months prior to the Betrayal at Isstvan, the Emperor’s judgment had descended upon the Thousand Sons’ home world of Prospero in the first recorded open clash between Legions and the Talons of the Emperor. In defiance of the Emperor’s command, Magnus and his sons had been practicing forbidden psychic sorcery. A Censure Host comprised of the Legio Custodes, Silent Sisterhood, and the Space Wolves Legion vowed to wreak utter ruin upon Prospero. They were not prepared for what Magnus would unleash in return.
     
    Change Comes for Prospero
     
    This gaming supplement for Warhammer: The Horus Heresy details the involvement of the Legio Custodes in the Burning of Prospero, where they would battle not only the Legiones Astartes, but also daemonic forces conjured in the depths of Tizca. In addition to detailed background and a new Unit for the Custodians, an Army List is presented which allows players to field the Daemons of Tzeentch in the Horus Heresy for the first time.
     
    This 48-page softcover supplement contains:
    – In-depth Lore: Detailed background on the Custodians’ role in the Burning of Prospero, and of the elements of the Legio Custodes which joined the Censure Host.
    – Additional Mission: A full Historical Mission that allows players to recreate the Fall of the Domus Tenebri which pitted the Daemons of Tzeentch against the Emperor’s Custodians.
    – Daemons of Tzeentch Army List: A full Army List for the Daemons of Tzeentch including a new Psychic Discipline and rules which allow these Units to be included in Thousand Sons Armies.
    – Unit Profiles: Additional rules for a new Adjutorum Sodality unit for the Legio Custodes, and 2 new cohorts for the Solar Auxilia.
     
    You will need the Warhammer: The Horus Heresy – Age of Darkness Rulebook, Liber Custodes, Liber Hereticus, and Liber Auxilia, all available separately, to make full use of this gaming supplement.
    31-154
    £15.75
    £17.50 save 10%
  • Journal Tactica: Skitarii: The Steel Hand of Mars

    The Horus Heresy was a war that spanned the entire galaxy, touching every world claimed by Humanity and involving every force of arms. Of these forces, the Skitarii conclaves of the Cult Mechanicus are often ignored by history, for their oaths bound them to a singular task – to safeguard the rarest and most dangerous technological relics at any cost.
     
    This gaming supplement for Warhammer: The Horus Heresy details the secretive Skitarii Battle-Pilgryms of the Mechanicum – the servants of the Fabricator General charged with the recovery of ancient relics and enforcing his will. Contained within is an army list for the most common elements of the Skitarii forces in the Age of Darkness, in addition to supplementary rules that allow you to play exciting relic hunting missions.
     
    This 48-page softcover supplement contains:
    – In-depth Lore: Detailing the Skitarii Battle-Pilgryms and their role within the Mechanicum, as well as how the horror of the Horus Heresy split even these stoic warriors between loyalty to the Fabricator General and the wider Mechanicum.
    – Additional Missions: The Vaults of Tharsis Legendary Mission and the Relic Hunt Missions Pack, featuring fast-paced missions to recover ancient weapons and devices long thought lost.
    – Skitarii Army List: Rules for using Skitarii Battle-Pilgrym Marshals, Skitarii Battle-Pilgrym Corpus, Bonepicker hosts, Skitarii Triaros Armoured Conveyor, Skitarii Karacnos Assault Tank, Skitarii Krios Battle Tank, and Skitarii Krios Venator Tank Destroyer in battles, including additional faction rules and new weapons to represent these fearsome warriors on the battlefield.
     
    You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Mechanicum, both available separately, to make full use of this gaming supplement.
    31-146
    £15.30
    £17.00 save 10%
  • Journal Tactica: The Battle For Signus Cluster: Assault On Kol

    Journal Tactica: The Battle For Signus Cluster: Assault On Kol

    31-188
    £14.88
    £17.50 save 15%
  • Journal Tactica: The Battle Of Tallarn

    Before war came to Tallarn, few planets could match its splendour and abundance. Then the Iron Warriors came, and fewer planets still would be subject to such spite and ruin. But the people of Tallarn refused to lay down and die, rising up in defence of their ruined world, with the aid of the loyal Legions of the Adeptus Astartes.
     
    The Death of Tallarn
     
    This gaming supplement for Warhammer: The Horus Heresy details the early stages of the war for the planet Tallarn during the Horus Heresy, with a focus on the use of massed forces of armoured vehicles in battle. Covering both the organisation of the various forces involved in the conflict and the means by which the war was fought, this journal presents a vital resource for recreating these pivotal struggles on the battlefields of the Horus Heresy.
     
    This 48-page softcover supplement contains:
    – In-depth Lore: A detailed look at the world of Tallarn, both before and after the destruction that was wrought upon it, as well as detailed records of the forces that fought upon it.
    – Additional Missions: A full Historical Mission that allows players to fight the brutal action of The Road to Salvation and experience the harrowing war fought upon Tallarn’s ruined surface.
    – Solar Auxilia Army List and extras: Includes rules to represent the Toxic Terrain of Tallarn, lost and abandoned cohorts of Battle-automata, as well as updated rules for Solar Auxilia Rapier Sections. There are also rules for Command Tanks for the Solar Auxilia and Legiones Astartes, allowing vehicle High Command options for those Army Lists, and an Armoured Clash Mission pack focused on battles between tank armies.
     
    You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Auxilia, both available separately, to make full use of this gaming supplement.
    31-168
    £15.30
    £17.00 save 10%
  • Journal Tactica: Zone Mortalis

    Zone Mortalis conflicts take place in confined environments beyond the support of tanks or the reach of artillery fire, and often are inaccessible to larger war machines. Critical victories are won and crushing defeats are suffered within innumerable cities as the internecine war rages. The armies of Traitor and Loyalist factions lay waste to each other within fortress complexes and defence networks of thousands of beleaguered worlds, swept up in the maelstrom of Horus’ betrayal.
     
    Combat in Close Confines
     
    This Journal Tactica contains the Age of Darkness Zone Mortalis Core Rules and Clearance Protocol Mission Pack. These allow players to recreate the battles of the Horus Heresy fought within the confines of hives and hab-zones of many worlds across the Imperium. These rules give you new ways to play games of Warhammer: The Horus Heresy.
     
    This 48-page softcover supplement contains:
    – Zone Mortalis Battlefields: Rules for the battlefields and terrain that characterise the Zone Mortalis, including Corridors and Chambers, Doorways, and Confined Spaces.
    – Zone Mortalis Rules: Core rules and special rules needed to play games in these claustrophobic environments, plus rules for Zone Mortalis Reserves, Advanced Reactions, and Cogitator Terminals.
    – Clearance Protocol Mission Pack: Rules for playing six new missions along with new Primary and Secondary Objectives, Primary Detachments, and maps.
    – Additional Profiles: 5 new profiles that excel in enclosed environments. Veteran Breacher Squads and Veteran Despoiler Squads for the Legiones Astartes army list, Veletaris Raider Sections and Auxilia Combat Technician Sections for the Solar Auxilia, and the Castellax Infernus Maniple for the Mechanicum.
     
    You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook, Liber Mechanicus, Liber Astartes, Liber Hereticus and Liber Auxilia, all available separately, to make full use of this gaming supplement.
    31-175
    £15.30
    £17.00 save 10%
  • Judge Dredd - 2000 AD Dice

    The setting is late in the 22nd century. Many survivors of the devastating Atomic Wars were mutated by the Strontium 90 fallout. These mutants became an underclass, hated by the ruling ‘norms’. The only job left for them was bounty-hunting. The strongest of these mutants hunt down criminals throughout the galaxy for the Search/Destroy agency, cruelly nicknamed the Strontium Dogs by the ‘norms’. Operating from an orbiting space station known as The Doghouse, SD agents take many shapes and forms. Armed with highly advanced technology including, electrified brass knuckles, short-range teleporters and time bombs to name a few, they bring justice to the far reaches of the galaxy! Contains: 10 x 2000AD combat dice

    643410001
    £7.50
    £10.00 save 25%
  • Judge Dredd - Rulebook

    Bring the law to the streets of Mega-City One with the brand new Judge Dredd Miniature Game. Stamp out the gangs or stick it to the Judges! Players of Strontium Dog may find a few familiar ideas within the core rules of Judge Dredd. This game heavily expands on those skirmish rules, however, to reflect the urban environments of Mega-City One. The Judge Dredd rulebook contains everything you need to know about playing the game and includes rules for fighting within buildings and using vehicles. As well as a number of scenarios, there are rules for developing your chosen faction in a series of linked games.

    651010001
    £20.00
    £25.00 save 20%