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New Releases

  • HMP Droid Gunship Expansion Pack

    A menacing silhouette slides overhead, repulsorlifts humming ominously and eyes glowing with malevolence. The HMP gunship's presence invokes fear thanks to predatory droid intelligence and an unpredictable capacity to strafe targets with devastating missile pods, bombs, and a wide-sweeping array of laser cannons.
     
    The HMP Droid Gunship Expansion Pack unlocks new possibilities with a beautifully detailed HMP Droid Gunship miniature and six ship cards with their own programming and protocols for battle. Your droid gunship can be further modified to your exact specifications with eight upgrade cards, or you can follow the recommendations of three quick build cards to get your gunship into battle as quickly as possible.
    SWZ71
    £17.99
    £19.99 save 10%
  • LAAT/i Gunship Expansion Pack

    A durable, reliable workhorse capable of serving in a wide array of environments, the LAAT/i gunship is renowned for getting the job done. Whether making precision drops of clone troopers on contested worlds, supporting Republic formations with interlaced fire in atmospheric battles, or engaging starfighters in the depths of space, the LAAT/i can be outfitted for nearly any role or battlefield.
     
    The LAAT/i Gunship Expansion Pack contains everything you need to add one of these sturdy ships to your Galactic Republic squadrons, including a finely detailed LAAT/i Gunship miniature, four ship cards, 14 upgrade cards, and two quick build cards to get your ship directly into the fight.
    SWZ70
    £26.99
    £29.99 save 10%
  • Xi-class Light Shuttle Expansion Pack

    The First Order's agents are scattered across the galaxy, from enclaves in the Unknown Regions to pockets of sympathizers within the New Republic. The Xi-class light shuttle is swift and lightly armed, suited to conveying First Order VIPs quickly but surreptitiously from base to base. It can also serve as a command craft, directing forces in raids before the attackers slip away into the depths of space once again. 
     
    Within this expansion, you’ll find a beautifully detailed Xi-class Light Shuttle miniature along with everything you need to launch it on your own secret mission, including a medium plastic base and two medium ship tokens. Four ship cards let you dispatch some of the First Order’s most elite agents to do your bidding while 14 upgrade cards let you assign additional crew members to the ship and outfit it with new technology.
    SWZ69
    £26.99
    £29.99 save 10%
  • Middle-earth™ Strategy Battle Game: Quest of the Ringbearer

    The last days of the Third Age of Middle-earth may have been dominated by the many great battles fought during the climactic War of the Ring, yet the most seismic event of all was the destruction of the One Ring and the final defeat of the Dark Lord Sauron. Crucial to this lasting victory over the forces of darkness was the epic journey undertaken by the Nine Walkers – the Fellowship of the Ring – for the deeds of its members, both good and ill, were destined to rule the fate of all.

    This expansion for the Middle-earth Strategy Battle Game brings the fateful quest of the Fellowship of the Ring to life. As well as background on where the Fellowship’s journey took them and vivid descriptions of the the many trials and tribulations they faced along the way, the book features a wealth of new rules, Scenarios and profiles. There are also rules for a linked, 28-scenario campaign that enables you to refight every key engagement involving the Fellowship and its members – from the smallest skirmish to the largest battle – with your collection of Citadel and Forge World miniatures.

    Inside this 128-page hardback supplement, you will find:

    Scenarios: 28 Narrative Scenarios, from the very start of Frodo's journey in Farmer Maggot's crop in the Shire, right through to the destruction of the One Ring in the fire of Mount Doom.

    The Journey of the Ringbearer: Rules for linking the Narrative Scenarios together into a flowing campaign, with each battle having an impact on others. These include rules to represent the length of the journey, your Heroes being injured (or even dying!), and recovering their strength between encounters with the enemy.

    Armies: Detailed army focuses, including the strengths, weaknesses and key models for five Armies: The Fellowship, Rangers of Ithilien, Wanderers in The Wild, The Black Riders and Cirith Ungol. Also includes two new profiles for the Rangers of Ithilien list, and two for the Wanders in the Wild list.

    Legendary Legions: Rules for six new and updated Legendary Legions: The Breaking of the Fellowship, Rangers of Ithilien, Lurtz's Scouts, Depths of Moria, The Black Riders, and Cirith Ungol.

    Fantasy Fellowship: Guidelines for creating your own Fantasy Fellowship by assembling Heroes from across Middle-earth in a similar way to the actual Fellowship of the Ring, but accounting for numerous 'what ifs' that could have reasonably happened throughout Middle-earth's and The One Ring's history. Includes rules for selecting a Ringbearer, their Companion, and the rest of The Fellowship. Also provides a slightly revised Fantasy Fellowship campaign, consisting of 23 linked Scenarios. (Please note that you will need the War in Rohan and Gondor at War supplements to be able to play all the way through the scenarios featured in the Fantasy Fellowship campaign.)

    Weathertop Masterclass: An extended masterclass on how to best build and paint the Weathertop scenery piece, available on ForgeWorld.co.uk, which was a key location on Frodo's journey.

    © 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.
    © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20)
    30-14
    £24.00
    £30.00 save 20%
    Product Is Not Available Yet
    Preorder yours today.
    Due in Stock: September 26, 2020
  • Warhammer Underworlds: Arena Mortis

    Warhammer Underworlds meets fast-paced multiplayer combat in Arena Mortis – an expansion that transforms the ultimate competitive miniatures game into a furious free-for-all! Choose your favourite champion and pit them against 2-5 others for a fresh and fun challenge.

    This boxed set lets you transform your Warhammer Underworlds collection into a new kind of game. Picking your favourite hero, you'll embark on arena battles that are fast paced, fun and that'll push your Warhammer Underworlds skills to the limit!

    Inside the set, you'll find:
    - 20 all-new Gambit cards – designed for Arena Mortis but usable in ANY of your games
    - 20 all-new Upgrade cards – also usable in ordinary games of Warhammer Underworlds
    - A double-sided game board to play on, compatible with all existing Warhammer Underworlds boards
    - Tokens and Cards for keeping track of the game
    - Updated cards for the Restless Dead gambit and the Sepulchral Warden, reprinted for your convenience incorporating the latest rules updates
    110-92
    £24.00
    £30.00 save 20%
    Product Is Not Available Yet
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    Due in Stock: September 26, 2020
  • Battlegroup Pacific War

    A fantastic 204-page hardback supplement for the Battlegroup gaming system, covering the War in the Pacific Theatre in 1944 & 1945. You will need the Battlegroup rulebook for full enjoyment of this supplement.
     
    After the Japanese launched surprise attacks on the US Fleet at Pearl Harbor, on the Philippines and Malaysia, their new empire has expanded across the Pacific, over-running smaller nations and forcing the Allies onto the defensive. After finally stalling Japan’s rapid advances, the Allies are starting their own offensives. From the deep jungles of New Guinea to the remotest of volcanic Pacific islands, US forces are now launching repeated amphibious operations to roll-back the Japanese threat and fight their way to the enemy’s homeland. From the Marianas Islands, to the Philippines and with the British 14th Army in Burma, by 1944 the ferocity of the Pacific War had reached its zenith.
     
    HISTORICAL BACKGROUND
    A complete overview of the late Pacific Theatre, from the Gilbert Islands campaign through many battles on and around New Guinea, Bougainville and the Marshall Islands to the invasion of the Philippines and the dramatic battles for Tinian, Saipan, Peleliu, Iwo Jima and Okinawa, with the US Marine Corps and Army forcing their way ashore in successive amphibious assaults and then fighting to clear the most ferocious and determined of enemy’s from their hidden caves and bunkers. This book covers the bitter fighting from Tarawa to Okinawa, until Japan’s final surrender.
     
    ARMY LISTS
    Five army lists designed to be played with the equipment and character of the principal combatants in the Pacific Theatre: US Marine Corps divisions in their specialised amphibious assault role, alongside US Infantry Divisions to face Japanese Infantry Divisions and their smaller ‘oceanised’ divisions used to garrison distant Pacific islands. Also, British and Commonwealth Infantry Divisions for 14th Army in Burma, along with alterations for the Australian divisions on Bougainville and Borneo.
     
    SPECIAL RULES
    New rules to adapt the core Battlegroup rules to the battlefields of the late Pacific War. Recreating the character of the jungle war, with its tropical conditions, reliance on infantry warfare against a ferocious Japanese foe low on men, equipment and supplies, but with an almost unbreakable will to fight. The book includes a new Battle Rating counter sets to better recreate the character of the Pacific War, including such events as dangerous Japanese booby-traps and their occasional last desperate Banzai! charges.
    BGK037
    £30.00
     
  • Masterclass: Drybrush Set

    These spectacular and highly specialised dry brushes give ultra-realistic results and very smooth coverage – revealing every detail of your miniature with ease.

    The brushes are versatile and can be used for both large models, terrain, and vehicles as well as any normal-sized model. The results and effects, you get with these Masterclass Drybrushes, far surpass that of any normal drybrush.

    MASTERCLASS: DRYBRUSH SET:

    Perfectly shaped for any dry brushing task and stippling.
    Give ultra-realistic results – revealing every detail of your miniature with ease.
    Natural hair gives the Masterclass Drybrushes a superior finish over other Drybrushes.
    AP-TL5054
    £16.00
     
  • 7 Wonders Cities Expansion (Second Edition 2020)

    In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games.

    The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
    ASMSEV2US03
    £21.59
    £23.99 save 10%
  • Illuminati (2nd Ed.)

    They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

    Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

    As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!
    SJG1387
    £34.99
     
  • Marvel Crisis Protocol: Punisher and Taskmaster

    Frank Castle was an honest ex-Marine just trying to live a normal life with the family he loved. When his family was tragically gunned down, Frank went on a mission of vengeance, first against those directly responsible, then swearing an oath to punish those who hurt the innocent. An expert in close quarters combat, a trained marksman, and an explosives expert, Frank now stalks the mean streets delivering his own brand of personal justice as the Punisher.

    When Anthony Masters injected himself with an experimental serum designed to unlock the brain’s procedural memory potential, he gained the ability to instantly replicate the physical movements of anyone he saw. Using these photographic reflexes, Masters took on the name Taskmaster and became a mercenary—selling his skills to the highest bidder. Thanks to his mnemonic memory, Taskmaster is able to memorize, utilize, and predict the attacks of any opponent, turning their own physical abilities against them.

    FFGMSG32
    £31.99
    £39.99 save 20%
    Product Is Not Available Yet
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    Due in Stock: November 13, 2020
  • Marvel Crisis Protocol: Kingpin

    Wilson Fisk is a criminal mastermind and the single most feared, dangerous, and powerful crime lord in New York City. From humble beginnings as a poor street thug, Fisk used his genius intellect, physical strength, and sheer ruthlessness to remove all rivals and become the unseen ruler of all organized crime in the city.

    As the Kingpin, Fisk is a master manipulator, controlling events to increase his power, influence, and the reach of his criminal empire. When an example has to be made, the Kingpin uses his enormous strength and martial arts skills to utterly crush his foes. Counting the likes of Spider-Man, Daredevil, and the Punisher among his long list of enemies, the Kingpin has no qualms in exploiting his adversary’s principles to usher in their destruction.

    FFGMSG29
    £19.99
    £24.99 save 20%
    Product Is Not Available Yet
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    Due in Stock: November 13, 2020
  • Marvel Crisis Protocol: Bullseye & Daredevil

    As a boy, Matt Murdock was blinded in an accident involving radioactive chemicals. Though he could no longer see, the chemicals heightened Murdock’s other senses and imbued him with an incredible 360-degree radar sense. With years of martial arts training under the ninja master Stick and fueled by a relentless pursuit of justice, Matt Murdock protects the innocent of Hell’s Kitchen as Daredevil, the Man Without Fear!

    A psychopathic assassin, Bullseye is one of the deadliest men in the world. Beyond his superb skills in hand-to-hand combat, Bullseye was born with the innate ability to throw any projectile with lethal force and accuracy. As a costumed criminal, Bullseye has crossed paths with many of the world’s greatest heroes, but he holds a special hatred for his nemesis, Daredevil, stopping at nothing to put him down once and for all.

    FFGMSG30
    £31.99
    £39.99 save 20%
    Product Is Not Available Yet
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    Due in Stock: November 13, 2020
  • White Dwarf 09 2020 456

    White Dwarf 08 2020 455

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.

    Includes an Index Astartes on the Silver Templars Chapter
    Read White Dwarf’s first Battle Report using the new Warhammer 40,000 rules
    Packed full of new rules, short stories, regular columns for Warhammer Age of Sigmar and Warhammer 40,000, as well as much more besides
     
    WD092020
    £5.99
     
  • Vanari Dawnriders

    The Dawnriders charge the foe in tight formation, thundering into the enemy ranks and punching their lances through the chests of their foremost adversaries before leaping over their corpses so that their noble steeds might trample those behind.
     
    Vanari Dawnriders are infantry-slaying shock cavalry, ideal for scything through hordes of skeletons, grots or anyone else unfortunate enough to be caught in their path! They're perfect for cutting through enemy lines or using their superior speed to flank vulnerable war machines and wizards in the back line.
     
    This kit builds 5 Vanari Dawnriders, with options to build a Steedmaster and Standard Bearer. Interchangeable shields and helmet crests allow for customisation. It is supplied in 79 plastic components and comes with 5 60mm x 35mm oval bases.
    87-60
    £35.55
    £39.50 save 10%
  • Avalenor, the Stoneheart King

    Of all the mountain spirits that march alongside the Lumineth, Avalenor is the eldest and the wisest. Unlike his fellows, he came to the aid of the aelves of his own accord and has been wielding his magical hammers in the name of Hysh ever since.
     
    Avalenor, the Stoneheart king is part monster, part hero, all force of nature! Capable of smashing any enemy he should encounter to bits, this champion of the Alarith is also a great commander for Lumineth Realm-lords armies, disrupting enemies and vastly improving the powers of nearby Alarith Stoneguard.
     
    This kit builds Avalenor, the Stoneheart King. Alternatively, it can be used to build an Alarith Spirit of the Mountain. It is supplied in 87 plastic components and comes with a 100mm round base.
    87-56
    £61.20
    £68.00 save 10%
  • Alarith Stonemage

    First amongst Teclis’ disciples to learn the ways of the aelementiri, the Stonemages bring the might of the mountain to the battlefield. They can control rocks, boulders and even gravity itself to crush and confound their adversaries.
     
    Alarith Stonemages are vital support spellcasters in a Lumineth Realm-lords army, using endless spells, the Lore of the Mountains and gravity itself to destroy enemies and enhance your own forces. They're great on their own or commanding a group of Alarith Stoneguard, allowing them to pierce armour with contemptuous ease.
     
    This kit builds one Alarith Stonemage. supplied in 13 plastic components and packaged with 1x 40mm round base.
    87-55
    £23.85
    £26.50 save 10%
  • Alarith Stoneguard

    The Alarith temples accept the mountain as their master and, in doing so, inherit part of its strength and resilience. They fight as immovable objects, wielding magical hammers that can crush enemy skulls in a single, perfectly measured blow.
     
    Alarith Stoneguard are elite infantry capable of wading into the thickest of melees and coming out on top. Whether bumping enemies of objectives or smashing aside your foe's toughest units, you'll find Stoneguard a hammer and anvil all in one.
     
    This kit builds 5 Alarith Stoneguard, with options for a Standard Bearer and Truestone Seneschal. Each Alarith Stoneguard can be armed with your choice of stone mallet or diamondpick hammer, while the Truestone Seneschal can wield a pair of stratum hammers. This kit is supplied in 63 plastic components and comes with 5x32mm round bases.
    87-54
    £32.85
    £36.50 save 10%
  • Warmachine Cygnar Storm Lances Unit (5)

    The earth-shuddering charge of Storm Lances is a vision of precision in motion. Bound within a corona of crackling energy, the knights pound into the enemy without remorse. The rippling surge of hooves and weaponry advances like a living thing while bolts of electrical power arc into the enemy. Using the resonance of storm chambers, Storm Lances can form an electrical charge between heavily insulated riders deadly to anyone caught between them. This Warmachine boxed set contains five Cygnar Storm Lances.

    PIP 31114
    £53.95
    £59.95 save 10%
  • Space Marines Lieutenant Amulius

    Lieutenants act as the right hands of their Captains by providing tactical flexibility and helping to direct their battle-brothers in war. They are often entrusted with direct battlefield command of a demi-company or strike force; by handling the squad-level combat logistics of force coordination and acting as exemplary leaders, they free up their Captains to focus on the wider strategic picture of the entire war zone.
     
    A Primaris Lieutenant is an HQ choice for any Adeptus Astartes faction – including Blood Angels, Dark Angels and even the Space Wolves (for whom he fulfils the role of Primaris Battle Leader). He wields a melee-focussed combination of power sword and bolt pistol.
     
    This multipart plastic model comes in 7 components and is supplied with a Citadel 40mm Round Base. You’ll find the full rules for a Primaris Lieutenant in Codex: Space Marines.
     
    Lieutenant Armulius will be available to order between Saturday 28th March and Saturday 11th.
     
    THIS PRODUCT HAS AN ESTMATED RELEASE OF OCTOBER 2020
    99070101039
    £20.00
     
  • Lumineth Realm-lords Dice Set

    A new limit for dice has been crossed. Your eyes do not deceive you - with equal craftsmanship, careful panung and several buckets of the finest ether quartz, we have created CYLINDRICAL cubes! Not only are they the first at Warhammer, but they're also great accessories for Lumineth Realm lords players that give you the eye-catching cubes that match your army's aesthetic.
     
    This set contains 20 D6 - but not the ones you know! Each shows a skull on the side of the 1 and an Aelf rune on the side of the 6.
    87-61
    £20.25
    £22.50 save 10%
  • Endless Spells: Lumineth Realm-lords

    The Lumineth Realm-lords are carefully attuned to both the winds of magic and the elemental forces that define their realm, with powerful mages marrying the two in devastating endless spells.
     
    Unleash the full magical might of the Lumineth Realm-lords with this endless spells set! Inside, you'll find the models you need to use the following summoned sorceries in your battles:
    - Sanctum of Amyntok: a magical shield for keeping your favourite Wizard safe
    - Rune of Petrification: a hovering harbinger of destruction that wreaks havoc with your enemies
    - Hyshian Twinstones: a pair of magical batteries that allow you to store up excess power for when you need it
     
    This set is supplied in 16 plastic components. One spell features an integrated base, while the other two are based on a 50mm Round and a 75mm x 41.5mm Oval bases, which are included in this set.
    87-64
    £20.25
    £22.50 save 10%
  • Vanari Auralan Wardens

    The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; those pierced by them are slain in a heartbeat.
     
    Auralan Wardens are the front line of any Lumineth Realm-lords force, forming a nigh-impenetrable wall of pikes that's ideal for repelling enemy charges and dominating the objectives. Capable of making themselves even deadlier with magical spells, they're essential in nearly any force.
     
    This kit builds 10 Auralan Wardens in a variety of interchangeable and customisable designs. With various weapons, shields, helms and accessories, you'll be able to ensure that your pike block looks distinct. This kit also contains option to build one Auralan Warden as a High Warden.
    87-59
    £32.85
    £36.50 save 10%
  • Vanari Auralan Sentinels

    Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel channels power into their arrowheads, they are all the more lethal.
     
    Auralan Sentinels are a superb ranged unit in your Lumineth Realm-lords army, capable of bombarding enemies at long range with hails of arrows. Enhanced with magical power, they'll make short work of even heavily armoured foes. Meanwhile, the unit's Scryhawk Lantern ensues that none can hide from their fusillades.
     
    This kit builds 10 Auralan Sentinels, in a variety of interchangeable and customisable designs. Thanks to a choice of bows, quivers and more, you’ll be able to ensure that even the most massive line of archers looks distinct. This kit also contains the options to build one Auralan Sentinel as a High Sentinel with a Scryhawk Lantern.
    87-58
    £32.85
    £36.50 save 10%
  • The Light of Eltharion

    Eltharion has no physical form, only a spiritual essence given uncanny strength through Teclis’ magic. An ancestor of the Lumineth race, his avenging spirit is a puissant warrior and an inspiring hero to those aelves who witness his shining light.
     
    Whether you’re commemorating the world-that-was or just want to chop enemy champions to bits, you can't go wrong with the Light of Eltharion. This legendary Hero is an excellent duellist, at his strongest when facing off against other Heroes. What’s more, the Light of Eltharion will ensure that your other units don't flee even when under heavy pressure!
     
    This kit builds one Light of Eltharion miniature. Innovative design makes this a model like no other – a hollow, animated suit of armour! Even if you're not using this in a Lumineth Realm-lords collection, it’s worth picking one up just to paint. This set is supplied in 15 plastic components and includes a 50mm round base.
    87-57
    £23.85
    £26.50 save 10%
  • Archmage Teclis and Celennar, Spirit of Hysh

    Teclis is a paragon of magical talent, a deific presence who has only become more powerful since uniting his soul with the lunasphinx Celennar. Their mastery of light protects the Lumineth armies whilst searing the foe to scattering ashes.
     
    Behold, the god of light! Teclis is the ultimate sorcerer of aelvenkind – and, some say, the mortal realms themselves. This dynamic duo are among the most powerful options available to a Lumineth Realm-lords army, letting you blitz your enemies with a dizzying array of powers or just chop them to bits in close combat. This stunning kit makes for a fantastic piece not just for gamers but painters looking for a rewarding way to show off their skills, lore fans dedicated to Teclis’ long history, and collectors looking for a truly magnificent centrepiece to their Lumineth Realm-lords collection. 
     
    This set contains Teclis and Celennar, Spirit of Hysh, a single miniature supplied in 70 plastic components with 1x 160mm round base.
    87-53
    £89.25
    £105.00 save 15%
  • Scinari Cathallar

    The Scinari Cathallar is the single point of darkness in the shining host of their fellow Lumineth. They take the emotional trauma of their kin and weaponise it, unleashing this torment at the foe to render them crippled by angst and despair.
     
    The Cathallar is a key strategic unit for any Lumineth Realm-Lords force, offering magical support and letting you get the most out of your aetherquartz reserves. With her on your side, this valuable in-game resource won't just be a boon to you but a peril to your enemies as you cripple their Bravery characteristic!
     
    This set is supplied in 12 plastic components and includes a 32mm round base.
    87-10
    £16.65
    £18.50 save 10%
  • Warscroll Cards: Lumineth Realm-lords

    Thanks to aetherquartz, Lumineth Realm-lords can plan new battle strategies in moments with flawless mental acuity. Mere mortals like us, however, need a little help – which is where these Warscroll Cards come in. This essential reference resource takes all your Lumineth Realm-lords warscrolls and transforms them into easily referenced cards – grab the ones you need for battle, lay them out, and referencing your rules will be a breeze! What's more, this set includes tokens for keeping track of ongoing effects, meaning you'll be able to focus on the battle at hand rather than whether or not you have as much aetherquartz as you remember. 
     
    This set includes 13 warscroll cards for referencing units and endless spells, plus two double-sided sheets of push-out tokens.
    87-03
    £13.50
    £15.00 save 10%
  • Battletome: Lumineth Realm-lords

    The Lumineth are masters of magic. Through their immeasurable skill, they will save the Mortal Realms from disaster – no matter the cost. Only the Lumineth would be arrogant enough to claim the title of Realm-lords, yet such is the close bond they have forged with Hysh that they have earned that right. Their immaculate shining companies fight as one, whilst the devout warriors of their aelementiri temples call upon the war spirits of the elements to lend them supernatural powers and even battle alongside them.
     
    Master a new generation of aelves with Battletome: Lumineth Realm-lords – your guide to the light-wielding, elemental-mastering inhabitants of Hysh. Whether you're a veteran of the world-that-was looking for the spiritual successors to your High Elves of yore or a new player looking for a rewarding, tactical and powerful army, this book is your complete guide. Discover the history of the Lumineth Realm-lords with rich lore and beautiful art, get inspired for your own personal hobby with a showcase of stunning miniatures and painting tips, and field an army with warscrolls, allegiance abilities, spell lores and more.
     
    This 90 page hardback book contains:
     
    - Allegiance abilities for Lumineth, including a variety of battle traits
    - 2 spell lores
    - 2 battleplans that allow you to fight thrilling narrative battles that suit the Lumineth Realm-lords ways of war
    - Rules for creating a Lumineth warband for Path to Glory, including Champion and Followers Rewards Tables
    - 4 warscroll battalions
    - 13 warscrolls, and 3 endless spell warscrolls
    - Pitched battle profiles for all units and endless spells featured in this battletome
    87-04
    £22.50
    £25.00 save 10%
  • Battlefield Debris

    Nothing makes a wargame better than fighting over great looking scenery. From a military checkpoint to the contents of a destroyed home, and from sandbag emplacements to ruined walls, this plastic set brings your wargames to life! Models supplied unassembled and unpainted

    402010002
    £45.00
    £50.00 save 10%
  • Escher Gang Cards Necromunda

    PLEASE BUY MAXIMUM OF 2 SETS OF CARDS
     
    Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that House Escher fight, there are also 8 blank Fighter cards for you to keep track of your gang.
     
    This box contains 26 100mm x 75mm cards for use in games of Necromunda:
     
    –18x Escher gang-specific Tactics cards
    – 8x Blank Fighter cards
     
    You will need a copy of Necromunda: Underhive, or Necromunda: Dark Uprising, and Necromunda: House of Blades to use the contents of this set.
    300-07
    £9.50
     

    OUT OF STOCK

  • Blackstone Fortress: Ascension

    The shifting chambers of the Blackstone Fortress rebuild themselves over and over, and ancient defence systems awaken, making navigating the mysterious structure more hazardous than ever. Doom hangs over Precipice, and if anyone is to warn the galaxy about the rising threat of the fortress, each of the survivors will have to confront their destiny.

    Are your explorers ready for their final quest into the Blackstone Fortress? Continuing from the events in Deadly Alliance, The Seethe is now getting more powerful and threatens Precipice itself. This expansion includes two new hostiles in the form of Guardian Drones and a new "rolling road" mechanic that sees you explore the Blackstone Fortress as never before. If you can complete the quest, there is a whole host of bonus secret content to explore. Also included are rules for using Guardian Drones in games of Warhammer 40,000.

    This set includes:
    – 2 Guardian Drones
    – 16-page Edge of the Abyss booklet
    – 15 Exploration Cards
    – 5 Encounter Cards
    – 36 Fragment Cards
    – 2 Resource Cards
    – 2 Stronghold Artefact Cards
    – 2 Hostile Reference Cards
    – 11 Board Tiles
    – 55 Counters and Markers
    – Assembly Guide
    – Repository envelope (containing your prize for completing the quest)
    – Bonus secret material

    You will need a copy of Warhammer Quest: Blackstone Fortress and Warhammer Quest: Blackstone Fortress – Escalation to use the contents of this set.
    BF-14
    £58.50
    £65.00 save 10%
  • Star Wars: Republic AT-RT Unit Expansion

    Built for speed across any terrain, the AT-RT Republic scout walker lets a single clone trooper bring an entire unit's worth of heavy firepower to the battlefield. Capable of striking from unexpected angles and outflanking formations of enemy battle droids, the AT-RT makes a formidable addition to any force of clone troopers.

    The Republic AT-RT Unit Expansion puts a single beautifully detailed, unpainted hard plastic AT-RT miniature with two distinct pilot options at your disposal. Beyond the pilots, you can also pick the weapon mounted on the AT-RT’s hardpoint, choosing between a rotary blaster, a laser canon, and a flamethrower. Finally, five upgrade cards help bring these visual modifications to life in game.
    SWL71
    £26.99
    £29.99 save 10%
  • Wargames Illustrated Magazine Various Issues

    The latest Wargames Illustrated

    Issue#393 (September 2020) has free rules for Never Mind The Billhooks

    Back issues available using the drop down menu

    WI#393
    £5.25
     
  • Airbrush Medium

    The Army Painter has developed The Warpaints: Airbrush Medium to enable our superior quality Warpaints to be used with an airbrush. This Airbrush Medium which comes in a large 100ml bottle is highly versatile, and any high-quality acrylic paint will benefit from it. A real quality of this product is that the Airbrush Medium not only works as a thinner for acrylic paints - but also as a flow improver!
    AW2001
    £5.99
     
  • Sherman M4A3 75mm

    This set includes 6 superbly detailed 12mm/1:144 scale tanks and a decal sheet (Allied stars and US names Aces High). The most widely used tank on the Allied side from 1943 onwards was the famous Sherman. It came in many variants but most were armed with the 75mm L/40 gun.
     
    Crew 5
    Armament 75mm L40 plus one bow and one coaxial .30 cal machine guns
    Ammunition 
    97  75mm rounds
    Speed Road – 42kph    Cross Country – 28kph
    Range Road 210km.    Cross country 150km
    Armour Hull - Front 58mm, Sides 38mm, Rear 38mm. Turret –Front 85mm, Sides 55mm, Rear 53mm
    VG12002
    £21.95
     
  • Cromwell

    This set includes 6 superbly detailed 12mm/1:144 tanks and a decal sheet (Allied stars and British names beginning ABC). The Cromwell was the most common British tank that fought in North West Europe in 1944-45. One of the fastest tanks of the war with a top speed of 64kph but was geared down to stop excessive engine wear. Armed with a 75mm gun, this was the best British tank of WWII.
     
    Crew 5
    Armament 75mm plus one bow and one coaxial 7,92mm Besa machine guns.
    Ammunition 51 75mm rounds
    Speed Road - 53kph      Cross Country - 28kph  
    Range Road - 270km     Cross country - 155km
    Armour
    Hull - Front 85mm, Sides 76mm, Rear 33mm. Turret –Front 80mm, Sides 66mm, Rear 61mm.
    VG12005
    £21.95
     
  • Panther Ausf G

    This set includes 6 superbly detailed 12mm/1:144 scale tanks and a decal sheet (German crosses and red numbers). The Panther was Germany’s most successful tank design of the war and owed a lot to the Russian T34 of which it was in many essentials a copy. It featured thick and well sloped armour and mounted the very powerful 7.5cm L/70 gun. It certainly out classed anything in the British and American inventories in 1944.
     
    Crew          5
    Armament 7.5cm KwK 42 L/70 plus 3 7.92 machine guns, one bow, one turret coaxial and one anti aircraft.          
    Ammunition 82 7.5cm rounds
    Speed Road - 46kph    Cross Country - 24kph
    Range  Road - 177km    Cross country - 89km
    Armour Hull - Front 80mm, Sides 50mm, Rear 40mm. Turret – Front 100mm, Sides 45mm, Rear 45mm
    VG12001
    £21.95
     
  • Panzer IV H

    This set includes 6 superbly detailed 12mm/1:144 scale tanks and a decal sheet (German crosses and black/white numbers) . The Panzer was the most common German tank of WWII. In it’s many variants it fought from 1939 to 1945. The “H” version featured spaced skirt armour introduced to defeat hollow charge anti tank projectiles from weapons such as the PIAT and bazooka.
     
    Crew 5
    Armament 7.5cm KwK 40 L48 plus one bow and one coaxial 7.92mm machine guns
    Ammunition 87 7.5cm rounds
    Speed Road - 40kph    Cross Country - 16kph
    Range Road - 200km    Cross country - 130km
    Armour Hull - Front 80mm, Sides 30mm plus 5mm skirts, Rear 20mm. Turret –Front 80mm, Sides 30mm, Rear 30mm plus 8mm skirts
    VG12004
    £21.95
     
  • Stug III Ausf. G

    This set includes 6 superbly detailed 12mm/1:144 scale tanks and a decal sheet (German crosses and yellow numbers).
     
    The StuG III was a successful assault gun design with a very low silhouette that was armed with a 7.5cm or 10.5cm gun.
     
    Crew 4
    Armament 7.5cm StuK L48 or 10.5cm  StuH 42 L28 plus one roof mounted 7.92mm machine gun
    Ammunition 44 7.5cm rounds or 36 10.5cm rounds
    Speed
    Road – 40kph    Cross Country – 24kph
    Range Road 164km.    Cross country 90km
    Armour Hull - Front 50mm, Sides 30mm , Rear 30mm. plus 8mm skirts
    VG12003
    £21.95
     
  • Blood Bowl Double-sided Snotling Pitch and Dugout Set

    Snotlings win very few games, which means they have very little money to upgrade their Blood Bowl stadia, if they can even be called that with a straight face. More often than not, they'll play their games in the fungal bogs where they grow their hallucinogenic mushrooms – the floating spores make for a rather vivid experience for visiting teams. 
     
    This double-sided board depicts a fungal bog in two states: a slippery, swampy bog, and a field in full fungal bloom, filled with spores. The end zones are marked by a decrepit boardwalk, and the dugouts are hardly a safe place to rest and recover. 
     
    The package includes two double-sided dugouts to match the two styles of pitch. Each dugout features the usual Score tracker, Reserves, Knocked-out and Serious Injury boxes, and a re-roll tracker. You'll also find rules to represent the particular features of both sides of the pitch.

    202-03
    £25.20
    £28.00 save 10%
  • Star Wars: BX-series Droid Commandos Unit Expansion

    BX-series droid commandos represent a major step forward from their B1 battle droid cousins. Cunning, stealthy, and deadly in close quarters, the elite commando droids are capable of laying traps and ambushes to catch their foes flat-footed before finishing them off with salvos of fire or up close and personal with their deadly vibroswords.
     
    The seven unpainted, finely detailed BX-series droid commando miniatures you find in this expansion are highly customizable. Several weapons options—including blasters, vibroswords, and a dioxis charge—as well as deflector shields give you the freedom to build the unit of commando droids you’ve always wanted. Beyond their appearance, eight upgrade cards invite you to fine-tune how your droids operate in battle while two unit cards give you the chance to field them either as a full unit or a two-man strike team. 
    SWL72
    £31.49
    £34.99 save 10%

    OUT OF STOCK

  • Lexicanum Varus, Terminator Librarian

    Capable of harnessing the fury of the Warp, the Librarians wield the very fabric of reality itself as a potent weapon. They rank amongst the greatest and most powerful warriors of their Chapters, able to encase their brothers in a powerful energy field or scatter enemies to the four winds with nothing more than a thought.
     
    This kit is supplied in eight plastic components and contains everything you need to build Lexicanum Varus – a Librarian in Terminator armour. He carries a force stave and a wrist-mounted storm bolter.
     
    This model is supplied with one Citadel 40mm Round Base.
    99120101269
    £22.50
     
  • Godsworn Hunt (Models Only Direct Order)

    Guided by searing visions of conquest and glory, the God-speaker known as Theddra Skull-scryer leads warriors from the Tribe of the Blackfang through a combination of ruthlessness and awesome displays of gods-given power.

    Theddra Skull-scryer and the Godsworn hunt are a great addition to any Slaves to Darkness army. The former is a Wizard capable of weakening even the mightiest enemies with a spell unique to her warscroll, while the latter are a fast-moving and flexible unit who are particularly excellent at slaying Stormcast Eternals.

    This 6-model set allows you to build Theddra Skull-scryer and the Godsworn Hunt, and is the ideal way to add them to your army if you're not a Warhammer Underworlds player – or great for spare models if you are. It is supplied in 23 plastic components. These models are push fit, and require no glue to assemble.
    99120201081
    £15.00
     
  • Marvel Crisis Protocol: NYC Construction Site Terrain

    Rebuild the Neighborhood...or Destroy it!

    Expands the Marvel: Crisis Protocol battlefield with the Hell’s Kitchen Terrain Pack. This terrain pack features a host of highly detailed miniatures of construction site equipment and machinery— the very kind used to repair the neighborhood that has been home to some of the most devastating battles in the Marvel Universe.
    FFGMSG31
    £43.99
    £54.99 save 20%
    Product Is Not Available Yet
    Preorder yours today.
    Due in Stock: November 13, 2020
  • Marvel Crisis Protocol: Angela and Enchantress

    Marvel Crisis Protocol: Angela and Enchantress
    FFGMSG28
    £35.99
    £39.99 save 10%
  • Ogor Mawtribes Ironguts

    Ironguts go into battle armed with massive two-handed weapons, be they enourmous scimitars, rocks bolted to tree boughs with iron bands, or simply gigantic versions of the traditional ogor club. They are armed with the best weapons, equipment and armour. This armour is sometimes made specifically for that Irongut, though most of the time it is simply made up of looted shields and chunks of armour from their fallen foes.

    This multi-part plastic set contains 110 components with which to build four Ironguts armed with mighty bashing weapons. The set comes with plenty of optional extras including armoured heads, and plenty of scavenged shields to protect them. It also includes enough components to build a Gutlord, a Rune Maw Bearer and a Bellower.

    These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    99120213014
    £25.00
     
  • Middle-earth™ Strategy Battle Game: The Best of White Dwarf Magazine

    Ever since the Strategy Battle Game burst onto the scene way back in 2001, White Dwarf had featured regular content from Middle-earth – from Battle Reports and tactica to stage-by-stage modelling and painting guides, and even bespoke Scenarios. This supplement includes a collection of the very best Middle-earth articles to grace the pages of White Dwarf over the years. Whether you're a newer player looking to catch up on some classic articles or a veteran who’s after all the best content collated into a single publication, it’s got something for everyone!
     
    This 128-page hardback supplement includes the following classic White Dwarf articles:
     
    - Orcs Attack! (White Dwarf 263)
    - Flight to Freedom (White Dwarf 396)
    - The Battle for Erebor (White Dwarf December 2017)
    - The Battle of Pelennor Fields (White Dwarf September 2018)
    - A Clash of Companies (White Dwarf April 2019)
    - The Search for the Stone (White Dwarfs January and February 2018)
    - Duel of Zirakzigil (White Dwarf 281)
    - Fiends and Fireworks (White Dwarf 309)
    - Fatty Bolger's Great Escape (White Dwarf 311)
    - The Hunt for Gollum (White Dwarf 302)
    - Warg Chase in the Wilderness (White Dwarf September 2017)
    - The Bigger they Are... (White Dwarf 307)
    - The Brown Wizard (White Dwarf April 2018)
    - River Assault Rules (White Dwarf 294)
    - War of the Long Lake (White Dwarf April 2017)
    - Armies of Middle-earth (White Dwarf November 2018)
    - Magic of Middle-earth (White Dwarf December 2018)
    - Modelling Workshop – Mordor Terrain (White Dwarf 344)
    - Flight of the Nazgûl (White Dwarf 365)
    - Paint Splatter – Théoden, King of Rohan (White Dwarf September 2018)
    - Paint Splatter – Gandalf the White and Pippin (White Dwarf December 2018)
     
    © 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20)
    30-06-60-TBOWDM
    £30.00
     
  • Necromunda House of Blades Dice Set

    Declare your membership of the House of Blades with these Escher-themed dice. Honour your Matriarch and claim the underhive in the name of House Escher in style.
     
    These 16mm six-sided dice are yellow in colour with a transparent gem effect and purple-coloured fill ins. The box contains:
    – 3x D6 with House of Blades Logo on the 6 face
    – 2x Necromunda Firepower dice
    – 2x Necromunda Injury dice
    – 1x Necromunda Scatter dice
    99220599017
    £10.00
     
  • Necromunda House of Chains Dice Set

    Forged in the very furnaces of House Goliath, these dice are sure to bring luck to any gang hailing from the House of Chains. Whether your Vatborn, Natborn or Unborn, you'll want a set of these dice to show your allegiance to the Over-tyrant.
     
    These 16mm six-sided dice are red in colour with a transparent gem effect and gold-coloured fill ins. The box contains:
    – 3x D6 with House of Chains Logo on the 6 face
    – 2x Necromunda Firepower dice
    – 2x Necromunda Injury dice
    – 1x Necromunda Scatter dice
    99220599016
    £10.00
     
  • Blood Bowl Snotling Team Dice Pack

    Snotlings have a… unique aesthetic. These translucent yellow-green dice look just like the substance that gave rise to the Crud Creek Nosepickers’ name! If you’re going to play Snotlings, you may as well go all in on the theme with this set of matching dice.
     
    This set includes all of the dice you need to play:
     
    CONTENTS
    – 3 Blood Bowl Block dice
    – 2 6-sided dice
    – 1 8-sided dice
    – 1 16-sided dice
    200-83
    £8.00
     
  • Blood Bowl Snotling Team Card Pack

    This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Snotling teams are an all-new team with new positionals and lots of tricks up their sleeves.
     
    Contents:
    – 6 Reference cards for Snotlings, Fungus Flingas, Fun-Hoppas, Stilty Runnas, Pump Wagons, and Trolls
    – 9 Reference cards for Star Players including Bomber Dribblesnot, Fungus the Loon, Nobbla Blackwart, and Ripper Bolgrot
    – A Golden Era Star Player Reference Card for Bob Bifford
    – 20 Blank cards that you can use to keep track of your own players
    – A team roster card, with a match record on the reverse
    – 3 Dirty Tricks cards (can be used by any team)
    – 3 Miscellaneous Mayhem cards (can be used by any team)
    – The all-important card explaining how to use the cards, with a red card on the reverse
    200-89
    £14.40
    £16.00 save 10%
  • Crud Creek Nosepickers – Snotling Blood Bowl Team

    Snotlings have long admired the game of Blood Bowl from the sidelines, but rarely have they taken to the pitch for… obvious reasons. Well all that’s about to change, as the “Mighty” Crud Creek Nosepickers have blasted down the barriers to bravely (or foolishly) pave the way for their diminutive kin. They're ready to flood the gridiron with a squirming, stinking wave of pint-sized players, along with all the zany contraptions and silly tricks they could dream up in their mushroom-addled brains.
     
    While Snotlings may make Halfling teams look downright athletic, and Goblins seem burly in comparison, what these little blighters have in spades is, well, lots more of themselves! They're so small and energetic, the refs can never keep count of how many are on the field at once! Their numerical advantage, combined with a willingness to bend and break the rules, makes them very unpredictable indeed. In short, Snotlings are all about the sort of wild shenanigans that make Blood Bowl an absolute pleasure to play. Not only are they fun, but they have some devious tricks that can actually win a game from time to time, quite literally keeping your opponent on their toes.
     
    This multipart plastic kit contains all the components you'll need to build the Crud Creek Nosepickers, a Snotling team for use in games of Blood Bowl, containing 12 Snotlings, 2 Snotling Fungus Flingas, 2 Snotling Fun-Hoppas, 2 Snotling Stilty Runnas, and 2 Snotling Pump Wagons! You'll also find 2 turn counters, 2 coins, 4 Snotling-themed balls, 20x 25mm bases, and 2x 32mm bases with holes.

     

    202-01
    £23.40
    £26.00 save 10%
  • Blood Bowl Spike! Journal Issue 10

    Guest editor Vic Tallsnot (who is, incidentally, definitely not three Snotlings in a fancy costume) is on hand to help us understand why Snotlings have decided to form their own teams, and what it means for the future of Blood Bowl.
     
    All 36 hilarious pages of this issue of Spike! Journal are packed to bursting with all the rules and advice a budding Snotling coach will need to play the ultimate underdogs in your games of Blood Bowl.
     
    – It’s Not Easy Being Green: the history of Snotlings in the game, as well as a breakdown of the major positionals – Snotlings, Fungus Flingas, Fun-Hoppas, Stilty Runnas, Pump Wagons, and Trolls
     
    – Profiles of famous Snotling teams, including the Crud Creek Nosepickers, plus rules, stats, and profiles for Star Players
     
    – Star Player Spotlight: Ripper Bolgrot – this shockingly intelligent Troll mounted a successful legal battle to get Ugroth Bolgrot banned from Blood Bowl! His accomplishments on the pitch are equally impressive…
     
    – Dirt from the Dugout: Mindy Piewhistle digs into the current trend of hiring Snotlings at Blood Bowl stadiums, and the somewhat less-than-desirable outcomes of the practice
     
    – Star Player Spotlight: Fungus the Loon – This Goblin fanatic was raised by Snotlings, and he cares not for whom he swings his ball and chain, so long as he gets to smash things!
     
    – Chat with the Rat: Hackspit Quillchewer interviews Zibbit, an enterprising Snotling who has dedicated his career to improving the design of the Pump Wagon
     
    – Small, but Significant: Extensive and much-needed advice for playing, and winning, with Snotlings
     
    – Star Player Spotlight: Nobbla Blackwart – Goblins and Snotlings both have a penchant for levelling the odds through a bit of, well, cheating! This Chainsaw-wielding loony adds some much-needed ultra violence to a Snotling team.
     
    – Inducements and new Extraordinary Skills to give the little gits a leg up
     
    – A new episode of the Mighty Blow! comic
    200-88
    £9.00
     
  • House of Blades (Hardback)

    At once ancient and youthful, House Escher has endured far longer than any other Clan House on Necromunda. Since the times of the first Lord Helmawr, they have established their place as a matriarchy built upon a throne of chems and violence. To outsiders, they are cruel and deadly warriors and they do little to disabuse those rumours.
     
    Get the ultimate guide to House Escher. This 128-page hardback book features the definitive history of the House and rules for fielding the six different types of fighters available to House Escher – Queens, Matriarchs, Death-Maidens, Wyld Runners, Sisters, and Little Sisters. It's ideal for fans of House Escher or anyone who wants to delve deeper into the dark side of the underhive.
     
    Inside this book, you will find:
    - House Escher History and Background: an expansive and extensive background on the House Escher, including a timeline of the development of House Escher over three millennia
    - House Escher Gang List: includes all the rules you need to know in order to field a Escher gang in games of Necromunda
    - Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Escher-specific ones, for your gang
    - Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum
    - Strong Alliances: includes rules for using and forming alliances with three other organisations on Necromunda connected to House Escher; the Water Guild, Cold Traders and House Ulanti – the Noble House that backs House Escher
    - Additional Rules: this section includes new and additional rules usable by House Escher gangs in games of Necromunda, providing Escher players a variety of new options, including Skills, Abilities, and gang-specific terrain
    - Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Escher and their allies
    - House Escher Gang Tactics: contains a D66 table of Escher Gang Tactics for use in Scenarios
    - Dramatis Personae: includes rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda
     
    This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
    300-53
    £25.20
    £28.00 save 10%
  • Slave Ogryn Gang Tactics Cards

    Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that Slave Ogryn gangs fight, there are also 8 blank Fighter cards for you to keep track of your gang.
     
    This box contains 26 100mm x 75mm cards for used in games of Necromunda:
     
    – 18x Slave Ogryn gang-specific Tactics cards
    – 8x Blank Fighter cards
     
    You will need a copy of Necromunda: Underhive, or Necromunda: Dark Uprising, and Necromunda: House of Chains to use the contents of this set.
    300-54
    £9.50
     
  • 'Jotunn' H-Grade Industrial Servitor Ogryns

    Ogryns are one of the most commonly seen strains of abhuman throughout the Imperium. What they lack in intelligence they more than make up for in terms of strength. As such they are in great demand in the underhive, where they fulfill a variety of roles. Of course, some gangs are known to take their Servitor Ogryns into battle with them where they can prove to be a fantastic equalizer against better equipped gangs.
     
    Add some extra strength to your gang with these two Ogryns – either add them to your Slave Ogryn gang or hire them as Brutes for any other gang. However you field them, these Ogryns provide the brute strength necessary to dominate the underhive.
     
    This 57-part plastic kits makes two Jotunn H-Grade Servitor Ogryns. It comes with multiple head options, including a Lobo-slave variant and also features different bodies, optional backpacks, augmetic fists, storm-welders, spud-jackers and the option to make Ogryns with only one arm – though they're far from 'armless! The kit is supplied with two Necromunda 40mm round bases.
     
    Rules for adding an Ogryn Brute to any gang can be found in Gangs of the Underhive, House of Chains and House of Blades.
    300-64
    £22.50
    £25.00 save 10%
  • Escher Death-maidens and Wyld Runners

    Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or become Wyld Runners, reckless and bold explorers and beast wranglers. Death Maidens are fallen warriors of the Escher, raised from their graves in order to seek revenge for the House of Blades.
     
    Expand your Escher gang with these six fighters and their cute but deadly pets. Wyld Runners may be armed with low-tech weaponry, in the form of whips and bows, but are no less lethal for it. Death Maidens come armed with a needle pistol and venom claw, allowing them to kill their enemies with the finest poisons from the House of Blades.
     
    This 138-part plastic kit makes:
    – 2x Death Maidens with needle pistols and venom claws
    – 4x Wyld Runners, two with wyld bows and two with whips
    – 4x Phelynx
     
    This kit is a treat for customisers and converters. Each Phelynx can be kitted out with a choice of interchangeable heads, while the Death Maidens and Wyld Runners feature the same arm and head fittings as the Escher Gang kit, allowing you to mix and match them for greater variety!
     
    It is supplied with 10 Necromunda 25mm round bases.
     
    Rules for using these models in games of Necromunda can be found in House of Blades.
    300-66
    £23.40
    £26.00 save 10%
  • Slave Ogryn Gang

    Ogryns are one of the most commonly seen strains of abhuman throughout the Imperium. What they lack in intelligence they more than make up for in terms of strength. As such they are in great demand in the underhive, where they fulfill a variety of roles. It's not unheard of for these Ogryns to escape captivity and band together in gangs where they have a better chance of maintaining their hard-won freedom.
     
    In the darkness of the underhive, might makes right, and there are none more mighty than the Slave Ogryns. They come with a variety of weapons with which they aim to keep their freedom. If you're looking for a completely different way to play Necromunda with a low-model-count gang who love to get up close and personal then the Slave Ogryns are for you.
     
    This 171-part plastic kits makes six Slave Ogryns. It comes with multiple head options, including a Lobo-slave variant, and also features different bodies, optional backpacks, augmetic fists, storm-welders, spud-jackers and the option to make Ogryns with only one arm – though they're far from 'armless! The kit is supplied with six Necromunda 40mm round bases.
     
    Rules for using a Slave Ogryn gang can be found in the House of Chains. Rules for adding an Ogryn Brute to any gang can be found in Gangs of the Underhive, House of Chains and House of Blades.
    300-67
    £45.00
    £50.00 save 10%
  • Éomer™, Marshal of the Riddermark™

    Éomer is the nephew of Théoden, and one of Rohan's foremost warriors. Exiled by the command of Grima Wormtongue, Éomer returns to the aid of his king at the Battle of the Hornburg. However, it is amidst the carnage of the Pelennor that Éomer truly makes his name. Following the death of Théoden, and presumed death of his sister Éowyn, Éomer fights like a man possessed, slaying Orcs, Haradrim and even Mûmakil to avenge those who had fallen.
     
    Éomer, Marshal of the Riddermark is a multipart plastic kit supplied as 2 models, 1 on foot and 1 mounted and charging. Both models feature options for a helmeted or unhelmeted head, as well as a choice of throwing spear or sword in one hand, and either a shield or a helmet in the other. Both models are clad in heavy armour, and the horse can either be assembled unarmoured or with scale mail barding.
     
    This kit comes as 27 components, and is supplied with 1 Citadel 40mm Round Base and 1 Citadel 25mm Round Base.
     
    © 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20)
    30-50
    £18.00
    £20.00 save 10%
  • Imperial Navy Avenger Strike Fighters

    Named for the Avenger bolt cannons they bear, these fighters are often employed on strafing runs, raking armoured columns and bunkers on their weak side, rear, and top armour with mass-reactive bolt shells. With the ability to add missiles, bombs, lascannons, and autocannons, they can be geared up for a variety of mission objectives. When combined with the other fighters in the Imperial Navy, the Avenger Strike Fighter can bring tremendous amounts of firepower to both ground and air assaults.
     
    Imperial Navy players are spoiled for choice when it comes to small, vicious dogfighters. Add Avenger Strike Fighters to the mix for some massive firepower, protected by a tail gunner – rare on such a small craft. Their mix of weapons allows you to make them a dedicated ground-attack craft, or a slugger to tail and take out slow-moving bombers. If you want to mix up the look of your squadron, these utilitarian craft look like nothing else in your forces, with their down-swept wings, exposed engines and wide tails.
     
    The set includes:
     
    - 4 plastic Imperial Navy Avenger Strike Fighter miniatures
    - 8 autocannons, 8 lascannons, 8 Hellstrike missiles, 8 Skystrike missiles
    - 4 Aeronautica Imperialis bases (each of which designates the model’s front, rear and side arcs, speed, and altitude dials, as well as a clear stand to connect the aircraft to the base)
    - 1 Avenger Squadron transfer sheet
     
    The rules for using these miniatures in games of Aeronautica Imperialis can be found in the Taros Air War Campaign Book.
    500-34
    £23.40
    £26.00 save 10%
  • Freeguild General/Battlemage on Griffon

    When the Freeguilds march to war a Freeguild General himself might accompany them. Atop his griffon mount he is often joined by his finest soldiers, each one riding a demigryph, and together they eagerly exact their revenge upon the servants of the Dark Gods.

    A Griffon is an impressive sight and terrible to behold in battle. Freeguild Generals prize these noble beasts above all other mounts, riding them into the depths of battle and inspiring their men to victory.

    This multipart plastic kit is an ideal model to lead your forces into battle. The Griffon itself is 6” high with a mighty 9” wingspan when assembled and can be further customized by adding either the single unarmoured head or the pair of heads. It also includes an elaborate barding plate, mounted across the Griffon’s broad chest. The Freeguild General comes with multiple head variants and the option of arming him with either a Freeguild lance, Sigmarite Greathammer or a Sigmarite Runesword. He sits on top of an ornamental saddle on the Griffon's back.

    The kit contains 74 components in total and includes a scenic rock for the Griffon to stand on. The kit can also be used to assemble a Battlemage on Griffon and contains three riders, three Griffon head variants and three crests for the armoured chest plate. The kit is supplied with a 120mm oval base.

    This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    99120202030
    £35.00
     
  • Early Imperial Romans: Scorpion Catapult (metal)

    Each Roman Century would be provided with a Scorpio Catapult to accompany them on the battlefield but when fighting as a legion these would be combined to form a battery. Typically this would consist of 60 Scorpions and be located on a hill with the Legion protecting it's sides. With a rate of fire of up to four shots a minute this would send 240 bolts into the enemy army every minute. The weight and speed of these bolts would mean that shields and armour would offer little protection.

    Our Scorpion Battery provides you with 1 metal Scorpion Catapult and their crew.
    WGH-IR-SCO-1
    £10.80
    £12.00 save 10%