| A solo/cooperative skirmish wargame of heroism and adventure in the realms of Greek myth. In an age of monsters, humanity is besieged, sheltering in isolated city states as the forces of destruction ravage the land. There is a spark of hope, however – the demigods. These heroes, born of the gods and granted some of the power of their divine parents, stand fast against the chaos. Explorers, warriors, and diplomats, they sail the wine-dark sea, seeking adventure, battling horrific creatures, and protecting the helpless. Warriors of Athena can be played in three ways: solo, with one brave hero leading their crew into the unknown; cooperatively, with heroes banding together for a great expedition; or with one player taking on the role of Oracle, scripting scenarios and presenting challenges for the heroes to overcome. This Heroes book contains all the core rules needed to play Warriors of Athena. With simple D20-based mechanics, the rules are quick to pick up, while an extensive range of character options, from arms and armour to divine origins, abilities, and treasures to discover, makes your heroes your own. Create your demigod, assemble their loyal crew, and set out into the perilous Aegean to forge a legend! Players will also need the rules for scenarios and adversaries found in Warriors of Athena: Quests to make full use of this book. |
| A solo/cooperative skirmish wargame of heroism and adventure in the realms of Greek myth. In an age of monsters, humanity is besieged, sheltering in isolated city states as the forces of destruction ravage the land. There is a spark of hope, however – the demigods. These heroes, born of the gods and granted some of the power of their divine parents, stand fast against the chaos. Explorers, warriors, and diplomats, they sail the wine-dark sea, seeking adventure, battling horrific creatures, and protecting the helpless. Warriors of Athena can be played in three ways: solo, with one brave hero leading their crew into the unknown; cooperatively, with heroes banding together for a great expedition; or with one player taking on the role of Oracle, scripting scenarios and presenting challenges for the heroes to overcome. This Quests book contains the rules needed to adventure in the world of Warriors of Athena, including an extensive bestiary of gods, monsters, and other adversaries. Advice for players looking to build their own solo, cooperative, or Oracle-plotted adventures is also provided, while four multi-scenario campaigns allow them to dive straight into the action! Players will also need the rules for play, creating Heroes, and assembling warbands found in Warriors of Athena: Heroes to make full use of this book. |
| Marauder Horsemen ride powerful, foul-tempered beasts into battle. Once a rider has broken such a horse, it will remain loyal until death. Fed on a diet of human flesh and watered-down blood, these snorting, high-spirited steeds have a glint of intelligent menace in their eyes and will go berserk when engaged at close quarters. This multipart plastic kit builds ten Chaos Marauder Horsemen, savage mortal cavalry for your Warriors of Chaos armies in games of Warhammer: The Old World. These frenzied warriors hail from the frozen wastes of the north and are prepared to unleash cold fury on the enemies of their Dark Gods. If you're looking for an agile unit to harass the enemy and finish off weakened foes, the Marauder Horsemen are ideal. The contents of this box can be assembled as one large unit of ten Horsemen, or two smaller units of five Horsemen – each with their own optional champion standard bearer, and musician. Every Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of head – helmeted or bare. This kit is supplied with 1x Warriors of Chaos Transfer Sheet, containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 152 plastic components and 10x Citadel 30mm by 60mm Rectangle Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| The men of Rohan are doughty folk, raised in a harsh land of moors, hills, and endless grassland. The warriors of this land fight for survival against a multitude of foes, from the Trolls and Orcs of the Misty Mountains, to the forces of the Dark Lord Sauron when they cross the Anduin into the Westfold. Many of them will ride into battle on warhorses, but many more cannot afford a noble steed and will instead fight on foot, making up the rank and file of the armies of Rohan. What these warriors lack in armour and skill, they make up for with courage and bloody minded determination - Rohan will never fall while they still protect its borders. This plastic boxed set contains 40 components, with which to build 24 Warriors of Rohan; 8 with bow, 8 with hand weapon and shield, and 8 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints. |
| Stay focused on the battle at hand with this essential set of reference cards, covering every single unit found in Battletome: Idoneth Deepkin. You'll also get 28 tokens that will help you keep track of your myriad powerful abilities, including battle tactics, spells, and Tides of Death. In this pack, you'll find: - 18x warscroll cards, one for each Idoneth Deepkin unit - 2x double-sided token sheets tailored to the spells, abilities, and battle tactics of the Idoneth Deepkin |
| The armies dedicated to Khorne rampage across the Mortal Realms in a howling, blood-crazed frenzy. But just because they're driven into a senseless rage doesn't mean you have to be – this set of essential reference cards will help you keep your head in the game, and hopefully far away from the Skull Throne. You'll find warscroll cards for each unit, Invocation, and Faction Terrain piece in Battletome: Blades of Khorne, plus a set of tokens to help track of abilities, artefacts, grand strategies, and battle tactics. In this pack, you'll find: – 33x single warscroll cards – 4x double-sized, folding warscroll cards – 1x Faction Terrain warscroll card – 3x Invocation warscroll cards – 2x double-sided token sheets tailored to the abilities and tactics of the Blades of Khorne |
| Warscroll Cards: Cities Of Sigmar |
| The Disciples of Tzeentch wage war with a mixture of mortal cultists, powerful sorcerers, and a cavalcade of capering daemons. To face them in battle is to test your sanity, as their arcane magic reshapes reality in front of your eyes. This set of 42 cards will help you keep track of your Disciples of Tzeentch in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 42 Cards: – 29x Warscroll cards – 13x Spearhead cards with battle traits, regiment abilities, and enhancements for the Fluxblade Coven and Tzaangor Warflock All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Chaos Battletome: Disciples of Tzeentch, which is available separately, to make full use of these cards. |
| The Lumineth Realm-lords fight alongside the elemental avatars of the realms, unleashing the forces of the earth, air, and sea. Their martial prowess is rarely matched, and their armies are disciplined and well-equipped. This set of 41 cards will help you keep track of your Lumineth Realm-lords in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 41 Cards: – 29x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Glittering Phalanx and Hurakan Vanguard All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Order Battletome: Lumineth Realm-lords, which is available separately, to make full use of these cards. |
| The Ossiarch Bonereapers march to war in eerie lockstep – the infantry, cavalry, and massive constructs that make up their ranks seamlessly coordinating their actions to form a cohesive whole. This set of 45 cards will help you keep track of your Ossiarch Bonereapers in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 45 Cards: – 28x Warscroll cards – 17x Spearhead cards with battle traits, regiment abilities, and enhancements for the Kavalos Vanguard, Tithe-reaper Echelon, and Mortisan Elite All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Ossiarch Bonereapers, which is available separately, to make full use of these cards. |
| Twist the fate of the Mortal Realms into the shape you desire by using these essential reference cards to keep up with the game. This pack includes warscrolls for every unit and Endless Spell in Battletome: Disciples of Tzeentch. You'll also find 35 tokens to help you keep track of your army's abilities, artefacts, command points, and the effects of spells, plus your unique grand strategies and battle tactics. In this pack, you'll find: –31x warscroll cards, one for each Disciples of Tzeentch unit and Endless Spell. – 2x double-sided token sheets tailored to the spells, abilities, and tactics of the Disciples of Tzeentch |
| Warscrolls: Maggotkin Of Nurgle |
| The TWO THIN COATS paint range features primary and secondary colours, as well as flesh tones, natural tones, metallic’s, and washes. All of the paints are designed around a triad system that consists of a shadow, a mid-tone, and a highlight, yet all can be used individually to create whatever result you desire. TWO THIN COATS paints will stand out due to their flow, how well they can be thinned (of course), the depth of their colour, and their most unique feature, how smooth they are when applying and particularly how smooth the finish is on the end result. 15ml paint in dropper bottle with paint agitator (mixing ball). |
| Wattle/Timber Outbuilding 1/56th scale hard plastic made for 28mm gaming. There are 2 frames in each pack, one frame contains the roof parts and the other the side walls and front. The building measures 104mm x 67mm x 59mm |
| Add a touch of otherworldly mystery and intrigue to your model bases, dioramas, and other creative projects with Weird Crystals Large - Green. These high-quality, green crystals are perfect for creating the appearance of strange and alien landscapes, ancient ruins, and forbidden magic. They are made from realistic resin with a vibrant finish and are sized perfectly for use in a variety of scales. Example uses: Create a strange and alien landscape for your model base by scattering Weird Crystals Large - Green around the surface. You can vary the density of the crystals to create a realistic and dynamic effect. Add Weird Crystals Large - Green to your ancient ruins diorama to create the appearance of a mysterious and mystical site. Use Weird Crystals Large - Green to create a magical base for your miniature figurines. Use Weird Crystals Large - Green to create stunning jewellery and other decorative items. Add Weird Crystals Large - Green to your terrarium or aquarium for a touch of otherworldly beauty. Weight 260g / Volume 200ml Please note - Although we take high resolution pictures and keep the images as raw as possible, colours may vary slightly as different settings in computers and monitors make it difficult to show the exact colours. |
| Strange and superior! We have a lot of great looking Shards and Nuggets of varying sizes, shapes and colours that will make your model bases look like they are dripping with the minerals of a Terran planet or a distant alien world Our selection of glass Nuggets are perfect for adding that final touch of detail to your models bases. Each Shard is approximately 2-4mm long, and will show up vivid against almost any colour. You can add even more depth to your Tabletop battlefields by scattering our glass shards in your landscape. They are also perfect to scatter over your model bases or terrain pieces to add that “lived-in” feel. Betray your opponents with a detailed and realistic finish to your Wargaming Experience. Our Fast Drying Basing Glue Adhesive is highly recommended for application Easy to Apply Create a detailed and realistic finish for your models or gaming tables Contains approximately 210ml Please note - Although we take high resolution pictures and keep the images as raw as possible, colours may vary slightly as different settings in computers and monitors make it difficult to show the exact colours. |
| Add a touch of otherworldly warmth and vitality to your model bases, dioramas, and other creative projects with Weird Crystals Small - Orange. These high-quality, orange crystals are perfect for creating the appearance of strange and alien landscapes, ancient ruins, and bubbling lava flows. They are made from realistic resin with a vibrant finish and are sized perfectly for use in a variety of scales. Example uses: Create a strange and alien landscape for your model base by scattering Weird Crystals Small - Orange around the surface. You can vary the density of the crystals to create a realistic and dynamic effect. Add Weird Crystals Small - Orange to your ancient ruins diorama to create the appearance of a mysterious and mystical site. Use Weird Crystals Small - Orange to create a magical base for your miniature figurines, such as fire wizards or lava monsters. Use Weird Crystals Small - Orange to create stunning jewellery and other decorative items, such as orange crystal earrings or necklaces. Add Weird Crystals Small - Orange to your terrarium or aquarium for a touch of otherworldly beauty. Weight 260g / Volume 200ml Please note - Although we take high resolution pictures and keep the images as raw as possible, colours may vary slightly as different settings in computers and monitors make it difficult to show the exact colours. SKU:GGS-GLA2070 |
| Add a touch of otherworldly danger and excitement to your model bases, dioramas, and other creative projects with Weird Crystals Small - Red. These high-quality, red crystals are perfect for creating the appearance of volcanic landscapes, fiery hellscapes, and pulsating energy fields. They are made from realistic resin with a translucent finish and are sized perfectly for use in a variety of scales. Example uses: Create a volcanic landscape for your model base by scattering Weird Crystals Small - Red around the surface. You can even add a few drops of red paint to create the appearance of lava flowing over the crystals. Add Weird Crystals Small - Red to your fiery hellscape diorama to create the appearance of a nightmarish and terrifying place. Use Weird Crystals Small - Red to create a unique base for your miniature figurines, such as demons, dragons, and other creatures of fire. Use Weird Crystals Small - Red to create stunning jewellery and other decorative items, such as red crystal earrings or necklaces. Weight 260g / Volume 200ml Please note - Although we take high resolution pictures and keep the images as raw as possible, colours may vary slightly as different settings in computers and monitors make it difficult to show the exact colours. SKU:GGS-GLA2001 |
| Add a touch of otherworldly beauty and tranquillity to your model bases, dioramas, and other creative projects with Weird Crystals Small - Turquoise. These high-quality, turquoise crystals are perfect for creating the appearance of strange and alien landscapes, ethereal dreamscapes, and enchanting forests. They are made from realistic resin with a soft, pearlescent finish and are sized perfectly for use in a variety of scales. Example uses: Create a magical dreamscape for your model base by scattering Weird Crystals Small - Turquoise around the surface. Add Weird Crystals Small - Turquoise to your ethereal forest diorama to create the appearance of a mystical and enchanting place. Use Weird Crystals Small - Turquoise to create a unique base for your miniature figurines, such as faeries, unicorns, and other magical creatures. Use Weird Crystals Small - Turquoise to create stunning jewellery and other decorative items, such as turquoise crystal earrings or necklaces. Add Weird Crystals Small - Turquoise to your terrarium or aquarium for a touch of otherworldly beauty. Weight 260g / Volume 200ml Please note - Although we take high resolution pictures and keep the images as raw as possible, colours may vary slightly as different settings in computers and monitors make it difficult to show the exact colours. SKU:GGS-GLA2081 |
| The best Wet Palette there is - superior quality and custom-designed to keep your Warpaints preserved perfectly smooth and creamy! The Wet Palette comes with 2 sheets of hydro foam and 50 hydro sheets. Special inner layer design can hold up to 6 Wargamer brushes and 10 Hobby brushes from The Army Painter range. • SUPERIOR QUALITY TOOL FOR ANY WARGAMER • STORES YOUR BRUSHES SAFELY • KEEPS YOUR PAINT FRESH & READY |
| The Wet Palette is a must-have for miniature painters as it keeps your paints hydrated and workable for extended periods of time. This means you can work on your models and miniature figures for longer without having to constantly remix or waste paint. It is also the perfect tool for colour blending and mixing your own colours. Contents: 1x Wet Palette 4x Hydro Foams 100x Hydro Sheets (This is the standard Wet Palette yet with twice as many of the consumables, so offereing a saving) |
| The best Wet Palette just got bigger and better! Superior quality and custom-designed to keep acrylic paints preserved, perfectly smooth, and creamy. The Wargamers Edition Wet Palette comes with a special hard plastic inner layer design featuring 30 paint wells for Speedpaints and Washes. Features: Keep your paints fresh for longer Excellent for colour blending Paint wells for Washes and Speedpaints Contents: 1x Palette Case 1x Paint Palette 50x Wargamer Hydro Sheets 2x Wargamer Hydro Foams |
| A solo and cooperative skirmish wargame for investigating and battling the supernatural mysteries of the modern world. When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. Players will form a team of paranormal vigilantes; self-taught occult specialists and monster hunters who call themselves the Nightwatch. These self-appointed members of the 'watch look to tackle the supernatural horrors and investigate the strange disturbances that plague their city. The core of the game, using the Action Dice Pool with its multiple die types, is fast and bloody, with tiered enemies, flexible player classes, quick combat resolution, and straightforward mission objectives. When Nightmares Come also contains a roleplaying element that allows for non-combat challenges and dramatic encounters. This system uses the same dice types as the core game's Action Dice Pool and emphasizes quick resolutions. This narrative system adds a fresh dimension to the core miniatures experience, particularly in longer campaigns where the promise of different foes and new storylines encourages long-term playability. |
| White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in January's issue: Planet Warhammer Letters, questions and pictures of miniatures sent in by readers. WARHAMMER AGE OF SIGMAR Battle Report: Clash in the Mine The Emberwatch take on Zikkit’s Tunnelpack in the new edition of Warhammer Underworlds. Flashpoint Lethis: The Battle of Lake Lethis The City of Ravens faces its darkest hour as the Petrifex Elite storm the barricades. Flashpoint Lethis: Siege of Lethis Experience the cataclysmic events in Lethis with a siege battleplan. Fantastic War Hosts: Daughters of Khaine Morathi’s kin revel in their magnificence in a stunning gallery of models. Basic Training Is your warhammer Anti-X, Crit, or +1 Damage? It's time to learn about weapon abilities. WARHAMMER 40,000 Hobby Hangout It's a painting article all about tank camo. Wait, where's it gone? It was there a second ago… The Weapon World Journey to the planet of Volkus where the Great Gun stands sentinel over all. Combat Patrol: The Gorgonne's Strike New Combat Patrol rules for Tempestus Scions and entirely unhinged Necrons. OTHER ARTICLES Bugman's Belter Lyle meets some Blood Bowl tournament newcomers and shares their experience. Brush Tips The ’Eavy Metal team share their wisdom on painting Old World Dwarfs. Beards abound! Armies of the Old World Four mighty generals showcase their finished armies. Well, finished for now… Tatters of Hope Pt 3 In this month's instalment, the Tattershields are pinned down by a heretic sharpshooter. WHITE DWARF BUNKER Access Granted An introduction to the new-look Bunker. Car Show Polish your exhausts and touch up your go-faster stripes – it's time for the Car Show! Bunker Missions A player vs environment mini-campaign for Kill Team. The cards are supplied in this issue! Satellite Uplink Get in line you 'orrible lot, because this month's painting challenge is Rank and File units. Bunker Bingo! It's a new year and a new bingo sheet. Some of the Dwarfers are already out of the gate! Each copy of White Dwarf 508 also comes with a cardboard insert containing a 15x card deck of Relic Ploy cards for Kill Team, 1x Bunker Rank card, and a pull-out card featuring the scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000. |
| White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in February's issue: Planet Warhammer Letters, questions, and pictures of miniatures sent in by readers. Worlds of Warhammer We investigate the fundamental truths of the Warhammer universes. Sounds serious! WARHAMMER AGE OF SIGMAR Forged Upon the Anvil It’s alive! Mwahahahaha! A closer look at the rules for creating your own Age of Sigmar characters… Hobby Hangout …followed by an article showing you how you can make one of your very own! Bring your imagination. And some glue. Battle Report: A Proper Skrap Two Anvil of Apotheosis characters clash as a Slaves to Darkness army raids an Ironjawz encampment. Chaos and destruction ensue. Glory Points Do you Flex? Do you Strike? Take & Hold, or Mastery? What’s your playing style for the new edition of Warhammer Underworlds? WARHAMMER 40,000 Basic Training Cleanse. Sabotage. No Prisoners. How to score Secondary Missions in the first battle round. The Regiments of Krieg An in-depth look at the Death Korps of Krieg and the organisation of their siege regiments. Brush Tips Get down and dirty with the ’Eavy Metal team as they talk about weathering and battle damage on the new Krieg miniatures. Honour and Infamy Combat Patrol rules for Imperial and Chaos Knights. Things are about to get violent! OTHER ARTICLES Sons of Cthonia We showcase a gorgeous Sons of Horus army painted by keen green painter Rob Higgins. Riot of Colour Oscar Lars shares his super-neon, retro-style Necromunda gangs. Amber nostalgia alert. Tatters of Hope Part 4 The Tattershields encounter the Adeptus Mechanicus. Perhaps they wish they hadn't… WHITE DWARF BUNKER Access Granted! We give you the new Bunker achievements and ranks card. Car Show Have a look at some of the entries from the studio Car Show, including the winners of the Street Race. Satellite Uplink We could be heroes! We show off your best bosses and laudable leaders. Bunker Bingo! The White Dwarf team show off what they've been working on recently. Each copy of White Dwarf 509 also comes with a cardboard insert containing a card featuring the scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000, a White Dwarf Bunker ranks card, a Street Race dashboard, and 10" of tarmac (for racing and showcasing cars). |
| Packed with new rules, incredible army features, and all of your favourite columns for Warhammer 40,000, Warhammer Age of Sigmar, Necromunda, Warhammer Underworlds, and more You'll find an Arks of Omen painting guide, multiplayer rules for Kill Team games, six Regiments of Renown for Warhammer Age of Sigmar, and more! Includes Warcry cards for Gryselle's Arenai and Conveyer Belt cards for your games of Boarding Actions |
| Key Features Packed with new rules, incredible army features, and all of your favourite columns for Warhammer 40,000, Warhammer Age of Sigmar, Warcry, and more You'll find an Angron painting guide, new rules for Warcry warbands, Boarding Actions missions for Warhammer 40,000, and more! Also included are a sheet of game tiles for Boarding Action games, plus campaign cards for Warhammer Age of Sigmar |
| White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the April issue: WARHAMMER 40,000 Tapestry of Honour Knightly heraldry can be a complex topic, but luckily for you, we've prepared an in-depth primer! Yes, this will all be on the exam. Galactic War Hosts: Knightly Crusade – Part 1 A cavalcade of Knights, both Chaotic and Imperial, brought to you by hard-working Sacristans from across the Warhammer Studio. Titanic Duel Get ready for a super-heavyweight bout, as our new mini-game sees Knight pitted against Knight in a one-on-one battle for supremacy! Daemon Forged The Defiler is reborn! Showing off the all-new infernal engine and chatting with the evil geniuses (or 'designers') who made it. Iron Within Not a fan of kitbashing? We reckon you'll be converted (heh) after you see this incredible army of Iron Warriors. WARHAMMER AGE OF SIGMAR Tower of Blades Learn all about the deadly trials of Draichi Ganeth – and then face them yourself in yet another mini-game! Don't we spoil you? A Tale of Four Warlords As the warlords venture deeper into Thyria, they discover a new pastime: magical football. It's much more serious than it sounds. Hobby Hangout Andrew shares his new passion for re-wilding with a guide to creating battlefield terrain reclaimed by nature. OTHER ARTICLES The Chronicles of Bain: A Life That Matters In the latest instalment of Bain's tale, an extraction mission becomes a race for survival. But whose life is really worth saving? Access Granted Here you will find painting challenges and the latest Bunker news. Your Warhammer Models, letters, and questions sent in by readers. Plus, a Minotaur on tour and some very helpful Nurglings. Small Miniatures, Big Impact Shining a spotlight on the amazing work of Models for Heroes and their members' recent exhibition in Warhammer World. Bunker Bingo Tiny Knights! Funny robot noises! Accusations of hat theft! Just another normal Bunker Bingo. Each copy of White Dwarf 523 also comes with: – 1 double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – 2 double-sided reference cards for the Titanic Duel mini-game |
| White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more. Here’s what you can look forward to in April's issue: Key Features Guest edited by Forge World’s Tony Cottrell Includes an exciting four-player Necromunda Battle Report featuring legendary Bounty Hunter Kal Jerico and an Ambot Packed with rules, stories, columns for Warhammer Age of Sigmar and Warhammer 40,000, and an exclusive card for Munchkin: Warhammer 40,000
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| White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more. Here’s what you can look forward to in this issue: The concluding part of the Golden Demon Winners Challenge Discover the hidden shame of the Dark Angels with Index Hereticus: The Fallen Packed full of new rules, short stories, regular columns for Warhammer Age of Sigmar and Warhammer 40,000, and much more besides |
| White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the June issue: Planet Warhammer Miniatures, letters, and questions sent in by readers. Plus hobby-related news! Worlds of Warhammer The Blacktalons come under scrutiny in this issue’s hero focus. Hobby Hangout Looking for some basing inspiration for your miniatures? This is the article for you. WARHAMMER 40,000 Notes on the Blood God We unlock the Grey Knights' grimoires to learn more about the Blood God! Chain-driven Bloodshed Grrraaawwh! Screaachhaaa! Scraaakkaachaa! What’s your favourite chainblade? Arkoth's Bloodpact A bloodthirsty Slaughterbound leads this new Combat Patrol for the World Eaters. Aspects of War Khorne’s got his eye on this battlefield! Uniquely gory new game rules. Basic Training Get to know your opponent’s army with a few pre-game questions. Like, where’s the cake? The Crucible of Blood World champion snooker player Neil Robertson shares his World Eaters collection. WARHAMMER AGE OF SIGMAR Death and Depravity Diving into the love-hate relationship between Khorne and his brother Slaanesh. Korghos Khul Just who is the skull-masked, axe-wielding leader of the Goretide? The Rise of Khul The infamous warlord gets three legends warscrolls, including one as a Daemon Prince! Battle Report: An Excess of Violence Khul’s Goretide attempt to stop a decadent ritual from taking place. Much blood is spilled. Glory Points Building Nemesis decks for Khorne and Slaanesh warbands. Who will you choose? OTHER ARTICLES Prelude to Bloodshed Still not enough World Eaters for you? Well, here’s a Horus Heresy-era army too! Trials of Albarak: A Debt of Ale Where’s all the ale gone? Albarak must find some booze for the king’s big bash. WHITE DWARF BUNKER Access Granted Here you'll find our painting challenges and the latest Bunker news. The Kill Team League The studio’s Kill Team league is over! We take a look at the best-painted teams and find out who was crowned Top Op in the final battle. Satellite Uplink The Dadhammer Support Network join us to chat about parenting and gaming (in that order). Plus, we show off some Gods of War! Bunker Bingo! What have we been up to this month in the White Dwarf team? Bit o’ paintin’ perhaps? Each copy of White Dwarf 513 also comes with a cardboard insert containing a double-sided card featuring the Warhammer Age of Sigmar and Warhammer 40,000 Scenarios of the Month, and 8x Khorne Boon cards for Kill Team. |
| White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the July issue: Planet Warhammer Miniatures, letters, and questions sent in by readers. Plus, hobby-related news! Worlds of Warhammer The forbidden lore of the Chaos Gods laid bare by Phil and Andy, our two resident heresiarchs. Hobby Hangout Want your models to bear the marks of their past exploits? Dan is on hand with some tips. WARHAMMER 40,000 Notes on the Great Conspirator Musings on the nefarious Changer of the Ways, straight from the archives of Titan. Prisms of Perception A guide to the panoply of tools psykers use to maintain focus (no, we don't mean fidget toys). Warptongue's Hex-pact The Thousand Sons conjure up daemonic reinforcements in a new Combat Patrol. Aspects of War Rules for taking your Warhammer 40,000 battles to mutating warzones. WARHAMMER AGE OF SIGMAR Fate and Feculence A history of Tzeentch’s rivalry with his odious opposite number, Grandfather Nurgle. The Fires of Change A new Army of Renown enters the scene on a mission to change (and burn) things up. Basic Training Warplock jezzails at the ready! We've prepared a thorough drilling on the Shooting Phase. OTHER ARTICLES Heralds of Tzeentch A gallery of the Change God’s servants in all of their multifarious manifestations. Marvellous! Tales From the Grand Narrative Was it grand? Yes. Ah, but was it narrative? Also yes. All this and more in an in-depth report. The Falling Blossom The spotlight is shined on an artful Ynnari force fresh off the stage of the Grand Narrative. Designers' Notes: Grand Cathay It’s the month of the Dragon (Emperor)! The Old World design sages chat Grand Cathay. Trials of Albarak: A Debt of Souls The continuation of Albarak’s saga takes him from the skies right down to the watery depths. WHITE DWARF BUNKER Access Granted Painting challenges and the latest Bunker news. The Warhammer Underworlds League A look into the studio's Bunker Underworlds league, and some ideas for your own! Satellite Uplink Your rank and file units on parade. Hope they've polished all their buttons… Bunker Bingo! What have we been up to this month in the White Dwarf team? Bit o' paintin' perhaps? Each copy of White Dwarf 514 also comes with a cardboard insert which includes a double-sided card featuring the scenarios of the month for Warhammer 40,000 and Warhammer Age of Sigmar, and 4x Combat Doctrine reminder cards for Space Marines players. |
| Packed with rules, short stories, and regular columns for Warhammer 40,000, Warhammer Age of Sigmar, Warhammer: The Horus Heresy, and more The Great Stomp! A new Campaign System for Warhammer Age of Sigmar Includes a free copy of the Warhammer 40,000 Chapter Approved Munitorum Field Manual 2022 MKII Points Booklet |
| White Dwarf 10 2020 457 White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more. The Tome Celestial investigates the Troggherds of the Mortal Realms A news article series makes its debut – Flashpoint! Packed full of new rules, short stories, regular columns for Warhammer Age of Sigmar and Warhammer 40,000, as well as much more besides |
| White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the September issue: Contact! Letters, questions and pictures of miniatures sent in by you, our readers. Worlds of Warhammer In a galaxy of war and madness, are there any ‘good guys’? Inside the Studio Take a look at what we’ve been painting and playing this month. Brush Tips How was Teclis painted, and how did his colours inform those used on the Lumineth? Black Library: Old White-fur The skaven encounter a terrifying white-furred adversary in this short story by David Guymer WARHAMMER 40,000 - Echoes from the Warp What is ‘flow,’ and how can it benefit you on the battlefield? - A Regal Reckoning: Flashpoint Nephilim The Silent King unleashes the inquisitive Illuminor Szeras on the Nephilim Sector - Flashpoint Nephilim: Rising Tomb Campaign An immersive campaign set on a Necron tomb world. Will you defend it or purge it? WARHAMMER: THE HORUS HERESY - Battle Report: The Fate of Barbarus Massive armies clash in an epic 18,000-point battle on the blighted home world of the Death Guard. WARHAMMER AGE OF SIGMAR - Rules of Engagement Are you a Pitched Battle general or a casual commander? Serious applications only… - Flashpoint Rondhol: The Waaagh! Weirdnob Shaman Ka-rokk has had a vision, and it looks a lot like Everquake City! WARHAMMER AGE OF SIGMAR – FLASHPOINT CLASH - Desperate Countermeasures A mini-campaign set in Thondia that pits Orruk Warclans against Stormcast Eternals. KILL TEAM - Operation Briefing Bring your torches, because this column is offering a designer’s commentary on Into the Dark. - Kill Team Engage! The White Dwarf team continue their Spec Op campaigns. Some squigs came to some harm. - Galactic War Hosts: Operatives Assigned Fancy building and painting a kill team? Here’s some modelling and painting inspiration! WARHAMMER UNDERWORLDS - From the Deeps! A gallery of Warhammer Underworlds warbands painted by you, our readers. Each physical copy of issue 480 comes with 30 tile cards to aid your Flashpoint Nephilim campaign. |
| White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month - including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the December issue: - Contact! Letters and painted models from our readers. - Worlds of Warhammer You’ve got to ask yourself one question: how will you pick your new army for 2023? Warhammer Age of Sigmar background writer, Leila Craven, guides us through the toughest of decisions. - Inside the Studio Check out the games we’ve played and the models we’ve painted this month. - ‘Eavy Metal Brush Tips ’Eavy Metal's Connor Richardson explores the fine art of painting black, and even more black, with the ever-sombre Phoenix Lord of the Dark Reapers, Maugan Ra. WARHAMMER 40,000 - Flashpoint Nephilim: Armies of the Anomaly The war in the Nephilim Sector escalates as new Imperial and Necron forces join the fray. - Flashpoint Nephilim: Depths of the Tomb Provides a suite of rules for players to engage in a new map-based campaign set in the depths of a Necron tomb. It's time to purge the xenos filth! - Galactic War Hosts: Heroes and Villains A gallery of stunning characters built and painted by members from across the studio. - Battle Report: A Miner Detour It’s the Leagues of Votann's battle report debut in White Dwarf, and they face off against the Genestealer Cults in this high-octane space chase! NOTE: This Battle Report was recorded before the recent Leagues of Votann Balance Dataslate. As such, the points valued shown in this Battle Report are no longer accurate. Refer to Warhammer Community for the most up to date points for your Leagues of Votann collection. KILL TEAM - Kill Team Engage! The Dwarfers complete their second expedition into the depths of the Gallowdark, and finally find some much-needed resources! WARHAMMER: THE HORUS HERESY - Artillery Bombardment Missiles! Missiles for everyone! Plus three new Warhammer: The Horus Heresy - Age of Darkness Missions for the Scorpius Missile Tank: Deadly Bombardment, Counter Battery Attack, and Tank Hunter Cadres. - Sons of the Emperor A gallery of 14 Primarchs painted by Golden Demon winner Damien Tomasina. WARHAMMER AGE OF SIGMAR - Flashpoint Rondhol: The Kraken Strikes The Kraken Blades join the war against Ka-rokk’s great green horde. - Flashpoint Rondhol: The Great Stomp Part 3 Ka-rokk’s Waaagh! stomps towards Everquake City. Will you join them or stand in their way? Includes a new Event Table and 15 Status Cards to add an extra layer of depth to your campaign. - Rules of Engagement Lead games developer Matthew Rose explores the development process of coming up with the very best rules. - Sveldyr Lodge Their fires may have gone out, but Joel Day’s ice-themed Fyreslayers still looks cool! WARHAMMER UNDERWORLDS: GNARLWOOD - Glory Points Have you created a Nemesis deck yet? No? We thought not. Dave Sander's hands out some useful tips to help you along. BLACK LIBRARY Da Wrong Type of Green, by Denny Flowers A mob of grots fight humies. But dese humies have too many arms and smell weird… Each physical copy of issue 483 comes with 24 game tiles to play the Warhammer 40,000 campaign, Depths of the Tomb, plus 20 Campaign Cards for use with the Warhammer Age of Sigmar campaign, The Great Stomp. |
| White Scars: Suboden Khan |
| The much-feared scion of a powerful elector family with connections throughout the Supreme Concordiat, Baron Mooregrave’s unnatural lifespan has cast a long shadow over the courts of the Iron Star Alliance for centuries. Believed to be cursed or mad or both, his obsession with the Arcane is well known but the secrets of his longevity less so. While the intelligence services of the Alliance have long-suspected him of treasonous collaboration with the outlawed Aeternus Continuum, the truth is even stranger. Long ago, Mooregrave claimed the artifact weapon Oblivion from a forgotten alien world. A blade of incalculable darkness, Oblivion consumes the souls of those felled by it, empowering the noble revenant and extending his life well beyond mortal means. Baron Cassius Mooregrave will work for both Alliance and Continuum forces. The Living Terror that surrounds Baron Mooregrave gives him +2 DEF against warrior models, whether or not they draw breath. When Mooregrave destroys an enemy that was charged, you can immediately choose to charge Mooregrave as he steals the Arcane spark from his victim. Additionally, each time Mooregrave destroys a warrior model, you can remove damage from him. Once per turn, Moorgrave can spike to advance 3˝ and make an additional melee attack. |
| With a reputation spanning the Thousand Worlds, Jax Redblade is among the most notorious pirates to prey upon the shipping lanes of the Hyperuranion. Bloodthirsty, cunning, and utterly lacking in moral constraint, Redblade is a fearsome captain but is an even deadlier foe. The noteworthy speed of her raw and her callous disregard for any lives beyond those of her crew have brought her to the attention of both the Iron Star Alliance and the Marcher Worlds. The Alliance would love nothing better to see her dead or locked away for a millennium while her relationship with the Coalition of Free States is a little more complex. Though Captain Redblade is generally willing to take any prize she sets her sights on, she is also known to frequent shadier ports throughout the Marcher Worlds and beyond. Where possible, she will strike at the Alliance, no matter what the cost, even if it means temporarily allying herself with their most hated enemies. Captain Jax Redblade work for both Continuum and Marcher Worlds forces. While charged, Redblade’s Flight Pack gives her +3 SPD and Flight. A deadly combatant, Redblade can make an attack targeting any model that misses her with a melee attack. Coupled with DEF 5 and a Refractor Field that allows her to spike to reroll defense rolls, most opponents may think twice before trying to land a blow. Redblade is armed with a Fusion Sword and Magnum Hand Cannon. |
| A highly decorated veteran of the Iron Star Alliance’s Paladin forces who left the service under a cloud of secrecy, Voitek Sudal has dedicated his life to tracking down the most dangerous criminals in the Hyperuranion. With a reputation for ruthless professionalism, Sudal operates throughout both Alliance and Marcher Worlds territories. He is a man of few words, preferring to let his arsenal speak for him. In addition to his hard-earned survival skills, Sudal relies on a shoulder-mounted force constrictor to bring down his prey. Null detonators and a gate jammer assist in isolating targets long enough to get them tagged, bagged, and off world. Voitek Sudal will work for both Alliance and Marcher Worlds forces. In addition to the weaponry referenced above, he also has Pathfinder and Stealth. After hitting a target with the Force Constrictor, Sudal can spike to give the target an activation token. Sudal’s Gate Jammer increases the cost of deploying enemy units from nearby Void Gates by 1. |
| Deploy powerful anti-tank firepower today! The PaK 40 was Germany's primary anti-tank gun throughout most of the war, with over 20,000 being produced. Capable of reliably knocking out virtually every Allied tank it faced, it was a well-liked weapon, much feared by Allied tankers. Fallschirmjäger formations made good use of the gun, which proved particularly effective when fired from concealed ambush positions during the Battle of the Bulge. A PaK 40 is a great addition to any Artillery Platoon in a Bolt Action Fallschirmjäger force. As a Heavy Anti-Tank Gun it's able to deal with any armour your opponent might bring, and its powerful HE shell can also blast infantry apart! A Heavy AT Gun will need a tow - the PaK 40 is best paired with an Sd.Kfz 7 half-track or a good old-fashioned horse limber! Get ready to hunt some tanks! Models supplied unassembled and unpainted |
| Witch Aelves Daughters of Khaine is a multi-part plastic kit containing the components necessary to assemble a set of 10 miniatures. They wear lightweight, minimal armour in order to move and flow more freely in their devotional bloodlust – what armour is there is beautifully ornate, finished by high leather boots. Each Witch Aelf carries a pair of wickedly sharp sacrificial knives, and they’re all posed in an appropriate pirouetting stance. There are 12 heads in the kit – 6 pairs of individual designs – each of which comes with an additional headdress. The leader of the unit, the Hag, can be identified by the extra-spiky headdress she wears. There are 2 banners with 3 different banner tops for standard bearers and a horn to denote the unit’s hornblower. Witch Aelves for Warhammer Age of Sigmar come as 67 components, and are supplied with 10 Citadel 25mm Round bases and a banner transfer sheet. This kit can be optionally used to assemble 10 Sisters of Slaughter. |
| The TWO THIN COATS paint range features primary and secondary colours, as well as flesh tones, natural tones, metallic’s, and washes. All of the paints are designed around a triad system that consists of a shadow, a mid-tone, and a highlight, yet all can be used individually to create whatever result you desire. TWO THIN COATS paints will stand out due to their flow, how well they can be thinned (of course), the depth of their colour, and their most unique feature, how smooth they are when applying and particularly how smooth the finish is on the end result. 15ml paint in dropper bottle with paint agitator (mixing ball). |
| The TWO THIN COATS paint range features primary and secondary colours, as well as flesh tones, natural tones, metallic’s, and washes. All of the paints are designed around a triad system that consists of a shadow, a mid-tone, and a highlight, yet all can be used individually to create whatever result you desire. TWO THIN COATS paints will stand out due to their flow, how well they can be thinned (of course), the depth of their colour, and their most unique feature, how smooth they are when applying and particularly how smooth the finish is on the end result. 15ml paint in dropper bottle with paint agitator (mixing ball). |
| This set contains 2 unpainted miniatures. Please note: Miniatures are unpainted and some assembly may be required. |
| Introduction Game Air is a range of water-based, matte acrylic colors, developed especially for airbrushing. The very latest formulation of this range uses new resins that have been selected for qualities which up till now could not be achieved in water based colors. The strength, resistance and covering power of Game Air is superior to any acrylic airbrush colour currently available. Game Air is also ideal for application by brush to highlight the smallest detail on a miniature. The pigments have been selected according to their degree of light fastness and optimum micronisation. The effects of washes and transparencies can be obtained by diluting the colors and all the colours and varnishes can be mixed together and diluted with airbrush thinner. Game Air Colours The colours in the Game Air range have been selected to appeal to modelers and wargamers who use the existing Game Color range, so are ideal for all fantasy modelling. The names and shades of the most popular colors of Game Color have been retained in Game Air, but using the finer formulation and resins employed for Model Air (see Equivalency Table). In the color chart we include a diagram of the most frequent colour combinations: base color, light and shadow. Surfaces Game Air has exceptional performance on all materials. The adhesion of the colours on resin, plastic, steel and white metal is extraordinary. Moreover the surfaces do not require previous priming. Only in the case of a very dark base may it be useful to first apply a primer in order to increase the brightness of the final colors. How to Use Shake well before using. Pour the paint directly into the airbrush, either undiluted or previously diluted with Thinner (71.261). Colors can be mixed in the cup of the airbrush. Game Air dries almost instantly on the model and permits immediate application of aging processes as well as the use of washes, pigments, and dry-brush techniques. |
| Jakhals are chosen from the strongest, most savage, and bloodthirstiest followers of the World Eaters. Though merely human, these elite cultists seek to emulate the frenzied purity of their gore-crazed masters in any way they can, and dive into combat with wild abandon. Each Jakhal goes to battle strapped with a tank of chemical stimms and tainted blood, which drives them into an unstoppable fury of hacking and slashing with their chain weapons as they strive to earn the favour of their bloody lords. This multipart plastic kit builds 10 Jakhals – human cultists sworn to the service of the World Eaters. Each model is equipped with paired chainblades and a holstered autopistol, and carries a container of sinister chemicals on their back. One of these warriors is a hulking Dishonoured, bigger and more powerful than their comrades, who can instead be armed with a spiked skullsmasher mace. The kit includes components to arm one Jakhal with a two-handed mauler chainblade, equip another with a skull-strung Jakhal icon, and build a Jakhal Pack Leader with a grisly trophy rack. You'll also find loads of cosmetic build options for both Jakhals and Dishonoured, including a variety of interchangeable heads, weapons, and arms to mix things up across your whole army. This kit comprises 96 plastic components, and is supplied with a Citadel 40mm Round Base and 10x Citadel 28.5mm Round Bases. Also included is a World Eaters Transfer Sheet, with 200 transfers featuring Khornate symbols, runic tattoos, eight-pointed stars, skulls, and variations on the World Eaters Legion icon. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| The World Eaters, like their patron god Khorne, are not known for subtlety. When they go to war, they often do so with a host of bloodthirsty Daemons of Khorne at their side, all to reap skulls for the skull throne. The Berzerkers charge headlong into the thickest of the fighting, filled with rage, while ghastly Bloodletters and Bloodcrushers seek to outdo each other in acts of wanton destruction. This packed boxed set is ideal for starting a new World Eaters collection – or expanding an existing army – to unleash in games of Warhammer 40,000, and save money compared to buying the kits separately. Ostensibly led by a Lord on a Juggernaut, whose primary role is to charge into battle first and start claiming heads, the bulk of the force is composed of Bloodletters and Khorne Berzerkers, aggressive infantry to flood the battlefield with lunatic killers. Bloodcrushers, hard-hitting and fast daemonic cavalry, support the army by taking on the toughest targets, while a Master of Executions adds considerable hitting power to your infantry charge. This boxed set builds 38 multipart plastic World Eaters miniatures: – 1x Lord on Juggernaut (which can alternatively be built as a Lord Invocatus) – 1x Master of Executions – 6x Bloodcrushers – 10x Khorne Berzerkers – 20x Bloodletters The miniatures in this box are easy to customise. The Lord on Juggernaut wields an exalted chainblade in the form of either a vicious chainsword or long-handled chainaxe, and is also armed with a plasma pistol – he can be posed aiming the plasma pistol at his enemies, or clinging to one of his mount's rings. Both the Lord and his steed have a choice of two different heads. He can alternatively be built as Lord Invocatus, one of Khorne's chosen warriors. The Master of Executions also includes a choice of two heads – bare or hooded. With some light conversion, he's also compatible with a Berzerker helmet, as depicted in the pictures. The Khorne Berzerkers wield chainblades and bolt pistols. The kit includes components to arm up to two Berzerkers with massive two-handed Khornate eviscerators, another two with plasma pistols, and one with a skull-topped icon of Khorne. You can also build a Berzerker Champion, who comes with extra head and pauldron options and can be armed with a plasma pistol of his own. You'll find loads of interchangeable build options in this box – including power packs, shoulder pads with sculpted designs, and 26 heads split between crested helmets or bare faces. The Bloodletters include parts to build up to two optional champions, musicians, and standard bearers who can each be assembled with your choice of two different icons. The heads and arms are interchangeable across the daemonic bodies in the set. The kit includes 1x World Eaters Transfer Sheet containing 200 high-quality waterslide transfers. These include Khornate symbols, runic tattoos, eight-pointed stars, skulls, and variations on the World Eaters Legion icon. This kit comprises 475 plastic components, 7x Citadel 90mm by 52.5mm Oval Bases, 1x Citadel 40mm Round Base, and 30x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. |
| Lords of the World Eaters have spent countless mortal lifetimes leading their warriors into bloody battles across the galaxy. Some have achieved such great feats of carnage that the Taker of Skulls has seen fit to reward them with a juggernaut – a savage daemonic steed with brazen skin and molten ichor, capable of crushing all in its path as the two charge into the fray. This multipart plastic kit builds a World Eaters Lord on Juggernaut – a deadly killer mounted atop a brass-skinned daemon. This mighty warrior is clad in armour decorated with the symbols of Khorne, with a choice of two different shoulder pads for each arm, and can be built with one of two heads – an ornate crested helm, or a bare head wearing a snarling rebreather. The Lord wields an exalted chainblade in the form of either a vicious chainsword or long-handled chainaxe, and is also armed with a plasma pistol – he can be posed aiming the pistol at his enemies, or clinging to one of his mount's rings. His juggernaut steed is covered in biomechanical detail, and also offers two different head options – one with a sleek bladed crest, the other sporting a jagged horn. This kit can alternatively build Lord Invocatus. This kit comprises 66 plastic components, and is supplied with a Citadel 90x52mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| A split-rail fence or log fence is a type of fence constructed in the United States and Canada, and is made out of timber logs, usually split lengthwise into rails and typically used for agricultural or decorative fencing. These are 28mm scale and consist of 2 plastic frames in either brown or grey plastic |
