The Warhammer 40,000 Blood Angels Furioso Dreadnought is death incarnate, a towering war machine whose fearsome weaponry is guided by a pilot buried deep within its shell. Many bear the scars from thousands of years of warfare and they are revered within the Blood Angels Chapter as living relics. Some Furioso Dreadnoughts are guided by the crippled and ancient body of a Blood Angels Librarian, whilst others have succumbed to the Black Rage and now fight alongside the Death Company, intent on destruction and death. |
This 9-piece plastic kit makes a Blood Angels Librarian in Terminator Armour armed with a force axe and combi-melta. It comes supplied with a 40mm round base. |
Blood Angels Primaris Upgrades for Warhammer 40,000 contains a variety of Primaris Space Marines accesories with iconography and details specific to the heroic Blood Angels Chapter. 20 components in total are included:
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This 76-piece kit contains everything you need to make a 5 man Blood Angels Terminator Assault Squad armed with either lightning claws or thunder hammer and storm shield. There are 5 pairs of Lightning Claws, each with matching details on the gauntlets. Each thunder hammer and storm shield features a unique design, whilst the Sergeant’s storm shield is easily identified as it’s the largest in the box. There are 5 Crux Terminatus shoulder pads designed to fit on the left shoulders, and 8 unique shoulder pads featuring Blood Angels iconography for the right shoulders. A choice of 12 tilting plates can fit on the front of the shoulder pads. Four of the torso fronts come with helmeted heads sculpted into them while the fifth has the option for one of the 5 spare heads in the set to be added. In addition to this, one model can be assembled as the Company Standard bearer and there’s even a teleport homing device included. Also included are 5 x 40mm round bases and a 25mm round base. |
The Sanguinor is a golden angel of vengeance who descends from the heavens only in times of the Blood Angels' greatest need. To most he is a myth, but those few who have seen him cut a bloody path through the Blood Angels' enemies know different. Rising up from trails of elaborate scrolls, the Sanguinor is an astonishingly detailed miniature. With two angel wings stretched out wide, which is mirrored in the pose of his arms, the Sanguinor carries a grail in one hand and a sword featuring a hilt in the style of the Blood Angels icon in the other. Winged details can be found across its muscular torso, laurel wreath motifs on the knees of the armour, as well as gemstones, metal studs and an iron halo set between his wings. His shoulder pads contain raised, sculpted details of the Blood Angels iconography. This pack contains The Sanguinor, Exemplar of the Host - a finely detailed resin cast kit that comes in three components, and is supplied with a 25mm round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints. |
Blood Angels Upgrades is totally compatible with all existing multi-part Space Marine kits, this upgrade pack contains a sprue of amazing parts for Blood Angels fans. Twenty parts are included, featuring the following: Ten Blood Angel Shoulder Pads One Blood Angel Sergeant Bare Head Three Blood Angel Sergeant/Captain Helmets One Blood Chalice assembly Two Blood Angel Chest fronts One Blood Angel Combat Knife Two Blood Angel Back Icons |
Commander Dante is among the most storied Space Marines in the Imperium, a beloved son of Sanguinius who has led the Blood Angels Chapter for more than a thousand years. Appointed by Guilliman himself as Lord Regent of the Imperium Nihilus, Dante soars over the battlefield in gleaming golden armour. Once in the fray, the piercing gaze of his death mask freezes enemies with unnatural fear, even as he cuts down foe after foe with perfect strikes from the Axe Mortalis. This multipart plastic kit builds Commander Dante, Chapter Master of the Blood Angels. This ancient hero has crossed the Rubicon Primaris, and goes to war clad in finely-wrought armour with sculpted musculature and angelic ornamentation. His helm incorporates the beautiful but terrifying Death Mask of Sanguinius himself, framed by his majestic iron halo. Descending from the skies on his custom jump pack, Dante aims the Perdition Pistol – an archeotech melta weapon of incredible power – and brandishes the lethal Axe Mortalis. This kit comprises 26 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
This set contains 12 plastic Blood Bowl bases. |
Blood Bowl Black Orc Team Card Pack |
Gnomes are one of the most unusual teams to play Blood Bowl. What they lack in size, they more than make up for with tricks, illusions, and playing pranks on the unwary and unwitting. Ready to build your dream-inducing team? This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Gnome team coaches have five positions available for hire, plus three Star Players, and these cards will ensure you have everything you need to hand during your games. CONTENTS - 5x Gnome players reference cards for Gnome Lineman, Gnome Beastmaster, Gnome Illusionist, Woodland Fox, and Altern Forest Treeman - 3x Star Player Cards for Rowana Forestfoot, Rodney Roachbait, and Akhorne the Squirrel - 8x Miscellaneous Mayhem Special Play Cards - 8x Random Events Special Play Cards - 19x Blank Positional Cards, to fill in for each player on your team: 11x Gnome Lineman, 2x Altern Forest Treeman, 2x Woodland Fox, 2x Gnome Illusionist, 2x Gnome Beastmaster - One all-important card that explains how to use all of the above cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules and Spike! Journal: Issue 17to make full use of these cards, which are both sold separately. |
This deck contains 44 cards to help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Imperial Nobility teams. They come packaged in a flip-top card box for safe travels. This set includes: – 5 Player Reference cards for Imperial Retainer Lineman, Imperial Thrower, Noble Blitzer, Bodyguard, and Ogre – 5 Star Player cards for Griff Oberwald, Helmut Wulf, Karla Von Kill, Mighty Zug, and Morg 'n' Thorg – 8 Heroic Feats Special Play cards – 8 Magical Memorabilia Special Play cards – 17 Blank Player cards: 8x Imperial Retainer Lineman, 2x Imperial Thrower, 2x Noble Blitzer, 4x Bodyguard, and 1x Ogre – The all-important card explaining how to use the cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules to make full use of these cards. |
Norse teams enjoy nothing more than a good scrap – and that’s certainly how they perform best on the pitch! Norscans have spent their entire lives in the harsh, freezing north, making them quite a tough bunch. These hardened players excel in getting up close and personal with the opposition, throwing blocks left and right as they mercilessly hammer their way to the end zone – and no doubt the tavern that lies beyond! Of course, it’s not only about causing a punch-up in the middle of the gridiron; there is also the small matter of scoring those all-important touchdowns. Norse teams work best when they can use their abundance of hitting power to punch a hole in the opposition’s defence, allowing their Valkyries to use their impressive speed to run through and claim victory. The multi-part kit is comprised of 120 plastic components with which you can assemble the Norsca Rampagers, a Norse team for use in games of Blood Bowl. The team is made up of 6 Norse Raider Linemen, 2 Beer Boar, 2 Norse Berserkers, 2 Ulfwereners and 2 Valkyries. In addition, there are 2 double-sided Blood Bowl coins, 2 turn and re-roll markers, 4 balls, and a transfer sheet with 292 decals. The rules for using Norse teams in your games of Blood Bowl can be found in Spike! Journal 14. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Able to smash, crash and bash through even the toughest opponents, Ogres provide Human teams with that touch of utter brutality sometimes missing from their rosters. It’s not that the Humans they play alongside are puny, far from it – it’s just that sometimes a wall of linemen needs to be shattered, and an Ogre can get the job done much more quickly, and with much nastier results. It’s just more efficient! This multi-part plastic kit contains the components necessary to assemble a Blood Bowl Ogre. He comes supplied with a 32mm Blood Bowl round base, featuring a hole to slot the ball into when your miniature has possession. |
Ogre stadia would be ruggedly handsome, nestled as they often are high up in the mountains, were it not for the bloodstains and craters full of picked-over bones. If you're into that sort of thing, it’s extra pretty. If not, they can be a little less than welcoming. One side of this pitch features a barren, rocky field, dominated by a toothy ogre-faced pit filled with the remains of their last team, or meal, as they like to call it. The other side features the same pitch, but covered in snowfall after a winter blizzard, with some ominous red ‘markings’ for the End Zones… The pack also contains matching double-sided dugouts, replete with a score, goal and re-roll trackers, plus boxes for Reserves, Knocked Out and Serious Injuries. Rules to use both sides of the pitch are included for your reference.
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This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Old World Alliance teams can include a diverse array of players, so you can have everything you need to hand! CONTENTS – Reference cards for Human Linemen, Human Throwers, Human Catchers, Human Blitzers, Dwarf Blockers, Dwarf Runners, Dwarf Blitzers, Dwarf Troll Slayers, Halfling Hopefuls, and Ogres – Reference cards for Star Players like Griff Oberwald, Helmut Wulf and Puggy Baconbreath – A Golden Era Star Player Reference Card for Bob Bifford – Blank cards that you can use to create your own players – A team roster card, with a match record on the reverse – 3 Magical Memorabilia cards – 3 Benefits of Training cards – The all-important card explaining how to use the cards, with a red card on the reverse |
Hello again, sports fans! Blood Bowl – the legendary game of fantasy football – returns for a new season of ultra-violent sports mayhem. The plays are bigger, the hits are harder, and every game will be filled with moments to remember. No two matchups are the same. From the moment your team stomps out on the gridiron, your grit, wits, and capacity for grievous violence is put to the test. The action’s fast and furious, but if you keep your head in the game you just might best your opponent and score the most points – or make sure they can’t get back up to stop you. Fame, wealth, and glory await if you win… Every coach, whether fresh-faced and green or hoary old pros, needs a copy of this essential update. This 136-page hardback book is absolutely stuffed with everything a budding coach needs to know about Blood Bowl. - The History of Blood Bowl: from the ancient origins of the game, surrounded in myth and legend, to the evolution of the modern sport. The story of Blood Bowl is as wild as the fanatics who love it. - Rules and Regulations: streamlined and updated for the Second Season Edition. Everything is explored in detail, from the basics, to recruiting a team, through to the actions your players can take, and the aftermath of the game. - League vs Exhibition Games: Blood Bowl can be played as one-off matches, and long-running leagues with loads of coaches competing for the top prize. Learn all about both. - Blood Bowl Teams: Updated rules including new Region and Team Special Rules, a tiered ranking system, and rosters for all 21 current teams. - Star Players: Every named Star Player now has their own Special Rule. Find current profiles for 23 of them here. |
Hello again, sports fans! Blood Bowl – the legendary game of fantasy football – returns for a new season of ultra-violent sports mayhem. The plays are bigger, the hits are harder, and every game will be filled with moments to remember. As the coach of an Imperial Nobility or Black Orcs team, it’s up to you to guide your players through each play, each game, and each season to ultimate victory. No two matchups are the same. From the moment your team stomps out on the gridiron, your grit, wits, and capacity for grievous violence is put to the test. The action’s fast and furious, but if you keep your head in the game you just might best your opponent and score the most points – or make sure they can’t get back up to stop you. Fame, wealth, and glory await if you win… This box is stuffed with absolutely everything you need to play smashing games, with two generously-appointed teams and all the extra gubbins. Inside the box you'll find: – 12 red plastic Imperial Nobility team players: 4 Imperial Retainer Linemen, 4 Bodyguards, 2 Noble Blitzers, and 2 Imperial Throwers – 1 red plastic Star Player, Griff Oberwald – 1 red plastic Blood Bowl Ogre – 12 green plastic Black Orc team players: 6 Goblin Bruiser Linemen, and 6 Black Orcs – 1 green plastic Star Player, Varag Ghoul-Chewer – 1 green plastic Blood Bowl Trained Troll – 2 Blood Bowl Biased Referees: 1 Dwarf and 1 Elf – Extra balls, team coins, and counters – A beautiful 136-page hardback Blood Bowl rulebook explaining the rules of the game, how to run a league and develop your team, plus updated team, player, and Star Player profiles for every team released so far. – 1 double-sided fold-out Official Pitch, divided into squares and marked with zones. One side is themed as an Imperial Nobility stadium, and the other for Black Orcs. – 2 double-sided card dugouts, matching the theme of the pitch on each side. – 3 plastic templates – 2 full sets of Blood Bowl dice: one in red for the Humans, and the other in green for the Orcs – 2 quick-reference Cheat Sheets |
The fields that Snotling teams use as their home grounds better resemble a bog than a usable Blood Bowl pitch – something that can be partly attributed to the fact that Snotling teams win very few games, and earn little gold with which to improve their facilities. Games played on these festering quagmires are particularly treacherous, for a thick, cloying marsh can cause even the most sure-footed runner to become bogged down, while the fungi that litter the playing surface are prone to expelling clouds of choking spores at seemingly random moments... One side of the pitch is muddy and dank, with moss and fungi scattered across it and a prominent Snotling Team icon in the centre. On the other side, the mushrooms have multiplied, and the air is choked with green spores. You'll also find a pair of matching double-sided dugouts to complete the theme. Redesigned for the latest edition of the game, each dugout features score, turn, and re-roll trackers, plus Reserves, Knocked-out, and Casualty boxes. |
This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Snotling teams are an all-new team with new positionals and lots of tricks up their sleeves. Contents: – 6 Reference cards for Snotlings, Fungus Flingas, Fun-Hoppas, Stilty Runnas, Pump Wagons, and Trolls – 9 Reference cards for Star Players including Bomber Dribblesnot, Fungus the Loon, Nobbla Blackwart, and Ripper Bolgrot – A Golden Era Star Player Reference Card for Bob Bifford – 20 Blank cards that you can use to keep track of your own players – A team roster card, with a match record on the reverse – 3 Dirty Tricks cards (can be used by any team) – 3 Miscellaneous Mayhem cards (can be used by any team) – The all-important card explaining how to use the cards, with a red card on the reverse |
This issue’s Guest Editor Harold Haroldson descends from the frigid north to bring a Spike! Journal filled with boozy boars and some icy slip-’n’-slide gameplay. That’s right, this issue brings the Norse Team to your games of Blood Bowl! This journal covers the history, rules, and rosters of the Norse team. Alongside tales of booze, bone-breaking tackles, and a few incidents of accidentally freezing to death, you'll find the fantastic fun and essential commentary you've come to expect from Spike! Journal. As such, this magazine is the perfect companion for any cold-loving coach. It includes: - As Cold as Ice: background on the origins of Norscan teams in Blood Bowl and how they play on the pitch. Includes information on their team positions, star players, and a team roster. - Famous Norse Teams: descriptions and background on some of the more famous Norse teams, including the Arctic Cragspiders, Vynheim Valkyries, New Fjord Jötnar, and the Skjårlsberg Icicles. - Norsca Rampagers Team Spotlight: an in-depth article focusing on the Norsca Rampagers, one of the most famous and successful Norse teams ever to grace the Blood Bowl pitch. Includes details of their history, team profile and colours, honours, Spike! team rating, as well as the roster of their famous 2497-2498 squad, and loads more. - Star Player – Ivar Eriksson: a profile on the renowned Blitzer known as 'The War Raider', the famed Norsca Rampagers player who signed with the team at the tender age of 16. Since first being given the opportunity to play, Ivar captured the heart of the crowd, eventually becoming Captain after a mid-match brawl with his predecessor. - Dirt from the Dugout: this time Mindy Piewhistle delves into the accusations that the up-and-coming Berserker, Bjor Hakonsson, may not be the champion drinker he claims. - Star Player – Skrorg Snowpelt: a profile on the famous Yhetee, Skrorg. After butchering most of his teammates, he was swiftly sacked and sent to Rockbeard's Rage Rehab, but emerged a changed beast! His improved attitude has made Skrorg a huge fan favourite, as a furry showman who plays to the crowd. - Northern Leagues: brand new rules and advice for running Northern Leagues – a variant on the standard Blood Bowl league season, allowing players to compete in the Icebowl – open to all teams with the usual budget of 1,000,000 gold pieces – for the coveted Icebowl Chalice. Also includes a unique Harsh Tundra Weather Table and a Norsca Kick-off Table, both of which you can use by rolling 2D6. - Coffin Corner: Spike! Journal's obituaries column commemorating those players who are no longer with us, whether trampled on the pitch, torn apart, or possibly eaten. - Frozen Lake Blood Bowl Pitch: includes rules for using the Frozen Lake Blood Bowl Pitch in your games, including special rules for Frozen Surface and Fragmented Surface. These rules are also included with the Norse Team – Double-sided Pitch and Dugouts Set. - Chat with the Rat: ace Skaven reporter Hackspit ‘the Scribbler’ Quillchewer meets with Fjörgskeg Raiders head coach Jarl Stelken Mikaelsson to talk about their claims of being the most decorated Norse team in history, and how they built up their impressive trophy collection. - Norse Balls: includes background and rules for 2 unique Norse Balls – the Hammer of Legend Ball and the Runestone Ball. - The Norscan Way: a detailed introduction to coaching Norse teams. Includes an overview of the strengths of their team, positions, tactics, and more. - Star Player – Thorsson Stoutmead: a profile on the beer-barrel-bowling bombardier, detailing how Thorsson first decided to use a barrel as a weapon, his drinking problem, and the book he published. - Dungeon Bowl Update: Norse Teams: provides a narrative and rules update for players to use their Norse Team miniatures in games of Dungeon Bowl. - Mighty Blow! – Free Beer: a look back on some of the tall tales from the career of Bob Bifford. Includes a comic strip in which Bob Bifford reminisces about the Norscans. |
Guest editor Vic Tallsnot (who is, incidentally, definitely not three Snotlings in a fancy costume) is on hand to help us understand why Snotlings have decided to form their own teams, and what it means for the future of Blood Bowl. All 36 hilarious pages of this issue of Spike! Journal are packed to bursting with all the rules and advice a budding Snotling coach will need to play the ultimate underdogs in your games of Blood Bowl. – It’s Not Easy Being Green: the history of Snotlings in the game, as well as a breakdown of the major positionals – Snotlings, Fungus Flingas, Fun-Hoppas, Stilty Runnas, Pump Wagons, and Trolls – Profiles of famous Snotling teams, including the Crud Creek Nosepickers, plus rules, stats, and profiles for Star Players – Star Player Spotlight: Ripper Bolgrot – this shockingly intelligent Troll mounted a successful legal battle to get Ugroth Bolgrot banned from Blood Bowl! His accomplishments on the pitch are equally impressive… – Dirt from the Dugout: Mindy Piewhistle digs into the current trend of hiring Snotlings at Blood Bowl stadiums, and the somewhat less-than-desirable outcomes of the practice – Star Player Spotlight: Fungus the Loon – This Goblin fanatic was raised by Snotlings, and he cares not for whom he swings his ball and chain, so long as he gets to smash things! – Chat with the Rat: Hackspit Quillchewer interviews Zibbit, an enterprising Snotling who has dedicated his career to improving the design of the Pump Wagon – Small, but Significant: Extensive and much-needed advice for playing, and winning, with Snotlings – Star Player Spotlight: Nobbla Blackwart – Goblins and Snotlings both have a penchant for levelling the odds through a bit of, well, cheating! This Chainsaw-wielding loony adds some much-needed ultra violence to a Snotling team. – Inducements and new Extraordinary Skills to give the little gits a leg up – A new episode of the Mighty Blow! comic |
Stephan Half-Elf is our (very appropriate) guest editor for a very special issue of the dedicated Blood Bowl background and rules magazine, Spike! Journal. He takes a look at something rather unusual – mixed teams that combine players from different races and cultures into something altogether new! Find out how they get along (or don't), how to build your roster and achieve victory on the gridiron. This issue’s format may be different, focusing on three teams instead of one, but you'll still find everything you need to play as one of three new types of hybrid teams! – Misfits and Malcontents: lore and rules for Chaos Renegade Teams comprised of renegades from nearly every race and background. You'll also find background on famous teams like the Chaos All-Stars and a full profile of the Mongrel Horde. – Renegade Playbooks: offers some insight into playing incredibly diverse teams, and building them up over time to suit your play style. – Star Player Spotlight: Ugroth Bulgrot, “The Other Ripper”. Not to be confused with Ripper Bulgrot, Ugroth eschewed hard work and training to cash in on the chainsaw craze. – Dirt from the Dugout: Mindy Piewhistle returns to dish about why you don't see many Elves in mixed company, let alone mixed Blood Bowl teams. – Underground, Overground, Sportsmanship Free: The term Underworld Denizens covers teams made up primarily of Goblins, Trolls, and Skaven. You’ll find a full breakdown of lore, rules, and a profile of the Underworld Creepers! – The Quick and the Cowardly: An Underworld Denizens team includes quite an unusual mix of players, but they can be a blast to play. Read up on some tips to make the most of them. – Star Player Spotlight: Glart Smashrip is a truly fat rat. Inspired to out-bulk a famous Minotaur player, Glart throws his weight around on the pitch with deadly results, earning a foul reputation alongside an impressive record. – Chat with the Rat: Hackspit Quillchewer digs deep to uncover the ugly truth about mutations in Skaven society. – Allies of Inconvenience: Teams of the Old World Alliance are formed from the natural admixture of civilised (relatively) Humans, Dwarfs, Halflings and Ogres in some of the great cities of the Old World. You'll find riveting background on famous teams, plus a dedicated profile of the Middenheim Maulers. – Old World Style: At once tough, versatile, hard-hitting, and slippery, these teams seem to have it all. Our experts break down the options to help you build a winning combination. – Star Player Spotlight: Helmut Wulf was one of the first players to pick up a chainsaw, and he remains one of the best. – Mixed Fortunes: a smorgasbord of Star Players hailing from a variety of races and backgrounds, who are attracted to the motley nature of mixed teams by their very misfit nature. |
Treemen have become a fixture of modern Blood Bowl, playing for a variety of teams. They hold down the Line of Scrimmage as the ultimate defensive players, adding staying power to some of the squishier teams like Halflings and Wood Elves. This fantastic kit will build one of two different types of Treemen. The Altern Forest version blends in nicely with your Halflings (including the infamous Akhorne the Squirrel), while the Loren Forest Treeman features an ornate face mask that looks right at home in a Wood Elf team. Their slow speed is balanced by high strength and resilience, both sorely needed on those teams… This plastic model is supplied in 13 components, including a 40mm round base. Treemen are available to play for Wood Elf, Halfling, and Old World Alliance teams. You can find all the rules you need to use them in your games of Blood Bowl in the Second Season Official Rules. |
Keep track of the sneakiest teams around! This deck of 44 cards helps you focus on your game and reference your stats and special rules. Underworld Denizens teams can include a diverse array of players, so these cards will ensure you have everything you need to hand. CONTENTS – 8x Player Reference cards for Goblin Linemen, Snotlings, Skaven Clanrats, Skaven Throwers, Gutter Runners, Skaven Blitzers, Trolls, and Mutant Rat Ogres – 8x Random Events Special Play cards – 8x Miscellaneous Mayhem Special Play Cards – 19x Blank Positional Cards, to fill in for each player on your team: 7x Goblin Lineman, 4x Snotling, 3x Skaven Clanrat, 1x Skaven Thrower, 1x Gutter Runner, 1x Skaven Blitzer, 1x Troll, and 1x Mutant Rat Ogre – One all-important card that explains how to use all of the above cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules to make full use of these cards. |
Redesigned for the Second Season ruleset, this deck of 44 cards will help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Wood Elf Teams. This set includes: - 5x Player Reference cards for Thrower, Catcher, Wardancer, Loren Forest Treeman, and Wood Elf Lineman - 3x Star Player cards for Eldril Sidewinder, Gloriel Summerbloom, and Willow Rosebark - 8x Random Events Special Play cards - 8x Benefits of Training Special Play cards - 19x Blank Positional Cards, to fill in for each player on your team: 2x Thrower, 4x Catcher, 2x Wardancer, 1x Loren Forest Treeman, and 10x Wood Elf Lineman - The all-important card explaining how to use the cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules to make full use of these cards. |
Highly skilled and agile, Amazons are among the very best players of Nuffle’s sacred game. These warrior-athletes possess an exceptional blend of agility, tactical prowess, and violence that makes them thrilling to watch on the pitch, with an acrobatic style of play honed by years spent darting through dense rainforest and evading apex predators. With tactics moulded around the deadliest animals of their jungle home, these players unleash vicious hit-and-run moves that dazzle Blood Bowl fans and opponents alike. On the pitch, Amazon teams are a force to behold – though relatively lightly armoured, their agility allows them to dance around sluggish teams, while raining down blows on the Old World's complacent weaklings. With a fearsome reputation as both warriors and players, it’s no surprise that these explosively agile teams regularly crush competition at the very top of the sport. The multipart plastic kit allows you to assemble the Kara Temple Harpies, an Amazon team for use in games of Blood Bowl. The team is made up of 6 Eagle Warrior Linewomen, 2 Piranha Warrior Blitzers, 2 Python Warrior Throwers, and 2 Jaguar Warrior Blockers. In addition, the box includes 2 double-sided Blood Bowl coins, 2 turn and re-roll markers, 4 balls, and a transfer sheet with 292 decals, all themed around Amazon teams. Rules for using Amazon teams in your games of Blood Bowl can be found in Spike! Journal 15. This kit comprises 102 plastic components, and is supplied with 12x Citadel 32mm Round Bases and 1x Amazon Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Black Orcs have been splitting off and forming their own teams for years now. Smarter, stronger, and more serious than their kin, they were tired of soaking up all the big hits and giving up all the glory. Their biggest weakness is a lack of speed – but that's where the Goblins come in. Well drilled in comparison to their peers, the little guys are quick to run the ball through any gaps the Black Orcs open up for them. Even the trolls on Black Orc teams are well trained, which is an impressive feat! Teams like the Thunder Valley Greenskins have made a name for themselves with their impressive athleticism and discipline as much as their capacity for grievous violence. If you like your plays rather unsubtle, this is the team for you. Grind down the pitch, crushing the other players underfoot, until your Goblins are close enough to make a dash for the End Zone. Score. Repeat. Incredibly strong on offence and hard to shift on defence, a well-managed Black Orc team is a fearsome thing to face off against across the Line of Scrimmage. This multipart plastic kit contains all the components you need to build the Thunder Valley Greenskins, a Black Orc team for use in games of Blood Bowl. It contains 12 players: – 6 Black Orcs – 6 Goblin Bruiser Linemen You'll also find 2 turn counters, 2 coins, 4 balls (2 with sturdy spikes and 2 with a horned beast icon), 12 32mm Round Blood Bowl bases, and a transfer sheet. The rules to use Black Orc teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules and Spike! Journal Issue 12. |
The Doom Lords Blood Bowl Team contains the components needed to assemble The Doom Lords, a Chaos Chosen Blood Bowl team. The team consists of 4 Chaos Blockers and 8 Beastmen – each Beastman’s head is interchangeable, meaning your team can represent a unique fielding of horned aberrations! The Blockers’ heads are interchangeable amongst themselves, too. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins in the shape of Chaos stars and 6 balls – 2 each of a flaming ball, a skull ball and another skull ball, these lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and an Chaos transfer sheet. |
Naggaroth Nightmares Blood Bowl Team contains the components necessary to assemble the Naggaroth Nightmares, a Dark Elf Blood Bowl team.
The team consists of 6 Linemen, 2 Blitzers, 2 Runners and 2 Witch Elves – each is clad in some pretty spikesome armour, with the hides of Cold Ones draped over their shoulders. The Witch Elves are ...slightly less armoured, and can be modelled either with hands pointing imperiously toward their opponents – or clutching a still-beating heart. The Linemen have 3 different designs of head. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins featuring a Dark Elves icon and 4 balls – 2 kraken eggs (with protruding tentacles) and 2 balls made from the hide of a Cold One, lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Dark Elf transfer sheet. |
Blood Bowl is a sprawling and chaotic game, played in many different ways across the world. Whether it's playing a quick game of Sevens, hiring unscrupulous mercenary players to help you score an easy win, or venturing out in conditions that could hardly be called ideal, this variety makes for no dull moments in a game that's already known for ferocious action. The Death Zone supplement includes a wide array of additional rules designed to pack even more excitement, tension, and action into your games. Explore the world of Blood Bowl in more depth, employ new inducements, add mercenary players, and play half-sized games for faster, more frantic gameplay. This 104-page hardback book includes new ways to enjoy your games of Blood Bowl, plus expanded background material and a variety of thrilling options for every team. - Explore the world of Blood Bowl in greater detail than ever before. - A wealth of fresh Inducements – convince a wide array of Wizards, coaching staff, and bribed referees to help you clinch victory. - Hire mercenary players – skilled athletes who are happy to get the job done for any coach with coin. - Alternative weather tables represent extreme locations like tropical forests, arctic tundra, and subterranean caverns. - Details on how to play Sevens – a fast and frantic version of Blood Bowl, played on a smaller pitch, with fewer players. It’s a great way to squeeze in a quick game or try out some new plays. You'll need a copy of Blood Bowl – The Official Rules to make full use of this supplement. |
Dungeon Bowl casts you as the coach of a team of players from one of the eight Colleges of Magic. As you hunt the game ball in a dastardly dungeon, you'll avoid traps, jump through portals, and rummage through chests to find treasure beyond your imagination – all in the name of glory, pride, and scoring a single magnificent touchdown. You decide the line-up, and you decide the tactics, but just remember – it's not the winning that matters most, but the amount of carnage that you cause along the way! Dungeon Bowl is the game of Subterranean Blood Bowl mayhem, played between two players. In this box, the College of Fire and the College of Shadows face off against each other in a dungeon with a customisable layout, packed with portals to jump through and chests to ransack. Will you be able to score a touchdown, or will you be scuppered by traps and opponents you encounter along the way? This box comes with everything you need to get started in your quest to find the ball and score that single, scintillating touchdown. Inside this box, you'll find the following miniatures: 14 College of Fire miniatures in orange plastic, featuring – 1x Ogre Blocker – 1x Ogre Runt Punter – 6x Gnoblars – 1x Dwarf Runner – 1x Dwarf Blitzer – 3x Dwarf Blocker Lineman – 1x Troll Slayer 12 College of Shadows miniatures in purple plastic, featuring – 3x Skaven Clanrat Lineman – 1x Skaven Blitzer – 1x Skaven Thrower – 1x Gutter Runner – 3x Dark Elf Lineman – 1x Dark Elf Blitzer – 1x Dark Elf Runner – 1x Witch Elf - Dungeon Bowl furnishings comprising of 6x Chests, 6x Portals, and 1x Spiked Ball In addition, you'll get: - A 104-page Rulebook stuffed with characterful Dungeon Bowl artwork, and all the rules you need to play the game, and rules covering exhibition and league games - 2x quick reference cheat sheets for easy rules checking - 2x Dungeon Bowl Dugouts for players to rest and recuperate in - 6x double-sided Token Boards to track various elements of the games on - 16x gorgeous and grim Dungeon Tiles you'll use to arrange your dungeon - 36x Dungeon Bowl Door Tokens to represent doors - 14x dice for use in games of Dungeon Bowl - 3x plastic templates for measuring range, direction, and ricochet The rulebook included in this box features full team rosters – including featured races and team honours – for each of the eight Colleges of Magic: The College of Fire The College of Shadow The College of Metal The College of Light The College of Death The College of Life The College of Beasts The College of Heavens These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Dwarf Giants Blood Bowl Team contains 12 plastic miniatures! In the box you’ll find 2 Troll Slayers, 2 Blitzers, 2 Runners and 6 Linemen, with alternative heads for the Troll Slayer and Blitzer, as well as 3 Dwarf balls, a double-sided score coin and a turn counter. There’s also a decal sheet featuring symbols for the Dwarf Giants, and a 1,000,000 gp roster allowing a coach to use the team straight out of the box, and 12 32mm bases. Full rules for putting together your own Dwarf teams can be found in Death Zone Season 1. |
The winds of magic flow freely across the Elven Union's home turf, which is just as likely to be an idyllic, perfectly tended patch of lush turf as it is to be a glassy sheet of ice – all the better for these peerless athletes to demonstrate their grace and composure. The fickle nature of the 'weather' is as changeable as a shift in the breeze, keeping players on their toes – right where Elven Union teams feel most comfortable. One side of this pitch is immaculately tended, complete with an elegant pattern cut into the turf. The other side is covered by a sheet of mystical ice, marked with the elegant swirls left behind by ice-skating elves. You'll also find a pair of matching double-sided dugouts to complete the theme. Redesigned for the latest edition of the game, each dugout features score, turn, and re-roll trackers, plus Reserves, Knocked-out, and Casualty boxes. Rules for using each side of the pitch in your games of Blood Bowl are included. |
Elfheim Eagles Blood Bowl Team is a multi part plastic kit containing the components needed to assemble The Elfheim Eagles, an Elven Union Blood Bowl team. The team consists of 6 Linemen (4 of which are actually Linewomen), 2 Blitzers, 2 Throwers and 2 Catchers, each of whom are as impressively-cheekboned and beautiful as you might expect from an Elven team. The heads and shoulder pads are interchangeable between the miniatures, meaning your team can look unique. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins and 6 balls, 4 of which are encrusted with opulent gemstones. Supplied with 12 32mm Blood Bowl bases and an Elven Union transfer sheet. |
Gnome teams play Blood Bowl on pitches deep within their mysterious forests, in clearings between the trees. These aren't just your regular run-of-the-mill forests, though – magic hangs in the air, and all manner of creatures, both fey and mundane, come out of hiding to watch their Gnome friends play Blood Bowl! One side of this pitch depicts a mystical forest clearing, strewn with wildflowers, skittering critters, roots, and mushrooms. The reverse shows the same scene at night, lit by a mysterious magical force, and glowing clusters of fungus. Opposing players will wonder if they've wandered into a dream. You'll also find a pair of matching double-sided dugouts to complete the theme. Each dugout features score, turn, and re-roll trackers, plus Reserves, Knocked-out, and Casualty boxes. Rules for using each side of the pitch in your games of Blood Bowl are included – you can also find these rules in Spike! Journal: Issue 17, which is sold separately. |
Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, Gnomes are quite fond of the game. While individual players are hardly paragons of athleticism, their mastery of magical illusions and the befriending of forest beasts gives them certain advantages not enjoyed by less gloriously bearded teams. This multipart plastic kit builds the Glimdwarrow Groundhogs, a Gnome team for use in games of Blood Bowl. The team comprises eight Gnome Linemen, two Woodland Foxes, two Gnome Illusionists, and two Gnome Beastmasters. You'll find four head options that can be used with any of the four different Lineman bodies, as well as two alternative heads for each of the other positions. The Beastmasters have a choice of staff toppers, as well as either goose or badger friends. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four balls, and a transfer sheet. Rules for using Gnome teams in your games of Blood Bowl can be found in Spike! Journal: Issue 17, which is sold separately. This kit comprises 102 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Gnome Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Even with their magical illusions, Gnome teams will need all the luck they can get in games of Blood Bowl, which is where these themed dice come in. Dazzle your rivals with every roll of these Gnome Team themed dice, cast in a mystical pearlescent blue, with red markings. Each six-sided standard dice in this set features the pointed hat and curly-toed shoes symbol of the Gnomes Team in place of the '6' pips, to remind your opponents just what they're dealing with. This set contains all of the dice you need to play. It includes: – 3x Blood Bowl Block dice – 2x 6-sided dice with the Gnome Team logo in place of the '6' face – 1x 8-sided Blood Bowl Scatter dice – 1x 16-sided dice |
Gnomes frankly have a tough time winning a game of Blood Bowl – but bringing along a Treeman is a great way to close the height gap. And the strength gap. And the skill gap. These mighty arboreal players give the Gnomes half a shot against most serious teams. This kit builds a plastic Altern Forest Treeman, ideal for giving your Gnome team vital strength and resilience. You'll find cosmetic options to mix them up, so you can feel free to hire two with no worries about them looking the same. The Treeman's features are full of character, making a fitting addition to your whimsical team of tricksters. This plastic model is supplied in 17 components, including a 40mm Blood Bowl Base. The rules you need to use them in your games of Blood Bowl are supplied with the miniature, and can also be found in Spike! Journal Issue 17, which is available separately. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
The Goblins prefer their pitches to feel like home – barren, desolate, and covered in mushrooms – and this pitch and dugout set is exactly that. You'll find one side of the game board covered in craters and pockmarks, with the symbol of the Bad Moon at its centre. Flip the board over to reveal the aftermath of a heavy rainstorm, with the dugouts and craters embedded in the pitch knee-deep (or waist-deep, for a Goblin) in water. The package includes two double-sided dugouts to match the style of the pitch. Each side of the dugouts feature the usual Reserves, Knocked Out, and Casualty boxes, plus score, turn, and Re-roll trackers. You'll also find rules to represent the particular features of both sides of the pitch. |
The Scarcrag Snivellers made a decision a long time ago to make an attempt at playing Blood Bowl without all the sneaky tricks employed by most Goblin teams. Eleven Goblins line up at the start of the match – no Trolls, no Secret Weapons – and do their very best to last at least a couple of drives before they’re stomped into the ground. Bizarrely, this doesn’t always end as badly for them as it probably should, and somehow the Scarcrag Snivellers seem to make it from season to season without being utterly wiped out… Pick up a Goblin team for your games of Blood Bowl with this set of plastic miniatures. In it, you’ll find 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 (eight!) team re-rolls and Fan Factor 4! Rules for Goblin teams can be found in Blood Bowl Death Zone Season Two. |
Redesigned for the Second Season ruleset, this deck of 44 cards will help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Goblin Teams. This set includes: – 8 Player Reference cards for Bomma, Looney, Fanatic, Goblin Lineman, Pogoer, Ooligan, Doom Diver, and Trained Troll – 2 Star Player cards for The Black Gobbo and Varag Ghoul-Chewer – 8 Dirty Tricks Special Play cards – 8 Miscellaneous Mayhem Special Play cards – 17 Blank Player cards: 1x Bomma, 1x Looney, 1x Fanatic, 9x Goblin Lineman, 1x Pogoer, 1x Ooligan, 1x Doom Diver, and 2x Trained Troll – The all-important card explaining how to use the cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules to make full use of these cards. |
Coaching goblins can be a chaotic mess in all the right ways. Keep that mayhem to the pitch and get organised with this deck of 44 reference cards. Keep track of stats for each position, Star Players, Dirty Tricks and Miscellaneous Mayhem. This pack also includes 6 Special Play cards, which can be used by any team! This set contains: – Reference cards for Goblin, Bomma, Looney, Fanatic, Doom Diver, Pogoer, ‘Ooligan and, of course, Troll players – Reference cards for Star Players like Fungus the Loon, The Black Gobbo, and Bomber Dribblesnot – Blank cards to create your own players – 1 team roster card, with a match record on the reverse – 3 Dirty Tricks cards: Honest, Guv! Hideous Tittering, Total Con-Troll – 3 Miscellaneous Mayhem cards: Oi! Where'd 'E Go?, Fanatic On The Loose, Mushroom Brew. – 6 universal Special Play cards – The all-important card that explains how to use the cards, with a red card on the reverse |
Gutter Bowl is an exciting expansion to Blood Bowl that takes the action off the professional pitch – and into the streets and sewers of the Old World! You'll coach a team of enthusiastic – if inexperienced – players as they settle their differences in brutal street sports. What Gutter Bowl lacks in showmanship, sponsorships, and sporting competence compared to its big brother, Blood Bowl, it more than makes up for in violence and near-complete disregard for the rules! Join the fast-paced tactical fantasy football game in a new urban setting, as your amateur players weave between obstacles, beat up opponents, and score those all-important touchdowns. This expansion includes a double-sided Gutter Bowl pitch – one side depicting a crowded marketplace packed with stalls, the other depicting a foul sewer – as well as a pair of matching double-sided dugouts. There's also rulebook featuring the gritty backstreets history of Gutter Bowl, plus new rules for playing games and leagues on (and underneath) the mean streets of the Old World. This set contains: – 1x 36-page Blood Bowl: Gutter Bowl rulebook – 1x Double-sided fold-out Gutter Bowl pitch – 2x Matching double-sided dugouts You will need a copy of Blood Bowl – The Official Rules to play Gutter Bowl. |
The Greenfield Grasshuggers are one of the most esteemed teams in the game. After all, who doesn't love an underdog? Formed back in 2418, these eager and earnest Halflings have had to fight twice as hard to make a name for themselves. They're full of heart, determination, and enough sausage and ale to choke a troll. They’re a joy to face off against on the pitch, not least of which because you might be able to nick one of the best mince pies you've ever had when they're not looking. If you catch yourself thinking Blood Bowl is too easy, or you want to impress your friends with your impeccable coaching skills, there are few challenges greater than running a Halfling team. They might not be the most competitive in the game, but they're certainly one of the most fun. That said, with new positions like Catchers and Hefties, they're more versatile than ever. If you have a defiant streak, or just enjoy a fun and chaotic game, pick up a box for yourself and get ready for the good times. This multipart plastic kit contains all the components you need to assemble the Greenfield Grasshuggers, a Halfling team for use in games of Blood Bowl. You'll receive 2 Catchers, 2 Hefties and 8 Hopefuls, plus a roster sheet. Supplied with a transfer sheet, 2 sausage-wielding turn markers, 3 extra “balls”, and 12 Citadel 32mm Round bases featuring holes in which to place the ball. |
In addition to being an incredibly popular pastime, beloved by an impressively broad and diverse fanbase, Blood Bowl is also a shockingly lucrative business. Imperial Nobility teams have been springing up out of the woodwork of late, the seemingly bottomless coffers of their patrons hiring top talent, providing the finest equipment and training facilities, and supporting their teams through extensive advertising campaigns. The Bögenhafen Barons are the most popular of such teams, exploding onto the scene and shaking things up. While superficially similar to Human teams, the Imperial Nobility have a different skill set that makes them very tricky to play against. A well-coached team can keep their opponents guessing while setting up the solid Noble Blitzers to score. They look absolutely incredible whether they're winning or losing, clad in the finest equipment you're likely to see on any pitch. This multipart plastic kit contains all the components you need to build the Bögenhafen Barons, an Imperial Nobility team for use in games of Blood Bowl. It contains 12 players: – 4 Imperial Retainer Linemen – 4 Bodyguards – 2 Noble Blitzers – 2 Imperial Throwers You'll also find 2 turn counters, 2 coins, 4 balls, 12 32mm Round Blood Bowl bases, and a transfer sheet. The rules to use Imperial Nobility teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules and Spike! Journal Issue 12. |
Khornate Blood Bowl teams often find themselves at a disadvantage in leagues due to their inability to put scoring touchdowns ahead of goring their opponents. Against all odds, the Skull-tribe Slaughterers buck this trend, believing that the higher they rank in leagues, the better calibre of skull they will be able to claim for Khorne. As a result, the Skull-tribe Slaughterers have made their extremely bloody mark in the NAF as one of the greatest teams around. Want a team that can both mutilate your opponent with ease, and score a good touchdown? Khorne teams have plenty of brawn and just enough brain to make it happen. Marauder Linemen are hardy enough to withstand plenty of punishment and smart enough to remember to pass the ball once in a match. Those who endure the brutal training regimes of Khornate teams become Bloodseekers. Impressively violent and single-mindedly bloodthirsty, they specialise in putting the opposition out of commission while offloading any erstwhile Blood Bowl balls to the team's Khorngors – houndlike Beastmen who are utterly intent on scoring touchdowns. The multi-part kit is comprised of 64 plastic components with which you can assemble The Skull-tribe Slaughterers, a Khorne team for use in games of Blood Bowl. The team is made up of six Bloodborn Marauder Linemen, four Bloodseekers, and two Khorngor. This box also contains two double-sided Blood Bowl coins, two turn and re-roll markers, four Blood Bowl balls, and a transfer sheet with 222 symbols and icons to customise your team with. This kit is also supplied with 12x 32mm Citadel Round slotta bases. The rules for using Khorne teams in your games of Blood Bowl can be found in Spike! Journal 13. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Redesigned for the Second Season ruleset, this deck of 44 cards will help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Khorne teams. CONTENTS – 4x Player Reference cards for Bloodborn Marauder Linemen, Khorngor, Bloodseekers, and Bloodspawn – 4x Star Player cards for Akhorne the Squirrel, Grashnak Blackhoof, Max Spleenripper, and Scyla Anfingrimm – 8x Miscellaneous Mayhem Special Play cards – 8x Heroic Feats Special Play cards – 19x Blank Positional Cards, to fill in for each player on your team: 10x Bloodborn Marauder Lineman, 4x Khorngor, 4x Bloodseeker, and 1x Bloodspawn – One all-important card that explains how to use all of the above cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules and Spike! Journal 13 to make full use of these cards. |
The Khorne team's home pitch doubles as both a place to play Blood Bowl and a place to worship Khorne – some say the two go hand in hand so well that there is no practical difference. Over time the horror of this skull-strewn gridiron becomes blessed by Khorne and blood rains from the sky. Both sides of this board depict a Khorne team home pitch, giant brass symbols of Khorne surrounded by thousands of skulls. As violence breaks out during games of Blood Bowl, Khorne calls blood to rain from the sky, transforming the pitch into a slippery, blood-slick mess, which is represented on the reverse of the board. The dugouts feature skull-packed and bloody sides, and they have the usual Reserves, Knocked Out and Casualty boxes, plus Score, Turn, and Re-roll trackers. Rules for representing the particular features of both sides of the pitch are also included in this set. |
If rumours are to be believed, the origins of Blood Bowl lay in Lustria, home of the ancient and powerful Slann, and their Lizardmen servants, at the very dawn of time. Though the game has moved on and evolved in the Old World, the Lustrian League is working with the NAF to bring the old and new closer together. The Gwaka'moli Crater Gators have made the leap across the world-pond to match their skills against some of the biggest names in the sport, and their natural talent and unconventional playing style have proven to be a massive hit with fans. If you're looking for a funky and fresh new twist to the game, Lizardmen teams are where it's at. They have access to the best of both worlds: with players that are strong and tough, plus fast and agile ones. Once you get the hang of using your Saurus Blockers (not to mention Kroxigors if you really want to make an impact) to protect the nimble Skinks long enough to perform some slick plays, you'll find yourself scoring again and again. Add their unconventional aesthetic to the mix, and you've got a team that looks great, plays well and scores big. This multipart plastic kit contains all the components you need to assemble the Gwaka'moli Crater Gators, a Lizardmen team for use in games of Blood Bowl, containing 6 Saurus Blockers, 4 Skink Runners, and 2 Chameleon Skinks, plus a roster sheet. Also includes a transfer sheet, 2 Slann-statue turn markers, egg-themed balls, and 12x 32mm Citadel round bases which feature holes to place the ball. The rules to use Lizardmen teams in your games of Blood Bowl can be found in Spike! Journal 7. |
Blood Bowl is a gloriously violent game, but the best players don't let anything as pedestrian as death keep them down. The Necromancers of Sylvania discovered some time ago that their magical talents made for a viable career as a coach. They soon began making dark pacts with Ghouls, Wraiths, and even Werewolves – or simply stitching together Flesh Golems from the beefiest body parts they could scare up. Slow but durable Zombies flesh out your lineup. Combined with a variety of specialised players to choose from, a savvy Necromancer can tailor the team to a variety of play styles. Ghouls and Werewolves bring speed, Wraiths are slippery, and Flesh Golems are strong and tough. And as the dead don't rest easy, they'll always be up for more, win or lose. This multipart plastic kit contains all the components you'll need to build the Wolfenburg Crypt-Stealers, a Necromantic Horror team for use in games of Blood Bowl. It contains 14 players: – 6 Zombie Linemen – 2 Ghoul Runners – 2 Wraiths – 2 Werewolves – 2 Flesh Golems You'll also find 2 turn counters, 2 coins, 4 spooky balls, 14 32mm round slotta bases, and a transfer sheet. The rules to use Necromantic Horror teams in your games of Blood Bowl can be found in Spike! Journal Issue 11. |