This is the time of turmoil. This is the era of war. This is the Age of Sigmar! Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands of civilisation they have established. Every city is blackened by the fires of war, every populace harrowed by the ordeal of simple survival. But now, the Hour of Ruin has come, the fabric of reality splitting as numberless hordes of rat-like Skaven capsize decades of progress. Yet, the hosts of Sigmar are still marching. They know full well that the cycle of endless war is inescapable, taking its toll on even the mighty Stormcast Eternals. But though the candle of hope gutters, it burns bright enough to inspire a thousand selfless acts. The Book This 288-page hardback book is the ultimate companion for all players of Warhammer Age of Sigmar, whether veterans or novices. It contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms. The Warhammer Age of Sigmar Hobby The book opens with an introduction to the Warhammer hobby. Alongside the concept of the game, this section discusses the various aspects of the hobby, including collecting an army, building and painting miniatures, playing Warhammer Age of Sigmar, and choosing your way to play. The Mortal Realms This section provides a comprehensive overview of each realm and its current state, with the narrative presented from the perspective of the realm's inhabitants, such as soldiers, witch hunters, and more. History of the Realms Get a primer of the key narrative events from the history of Warhammer Age of Sigmar, including summaries of key events such as the awakening of Kragnos and the Twin-Tailed Crusade. Factions at War A background overview of the various factions from each Grand Alliance – Order, Chaos, Death, and Destruction. You'll find incredible artwork, a miniatures showcase, and additional information about key characters or important pieces of lore. The Rules The book's Rules section is divided into three major sections: Core Rules, Advanced Rules, and a Glossary. You'll also find an overview of Battlepacks, making it easy to understand which ones best suit how you like to play. Finally, there are rules for terrain, and the various game formats, such as Spearhead, Path to Glory, and Matched Play. The Core Book closes with a handy, alphabetised rules index and a Path to Glory roster, Order of Battle, and Army roster. It also features a red ribbon bookmark. |
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades. Get into Warhammer Age of Sigmar with Extremis – a starter set designed to give you a comprehensive start with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play and have hours of fun with a friend or family member. This boxed set includes: 1x 80-page Extremis Edition Book (softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks. 1x Core Rules Book (softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players. 32x Plastic Push-fit Citadel Miniatures: At the heart of the Extremis set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include: 10x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious. - 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are amongst the greatest of Sigmar’s strategists. Each is a formidable warrior in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel 40mm Round Base and a Citadel 32mm Round Base. - 3x Praetors: Praetor retinues are amongst the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel 40mm Round Bases. - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases. 22x Kruleboyz Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhanded tactics they can devise. - 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base. - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases. - 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel 25mm Round Slotta Bases. 6x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards, ensuring you’ll never need to go digging through a book in the middle of an exciting game. 5x Citadel Terrain: The landscapes of the Mortal Realms are littered with the ruins of past civilisations whose origins can be traced back to the Age of Myth, before the coming of Chaos. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following: - 1x Nexus syphon - 1x Guardian idol - 2x Domicile shells - 1x Pile of pillars - A 30" by 22.4" double-sided gaming board: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains. - 2x range rulers and 10x dice: These essential accessories cover you for movement, shooting, close combat, and more. - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time. This pack contains the cards, terrain, and accessories for playing Spearhead games of Warhammer Age of Sigmar. The gameboard is 30”x22.4” – the specified size for Spearhead games – and features pre-printed objective markers for your armies to fight over. The four pieces of terrain are ideal for adding extra dimensions to your games, creating opportunities for cover and ambush. Also included are themed twist cards that ensure games are close right until the final dice roll, and battle tactics cards, which dictate how to score victory points and offer powerful one-off effects. CONTENTS – 1x Double-sided gameboard: This gameboard features five objectives printed on each side and is designed for use in your Spearhead games. It depicts the blasted landscape of Aqshy, the Realm of Fire, on one side and the green land of Ghyran, the Realm of Life, on the other. – 4x Plastic push-fit pieces of terrain: This terrain set shows fractured Sigmarite architecture that has been desecrated with the icons and aesthetics of the twisted Skaven. It is also ideal for playing out the Spearhead games featured in the Spearhead: Fire and Jade book. – 36x Spearhead cards: These cards contain twists and battle tactics ready for you to shuffle and draw during your Spearhead games. – 1x 6" Plastic range ruler and 1x 3" plastic range ruler: Featuring sculpted skull and rat icons to designate inches, these range rulers can be used separately, or pushed together to make a single 9" range ruler for use in your games. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. |
Bound by the madness of their kings, the Flesh-eater Courts surge across the land in search of their next grisly feast. Show your devotion to the Carrion King with this themed dice set. A set of six-sided Flesh-eater Courts themed dice for games of Warhammer Age of Sigmar. The 1-5 facings are traditionally pipped – the '6' facing is decorated with the Flesh-eater Courts faction icon, a winged vampire skull. Contents: – 20x round-cornered D6 dice, each measuring 16x16x16mm, in a grey colour with red ink |
Channel the fiery fervour of Grimnir with this set of dice inspired by the heat of his progeny, the Fyreslayers. This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in a roaring orange colour with white pips and a Fyreslayers icon on each 6 face. |
The Mortal Realms have been wounded. Warpflame irrevocably scours the land, and those places not stripped to nothingness are overrun with starving rodents. Many claim this is the beginning of a new era – the Second Age of Chaos. Only leaders with unshakeable hearts can hope to reunite these people fractured by fear. Are you one such commander? The Warhammer Age of Sigmar General's Handbook 2024-25 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 112-page spiral-bound hardback book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2024-25. Includes 3x Honour Guard rules and 6x universal battle tactics usable by any faction throughout the season, alongside Grand Alliance-specific battle tactics. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x Battleplans for the 2024-25 season, including maps marking where objectives are placed, as well as listing the terrain that should be used, and what rules they benefit from. Each battleplan is presented over a double page spread, so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun. – Tournament Organisers Pack – a handy guide for budding event organisers to start setting up Warhammer Age of Sigmar events. This section includes an example event pack you can use as a reference. – Updated endless spells warscrolls and rules, including the manifestation lores for universal endless spells, which can be summoned by Wizards from any faction. – The Warhammer Age of Sigmar Core Rules, reprinted here for your reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play Battlepacks, including Commands, Terrain, Magic, Army Composition, Command Models, and battle tactics. – A Citadel terrain list explaining the terrain types that apply to Citadel terrain, and the number of scenery pieces that make up each terrain feature. The Warhammer Age of Sigmar General's Handbook 2024-25 measures 161mmx210mm, and comes with a handy elastic enclosure, making it easy to keep your place in the heat of battle. For customers that have already purchased the Warhammer Age of Sigmar: Skaventide boxed set, this puts the cards into a handy book format, and includes extra content including Endless Spells rules. |
Roll your way to victory under the light of the Bad Moon with this awesome dice set for Warhammer Age of Sigmar. A set of six-sided, Gloomspite Gitz-themed dice for games of Warhammer Age of Sigmar. The 1-5 facings are traditionally pipped – the '6' facing is decorated with a Gloomspite Gitz faction icon, da Bad Moon. Contents: 20x 16mm x 16mm x 16mm round cornered dice, in a light yellow colour, with black ink. |
Beseech the favour of the Dark Gods with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the power of Chaos. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Chaos star icon in place of the '6'. The dice are all red – a colour synonymous with the Blood God, Khorne – with metallic orange pips, and come presented in a box covered in thematic artwork. |
Dice with (the forces of) Death with this dice set for Warhammer Age of Sigmar! It contains the dice you need to play the game and channel the deathly energies of Shyish. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a skull icon in place of the '6'. The dice are all purple – a colour synonymous with the Realm of Death – with bone-coloured pips, and come presented in a box covered in thematic artwork. |
Destroy all before you (figuratively, of course) with this dice set for Warhammer Age of Sigmar. It contains the dice you need to play the game and channel the bestial power of Destruction. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a toothed jaw icon in place of the 6. The dice are all green – a colour synonymous with the vicious orruks – with yellow-coloured pips and come presented in a box covered in thematic artwork. |
Serve the God-King Sigmar with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the celestial power of Azyr. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Sigmarite halo icon in place of the '6'. The dice are all blue – a colour synonymous with the Realm of Heavens – with gold-coloured pips, and come presented in a box covered in thematic artwork. |
Age of Sigmar: HarbingerThe Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, the End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades. Start playing Warhammer Age of Sigmar with Harbinger – a starter set designed to help you embark on your journey with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play, and have hours of fun with a friend or family member. This boxed set includes: 1x 80-page Harbinger Edition Book (Softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks. 1x 56-page Core Rules Book (Softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players. 32x Plastic Push-fit Citadel Miniatures: At the heart of the Harbinger set are two armies of brand new miniatures, all cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include: 10x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious. - 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are among the greatest of Sigmar’s strategists. Each is a formidable champion in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel 40mm Round Base and a Citadel 32mm Round Base. - 3x Praetors: Praetor retinues are among the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel 40mm Round Bases. - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases. 22x Kruleboyz Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhand tactics they can devise. - 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base. - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases. - 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel 25mm Round Slotta Bases. 6x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards. You’ll never need to go digging through a book in the middle of an exciting game. 1x Dawnbringer Bastion Cardboard Terrain Feature – using the upturned cardboard tray of the box itself! - A 30" by 22.4" Double-sided Gaming Mat: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains. - 2x Range Rulers and 10x Dice: These essential accessories cover you for movement, shooting, close combat, and more. - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
The Dawnbringer Crusades – grand wars to reclaim land under the shadow of Chaos – have struck out across the realms, driven by the resolve of humble folk and the command of the God-King. As the Era of the Beast rages, the lords of Hammerhal prepare a crusade of staggering vision. Yet beyond their walls, champions and instigators rally their legions, while in the corridors of power, corruption festers. A rain of despair spreads across the Mortal Realms, and even as Sigmar’s worshippers begin their grand muster to quell this sinister phenomenon, the heralds of other powers take up their blades… The drums of war beat on, but will the Twin-Tailed Crusade falter before it begins? Harbingers is the first chapter of Dawnbringers, an epic new series of books driving forward the narrative for Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the coming Twin-Tailed Crusade that aims to reconquer both Aqshy and Ghyran, the Realms of Fire and Life, as well as the Harbingers of Order, Chaos, Death, and Destruction who herald its victory or doom. The book also includes a Path to Glory battlepack for waging narrative war across lands ridden with upheaval, plus four new Regiments of Renown. Inside this 80-page hardback book you’ll find: - An exciting narrative that spans both Aqshy and Ghyran, commencing the story of the Twin-Tailed Crusade – and the Plague of Doubt that may destroy it before it begins - Background information concerning four powerful Harbingers: the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay and Rabble-Rowza - A stunning showcase of miniatures depicting the Harbingers and their followers waging war throughout the narrative - Harbinger Path to Glory Battlepack – six battleplans, rules for establishing communication outposts to request aid from allies, and quests and upgrades for your Harbingers - Four Regiments of Renown, each based around one of the Harbingers, including background material, a full set of warscrolls, and pitched battle profiles This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This book includes an envelope containing 4x warscroll cards, one for each Harbinger – the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay, and Rabble-Rowza. |
Welcome to the Age of Sigmar – an era of ceaseless conflict in which mortals, gods, and monsters clash upon the battlefield. It is an age of heroism, sacrifice, and unending war. Take to the field and lead your troops into battle – to defend civilisation or tear it down. This set introduces you to Warhammer Age of Sigmar – a thrilling fantasy setting you can participate in by collecting armies, painting them, and waging war with your friends. The 48-page handbook contains everything you need to get started with all aspects of this exciting hobby – you'll learn to build and paint your models, discover the setting they belong to, and fight your first battles with them. Inside this boxed set you will find: 25x Push-fit, plastic miniatures: – 5x Stormcast Eternals Liberators – 20x Skaven Clanrats 1x 48-page handbook 1x Playing mat measuring 30" x 22.4" approx. 1x 12" range ruler 6x Six-sided 'D6' dice 1x Citadel Colour Starter Brush 6x Citadel Colour paints: – 1x Kantor Blue – 1x Retributor Armour – 1x Leadbelcher – 1x Rakarth Flesh – 1x Khorne Red – 1x Steel Legion Drab This kit comes supplied with 5x Citadel 40mm Round Hex Hole Bases, and 20x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. |
Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous marauders, for they live for combat – and the harder an enemy fights back, the more satisfying they are to crush. This set of 16 dice, coloured green to match the skin of the orruks, will instil the fear of these kunnin’ brutes in your enemies in games of Warhammer Age of Sigmar. Each 16mm cubed dice with rounded edges is cast in green. The markings are picked out in yellow, and the '6' face bears the icon of the Orruk Warclans. |
Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. This box is the perfect way to start your collection of Orruk Warclans. Inside you’ll find three plastic Gutrippaz with distinct poses, the paints you need to prepare them for battle, and a brush to get you started. These models are push-fit, only requiring clippers to assemble – no glue, no mess. The six paints are supplied in 12ml pots and include the essential colours needed to paint your Gutrippaz and a Technical paint to create textured bases: 1x Orruk Flesh 1x Leadbelcher 1x Steel Legion Drab 1x Mephiston Red 1x Stirland Mud 1x Agrax Earthshade You'll also find a Citadel Starter Brush included to get you painting quickly. These miniatures are supplied unpainted and require assembly. |
Building and painting models is a fun and exciting way to engage with the hobby, and it gets more rewarding with time. You’ll need a few tools and a set of paints to get started, and this box includes the basics that will form the core of your hobby toolkit. This set contains a pair of comfortable clippers to remove your models from the frame, a mouldline scraper to help prepare them for paint, and a starter brush that’s just the right size to get the basics painted. Inside you’ll find 13 paints in 12ml pots, including the essential colours needed to paint your Stormcast Eternals from the Hammers of Sigmar Stormhost, and Kruleboyz of the Orruk Warclans, plus a Technical paint for your bases. 1x Corax White 1x Abaddon Black 1x Averland Sunset 1x Leadbelcher 1x Kantor Blue 1x Mephiston Red 1x Rhinox Hide 1x Retributor Armour 1x Orruk Flesh 1x Bugman's Glow 1x Steel Legion Drab 1x Stirland Mud 1x Agrax Earthshade This box also includes the following tools: - 1x Citadel Starter Brush - 1x Citadel Starter Set Clippers - 1x Mouldline Scraper |
As the Era of The Beast rages on, the savage Realm of Ghur awakens. A wellspring of primordial energy has burst its banks, and the bone-strewn plains and blood-soaked swamps of Thondia are consumed by war. Rival powers battle over arid wastes littered with the ruins of forgotten kingdoms, wary expeditions navigate murky, shifting marshes that echo with monstrous roars, and armies fight for dominance around the skeletons of massive beasts and half-built outposts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates, the essence of the realms made manifest. Realmscape: Thondian Strongpoint is a battlefield in a box for Warhammer Age of Sigmar, comprising a range of scenery pieces and gaming boards inspired by the Ghurish alpha-continent of Thondia. It also includes the Krondspine Incarnate of Ghur – a powerful, unpredictable monster born from the energies of Ghur itself that can be added to armies of any faction. This varied assortment of half-built outposts, ominous skeletons, and exotic wonders is fully compatible with existing scenery, making the Thondian Strongpoint an excellent way to start or expand your terrain collection – it will also save you money compared to buying the contents individually. Rules for using the Krondspine Incarnate of Ghur in games of Warhammer Age of Sigmar can be found in Season of War: Thondia, along with additional rules for bringing the mysterious terrain of Thondia to life on the tabletop. This set contains 168 plastic components, with which you can build: – 1x Krondspine Incarnate of Ghur – 1x Cleansing Aqualith – 1x Megadroth Remains – 1x Domicile Shell – 1x Domicile Shell with Winch – 1x Guardian Idol The set also includes two double-sided folding gaming boards measuring 30" x 22.4", allowing you to build a battlefield suitable for games of up to 1000 points in Warhammer Age of Sigmar. These durable boards depict the wild reaches of Thondia – each features an uninviting, boggy marsh with half-sunken flagstones on one side and an arid desert littered with massive bones and half-buried ruins on the other, and can be combined with other gaming boards to create battlefields of any size. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Age of Sigmar: Skaventide
The Hour of Ruin is nigh, and the skittering, numberless hordes of the Skaven flood into the Mortal Realms. So vile is their warp-magic, so potent their arcane weaponry, that Sigmar has sent his most powerful champions to hold back the tide – the Stormcast Eternals. At their head march the Ruination chambers, warriors who have endured death so many times that they are more akin to living weapons than the humans they protect. If you're looking to plunge headfirst into the new edition of Warhammer Age of Sigmar, look no further than this launch set. Warhammer Age of Sigmar: Skaventide comes complete with two powerful armies, pitting the golden might of the Stormcast Eternals against the skittering threat of the Skaven – hideous and cunning ratmen seeking to spread their twisted influence, and lay waste to the Mortal Realms. The set also includes a Skaventide-exclusive version of the Warhammer Age of Sigmar Core Book, which provides extensive background information on the game’s fantastical setting, as well as complete rules for playing thrilling games with your Warhammer miniatures. Accompanying this is the Spearhead: Fire and Jade hardback book, containing all the additional rules you need to play the brand new Spearhead game mode for Warhammer Age of Sigmar, along with a double-sided gameboard on which to play out your Spearhead clashes. This boxed set includes: 1x 272-page hardback Warhammer Age of Sigmar Core Book: Discover the lore of Warhammer Age of Sigmar and learn to master magnificent armies of valiant warriors, wild daemons, and more on the battlefield. This tome includes all of the game’s core rules, three different styles of gameplay suitable for players of every level, variant game types for siege battles and tunnel fighting, and much more. 1x 144-page hardback Spearhead: Fire and Jade book: Take on the brand new Spearhead game mode and enjoy fast, tactical, small-scale battles that are different every time. This book contains all the rules you need to play Spearhead, including how to get started, Spearhead Battlepacks, and Spearhead army rules for a huge range of factions and miniatures – including rules to play with the Stormcast Eternals and Skaven miniatures in this boxed set – as well as a copy of the Core Rules for easy reference. 1x 30" by 22.4" double-sided game board: A heavy card game board that can be folded for easy transport. It depicts the blasted landscape of Aqshy, the Realm of Fire, on one side, and the green land of Ghyran, the Realm of Life, on the other. Each side features 5x objective markers, and is perfect for use as a battlefield in your Spearhead games. 74x plastic push-fit miniatures: At the heart of the Skaventide set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes a flexible range of powerful warriors armed with devastating weapons, and they can easily be bolstered with additional reinforcements to act as the core of a larger collection. These models include: 24x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and Reforged to fight once more. Each Stormcast Eternal is a nigh-immortal warrior, capable of fighting hordes of the fiercest foes and emerging victorious. - 1x Lord-Vigilant on Gryph-stalker – Commanders of the Ruination chambers, these warriors wield axes that turn foes to ash with a single strike, while their Gryph-stalker mounts mark foes for death with an ominous and accursed caw. - 1x Lord-Terminos with 1x Memorian – Armed with a sacred executioner's blade, Lords-Terminos are burdened with the duty of putting their fellow Stormcast Eternals to rest and releasing their tormented souls, never to be Reforged again. - 1x Lord-Veritant with 1x Gryph-crow – Few Stormcast Eternals are as dreaded as the Lord-Veritants. Chosen from those whose hatred of Chaos eclipses all else, they hunt corruption wherever it lurks, using their burning swords and lanterns to expose ruinous taint. - 1x Knight-Questor – Sigmar has chosen each Knight-Questor to undertake a mission of the utmost import. These questing warriors strive to complete their mysterious tasks, no matter the cost – allowing none to undermine the God-King’s will. - 3x Reclusians with 2x Memorians – Reclusians stride to battle on only the darkest days, for these immortal warriors hover on the precipice of losing their humanity entirely, and their lightning-scoured souls are particularly resistant to the corrosion of Chaos. - 3x Prosecutors – Prosecutors streak through the heavens like vengeful meteors, carried on burning wings. Such are the dangers faced by these angelic warriors that many are now assigned to the Ruination chambers, to serve as merciless instruments of Sigmar’s justice. - 10x Liberators – To the Liberators falls the duty of casting down the warlords of ruin and stamping Sigmar’s claim upon the realms. Clad in thunderstrike armour, they can withstand the blows of insidious hordes and the foul magic of corrupted battlefields alike. 50x Skaven For centuries, the perfidious ratmen known as the Skaven scurried out of sight, rising only to bombard their foes with hideous mutants, magical machines, and overwhelming numbers. Now they erupt across the realms in explosive boils of corruption, their schemes finally bearing fruit. - 1x Clawlord on Gnaw-Beast – Clawlords are the most accomplished Skaven war-leaders. Clad in heavy armour and wielding blades marked by fell runes, they drive their hordes to conquer, screeching threats from atop their horrific Gnaw-beast mounts. - 1x Grey Seer – Most devious of all Skaven, Grey Seers are the sorcerous agents of the Masterclan, who work to manipulate their society from the shadows. Identifiable by their horns and ashen fur, they possess a terrifying mastery of dark magic. - 1x Warlock Engineer – The Warlocks of the engineering Clans Skryre drive the industry of all Skavendom. However, they are all utterly insane, and obsessed with crafting ever more inventive weapons of death. - 1x Ratling Warpblaster – Ratling Warpblasters are designed to cull massed infantry, using a complex series of rotary cannons to spit out a torrent of warpstone-infused missiles. Anyone caught in their path must dive for cover or be reduced to bloody mist. - 3x Rat Ogors – These rabid mutants are created by fusing Skaven flesh with muscled bulk of ogors through vile surgery, cryptosorcery, and toxic serums. Consumed by pain and gnawing hunger, Rat Ogors tear at their enemies in a blind fury. - 3x Warplock Jezzails – Skilled Skaven snipers crew Warplock Jezzails, which can spit death from a distance. These gunners use highly pressurised warpstone gas to launch deadly shards across the battlefield, picking off the most impressive targets they can spot. - 40x Clanrats – Clanrats are the dregs of Skaven society, considered utterly disposable by their masters. Motivated by hunger, fear, and ambition, Clanrats fight on no matter how many are crushed, stabbed, or cut down, armed with whatever rusted blades they can scrounge. 4x plastic push-fit terrain features: This terrain set shows fractured Sigmarite architecture that has been desecrated with the twisted icons and aesthetics of the Skaven. It is also ideal for playing out the Spearhead games featured in the Spearhead: Fire and Jade book. All miniatures come supplied with their appropriate bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. 36x Spearhead cards: These cards contain Twist cards and Battle Tactics ready for you to shuffle and draw during your Spearhead games. 17x General's Handbook cards: This card deck is for quick reference during matched play games of Warhammer Age of Sigmar, including 2024-25 Season Rules cards, Battle Tactics cards, Battleplan cards, and a Score card. 1x 6" plastic range ruler and 1x 3" plastic range ruler: Featuring sculpted skull and rat icons to designate inches, these range rulers can be used separately, or pushed together to make a single 9" range ruler for use in your games. |
Age of Sigmar: Skaventide WITH HARDBACK NOTEPAD The full retail lauch of Skaventide with 1 hardback notepad themed after Skaventide (see additional image). Should these notepads not be allocated via sales of this product (i.e. bundled with a box of Sakventide) then we will seek other ways to allocate them. The Hour of Ruin is nigh, and the skittering, numberless hordes of the Skaven flood into the Mortal Realms. So vile is their warp-magic, so potent their arcane weaponry, that Sigmar has sent his most powerful champions to hold back the tide – the Stormcast Eternals. At their head march the Ruination chambers, warriors who have endured death so many times that they are more akin to living weapons than the humans they protect. If you're looking to plunge headfirst into the new edition of Warhammer Age of Sigmar, look no further than this launch set. Warhammer Age of Sigmar: Skaventide comes complete with two powerful armies, pitting the golden might of the Stormcast Eternals against the skittering threat of the Skaven – hideous and cunning ratmen seeking to spread their twisted influence, and lay waste to the Mortal Realms. The set also includes a Skaventide-exclusive version of the Warhammer Age of Sigmar Core Book, which provides extensive background information on the game’s fantastical setting, as well as complete rules for playing thrilling games with your Warhammer miniatures. Accompanying this is the Spearhead: Fire and Jade hardback book, containing all the additional rules you need to play the brand new Spearhead game mode for Warhammer Age of Sigmar, along with a double-sided gameboard on which to play out your Spearhead clashes. This boxed set includes: 1x 272-page hardback Warhammer Age of Sigmar Core Book: Discover the lore of Warhammer Age of Sigmar and learn to master magnificent armies of valiant warriors, wild daemons, and more on the battlefield. This tome includes all of the game’s core rules, three different styles of gameplay suitable for players of every level, variant game types for siege battles and tunnel fighting, and much more. 1x 144-page hardback Spearhead: Fire and Jade book: Take on the brand new Spearhead game mode and enjoy fast, tactical, small-scale battles that are different every time. This book contains all the rules you need to play Spearhead, including how to get started, Spearhead Battlepacks, and Spearhead army rules for a huge range of factions and miniatures – including rules to play with the Stormcast Eternals and Skaven miniatures in this boxed set – as well as a copy of the Core Rules for easy reference. 1x 30" by 22.4" double-sided game board: A heavy card game board that can be folded for easy transport. It depicts the blasted landscape of Aqshy, the Realm of Fire, on one side, and the green land of Ghyran, the Realm of Life, on the other. Each side features 5x objective markers, and is perfect for use as a battlefield in your Spearhead games. 74x plastic push-fit miniatures: At the heart of the Skaventide set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes a flexible range of powerful warriors armed with devastating weapons, and they can easily be bolstered with additional reinforcements to act as the core of a larger collection. These models include: 24x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and Reforged to fight once more. Each Stormcast Eternal is a nigh-immortal warrior, capable of fighting hordes of the fiercest foes and emerging victorious. - 1x Lord-Vigilant on Gryph-stalker – Commanders of the Ruination chambers, these warriors wield axes that turn foes to ash with a single strike, while their Gryph-stalker mounts mark foes for death with an ominous and accursed caw. - 1x Lord-Terminos with 1x Memorian – Armed with a sacred executioner's blade, Lords-Terminos are burdened with the duty of putting their fellow Stormcast Eternals to rest and releasing their tormented souls, never to be Reforged again. - 1x Lord-Veritant with 1x Gryph-crow – Few Stormcast Eternals are as dreaded as the Lord-Veritants. Chosen from those whose hatred of Chaos eclipses all else, they hunt corruption wherever it lurks, using their burning swords and lanterns to expose ruinous taint. - 1x Knight-Questor – Sigmar has chosen each Knight-Questor to undertake a mission of the utmost import. These questing warriors strive to complete their mysterious tasks, no matter the cost – allowing none to undermine the God-King’s will. - 3x Reclusians with 2x Memorians – Reclusians stride to battle on only the darkest days, for these immortal warriors hover on the precipice of losing their humanity entirely, and their lightning-scoured souls are particularly resistant to the corrosion of Chaos. - 3x Prosecutors – Prosecutors streak through the heavens like vengeful meteors, carried on burning wings. Such are the dangers faced by these angelic warriors that many are now assigned to the Ruination chambers, to serve as merciless instruments of Sigmar’s justice. - 10x Liberators – To the Liberators falls the duty of casting down the warlords of ruin and stamping Sigmar’s claim upon the realms. Clad in thunderstrike armour, they can withstand the blows of insidious hordes and the foul magic of corrupted battlefields alike. 50x Skaven For centuries, the perfidious ratmen known as the Skaven scurried out of sight, rising only to bombard their foes with hideous mutants, magical machines, and overwhelming numbers. Now they erupt across the realms in explosive boils of corruption, their schemes finally bearing fruit. - 1x Clawlord on Gnaw-Beast – Clawlords are the most accomplished Skaven war-leaders. Clad in heavy armour and wielding blades marked by fell runes, they drive their hordes to conquer, screeching threats from atop their horrific Gnaw-beast mounts. - 1x Grey Seer – Most devious of all Skaven, Grey Seers are the sorcerous agents of the Masterclan, who work to manipulate their society from the shadows. Identifiable by their horns and ashen fur, they possess a terrifying mastery of dark magic. - 1x Warlock Engineer – The Warlocks of the engineering Clans Skryre drive the industry of all Skavendom. However, they are all utterly insane, and obsessed with crafting ever more inventive weapons of death. - 1x Ratling Warpblaster – Ratling Warpblasters are designed to cull massed infantry, using a complex series of rotary cannons to spit out a torrent of warpstone-infused missiles. Anyone caught in their path must dive for cover or be reduced to bloody mist. - 3x Rat Ogors – These rabid mutants are created by fusing Skaven flesh with muscled bulk of ogors through vile surgery, cryptosorcery, and toxic serums. Consumed by pain and gnawing hunger, Rat Ogors tear at their enemies in a blind fury. - 3x Warplock Jezzails – Skilled Skaven snipers crew Warplock Jezzails, which can spit death from a distance. These gunners use highly pressurised warpstone gas to launch deadly shards across the battlefield, picking off the most impressive targets they can spot. - 40x Clanrats – Clanrats are the dregs of Skaven society, considered utterly disposable by their masters. Motivated by hunger, fear, and ambition, Clanrats fight on no matter how many are crushed, stabbed, or cut down, armed with whatever rusted blades they can scrounge. 4x plastic push-fit terrain features: This terrain set shows fractured Sigmarite architecture that has been desecrated with the twisted icons and aesthetics of the Skaven. It is also ideal for playing out the Spearhead games featured in the Spearhead: Fire and Jade book. All miniatures come supplied with their appropriate bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. 36x Spearhead cards: These cards contain Twist cards and Battle Tactics ready for you to shuffle and draw during your Spearhead games. 17x General's Handbook cards: This card deck is for quick reference during matched play games of Warhammer Age of Sigmar, including 2024-25 Season Rules cards, Battle Tactics cards, Battleplan cards, and a Score card. 1x 6" plastic range ruler and 1x 3" plastic range ruler: Featuring sculpted skull and rat icons to designate inches, these range rulers can be used separately, or pushed together to make a single 9" range ruler for use in your games. |
As the two halves of the Twin-Tailed Crusade march on, they pass further into the waiting jaws of death. The vampiric servants of Nagash lurk amongst the shadows, plotting the downfall of all that lives. In the mountains of Ghyran, the lunatic Mortarch Ushoran and his courtiers revel – and, in their chivalric delusions, they would see the Dawners join their feast. Meanwhile, the scorn of a vampiric queen puts the Aqshian expedition in dire peril, pushing them to their very limits to survive. The Mad King Rises is the fourth chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade and its mortal champions as the servants of Nagash plot against them. Inside this 96-page hardback book you'll find: – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with Battleplans, and updated Triumph and Treachery rules that allow you to play battles involving three to four players. – Warscrolls for Sekhar, Fang of Nulahmia, and Ushoran, Mortarch of Delusion. – A new Path to Glory chapter for the Twin-Tailed Crusade campaign. – Rules for a new Army of Renown – the Scions of Nulahmia – as well as for 6 new Regiments of Renown. This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book. |
The Age of Sigmar is an era of unending war. For centuries, the mighty Stormcast Eternals have battled against the forces of evil. Yet now it seems the Hour of Ruin is nigh as the skittering, numberless hordes of the Skaven flood into the Mortal Realms. So potent is their arcane weaponry, that the God-king, Sigmar, has sent his most powerful champions to hold back the tide. At the head of this shimmering host march the Ruination chambers, warriors who have endured death so many times they are more akin to living weapons than the humans they protect. This set is perfect for starting off with Warhammer Age of Sigmar – a thrilling fantasy setting you can participate in by collecting armies, painting them, and waging war with your friends. The 72-page handbook contains everything you need to get started with all aspects of this exciting hobby – you'll learn to build your models, discover the setting they belong to, and play thrilling, tabletop battles with them. Accompanying this is the Spearhead: Fire and Jade book, containing all the additional rules you need to play the fast-paced Spearhead game mode, along with a double-sided gaming mat on which to play out your Spearhead clashes. Inside this boxed set you will find: 37x Push-fit, plastic miniatures: – 1x Lord-Vigilant on Gryph-Stalker – 1x Lord-Veritant with 1x Gryph-crow – 3x Prosecutors – 5x Stormcast Eternals Liberators – 1x Clawlord on Gnaw-Beast – 1x Grey Seer – 1x Warlock Engineer – 3x Rat Ogors – 20x Skaven Clanrats 4x Push-fit, plastic terrain pieces 1x 72-page handbook 1x 144-page Spearhead: Fire and Jade book 1x Double-sided gaming mat, measuring 30" x 22.4" approx. 2x reference sheets 6x Six-sided 'D6' dice 36x Spearhead cards 1x 6" plastic range ruler 1x 3" plastic range ruler This kit comes supplied with 1x Citadel 75mm Oval Hex Hole Base, 1x Citadel 90mm Oval Hex Hole Base, 3x Citadel 32mm Round Hex Hole Bases, 3x Citadel 50mm Round Hex Hole Bases, 9x Citadel 40mm Round Hex Hole Bases, and 20x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. |
The warriors who pledge themselves to the Dark Gods flock to the Eightpoints like their own promised land. Here, they seek to prove themselves – to conquer, raise their foul offerings, and revel in slaughter. Myriad howling beasts and bloodthirsty Daemons are never far behind, eager to catch the eye of the gods and earn infernal glory. Agents of Chaos is the essential guide to commanding the forces of Grand Alliance: Chaos in games of Warcry. Nineteen warbands are detailed in full, from festering Maggotkin of Nurgle to vicious skaven. You’ll find loads of new fighter cards, background tables, Fated Quests, and Challenge Battles – in short, everything you need to play the forces of Chaos in full campaigns. Inside, you’ll find: - Full rules for the following warbands: Beasts of Chaos, Blades of Khorne: Daemons, Blades of Khorne: Bloodbound, Disciples of Tzeentch: Daemons, Disciples of Tzeentch: Arcanites, Maggotkin of Nurgle: Daemons, Maggotkin of Nurgle: Rotbringers, Hedonites of Slaanesh: Daemons, Hedonites of Slaanesh: Sybarites, Skaven, Slaves to Darkness, Iron Golem, Untamed Beasts, Corvus Cabal, Cypher Lords, The Unmade, Splintered Fang, Scions of the Flame, and Spire Tyrants. - Fighter cards for nearly every model available to the Grand Alliance: Chaos ranges. - Rules for three Chaos Allies: Fomoroid Crushers, Ogroid Myrmidons, and Mindstealer Sphiranxes. - New rules for warbands with mixed Faction Runemarks under the same Grand Alliance and more than one Leader. - Refined rules to include Monsters in your warband, as well as new abilities to use against them! - Tables for warrior names, warband origins, and leader backgrounds. - 4 Chaos Fated Quests, including Spoils of Victory tables for both Honour and Glory. - 6 Chaos Challenge Battles, including special rules and valuable Spoils. If you desire nothing more than bloodshed in the name of Chaos, this 112-page softback book is for you. A copy of the Warcry Core Book is required to make full use of the contents of this expansion. |
Exiled from the Thousand Sons, Ahriman the sorcerer embarks on an epic quest with a single goal: undoing his greatest failure and saving his Legion. READ IT BECAUSE It’s an epic saga of grand ambition that pits one of Warhammer 40,000’s greatest antiheroes against, well, pretty much the entire galaxy, including Space Marines, the Inquisition and his own brothers. Oh yeah, and the primarch Magnus the Red makes a significant appearance… |
For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbours eldritch powers. Worlds burn in his shadow as he plucks these treasures from their owners by any means necessary. Resistance is the last error his enemies can make – Tzeentchian magic reshapes reality around them, a pass of the Black Staff twisting their bodies unnaturally until nothing remains but bubbling flesh. Ahriman, lord of a broken Legion; his determination is such that destiny itself bends to his whim. This multi-part plastic kit contains the components necessary to assemble Ahriman, Arch-Sorcerer of the Thousand Sons. Armed with an Inferno bolt pistol and the Black Staff of Ahriman, he comes elevated upon a Disc of Tzeentch. Supplied with a Citadel 40mm Round base. |
Akhelian Guard Idoneth Deepkin is a multi-part plastic kit contains the components necessary to assemble an Akhelian Allopex. A large, fierce-looking bond-beast with a shark-like silhouette, its fins are modified with sharp blades and its head and eyes covered with metal armour, to facilitate its control by its riders. 2 Akhelian Guard mount the beast – the foremost clutches the reins in his left hand, with a barbed blade (or optional barbed hook) in his right ready to cut down any nearby enemy who survives the attentions of the Allopex’s ferocious bite. Behind him stands a Guard manning the razorshell harpoon launcher atop a specially-built platform – this can optionally be built as a retarius net launcher, both options equally devastating and featuring a cache of harpoons behind the weapon. The pilot features a helmet with no crest – allowing the harpoon launcher a clear shot – and the gunner, almost seeming to make up for this, features a particularly large crest; both feature the heavy plate and bare arms that typify the Akhelian Guard. You have the option to model the Allopex with mouth closed or open, and a selection of accessories – fishing net, rope and grapple hook, fiasco bottles, normal bottles and bottle and case – used to decorate the creature and base. This kit comes as 47 components, and is supplied with a Citadel 90mm Oval base & flying stand. |
Akhelian Guard Idoneth Deepkin is a multi-part plastic kit contains the components necessary to assemble 3 Ishlaen Guard. Each is mounted on a Fangmora Eel, a lithe, sinuous bond-beast controlled by the armoured blinders and reins attached to their heads, attacking with their fanged maws and lashing tails. The Akhelians who ride them wear heavy armour chest plates, with their arms bare and their legs covered in mail and cloth for mobility. They wield helsabres – vicious-looking serrated swords – and galv-shields, and feature bladed crests on their sinister closed-face helmets – there is an extra, specific helmet included for the leader, a Lochian Prince, with a specifically-shaped blade. There are options for a musician, who carries a conch shell and has an open faceplate; and a standard bearer, whose Fangmora Eel is equipped with a towering pennant. The kit comes with plenty of accessories used to decorate the Eels and the bases – nets, ropes, bottles and lamps are included. This kit comes as 80 components, and is supplied with 3 Citadel 60x35mm Oval bases. The kit can optionally be used to assemble 3 Akhelian Morrsarr Guard. |
Akhelian Leviadon Idoneth Deepkin is a multi-part plastic kit contains the components necessary to assemble an Akhelian Leviadon. A large centrepiece model, it looms large above the Thralls and Reavers of an Idoneth army. 6 fins, 3 either side, propel it through the phantasmal seas; the frontmost pair of these are fitted with segmented blades, with the others featuring smaller but equally effective spurs, and each pair – along with the tail section, also fitted with piercing spurs – can be modelled in differing positions allowing for the illusion of flowing movement. Its head features an aggressive profile, with horns and spikes (and the option of a closed or open mouth), but the most notable feature is the blinders and chains – this beast is enslaved to the Ma’harr who stands to the front of the howdah, guiding it into battle. 2 crew either side each man a razorshell harpoon launcher and a Void Drummer – whose insistent pounding beat distorts light itself, providing cover from enemy fire – stands at the back. The Leviadon includes a host of accessories for adding detail – 13 items, including bottles, jars, bags, lamp cases, cauldrons and nets. These accessories make perfect additions to the howdah, providing a lived-in atmosphere. This kit comes as 90 components, and is supplied with a Citadel 120x92mm Oval base, and a 75mm flying stem. |
Thrallmasters are cunning and sea-scarred Akhelians who lead the Namarti hosts into battle. Master duellists skilled with all manner of esoteric weapons and accompanied by a vicious snapjaw eel, they mow down their foes with contemptuous ease. Often exiles from Idoneth society, the Akhelians revel in proving their worth by leading Namarti serfs to victory. This multipart plastic kit builds one Akhelian Thrallmaster, a flexible support Hero for Idoneth Deepkin. Clad in the roguish, flowing outfit of a noble exile, this well-traveled noble is bristling with exotic weaponry and accompanied by a snapjaw eel companion. In battle, the Akhelian Thrallmaster is an excellent choice to lead a small force of Namarti Thralls and Reavers, or support them on the front lines in a larger army. The Thrallmaster can swap between fighting stances, each of which offers them – and nearby Namarti units – different abilities, allowing them to adapt to the shifting tides of war. This kit is comprised of 11 plastic components, and is supplied with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Reborn from the land she loved in a soaring crescendo of hope, fury, loss and exhilaration, Alarielle the Everqueen is an ancient and powerful being. She is the goddess of life magic; where she treads, atop her immense wardroth beetle, new blooms scream forth in a riot of colour, strength and passion. She scatters soul amphorae across the Mortal Realms, each containing magical pollens that can coax new sylvaneth from the ground, or choke her enemies. The only match for the courage she instils in her allies is the hatred she feels for her foes – Alarielle the Everqueen burns with a fierce need for vengeance, and her enemies would do well to run.This multi-part plastic kit contains all the components needed to assemble Alarielle the Everqueen, riding her gigantic wardroth beetle – a living battering ram covered in moss, fungi and decorated with soul amphorae and other trinkets. She wields the Spear of Kurnoth in one hand, and her other arm ends in the dreaded Talon of Dwindling. 79 components in total, with an appropriately huge Citadel 160mm Round base. |
The Alarith temples accept the mountain as their master and, in doing so, inherit part of its strength and resilience. They fight as immovable objects, wielding magical hammers that can crush enemy skulls in a single, perfectly measured blow. Alarith Stoneguard are elite infantry capable of wading into the thickest of melees and coming out on top. Whether bumping enemies of objectives or smashing aside your foe's toughest units, you'll find Stoneguard a hammer and anvil all in one. This kit builds 5 Alarith Stoneguard, with options for a Standard Bearer and Truestone Seneschal. Each Alarith Stoneguard can be armed with your choice of stone mallet or diamondpick hammer, while the Truestone Seneschal can wield a pair of stratum hammers. This kit is supplied in 63 plastic components and comes with 5x32mm round bases. |
First amongst Teclis’ disciples to learn the ways of the aelementiri, the Stonemages bring the might of the mountain to the battlefield. They can control rocks, boulders and even gravity itself to crush and confound their adversaries. Alarith Stonemages are vital support spellcasters in a Lumineth Realm-lords army, using endless spells, the Lore of the Mountains and gravity itself to destroy enemies and enhance your own forces. They're great on their own or commanding a group of Alarith Stoneguard, allowing them to pierce armour with contemptuous ease. This kit builds one Alarith Stonemage. supplied in 13 plastic components and packaged with 1x 40mm round base. |
Allarus Custodians Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a 3 model squad. Each is clad in spectacular, expertly-crafted Allarus Terminator armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. They are armed as standard with with castellan axe and wrist-mounted balistus grenade launcher – each model can replace the axe with a guardian spear, as 3 are included. 4 misericordia daggers are also in the kit, 1 of which is a special variant for a Shield-Captain. 3 helmets and 3 bare heads are included, with 4 helmet plumes. You have the option to assemble 1 model as a Shield-Captain, using the specific shoulder pads, thigh plates, helmet plume and misericordia supplied, and 1 model can be assembled as a Vexilus Praetor, using the ornate vexilla in the kit. This Warhammer 40,000 kit comes as 73 components, and is supplied with 3 Citadel 40mm Round bases. |
Annihilators charge with the impact of a falling star, crashing into their opponents with enough force to obliterate them outright. Anything that somehow manages to survive their brutal charge is swiftly pummeled by massive meteoric hammers, while the Annihilators shrug off return blows with their impervious shields. These formidable soldiers are the elite of the Stormcast Eternals, warriors who have proven themselves in battle time and time again, bearing the scars to prove it. Their Thunderstrike armour is bulkier than usual, barely containing these massive warriors who epitomise Sigmar's wrath. This multipart plastic kit comprises 56 components, with which you can build three Annihilators wielding meteoric hammers and shields. Each miniature can also be given helmeted or unhelmeted heads. You can alternatively assemble them as Annihilators with Meteoric Grandhammers. With this kit, there is also the option to build an Annihilator-Prime. This kit comes supplied with three 50mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Apocalypse Dice A set of 50 dice designed for use with Warhammer 40,000: Apocalypse, comprising 25 six-sided dice (D6s) and 25 twelve-sided dice (D12s). Each die is black in colour with orange details, and features Apocalypse skull design in place of 1. All other faces display a number set within an explosion. |
Apocalypse Movement Trays (25mm) In games of Warhammer 40,000: Apocalypse, models in the same unit must remain within ½” of each other at all times. The Apocalypse 25mm Movement Trays can mount up to five miniatures with Citadel 25mm Round Bases, making it much quicker and easier to move them around the battlefield while maintaining their unit coherency. The movement trays are made of transparent plastic, meaning that they will complement your miniatures regardless of the basing scheme that you've used on them. Each set of bases tessellates so you can put together large units of miniatures. There are nine different designs of movement tray (two of each design are supplied) for added variety. |
Apocalypse Movement Trays (32mm) In games of Warhammer 40,000: Apocalypse, models in the same unit must remain within ½” of each other at all times. The Apocalypse 32mm Movement Trays can mount up to five miniatures with Citadel 32mm Round Bases, making it much quicker and easier to move them around the battlefield while maintaining their unit coherency. The movement trays are made of transparent plastic, meaning that they will complement your miniatures regardless of the basing scheme that you've used on them. Each set of bases tessellates so you can put together large units of miniatures. There are six different designs of movement tray (two of each design are supplied) for added variety. |
Forged in battle and tempered through hardship, the history of the Dwarfs is a tale of constant war and tragedy. Yet, they are not worn down by their hardships, for each trial and tribulation they have faced has served to further steel the resolve of the indomitable Dwarfs. This supplement takes an in-depth look at the Karaz Ankor, exploring the traditions and beliefs of this powerful realm of stubborn and prideful warriors and artisans. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of grudgeful Dwarfs in new and exciting ways. Within this supplement, you will find: The Mountain Realm: A comprehensive look at the Karaz Ankor, the mountain realm of the Dwarfs – from the might of its impregnable holds, to the roles of its ruling guilds and clans. The Reclamation of Khazid Vosk: The saga of Burlok Damminson’s bold quest to reconquer the lost hold of Khazid Vosk and to reclaim its forgotten treasures. Heroes of Legend: Background and rules for three famous characters Thorgrim Ulleksson, Kharl of the Dammaz Kron, Ungrim Ironfist, the Slayer King of Karak Kadrin, and the infamous Engineer Burlok Damminson. Armies of Infamy: Rules to field two unique Dwarf Armies of Infamy: Royal Clans, and Engineers Expeditionary Forces. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book. |
Bretonnia is one of the great realms of the Old World, and its vast armies counted amongst the most powerful of all the nations of mankind. This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways. Within this 48-page supplement book, you will find: Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples. War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea. Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne. Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book. |
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book. |
A landscape cursed by the nefarious machinations of the dread necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the domain of the dead. This accursed land is ruled over by the ancient Tomb Kings and their legions of dread skeletal warriors. This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways. Within this 48-page supplement book, you will find: The Land of the Dead: A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult. Conflict in the Badlands: An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands. Heroes of Legend: Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra. Armies of Infamy: Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book. |
A workhorse not only of the toxic Martian skies, but of distant worlds at the forefront of the Tech-Priests' expansion for millennia, the Archaeopter is an agile fixed-wing aircraft. Piloted by a member of the Pteraxii caste, whose legs and scapuli superior are hardwired into its controls, the nano-carbon fibre-weave of the Archaeopter's wings is capable of morphing – a property it shares with the Pteraxii flight packs. This affords great manoeuvrability and enables it to operate within changing pressures as it swoops overhead to drop payloads of ground-penetrating, tectomagnic bombs, designed to cause seismic shock waves among the enemy ranks. The Archaeopter Fusilave is armed with no fewer than four cognis heavy stubbers as well as a bomb rack of tectomagnic munitions which it can drop on enemy ground forces from above. Archaeopter Fusilaves are great options for countering enemy assaults, blunting their advances with bombing runs that are equally destructive and disruptive. This kit can alternatively be used to build an Archaeopter Transvector or Archaeopter Stratoraptor instead, meaning that regardless of which unit you assemble, you'll end up with plenty of spare components for customising your collection. This kit is supplied in 94 plastic components and is supplied with a Citadel 170mm x 109mm Oval Base and a Citadel 115mm Ball Stem with Tang Adapter. |
Spoken of in fearful whispers by warlords and kings, Archaon is the shadow of Chaos falling upon the Mortal Realms. Greatest of the Dark Gods’ champions, the Exalted Grand Marshal of the Apocalypse, he is the Everchosen - the doom of all. Uniting the armies of Chaos with his fist of iron, wielding the legendary daemon sword the Slayer of Kings and mounted upon the terrifying, three-headed beast Dorghar, he rides out to meet the forces of Order that seek to loosen the grip of Chaos. Archaon - the Three-Eyed King, the World Razor, the Thirsting Predator - will see to it that Sigmar’s heroes fail in their quest, and that the united hosts of Chaos will unmake the Mortal Realms in their terrible, howling glory. This kit contains all the components necessary to make one absolutely staggering, enormous, intimidating Archaon, the Everchosen. Covered in the gifts of the Dark Gods, he bears the Armour of Morkar, featuring numerous Chaos markings, inscribed with runes of warding and malice. His shield displays the symbols of the Dark Gods, and he clutches the Slayer of Kings. His vast winged mount, Dorghar, has undergone countless horrific mutations as he consumed souls from the carcasses of Archaon’s bested foes - huge wings, the faces of unfortunate Stormcast Eternals whose souls he has consumed embedded within his skin, three daemonic heads and twin tails. Eighty-five components in total are included, with a gigantic Citadel 160mm Round base. |
Teclis is a paragon of magical talent, a deific presence who has only become more powerful since uniting his soul with the lunasphinx Celennar. Their mastery of light protects the Lumineth armies whilst searing the foe to scattering ashes. Behold, the god of light! Teclis is the ultimate sorcerer of aelvenkind – and, some say, the mortal realms themselves. This dynamic duo are among the most powerful options available to a Lumineth Realm-lords army, letting you blitz your enemies with a dizzying array of powers or just chop them to bits in close combat. This stunning kit makes for a fantastic piece not just for gamers but painters looking for a rewarding way to show off their skills, lore fans dedicated to Teclis’ long history, and collectors looking for a truly magnificent centrepiece to their Lumineth Realm-lords collection. This set contains Teclis and Celennar, Spirit of Hysh, a single miniature supplied in 70 plastic components with 1x 160mm round base. |
Adepta Sororitas: Arco-Flagellants Each Arco-flagellant is ‘armed’ with a pair arco-flails (well, they've been grafted on, so they have no choice really!). There are two different head, left arm and right arm options for each body, including a specific combination enabling you to make the classic Arco-flagellant, Damien 1427. The kit comprises 94 components and comes supplied with 10x Citadel 25mm Round Bases. |
Arkanaut Admiral is a multi-part plastic kit contains the components necessary to assemble an Arkanaut Admiral. He leads Kharadron Overlords armies into battle by example, charging into the fray wielding a huge skalfhammer and volley pistol. His knowledge of the Kharadron Code is second to none, which proves a great advantage in a fight. His ornate armour is covered in pipes, valves and gadgets – years of service have meant many augmentations to make combat and leadership easier. The miniature stands atop a molten heap of industrial waste, adding detail to his base. This Warhammer Age of Sigmar model comes as 12 components, and is supplied with a Citadel 32mm Round base. |
Arkanaut Company is a multi-part plastic kit contains the components necessary to assemble a 10-model Arkanaut Company. They have a variety of weapons available: each wields a privateer pistol and Arkanaut cutters, and up to 3 models can optionally take one each of a skypike, multi-barrelled aethermatic volley gun or light skyhook. Their Captain can take either a volley pistol or aetherflare pistol, and has the option to brandish an anchor! The Company themselves are the main fighting troops of a Kharadron Overlords army, and thus haven’t yet accrued enough aether-gold to make their armour as ornate as that of their superiors. Still, they sport magnificent metal beards, and their sealed suits are replete with the valves and fittings needed to keep them alive. This Warhammer Age of Sigmar kit comprises 83 components, and is supplied with 10 Citadel 25mm Round bases. |
Arkanaut Frigate is a multi-part plastic kit contains the components necessary to assemble one model. Smaller than an Ironclad, larger than a Gunhauler, it dominates the skies by means of its dirigible and is covered in weaponry – a heavy skycannon or skyhook as a front-facing main weapon, with aethershot carbines, grudgesettler bombs, skymines and detonation drills attached to the hull, with belaying valves for ramming-speed assaults. A huge ancestor figurehead glares balefully from the prow, and the duardin crew is appropriately detailed – a captain stands before the instruments and wheel, a navigator perches in the crow’s nest, sextant aloft and an endrinrigger wields an oil can and hammer, fervently replacing rivets and lubricating components to keep the Frigate skyward. Most of these details can be modelled on the frigate in different ways; there’s plenty of space on the side of the hull to name the ship. Paint it on in duardin runes for authenticity! This Warhammer Age of Sigmar kit comes as 88 components and includes a Citadel 120mm Oval base, with a 50mm ball and socket flying stem. |
Arkanaut Ironclad is a plastic kit containing the components necessary to assemble one model. The crew of the Ironclad comprise a captain standing at the ship’s wheel; an endrinrigger with various tools hanging off the side, fixing an important leak; a gunner to stand at the main weapon and a signaller and navigator. This Warhammer Age of Sigmar model comprises 152 components, and is supplied with a Citadel 170mm Round base and 50mm ball and socket flying stem. |
The Great Rift has torn the Emperor's realm in two. Ancient alien empires rise from the ashes of prehistory to claw at the dying stars. Predatory nightmares boil from the outer darkness, while everywhere the veil of reality wears thin and the flames of war rise ever higher. Day by day, battle upon battle, the galaxy careens ever closer to total annihiliation. From amidst the growing anarchy and prophecies of a final ending rise those who would deny the last darkness and, in so doing, seize victory for themselves. Greatest amongst these is Abaddon the Despoiler. Forging an infernal pact with a dread new ally, he unleashes the mighty Arks of Omen and their rapacious Balefleets upon the Imperium Sanctus and the Imperium Nihilus alike. Striking at world after world, the Arks ignite fresh conflagrations of war wherever their shadows fall. Humans, aliens, and even Abaddon's heretical rivals fight back against these nightmare war fleets wherever they can - but there is a darker and more insidious purpose to the attacks of the Arks of Omen, and time is not their ally... In this 88-page hardback book, you'll find: - The ongoing narrative of Warhammer 40,000, including the coming of a new power sworn to the Dark Gods. Astonishing art and a thrilling story set the stage for the Arks of Omen series - A stunning showcase of miniatures, including depictions of vicious boarding actions - Full rules for playing your own Boarding Action games, including setting up the battlefield, modified rules for visibility, cover, and loads more - New actions for Boarding Action games, such as Secure Site, Set Overwatch, Set to Defend, and Operate Hatchway - Rules for mustering a Boarding Patrol to take on enemy forces in cramped confines - Universal Stratagems exclusive to Boarding Actions, and new Enhancements to prepare Warlords for door-to-door fighting - Nine Boarding Action missions with unique objectives and terrain maps to bring your battles to life With this book, you will also receive a code to unlock Arks of Omen: Abaddon content in Warhammer 40,000: The App. You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book. |