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Games Workshop-LTD
Games Workshop

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  • Nagash Supreme Lord of the Undead

    Nagash, Supreme Lord of the Undead and father of necromancy has returned, and the Warhammer world will never be the same again.

    This multi-part plastic kit is equipped with

    • The Crown of Sorcery
    • Alakanash, the Staff of Power
    • Zefet-nebtar, the Mortis Blade
    • He wears Morikhane, the Black Armour
    • Orbiting around his sorcerous frame are nine ancient books, each one containing the terrible secrets of animating the dead. 

    Nagash can be assembled either reading from the Liber Mortis - and holding the Staff of Power aloft with the Mortis Blade secured to his waist. Alternatively you can replace the Staff with the Mortis Blade and add to the ethereal energy that surrounds Nagash by equipping a spirit-entwined arm.

    The full rules for using Nagash in games of Warhammer are included in Warhammer: Nagash. They can also be found in the construction booklet that accompanies the miniature.

    93-05
    £81.90
    £91.00 save 10%
  • Namarti Reavers Idoneth Deepkin

    Namarti Reavers Idoneth Deepkin is a multi-part plastic kit that contains the components necessary to assemble 10 Namarti Reavers. Clad in less-ornate armour than their commanders and superiors, as befits their withering souls and disposable nature, they still cut impressive figures – each is powerful and muscular. 10 heads are included, which are interchangeable – each is hairless and blind, with blank, empty sockets where eyes should be. There are choices in the way you can depict them – 10 pairs of arms holding whisperbows are included, each specific to a torso, with a further 10 alternative pairs holding whisperbows and keening knives. There are options for an icon bearer – this model is distinguished by their back banner, a huge wrought Idoneth Thrall rune which towers over them from behind. Included is a decorative component for one of the bases – a long, sinuous eel with bared fangs and a distended jaw, ready to strike. 

     
    This kit comes as 93 components, and is supplied with 10 Citadel 32mm Round bases.
    87-30
    £33.30
    £37.00 save 10%
  • Necromunda Conditions & Status Markers

    Gang fights in the underhive are brutal, messy, and chaotic affairs. The violence unfolds quickly, and individual fighters can become wounded, run out of ammunition, and be forced to take cover in a matter of mere moments.
     
    This set of double-sided plastic tokens makes it easy to keep track of the status of your gang's fighters during games of Warhammer Necromunda. You'll find markers for Ready or Activated status, Suppressed, Seriously Injured or Damaged status, Injured and Insanity status, Webbed and Out of Ammo status, and Wounds. They are cast in relief, allowing you to use them with or without painting them. Keep your mind focused on the action while these tokens keep track of your fighters.
     
    Contents:
    – 20 Round Ready and Activated markers
    – 14 Triangular Suppressed and Seriously Injured/Damaged markers
    – 10 Square One Wound and Two Wound markers
    – 10 Square Injured and Insanity markers
    – 10 Hexagonal Webbed and Out of Ammo markers
     
    This kit is supplied with:
    – 64 plastic components
     
    These tokens require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour paints
     
    You will need a copy of Necromunda Skirmish: Core Rulebook to use these tokens in games of Warhammer Necromunda Skirmish.
    99120599085
    £15.50
     
  • Necromunda Dice Set

    This set contains all of the dice you need to play Necromunda, in a flame colour scheme with black markings.
     
    Contents:
    - 3 Necromunda Injury dice
    - 1 Necromunda Scatter die
    - 1 Necromunda Ammo die
    - 3 D6 with the Necromunda logo on the '6'
    300-44
    £13.50
     
  • Necromunda Palanite Enforcer Patrol

    Deep in the underhive, kind words and even-handed rules aren't enough to maintain order – only a boot stamping down on the throat of the ungrateful and malcontent will do.
     
    To aid them in their task, Palanite Enforcers have an impressive range of weaponry including shotguns, boltguns, autopistols, stub guns, sniper rifles and shock batons. The models have been designed with a huge amount of variety and options in assembly, meaning that every Enforcer can be unique. In total, you'll find:
     
    - 6 Enforcer shotguns
    - 6 Enforcer boltguns
    - 12 autopistols
    - 6 stub guns
    - 2 stub guns with flashlights
    - 2 sniper rifles
    - 2 shock batons
    - 2 concussion carbines
    - 2 magnacles
    - 12 heads in 6 different designs
     
    This plastic kit is made up of 156 components and makes 10 Palanite Enforcers. It is supplied with ten 25mm Necromunda bases and a Palanite Enforcer Patrol transfer sheet. Rules for using a Patrol can be found in The Book of Judgement.
    300-45
    £29.25
    £32.50 save 10%
  • Necromunda Palanite Enforcer Taurus Venator

    The Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ridgeways that criss-cross Necromunda's ash wastes. The Enforcers only have a limited presence beyond the hive cities, so these swift but well-armed vehicles are vital for traversing the outlands at speed and bringing brutal justice to those who would threaten wealthy guild convoys or respectable hiver travellers.
     
    This multipart plastic kit builds an Enforcer Tauros Venator – a sturdy, six-wheeled vehicle employed by Palanite Enforcers. The Venator's turret sports a choice of heavy weapons – twinned heavy stubbers or concussion cannons – and can be assembled without glue, allowing you to swivel it around mid-battle. The Palanite Ranger in the driver's seat can be built with two different poses, while the gunner comes with a choice of helmet or rebreather mask. The kit also includes three items of stowage to accessorise your Venator, such as spare fuel and wasteland gear.
     
    This set comprises 97 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using the Enforcer Tauros Venator can be found in the Necromunda: The Aranthian Succession – Ruins of Jardlan supplement, which is available separately.
    301-27
    £34.20
    £38.00 save 10%
  • Necromunda Rulebook 2018

    The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is a must-have for every player, providing an invaluable resource for everything from quick skirmishes to sprawling campaigns.
     
    Inside, you’ll find:
    - A closer look at the lore of the Imperium of Man, the hive worlds that serve it and Necromunda itself, plus the timeline of this iconic world
    - An overview of the rules looking at the general principles of the game, how gang fighters work and everything you need to learn to get started
    - The full rules, exploring each phase of the game from movement to close combat
    - Rules for a host of different game types - from one-off skirmishes and tournament play to sprawling Dominion campaigns
    - A huge host of scenarios and guidelines for setting up your battlefield, with rules for both close-quarters Zone Mortalis games and using Sector Mechanicus terrain. 
    - A set of powerful tools and rules for Arbitrators to construct their perfect campaign
    - The full Skills list for Necromunda
    - A quick reference sheet for checking out your key information at a glance. 
     
    Compiling both the previous Necromunda Rulebook, rules content from Necromunda supplements so far and the latest FAQs and Errata, this book is your essential companion to gaming- with it, and a copy of Gangs of the Underhive (available seperately), you’ll have all the rules you need to play. If you've always wanted to try Necromunda but never knew where to start, this is your gateway to gang warfare in the underhive. 

    300-25-60
    £33.75
    £40.00 save 16%
  • Necromunda Zone Mortalis Floor Tile Set

    These highly detailed pieces of terrain allow you to build your very own dark and gritty corner of the Necromundan Underhive. They can be used to make a variety of board sizes, from narrow corridors and abandoned dwellings, to sprawling industrial complexes.
     
    This contains a set of four 12" square plastic Zone Mortalis floor tiles. They are fully compatible with the contents of the Necromunda: Dark Uprising boxed game and other Zone Mortalis terrain kits.
     
    300-59
    £40.00
    £50.00 save 20%
  • Necromunda Zone Mortalis: Factoria Pipes

    Scraps in the underhive often take place among the ruins of industry and abandoned Factoria, with gangs taking cover behind derelict machines, ruptured pipes, and the detritus of forsaken civilisation.
     
    Fight Among the Ruins
     
    This multipart plastic kit builds a set of 8 modular Zone Mortalis Factoria pipes to expand your terrain collection for games of Warhammer Necromunda. It fits right in with the look of other Zone Mortalis terrain, which is available separately – mix them to create an industrial zone of the underhive, or combine with other Factoria Pipes kits to build a full table of derelict machines. The pieces can be assembled in several different ways to get the look you're after or mix things up as you build your collection.
     
    The kit includes:
    – 1 Promethium Flow Valve
    – 1 Overseer Pulpit
    – 1 Promethium Generator
    – 1 Auto-Siphoning Valve
    – 1 Hyrillic Crank
    – 2 Pipe Ends
    – 1 Pnumaticum Regulator
     
    Contents:
    – 73 plastic components
    – 1 construction guide
     
     
    301-80
    £32.40
    £36.00 save 10%
  • Necromunda: Ash Waste Nomads Weapons & Upgrades

    The Ash Wastes Nomads cobble together a motley arsenal of weapons from scavenged scraps, but woe betide any who assume they're not effective. The nomads rely on these implements for survival in one of the harshest environments on the planet, and they know how to get the most out of them.
     
    This multipart plastic kit makes it easy to upgrade your Ash Waste Nomads fighters with a selection of scavenged weaponry and equipment, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to personalise your fighters even further.
     
    This 64-piece plastic kit includes:
    – 10x heads
    – 6x shoulder pads
    – 4x sky mantles
    – 4x blast carbines
    – 2x left arms
    – 2x right arms
    – 2x heavy blasters
    – 2x mono-hooks
    – 2x scavenged stub guns
    – 2x web pistols
    – 2x long blades
    – 2x scavenged autoguns
    – 2x web guns
    – 2x venom casters
     
    These parts are compatible with the Ash Wastes Nomads kit, available separately. These components are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    301-57
    £16.20
    £18.00 save 10%
  • Necromunda: Bastions of Law Tactics Cards

    Palanite Enforcers are brutal agents of the rulers of Necromunda, imposing the will of law upon unruly masses. They have access to some of the best armour and weapons in the underhive, and are rightly feared by even relatively law-abiding gangs.

    This set of 26 cards is for use with your Palanite Enforcers gang in games of Necromunda. There are 18 Bastions of Law Gang Tactics cards, unique to the Palanite Enforcers, representing the individual tricks and ploys they use to gain the upper hand in battle. There are also six blank Fighter cards and two Vehicle cards for you to fill in with your own details to make it easier to track their rules during your brutal gang fights.

    Contains 26 Cards:
    – 18x Palanite Enforcers Gang Tactics cards
    – 6x Blank Fighter cards
    – 2x Blank Vehicle cards

    All cards measure 110mm by 75mm.

    You will need a copy of Necromunda: Bastions of Law and the Necromunda: Core Rulebook, both available separately, to use this card pack in your games of Necromunda.

    301-49
    £13.50
     
  • Necromunda: Campaign And Scenario Cards

    The underhive is a brutal and chaotic environment, and no two conflicts between gangs are quite the same. Taking place in different territories, with a variety of objectives, circumstances can change in a flash – stay on your toes if you want to survive.
     
    This pack contains 52 cards to help you set up and play thrilling games of Warhammer Necromunda Skirmish. Simply generate a Territory and a Scenario, and you're ready for a scrap. The included reference cards will help with your pre- and post-battle sequences, the skills your Specialists gain, and the rewards gained during a campaign. It's a simple way to get playing quickly, so you can get straight to the action.
     
    This pack includes the following cards:
    – 22 Territory cards: 18 Territories, 4 Settlements
    – 24 Scenario cards: 6 Objective cards, 6 Deployment cards, 6 Side Jobs cards, 6 Crew Selection cards
    – 6 Reference cards: 4 Skills cards, 1 Pre-battle and Post-battle sequence card, 1 card detailing the rewards granted in both the Occupation and Takeover Phases of a campaign
     
    All cards measure 75mm by 110mm.
     
    You will need a copy of Necromunda Skirmish: Core Rulebook to use these cards in games of Warhammer Necromunda Skirmish.
     
    Only available while stocks last.
    301-83
    £21.15
    £23.50 save 10%
  • Necromunda: Cawdor Ridge Walkers

    Way-Brethren are the outriders of the Redemption’s wasteland crusades. Mounted on mechanical Ridge Walkers, these tireless pilgrims range ahead of the teeming masses of the faithful, blazing a trail between the shrines and holy sites of Necromunda's ash wastes for those that follow. Ridge Walkers are hardy engine-steeds that turn the Way-Brethren into swift and deadly combatants, capable of charging down foes or bullying through enemy lines with almost knightly vigour.
     
    This multipart plastic kit builds four Cawdor Ridge Walkers, ramshackle warmachines that can be added to any Cawdor gang. These bipedal constructs are built from scrap and spare parts, littered with exposed mechanisms and makeshift repairs. The Way-Brethren can be armed with a motley collection of weapons – this set includes autoguns, frag lances, krak lances, and flails for each of them, as well as two stub guns and two reclaimed autopistols. The kit offers a choice of eight different head designs, plus interchangeable bodies and backpacks to give each of your Cawdor riders a distinct appearance, as well as extra armour and foot-skids to personalise your Ridge Walkers.
     
    This set comprises 100 plastic components, and is supplied with 4x Citadel 60x35mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Cawdor Ridge Walkers in your games of Necromunda can be found in The Aranthian Succession: Vaults of Temenos supplement.
    301-14
    £25.20
    £31.50 save 20%
  • Necromunda: Cawdor Underhive Crew

    Gangs of House Cawdor charge into battle with a zealous single-mindedness, steeled by piety and the strength of their cause. As they unleash the cleansing inferno of their creed with flamers and fire pikes, their piecemeal armour and robes – supplemented with flickering candles – demonstrate their devotion to the Emperor.
     
    The House of Faith
     
    This loaded boxed set is an ideal way to start a new Cawdor gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. Cawdor gang fighters form the core of the crew, clothed in rags and armed with a variety of crude, but deadly weapons. They can be assembled in many different ways, with interchangeable heads, weapon arms, and accessories. The gang is supported by Redemptionist fighters to add some zealous punch, wearing much more ostentatious robes, and armed with heavier weapons, many with exterminator flamers, including an evicerator. If you've been looking for a way to rise from the waste pits of the underhive, the God-Emperor calls you to war.
     
    This boxed set builds 16 multipart plastic miniatures:
    – 10 Cawdor Gang fighters
    – 6 Redemptionist fighters
     
    The miniatures in this kit are easy to customise. One of the Cawdor Gang fighters can be assembled as an optional Cawdor Word-Keeper. The rest of the miniatures in the kit include a variety of faces, heads, and weapon choices, along with additional options from the Cawdor Weapons & Upgrades frames.
     
    The Redemptionist fighters can be assembled as 3 Redemptionist Brethren, 1 Redemptionist Priest, 1 Redemptionist Deacon, and 1 Redemptionist Zealot.
     
    The Cawdor Weapons & Upgrades set includes:
    – 2 chain glaives
    – 4 axes
    – 2 two-handed axes
    – 2 flamers
    – 2 long rifles
    – 2 sawn-off shotguns
    – 2 two-handed hammers
    – 2 heavy stubbers
    – 2 combi-weapons, with an autogun and flamer
    – 2 heavy flamers
    – 2 flails
    – 2 fighting knives
    – 2 incendiary charges
    – 2 reclaimed autopistols
    – 10 alternative heads (2 copies each of 5 head variants)
    – 4 flak armour panels
     
    This kit is supplied with:
    – 258 plastic components
    – 16 Necromunda 25mm Round Bases
    – 1 construction guide
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
     
    Rules for these miniatures can be found in Necromunda Skirmish: Gangs of the Underhive, available separately. You will need a copy of Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
    301-69
    £51.30
    £57.00 save 10%
  • Necromunda: Cawdor Vehicle Gang Tactics Cards

    Gangers from the House of Faith manufacture vehicles from any pieces of scrap that they can salvage. They ride these ramshackle vehicles out into the ash wastes, aiming to spread their faith and win their fortune between the shrines and holy sites dotted around the desert.
     
    Take charge of your wasteland workshop with this pack of 26 reference cards for the gangs of House Cawdor, including a full set of Vehicle Gang Tactics, as well as blank Vehicle cards for tracking your gang's vehicles. Each card is proudly stamped with the icon of the House of Faith, making it a perfect showcase for your deference to the God-Emperor as you head out into the desert.
     
    This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:
    – 18x Cawdor Vehicle Gang Tactics cards
    – 8x Blank Vehicle cards
     
    You will need a copy of Necromunda: House of Faith and either the Necromunda: Ash Wastes Rulebook or Necromunda: Book of the Outlands to use this card pack in your games of Necromunda.
    301-16D
    £12.50
     
  • Necromunda: Core Gang Tactics Cards

    Every conflict between rival gangs hinges on critical moments – an unlikely shot, a sneaky trick, or a brutal beatdown. Even the lowliest gangs get lucky sometimes, pulling off a victory against stronger and more established rivals. These are the stories around which legends form.
     
    This set of 18 reference cards will help you keep track of the core Gang Tactics you can use for your gang. Also included are 8 Gang Fighter cards for games of Warhammer Necromunda Skirmish. Use them to remind you of your tricks during tense games, and keep your rules to hand.
     
    This pack includes the following cards:
    – 18 Gang Tactics cards
    – 8 blank Gang Fighter cards
     
    All cards measure 75mm by 110mm.
     
    You will need a copy of Necromunda Skirmish: Core Rulebook to use these cards in games of Warhammer Necromunda Skirmish.
     
    Only available while stocks last.
    301-19
    £12.15
    £13.50 save 10%
  • Necromunda: Corpse Grinder Cult

    Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden flesh, they bring full-blown rebellion to Necromunda.
     
    This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols.
     
    Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases.
     
    Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising.
    300-47
    £28.35
    £31.50 save 10%
  • Necromunda: Delaque Underhive Crew

    Delaque gangs rarely fight in the open – they materialise from the shadows with supernatural stealth to turn the fight in their favour. They prefer blades and silenced weapons over flashy shows of strength, getting the results they want by any means necessary.
     
    The House of Shadow
     
    This loaded boxed set is an ideal way to start a new Delaque gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. Delaque gang fighters form the core of the crew, stealthy warriors that can be identified by their long coats and bald heads. They can be assembled in many different ways, with interchangeable heads, weapon arms, and accessories. The gang is supported by Nacht-Ghuls, Psy-Gheists, Psychoteric Wyrms and a Piscean Spektor. Each of these specialists offers your gang new tactical options and deadly weapons. If you've been looking to venture out of the shadows to make your mark on the Underhive, this is the time to strike.
     
    This boxed set builds 17 multipart plastic miniatures:
    – 10 Delaque Gang fighters
    – 2 Nacht-Ghuls
    – 2 Psy-Gheists
    – 2 Psychoteric Wyrms
    – 1 Piscean Spektor
     
    The miniatures in this kit are easy to customise. One of the Delaque Gang fighters can be assembled as an optional Master of Shadows. The rest of the miniatures in the kit include a variety of heads and weapon choices, along with additional options from the Delaque Weapons & Upgrades frames.
     
    The Delaque Weapons & Upgrades set includes:
    – 2 flamers
    – 4 lasguns
    – 2 long rifles
    – 2 web pistols
    – 2 plasma pistols
    – 2 plasma guns
    – 2 web guns
    – 2 meltaguns
    – 2 throwing knives
    – 2 heavy flamers
    – 2 grav guns
    – 10 alternative heads (2 copies each of 5 head variants)
    – 4 scopes
     
    Contents:
    – 340 plastic components
    – 15 Necromunda 25mm Round Bases
    – 1 Necromunda 32mm Round Base
    – 1 Necromunda 40mm Round Base
    – 3 Citadel 45mm Groove Stems
    – 1 construction guide
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
     
    Rules for these miniatures can be found in Necromunda Skirmish: Gangs of the Underhive, available separately. You will need a copy of Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
    301-70
    £51.30
    £57.00 save 10%
  • Necromunda: Delaque Vehicle Gang Tactics Cards

    The enigmatic members of House Delaque are infamous for cooking up unfathomable plots and schemes to gain any advantage for the House of Shadow.

     
    Demonstrate your superior cunning and scheming with this pack of 26 reference cards for the gangs of House Delaque, including a full set of Vehicle Gang Tactics, as well as blank Vehicle cards for tracking your gang's customised creations. Each card is proudly stamped with the icon of the House of Shadow, making them the ideal accompaniment to your adventures in the ash wastes.
     
    This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:
    – 18x Delaque Vehicle Gang Tactics cards
    – 8x Blank Vehicle cards
     
    You will need a copy of Necromunda: House of Shadow and Necromunda: Book of the Outlands, both available separately, to use this card pack in your games of Necromunda.
    301-21D
    £13.00
     
  • Necromunda: Enforcer Weapons & Upgrades

    Necromunda: Enforcer Weapons & Upgrades

    301-58
    £16.65
    £18.50 save 10%
  • Necromunda: Escher Cutters

    Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters are seldom the stablest or safest of rides – but leave any rivals choking on clouds of dust and trails of corrosive chem-exhaust. Soaring over obstacles and barricades, a descending Cutter can slice through the enemies of the House of Blades with a hail of gunfire, then jink away before the foe can respond.
     
    This multipart plastic kit builds four Escher Cutters, lightning-fast jetbikes that can be added to any Escher gang. These ferocious flying machines boast a powerful front turbine with exposed engine cylinders, providing thrust for their sleek, bladed chassis. Each Cutter has a deadly gas trap launcher installed on its undercarriage, and sports a pair of mounted weapons on either side of the jetbike – you can choose between twin-linked grenade launchers, twin-linked heavy stubbers, or twin-linked plasma guns. The kit includes a choice of two different head designs and four interchangeable hairstyles, to give each of your Escher riders their own distinct appearance.
     
    This set consists of 124 plastic components, and is supplied with 4x Citadel 60x35mm Oval Bases, each with a ball top flying stem. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Escher Cutters in your games of Necromunda can be found in The Aranthian Succession: Cinderak Burning supplement.
    301-10
    £29.25
    £32.50 save 10%
  • Necromunda: Escher Underhive Crew

    Few survive Escher gangs when they’re out for blood. Armed to the teeth with stiletto knives and chem-throwers, their fighting style is focused on precision over strength. Thus have they survived over the centuries – by becoming faster, nimbler, and more lethal than any of their rivals.
     
    The House of Blades
     
    This loaded boxed set is an ideal way to start a new Escher gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of the crew is made up of Escher gang fighters, agile warriors sporting a wild assortment of hairstyles and deadly weapons. They can be assembled in many different ways, with interchangeable heads, hair pieces, weapon arms, and accessories. The gang is supported by Escher Death-Maidens, Wyld Runners, and Phelynx. Each of these specialists offers your gang new tactical options. It's time to make a name for yourself with a fierce and aggressive gang of killers.
     
    This boxed set builds 20 multipart plastic miniatures:
    – 10 Escher Gang fighters
    – 2 Escher Death-Maidens
    – 4 Wyld Runners
    – 4 Phelynx
     
    The miniatures in this kit are easy to customise. One of the Escher Gang fighters can be assembled as an optional Gang Queen. The rest of the miniatures in the kit include a variety of heads and weapon options, along with additional options from the Escher Weapons & Upgrades frames.
     
    The Escher Weapons & Upgrades set includes:
    – 2 flamers
    – 2 meltaguns
    – 2 plasma guns
    – 2 shotguns
    – 2 needle pistols
    – 2 heavy stubbers
    – 2 needle rifles
    – 2 autopistols
    – 2 hand flamers
    – 2 power swords
    – 2 chainswords
    – 2 stub guns
    – 10 alternative hair pieces
    – 10 alternative heads (2 copies each of 5 head variants)
    – 4 grenade bandoliers
    – 2 hip knives
    – 2 pointing hand arms
    – 2 punching fist arms
     
    Contents:
    – 330 plastic components
    – 20 Necromunda 25mm Round Bases
    – 1 construction guide
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
     
    Rules for these miniatures can be found in Necromunda Skirmish: Gangs of the Underhive, available separately. You will need a copy of Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
    301-71
    £51.30
    £57.00 save 10%
  • Necromunda: Gangs Of The Outlands

    Not all who fight on Necromunda are from gangs associated with the Clan Houses. Cultists, outcasts, denizens of the ash wastes, abhumans, and even callous nobles descended from on high. All have a role to play in the complicated web of power and influence. Not only that, some fighters hire themselves out to the highest bidders, giving gangs an edge when they need it.
     
    Make a Name for Yourself
     
    This supplement gives you all the rules you need to recruit and play a gang from outside the Clan Houses in games of Warhammer Necromunda Skirmish. It includes datasheets, equipment, weapon references, Wyrd powers, mutations, and more. You'll also find background sections for the gangs and showcases of their many miniatures. This book also contains rules and datasheets for Hive Scum, various famous Dramatis Personae, Brutes, Hangers-on, Guild of Coin Ridgehaulers, and Pets that all gangs can use.
     
    This 128-page hardcover book includes rules for:
    – Outcast Gangs
    – Free Ogryn Gangs
    – Genestealer Cults and Genestealer Corrupted Gangs
    – Chaos Helot Cults and Chaos Corrupted Gangs
    – The Malstrain and Malstrain Corrupted Gangs
    – Spyre Hunting Parties
    – Ironhead Squat Prospectors
    – Ash Waste Nomad Gangs
    – Dramatis Personae
    – Brutes, Hangers-on, Ridgehaulers, and Pets
     
    You'll need a copy of Necromunda Skirmish: Core Rulebook to make use of this book.
    301-78
    £29.25
    £32.50 save 10%
  • Necromunda: Genestealer Abomination Gang

    The Malstrain is an insidious mutation of the Genestealer Curse. Experiments meant to create a vaccine against the xenos plague merely warped it into something new and terrible, an alien cancer that still lurks within Hive Secundus. The Genestealers of the Malstrain are terrible evolutionary missteps possessed of extreme speed and aggression, capable tearing a full-grown Goliath into bloody meat in seconds. They accompany the gangs and Brood Scum they have infected, joined by Malstrain Tyramites – overgrown insectoid parasites, bloated on Malstrain infection, who follow their chosen masters like faithful chittering hounds.

     
    This multipart plastic kit allows you to build your own Malstrain or Malstrain Corrupted gang, including six Malstrain Genestealers and four Malstrain Tyramites. Each of the Malstrain Genestealers sports razor-sharp claws and a range of head options, including drooling tongues, barbed ovipositors, and tentacles. The Malstrain Tyramites float around after them, with two tentacle options and two bodies. The kit also includes 10 mutated heads for creating Brood Scum, designed to be used with the Hive Scum models, which are sold separately.
     
    Contains:
    – 6x Malstrain Genestealer bodies in three designs, each with four chitinous alien arms that can produce a variety of skulking poses
    – 14x Malstrain Genestealer heads in seven different designs
    – 4x Malstrain Tyramites in two designs, with interchangeable tentacles in two different designs
    – 10x Brood Scum heads in five designs, perfectly suited to transforming Hive Scum bodies
     
    This set comprises 90 plastic components and is supplied with 6x Necromunda 40mm Bases, 4x Necromunda 25mm Bases, and 6x 35mm grove stems. . Miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using these miniatures can be found in Necromunda: Book of Desolation, which is available separately.
    301-31
    £28.35
    £31.50 save 10%
  • Necromunda: Goliath Maulers

    Maulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks and wheels to keep moving regardless of the terrain, while a front-mounted power ram inflicts horrendous damage on anything foolish enough to stand in its path. Brutal, loud, and almost impossible to stop, an oncoming Mauler is a terrifying sight to behold – the very spirit of the House of Chains, made manifest in steel and fumes.
     
    This multipart plastic kit builds two Goliath Maulers, destructive vehicles that can be added to any Goliath gang. These monstrous bikes are loaded with armour plates and spiked power rams, and can each be built with an oversized front tyre or a grinding wheel mechanism. They feature a weapon hardpoint on either side of the vehicle, which can be mounted with a choice of two weapon options – twin-linked bolters, or twin-linked grenade launchers. Each Mauler is piloted by a Goliath Road Thug – the kit includes a choice of four different heads and two interchangeable head crests, to help build distinctive riders for each of your vehicles.
     
    This set comprises 84 plastic components, and is supplied with 2x Citadel 90mm x 52.5mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
     
    Rules for using Goliath Maulers in your games of Necromunda can be found in The Aranthian Succession: Cinderak Burning supplement.
    301-07
    £28.35
    £31.50 save 10%
  • Necromunda: Goliath Stimmers & Forgeborn

    In House Goliath, Stimmers are established gangers. While seeking to achieve the peak of the Goliath's aspirational physical and musculature performance, they have become addicted to growth and combat stimms. Meanwhile, Forge-born, are gang prospects. They have not yet proven themselves to the Goliath, so they are not yet fully inducted into the Goliath Gang culture. As such, they often undertake the more dangerous tasks for the gang in an effort to prove themselves.
     
    Expand your Goliath Gang with these six additional fighters. As with all members of the House of Chains, they excel in fighting up close and personal. Stimmers are those gang members who have eschewed the path of leadership and instead focus on the mastery of brutal violence, while Forge-born are the hot headed youths who will be the future of the gang.
     
    This kit is supplied as 112 components that make 2 Goliath Stimmers, one armed with paired pulverizers and one armed with assault grenade launchers, and 4 Goliath Forge-born, two armed with storm-welders and two armed with heavy rock saws. It comes supplied with 2 Necromunda 40mm bases and 4 Necromunda 25mm bases.
     
    Rules for using the Goliath Stimmers and Goliath Forge-born in games of Necromunda can be found in Necromunda: House of Chains.
    300-62
    £28.35
    £31.50 save 10%
  • Necromunda: Goliath Underhive Crew

    House Goliath are as capable in combat as they are working the forges, their hardy subjects almost incomparable in terms of raw strength. They fight with pure, blunt force using unwieldy weapons and tools taken straight from the furnaces and forges of their territories. They often inject themselves with combat stimms that propel their physical prowess to new heights while shutting down their higher brain functions.
     
    The House of Chains
     
    This loaded boxed set is an ideal way to start a new Goliath gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of the crew is made up of Goliath gang fighters, muscle-bound brutes toting a variety of heavy melee weapons and industrial gear. They can be assembled in many different ways, with interchangeable faces, hair pieces, weapon arms, and accessories. The gang is supported by massive Goliath Stimmers and Goliath Forge-Born. These specialists offer your gang new tactical options and weapons to use. It's time to brutally carve out your territory in the Underhive.
     
    This boxed set builds 16 multipart plastic miniatures:
    – 10 Goliath Gang fighters
    – 2 Goliath Stimmers
    – 4 Goliath Forge-Born fighters
     
    The miniatures in this kit are easy to customise. One of the Goliath Gang fighters can be assembled as an optional Forge Tyrant. The rest of the miniatures in the kit include a variety of heads and weapon options, along with additional options from the Goliath Weapons & Upgrades frames.
     
    The Goliath Weapons & Upgrades set includes:
    – 2 flamers
    – 2 meltaguns
    – 2 boltguns
    – 2 shotguns
    – 2 mauls
    – 2 brute cleavers
    – 2 two-handed hammers
    – 2 two-handed axes
    – 2 hand flamers
    – 2 bolt pistols
    – 10 alternative hair pieces
    – 10 alternative heads (2 copies each of 5 head variants)
    – 2 furnace plates
    – 2 pointing hand arms
    – 2 cigar hand arms
     
    Contents:
    – 302 plastic components
    – 2 Necromunda 40mm Round Bases
    – 4 Necromunda 25mm Round Bases
    – 10 Necromunda 32mm Round Bases
    – 1 construction guide
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
     
    Rules for these miniatures can be found in Necromunda Skirmish: Gangs of the Underhive, available separately. You will need a copy of Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
    301-72
    £51.30
    £57.00 save 10%
  • Necromunda: Goliath Vehicle Gang Tactics Cards

    Much like Goliath gangers themselves, the vehicles the House of Chains ride into the ash wastes are big, brutal, and booming. Goliath Road Thugs flaunt their strength and ooze violence wherever they go, daring enemies to try and get close. Take charge of your wasteland workshop with this pack of 26 reference cards for the gangs of House Goliath, including a full set of Vehicle Gang Tactics, as well as blank Vehicle cards for tracking your Goliath Maulers and customised vehicles. Each card is proudly stamped with the icon of the House of Chains, making it a perfect showcase of your gang's road rage.
     
    This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:
    – 18x Goliath Vehicle Gang Tactics cards
    – 8x Blank Vehicle cards
     
    You will need a copy of Necromunda: House of Chains and the Necromunda: Ash Wastes Rulebook to use this card pack in your games of Necromunda.
    301-09
    £11.00
     
  • Necromunda: Goliath Weapons & Upgrades

    The gangers that fight in the name of House Goliath are hulking brutes, each a pillar of muscle and pent-up violence ready to be unleashed. The weapons and equipment that they use reflect this brutality.
     
    Upgrade your Goliath fighters with a selection of deadly weaponry allowing you to create a truly unique and formidable gang. Also included are alternate heads and arms, meaning that you can personalise your gang even further.
     
    This 64-piece plastic kit includes:
     
    – 2x Flamer
    – 2x Meltagun
    – 2x Boltgun
    – 2x Shotgun
    – 2x Maul
    – 2x Brute Cleaver
    – 2x Two-handed Hammer
    – 2x Two-handed Axe
    – 2x Hand Flamer
    – 2x Bolt Pistol
    – 10x Alternative Hair
    – 10x Alternative Heads
    – 2x Furnace Plate
    – 2x Pointing Hand Arm
    – 2x Cigar Hand Arm
     
    These parts are compatible with the Goliath Gang kit and the Goliath Stimmers and Forge-born kit.
    300-75
    £16.20
    £18.00 save 10%
  • Necromunda: Halls Of The Ancients Gang Tactics Cards

    The Squat clans of Necromunda travel the wastes in massive land trains to search for deposits of rare resources. When they locate such a dig site, these abhuman delvers settle in to extract all the wealth they can plunder. Gangs of Prospectors patrol tightly guarded excavations or scout for fresh finds in the ash wastes, armed with finely engineered weapons and powerful mining tools rigged to serve as improvised armaments.
     
    This pack contains 26 cards to keep your games of Necromunda running smoothly and bring the stoic determination and unwavering toughness of the Ironhead Squat Prospector Gangs to bear on your rivals.
     
    Included are 18 Ironhead Squat Prospector Gang Tactics cards, unique to the gang, and eight blank Vehicle cards for tracking your gang’s rides.
     
    This box contains 26x cards (110mm x 75mm):
    – 18x Ironhead Squat Gang Tactics cards
    – 8x blank Vehicle cards
     
    You will need a copy of Necromunda: Halls of the Ancients and the Necromunda: Core Rulebook, both available separately, to use this card pack in your games of Necromunda.
    301-42
    £13.00
     
  • Necromunda: Hive Secundus

    Welcome to the Underhells!
     
    Hive Secundus was once Necromunda’s shining jewel.
     
    Until over a century ago, something insidious was discovered lurking at its heart, and it was razed to the ground – the ruins declared quarantine extremis. Now, Tek-hunters, nomads and more risk their lives in search of the untold riches said to be buried in the nightmarish web of tunnels beneath Hive Secundus that are known as the Underhells. But something terrible stands between the wealth of Hive Secundus and those who would dare plunder it.
     
    Hive Secundus is an expansion for Necromunda where players take on the role of a Secundan Incursion Gang – a band of House Van Saar Tek-hunters and their accompanying Spyre Hunters – to delve into the treacherous depths of the ruined hive and face off against the horrors that lie in wait as they search for hidden treasures!
     
    Complete with miniatures, rules, game boards, and everything you need to play, this boxed set offers a thematic, self-contained adventure for players and arbitrators alike.
     
    This box provides you with two gangs, terrain pieces, a gaming mat to fight over, and the rules and accessories you'll need to start playing immediately.
     
    Contains:
    29x Plastic miniatures, each supplied with the appropriate bases:
    – 18x Forces of the Malstrain miniatures, comprised of 6x Malstrain Genestealers, 8x Brood Scum, and 4x Malstrain Tyramites
    – 11x Secundan Incursion Gang miniatures, comprised of 2x Orrus Spyre Hunters, 8x Van Saar Tek-hunters, and 1x Caryatid Prime
     
    Also includes:
    – 1x Set of Necromunda Bulkhead Terrain
    – 1x 176-page softback Necromunda: Hive Secundus Rulebook
    – 74x tokens
    – 2x double-sided Hive Secundus game mats
    – 1x 32mm ruler
    – 1x set of blast markers and flame templates
    – 2x reference sheets
    – 16x Necromunda dice
    – 88x cards
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    The miniatures and some other elements of this product will be available separately at a later date.
    301-34
    £94.50
    £105.00 save 10%
  • Necromunda: Hive Secundus Tactics Cards

    Hive Secundus was once Necromunda’s shining jewel. Until over a century ago, something insidious was discovered lurking at its heart, and it was razed to the ground – the ruins declared quarantine extremis. Now, Tek-hunters, nomads, and others risk their lives in search of the untold riches said to be buried in the nightmarish web of tunnels beneath Hive Secundus.

     
    This pack contains 26 cards featuring gang tactics designed for use in the Hive Secundus setting that can be used by any gang in games of Necromunda.
     
    Included are 18 Hive Secundus Gang Tactics cards detailing ploys unique to the Underhells, four blank Fighter cards for tracking your gang members, and four Vehicle cards for tracking your gang rigs.
     
    This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:
    – 18x Hive Secundus Gang Tactics cards, which can be used by any gang in Necromunda
    – 4x blank Fighter cards, perfect for the Champions and Leaders in your gang deck
    – 4x blank Vehicle cards
     
    You will need a copy of Necromunda: Book of Desolation and the Necromunda Core Rulebook, both available separately, to use these cards in your games of Necromunda.
    301-45
    £13.00
     
  • Necromunda: House Of Shadow

    Unlike other Houses, that are built upon vital industries or are bound together by faith, he Delaque have no defined home and no defined industrial role within Necromundan society. If one were to ask what purpose the Delaque, one would doubtless receive myriad answers. Some believe them to be information brokers, who deal in secrets and buy and sell this vital commodity to the highest bidder. Others claim they are afforded their place because of some clandestine deal with the Helmawr line, and that they are spies for the Imperial House. Still others claim the Delaque are assassins and saboteurs without peer.
     
    Get the ultimate guide to House Delaque. This 128-page hardback book features the definitive history of the House and rules for fielding the six different types of fighters available to House Delaque – Master of Shadow, Phantom, Nacht-Ghul, Psy-Gheist, Ghost, and Shadow. It's ideal for fans of House Delaque or anyone who wants to delve deeper into the dark side of the underhive.
     
    Inside this book you will find:
     
    – House Delaque History and Background: An expansive and extensive background on the origins of House Delaque and how it went on to become the most secretive clan on Necromunda.
     
    – House Delaque Gang List: All the rules you need in order to field a Delaque Gang in games of Necromunda.
     
    – Hangers-on and Brutes: Rules for hiring Hangers-on and Brutes for your Gang, including Delaque-specific ones and for using them in games of Necromunda.
     
    – Hired Guns: Rules for using Bounty Hunters, House Agents, and Hive Scum.
     
    – Strong Alliances: Rules for forming alliances with three organisations that House Delaque has connections with, including the Iron Guild, Psi-Syndica, and House Ty – the Noble House that backs the House of Shadow.
     
    – Additional Rules: This section includes new and additional rules usable by House Delaque gangs in games of Necromunda, providing Delaque players a variety of options, including Skills, Abilities, and gang-specific terrain.
     
    – Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to House Delaque and their Allies.
     
    – House Delaque Gang Tactics: A D66 table of Gang Tactics for use in Scenarios.
     
    – Dramatis Personae: Rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda.
     
    This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
    300-58
    £27.00
    £31.50 save 14%
  • Necromunda: Orlock Underhive Crew

    Orlock gangs do not rely on flashy weapons, cowardly stealth, or acrobatic prowess. They know the most reliable thing in this world is cold, hard iron. Industrial tools are common among their number, who will just as readily use mining lasers and rock saws alongside their shotguns and autopistols – if it gets the job done, it’s as good as anything else.
     
    The House of Iron
     
    This loaded boxed set is an ideal way to start a new Orlock gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of the crew is made up of Orlock gang fighters, practical warriors equipped with a variety of reliable, but deadly weapons. They can be assembled in many different ways, with interchangeable heads and weapon arms. The gang includes experienced Arms Masters, and is supported by high-flying Orlock Wreckers and swift Cyber-Mastiffs. These specialists offer your gang new tactical options and weapons to use. Build your empire in the Underhive and rule it with an iron fist.
     
    This boxed set builds 18 multipart plastic miniatures:
    – 10 Orlock Gang fighters
    – 4 Orlock Wreckers
    – 2 Orlock Arms Masters
    – 2 Cyber-Mastiffs
     
    The miniatures in this kit are easy to customise. One of the OrlockGang fighters can be assembled as an optional Road Captain. The rest of the miniatures in the kit include a variety of heads and weapon options, along with additional options from the Orlock Weapons & Upgrades frames.
     
    The Orlock Weapons & Upgrades set includes:
    – 2 meltaguns
    – 2 plasma guns
    – 2 boltguns
    – 2 flamers
    – 2 grenade launchers
    – 2 shotguns
    – 2 two-handed hammers
    – 2 heavy bolters
    – 2 heavy flamers
    – 2 hand flamers
    – 2 mauls
    – 2 chainswords
    – 2 bolt pistol left hands
    – 2 bolt pistol right hands
    – 2 left hands holding a plasma pistol
    – 2 right hands holding a plasma pistol
    – 10 alternative heads (2 copies each of 5 head variants)
     
    Contents:
    – 308 plastic components
    – 14 Necromunda 25mm Round Bases
    – 4 Necromunda 32mm Round Bases
    – 3 Citadel 45mm Groove Stems
    – 1 construction guide
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
     
    Rules for these miniatures can be found in Necromunda Skirmish: Gangs of the Underhive, available separately. You will need a copy of Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
    301-67
    £51.30
    £57.00 save 10%
  • Necromunda: Orlock Weapons Upgrades

    Upgrade your Orlock fighters with a selection of death-dealing weaponry allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further.
     
    This 70-piece plastic kit includes:
     
    – 2x Meltagun
    – 2x Plasma gun
    – 2x Boltgun
    – 2x Flamer
    – 2x Grenade launcher
    – 2x Shotgun
    – 2x Two-handed hammer
    – 2x Heavy bolter / heavy flamer
    – 2x Hand flamer
    – 2x Maul
    – 2x Chainsword
    – 2x Bolt pistol left hand
    – 2x Bolt pistol right hand
    – 2x Plasma pistol left hand
    – 2x Plasma pistol right hand
    – 10x Alternative heads (two copies each of five head variants)
     
    These parts are compatible with the Orlock Gang kit and the Orlock Arms Masters and Wreckers kit.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    300-73
    £16.20
    £18.00 save 10%
  • Necromunda: Orrus Spyre Hunters

    Spyrers are terrifying predators, wealthy scions of House Helmawr gifted with an advanced hunting rig and an array of deadly equipment. These consummate hunters care only for the kill, driven to accrue a gruesome body count in order to prove their mettle – and alleviate the crushing boredom of noble life. Orrus Spyre Hunters favour brute strength and armour over finesse, with warsuits designed to to bulldoze through lesser enemies in search of worthy prey. Spyrers are often accompanied by Caryatids, mildly psychic winged cherubs that tend to attach themselves to powerful figures.

     
    This multipart plastic kit builds two Orrus Spyre Hunters, accompanied by a Caryatid Prime. These cybernetic juggernauts are a formidable core for Spyre Hunting Party gangs, or can join other House gangs as part of a Secundan Incursion. Each Orrus Spyrer can be customised with different heads, and is armed with clawed power fists or power talon pincers, which incorporate a selection of ranged weaponry – bolt launchers, volkite dischargers, or a disintegration matrix. The Caryatid Prime flies atop its own base, a small, blue, winged humanoid creature prized by hivers as a good luck charm.
     
    Contains:
    – 2x Orrus Spyre Hunters, with two distinct body designs and four heads that can be used on either body
    – Orrus weapons! You'll find two sets of power fists and power talons that can be used with either Orrus, plus two sets of bolt launchers, one set of volkite chargers, and one set of disintegration matrices that can be integrated into either the fists or the talons
    – 1x Caryatid Prime
     
    This set comprises 72 plastic components and is supplied with 2x Necromunda 40mm Bases and 1x Necromunda 25mm Base. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Orrus Spyre Hunters can be found in Necromunda: Book of Desolation, which is available separately.
    301-32
    £28.35
    £31.50 save 10%
  • Necromunda: Ozostium Aranthus

    Necromunda: Ozostium Aranthus

    301-61
    £22.50
    £25.00 save 10%
  • Necromunda: Palanite Justicars

    Necromunda: Palanite Justicars

    301-63
    £24.30
    £27.00 save 10%
  • Necromunda: Palanite Subjugator Patrol

    More akin to an army than a police force, the Enforcers trade in violence and control, purging settlements and habzones if even the faintest hint of sedition against Lord Helmwar’s rule is uncovered. When bigger disturbances need to be dealt with, the Subjugators are unleashed, delivering justice with extreme prejudice.
     
    This set of six Subjugactors have been designed to provide you with a huge amount of variety and options when it comes to assembling them, ensuring that no two patrols ever need look the same. This kit is great for starting a new patrol or providing reinforcements for an existing one. The set includes options for building a Subjugator Captain, as well as an arsenal of weapons such as stub guns, shock batons, subjugation pattern grenade launchers, SLHG pattern assault rams (with built-in grenade launcher) and their instantly identifiable vigilance pattern assault shields.
     
    Also included are six 32mm Necromunda round bases and an Enforcer Patrol Transfer Sheet so that you can finish off your models.
    300-46
    £29.25
    £32.50 save 10%
  • Necromunda: Skirmish Core Set

    Welcome to Necromunda, where gangs of hardened fighters battle it out in the depths for survival. Upon this polluted planet, humanity has been reduced to living in towering hives whose spires scrape the atmosphere. Scarce resources are controlled by Clan Houses and the underhive serves as a battlefield as they fight through tunnels, collapsing domes, and the ruins of industry. Wherever they meet, the promise of glory and territory inspires them to violence.
     
    Battle for Survival in the Nightmare Undercity
     
    This loaded box contains everything you need to launch your gang's rise to fame in games of Warhammer Necromunda Skirmish, including two balanced gangs, game boards and terrain, cards, markers, gaming accessories, and rules. Will you recruit the vicious and agile Eschers, or the brutal and powerful Goliaths? No matter which one you choose, action-packed gang warfare will keep you engaged, with every roll of the dice moving you towards glorious victory or shameful defeat. This set is ideal for everyone from green prospects to seasoned veterans looking to get the updated rules and bolster their collections.
     
    This boxed set contains:
    – 8 Escher Blades of the Matriarch miniatures
    – 8 Goliath Forge Smelters miniatures
    – 5 pieces of modular Zone Mortalis: Factoria Pipes terrain
     
    – 1 hardcover 168-page Necromunda Skirmish: Core Rulebook
    – 1 softcover 32-page Starter Guide and Construction Booklet
     
    – 1 double-sided play mat which unfolds to 914mm by 610mm
    – 1 folding range ruler
    – 3 orange plastic templates
    – 8 Yellow Warhammer Necromunda dice with black markings, including 2 injury dice, 3 D6, 1 scatter dice, and 2 ammo dice
    – 8 Black Warhammer Necromunda dice with yellow markings, including 2 injury dice, 3 D6, 1 scatter dice, and 2 ammo dice
     
    – 54 plastic double-sided condition and status markers
    – 88 Gang Tactics and Campaign cards
    – 2 Rules reference sheets
     
    This kit is supplied with:
    – 398 plastic components
    – 8 Necromunda 25mm Round Bases
    – 8 Necromunda 32mm Round Bases
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
    301-73
    £88.20
    £98.00 save 10%
  • Necromunda: Spire Of Primus

    Necromunda: Spire Of Primus

    301-66
    £29.25
    £32.50 save 10%
  • Necromunda: Spyre Hunting Party Gang Cards

    Spyre Hunting Packs are made up of young nobles from House Helmawr, eager to prove their worth in high society. They care only for the kill, and are armed with an array of deadly equipment granted to them by virtue of their noble blood.

     
    This pack contains 26 cards to keep your games of Necromunda running smoothly and unleash the deadly firepower of the Spyre Hunting Packs on your rivals.
     
    Included are 18 Spyre Hunting Pack Gang Tactics cards detailing ploys unique to these elite bringers of death and eight blank Fighter cards for tracking your gang members.
     
    This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:
    – 18x Spyre Hunting Pack Gang Tactics cards, which detail tactics available to your gang
    – 8x blank Fighter cards, perfect for the Champions and Leaders in your gang deck, each watermarked with the House Helmawr crest
     
    You will need a copy of Necromunda: Book of Desolation and the Necromunda Core Rulebook, both available separately, to use these cards in your games of Necromunda.
    301-30
    £13.00
     
  • Necromunda: The Book of Desolation

    Hive Secundus, once the shining pinnacle of Necromunda, is now a haunted, alien-infested hell.
     
    A bastion of education and enlightenment, Hive Secundus was where Necromunda’s greatest minds were encouraged to prosper... until the Inquisition discovered the insidious truth lurking at the heart of Necromunda’s second city. The cancer was so deep-seated that Hive Secundus was razed to the ground, and the ruins declared quarantine extremis for more than a century. But, even the most diabolical weaponry in the Imperial arsenal couldn’t destroy the horrors below the Jewel of Necromunda... or the lost treasures that draw gangs into its grasp.
     
    It is time to leave Hive Primus as Necromunda: Book of Desolation introduces gangs to the perilous landscape of the abandoned hive. They will clash in search of priceless, ancient archeotech, all the while hunted by xenos horrors and the corrupted servants of the Malstrain.
     
    Inside this 144-page supplement, you will find:
    – Beyond the Dust Wall: Details about the terrifying Malstrain threat that lives in the Secundan abyss and Lady Haera's journey into the depths of the Underhells.
    – New Gangs: Rules for fielding Spyre Hunting Parties and Malstrain gangs, as well as modifying gangs to be Secundan Incursion gangs or Malstrain Corrupted gangs.
    – Desolation Campaign: A complete campaign for all Necromunda gangs in the Secundan Exclusion Zone.
    – Scenarios: Six new scenarios for the Desolation Campaign, including rules for using Roaming Horrors.
    – Ferryman Teams: Rules for including these guides to the Secundan Exclusion Zone in your Necromunda campaigns.
    – Vehicle Rules: A new Custom Rig profile and new vehicle Upgrades and Wargear.
    – Gang Tactics: Two new sets of gang tactics for players fighting in the Underhells of Hive Secundus and Spyrer Hunting Party gangs.
     
    This is an expansion to Necromunda – you'll need a copy of the Necromunda Core Rulebook, available separately, to use the contents of this book.
    301-29
    £28.35
    £31.50 save 10%
  • Necromunda: The Book of Peril

    Necromunda: The Book of Peril explores the perilous wastes between the more established zones of the underhive. While gangs might fight for the fate of settlements, or become masters of prosperous holesteads and scrapyards, sometimes their constant turf wars take them into the desolate Badzones.
     
    Venture into the Badzones, forge alliances with mighty guilds and add new Bounty Hunters to your gang – or even field a Venators gang made up entirely of Hired Guns – with this supplement to Necromunda.
     
    Inside this 96-page hardback book, you'll discover the secrets of the guilds who hold the web of commerce in Necromunda's underhive together, as well as how to add them to your campaigns as fast allies – or bitter enemies – for your gangs. You'll learn about Venator gangs, coalitions of hired guns who band together for profit, protection or the joy of the hunt, and how to use them to cause havoc in your games. You'll be introduced to ten new Hired Guns, including rogue psykers, dashing heroes and many more.
     
    The Badzones will open up to you as well, giving you new settings for your games, complete with new events to survive, hazards to avoid and scenarios to play across an expanded range of scenery. And when the battle is done, check out the Badzones Trading Post and all the new and exotic equipment available to give your gangs the edge over their opponents.
     
    CONTENTS
    – The Great Web of Necromunda: Read up on the background of the guilds.
    – Venator gangs: Assemble a motley array of hired guns for your games.
    – Alliances: Team up with a guild for greater rewards… but at equally great risk.
    – Badzones Trading Post: Discover new weapons and wargear.
    – Badzones Battlefields: Play across new areas of the underhive – Ancient Manufactorum, Stygian Depths, Sump Sea, Dome Jungle, Warp-tainted, and Unstable Dome – complete with new events to encounter.
    – Badzones Terrain: Add Sector Mechanicus, Sector Imperialis and Death World scenery to your games.
    – Badzones Scenarios: Experience five new ways to play in the Badzones.
    – Hired Guns: Add Kal Jericho, Scabs, Freikstorn Strix, Arbelesta Raen Catallus, Aramista Dae Catallus, Mortanna Shroud, Apollus Kage, Thaetos 23-2, Rex Spires and Vorgen ‘Gunner’ Mortz to your gangs.
     
    This is an expansion to Necromunda. The Necromunda Rulebook and Gangs of the Underhive are required to use the contents of this book.

    60040599021
    £24.00
     
  • Necromunda: Tribes Of The Wastelands

    The blasted ash wastes of Necromunda are a polluted desert – the remnants of whatever flora and fauna had existed before the planet was desolated by industry. Tribes of nomads have made this inhospitable environment their home, launching daring raids against interlopers, and learning to live with the massive insects and mutated creatures that thrive in the blasted wasteland.
     
    This supplement expands the rules, tactics, and abilities available to the Ash Waste Nomads in games of Necromunda. It's packed full of fascinating lore, inspiring artwork, and insight into these enigmatic warriors, making it vital for anyone looking to defeat the trespassers coming to the lands that rightfully belong to you.
     
    This supplement contains:
     
    – Ash Waste Nomads: An extensive background on the history of the Ash Waste Nomads.
     
    – Ash Waste Nomads List: The rules you need to field an Ash Waste Nomads gang in games of Necromunda.
     
    – Hangers-on: Includes rules for using Nomad Arthromite Herders.
     
    – Brutes: Includes rules for using Arthromite Duneskuttlers.
     
    – Exotic Beasts: Includes rules for using Arthromite Spinewyrms, Unbound Helamites, and Ashwing Helamites.
     
    – Hired Guns: Includes rules for using Nomad Outcasts and Nomad Harriers, and for petitioning Ash Waste Nomads House Agents.
     
    – Additional Rules: Contains a variety of new options and skills, along with two gang-specific scenarios.
     
    – Nomad Trading Post: An exclusive Trading Post only usable by the Ash Waste Nomads, with a plethora of unique weapons and equipment.
     
    – Weapon Reference Chart: A comprehensive weapons reference chart for the weapons and wargear available to the Ash Waste Nomads.
     
    – Tribes of the Wasteland Gang Tactics: A D66 table of 18x Tribes of the Wastelands Gang Tactics.
     
    – Dramatis Personae: Rules for adding the legendary House Agent Asun'ghar, the Lady of Ash to your roster.
     
    You'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book.
    301-46
    £28.35
    £31.50 save 10%
  • Necromunda: Tribes Of The Wastelands Cards

    The wastelands of Necromunda are nigh on inhospitable polluted deserts. The Ash Waste Nomads call them home, scraping together a life using all their skill, ingenuity, and the occasional lucky score to live free from the crushing weight of the hives.
     
    This set of 26 cards is for use with your Ash Waste Nomads gang in games of Necromunda. There are 18 Tribes of the Wasteland Gang Tactics cards, unique to the Ash Waste Nomads, and representing the individual tricks and ploys they use to gain the upper hand in battle. There are also 8 blank cards for you to fill in with your Fighter
    301-47
    £11.70
    £13.00 save 10%
  • Necromunda: Tribes Of The Wastelands Dice

    The Ash Waste Nomads of Necromunda may appear ragtag and motley, but they are in fact some of the hardiest warriors on the planet. In war, they fight with skill, combined with the desperation of fighters who rely on scavenged equipment to survive.
     
    This is a set of eight round-cornered six-sided dice for use in games of Necromunda, themed around Ash Waste Nomads gangs. They are cast in an ashy grey swirl effect acrylic plastic, with yellow markings and designs, and measure 16mm along each edge. On the standard D6, the 1-5 facings are traditionally pipped and each '6' face is decorated with the icon of the Ash Waste Nomads.
     
    Contents:
    – 3x D6 dice with an Ash Waste Nomads icon on the '6' face
    – 3x Necromunda Injury dice – showing Flesh Wound, Serious Injury, and Out of Action results
    – 1x Necromunda Firepower dice – showing an ammo check marker, and also used for Rapid Fire
    – 1x Necromunda Scatter dice
    301-50
    £12.15
    £13.50 save 10%
  • Necromunda: Van Saar Tek-Hunters

    Tek-hunters are the specialist explorers of House Van Saar, each selected for their unique skills and mastery of specialised equipment. The overlords of their house task them with dangerous but lucrative missions, such as locating and retrieving data crystals from the Underhells of Hive Secundus.

     
    The multipart plastic kit allows you to add veteran Tek-hunters to your House Van Saar gangs, building a roster of eight specialist delvers. Each Tek-hunter wears an armoured bodyglove and shoulder-mounted photo-lumen, to help them explore and survive the Secundan Underhells, and has access to a variety of specialist weaponry and equipment, such as the Bioteknist's servo-medicae or the Gunntek's long las.
     
    Contains:
    – 2x Augurteks with lasguns, or Gunnteks with long las rifles and refraction cloaks
    – 2x Bioteknists with lasguns, or Augurteks with las carbines, augurspexes, and vox arrays
    – 2x Bioteknists with servo-medicae and laspistols, or Gunnteks with lasguns
    – 2x Teknomats, each equipped with a rad gun or combi-weapon (flamer/man-catcher)
     
    This set comprises 178 plastic components and is supplied with 8x Necromunda 25mm Bases. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Van Saar Tek-hunters can be found in Necromunda: Book of Desolation, which is available separately.
    301-33
    £28.35
    £31.50 save 10%
  • Necromunda: Van Saar Underhive Crew

    Van Saar gangs can take down even the biggest brutes with accurate gunfire. Not only are their suited operatives equipped with the finest weapons in the underhive, they are also trained from birth to understand the technology behind them and use it to their advantage. Their distinctive suits have a vital purpose, keeping their irradiated bodies alive – the high cost to House members of their advanced technology.
     
    The House of Artifice
     
    This loaded boxed set is an ideal way to start a new Van Saar gang for your games of Warhammer Necromunda – and save money compared to buying the kits individually. The core of the crew is made up of Van Saar gang fighters clad in sophisticated suits and armed with advanced weaponry. They can be assembled in many different ways, with interchangeable heads and weapon arms. The gang includes expert Van Saar Archeoteks, and is supported by daring Van Saar Neoteks on Grav-Cutters. These specialists offer your gang new tactical options and weapons to use. Use your superior technology to establish your gang as the ultimate authority in the underhive.
     
    This boxed set builds 16 multipart plastic miniatures:
    – 10 Van Saar Gang fighters
    – 2 Van Saar Archeoteks
    – 4 Van Saar Grav-Cutters
     
    The miniatures in this kit are easy to customise. One of the Van Saar Gang fighters can be assembled as an optional Van Saar Prime. The rest of the miniatures in the kit include a variety of heads and weapon options, along with additional options from the Van Saar Weapons & Upgrades frames.
     
    The Van Saar Weapon & Upgrades set includes:
    – 2 plasma cannons
    – 2 multi-meltas
    – 2 shock mauls
    – 2 servo claws
    – 4 meltaguns
    – 4 grav guns
    – 2 power knives
    – 4 rad guns
    – 4 flamers
    – 2 laspistols
    – 2 hand flamers
    – 10 alternative heads (2 copies each of 5 head variants)
    – 4 additional gun arms
     
    Contents:
    – 413 plastic components
    – 12 Necromunda 25mm Round Bases
    – 4 Necromunda 32mm Round Bases
    – 6 Citadel 45mm Groove Stems
    – 1 construction guide
     
    These miniatures require assembly and are supplied unpainted. We recommend:
    – Citadel Tools: Super Fine Detail Cutters
    – Warhammer Colour Plastic Glue
    – Warhammer Colour paints
     
    Rules for these miniatures can be found in Necromunda Skirmish: Gangs of the Underhive, available separately. You will need a copy of Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
    301-68
    £51.30
    £57.00 save 10%
  • Necromunda: Zone Mortalis Gang Tactics Cards

    Expand your games of Necromunda with a range of new Tactics cards that are based around the terrain of the underhive.
     
     
     
    With 12 gang-specific cards and 12 that can be used by any gang, you'll be able to take advantage of your surroundings and emerge victorious.
     
     
     
    This box contains 26 100mm x 75mm cards for use in games of Necromunda:
     
    – 12x Gang-specific Tactics cards (1 each for the following gangs: Cawdor, Goliath, Escher, Van Saar, Delaque, Orlock, Enforcer, Corpse Grinder, Genestealer Cults, Helot Chaos Cult, Venator, and Slave Ogryn).
     
    – 12x Gang Tactics cards, available for use by any gang
     
    – 1x Instructions Card for using this set of cards
     
    – 1x Double-sided rules card, offering a new optional rule for using Zone Mortalis stairs and further instructions for using this set of cards
     
     
     
    You will need a copy of the Necromunda: Core Rulebook, available separately, to use the contents of this set.
    300-65
    £13.00