| The Sylvaneth pay homage to Alarielle, the Everqueen, and fight to protect the green places of the Mortal Realms. These bitter and vengeful spirits will stop at nothing to drive out any who would defile or occupy lands claimed by the Everqueen. This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Sylvaneth. They are cast in matte turquoise acrylic plastic with brown ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the graceful icon of the Sylvaneth. These themed dice are only available while stocks last. |
| The ancient spirits of the Sylvaneth rise to defend the natural places of the Mortal Realms from interlopers who would see them defiled. In extreme cases, mighty Treelords appear in great numbers, pounding across the battlefield to slash and tear at their foes. At their feet, mighty Kurnoth Hunters rush forward with blade and bow to pick off weakened enemies and prevent their larger kin from being swarmed. This packed box is ideal for growing a new Sylvaneth collection – or expanding an existing army – to cleanse the Mortal Realms in games of Warhammer Age of Sigmar, and save money compared to buying the kits separately. This mighty force is led by a Spirit of Durthu, an ancient and angry creature capable of cutting down swathes of foes. At their side march a Treelord and a Treelord Ancient, towering spirits ready to take on the toughest opponents your enemy can throw at them. You'll also find Kurnoth Hunters, wrathful spirits that can be equipped for melee or ranged combat. This box is ideal for representing the Lords of the Clan Army of Renown, the rules for which are found in Order Battletome: Sylvaneth, available separately. This boxed set builds 9 multipart plastic Sylvaneth miniatures: – 1 Spirit of Durthu (which can alternatively be built as a Treelord or Treelord Ancient) – 1 Treelord (which can alternatively be built as a Spirit of Durthu or Treelord Ancient) – 1 Treelord Ancient (which can alternatively be built as a Spirit of Durthu or Treelord) – 6 Kurnoth Hunters The miniatures in this box are easy to customise. The Spirit of Durthu, Treelord, and Treelord Ancient all share the same frames, allowing you to build all three the same or in any combination. They are each as destructive as the others, and they all have optional spites to decorate their bases. Each Kurnoth Hunter can be armed with a greatsword, greatbow, or greatscythe. There are parts to build up to 2 optional champions, as well as optional spites to decorate their bases. This kit comprises 492 plastic components, 3 Citadel 105mm by 70mm Oval Bases, and 6 Citadel 50mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. |
| Former denizens of the predatory forest known as the Gnarlwood, these cursed Sylvaneth were driven out by a cataclysmic disaster. Now they wander the realms in search of a cure for their supernatural malady, joining forces with any who will have them to annihilate the enemies of the Everqueen. This multipart plastic kit builds The Twisted Branch – a Regiment of Renown for your Cities of Sigmar, Daughters of Khaine, Idoneth Deepkin, Seraphon, Stormcast Eternals, and Lumineth Realm-lords armies in games of Warhammer Age of Sigmar. The individual units can also be used in your Sylvaneth army, and you'll save money compared to buying them individually. You'll find a Branchwych leading The Twistweald, making for a powerful melee force with some tricks up their leaves. This boxed set builds 9 multipart plastic Sylvaneth miniatures: – 1 Branchwych – 8 The Twistweald miniatures The miniatures in this kit offer a degree of customisation. One Twistroot Warden can be assembled as a Twistroot Revenant, one can be equipped with a guardian bow, guardian halberd, or spitespear, and another can wield a guardian halberd or spitespear. This kit comprises 69 plastic components, 2 Citadel 40mm Round Bases, 3 Citadel 28.5mm Round Bases, and 5 Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. |
| Some days you just have to lay down paint on a big chunky boy like the Reaver Battle Titan, and even a dependable L Base brush isn't going to cut it for long. Instead, take a firm hold of the XL Base brush and begin to wonder how it took you so long to paint big models in the first place. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to lay paint on the widest surfaces quickly and evenly. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. |
| As many commanders of the Astra Militarum may know, getting an entire column of vehicles ready for the battlefield can be a daunting task, but it needn't be with the L Dry brush. Blessed with a large, flat profile and stiffer bristles than regular Citadel brushes, it's the premier tool for quickly drybrushing large areas on imposing models like the Imperial Knight Warden or Kraken-eater Mega-Gargant. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to quickly add raised detail across large surfaces. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. |
| The technique known as drybrushing is a fantastic way to add detail to raised areas of your miniature, and the best results come from using a brush with straight, stiff bristles. That's why we've designed our M Dry brushes to have a flat profile and just the right surface area to suit models of all shapes and sizes As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to add quick highlights to models of all sizes. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. |
| Quickly adding definition to small nooks and crannies can be a real pain in the rear armour. Luckily, the S Dry brush is designed specifically to reach into tight spaces and pick out all the wires, ridges, and other assorted details so you might need, letting you quickly get your smallest miniatures up to a Parade Ready standard. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to easily add raised detail to the smallest parts of your models. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. |
| The synthetic M Layer brush is, quite possibly, the single most useful brush you will ever own. While we've designed it to give you perfect layer coats every time, it's also serviceable for basing, washing, or anything else you could think of as far as painting your models is concerned. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to paint any level of detail you might encounter. It's an excellent companion to regular Citadel brushes, and designed to work perfectly with the Citadel Colour paint range. |
| When painting large models with Citadel Shade paints, it's important to get an even, smooth coat for best results. That's why our L Shade brush has the broadest tip of any Citadel brush, perfect for picking up loads of paint and getting it all over the biggest Greater Daemons and Imperial tanks you can get your hands on. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to quickly add deep shades and details across a wide area. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. |
| T'au Air Caste Tiger Shark Fighter-Bombers |
| The Ethereals are serene and wise – spiritual leaders of the T’au who embody the wisdom and unity of the Greater Good. In times of war, they take to the field in person, fighting with ritual weapons, skimming above the battle aboard hover drones and invoking the fundamental might of the T’au Empire's warlike castes. Inspire your T'au Empire forces with an Ethereal. Reluctant warriors armed with honour staves, Ethereals prefer to use Innovations to boost the effectiveness of their T'au underlings. Equipped with a hover drone, the Ethereal can quickly provide support and inspiration where it is most needed. This 10-piece plastic kit makes one Ethereal and is supplied with a 40mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
| Kroot Farstalkers are opportunistic mercenaries often operating for years far from the Kroot home world. They are experienced raiders, scouts, and infiltrators, setting masterful ambushes from which to unleash the deadly weapons they have amassed over long careers as ruthless bounty hunters. Veteran Mercenaries and Hunters This multipart plastic kit builds a squad of 10 Kroot Farstalkers and 2 Kroot Hounds, melee-focused infantry for your T'au Empire armies in games of Warhammer 40,000. This aggressive unit is geared for both close-range killing and mid-range firefights, making them versatile and opening up new options for a savvy T'au general. Let the Hunt Begin This highly customisable kit includes loads of weapon options to customise your miniatures, 13 interchangeable Kroot head options, 2 interchangeable Kroot Hound heads, and a variety of optional accessories like hunks of meat, pistols, blades, ammunition, and grenades. The individual Farstalkers can be armed as follows. – 1 Kroot Kill-broker armed with a Farstalker firearm, Kroot pistol, or hooked blade in one hand, and a T'au rifle or blade in the other – 1 Kroot Farstalker armed with one of two different Farstalker firearms – 1 Kroot Farstalker armed with a Farstalker firearm and tossing a grenade, or with paired close combat weapons – 1 Kroot Farstalker armed with a Farstalker firearm, with an optional Pech'ra – 1 Kroot Farstalker armed with a Farstalker firearm, or with paired pistols – 1 Kroot Farstalker armed with a Farstalker firearm, Dvorgite skinner, or Londaxi tribalest – 4 Kroot Farstalkers armed with Farstalker firearms in one of two different poses – 2 Kroot Hounds Contents: – 142 plastic components – 11 Citadel 28.5mm Round Bases – 1 Citadel 32mm Round Base – 1 construction guide These miniatures require assembly and are supplied unpainted |
| Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anything, it's the strategic nous and ability to adapt to unpredictable situations that stands this pilot out from the others. Many, many years of tireless dedication are required to reach this prestigious rank; every T'au Commander has achieved their status the hard way. Their XV-85 Enforcer Armour Crisis Battlesuits are armed with immensely destructive weapon arrays - flamers, ion blasters and frag projectors are amongst the optional loadouts, with electronic countermeasure suites and huge data-processing capabilities enhancing their battle prowess. The XV86 Coldstar Battlesuit variant is covered in fins which streamline it, allowing super-fast movement across the theatre of battle, annihilating enemies with sharp shocks from its burst cannon. The on-board holophoton countermeasures and telemetry suites feed the Coldstar and its Commander pilot a massive variety of information that would overwhelm the untrained mind - instead, in this case, it allows the Coldstar Battlesuit to soar over its foes with a grace that enemy targeting systems simply cannot hope to catch. This multi-part plastic kit gives you everything you need in order to build one T'au Commander, in either an XV-85 Enforcer Armour Crisis Battlesuit or an XV86 Coldstar Battlesuit. There's an immense number of options available in the box - different heads, engines, leg and arm assemblies - and a ton of weapons! An airburst frag projector, a plasma rifle, a flamer, a fusion blaster, a cyclic ion blaster, a burst cannon (plus upgrade kit) and a missile pod. Included is a drone, which can be assembled as a gun, shield or marker drone. Seventy-seven components are included, and one Citadel 60mm Round base. |
| Darting through even the most hostile environments with ease, T'au Drones are guided by a networked AI of impressive capabilities. Data flows back and forth constantly between them, advising and distributing information on threats, optimal paths and targets instantaneously, creating a blanket of tactical firepower across entire battlefields. Were these drones merely information-gatherers they would be dangerous enough, but their abilities to create shields, mark targets and destroy enemies make them immensely useful offensive weapons as well as the definition of machine-cunning. This multi-part plastic kit gives you everything you need to build two T'au Drones, highly-advanced and highly-mobile automata of the T'au Empire. You have the option of assembling any two of the following - one shield drone, one marker drone and one gun drone. Eleven components are included, with two Citadel small Flying bases. |
| A virtually impenetrable barrier of glowing energy from behind which the Fire Warriors of the T'au Empire can pour scathing fire upon their foes, the Tidewall Shieldline thrums across the battlefield on repulsor jets, giving the enemy less room to hide with every inch of ground gained. From fighting retreats that take their cover with them, to wrong-footing or funnelling enemy forces into prepared killzones, this Shieldline has impressive strategic purpose whether defensive or offensive. This multi-part plastic kit contains all the parts necessary to assemble one Tidewall Shieldline, an awesome piece of mobile scenery, completely modular and compatible with the other pieces of the Tidewall Rampart! Includes an extra linking plate, allowing you to join multiple Tidewall kits and full rules for use in games. |
| This Warhammer 40,000 box contains enough parts to make a 5 man Militarum Tempestus Scions squad armed with lasguns. There are 17 heads (8 with respirators and 9 with berets) and ammo pouches, knives, grenades and canteens. You can build a squad of Tempestus Scions and have the option to upgrade 1 model to be a Tempestor. The Tempestor has a number of weapons options. The right hand can be equipped with a powerfist, chainsword or power sword, and you can choose to upgrade the left handed laspistol to a bolt pistol or a plasma pistol. You have the option to replace the hot-shot lasguns with a choice of five additional special weapons: a plasma gun, meltagun, grenade launcher, flamer or hot-shot volley gun. This kit also includes a vox-caster backpack which allows one of your Tempestus Scions to fulfil the role of Vox-cast operator. This Warhammer 40,000 kit can also be assembled as a Tempestus Scions Command Squad. It is supplied unpainted and requires assembly - we recommend using Games Workshop Thin Plastic Glue and Games Workshop Paints. |
| The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and rabid fauna. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, use Thatos Pattern Hab Modules for protection and communication. The largest of these structures are the Extended Hab Modules, which are often claimed by the most important gang members and reserved as a base of operations. This multipart plastic kit allows you to build and customise a complete Thatos Pattern Extended Hab Module. You’ll find the following options: - Glueless assembly for ladders and roof, allowing you to adjust your build to suit your gaming needs - Stilts that can be built in two different heights - A variety of build options for closed and open doors - Options including stowage, cabling, antennas, and a skylight - Fully detailed interior, visible when removing the roof to maneuver models inside The Extended Hab Module is fully compatible with all other Thatos Pattern terrain kits, allowing you to build, rearrange, and expand a modular settlement or gang headquarters suited to battlefields, scenarios, and campaigns of any shape or size – multiple Extended Hab Modules can even be combined to create towers of different sizes. There's no need to limit yourself to Necromunda, either – this terrain is also ideal for use in games of Kill Team and Warhammer 40,000. This set comprises 122 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Note that some components are intended to be assembled without glue. |
| The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't avoid its irradiated quicksand and toxic mine pits. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, often lay claim to the rugged Thatos Pattern constructions that litter the wilderness. Whether bridging foul hazards, marking the claim of a forgotten outpost, or connecting a settlement of Hab Modules via industrial scaffolding, the Thatos Pattern Platforms & Walkways are a common sight in the ash wastes. This multipart plastic kit allows you to build a set of seven Thatos Pattern Platforms & Walkways, including: - 1x Large platform - 1x Tall platform - 1x Small platform - 4x Walkways, each with a different length - Optional railings and industrial antennae These miniatures can be gluelessly linked to create a massive variety of configurations, allowing you to adjust your network of Platforms & Walkways to suit your gaming needs. They are also fully compatible with all other Thatos Pattern terrain kits, allowing you to build, rearrange, and expand a modular settlement or gang headquarters suited to battlefields, scenarios, and campaigns of any shape or size. There's no need to limit yourself to Necromunda, either – this terrain is also ideal for use in games of Kill Team and Warhammer 40,000. This set comprises 94 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. Note that some components are intended to be assembled without glue. |
| An Astra Militarum Novel Cadia. This proud world stood defiant for centuries – a bulwark against the forces of Chaos residing in the Eye of Terror. All of this would change when it was targeted for destruction by Abaddon the Despoiler as part of his Thirteenth Black Crusade. READ IT BECAUSE The Fall of Cadia is a touchstone moment of the Warhammer 40,000 timeline. This incredible battle led to the opening of the Great Rift and ushered in a grim new era in which even greater threats assailed the Imperium. THE STORY Cadia licks its wounds in the wake of the Thirteenth Black Crusade. The heretic forces retreat on all fronts. The day is won. But Lord Castellan Creed cannot rest easy. Something tells him the assault was a mere prelude to something greater, something more final. He is right. Out of the Eye of Terror comes Abaddon the Despoiler, at the head of a warhost unmatched in scale since the dread days of the Horus Heresy. In the face of the looming apocalypse, Creed must weld the champions of Cadia into a bulwark capable of withstanding Abaddon’s fury. And in orbit, the Despoiler himself finds his own alliance teetering on a knife edge… This is a tale told at epic scale, from the tables of high command to the slaughter of the pylon fields, and with a huge cast of characters from self-styled demigods to the rank-and-file foot soldiers of the Imperium. This is the story of Abaddon’s greatest conquest. This is Cadia’s last stand. Written by Robert Rath. |
| A Cado Ezechiar Novel In his first full-length novel, the vampiric anti-hero Cado Ezechiar finds himself caught in a web of war and deceit in the city of Aventhis. READ IT BECAUSE The cold-hearted Cado Ezechiar is obsessed with revenge and keeping to his strict moral code – can he stay true to himself and avenge those he has lost? THE STORY Cado Ezechiar is a wanderer who has outlived the memory of the age that made him. A Soulblight vampire who accepted the curse as his people and kingdom fell to Chaos, he now roams the Realm of Death and beyond seeking retribution and salvation for the ones he failed. Aided by the bound spirits of those he lost, Cado follows a path of revenge, hunting the servants of Chaos to slake his need for blood while seeking the Sorcerer of Change who destroyed his kingdom. When his hunt leads him to the free city of Aventhis, Cado becomes caught up in the machinations of greater powers – beings who see the city and its people as dust in the eyes of ambitious gods. Torn between his code of honour and his desire for vengeance, Cado must navigate a web of war and deceit, or lose everything. Written by John French |
| The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father, and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all Humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict Humanity has ever known. Civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction – from the knightly Dark Angels to the duplicitous Alpha Legion – or from the massed ranks of the Solar Auxilia and the war machines of the Legio Titanicus. Build your army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. This 352-page hardback book contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy and Psychic Powers for the six Psychic Disciplines. |
| The galaxy burns! Warmaster Horus has betrayed the Emperor and plunged the Imperium into civil war! An age of darkness has descended upon the galaxy. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood. In Warhammer: The Horus Heresy, you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion – from the knightly Dark Angels to the duplicitous Alpha Legion – build your own army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed set is the ideal first step to joining the epic conflicts that reshaped the galaxy. The Warhammer: The Horus Heresy – Saturnine boxed set contains a treasure trove of content, including a rulebook detailing the lore and background of the galaxy-shaking civil war, gorgeous photography and art, and the core rules you need to play the game. The box also contains 50 plastic miniatures – including an imposing Saturnine Dreadnought and a host of MKII "Crusade" armoured Space Marines – allowing you to build two opposing forces for out-of-the-box play, or begin building a Legion force all your own. Alongside all of this, you'll get game accessories and rules reference materials to immerse yourself in the worlds of the Age of Darkness. Whether you prefer building, painting, in-depth narrative play, or balanced matched play, this box will support your journey through the 31st Millennium. This box contains 50 multipart plastic miniatures: – 1x Saturnine Praetor – 1x Centurion in MKII power armour – 1x Saturnine Dreadnought – 1x Araknae Quad Accelerator Platform – 6x Saturnine Terminators – 40x Legionaries in MKII power armour – 36x Disintegrator weapons upgrades These miniatures are easy to customise. The Centurion has a choice of two different heads, and the Praetor can be armed with a vicious axe or a brutal hammer, and has cosmetic options including different heads and pauldrons. The intimidating Saturnine Dreadnought has a choice of photonic incinerators or concussive resonators as secondary weapons, and numerous cosmetic options, including heads and armour plating. The Saturnine Terminators come with six plasma bombards, six twin heavy disintegrators, and six disruption fists with optional particle shredders, so you can ensure you have the right weapon for the right target. The Space Marine Legionaries in MKII power armour include parts to build optional sergeants, Legionaries with a nuncio-voxes, augury scanners, and vexilla. The sergeants each have a choice of three heads and weapon options. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. This box also comes with a set of disintegrator weapons so you can upgrade your infantry to Veteran Tactical Squads, armed with these devastating weapons. These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. The 352-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy, and Psychic Powers for the six Psychic Disciplines. This box also includes the following books and gaming accessories: – 1x 48-page Introductory Rules & Miniatures Construction Guide – 2x 4-page Warhammer: The Horus Heresy Reference Sheets – 20x Six-sided Dice – 1x Six-sided Scatter Dice – 3x Weapon Templates in translucent orange plastic – 1x Grey Range Ruler – 40x Plastic Tactical Status & Objective Tokens This box comprises 1,207 plastic components, 41x Citadel 32mm Round Bases, 7x Citadel 50mm Round Bases, 1x Citadel 100mm Round Base, and 1x Warhammer: Horus Heresy Transfer Sheet containing 1172 high-quality waterslide transfers – featuring Legion iconography for the Iron Warriors and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Warhammer: The Horus Heresy – Age of Darkness Rulebook is available separately. The miniatures in this boxed set will be available separately at a later date. |
| Saturnine pattern Dreadnoughts and armours were reintroduced and championed by the Primarch Vulkan, and caused ripples through the Legions as this powerful technology was put to use. They played a key part in several crucial battles of the Horus Heresy.
This gaming supplement for Warhammer: The Horus Heresy explores the ground-breaking Saturnine technology developed by Vulkan, the Primarch of the Salamanders, including new ways to make use of it during your games. Inside, you'll find a detailed account of the development of Saturnine armour, its distribution and use within the Legions, and descriptions of how they were used in several key battles. The rules section provides several missions designed around heavy assaults, Detachments and Unit Profiles for the Legiones Astartes, and an Arcana upgrade for the Thousand Sons. This 48-page softcover supplement contains: – Exemplary Battles: How Saturnine Terminators and Dreadnoughts fought at key engagements, including the Dropsite Massacre at Isstvan V, the War of Bitter Iron, and the Kolarne-Distal Incident. – Saturnine Plate: Rules for Centurions in Saturnine Terminator Armour, Saturnine Terminator Command Squads and Word Bearers Phraetus Anointed Conclaves, alongside the Thousand Sons Osiraean Prosperine Arcana. – Historical Detachments: Rules for Linebreaker Echelon Apex Detachments and Maelstrom Sentry Battery Auxiliary Detachments to include in Legiones Astartes armies. – Additional Missions: The historical Ignis Sector Assault Legendary Mission and the Onslaught Mission Pack, featuring heavy assault scenarios pitching indomitable attackers against staunch defenders. You will need a copy of theWarhammer: The Horus Heresy – Age of Darkness Rulebook and either Liber Hereticus: Traitor Legiones Astartes Army Book or Liber Astartes: Loyalist Legiones Astartes Army Book to make use of this supplement. |
| On Isstvan V, the Retribution Fleet sought to bring Horus to account for the atrocities he had already committed against the Imperium. Unbeknownst to them, the roots of corruption ran deeper than any had yet dared to imagine. On the black sands of the Urgall Depression, brother opened fire on brother as the Horus Heresy began in earnest. It would come to be known as the Dropsite Massacre, and some Legions would never recover. This narrative gaming supplement for Warhammer: The Horus Heresy digs deep into the conflict on Isstvan V, when the civil war that went on to engulf the galaxy truly began. Recreate the utterly shocking initial attack of the Traitor Legions, as the Loyalists scramble to muster their defence and counter-attack with additional units, missions, and special rules. This book gives you the chance to play through one of the most momentous events of the entire conflict. This 48-page softcover supplement contains: – Background and lore: The story of the Dropsite Massacre, from the first reports of the Warmaster’s treachery to the revelation of betrayal. – Unit Profiles: Rules for the Master of Descent, Augur Command and Control Squad, and Hyperios Missile Tank. – Additional rules: The Interdiction Cadre Prime Advantage and Battlefield Assets rules add extra dimensions to your games. – Legendary scenario: The First Wave Mission lets you recreate the initial assault of the army of the Retribution Fleet as they first set foot on the black sands of Isstvan V. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook and either Liber Hereticus: Traitor Legiones Astartes Army Book or Liber Astartes: Loyalist Legiones Astartes Army Book, all available separately, to use the contents of this book. |
| The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. This book is an essential guide for anyone who wants to command a Loyalist Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Loyalist forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Loyalist Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 328-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Loyalist Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Loyalist Legions: the Dark Angels, White Scars, Space Wolves, Imperial Fists, Blood Angels, Iron Hands, Ultramarines, Salamanders, and Raven Guard. – Primarch profiles: Rules to unleash Lion El’Johnson, Jaghatai Khan, Leman Russ, Rogal Dorn, Sanguinius, Ferrus Manus, Roboute Guilliman, Vulkan, and Corvus Corax on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Loyalist Legion. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book. |
| The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Traitor forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 348-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion. – Primarch profiles: Rules to unleash Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus Lupercal, Lorgar, and Alpharius on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Traitor Legion. – Loyalists in the midst: Rules for Saul Tarvitz and Garviel Loken so that you can use forces still loyal to the Emperor. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book. |
| The Saturnine Dreadnought requires vast generators to power its potent weaponry and complex energy shielding, but there is little on the battlefield that can stand before its wrath. This plastic upgrade kit can be used to equip Saturnine Siege Dreadnoughts with an infantry-blasting heavy plasma bombard and armour-destroying disintegrator cannon, and a choice between chest-mounted photonic incinerators or concussive resonators. Combine with the Saturnine Siege Dreadnought – Ophion Configuration kit, available separately, to increase your weapon options, or with the Saturnine Siege Dreadnought – Chiron Configuration kit, also available separately, to double up on your choice of heavy weaponry. This upgrade kit comprises 54 plastic components and is designed to be assembled with the Saturnine Siege Dreadnought, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Siege of Terra Book 1 After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol System. Powerful fleets and cunning defences bar their path – but can anything hope to halt the advance of the Traitor armada? READ IT BECAUSE The final act of the long-running, bestselling series starts here, with a brutal and uncompromising look at the first stage of the Siege of Terra, the war to conquer the solar system. Armies will fall, heroes will rise and legends will be written… THE STORY After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. Written by John French |
| A Necrons novel Trazyn the Infinite and Orikan the Diviner are opposites. Each is obsessed with their own speciality, and their rivalry spans millennia. Yet together, they may hold the secret to saving the necron race… READ IT BECAUSE Explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship and their plans for the galaxy. THE STORY Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence. Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. But when an artefact emerges that may hold the key to the necrons’ next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race or destroy it? Written by Robert Rath |
| A Warhammer 40,000 Novel The Lion. Son of the Emperor, brother of demigods and Primarch of the Dark Angels. Awakened. Returned. And yet lost. READ IT BECAUSE Witness the Emperor’s First Son make his dramatic return to the 41st Millennium! Much has changed since he last walked among the stars, but not Lion El’Jonson’s drive to protect humanity from the threats that assail it from all sides. THE STORY After ten thousand years of dreaming, locked in stasis at the heart of his shattered home world, Lion El'Jonson wakes to the nightmare of Imperium Nihilus. In this midnight age, the dying embers of humanity are threatened on all sides by the hungry darkness. Alone, even the Lion has no hope of prevailing against such evil – but there are those who would aid him in his quest. Hunted to the edge of endurance, many among his Fallen knights have long awaited the day their liege would return to redeem them. The Lord of Shadowed Paths must gather these lost loyalists to his side once more, and stride forth to vanquish a traitorous son and the twisted Chaos warband that calls him master. Faced with these strange times, the Lion can be certain of nothing and no one, except for himself. But in a galaxy without the Emperor, the Imperium, his Legion, and Caliban, who is he? Written by Mike Brooks. |
| Siege of Terra Book 2 The Solar War is over. The Siege of Terra has begun. As the Traitors unleash their deadliest weapons, the defenders of the Throneworld face nightmare and plague – but Terra must stand. READ IT BECAUSE Discover the lengths to which Horus will go to claim Terra as his own – and the horrors he is willing to set upon its defenders. THE STORY On the thirteenth day of Secundus, the bombardment of Terra began. With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meat grinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them, for Horus has his own generals to call upon. Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle. Written by Guy Haley |
| Oathbands can amass lucrative advance payments from their temporary allies by fulfilling mercenary contracts, which they see as no different to any other means of providing for their kindred. Mercenary Kin are ever watchful for opportunity and will seek to claim it with the grip of a forgewrought gauntlet. This boxed set is ideal for starting a new Leagues of Votann collection – or expanding an existing army – to unleash in games of Warhammer 40,000, and save money compared to buying the kits separately. This force is led by a Memnyr Strategist, surrounded by flexible Ironkin Steeljacks, which can be armed for either ranged attacks or close-quarters fighting. Hernkyn Pioneers add speed and hitting power, able to grab far-off objectives and disrupt your enemy's plans. Together, they are a balanced and efficient force, ideal for representing a Mercenary Oathbound Detachment – the rules for which are found in The Maelstrom: Lair of the Tyrant – Detachments, available separately. This boxed set builds 10 multipart plastic Leagues of Votann miniatures: – 1x Memnyr Strategist – 3x Hernkyn Pioneers – 6x Ironkin Steeljacks The miniatures in this box are easy to customise. One of the Hernkyn Pioneers can be joined by a rear gunner firing either a HYLas rotary cannon or ion beamer, while the other bikes can be equipped with a rollbar searchlight, multiwave comms array, or pan spectral scanner. There are also cosmetic options, including extra stowage and 10 different heads. Each of the Ironkin Steeljacks can be armed with either heavy volkanite disintegrators to obliterate enemies at a distance, or an Autoch-pattern bolter, and either a plasma sword or concussion gauntlet, to devastate them in melee. There are also parts to build up to two optional unit champions. This box is supplied with 1x Leagues of Votann Transfer Sheet containing 555 transfers, including iconography for the Greater Thurian League, Trans-Hyperian Alliance, Urani-Surtr Regulates, Ymyr Conglomerate, and Kronus Hegemony, as well as a selection of numbers and symbols. This kit comprises 317 plastic components, 3x Citadel 90mm by 52.5mm Oval Bases, 6x Citadel 40mm Round Bases, and 1x Citadel 32mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. |
| A Death Korps Novel The 401st Regiment has been sent to Oleris III to find an inquisitor among the catacombs of a planet decimated by a plague in years past. What they find will shake their legendary resolve. This collection also includes a short story that gives us an outsider's perspective on the Death Korps of Krieg. READ IT BECAUSE The Death Korps of Krieg are a fan favourite – their grinding way of war makes for stories unlike anything else we see in the Astra Militarum. This time, we have a hero's perspective in Colonel Graven, who will do anything to complete his objective, no matter what sacrifices he has to make. THE STORY Five hundred years ago, Oleris III was ravaged by a Chaos plague. Now it is a world of tombs and catacombs. It belongs to the dead. Colonel Graven and his 401st Krieg Regiment are charged with searching for a missing inquisitor in the bone-filled ossuary tunnels beneath the planet. But the dead are stirring, and down in the labyrinthine darkness, his kill team comes face to face with unspeakable horrors. As whispering spectres seed fear and suspicion, turning allies into foes, the colonel has ghosts of his own to battle. Haunted by a tragedy of his own making and unable to trust anyone, even the most resolute Death Korpsman might start to doubt himself. But on this world, it could be the death of him. Written by Steve Lyons. |
| A Warhammer 40,000 Novel A disgraced Night Lord must deal with infighting and insurrection among his cadre and a bloody-handed rival to maintain his waning grasp on power. Could a new conquest be what he needs to set things right and regain what he has lost? READ IT BECAUSE It's a glimpse into what passes for politics among the most cruel and merciless of Heretic Astartes. They're not only a nightmare to their foes, but to their rivals as well, and will stop at nothing to satisfy their ambition and bloodlust. THE STORY Dalchian Rassaq, the Skin-Taker, erstwhile lord of the Blades of Atrocity, is broken, battered, and betrayed. From the heights of infamy he has fallen, and now his Night Lords face the threat of extinction under the command of a hated rival. Would-be allies and merciless foes circle, and what few warriors remain loyal to him are riven by open defiance. Dalchian must outplay his rivals and regain mastery among his own, or be condemned to oblivion. As the whisper of a phantom voidship reaches him, he sees a chance to reclaim what he has lost and strike out at those who have wronged him. With only a renegade tech-priest and the cruelty of the Night Lords to his advantage, his ordeal will be great. But the will of the Skin-Taker is no meagre thing, and his blades yet thirst… Written by Mike Vincent. |
| A Warhammer 40,000 Omnibus An exiled lord of the necrons fights to reclaim his birthright in a pair of novels, while a novella and a trio of short stories recount other tales of these deathless machines. READ IT BECAUSE Nate Crowley has mastered the unusual perspective of this mysterious xenos race, offering insight into their strange culture and brutal methods of warfare. THE STORY In The Twice-Dead King: Ruin, we meet the bitter exiled necron Lord Oltyx, and follow his journey to take down his betrayers and reclaim his birthright, all while fighting off a massive host of orks. Oltyx faces a new menace in The Twice-Dead King: Reign – ruling over a faded dynasty and dealing with the Flayer's Curse. Meanwhile, a fresh threat attempts to take everything away from him again – a barbaric alien war-cult known as the Imperium of Man. Severed brings us to the vaunted Sautekh dynasty, where the Stormlord himself has charged Zahndrekh and Vargard Obyron with putting down a rebellion. One Million Years pits the eternal necrons against the ambitious Leagues of Votann aboard an awakening necron ship. The Life of Jethras the Martyr takes us to the other side to see how a lowly pilgrim found a moment of glory in fighting back against the hated necrons. Finally, Patience tells the story of a Voidborn crewman who encounters Astartes, necrons, and... something else for the first time – and lives to tell the tale. CONTENTS – The Twice Dead King: Ruin (novel) – The Twice Dead King: Reign (novel) – Severed (novella) – One Million Years (short story) – The Life of Jethras the Martyr (short story) – Patience (short story) Written by Nate Crowley. |
| Thorin Oakenshield is a Dwarf of noble birth, the son of kings and heir to the treasures of Erebor. If he is to lead his kinsmen safely to The Lonely Mountain and reclaim the incalculable wealth that lies there, he will need every ounce of his considerable cunning and skill to triumph. Thorin's Company is a remarkably detailed collection of Dwarves – Thorin Oakenshield, Balin the Dwarf, Dori the Dwarf, Oin the Dwarf, Gloin the Dwarf, Nori the Dwarf, Ori the Dwarf, Kili the Dwarf, Fili the Dwarf, Dwalin the Dwarf, Bombur the Dwarf, Bofur the Dwarf and Bifur the Dwarf. Each model carries a unique piece of weaponry – Thorin Oakenshield brandishes a sword while for the rotund Bombur the Dwarf, a ladle and meat cleaver will do the job nicely. Bilbo Baggins is a miniature of exquisite detailing, and he comes with two variant arms – with one he is gripping Sting and with the other variant he holds his walking staff. The splendiferous Gandalf the Grey is posed reaching forward, leaning upon his staff, and wearing a long robe, a scarf and sword – and not forgetting his iconic pointy hat. This kit comes in 28 plastic components, and includes 15 25mm round bases. |
| Infernal Masters forge pacts with daemonic entities, referred to in the lore of Prospero as tutelaries. Chanting jagged syllables and making promises of blood and souls, they unleash the powers of these malign familiars to engulf their foes in swarms of momentarily corporeal terrors, to divine whispers of the future, or to master the currents of the warp itself. The Infernal Master empowers your Thousand Sons force through a variety of potent Infernal Pacts, enhancing allies and debilitating foes with the trickery and insight of his daemonic familiars. A psyker himself, the Infernal Master can also wield powerful sorcery and challenge enemies leaders to combat with his coruscating force stave. This plastic kit builds one Infernal Master. It is supplied in 15 pieces, and comes with one 40mm Citadel Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
| Sekhetar Robots are often employed by their sorcerous masters as prophetic sentinels to guard sites of power or stalk unwary interlopers. Inscribed with spells of illusion and obfuscation, Sekhetar Robots can be hidden, awaiting the moment to activate and turn their arcane weapons on the foe in bursts of empyric energy and sorcerous missiles. This multipart plastic kit builds two Sekhetar Robots, powerful battle automata for your Thousand Sons armies in games of Warhammer 40,000. These looming mechanical constructs are equipped with heavy warpflamers and hellfyre missile racks. They are also both armed with a pyreflux meltagun, which can optionally be replaced with a warpflame projector and power claw. They are ideal for guarding key objectives, easily keeping enemy warriors away with their lethal firepower. This kit comprises 40 plastic components and 2x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Skeleton Chariots are the pride of the Tomb Kings, gilded and lethal machines crewed even in death by Nehekhara's finest warriors. Often fielded en masse, their rattling advance is heralded by clouds of dust, thrown high into the air as they thunder across the sands. Crashing into the enemy with bone-shattering force, these vehicles crush living bodies beneath their heavy wheels as their undead crew lay about the disorientated foe. This multipart plastic kit builds three Skeleton Chariots, swift linebreakers animated by the Tomb Kings of Khemri. Each of these clattering vehicles is drawn by two undead steeds and crewed by a pair of skeletal warriors, armed with cavalry spears, blades, bows, and whips to smash through ranks of infantry. The kit also provides optional command upgrades, allowing you to build each Skeleton Chariot's crew with a hornblowing musician, a standard bearer with a choice of icon tops, or a Master Charioteer. The kit includes a variety of chariot emblems, weapon designs, skeletal heads, quivers, and arm poses, all of which are interchangeable – meaning you can give your undead legion a varied look, no matter how large it grows. This kit contains 126 plastic components, and 3x Citadel 50x100mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Skeleton Horsemen and Horse Archers are the tireless, clattering cavalry of Nehekhara's eternal legions, raised in terrifying numbers from the tomb pits of lost ages. Their deathless steeds gallop around the enemy flanks without need for rest, as the skeletal riders lower heavy spears or loose volleys of hissing arrows in perfect unison. It is a brave foe indeed that does not crumble under the advance of these unflinching warriors. This multipart plastic kit builds 16 Skeleton Horsemen, raised to serve the Tomb Kings of Khemri. Each of these undead outriders is mounted atop a skeletal steed, and carries a tall Nehekharan shield alongside a cavalry spear or a one-handed weapon – alternatively, they can be built as Skeleton Horse Archers armed with warbows. The kit provides two command sections, each comprising a musician, a Master of Horse, and a standard bearer with a choice of icon tops, allowing you to field your Skeleton Horsemen or Horse Archers as one large regiment or two smaller units. This kit includes a variety of different weapon and shield designs, skeletal heads, quivers, and arm poses, all of which are interchangeable – so you can ensure your lifeless cavalry still have a lively look to them. This kit contains 160 plastic components, and 16x Citadel 25x50mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Skeleton Warriors and Archers make up the bulk of the mighty undead armies commanded by the Tomb Kings of Khemri. Rank after rank, regiment after regiment, these unflinching horrors are called forth from sand-swallowed burial sites by the incantations of the Liche Priests. Armed as they were in life, they march forth to fulfil ancient oaths of loyalty and heed the will of their monarch once more. This multipart plastic kit builds 36 Skeleton Warriors, raised to serve the Tomb Kings of Khemri. Each of these undead footsoldiers carries a tall Nehekharan shield alongside a thrusting spear or a one-handed weapon – alternatively, they can be built as Skeleton Archers armed with warbows and quivers of arrows. This kit also provides all the command upgrades you'll need, whether you choose to field your Skeleton Warriors in small groups or as one great mass – you can build musicians, champions, and standard bearers with a choice of icon tops. The kit includes a variety of different weapon and shield designs, skeletal heads, quivers, and arm poses, all of which are interchangeable – meaning you can give your undead legion a varied look, no matter how large it grows. This kit contains 465 plastic components, and 36x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Tomb Kings are the ancient, long-dead rulers of Nehekhara, reborn through the archaic rituals of their Liche Priests. Only the most prestigious rulers can harness the undying will of a fearsome Necrolith Bone Dragon, much less ride such a behemoth into battle. These reanimated wyrms descend upon the living, given unnatural flight by skeletal wings, before lashing out with wicked claws and jagged fangs. Those who survive must contend with clouds of seething dust and desiccating smog, for a dragon's breath is lethal even in death. This multipart plastic kit builds a Tomb King or Liche Priest mounted on a Necrolith Bone Dragon. This terrifying centrepiece is the jewel of any Tomb Kings of Khemri army, dominating both battlefields and display cabinets. The Tomb King stands atop a grand, chariot-like platform on the Bone Dragon's back, and can be armed with a one-handed khopesh, an imposing great weapon, or a pronged cavalry spear. The Liche Priest instead sits on an ornate throne decorated with Mortuary Cult iconography, brandishing a ritual staff as they conjure a spectral vulture. If this kit is used to build a Liche Priest on Necrolith Bone Dragon, the Tomb King model can instead be assembled separately on foot, armed with a flail and using the additional base provided. The kit includes a shield arm and alternative cloak for building the monarch in this way. This kit contains 96 plastic components, 1x Citadel 100x150mm Rectangular Base, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Tree Revenants is a multi-part Warhammer Age of Sigmar plastic kit containing all the components needed to assemble five Tree-Revenants, armed with a variety of enchanted blades (swords, scythes, an axe and a pick are included.) One model can be assembled as a Scion, wielding a Protector Glaive, one can be assembled as a Glade Banner and one can be assembled with Waypipes. Supplied with five Citadel 32mm Round bases. This kit can also be used to assemble five Spite-Revenants. |
| This multi-part plastic boxed set contains 59 components with which to build one Tyranid Hive Tyrant or one Swarmlord. This kit comes with a massive selection of weaponry, including a stranglethorn cannon, a heavy venom cannon, a huge set of wings, and four boneswords should you wish to build your Hive Tyrant as the Swarmlord - the nastiest of all Tyranid Hive Commanders. It also comes with one 60mm base. This kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints. |
| Biovores are living artillery pieces, swollen with the clutch of explosive Spore Mines that they nurture within their bodies. Upon anchoring itself to the ground with chitinous spurs, a Biovore undergoes violent spasms that expel its volatile offspring in high arcs as living ammunition. From there, the gas-bloated Spore Mines detonate in a shower of bone shards and acid rain, or else drift languidly down onto the battlefield, primed to explode whenever prey draws near. This multipart plastic kit builds a Biovore – a sentient Tyranid mortar – as well as three floating Spore Mines. The Biovore's lumbering form supports a symbiotic dorsal launcher, its spore-sac bulging with biological explosives waiting to be fired. The Spore Mines can be launched onto the battlefield by the Biovore, or simply rain down from the skies. The kit offers several alternate leg poses and basing elements for the Biovore, as well as three distinct designs of Spore Mine, allowing you to maintain variety in your brood as you build a whole battery of artillery-beasts. The Biovore in this kit can alternatively be built as a Pyrovore, a fire-spewing Tyranid creature. This kit comprises 37 plastic components, and comes with a Citadel 80mm Round Base and 3x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Neurogaunts scuttle forward in seething masses, driven on by the parasitic neurocytes that cling to their backs. Their primary purpose is to protect the synaptic node-beasts coordinating invasion swarms, while projecting their command signals throughout the wider swarm. It is a task they go about with single-minded savagery, slashing, biting, and dying with mindless vigour. This multipart plastic kit builds 11 Neurogaunts, including an overgrown Neurogaunt Nodebeast. These strange, eyeless Tyranid creatures gnaw and scratch with needle-sharp claws and teeth, channelling the will of the Hive Mind through their hump-like spinal symbiotes. Each Neurogaunt has a different scuttling pose, encouraging you to flood the battlefield with a skittering horde that overwhelms weakened foes and distracts from larger beasts. This kit comprises 24 plastic components, and comes with 10x Citadel 25mm Round Hex Hole Bases and a Citadel 28.5mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. |
| A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls. This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys. This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints. |
| Von Ryan’s Leapers are swift, agile Tyranid bioforms, cunning hunters and stealth ambushers that are especially lethal when fighting in dense terrain. Packs of Leapers lie in wait like living mines, lurking at the optimum locations to cause as much damage as possible. When they sense the perfect time to strike, they burst forth to butcher all around in a murderous frenzy. This multipart plastic kit builds three Von Ryan’s Leapers, terrifying Tyranid ambush-beasts. These creatures spring from hiding to shred their unsuspecting prey using whip-fast slashes from two pairs of razor-sharp talons – including powerful mantis-like arms resembling the larger Lictor bioform. Then they feast, with a revolting combination of fangs, mandibles, and feeder tendrils. This kit contains 29 plastic components, and comes with 3x Citadel 40mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. |
| Tzaangor Shaman is a multi-part plastic kit contains the components necessary to assemble a Tzaangor Shaman. Wielding a ritual dagger and staff of change, he hovers above the ground on an elaborate Disc of Tzeentch, covered in sharp teeth and spiked horns, attached to the base with a sculpted representation of the powerful magics holding it aloft. He’s covered in ornate pieces of Tzeentchian armour, and carries an elixir which could possibly enhance his already impressive sorcerous abilities even further with a single great draught. This Warhammer Age of Sigmar kit comprises 16 components, and is supplied with a Citadel 40mm Round base. |
| Cato Sicarius is a noble scion of Talassar and among the most accomplished of the Ultramarines champions. As Captain of the Victrix Honour Guard, he demonstrates superior swordsmanship and is a true master of the lightning assault, deploying his warriors with a decisiveness and speed born of absolute confidence. This multipart plastic kit builds Cato Sicarius, a legendary Ultramarines hero for your Space Marines armies in games of Warhammer 40,000. In battle, he is a melee powerhouse, and few foes can best him in a duel. This stunning miniature is dressed in finery and honour markings as befits his status. He holds aloft the legendary Talassarian Tempest Blade, carries his ornate helmet in his other hand, and is armed with an artisan plasma pistol to soften up tough foes before he closes in. The kit comes with a choice of two heads – one stoic, and the other shouting out a challenge – offering a degree of customisation for your mighty warrior. This kit comprises 16 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Cato Sicarius in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. |
