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Games Workshop-LTD

Games Workshop-LTD
Games Workshop

Products


  • Adeptus Titanicus: Legio Ignatum Transfer Sheet

    When Titans and their Knight allies march to war, they do so emblazoned with the icons of their Legion, badges of honour and other marks of their fealty to the Omnissiah – or to other, darker masters.
     
    Decorate your Adeptus Titanicus Warlord, Warbringer, Reaver and Warhound Titans with this set of 141 full-colour transfers depicting the icons of the Legio Ignatum, the noble defenders of Mankind also known as the Fire Wasps. These are added to carapaces and armour plates to enhance your paint job and demonstrate the fealty of your maniples.
     
    This sheet also includes 64 transfers for the Knightly House Taranis, close allies of the Legio Ignatum, plus 103 kill markings and campaign badges.
    99510308018
    £15.00
     

    OUT OF STOCK

  • Adeptus Titanicus: Legio Krytos Transfer Sheet

    Decorate your Adeptus Titanicus god-engines with this set of full-colour transfers featuring the iconography of Legio Krytos, the fearsome God Breakers. These can be added to carapaces and armour plates, enhancing your paint job and declaring the traitorous allegiance of your maniples.
     
    This sheet also includes transfers for the Imperial Knights House Caesarean, who are closely associated with Legio Krytos, alongside a host of kill markings and campaign badges.
    99510302003
    £15.00
     

    OUT OF STOCK

  • Adeptus Titanicus: Legio Mortis Transfer Sheet

    Decorate your Adeptus Titanicus Warlord, Reaver and Warhound Titans with this set of full-colour transfers depicting the icons of the sinister Legio Mortis, known and feared across the galaxy as the Death's Heads. These are added to carapaces and armour plates to enhance your paint job and demonstrate the fealty of your maniples. This sheet also includes transfers for the Knightly House Malinax, close allies of the Legio Mortis, plus a host of kill markings and campaign badges.

    99510308010
    £14.00
     

    OUT OF STOCK

  • Adeptus Titanicus: Legio Tempestus Transfer Sheet

    Decorate your Adeptus Titanicus god-engines with this set of full-colour transfers featuring the iconography of Legio Tempestus, the furious Stormlords. These can be added to carapaces and armour plates, enhancing your paint job and declaring the traitorous allegiance of your maniples.
     
    This sheet also includes transfers for the Imperial Knights House Turbidos, who are closely associated with Legio Tempestus, alongside a host of kill markings and campaign badges.
    99510308016
    £15.00
     

    OUT OF STOCK

  • Adeptus Titanicus: Loyalist Legios

    The galaxy is at war. On a countless worlds, the Emperor's loyal armies fight to defend His realm from those who would tear it asunder. Among the greatest of the Imperium's defenders are the loyalist Titan Legions. Each god-machine is worth a thousand warriors, armed with destructive weaponry and able to devastate entire armies – and utterly devoted to defeating the traitors who seek to burn the Imperium to the ground.
     
    This book includes all the rules you need to forge a loyalist battlegroup for Adeptus Titanicus. It includes a wide array of maniples to use as the core of your force, alongside background and rules for many of the Imperium's most famed Titan Legions and Knight Households. If you want to defend Mankind from the darkness and devastate your foes with colossal war engines, this is the book for you.
     
    CONTENTS
    This 176-page hardback book contains:
     
    – Background for loyalist Titan Legions and Knight Houses
    – Revised rules for assembling your battlegroups
    – Rules for 16 Titan Legions loyal to the Emperor, including Legio traits, Stratagems and wargear
    – Rules for 12 Imperial Knight houses
    – 18 different maniples to use with your Titans
    – Allegiance rules for Loyalist Titan Legion Battlegroups, Questor Imperialis and Questor Mechanicus
    – Background and rules for Ordo Sinister Psi-Titans
    – 50 Stratagems for use by Loyalist battlegroups
    – 11 Loyalist upgrades
    – A comprehensive list of weapons available to each Titan, including weapon traits not featured in the core rulebook
    400-42
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Adeptus Titanicus: Loyalist Titan Legions Dice Set

    Show your loyalty to the Emperor and the Imperium with a set of 20 themed dice, for use in your games of Adeptus Titanicus.
     
    Included in this set are nine standard six-sided dice, two 10-sided dice, six Order dice for issuing commands to your Titans and Knights, a Hit Location dice and a Reactor dice for determining where your Titans take damage and how hard they're pushing their reactors, plus a Scatter dice for randomising blasts.
     
    Each of these dice is cast in steely metallic plastic, with blue pips and detailing. On the six-sided dice, an Imperial Aquila replaces the 6.
     
    Contains 20 dice:
     
    – 9x D6 with an Imperial Aquila on the 6
    – 2x D10
    – 6x Adeptus Titanicus Order dice
    – 1x Adeptus Titanicus Reactor dice
    – 1x Adeptus Titanicus Hit Location dice
    – 1 x Adeptus Titanicus Scatter dice
    99220308001
    £25.00
     
  • Adeptus Titanicus: Manufactorium Imperialis

    Across the war-torn worlds of the Age of Darkness, Titans battle amongst ruined cities. Some of the most hotly contested battlefields are industrial sectors, their resources greatly desired to repair and refuel the mighty god-machines and their allies.
     
    This set of plastic terrain allows you to recreate industrial battlezones for your games of Adeptus Titanicus. It includes a wealth of Manufactorum Imperialis terrain that will give your tabletop an industrial feel and add new features for your Titans to hide behind, cross and capture. Among the features of this terrain are Munitorum armoured containers, complete with interior detail, barrels, cranes, pipelines and much more.
     
    This set includes 234 plastic components, which are designed to build 26 pieces of battlefield terrain for your games of Adeptus Titanicus. These pieces can be combined with other Adeptus Titanicus terrain kits to build massive, impressive battlefields.
    400-36
    £36.00
    £40.00 save 10%

    OUT OF STOCK

  • Adeptus Titanicus: Shadow and Iron

    Far from Terra, the Horus Heresy raged in the darkest places of the Imperium – and some of the brightest. The 500 Worlds of Ultramar were a beacon of hope and civilisation, and one that the Traitors hoped to tear down as they waged a Shadow Crusade across the region. In response, the Imperial Loyalists forged their own Crusade of Iron and brought the battle to their enemies.
     
    Discover the secrets of the Shadow Crusade and the Crusade of Iron in this 97-page hardback supplement for Adeptus Titanicus, alongside a host of new rules to use in your games. Harness the psychic might of the Ordo Sinister and devastate your foes with warp-spawned powers. Add new weapons to your god-machines and use them to lay low your enemies. Try out new Stratagems in a host of narrative missions based on the Crusade of Iron. Experience the might of six new Titan Legions and six Knightly Houses, each with their own additional rules. And wage war across a sub-sector with detailed campaign rules that allow you to forge a battlegroup and maintain it across your games. Each victory will add to your roll of honour and increase your power, while each loss will leave you with decisions to make as you use your resources on repairing damaged Titans and keeping your grip on worlds as your foes try to seize them from you.
     
    Inside this volume you will find:
     
    – An overview of the Shadow Crusade and Crusade of Iron
    – Rules for using psi-Titans of the Ordo Sinister, including four psychic powers
    – Background and Legion-specific rules for six Titan Legions: Praesagius, Oberon, Lysanda, Infernus, Mordaxis and Audax
    – Background and rules for six Knight Houses: Orhlacc, Vornherr, Vyronii, Mordred, Malinax and Ærthegn
    – Full colour examples of paint schemes and heraldry
    – Four new maniples to use in your games
    – Rules for three new weapons – the Sinistramus Tenebrae, Natrix shock lance and ursus claw – plus new weapon traits
    – 18 new Stratagems
    – Five narrative missions based on the greatest battles of the Crusade of Iron
    – Extensive rules for organising an Adeptus Titanicus campaign
    – Guidelines for map campaigns and different worlds to battle across
    – How to build and maintain a Titan battlegroup or Knight Household across multiple games
    – Rules for hostile battlefields based on conditions across the 500 Worlds of Ultramar, including worlds where the warp has taken hold
    400-32-60
    £21.60
    £24.00 save 10%
  • Adeptus Titanicus: The Horus Heresy Starter Set

    The galaxy is in flames. The Emperor’s glorious vision for Humanity is in ruins, his armies locked in brutal civil war. The greatest of these bitter combatants are the towering god-engines of the Adeptus Titanicus. Those Titan Legions that remain loyal to the Emperor of Mankind fight boldly to stem the tide of treachery, holding the line on countless worlds as the Warmaster’s forces advance inexorably on Terra. The Traitor Titan Orders march at the vanguard of the Warmaster’s hosts as they seek to bring the Imperium to its knees in the name of their twisted cause…
     
    Adeptus Titanicus is a tabletop game of devastating combat between awe-inspiring god-machines, set during the civil war that tore the galaxy apart. Two players take control of a variety of Titans – colossal, bipedal war engines covered in thick armour and weapons which can level a city in a single salvo. It is a strategic challenge in which you pit your skill and cunning against your opponent in a battle to the death; a test of tactical skill demanding the management of the resources at your disposal, determining the optimal reactions to the evolving state of the battlefield.
     
    This boxed set is your perfect starting point for the game. It includes six plastic Citadel miniatures – two mighty Reaver Titans, two nimble Warhound Titans and two noble Cerastus Knight-Lancers. You'll also find a 96-page softback rulebook and everything else you need to start playing, including templates, cards, command terminals, tokens and dice. Build your battlegroup and join the battle for Humanity's future.
     
    In this boxed set you will find:
     
    – 1x 96-page softcover Adeptus Titanicus rulebook. This contains the full rules for the game, and will teach you the basics as well as introducing you to advanced rules and tactics, and three different ways to play.
    – 2x Reaver Battle Titan. These plastic models each come in 122 components, with 105mm oval bases.
    – 2x Warhound Scout Titan. These plastic models each come in 62 components, including multiple weapons options. Each has an 80mm round base.
    – 2x Cerastus Knight. This 58-component plastic kit includes two 50mm round bases.
    – 6x Battlefield Assets, plastic models used to represent stratagems on the battlefield that can interact with your Titans in different ways
    – 58x Status Markers and Movement Template Set
    – 20x Adeptus Titanicus Dice (18x D6, 2x D10)
    – 3x Adeptus Titanicus Weapon Templates
    – 2x Reference Sheets
    – 4x Titan Command Terminals
    – 2x Knight Banner Command Terminals
    – 24x Mission and Stratagem Cards
    – 16x Titan Weapon Cards
    – 1x Range Ruler
    – 3x Transfer sheets – one each for Reaver Titans, Warhound Titans and Cerastus Knights
    400-14
    £94.50
    £105.00 save 10%

    OUT OF STOCK

  • Adeptus Titanicus: Traitor Legios

    When the Warmaster turned against the Emperor of Mankind, dragging the Imperium into civil war, the Titan Legions were also divided. Across the galaxy, Titan Legion turned upon Titan Legion, and worlds quaked beneath their tread. Many Titan Legions followed the Warmaster into treachery, whether out of a desire for power, for access to knowledge forbidden by the Emperor, or simply because their forge world deemed Horus more worthy of its support. Regardless of their motivations, the Traitor Titan Legions proved an indomitable foe, bringing death and destruction down upon the Loyalist forces.
     
    This book gives your Traitor battlegroup everything they need to march in your games of Adeptus Titanicus. It includes a wide array of maniples to use as the core of your force, alongside background and rules for many of the Imperium's most notorious Titan Legions and Knight Households. If you want to march your twisted god-machines to the very gates of Terra and tear them down, this book is your essential reference.
     
    This 176-page hardback book contains:
     
    – Background for Traitor Titan Legions and Knight Houses
    – Revised rules for assembling your battlegroups
    – Rules for 16 Traitor Titan Legions, including Legio traits, Stratagems, and wargear
    – Rules for 12 Traitor Knight houses
    – 19 different maniples to use with your Titans
    – Allegiance rules for Traitor Titan Legion Battlegroups, Questor Traitoris, and Questor Mechanicus
    – Background and rules for fielding Corrupted Titans, mutated god-engines fielded in the latter days of the Horus Heresy
    – 51 Stratagems for use by Traitor battlegroups
    – 11 Titan upgrades
    – A comprehensive list of weapons available to each Titan, including weapon traits not featured in the core rulebook
    400-43
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Adeptus Titanicus: Traitor Titan Legions Dice Set

    Show your loyalty to the Warmaster and your dedication to tearing down the Imperium with a set of 20 themed dice, for use in your games of Adeptus Titanicus.
     
    Included in this set are nine standard six-sided dice, two 10-sided dice, six Order dice for issuing commands to your Titans and Knights, a Hit Location dice and a Reactor dice for determining where your Titans take damage and how hard they're pushing their reactors, plus a Scatter dice for randomising blasts.
     
    Each of these dice is coloured with a pearlescent red swirl, and aged gold-coloured pips and detailing. On the six-sided dice, the Eye of Horus replaces the 6.
     
    Contains 20 dice:
     
    – 9x D6 with an Eye of Horus on the 6
    – 2x D10
    – 6x Adeptus Titanicus Order dice
    – 1x Adeptus Titanicus Reactor dice
    – 1x Adeptus Titanicus Hit Location dice
    – 1 x Adeptus Titanicus Scatter dice
    99220302001
    £25.00
     
  • Aegis Defence Line

    Aegis Defence Lines are barricades comprising crenellated armoured panels that link together in a solid shield-wall. Thanks to their simple design they can be built and deployed at great speed, and are thus ideal for establishing defensive perimeters before more permanent structures can be erected.
     
    This multipart plastic kit builds two Aegis Defence Lines – modular defensive structures that can be assembled and reconfigured to suit your battlefield. Each Aegis Defence Line is made up of six barricade sections – one with a distinct 'broken' appearance – and a single firing platform, plus a variety of connecting pillars and end sections. The core platform can be built with a choice of two different barriers, and the kit's modular design allows you to rearrange each component as you see fit. You can even position multiple Aegis Defence Lines to create an unbroken wall suited to seeing off foes of any size.
     
    This kit comprises 64 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    47-69
    £40.50
    £45.00 save 10%
  • Aeldari Webway Gate

    Aeldari Webway Gate is a multi-part plastic kit contains the components necessary to assemble a Webway Gate. Comprising 2 sections, this is a large wraithbone arch, tall enough for even a wraithknight to walk beneath! Each half of the Gate features a plinth with an Aeldari statue, presented as familiar helmeted and crested forms. Each of the wraithbone segments that make up the arch features a spirit stone set within, with 2 more spirit stones on each half at the top, which arcs away to a point. 
     
    This scenery piece comes with rules that allow any unit with the Aeldari faction keyword to use it in games of Warhammer 40,000. E.g.
    • Craftworlds
    • Drukhari
    • Ynnari
    • Harlequins 
    99120104058
    £37.50
     
  • Aeldari: Autarch

    Autarchs are renowned for their strategic brilliance, sublime martial skill and indomitable strength of will. Long have they trodden the Path of the Warrior, wearing the ritual masks of countless Aspect Warriors and yet never once slipping into the trap of obsession. Instead, these peerless leaders now walk the Path of Command. Wielding a dizzying variety of wargear and tactics mastered across millennia of battle, they apply all that they have learned to their command of the Asuryani warhosts.
     
    Autarchs are renowned for their strategic brilliance, sublime martial skill and indomitable strength of will. Long have they trodden the Path of the Warrior, wearing the ritual masks of countless Aspect Warriors and yet never once slipping into the trap of obsession. Instead, these peerless leaders now walk the Path of Command. Wielding a dizzying variety of wargear and tactics mastered across millennia of battle, they apply all that they have learned to their command of the Asuryani warhosts.
     
    This kit builds one Autarch, who can be customised with a huge variety of choices – allowing you to build your very own Aeldari leader according to the Aspect Warrior Paths they have mastered. Choose between a star glaive and Scorpion chainsword for close combat, and blast away foes with a shuriken pistol, death spinner, Reaper launcher, or Dragon fusion gun, and equip your choice of Howling Banshee mask and Warp Spider jump generator. Other customisation options include alternate heads, a choice of torsos, and a backpack-mounted banner. This miniature is also fully compatible with components from the Winged Autarch kit, offering even more potential combinations.
     
    This set comprises 19 plastic components and is supplied with 1x 32mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-30
    £20.25
    £25.00 save 19%
  • Aeldari: Avatar Of Khaine

    An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breaking stride, laughing cruelly as his weapon – the Wailing Doom – cleaves flesh and tastes the blood of his foes with each strike. The Avatar's mere presence incites a merciless rage in the Asuryani around him, his fearsome aura eradicating fear or hesitation in favour of a nigh insatiable murderlust. In these moments, the Aeldari seem transformed into a vision of the glorious and terrible conquerors who once ruled the galaxy.
     
    This kit builds one Avatar of Khaine, who can be constructed with a choice of three different heads – a classic helmet with plume and headdress, a more martial helm with an ornate crest, or a bare head with a wild mane and flowing topknot. The Avatar's divine weapon, the Wailing Doom, can also be built in one of three forms – a gigantic sword, a vicious axe, or a sweeping spear, each marked with eldritch runes of power.
     
    This set comprises 53 plastic components and is supplied with 1x 80mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints
    46-62
    £58.50
    £65.00 save 10%
  • Aeldari: Dark Reapers

    The skull-helmed visage of the Dark Reapers is a spine-chilling sight in itself. These Aspect Warriors exemplify the War God as Destroyer, and their formidable warsuits echo that of their founder, Maugan Ra. Dark Reapers unleash blistering firestorms with their long-range Reaper Launchers, whether using infantry-shredding starswarm missiles or armour-piercing starshot variants. These salvoes are chillingly accurate, thanks not only to advanced targeting systems, but also to the Dark Reapers' armour, which anchors them firmly to the ground while they fire, allowing them to devastate their foes from the safety of cover.
     
    This kit builds one unit of Dark Reapers armed with reaper launchers, complete with their Exarch who can be built with a reaper launcher, shuriken cannon, aeldari missile launcher, or tempest launcher. The Exarch can be built holding a skull in their off-hand, and has a choice of four heads, while each Dark Reaper has a choice of helmeted or unhelmeted heads. Also included is a small miniature representing a Dark Reaper shrine.
     
    This set comprises 82 plastic components and is supplied with 5x Citadel 28.5mm Round Bases and 1x Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-22
    £33.75
    £37.50 save 10%
  • Aeldari: Guardians

    So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths, but when called upon, they don their war masks and take to the battlefield. This Guardian militia is a match even for elite Human soldiers, and supports the craftworld's Aspect Warriors as infantry, artillery gunners, or vehicle crews.
     
    This kit builds 10 Guardian Defenders, accompanied by a Heavy Weapon Platform. Guardian Defenders are versatile support troops, suited to holding objectives as they unleash withering hails of fire from their shuriken catapults. Their hovering Heavy Weapon Platforms can be fitted with a variety of powerful guns to sunder enemy armour or mow down swathes of infantry. This kit comes with a variety of accessories and 11 unhelmeted heads. You can also choose to build this kit as close-combat focused Storm Guardians.
     
    This set comprises 152 plastic components and is supplied with 10x Citadel 28.5mm Round Bases, 1x Citadel 40mmm Round base, and 1x Aeldari Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-09
    £31.50
    £35.00 save 10%
  • Aeldari: Maugan Ra

    Maugan Ra, also known as the Harvester of Souls, is the Phoenix Lord of the Dark Reapers – among the most grim and foreboding Aspects of the Asuryani. A master at killing from a distance, Maugan Ra wields the Maugetar. This scythe-like weapon fires mind-linked shuriken discs large enough to decapitate a swathe of foes before vanishing into nothingness. Should the enemy survive this barrage, they will meet a swift end on the curved edge of the Maugetar's built-in reaping blade.
     
    This kit builds Maugan Ra, the Harvester of Souls, armed with the deadly shuriken cannon Maugetar. Able to deliver the kiss of death from leagues away or cut down hordes of enemies like so much tall grass, Maugan Ra is a silent whirlwind of violence, the physical embodiment of the inevitability of death, and a powerful addition to any Aeldari army.
     
    This set comprises 14 plastic components and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-42
    £24.75
    £27.50 save 10%
  • Aeldari: Rangers

    The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh terrain, the Rangers aid their brethren as scouts and snipers. Veiled by cameleoline cloaks and gloom field generators, they can hide from their foes even in plain sight as they pick them off one by one from extreme range.
     
    This kit builds five Aeldari Rangers, stealthy scouts armed with precise Ranger long rifles, perfect for sniping key targets. Each Ranger has two build options for a variety of poses, including using binoculars and aiming shuriken pistols, while one Ranger can be posed deploying a gloom field or wireweave net. There is a choice of 11 heads for the unit: 3 helmeted, 3 helmeted with hoods up, 3 male heads, and 2 female heads. Also included is a shrine to Kurnous the Hunter, an Aeldari deity honoured by the Rangers.
     
    This set comprises 63 plastic components, and is supplied with 5x Citadel 28.5mm Round Bases and 1x Citadel 25mm Round Base.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-29
    £33.75
    £37.50 save 10%
  • Aeldari: Shining Spears

    Aeldari mythology is replete with noble heroes at one with their steeds, and in the Shining Spears, the glories of legend are made manifest. These Aspect Warriors live to joust, which they do at breathtaking speeds upon their jetbike mounts. Their chosen weapon is the long and formidable laser lance, which uses a powerful energy blast to burn an opening in the target – instants before the bulk of the weapon slams home with devastating, piercing force.
     
    This kit builds one unit of Shining Spears, each armed with a laser lance and riding a jetbike equipped with twin shuriken catapults. One model can be built as a Shining Spears Exarch, who can be armed with a star lance or paragon sabre as well as a protective shimmershield. The Exarch's jetbike can be fitted with a deadly shuriken cannon, and they have a choice of four heads, while each Shining Spear has a choice of helmeted or unhelmeted heads.
     
    This set comprises 84 plastic components with which you can assemble three Shining Spears, and is supplied with 3x 60mm flying bases, each with two ball-and-socket stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-28
    £36.00
    £40.00 save 10%
  • Aeldari: Shroud Runners

    Streaking into battle at speeds that render them barely visible to human eyes, Shroud Runners effortlessly outmanoeuvre their enemies while harassing them with pinpoint sniper fire. Each jetbike acts as the mount for a pair of skilled Aeldari Rangers, the pillion rider often entering a marksman’s trance so as to aim and fire while travelling at incredible velocity.
     
    This kit builds three Shroud Runners – jetbike-mounted scouts that excel at disrupting enemy lines with their Ranger long rifles and scatter lasers. Options are included to construct riders in alternate poses – one pillion rider can be built firing a shuriken pistol or looking through binoculars, while one pilot can be assembled aiming a shuriken pistol or throwing an Aeldari tracking device as they steer their bike. The kit also comes with a choice of 4 Ranger helmets, 3 unhelmeted male heads and 2 unhelmeted female heads.
     
    This set comprises 100 plastic components, and is supplied with 3x 60mm Citadel Flying Bases as well as 1x Aeldari Transfer Sheet which includes 369x decals. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-68
    £38.25
    £42.50 save 10%
  • Aeldari: Warlocks

    Seers who once trained as Aspect Warriors find it easier to develop destructive psychic powers. These Aeldari are known as Warlocks, and frequently band together in conclaves to pool their eldritch power, or else guide other Aeldari squads such as Guardians from the front. The warlocks bolster their warhost and wreak havoc on the foe by casting the Runes of Battle, and are equally skilled in combat, whether carving up enemies with their elegant witchblades or unleashing bolts of energy with their singing spears.
     
    Warlocks are versatile psychic warriors, capable of supporting allies, cursing enemies, and lending power to allied Farseers. They can be included in your Aeldari army as individual characters, or taken as a unit of multiple psykers. This kit allows you to build one Warlock with an elegant witchblade, and one Warlock with a energy-infused singing spear, with a variety of arm options letting you create unique poses, plus a choice of two helmeted and two unhelmeted heads.
     
    This set comprises 26 plastic components and is supplied with 2x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    46-16
    £31.50
    £35.00 save 10%
  • Aestred Thurga Relinquant At Arms

    Aestred Thurga is a powerful warrior in her own right, but she recognises, with great humility, that the ancient relic standard she carries is far more important than she can ever be. She will gladly die to protect the Auto-Tapestry of the Emperor’s Judgement, while the Sisters she fights alongside are inspired to carry out great deeds of faith in its presence – feats recorded by the Hagiolater, Agathae Dolan.
     
    Fly your flag of faith and encourage your Adepta Sororitas warriors to fight with even greater vigour. Carrying a legendary relic, Aestred will fit perfectly into your Sisters of Battle collection, while also giving you interesting painting opportunities due to the different textures on the model.
     
    This 23-part plastic kit makes one Aestred Thurga and one Agathae Dolan and is supplied with a 32mm Citadel round base and a 25mm Citadel round base. Aestred Thurga also comes with two head options, allowing her to be built either with or without a helmet.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    52-36
    £22.50
    £25.00 save 10%
  • Aether Khemist Kharadron

    Aether Khemist Kharadron contains the components necessary to assemble one model. He lugs around a number of heavy instruments, useful for both analysing the air around him and bludgeoning anyone who gets in his way, and his atmospheric anatomiser blasts foes with clouds of noxious aether – or steals away the very air around them, suffocating them quickly and painfully. His sealed armour is covered in detail, from the various lenses used to peer at the composition of the elements to the filters in his mask used to ‘taste’ the air around him.

    This Warhammer Age of Sigmar kit comes as 12 components, and is supplied with a Citadel 32mm Round base.

    99070205011
    £19.00
     
  • Aetheric Navigator

    Aetheric Navigator is a multi-part plastic kit containing the components necessary to assemble one model.

    This Warhammer Age of Sigmar model comes as 10 components, and is supplied with a Citadel 32mm Round base.

     

    99070205010
    £19.00
     
  • Age of Darkness Armigers (Warglaives/Helverins)

    The Armiger Knight is a lighter, more agile cousin to the Questoris Knight, piloted by warriors from outside of the noble Houses, such as retainers and peons who have shown great valour in the service of a Questoris House. They excel at picking off threats from enemies beneath the notice of the larger Knights, such as swarming throngs of infantry attempting to breach the protective barriers of their ion shields, or lesser war machines who dare to aim their guns at a noble scion. Armiger Helverins are armed with paired autocannons, suited to laying down blistering hails of protective firepower.
     
    This multipart plastic kit builds two Armiger Helverins, fast-moving knights that are designed to stalk the battlefield and pick off elite infantry and light vehicles. Each Armiger is armed with two Phaeton autocannons, as well as your choice of a carapace-mounted heavy stubber or meltagun. You can build these models in a variety of poses, and customise them with a choice of six unique faceplates to help set them apart. This kit can alternatively be built as two Armiger Warglaives.
     
    This kit comprises 148 plastic components, and is supplied with 2x Citadel 100mm Round Bases. Also included is an Age of Darkness Armiger Transfer Sheet, featuring 298 optional markings and icons for the Knight Households of the Horus Heresy. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    99123008002
    £55.00
     
  • Age of Darkness Knight Questoris

    The Knight Questoris is the most prominent variety of Knight Armour on the battlefields of the Horus Heresy, striding forth alongside the Legiones Astartes, Taghmata Omnissiah, and in the great armies of Knight Households. Such was its popularity amongst the noble scions of the Questoris Households that it was reconfigured in myriad ways with weapon options and hull augments, and given names such as Paladin, Errant, Warden, Gallant, and Crusader to reflect their traditions, lineage, and fighting styles.
     
    This multipart plastic kit builds one mighty Knight Questoris, a towering war machine armed with colossal weapons designed to lay waste to infantry, vehicles, and opposing Knights. The kit can be built with a huge variety of weapon combinations – it includes an arm-mounted reaper chainsword, thunderstrike gauntlet, rapid-fire battle cannon, avenger gatling cannon, thermal cannon, and las-impulsor. The hull features your choice of a heavy stubber, multi-laser, or meltagun, and its carapace can be mounted with an optional twin-linked icarus autocannon, ironstorm missile pod, or stormspear rocket pod. There are also a wealth of cosmetic options for personalising this engine of war, including tilting plates, carapace icons, banners, and faceplates. This kit also builds one Household Scion on foot, and the Knight itself can be built with an open carapace showing the Scion piloting his mechanical steed.
     
    This kit comprises 250 plastic components and is supplied with a Citadel 170x109mm Oval Base and a Citadel 25mm Round Base, as well as an Age of Darkness Knight Questoris Transfer Sheet containing 386 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    99123008001
    £105.00
     

    OUT OF STOCK

  • Age Of Darkness: Liber Imperium

    Outside the loyalist Space Marine Legions and the Cult Mechanicum, the Emperor wields forces which are loyal only to him. The Legio Custodes guard the Emperor's person, while the Sisters of Silence stand watch over the Black Ships. The Solar Auxilia are the elite spearhead of the Imperial Army, exemplars of mortal soldiery, while the Divisio Assassinorum is the Emperor's culling blade, aimed at the neck of any foolish enough to imperil his grand dream of Unity.
     
    This book is an essential guide for anyone who wants to represent the varied Imperial forces that fight against and alongside the transhuman Space Marine Legions in games of Warhammer: The Horus Heresy. It contains all the rules you need to field the strictly-Loyalist Agents of the Emperor, from shining Custodes to shadowy Assassins, as well as the numberless ranks of the Solar Auxilia – who can keep faith with the Emperor or rally to the Warmaster.
     
    Inside this 176-page hardback book, you'll find:
     
    – Rules and unit profiles covering every unit, weapon, and piece of wargear available to the Legio Custodes, Sisters of Silence, Divisio Assassinorum, and Solar Auxilia in Warhammer: The Horus Heresy
    – Warlord Traits for Legio Custodes, Sisters of Silence, a unique Reaction for agents of the Divisio Assassinorum, and rules for the Tercio and Cohort Doctrines of the Solar Auxilia, to let you bring the forces of the Emperor to the tabletop
    – Profiles for seven different Divisio Assassinorum Clade Operatives and Constantin Valdor, the Shield of the Emperor
    – A visual showcase for a variety of Imperial armies, containing heraldry markings, iconography, colour schemes for infantry and vehicles, and a small gallery of stunning photography
     
    In order to use the contents of this book, you will require a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook.
    31-83
    £33.75
    £37.50 save 10%

    OUT OF STOCK

  • Age Of Sigmar Core Rulebook

    The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar Heldenhammer. They are great heroes, snatched up at the moment of death and magically reforged – these golden warriors are thrown into battle against all who would corrupt, decay, and destroy the Mortal Realms.
     
    While Sigmar and his pantheon of Order strive for prosperity in these dark times, the Great Necromancer Nagash marshals the forces of Death in a bid to claim every last soul for his own. Meanwhile, Kragnos leads the wild forces of Destruction in a savage rampage across the civilised world, all while the Chaos Gods prepare to conquer the last uncorrupted bastions in a world of conflict and upheaval. This is a new epoch, a time of mighty battles and unending war. This is the Age of Sigmar!
     
    The Age of Sigmar is an epic setting populated by myriad armies, powerful heroes, and magnificent monsters. It plays host to vast, realm-spanning wars between the forces of Order, Chaos, Death, and Destruction. In the Warhammer Age of Sigmar Core Book, you’ll not only learn the rich history of this war-torn age, but you’ll also find all the rules you need to evoke these epic stories on the tabletop.
     
    The Book
     
    This 360-page hardback book is the ultimate companion for both novice and veteran players of Warhammer Age of Sigmar, containing everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms.
     
    Realms of War
     
    The Core Book starts with Realms of War, an overview of the Warhammer hobby with concise how-to guides on collecting, building, and painting your miniatures, as well as the various ways you can use them to play games of Warhammer Age of Sigmar.
     
    War Unending
     
    Discover the history of the Mortal Realms in the first lore section of the book, containing a detailed, illustrated story-so-far, from the arrival of mankind's God-King to the savage Era of the Beast. This covers three major ages:
     
    - The Age of Myth, Sigmar’s journey through the cosmos, his meeting with the Great Drake Dracothion and his exploration of the eight Mortal Realms. It tells of his awakening of other gods, the building of civilisations, and the fractious alliances that were forged.
     
    - The Age of Chaos, brought about by the machinations of the Chaos Gods and their command of the Realm of Chaos, spitting daemon legions forth and destroying the peace that once reigned.
     
    - The Age of Sigmar, in which the God-King's champions fight back against his enemies in all their forms. From the vengeful Realmgate Wars that cast Chaos back from many Order strongholds, to the cataclysmic Necroquake brought about by Nagash, God of the Dead, to the dawn of the Era of Beasts as the ancient Earthquake God unleashes hordes of rampaging greenskins into the heartlands of civilisation.
     
    Delve into background information on each of the eight Mortal Realms – Azyr, Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu – which details their links, descriptions of the native civilisations that have risen and fallen, key events that have taken place and notable geographical features; along with details of the Realm of Chaos, a nightmarish dimension home to the Chaos Gods and legions of terrifying hellspawn.
     
    Clashing Empires
     
    Learn about the armies and alliances that fight across the Mortal Realms, each featuring a showcase of beautifully painted Citadel miniatures, split into four sections according to their Grand Alliances. Beginning with the forces of Order, you'll glean insight into each of the factions that comprise the last bastion of civilisation in the eight realms (even if they don't always get along), before moving on to parley with their nemeses in the forces of Chaos. Meanwhile, Nagash's alliance of Death plots to claim every last soul in the land, while Grand Alliance Destruction indulges their baser instincts on a roaring rampage of carnage alongside their newfound deity, Kragnos.
     
    The Rules
     
    The first rules section of this book contains the core concepts you need to start fighting battles in the Age of Sigmar, taking you through deployment, the battle rounds, combat, magic, and more. The rules are laid out in a clear and concise format with additional commentary from the designers, making this the easiest rulebook to reference in Warhammer history.
     
    Once you've got the basics squared away, find out all about the three core ways to play the game and the battleplans you can undertake in each.
     
    Open Play
    Let your imagination run wild as open play caters for re-enacting every kind of narrative storyline or tactical challenge you can think of, without restrictions.
    – Includes the Open War Battleplan Generator, which provides pre-set Maps, Victory Conditions, Twists, and Ruses.
    – Combining different options allows over 1,200 different types of Open War scenarios to be played.
     
    Matched Play
    Designed to put both players on an equal footing, matched play offers players an even chance of victory based around points-based army construction rules and a competitive set of battleplans.
    – Includes additional special rules, including Stealing the Initiative, as well as rules for additional objectives scored on either a turn-by-turn or end-of-battle basis.
    – Features much broader and more detailed requirements and restrictions than other game types, including restrictions on endless spells, reinforced units, and understrength units.
     
    Narrative Play
    Send your army on a Path to Glory and watch them develop across games with an overhauled section on narrative gameplay rules. Earn renown, gain new abilities, and even expand your army's territory while free of limitations on how, when, and where you can play.
    – Includes rules and guidance on a 5-step process to starting a Path to Glory campaign, including: Choosing Factions and Realms, Starting Sizes and Territories, Orders of Battle, Core Enhancements, and picking Quests to embark upon.
    – Provides guidance on how to fight battles against opponents both participating and not participating in a Path to Glory Campaign.
     
    Conquest Unbound
     
    The final section helps represent the vast array of battlefields and endless war that the overlords of the Mortal Realms fight across, including bespoke rules for the various, more niche type of battlefields you may come to fight, on, across, over, or indeed, under.
     
    It includes three variant types of games for players to enjoy, including:
     
    - Siege Warfare – all too often across the Mortal Realms, warlords and conquerors look to displace inhabitants of a territory or city that they have decided should fall under their control, and often the culmination of such a campaign is a brutal, no-holds-barred siege.
     
    - Triumph and Treachery – sometimes duty calls for an all-out brawl between all of your enemies at once, and, when that happens, these rules can be used to represent battles that take place between three or more factions at the same time – all are frantically fighting to win the day against all other opponents, but will you be the one to come out on top?
     
    - Tunnel Fighting – deadly, close-quarters combat is commonplace across the Mortal Realms as armies cluster into labyrinthine cave networks, perfidious skaven skitter through the city sewers, and mind-bending tunnels open up in the unpredictable domains of Chaos.
     
    The Core Book closes out with a handy, alphabetised rules index and a photocopiable Path to Glory roster, Order of Battle, and Army roster.
    80-02
    £38.25
    £42.50 save 10%
  • Age of Sigmar Forbidden Power

    In the wake of the Necroquake, Sigmar’s Stormvaults – arcane repositories locking away great and terrifying power – have been revealed! Now, armies from across the realms scrabble to secure the contents of the Stormvaults for themselves, while in Shyish, something stirs…
     
    Enter the next chapter of the Soul Wars! Forbidden Power is a massive expansion that has something for every kind of Warhammer Age of Sigmar gamer. Explore the thrilling war for the Stormvaults, take part with your own forces on the tabletop, and unlock new power to use in all your games.
     
    - Delve into the story of the War for the Stormvaults and enter the mysterious region of Stygxx, the Land of Forgotten Gods, brought to life with new lore and beautiful illustrations.
     
    - Enhance your campaigns with expanded rules to represent the War for the Stormvaults, including a Region of War for Stygxx, rules for special campaign artefacts that grow in power over time, battleplans for narrative and pitched battle that take you to the heart of the conflict, and more.
     
    - Go to war with two new factions, each with their own allegiance abilities – Lady Olynder's Legion of Grief, a force combining several Death factions into one terrifying whole, and the armies of Lethis, combining Stormcast Eternals, Idoneth Deepkin, Kharadron Overlords and Fyreslayers.
     
    - Hire deadly mercenary companies, regardless of your Grand Alliance. This allows you to expand your collection and mix up your play style. Special rules are also included for two unique companies: the Greyfyrd Lodge Fyreslayers and the Tenebrous Court Flesh-eaters.
     
    - Shroud your forces and gain mysterious insights with the Penumbral Engine, a new scenery piece available to every army, complete with its own warscroll and abilities to master.
     
    Any wizard can unleash the power of four deathly endless spells with the included models and warscrolls:
    – Lauchon the Soulseeker, a boatman who ferries your forces across the realms… for a deadly price.
    – The Soulscream Bridge, a two-piece model, links two sections of the battlefield with fell power.
    – Horrorghasts feast on the terror they inflict. They often take the form of Nagash, the Great Necromancer.
    – Shards of Valagharr are cracked prisms that drift across the battlefield in pairs, connected by a stream of necromantic energy that saps life force.
     
    – Warscrolls for New modular scenery including the Timeworn Ruin, Sigmarite Dias, Shattered Temple, Enduring Stormvault, and the Hallowed Stormthrone.
     
    – The Forbidden Power book includes information on organising a campaign and tips to help you paint the scenery and endless spells in the box, as well as a campaign roster you can photocopy for your own use.
     
    This set contains:
    - 88-page Soul Wars: Forbidden Power book
    - 4 endless spells
    - 1 Penumbral Engine
    - 1 sheet of double-sided gaming tokens
    80-31-60DD
    £40.00
    £60.00 save 33%
  • Age of Sigmar Gaming Book

    Get all the main rules you use for Warhammer Age of Sigmar in one handy location with the Warhammer Age of Sigmar Gaming Book – a nifty collated rulebook combining the Core Rules, content from the General’s Handbook 2019, Malign Sorcery and beyond for your convenience. 
     
    Perfect for matched play fans looking for a nifty way to reference commonly used rules at tournaments or just for gamers at home looking to get playing fast with minimal bookkeeping, the Warhammer Age of Sigmar gaming book contains:
    - The Core Rules – the basic rules for Warhammer Age of Sigmar, giving you the foundation upon which all your battles are based
    - Additional matched play and Pitched Battle rules – perfect if you're attending events or tournaments
    - 31 matched play battleplans, offering you a vast degree of choice in how you choose to conquer the Mortal Realms
    - Rules for battling in each of the Mortal Realms, complete with game-changing Realmscape Features and powerful spells of the Mortal Realms
    - A huge selection of Artefacts of the Realms, giving every army a vast selection of magical items and weapons for using in your games
    80-33
    £10.00
    £20.00 save 50%
  • Age of Sigmar Malign Sorcery

    At the outset of the Soul Wars, Nagash’s cataclysmic Necroquake flooded the Mortal Realms with the powers of the aether. Incantations summoned forth new conjurations of unprecedented power and frightful sentience, though these endless spells were often treacherous, as likely to turn upon their caster as they were to devastate the enemy.
     
    Endless spells are arcane abominations that can be summoned to the battlefield by your Wizards. From unleashing gnashing, disembodied jaws to devour your foes to raising prismatic barricades to protect your flanks, the addition of endless spells introduces a deadly new dimension to your games and offers a number of nuanced strategic options.
     
    This set includes the following 13 endless spells, comprising 17 push fit miniatures, each supplied with their own base:
     
    - 1x Purple Sun of Shyish
    - 1x Ravenak’s Gnashing Jaws
    - 1x Suffocating Gravetide
    - 1x Quicksilver Swords
    - 1x Aethervoid Pendulum
    - 1x Chronomantic Cogs
    - 1x Burning Head
    - 1x Malevolent Maelstrom
    - 1x Prismatic Palisade
    - 1x Emerald Lifeswarm
    - 1x Umbral Spellportal (2 miniatures are used to represent this endless spell)
    - 1x Soulsnare Shackles (3 miniatures are used to represent this endless spell)
    - 1x Geminids of Uhl-Ghysh (2 miniatures are used to represent this endless spell)
    99120299070
    £47.50
     

    OUT OF STOCK

  • Age Of Sigmar: Cleansing Aqualith

    Cleansing Aqualiths are magical shrine-engines used by the Dawnbringer Crusades to bring fresh water to newly-founded settlements. Designed by Collegiate mages, forged by Ironweld engineers, and blessed by Sigmarite priests, these floating metaliths absorb ambient magic to generate an endless stream of purified water. Cleansing Aqualiths can be found throughout the Mortal Realms, in growing settlements and abandoned outposts, chained to the ground and topped with holy statues.
     
    This multipart plastic kit builds one Cleansing Aqualith, a magnificent terrain piece themed around the Dawnbringer Crusades. This floating shrine looks right at home on any battlefield, and can be combined with the rest of the Realmscape terrain range to build your own nascent settlement for armies and warbands to fight over.
     
    This kit comprises 74 plastic components. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Colour paints.
    60-51D
    £42.75
    £47.50 save 10%
  • Age of Sigmar: Extremis

    The Soul Wars are over, but a new conflict brews in the Realm of Beasts.
     
    It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades.
     
    Get into Warhammer Age of Sigmar with Extremis – a starter set designed to give you a comprehensive start with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play and have hours of fun with a friend or family member.
     
    This boxed set includes:
     
    1x 80-page Extremis Edition Book (softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks.
     
    1x Core Rules Book (softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players.
     
    32x Plastic Push-fit Citadel Miniatures: At the heart of the Extremis set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include:
     
    10x Stormcast Eternals
    The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious.
     
    - 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are amongst the greatest of Sigmar’s strategists. Each is a formidable warrior in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel 40mm Round Base and a Citadel 32mm Round Base.
    - 3x Praetors: Praetor retinues are amongst the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel 40mm Round Bases.
    - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases.
     
    22x Kruleboyz
    Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhanded tactics they can devise.
     
    - 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base.
    - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases.
    - 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel 25mm Round Slotta Bases.
     
    6x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards, ensuring you’ll never need to go digging through a book in the middle of an exciting game.
     
    5x Citadel Terrain: The landscapes of the Mortal Realms are littered with the ruins of past civilisations whose origins can be traced back to the Age of Myth, before the coming of Chaos. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following:
     
    - 1x Nexus syphon
    - 1x Guardian idol
    - 2x Domicile shells
    - 1x Pile of pillars
     
    - A 30" by 22.4" double-sided gaming board: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains.
     
    - 2x range rulers and 10x dice: These essential accessories cover you for movement, shooting, close combat, and more.
     
    - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    80-01
    £99.00
    £110.00 save 10%
  • Age Of Sigmar: Fyreslayers Dice

    Channel the fiery fervour of Grimnir with this set of dice inspired by the heat of his progeny, the Fyreslayers.
     
    This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in a roaring orange colour with white pips and a Fyreslayers icon on each 6 face.
    84-50
    £21.60
    £24.00 save 10%

    OUT OF STOCK

  • Age of Sigmar: Harbinger

    Age of Sigmar: HarbingerThe Soul Wars are over, but a new conflict brews in the Realm of Beasts.

     
    It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, the End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades.
     
    Start playing Warhammer Age of Sigmar with Harbinger – a starter set designed to help you embark on your journey with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play, and have hours of fun with a friend or family member.
     
    This boxed set includes:
     
    1x 80-page Harbinger Edition Book (Softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks.
     
    1x 56-page Core Rules Book (Softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players.
     
    32x Plastic Push-fit Citadel Miniatures: At the heart of the Harbinger set are two armies of brand new miniatures, all cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include:
     
    10x Stormcast Eternals
    The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious.
     
    - 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are among the greatest of Sigmar’s strategists. Each is a formidable champion in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel 40mm Round Base and a Citadel 32mm Round Base.
    - 3x Praetors: Praetor retinues are among the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel 40mm Round Bases.
    - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases.
     
    22x Kruleboyz
    Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhand tactics they can devise.
     
    - 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base.
    - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases.
    - 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel 25mm Round Slotta Bases.
     
    6x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards. You’ll never need to go digging through a book in the middle of an exciting game.
     
    1x Dawnbringer Bastion Cardboard Terrain Feature – using the upturned cardboard tray of the box itself!
     
    - A 30" by 22.4" Double-sided Gaming Mat: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains.
     
    - 2x Range Rulers and 10x Dice: These essential accessories cover you for movement, shooting, close combat, and more.
     
    - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    80-19
    £58.50
    £65.00 save 10%
  • Age Of Sigmar: Harbingers

    The Dawnbringer Crusades – grand wars to reclaim land under the shadow of Chaos – have struck out across the realms, driven by the resolve of humble folk and the command of the God-King. As the Era of the Beast rages, the lords of Hammerhal prepare a crusade of staggering vision. Yet beyond their walls, champions and instigators rally their legions, while in the corridors of power, corruption festers.
     
    A rain of despair spreads across the Mortal Realms, and even as Sigmar’s worshippers begin their grand muster to quell this sinister phenomenon, the heralds of other powers take up their blades… The drums of war beat on, but will the Twin-Tailed Crusade falter before it begins?
     
    Harbingers is the first chapter of Dawnbringers, an epic new series of books driving forward the narrative for Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the coming Twin-Tailed Crusade that aims to reconquer both Aqshy and Ghyran, the Realms of Fire and Life, as well as the Harbingers of Order, Chaos, Death, and Destruction who herald its victory or doom. The book also includes a Path to Glory battlepack for waging narrative war across lands ridden with upheaval, plus four new Regiments of Renown.
     
    Inside this 80-page hardback book you’ll find:
    - An exciting narrative that spans both Aqshy and Ghyran, commencing the story of the Twin-Tailed Crusade – and the Plague of Doubt that may destroy it before it begins
    - Background information concerning four powerful Harbingers: the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay and Rabble-Rowza
    - A stunning showcase of miniatures depicting the Harbingers and their followers waging war throughout the narrative
    - Harbinger Path to Glory Battlepack – six battleplans, rules for establishing communication outposts to request aid from allies, and quests and upgrades for your Harbingers
    - Four Regiments of Renown, each based around one of the Harbingers, including background material, a full set of warscrolls, and pitched battle profiles
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
     
    This book includes an envelope containing 4x warscroll cards, one for each Harbinger – the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay, and Rabble-Rowza.
    80-49
    £22.50
    £25.00 save 10%
  • Age Of Sigmar: Megadroth Remains

    The Mortal Realms are inhabited by many strange and deadly creatures. The megadroths of Ghur are one such beast - titans that stride the plains and swamps, preying on other megafauna. When they die, their fossilised remains often become points of conflict - some seek to claim the primordial amber energy that still suffuses their bones, while others use the corpses as makeshift shelters.
     
    This multipart plastic kit builds one set of Megadroth Remains, an imposing terrain piece themed around the wild lands of Ghur. This colossal skeleton looks right at home on any battlefield, and can be assembled as three separate sections - the ribcage, skull, and lower jaw - allowing you to arrange the fallen monster as you see fit, with an open or closed jaw. It can combined with the rest of the Realmscape terrain range to build your own Ghurish outpost for armies and warbands to fight over.
     
    This kit comprises 23 plastic components. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that some components are intended to be assembled without glue.
    64-59
    £33.75
    £37.50 save 10%

    OUT OF STOCK

  • Age of Sigmar: Orruks Paint Set

    Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons.
     
    This box is the perfect way to start your collection of Orruk Warclans. Inside you’ll find three plastic Gutrippaz with distinct poses, the paints you need to prepare them for battle, and a brush to get you started. These models are push-fit, only requiring clippers to assemble – no glue, no mess.
     
    The six paints are supplied in 12ml pots and include the essential colours needed to paint your Gutrippaz and a Technical paint to create textured bases:
     
    1x Orruk Flesh
    1x Leadbelcher
    1x Steel Legion Drab
    1x Mephiston Red
    1x Stirland Mud
    1x Agrax Earthshade
     
    You'll also find a Citadel Starter Brush included to get you painting quickly.
     
    These miniatures are supplied unpainted and require assembly.
    60-09
    £20.25
    £22.50 save 10%

    OUT OF STOCK

  • Age of Sigmar: Realmscape Expansion Set

    Building and painting models is a fun and exciting way to engage with the hobby, and it gets more rewarding with time. You’ll need a few tools and a set of paints to get started, and this box includes the basics that will form the core of your hobby toolkit.
     
    This set contains a pair of comfortable clippers to remove your models from the frame, a mouldline scraper to help prepare them for paint, and a starter brush that’s just the right size to get the basics painted.
     
    Inside you’ll find 13 paints in 12ml pots, including the essential colours needed to paint your Stormcast Eternals from the Hammers of Sigmar Stormhost, and Kruleboyz of the Orruk Warclans, plus a Technical paint for your bases.
     
    1x Corax White
    1x Abaddon Black
    1x Averland Sunset
    1x Leadbelcher
    1x Kantor Blue
    1x Mephiston Red
    1x Rhinox Hide
    1x Retributor Armour
    1x Orruk Flesh
    1x Bugman's Glow
    1x Steel Legion Drab
    1x Stirland Mud
    1x Agrax Earthshade
     
    This box also includes the following tools:
     
    - 1x Citadel Starter Brush
    - 1x Citadel Starter Set Clippers
    - 1x Mouldline Scraper
    80-06
    £54.00
    £60.00 save 10%
  • Age of Sigmar: Realmscape Thondian Strongpoint

    As the Era of The Beast rages on, the savage Realm of Ghur awakens. A wellspring of primordial energy has burst its banks, and the bone-strewn plains and blood-soaked swamps of Thondia are consumed by war. Rival powers battle over arid wastes littered with the ruins of forgotten kingdoms, wary expeditions navigate murky, shifting marshes that echo with monstrous roars, and armies fight for dominance around the skeletons of massive beasts and half-built outposts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates, the essence of the realms made manifest.
     
    Realmscape: Thondian Strongpoint is a battlefield in a box for Warhammer Age of Sigmar, comprising a range of scenery pieces and gaming boards inspired by the Ghurish alpha-continent of Thondia. It also includes the Krondspine Incarnate of Ghur – a powerful, unpredictable monster born from the energies of Ghur itself that can be added to armies of any faction. This varied assortment of half-built outposts, ominous skeletons, and exotic wonders is fully compatible with existing scenery, making the Thondian Strongpoint an excellent way to start or expand your terrain collection – it will also save you money compared to buying the contents individually.
     
    Rules for using the Krondspine Incarnate of Ghur in games of Warhammer Age of Sigmar can be found in Season of War: Thondia, along with additional rules for bringing the mysterious terrain of Thondia to life on the tabletop.
     
    This set contains 168 plastic components, with which you can build:
    – 1x Krondspine Incarnate of Ghur
    – 1x Cleansing Aqualith
    – 1x Megadroth Remains
    – 1x Domicile Shell
    – 1x Domicile Shell with Winch
    – 1x Guardian Idol
     
    The set also includes two double-sided folding gaming boards measuring 30" x 22.4", allowing you to build a battlefield suitable for games of up to 1000 points in Warhammer Age of Sigmar. These durable boards depict the wild reaches of Thondia – each features an uninviting, boggy marsh with half-sunken flagstones on one side and an arid desert littered with massive bones and half-buried ruins on the other, and can be combined with other gaming boards to create battlefields of any size.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    64-18
    £130.50
    £145.00 save 10%

    OUT OF STOCK

  • Age Of Sigmar: Reign Of The Brute

    The Twin-Tailed Crusade is the greatest Dawnbringer expedition ever assembled. Across Aqshy and Ghyran, it plunges into the untamed wilds of the Mortal Realms, tasked by the Grand Conclave of Hammerhal with the foundation of two mighty strongholds. Yet the crusade's two armoured columns soon find themselves facing the wrath of titans.
     
    Trugg the Troggoth King is roused from an ages-long slumber, rampaging across the Realm of Fire to smash those who would disturb his rest. In the depths of Ghyran, King Brodd, Prophet of the World Titan, seeks revenge against those Sigmarites who slew his colossal forefather. Only faith and firepower will see the Dawnbringers through – and keep their dreams of civilisation alive.
     
    Reign of the Brute is the second chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the travails of the Twin-Tailed Crusade and its mortal champions, as well as the mighty beasts and hordes of Destruction that roam Aqshy and Ghyran. The book also includes a set of Path to Glory campaign rules that link into later Dawnbringer books, as well as new warscrolls, narrative battleplans, and four armies of renown.
     
    Inside this 96-page hardback book you’ll find:
    - A high-stakes, action-filled narrative spread across both Aqshy and Ghyran, as the Twin-Tailed Crusade encounters foes that are vast, ancient, and angry
    - Warscrolls, background, and pitched battle profiles for Trugg the Troggoth King and new Ironjawz units, such as monstrous Maw-grunta Gougers
    - Path to Glory rules for sending your Cities of Sigmar army on a Ghyranite or Aqshian crusade, with branching quests, battleplans, and new rewards
    - Rules for four themed armies of renown, each with new allegiance abilities: Trugg's Troggherd, the Grunta Stampede, King Brodd's Stomp, and the Grundstok Expeditionary Force
    - Four new narrative battleplans that let you use armies of renown to play out key moments in the story on the tabletop
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
    80-50
    £27.00
    £30.00 save 10%

    OUT OF STOCK

  • Age of Sigmar: Season Of War Thondia

    As the Era of the Beast rages on, the savage realm of Ghur awakens and the bone-strewn plains of Thondia are consumed by war. A wellspring of primordial energy has burst its banks, spilling out and settling into the souls of mortals. Rival powers fight tooth and claw in the wastes, strange dreams echo with monstrous roars, and outbreaks of animalistic mutation transform common folk into wrathful beasts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates. When the dust settles, the Mortal Realms will never be the same again.
     
    Season of War: Thondia is the first in a new series of expansion books for Warhammer Age of Sigmar, containing a mixture of detailed background lore, gripping story, and immersive rules for the conflicts shaping the narrative of the Mortal Realms.
     
    Inside this 112-page hardback book, you'll find:
     
    - An exciting narrative exploring the wild Realm of Beasts, as the Prime Huntress Yndrasta investigates the strange events transforming the land
    - Detailed maps, history, and lore for Ghur, including a bestiary of the flora, fauna, and factions that make their homes on the alpha-continent of Thondia
    - Rules for using the Krondspine Incarnate of Ghur, a powerful new unit type available to all factions, plus warscroll battalions and battleplans for recreating the story of Season of War: Thondia
    - Realm rules for fighting in Thondia, including Realmsphere magic, monstrous denizens, and mysterious terrain, plus an open play battlepack for randomly generating your own Ghurish battleplan
    - A narrative Path to Glory battlepack for founding your own Thondian outpost to explore the Realm of Beasts, plus Anvil of Apotheosis rules for creating Ghurish heroes
    - A matched play Strife in Thondia battlepack including core battalions, battle tactics, grand strategies, campaign rules, and battleplans for matched play games
     
     
    80-42
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Age Of Sigmar: Shadow Of The Crone

    Shaken by the horrors they have witnessed, the heroes of the Twin-Tailed Crusade venture boldly onwards, and an unexpected ally arrives who may prove vital to the survival of the entire expedition.

     
    Shadow of the Crone is the fifth chapter of Dawnbringers – an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade, as well as rules and background for new heroes and allies, including Krethusa the Croneseer and the Saviours of Cinderfell. The book also includes the next chapter for the Twin-Tailed Crusade Path to Glory campaign, rules for a new army of renown, and a Strongpoint Assault battlepack, themed around desperate sieges in the Mortal Realms.
     
    Inside this 96-page hardback book you'll find:
     
    – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with new battleplans
    – Warscrolls for Krethusa the Croneseer, Callis and Toll, and Toll's Companions
    – Strongpoints rules, including a Strongpoint Assault battlepack, themed around siege warfare
    – A new Path to Glory chapter for the Twin-Tailed Crusade campaign
    – Rules for the army of renown – The Croneseer's Pariahs, and for the regiment of renown – Saviours of Cinderfall
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the army of renown found in this book.
    80-55
    £27.00
    £30.00 save 10%

    OUT OF STOCK

  • Age of Sigmar: Stormcast Eternals Paint Set

    Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter.
     
    This box is the perfect way to start your collection of Stormcast Eternals. You’ll get two plastic Vindictors with distinct poses, the paints you need to prepare them for battle, and a brush to get you started. These models are push-fit, only requiring clippers to assemble – no glue, no mess.
     
    The six paints are supplied in 12ml pots and include the essential colours needed to paint your Vindictors as Hammers of Sigmar and a Technical paint to create textured bases:
     
    1x Corax White
    1x Leadbelcher
    1x Kantor Blue
    1x Retributor Armour
    1x Stirland Mud
    1x Agrax Earthshade
     
    You'll also find a Citadel Starter Brush included to get you painting quickly.
     
    These miniatures are supplied unpainted and require assembly.
    60-10
    £20.25
    £22.50 save 10%

    OUT OF STOCK

  • Age Of Sigmar: The Long Hunt

    The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall.
     
    As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot.
     
    The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar.
     
    Inside this 96-page hardback book you'll find:
     
    – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop
    – Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons
    – Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies
    – A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade
    – Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving Maw
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
    80-52
    £27.00
    £30.00 save 10%

    OUT OF STOCK

  • Age Of Sigmar: The Mad King Rises

    As the two halves of the Twin-Tailed Crusade march on, they pass further into the waiting jaws of death. The vampiric servants of Nagash lurk amongst the shadows, plotting the downfall of all that lives.

     
    In the mountains of Ghyran, the lunatic Mortarch Ushoran and his courtiers revel – and, in their chivalric delusions, they would see the Dawners join their feast. Meanwhile, the scorn of a vampiric queen puts the Aqshian expedition in dire peril, pushing them to their very limits to survive.
     
    The Mad King Rises is the fourth chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade and its mortal champions as the servants of Nagash plot against them.
     
    Inside this 96-page hardback book you'll find:
     
    – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with Battleplans, and updated Triumph and Treachery rules that allow you to play battles involving three to four players.
    – Warscrolls for Sekhar, Fang of Nulahmia, and Ushoran, Mortarch of Delusion.
    – A new Path to Glory chapter for the Twin-Tailed Crusade campaign.
    – Rules for a new Army of Renown – the Scions of Nulahmia – as well as for 6 new Regiments of Renown.
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
    80-53
    £24.00
    £30.00 save 20%
  • Agents of Chaos

    The warriors who pledge themselves to the Dark Gods flock to the Eightpoints like their own promised land. Here, they seek to prove themselves – to conquer, raise their foul offerings, and revel in slaughter. Myriad howling beasts and bloodthirsty Daemons are never far behind, eager to catch the eye of the gods and earn infernal glory.
     
    Agents of Chaos is the essential guide to commanding the forces of Grand Alliance: Chaos in games of Warcry. Nineteen warbands are detailed in full, from festering Maggotkin of Nurgle to vicious skaven. You’ll find loads of new fighter cards, background tables, Fated Quests, and Challenge Battles – in short, everything you need to play the forces of Chaos in full campaigns.
     
    Inside, you’ll find:
     
    - Full rules for the following warbands: Beasts of Chaos, Blades of Khorne: Daemons, Blades of Khorne: Bloodbound, Disciples of Tzeentch: Daemons, Disciples of Tzeentch: Arcanites, Maggotkin of Nurgle: Daemons, Maggotkin of Nurgle: Rotbringers, Hedonites of Slaanesh: Daemons, Hedonites of Slaanesh: Sybarites, Skaven, Slaves to Darkness, Iron Golem, Untamed Beasts, Corvus Cabal, Cypher Lords, The Unmade, Splintered Fang, Scions of the Flame, and Spire Tyrants.
    - Fighter cards for nearly every model available to the Grand Alliance: Chaos ranges.
    - Rules for three Chaos Allies: Fomoroid Crushers, Ogroid Myrmidons, and Mindstealer Sphiranxes.
    - New rules for warbands with mixed Faction Runemarks under the same Grand Alliance and more than one Leader.
    - Refined rules to include Monsters in your warband, as well as new abilities to use against them!
    - Tables for warrior names, warband origins, and leader backgrounds.
    - 4 Chaos Fated Quests, including Spoils of Victory tables for both Honour and Glory.
    - 6 Chaos Challenge Battles, including special rules and valuable Spoils.
     
    If you desire nothing more than bloodshed in the name of Chaos, this 112-page softback book is for you.
     
    A copy of the Warcry Core Book is required to make full use of the contents of this expansion.
    111-40
    £19.80
    £22.00 save 10%
  • Ahriman Omnbius

    Exiled from the Thousand Sons, Ahriman the sorcerer embarks on an epic quest with a single goal: undoing his greatest failure and saving his Legion. READ IT BECAUSE It’s an epic saga of grand ambition that pits one of Warhammer 40,000’s greatest antiheroes against, well, pretty much the entire galaxy, including Space Marines, the Inquisition and his own brothers. Oh yeah, and the primarch Magnus the Red makes a significant appearance…

    60100181432
    £13.50
    £15.00 save 10%

    OUT OF STOCK

  • Ahriman Sorcerer of Tzeentch Thousand Sons

    For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbours eldritch powers. Worlds burn in his shadow as he plucks these treasures from their owners by any means necessary. Resistance is the last error his enemies can make – Tzeentchian magic reshapes reality around them, a pass of the Black Staff twisting their bodies unnaturally until nothing remains but bubbling flesh. Ahriman, lord of a broken Legion; his determination is such that destiny itself bends to his whim.
     
    This multi-part plastic kit contains the components necessary to assemble Ahriman, Arch-Sorcerer of the Thousand Sons. Armed with an Inferno bolt pistol and the Black Staff of Ahriman, he comes elevated upon a Disc of Tzeentch. Supplied with a Citadel 40mm Round base.
    43-38
    £24.75
    £27.50 save 10%