Bolt Action Points Values First Lieutenant (veteran) & two extra riflemen* 116 Heer Veteran Infantry Squad (10) NCO with SMG, LMG, Anti-tank grenades) 173 Heer Infantry Squad (10) NCO with SMG, LMG* 123 Heer Infantry Squad (10) NCO with SMG, LMG* 123 Sniper team* 50 Sd.Kfz 251/1 Hanomag half track with rear-facing LMG (veteran) 105 81mm medium mortar team 50 7.5cm leIG 18 light artillery 50 Pz.Kpfw IV Ausf. D (veteran) 210 Total 1000pts * Made from the components of the Early War Blitzkrieg German plastic sprues that are included |
Bolt Action Points Values
This army deal is made up of the following:
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This army deal is made up of the following: British Army Six Pounder AT Gun British Army Vickers HMG team British Army 3" Mortar Team British Cromwell 10 plastic British Army body sprues 6 plastic British Army weapon sprues Vehicle damage markers Bolt Action stat card Models supplied unassembled and unpainted |
Guadalcanal. Tarawa. Iwo Jima. Okinawa. Just some of the legendary actions the US Marine Corps fought in - actions that have rightfully sent the USMC into legend. There are few fighting forces that can rival the fearsome reputation of the United States Marine Corps. Indeed they can trace their ancestry back to the Revolutionary War in the 18th Century, serving all over the globe up to the present day. During the Second World War the US Marines spearheaded the American response to Japanese aggression, leading to a ferocious island-hopping campaign. The technologically superior US forces made many amphibious assaults that wore down the Japanese and culminated in crushing American victories albeit with terrible loss of life on both sides. US Marines in the Pacific Theatre of Operations were eager to get the job done be it with the bayonet, shotgun or their Thompson submachine guns. Their loyalty to their comrades and the Corps stood them in good stead as they faced a fanatical foe where no quarter was given no received. Semper Fi! Bolt Action Points Values Description Value 2nd Lieutenant (regular) +2 regular soldier 70* Medic (regular) +1 regular soldier 33 USMC squad (regular) 12 men inc 3 SMG, 2 BAR and 2 shotguns 145 USMC squad (regular) 12 men inc 3 SMG, 2 BAR and 2 shotguns 145 USMC squad (regular) 12 men inc 3 SMG, 2 BAR and 2 shotguns 145 37mm anti-tank gun (regular) 50 Bazooka team (regular) 60 Flamethrower team (regular) 50 Medium Mortar team and spotter (regular) 60 2x 30 Cal MMG team (regular) 100 M3 half-track (regular) with 3 additional MMGs 144 Total 999That's a contents of: 7 USMC sprues 2 US weapon sprues 1 M3A1 plastic half-track Metal Corpsman (medic) Metal Flamethrower team Metal medium Mortar team Metal 37mm light anti-tank gun 2 Metal 30 Cal teams USMC leaflet Models supplied unassembled and unpainted |
The world's first paratroopers to be used in large numbers, the German Fallschirmjager were at the tip of the spear when war broke out in 1939. They led daring assaults on strategic targets, such as the fortress at Eben Emael, enabling the following panzers to overrun Europe. As a paratrooper force the Fallschirmjager's greatest achievement would be the intense fighting they performed as they seized Crete in the face of more numerous British and Commonwealth forces during 1941. This pyrrhic victory meant that they were never again used en masse. Small units still operated by glider and parachute, famously rescuing Italian leader Mussolini, and raiding behind American lines in the Ardennes. Their finest hour would undoubtedly be the bitter fighting as they occupied the monastery at Monte Cassino for months in the face of overwhelming odds, earning themselves the nickname 'Green Devils'. The German Paratroopers were arguably the toughest in a tough army. Warlord Games Fallschirmjager miniatures are ideally suited for battles in North West Europe and can also be used in actions on the Russian Front. Box contents: made from the new plastic Fallschirmjager!
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This pack contains thirty black 10mm six-sided dice (D6) with white spots |
This pack contains thirty green 10mm six-sided dice (D6) with white spots |
This pack contains thirty ivory 10mm six-sided dice (D6) with black spots |
This pack contains thirty red 10mm six-sided dice (D6) with white spots |
This pack contains thirty yellow 10mm six-sided dice (D6) with black spots |
Scale: 28mm - 1/56th 1 Vehicle Metal Resin Requires Assembly This product is supplied unassembled and unpainted. Glue and paints not included. Description Named after a famous son of Attila, king of the Huns, the Csaba 39M was produced in Hungary based on designs by Nicholas Straussler, a Hungarian designer living and working in Great Britain between the wars. Its principal service was 1939–44 and 101 were manufactured. |
Originally developed as an anti-aircraft weapon, the Flak 37 8.8cm (or Eighty-eight as it became known by Allied troops) had a high muzzle velocity to allow it to reach the higher ranges modern bombers were capable of at the time. This would make it an exceptionally deadly anti-tank weapon as many Allied tank crews would learn to their peril. The 88 could also be deployed as a conventional artillery piece – as one infantryman noted, the 88 was 'anti-everything'... Capable of firing in extremis whilst still attached to its wheeled carriages (although with limited traverse or elevation), the 88 could be fully deployed onto its cruciform firing platform and ready to fire in around two and a half minutes. Many 88s were fitted with a large gunshield although there were many examples of this being dispensed with. Being such a large and heavy weapon it could only be towed by larger prime movers such as the Sd.Kfz 7 halftrack. The 88 saw service during the Spanish Civil War as well as on all fronts in which the Germans fought during WWII. Capable of penetrating armour plate up to 108mm thick at ranges of up to 1,100 yards, the 88’s fearsome reputation grew immensely during its service in the Western Desert where it was one of the very few weapons capable of dealing with the British Matilda II infantry tanks. A similar scenario unfolded on the Eastern Front as the 88 was among the rare weapons able to tackle the new Soviet T-34 and KV tanks. The Flak 37 was the final production iteration of the 88, being almost identical to the Flak 36 bar the updated instruments allowing for a greater level of autonomy in fire control. This Flak 37 kit is supplied with 8.8cm shells and shell cases and can be built to both traverse and elevate - neither enemy armour nor aircraft will be safe! Contains: One 1/56 scale hard plastic WWII 8.8cm Flak 37 dual-purpose AA/AT gun 7 metal German Army crew Bolt Action stat card Full-colour waterslide decal sheet Construction leaflet |
This all plastic 28mm 1:56 scale kit is suitable for Bolt Action or other historical war games. Very similar to product 402012026 Contains: One 1/56 scale hard plastic WWII 8.8cm Flak 37 dual-purpose AA/AT gun 7 plastic German Army crew Full-colour waterslide decal sheet Construction leaflet |
At the outbreak of war, the QF 2-pdr (QF stands for ‘quick firing’) was the standard anti-tank gun of the British Army. It was an adequate weapon for the time, being slightly more effective in terms of armour penetration then the contemporary German 37mm PaK 36. It was, however, larger and heavier and employed an unusual carriage that required the wheels to be removed before it could fire. Against the early panzers, light vehicles and the poorly armoured Japanese tanks it did well and was popular, meeting success in France, North Africa and the Far East. Though the rapid rate of improvement in German armour made its replacement inevitable in Europe, it soldiered on rather longer against the Japanese and in light vehicles such as armoured cars, whose realistic defence against enemy tanks was flight. As a side-note, the BEF lacked sufficient 2-pdrs and as a result was partially equipped with French 25mm Hotchkiss AT guns, which can be represented by the same entry for players fielding BEF forces. |
The standard British field gun of World War II was the 25-pdr gun-howitzer, a versatile weapon with a calibre of 3.45 inches (87.6mm). This was the weapon used in overwhelming numbers in every theatre, although the 3.7-inch (94mm) Mountain Howitzer was also deployed in the Netherlands and the Ruhr by units originally equipped for mountain fighting in Greece. Some airborne units used a lightweight version of the same weapon. We categorise the 25-pdr as a light field gun for our purposes – although it was really an intermediate type capable of providing close range support and longer-range indirect fire. It was also pressed into service in an anti-tank role, and we’ve allowed for this by giving it a separate anti-tank shell. In the Western Desert, the 25-pdr often found itself pitched against enemy tanks. It was provided with an AT shell which was fired with the maximum charge over a flat trajectory to achieve the highest velocity. Contains: 1x resin & metal Quad tractor 1x metal 25pdr gun and limber 3x metal crew Waterslide Decal sheet Damage markers Bolt Action data cards |
The QF 6-pdr was the highly successful replacement for the 2-pdr, being copied by the Americans as the 57mm gun, M1. Its useful lifespan was extended by new developments in ammunition that improved its armour penetration capabilities, allowing it to knock out Panthers and Tigers from the flank. Although supplemented by the 17-pdr, it was never entirely replaced and continued to serve in infantry units long after the war ended. The 6-pdr replaced the 2-pdr as the standard weapon in British tanks as it became available, but even as it did so, a replacement was being sought. Although HE shells were available, the limited size of charge meant they were relatively ineffective, making the 6-pdr less than ideal as a tank gun and leading to the development of the 75mm weapon used in British tanks such as the Cromwell and Churchill. The QF 6-pdr used by British airborne forces had a special carriage that allowed them to be towed as if they were light anti-tank guns. |
Formed from the Western Desert Force in 1941, the British 8th Army comprised men from across the British Commonwealth - British, New Zealanders, Australians, Indians and South Africans. Following early successes against the Italians in North Africa, the 8th Army suddenly faced a new, more deadly foe - the Deutsches Afrika Korps led by their mercurial commander, Erwin Rommel. Thus began a series of operations with Allied and Axis forces being pushed back hundreds of miles only to regain that territory and more with battles at El Alamein, Tobruk and Beda Fomm becoming legendary. With the Allied victory in North Africa, the fighting soon encompassed Tunisia and then the very heartland of Italy itself. This set contains: 2 x Universal Carriers with Metal Crewmen 12 x Plastic 8th Army infantry Also contains stat card, decals, damage markers and construction leaflet Universal Carrier More properly called the Universal Carrier, this was a fully tracked weapons and personnel carrier and one of the most distinctive and useful transports used by any side during the war. This entry is also used for all the similar Loyd carriers and for the pre-war designed Carden-Loyd Tankette tow. 8th Army infantry Struggling against the oppressive daytime heat, choking dust and freezing cold nights in addition to battling their German and Italian opponents the 8th Army become more popularly known as the 'Desert Rats' - a nickname adopted from the 7th Armoured Division, a key component of the Western Desert force. |
The middle ranks of officers were almost invariably drawn from the upper-middle classes: educated in the public schools, instilled with the values of empires, and imbued with a sense of confidence, duty and resolve that is difficult to conceive of today. An officer unit consists of the man himself and can include up to two other men acting as his immediate attendants. Pack contains: 4 command figures. |
The 3-inch mortar was used to provide support from up to 3,000 yards dependent upon the projectile used The 3-inch mortar was operated by a crew of 3 and was often transported in a Universal 'Bren' Carrier. Pack contains: 3 crew and 3-inch mortar. |
8th Army Starter Army Boxed set containing plastic, and metal miniatures. • Enough troops to start playing with the forces of the British Commonwealth in the scorching, dust-filled desert of North Africa • The 8th Army sprues can be used to make British, Scots, Punjabi and Sikh troops • Contains o 36 x plastic 8th Army Infantry o 1 x 8th Army 6-pdr anti-tank gun o 1 x 8th Army 25-pdr light artillery o 1 x 8th Army MMG team o 1 x 8th Army 3 inch medium mortar team o 2 x Bren Carrier with crew. |
This set contains: 1 x British 8th Army HQ 1 x British 8th Army Machine Gun Team 1 x British 8th Army Medium Mortar British 8th Army HQ The middle ranks of officers were almost invariably drawn from the upper-middle classes: educated in the public schools, instilled with the values of empires, and imbued with a sense of confidence, duty and resolve that is difficult to conceive of today. An officer unit consists of the man himself and can include up to two other men acting as his immediate attendants. British 8th Army Medium Machine Gun The .303 Vickers water-cooled machine gun offered fire support to infantry units. This was another weapon of World War I vintage that soldiered on through World War II and beyond, proving effective at laying down continuous fire over a long range. British 8th Army Medium Mortar Team The 3-inch mortar was used to provide support from up to 3,000 yards dependent upon the projectile used. The 3-inch mortar was operated by a crew of 3 or more (we use 3 for games) and was often transported in a Universal 'Bren' Carrier. |
A Gentleman's War focuses on the action fought across the parched, dusty campaign in the Western Desert during World War II. This Bolt Action starter set pits the forces of the British 8th Army (more commonly known as The Desert Rats) against their Axis foes, the German Deutsche Afrika Korps. Although the fighting in this theatre was intense it tended to lack the fanaticism and atrocities seen in other theatres of the war and became known as a gentleman's war. Containing two opposing plastic forces set amongst the conflict across the arid desert war of the North Africa campaign, A Gentleman's War contains the Bolt Action rulebook as well as a theatre booklet that guides you through your first steps in the game. A Gentleman's War contains: A5 Bolt Action rulebook A Gentleman's War - Bolt Action Starter set booklet 24 Afrika Korps plastic infantry 1 plastic Sd.Kfz 222/223 armoured car 24 8th Army (Desert Rats) plastic infantry 1 plastic Humber Mk II/IVarmoured car Waterslide decals Plastic Bolt Action templates & tokens |
Battle For France The battle for France saw Matilda IIs fighting what would become a general retreat. However, Matildas caused problems for the Germans, whose 37mm and 50mm anti-tank guns were simply too small in calibre to penetrate the thick armour of the Matilda. Western Desert Perhaps the A12 Matilda II is more synonymous with the ferocious battles in the desert where it was to meet its match against the infamous 88s of the Afrika Korps. The Far East Later, as they became increasingly obsolete compared to the later German vehicles, many were sent to the Fast East where the opposing Japanese tanks were much lighter. It was the only British tank to remain in active service for the entire war. |
The Second World War saw the rise of armoured fighting vehicles, in particular the tank, from experimental designs based on unfounded theories to fully developed war machines capable of incredible destruction. Wherever nations clashed, tanks could be found, often having a pivotal impact on the outcome of battles and campaigns. Achtung Panzer! puts YOU in command of a tank platoon and thrusts you into the heart of the action on the battlefields of World War Two. Take charge, and lead your armoured forces to glory! The Blood & Steel starter set contains everything you need to start playing Achtung Panzer!, with a pair of mighty German Panthers facing off against a trio of British Shermans, one of which is the Firefly variant mounting the fearsome 17pdr gun. These five mighty machines are all rendered in fantastically detailed plastic kits, packed with optional extras, and can be customised even further with the included stowage packs, allowing you to make truly unique and characterful tank platoons. Alongside these highly detailed plastic tanks for British and German forces, plastic ruined scenery and a host of event and asset cards add fantastic depth to your games. Terrain is essential to the close-quarter engagements between opposing armoured vehicles on battlefields dominated by buildings, ruins, woods and other terrain that make up games of Achtung Panzer!, while the cards ensure a dynamic, ever-changing battlefield where no two battles are ever the same. In addition to a full breakdown of the nuts and bolts of Achtung Panzer!, the 108-page, full colour rulebook explains how to recruit your crew, select your platoon of tanks, assault guns or armoured cars, and introduces a campaign system that allows your crew to progress after each encounter and your tanks to be upgraded to be more effective in the next battle. Extensive tank profiles allow you to field hugely varied forces of some of the most famous armoured fighting vehicles of the Second World War, while photocopiable stat cards mean you can get your existing collections into action right away! With Britain, Germany, the USA, and the Soviet Union covered in this core rulebook, additional nations, theatres of operations and tanks will be introduced in future expansions. The player who best exploits the strengths of their tanks and crews, plans their movement carefully, and uses battlefield terrain to their advantage will prevail – will your tactical acumen and the fighting spirit of your tank crews carry the day? The Achtung Panzer! Blood & Steel starter set contains: 1x 108-page Achtung Panzer! rulebook 1x Blood & Steel booklet 2x 1/56th scale hard plastic Panther Ausf. A medium tanks 2x 1/56th scale hard plastic Sherman V medium tanks 1x 1/56th scale hard plastic Sherman Firefly Vc medium tank 2x 1/56th scale hard plastic Ruined Farmhouses 20x Achtung Panzer! asset cards 52x Achtung Panzer! events cards 4x Achtung Panzer! Tank Ace skill cards Achtung Panzer! phase & time tracker Full-colour decal sheet Vehicle damage markers Achtung Panzer! tokens, markers and Datacards Tank stowage & accessories Six-sided dice |
The Achtung Panzer! British Army Tank Force gives you five legendary armoured vehicles to bring the battle to the Axis. Centred around a trio of rugged Churchill infantry tanks (which can be assembled in one of no fewer than seven variants to suit your specific playstyle or chosen theatre), and backed up by the potent firepower of a Lend-Lease M10 Wolverine tank destroyer and rapid mobility courtesy of a Humber armoured car, this set allows you to get right into the thick of the fighting! It also makes a brilliant first expansion for your British force if you’ve already got the Blood and Steel starter set! In addition to the brilliant plastic vehicle kits (and a fantastic set of characterful stowage items), the included British and Commonwealth-specific Asset cards, plus Datacards for 18 different tanks (letting you bring a wide array of British and Lend-Lease vehicles into action at a moment’s notice), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you everything you’ll need to fly the Union Flag on the tabletop – For King and Country! The Achtung Panzer! British Army Tank Force contains: 1/56th scale hard plastic kits of the following: 3x Churchill infantry tanks 1x M10 Wolverine tank destroyer 1x Humber armoured car Assembly guides and full-colour waterslide decals Vehicle damage markers 10x Achtung Panzer! asset cards 2x Achtung Panzer! Tank Ace Datacards 4x Achtung Panzer! Tank Ace skill cards Achtung Panzer! phase & time tracker Achtung Panzer! Datacards for 18 vehicles Achtung Panzer! tokens & markers Tank stowage & accessories Mounted & Dismounted tank crew (Warlord Resin) Models supplied unassembled and unpainted |
The Achtung Panzer! German Army Tank Force provides five legendary German tanks with which to take on Allied armour. With a rock-solid core of hard-hitting late-model Panzer IVs mounting long 75mm guns and capable of dealing with whatever the Allies throw at them, backed up by the anti-tank punch of a Hetzer tank destroyer and the infamous armoured might of a Tiger I to anchor your platoon, this force is more than capable of taking on the best the Allies can bring to bear. With plenty of long-ranged punch at your disposal, your enemies will learn to fear open ground! Alongside the five great plastic vehicle kits (and a fantastic set of characterful stowage items), the included Germany-specific Asset cards, plus Datacards for 16 different tanks (letting you field the full armoured fury of the Wehrmacht), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you the resources you need to tackle the foes of the Fatherland. Panzer Marsch! The Achtung Panzer! German Army Tank Force contains: 1/56th scale hard plastic kits of the following: 3x Pz IV Ausf F1/G/H medium tanks 1x Tiger I Ausf. E heavy tank 1x Jagdpanzer 38(t) Hetzer tank destroyer Assembly guides and full-colour waterslide decals Vehicle damage markers 10x Achtung Panzer! asset cards 2x Achtung Panzer! Tank Ace Datacards 4x Achtung Panzer! Tank Ace Skill cards Achtung Panzer! phase & time tracker Achtung Panzer! Datacards for 16 vehicles Achtung Panzer! tokens & markers Tank stowage & accessories Mounted & Dismounted tank crew (Warlord Resin) Models supplied unassembled and unpainted |
Achtung Panzer! places you in command of a platoon of World War II tanks, armoured cars or assault guns as you clash with enemy's armour. Missions are set during close-quarter engagements between opposing armoured vehicles on battlefields dominated by buildings, ruins, woods and other terrain – battles are close and deadly firefights! This book contains all the rules you'll need to take your armoured force into battle along with a campaign system that allows your crew members to progress after each encounter and your tank to be upgraded to be more effective in the next battle. The player who best exploits the strengths of their tanks and crews, who plans their movement carefully and uses the terrain to their advantage will prevail – will your tactical prowess and the fighting aptitude of your tank crews win the day? Inside the Achtung Panzer! rulebook you'll find: How to create your platoon and recruit your crews How to prepare your platoon for battle The ammunition options available to your tanks The effects of the terrain on your games Events cards that add unforeseen incidents to games Tank Aces - how to field the legendary commanders of WWII or generate your own! Stats for British, German, Soviet and US tanks set during 1944-45. Six action-packed Missions A campaign system where crews and tanks can advance in skill and power |
The Achtung Panzer! Soviet Army Tank Force allows you to deploy five iconic Soviet tanks to take on the enemies of the Motherland. The trio of no-nonsense T-34/76 medium tanks with their great balance of mobility, firepower, and protection are more than ably supported by the monstrous KV-1/KV-2 and IS-2 heavy tanks which pack a serious punch and bring massively thick armour to the table, giving your platoon a great ‘breakthrough’ capability for your T-34s to exploit. In addition to these five awesome plastic vehicles (and a fantastic set of characterful stowage items), the included Soviet-specific Asset cards, plus Datacards for 20 different tanks (allowing you to field an even greater range of Soviet armour!), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you everything you need to tackle the foes of the Soviet Union. Za rodinu! Za Stalina! The Achtung Panzer! Soviet Army Tank Force contains: 1/56th scale hard plastic kits of the following: 3x T-34/76 medium tanks 1x Iosef Stalin 2 heavy tank 1x KV-1 heavy tank/KV-2 assault tank Assembly guides and full-colour waterslide decals Vehicle damage markers 10x Achtung Panzer! asset cards 2x Achtung Panzer! Tank Ace Datacards 4x Achtung Panzer! Tank Ace Skill cards Achtung Panzer! phase & time tracker Achtung Panzer! Datacards for 16 vehicles Achtung Panzer! tokens & markers Tank stowage & accessories Mounted & Dismounted tank crew (Warlord Resin) Models supplied unassembled and unpainted |
The Achtung Panzer! US Army Tank Force gives you five classic American tanks to help liberate the oppressed nations of Europe and bring the might of US industry to the tabletop. This balanced, powerful force is built around a trio of the ubiquitous Sherman M4A3E8 ‘Easy Eights’, which combine serious firepower from their 76mm guns with decent levels of mobility and protection, supported by a pair of fast lighter elements – the M18 tank destroyer is capable of annihilating enemy armour from ambush, while the M5 Stuart is perfect for scouting, flanking, and harassing the foe. In addition to these five awesome plastic vehicles (and a fantastic set of characterful stowage items), the included US-specific Asset cards, plus Datacards for 16 different tanks (allowing you to field an even greater range of American armour!), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you everything you need to take the fight to the Axis. Give 'em hell! The Achtung Panzer! US Army Tank Force contains: 1/56th scale hard plastic kits of the following: 3x M4A3E8 Sherman 'Easy Eight' medium tanks 1x M18 Hellcat tank destroyer 1x M5 Stuart light tank Assembly guides and full-colour waterslide decals Vehicle damage markers 10x Achtung Panzer! asset cards 2x Achtung Panzer! Tank Ace Datacards 4x Achtung Panzer! Tank Ace Skill cards Achtung Panzer! phase & time tracker Achtung Panzer! Datacards for 16 vehicles Achtung Panzer! tokens & markers Tank stowage & accessories Mounted & Dismounted tank crew (Warlord Resin) Models supplied unassembled and unpainted |
Sent to bolster their beleaguered Italian allies facing the combined forces of the British Commonwealth in North Africa, the Deutsches Afrika Korps proved a dangerous opponent. Commanded by the legendary Erwin Rommel, the Afrika Korps fought a series of ferocious battles in Egypt and Libya as each side pushed the other to breaking point. Fighting in what was referred to as the last 'Gentleman's War', the German soldier was well respected by those he faced, be they British, Australian, Indian or other nationalities. German tactics in the desert had a profound and deadly effect on how the British armour and infantry formations interacted with one another and these lessons were learnt for the later conflicts in North West Europe. The Afrika Korps foot troops were more than ably supported by the dreaded '88' (8.8cm Flak) gun as a direct fire weapon and the ubiquitous Panzer IV was developed into what the British troops referred to as the 'Pz IV special' - a tank the British tank commanders learnt to fear and respect in equal measure. Battles at El Alamein, Tobruk and Gazala honed their fighting capability, pushing the British High Command into changes that would bring eventual victory in the desert campaign. Supplied with a variety of headgear and weapon options Warlord Games' highly detailed and dynamically posed Afrika Korps are ideal for fighting in North Africa as well as into the Tunisian and the Italian campaigns. Afrika Korps set contains: Enough plastic components to make 30 Deutsches Afrika Korps miniatures. Includes a host of options to allow for different weapon configurations and command models. Equipment included: Kar 98K rifle, MP40 submachine gun, MG34 LMG, Pz 39 anti-tank rifle, 5cm light mortar and Luger pistol Plastic bases. Full-colour waterslide decal sheet. Construction leaflet. |
Designed to engage enemy aircraft, many automatic cannons saw ample use against other type of targets. Their high-velocity shots were lethal against enemy lightly armoured or soft-skinned vehicles, not to mention against infantry. The standard light anti-aircraft weapon of the German armed forces was the 20mm Flak 38, and was widely used by all services. It could fire about 120 rounds per minute, including reloading time. Contains 1 metal anti-aircraft gun and 3 crew. |
Originally developed as an anti-aircraft weapon, the Flak 37 8.8cm (or Eighty-eight as it became known by Allied troops) had a high muzzle velocity to allow it to reach the higher ranges modern bombers were capable of at the time. This would make it an exceptionally deadly anti-tank weapon as many Allied tank crews would learn to their peril. The 88 could also be deployed as a conventional artillery piece – as one infantryman noted, the 88 was 'anti-everything'... The 88’s fearsome reputation grew immensely during its service in the Western Desert where it was one of the very few weapons capable of dealing with the British Matilda II infantry tanks. Capable of firing accurately whilst still attached to its wheeled carriages, penetrating armour plate up to 108mm thick at ranges of up to 1,100 yards, the 88 could be fully deployed onto its cruciform firing platform and ready to fire in around two and a half minutes. Many 88s were fitted with a large gunshield although in the desert there were many examples of this being dispensed with. In Bolt Action Use the Flak 37 just like Rommel did in the Western Desert, well placed with an open field of fire as far back out of reach of enemy units as possible and well dug in. Utilize the Super-heavy anti-tank gun on a rotating platform to blast apart enemy armour from far distances. With the addition of a spotter in a forward deployment position relaying coordinates, nothing will be safe! Bolt Action Profile: Cost: 128pts (inexperienced), 160pts (Regular), 192pts (Veteran). Teams: 7 Men Weapons: 1 Super-heavy anti-tank gun on a rotating platform. Options: - May add a spotter for +10 points Special Rules: - Gun Shield - Team Weapon - Fixed - Flak - Versatile Found in: Page 41 of the Armies of Germany 2nd Edition book In the Box This Flak 37 kit is supplied with 8.8cm shells and shell cases and can be built to both traverse and elevate - neither enemy armour nor aircraft will be safe! Contains: One 1/56 scale hard plastic WWII 8.8cm Flak 37 dual-purpose AA/AT gun 7 metal German DAK crew Bolt Action stat card Full-colour waterslide decal sheet Construction leaflet |
German officers were capable and often experienced leaders. Junior officers were trained to undertake the role of their immediate superiors, enabling them to use their initiative to take control of situations when necessary. Pack contains 5 HQ Command figures. |
Key to the campaign waged in the Western Desert was mobility in order to cross the vast sandy deserts. As a result both sides relied heavily on tanks and transports. Amongst these were the BMW 75 and Zundapp motorcycles utilised by the Deutsche Afrika Korps and adding extra speed and manoeuvrability to your Afrika Korps force.
The riders are separate from the motorcycle so you can easily mix and match as you prefer. For instance, you could add the pillion rider to the back of the Motorcycle and sidecar combination. These models also utilise our Figure Head system so you have choose which heads to build them with as well as having freedom of positioning. This Warlord Games pack contains 1 metal motorbike with 1 metal rider and 1 metal pillion. |
Key to the campaign waged in the Western Desert was mobility in order to cross the vast sandy deserts. As a result both sides relied heavily on tanks and transports. Amongst these were the BMW 75 and Zundapp motorcycles utilised by the Deutsche Afrika Korps and adding extra speed and manoeuvrability to your Afrika Korps force. The riders are separate from the motorcycle so you can easily mix and match as you prefer. For instance, you could add the pillion rider to the back of the Motorcycle and sidecar combination. These models also utilise our Figure Head system so you have choose which heads to build them with as well as having freedom of positioning. Pack contains 1 metal motorbike and sidecar with 2 metal riders. |
105mm calibre and larger howitzers were employed at the divisional level. These long-ranged, heavy-hitting, weapons could sometimes be overrun and in bolt action provide a fearsome objective to take on for both men and machines. |
The standard German medium mortar of the war was the 80mm Granatwerfer 34. It was a very effective and accurate weapon that could provide longer range, on-call fire support. It had a maximum range of 2,400 metres and could maintain a rate of fire of 15-20 rounds per minute. It was carried by its crew in three pieces: a base plate, tube and bipod. Pack contains: 3 figures and 1 81 mm mortar. |
The Germans were equipped with two excellent machine guns in the MG34 and rapid-firing MG42 - known to Allied troops as 'Hitler's Buzz Saw' because of its distinctive noise, or 'Spandau'. Unlike other armies, the Germans used the same machine gun both as a squad weapon from its bipod and as a tripod-mounted support weapon. The tripod mounted provided a much more stable firing platform and made it easier to keep up a sustained fire using a belt feed. Pack contains: 3 figures and 1 MMG. |
The standard issue German anti-tank gun in 1939, it equipped the Panzerjäger battalions (Pak is short for Panzerabwehrkanone – anti-tank gun, and 36 indicates the year the weapon was designed). It was arguably the best antitank gun in the world at the onset of war, but was quickly outclassed by heavier armour on enemy tanks. Still, 15,000 were produced for Germany and its allies, and it was still in service in 1945. In order to extend its usefulness the Stielgranate 41 hollow-charge ammunition round was developed. This large, fin-stabilised shell fitted over the end of the barrel, but did not have a very long range. Contains 1 metal anti-tank gun and 3 crew. |
Afrika Korps Starter Army With the Infamous 88, a Panzer III tank and 30 + men to command this is the German Afrika Korps Starter army you must have! Sent to North Africa to bolster the Axis war effort in the Western Desert, the Deutsches Afrika Korps, under their mercurial leader – Erwin Rommel, the Desert Fox – pushed the armies of the British Commonwealth almost to breaking point, earning the respect of the opponents in the dust-filled, scorching climate. This boxed set gives you all you need to start playing with Erwin Rommel's Afrika Korps as they face the forces of the British Commonwealth in the searing heat of the North African and Tunisian campaigns. Providing a strong core of infantry, support weapons, a Panzer III medium tank and the deadly '88' anti-tank gun this set is a great starting point for your adventures in the Western Desert. Will Rommel, The Desert Fox overcome his British opponents, the Desert Rats? Afrika Korps Starter Army contains: 36 x Afrika Korps infantry (plastic) 1 x Afrika Korps 8.8cm Flak 37 (plastic) with 7-man crew (metal) 1 x Afrika Korps MMG team (metal) 1 x Afrika Korps 81mm medium mortar team (metal) 1 x Panzer III medium tank (plastic) Assembly and painting instructions, stat cards, full-colour decal sheets, vehicle damage markers, and plastic bases |
This set contains: 1 x DAK HQ 1 x DAK Machine Gun Team 1 x DAK 8th Army Medium Mortar Afrika Korps HQ German officers were capable and often experienced leaders. Junior officers were trained to undertake the role of their immediate superiors, enabling them to use their initiative to take control of situations when necessary. The Afrika Korps (DAK) proved this through consistent victories as well as elusiveness in retreat. Afrika Korps Medium Machine Gun The Germans were equipped with two excellent machine guns in the MG34 and rapid-firing MG42 - known to Allied troops as 'Hitler's Buzz Saw' because of its distinctive noise, or 'Spandau'. Unlike other armies, the Germans used the same machine gun both as a squad weapon from its bipod and as a tripod-mounted support weapon. The tripod mounted provided a much more stable firing platform and made it easier to keep up a sustained fire using a belt feed. Afrika Korps Medium Mortar The standard German medium mortar of the war was the 80mm Granatwerfer 34. It was a very effective and accurate weapon that could provide longer range, on-call fire support. It had a maximum range of 2,400 metres and could maintain a rate of fire of 15-20 rounds per minute. It was carried by its crew in three pieces: a base plate, tube and bipod. |
For two thousand years; from 3000 BC to 1000 BC, warriors fought battles with weapons of bronze. This gleaming red-gold metal is an alloy of copper and tin. The warrior nobles rode into battle in chariots and were clad in bronze armour. Their followers gripped bronze thrusting spears, battle-axes and slashing swords. Battle was a dazzling sight as weapons and armour glinted in the sun amid the clash of bronze against bronze and the clatter of charging chariots. This was the heroic age of legend! When the sand and rubble is cleared away from the mighty ruins of the temples, tombs and strongholds of this time; the tales of these battles are revealed inscribed in stone and on the imperishable tablets of baked clay. Around the ancient carvings of the warriors, which inspire the model soldiers depicted in this book, are the reports of their deeds on the battlefield. From what they tell us we can recreate battles for our model armies. In this book you will find many battle scenarios and skirmishes all based on real events. We begin with the Sumerians, rival city states. Then we see the rise and fall of the first great empire of the Akkadians. Ancient Egyptians fight to unite their nation and repel Hyksos invaders. The mighty Hammurabi takes on rivals to create the kingdom of Babylon. The chariot Empires of the Hittites and Mitanni clash and try and hold their own against the New Kingdom Pharaohs and the Mycenaeans. Egyptian and Canaanite chariots battle on the plain of Megiddo. Heroes fight duels upon the plain of Troy. Then Sea Peoples and Habiru tribes challenge the chariot lords as we approach the dramatic end of Bronze Age. Age of Bronze contains 32 scenarios - in addition to the traditional Hail Caesar massed battles we introduce skirmish rules for smaller scale conflicts between warbands so often seen during this period. |
Gaius Julius Caesar was surely the most famous Roman of all time – conqueror, statesman and founder of an empire that would shape the destiny of the world. What’s more, we know just how great a commander he was because he took the trouble to write and tell us so, recording his heroic exploits in all their gloriously impressive detail. Join the mighty Caesar at the beginning of his glittering career of conquest and refight one of his most famous battles against those heinous enemies of civilisation, the dreaded Germans led by none other than that ambitious fiend Ariovistus of the Suebi. March with Caesar’s legions into the land of implacable savages as our hero subjugates the barbarous Gauls and confronts that most dangerous of moustachioed monstrosities the treacherous chieftain of the Arverni tribe, Vercingetorix. Cross the Rubicon and cast your own dice as Caesar pursues his rival Romans across continents in the Roman Civil War, facing his most deadly challenge yet in the form of famed conqueror of the East, Pompey the Great. Fight by Caesar’s side as he wages war for mastery of the Roman World upon battlefields soaked in Roman blood. Regretfully we cannot tarry, as did Caesar, in the arms of Egypt’s beautiful Queen Cleopatra, but we can join him for the concluding battles of the Civil War in Africa, where we shall at last confront Caesar’s relentless opponents together with the armies of that inveterate enemy of Rome, King Juba of Numidia. With this supplement for Hail Caesar we invite you to come, see and conquer for yourself in a series of new scenarios representing key battles in the career of Julius Caesar. We take a detailed look at the armies of Rome and her enemies, and we consider the lives of some of the greatest Roman commanders of them all, together with suitable rules to represent them on the tabletop. A copy of the Hail Caesar rulebook is required to use this supplement. |
Gaius Julius Caesar was surely the most famous Roman of all time – conqueror, statesman and founder of an empire that would shape the destiny of the world. What’s more, we know just how great a commander he was because he took the trouble to write and tell us so, recording his heroic exploits in all their gloriously impressive detail.
Join the mighty Caesar at the beginning of his glittering career of conquest and refight one of his most famous battles against those heinous enemies of civilisation, the dreaded Germans led by none other than that ambitious fiend Ariovistus of the Suebi. March with Caesar’s legions into the land of implacable savages as our hero subjugates the barbarous Gauls and confronts that most dangerous of moustachioed monstrosities the treacherous chieftain of the Arverni tribe, Vercingetorix. Cross the Rubicon and cast your own dice as Caesar pursues his rival Romans across continents in the Roman Civil War, facing his most deadly challenge yet in the form of famed conqueror of the East, Pompey the Great. Fight by Caesar’s side as he wages war for mastery of the Roman World upon battlefields soaked in Roman blood. Regretfully we cannot tarry, as did Caesar, in the arms of Egypt’s beautiful Queen Cleopatra, but we can join him for the concluding battles of the Civil War in Africa, where we shall at last confront Caesar’s relentless opponents together with the armies of that inveterate enemy of Rome, King Juba of Numidia. With this supplement for Hail Caesar we invite you to come, see and conquer for yourself in a series of new scenarios representing key battles in the career of Julius Caesar. We take a detailed look at the armies of Rome and her enemies, and we consider the lives of some of the greatest Roman commanders of them all, together with suitable rules to represent them on the tabletop. A copy of the Hail Caesar rulebook is required to use this supplement. |
This is the first of two supplements for our Black Powder game that focuses on the Napoleonic battles involving British forces. Written by long-time gamer and Napoleonic aficionado, Adrian McWalter, this book focuses on the Flanders and Peninsular campaigns 112 pages of Napoleonic army lists, background, troop stats and scenarios make this an absolute must for lovers of Black Powder, of Napoleonic gaming or simply of gloriously produced wargaming books! This is a supplement for Black Powder and a copy of the Black Powder rulebook is needed to make full use of it. |
On a damp, overcast Sunday in June 1815, twenty years of continuous warfare the Napoleonic Wars came to a violent and bloody conclusion on a rain-soaked field in Belgium. These wars were truly a world affair, with European powers fighting battles not only on the mainland of Europe but as far as India, Egypt, the Caribbean and America. The greatest generals of the age finally faced each other on the field of battle; The Duke of Wellington, rooted to a little-known ridge, faced, the Emperor of the French. Napoleon Bonaparte, master of the attack, opposed brigades of British, Germans, Dutch and Belgians; brigades of an infamous army that, despite horrific casualties, clung to the ridge for over nine hours to ensure that the arrival of BlǬcher's Prussian army would put the Duke victory beyond doubt. The Battle of Waterloo became a true landmark in miltary history, one that will never fade, and nothing on such a grand scale would be seen again. This supplement for Black Powder overviews the main battles, armies and personalities of the Hundred Days campaign, and includes army lists, scenarios and special rules to enable you to re-fight them using the Black Powder rules. Featured conflicts include: Quatre Bras & Ligny (16th June 1815) Hougoumont (18th June 1815) Waterloo (18th June 1815) 132 pages of Napoleonic army lists, background, troop stats and scenarios make this an absolute must for lovers of Black Powder, of Napoleonic gaming or simply of gloriously produced wargaming books! You will need the Black Powder rulebook to use Albion Triumphant. |
Designed to be equipped for use in all theatres of the war in which American soldiers fought and at anytime during America's involvement in the conflict, these great multi-pose plastics allow you loads of options - you can even use them as Free French or Brazilians during WWII and they're also ideal for us as American soldiers during the Korean War! Box contains 25 plastic infantry Note: Models supplied unassembled and unpainted |
Our latest Warlord Range is perfect for bringing the battles into the winter of 1944-45. Packed with character that really shows how unprepared for the truly bitter winter, which hit Europe that year, the US forces really were. Box Contains a 10-man US Infantry Squad in winter fatigues: 1 NCO with SMG 2 soldiers with BARs 7 soldiers with rifles/carbines Models supplied unassembled and unpainted |
Bringing support fire to your mobile forces with the M21 Mortar carrier, ideal for winkling out those dug in infantry! By the middle of the war the US Army could field legions of tanks and support vehicles, backed by the industrial might of the USA. Using their reliable M3 Half-track as a basis, they created the M21, a mobile mortar carrier that could keep up with advancing tanks and armoured infantry. This useful vehicle carried the simple but effective 81mm mortar, with 97 ready-use rounds, and crewed by a team of six men. In general the mortar would be carried to a firing position and deployed, however it was not uncommon to sight and fire the mortar straight from the half-track, keeping the team on the move if needs be and sheltering from shrapnel or small arms fire. 110 M21s were built by the White company and saw service in Western Europe, predominantly by US forces, but some were also deployed by the Free French. The best tactic in Bolt Action is to shoot and scoot, before return fire catches you This fantastic Warlord Games support Half-track comes complete 1 pintle-mounted HMG, 1 hull-mounted rear facing medium mortar and a full decal sheet. |