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Sale

Here are some products that are on sale above and beyond are typical discounts. Some are priced to clear, some items are temporarily on sale.

Products


  • Warmachine 2016 Faction Deck

    Warmachine Faction Decks for 3rd Edition Game released 29th June 2016.
    PIP 91107
    £1.50
    £16.95 save 91%
  • Warscroll Cards Idoneth Deepkin

    Stay focused on the battle at hand with this essential set of reference cards, covering every single unit found in Battletome: Idoneth Deepkin. You'll also get 28 tokens that will help you keep track of your myriad powerful abilities, including battle tactics, spells, and Tides of Death.
     
    In this pack, you'll find:
     
    - 18x warscroll cards, one for each Idoneth Deepkin unit
    - 2x double-sided token sheets tailored to the spells, abilities, and battle tactics of the Idoneth Deepkin
    87-02
    £9.50
    £19.00 save 50%
  • Warscroll Cards: Blades Of Khorne

    The armies dedicated to Khorne rampage across the Mortal Realms in a howling, blood-crazed frenzy. But just because they're driven into a senseless rage doesn't mean you have to be – this set of essential reference cards will help you keep your head in the game, and hopefully far away from the Skull Throne. You'll find warscroll cards for each unit, Invocation, and Faction Terrain piece in Battletome: Blades of Khorne, plus a set of tokens to help track of abilities, artefacts, grand strategies, and battle tactics.
     
    In this pack, you'll find:
     
    – 33x single warscroll cards
    – 4x double-sized, folding warscroll cards
    – 1x Faction Terrain warscroll card
    – 3x Invocation warscroll cards
    – 2x double-sided token sheets tailored to the abilities and tactics of the Blades of Khorne
    83-81
    £11.00
    £22.00 save 50%
  • Warscrolls: Disciples of Tzeentch

    Twist the fate of the Mortal Realms into the shape you desire by using these essential reference cards to keep up with the game. This pack includes warscrolls for every unit and Endless Spell in Battletome: Disciples of Tzeentch. You'll also find 35 tokens to help you keep track of your army's abilities, artefacts, command points, and the effects of spells, plus your unique grand strategies and battle tactics.
     
    In this pack, you'll find:
     
    –31x warscroll cards, one for each Disciples of Tzeentch unit and Endless Spell.
    – 2x double-sided token sheets tailored to the spells, abilities, and tactics of the Disciples of Tzeentch
    83-46DD
    £9.50
    £19.00 save 50%
  • White Dwarf 03 2023 486

    Packed with new rules, incredible army features, and all of your favourite columns for Warhammer 40,000, Warhammer Age of Sigmar, Necromunda, Warhammer Underworlds, and more
    You'll find an Arks of Omen painting guide, multiplayer rules for Kill Team games, six Regiments of Renown for Warhammer Age of Sigmar, and more!
    Includes Warcry cards for Gryselle's Arenai and Conveyer Belt cards for your games of Boarding Actions
    WD032023
    £3.50
    £6.99 save 50%
  • White Dwarf 04 2023 487

    Key Features
    Packed with new rules, incredible army features, and all of your favourite columns for Warhammer 40,000, Warhammer Age of Sigmar, Warcry, and more
    You'll find an Angron painting guide, new rules for Warcry warbands, Boarding Actions missions for Warhammer 40,000, and more!
    Also included are a sheet of game tiles for Boarding Action games, plus campaign cards for Warhammer Age of Sigmar
    WD042023
    £3.50
    £6.99 save 50%
  • White Dwarf 04-2019

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.
     
    Here’s what you can look forward to in April's issue:
     
    Key Features
    Guest edited by Forge World’s Tony Cottrell
    Includes an exciting four-player Necromunda Battle Report featuring legendary Bounty Hunter Kal Jerico and an Ambot
    Packed with rules, stories, columns for Warhammer Age of Sigmar and Warhammer 40,000, and an exclusive card for Munchkin: Warhammer 40,000
     

    WD042019
    £2.99
    £5.99 save 50%
  • White Dwarf 05 2021 464

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.

    Here’s what you can look forward to in this issue:

    The concluding part of the Golden Demon Winners Challenge
    Discover the hidden shame of the Dark Angels with Index Hereticus: The Fallen
    Packed full of new rules, short stories, regular columns for Warhammer Age of Sigmar and Warhammer 40,000, and much more besides
    WD052021
    £2.99
    £5.99 save 50%
  • White Dwarf 08 2022 479

    Packed with rules, short stories, and regular columns for Warhammer 40,000, Warhammer Age of Sigmar, Warhammer: The Horus Heresy, and more
    The Great Stomp! A new Campaign System for Warhammer Age of Sigmar
    Includes a free copy of the Warhammer 40,000 Chapter Approved Munitorum Field Manual 2022 MKII Points Booklet
    WD082022
    £3.50
    £6.99 save 50%
  • White Dwarf 10 2020 457

    White Dwarf 10 2020 457

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.

    The Tome Celestial investigates the Troggherds of the Mortal Realms
    A news article series makes its debut – Flashpoint!
    Packed full of new rules, short stories, regular columns for Warhammer Age of Sigmar and Warhammer 40,000, as well as much more besides
     
    WD102020
    £2.99
    £5.99 save 50%
  • White Dwarf 10 2022 481

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month – including new rules and background, short stories, regular columns, special guests, and more.
     
    Here’s what you can look forward to in the September issue:
     
    Contact!
    Letters, questions and pictures of miniatures sent in by you, our readers.
     
    Worlds of Warhammer
    In a galaxy of war and madness, are there any ‘good guys’?
     
    Inside the Studio
    Take a look at what we’ve been painting and playing this month.
     
    Brush Tips
    How was Teclis painted, and how did his colours inform those used on the Lumineth?
     
    Black Library: Old White-fur
    The skaven encounter a terrifying white-furred adversary in this short story by David Guymer
     
    WARHAMMER 40,000
    - Echoes from the Warp
    What is ‘flow,’ and how can it benefit you on the battlefield?
     
    - A Regal Reckoning: Flashpoint Nephilim
    The Silent King unleashes the inquisitive Illuminor Szeras on the Nephilim Sector
     
    - Flashpoint Nephilim: Rising Tomb Campaign
    An immersive campaign set on a Necron tomb world. Will you defend it or purge it?
     
    WARHAMMER: THE HORUS HERESY
    - Battle Report: The Fate of Barbarus
    Massive armies clash in an epic 18,000-point battle on the blighted home world of the Death Guard.
     
    WARHAMMER AGE OF SIGMAR
    - Rules of Engagement
    Are you a Pitched Battle general or a casual commander? Serious applications only…
     
    - Flashpoint Rondhol: The Waaagh!
    Weirdnob Shaman Ka-rokk has had a vision, and it looks a lot like Everquake City!
     
    WARHAMMER AGE OF SIGMAR – FLASHPOINT CLASH
    - Desperate Countermeasures
    A mini-campaign set in Thondia that pits Orruk Warclans against Stormcast Eternals.
     
    KILL TEAM
    - Operation Briefing
    Bring your torches, because this column is offering a designer’s commentary on Into the Dark.
     
    - Kill Team Engage!
    The White Dwarf team continue their Spec Op campaigns. Some squigs came to some harm.
     
    - Galactic War Hosts: Operatives Assigned
    Fancy building and painting a kill team? Here’s some modelling and painting inspiration!
     
    WARHAMMER UNDERWORLDS
    - From the Deeps!
    A gallery of Warhammer Underworlds warbands painted by you, our readers.
     
    Each physical copy of issue 480 comes with 30 tile cards to aid your Flashpoint Nephilim campaign.
    WD102022
    £3.50
    £6.99 save 50%
  • White Dwarf 12 2022 483

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month - including new rules and background, short stories, regular columns, special guests, and more.
     
    Here’s what you can look forward to in the December issue:
     
    - Contact!
    Letters and painted models from our readers.
     
    - Worlds of Warhammer
    You’ve got to ask yourself one question: how will you pick your new army for 2023? Warhammer Age of Sigmar background writer, Leila Craven, guides us through the toughest of decisions.
     
    - Inside the Studio
    Check out the games we’ve played and the models we’ve painted this month.
     
    - ‘Eavy Metal Brush Tips
    ’Eavy Metal's Connor Richardson explores the fine art of painting black, and even more black, with the ever-sombre Phoenix Lord of the Dark Reapers, Maugan Ra.
     
    WARHAMMER 40,000
    - Flashpoint Nephilim: Armies of the Anomaly
    The war in the Nephilim Sector escalates as new Imperial and Necron forces join the fray.
     
    - Flashpoint Nephilim: Depths of the Tomb
    Provides a suite of rules for players to engage in a new map-based campaign set in the depths of a Necron tomb. It's time to purge the xenos filth!
     
    - Galactic War Hosts: Heroes and Villains
    A gallery of stunning characters built and painted by members from across the studio.
     
    - Battle Report: A Miner Detour
    It’s the Leagues of Votann's battle report debut in White Dwarf, and they face off against the Genestealer Cults in this high-octane space chase!
    NOTE: This Battle Report was recorded before the recent Leagues of Votann Balance Dataslate. As such, the points valued shown in this Battle Report are no longer accurate. Refer to Warhammer Community for the most up to date points for your Leagues of Votann collection.
     
    KILL TEAM
    - Kill Team Engage!
    The Dwarfers complete their second expedition into the depths of the Gallowdark, and finally find some much-needed resources!
     
    WARHAMMER: THE HORUS HERESY
    - Artillery Bombardment
    Missiles! Missiles for everyone! Plus three new Warhammer: The Horus Heresy - Age of Darkness Missions for the Scorpius Missile Tank: Deadly Bombardment, Counter Battery Attack, and Tank Hunter Cadres.
     
    - Sons of the Emperor
    A gallery of 14 Primarchs painted by Golden Demon winner Damien Tomasina.
     
    WARHAMMER AGE OF SIGMAR
    - Flashpoint Rondhol: The Kraken Strikes
    The Kraken Blades join the war against Ka-rokk’s great green horde.
     
    - Flashpoint Rondhol: The Great Stomp Part 3
    Ka-rokk’s Waaagh! stomps towards Everquake City. Will you join them or stand in their way? Includes a new Event Table and 15 Status Cards to add an extra layer of depth to your campaign.
     
    - Rules of Engagement
    Lead games developer Matthew Rose explores the development process of coming up with the very best rules.
     
    - Sveldyr Lodge
    Their fires may have gone out, but Joel Day’s ice-themed Fyreslayers still looks cool!
     
    WARHAMMER UNDERWORLDS: GNARLWOOD
    - Glory Points
    Have you created a Nemesis deck yet? No? We thought not. Dave Sander's hands out some useful tips to help you along.
     
    BLACK LIBRARY
    Da Wrong Type of Green, by Denny Flowers
    A mob of grots fight humies. But dese humies have too many arms and smell weird…
     
    Each physical copy of issue 483 comes with 24 game tiles to play the Warhammer 40,000 campaign, Depths of the Tomb, plus 20 Campaign Cards for use with the Warhammer Age of Sigmar campaign, The Great Stomp.
    WD122022
    £3.50
    £6.99 save 50%
  • Wild Card Hero Solo Baron Cassius Mooregrave

    The much-feared scion of a powerful elector family with connections throughout the Supreme Concordiat, Baron Mooregrave’s unnatural lifespan has cast a long shadow over the courts of the Iron Star Alliance for centuries. Believed to be cursed or mad or both, his obsession with the Arcane is well known but the secrets of his longevity less so. While the intelligence services of the Alliance have long-suspected him of treasonous collaboration with the outlawed Aeternus Continuum, the truth is even stranger. Long ago, Mooregrave claimed the artifact weapon Oblivion from a forgotten alien world. A blade of incalculable darkness, Oblivion consumes the souls of those felled by it, empowering the noble revenant and extending his life well beyond mortal means.
     
    Baron Cassius Mooregrave will work for both Alliance and Continuum forces. The Living Terror that surrounds Baron Mooregrave gives him +2 DEF against warrior models, whether or not they draw breath. When Mooregrave destroys an enemy that was charged, you can immediately choose to charge Mooregrave as he steals the Arcane spark from his victim. Additionally, each time Mooregrave destroys a warrior model, you can remove damage from him. Once per turn, Moorgrave can spike to advance 3˝ and make an additional melee attack.
    PIP 85003
    £10.45
    £14.95 save 30%
  • Wild Card Hero Solo Captain Jax Redblade

    With a reputation spanning the Thousand Worlds, Jax Redblade is among the most notorious pirates to prey upon the shipping lanes of the Hyperuranion. Bloodthirsty, cunning, and utterly lacking in moral constraint, Redblade is a fearsome captain but is an even deadlier foe. The noteworthy speed of her raw and her callous disregard for any lives beyond those of her crew have brought her to the attention of both the Iron Star Alliance and the Marcher Worlds. The Alliance would love nothing better to see her dead or locked away for a millennium while her relationship with the Coalition of Free States is a little more complex. Though Captain Redblade is generally willing to take any prize she sets her sights on, she is also known to frequent shadier ports throughout the Marcher Worlds and beyond. Where possible, she will strike at the Alliance, no matter what the cost, even if it means temporarily allying herself with their most hated enemies. 
     
    Captain Jax Redblade work for both Continuum and Marcher Worlds forces. While charged, Redblade’s Flight Pack gives her +3 SPD and Flight. A deadly combatant, Redblade can make an attack targeting any model that misses her with a melee attack. Coupled with DEF 5 and a Refractor Field that allows her to spike to reroll defense rolls, most opponents may think twice before trying to land a blow. Redblade is armed with a Fusion Sword and Magnum Hand Cannon.
    PIP 85001
    £10.45
    £14.95 save 30%
  • Wild Card Hero Solo Voitek Sudal Bounty Hunter

    A highly decorated veteran of the Iron Star Alliance’s Paladin forces who left the service under a cloud of secrecy, Voitek Sudal has dedicated his life to tracking down the most dangerous criminals in the Hyperuranion. With a reputation for ruthless professionalism, Sudal operates throughout both Alliance and Marcher Worlds territories. He is a man of few words, preferring to let his arsenal speak for him. In addition to his hard-earned survival skills, Sudal relies on a shoulder-mounted force constrictor to bring down his prey. Null detonators and a gate jammer assist in isolating targets long enough to get them tagged, bagged, and off world.
     
    Voitek Sudal will work for both Alliance and Marcher Worlds forces. In addition to the weaponry referenced above, he also has Pathfinder and Stealth. After hitting a target with the Force Constrictor, Sudal can spike to give the target an activation token. Sudal’s Gate Jammer increases the cost of deploying enemy units from nearby Void Gates by 1.
    PIP 85002
    £10.45
    £14.95 save 30%
  • Wreck Markers Myrmidon Scyrah Warmachine

    Enhance your WARMACHINE experience with this set of three beautifully-sculpted Retribution of Scyrah Light and Heavy Myrmidon Wreck Markers. Specifically designed to deliver a stunning visual impact without limiting game play, the Heavy Myrmidon Wreck Marker and two Light Myrmidon Wreck Markers gorgeously represent the carnage of battle and lift easily off of their seating rings so that other models can move over the wrecks without risk of damage or distorting play.

    Product Information
    Base Size: 2 x 40mm & 1 x 50mm
    PIP Code: 91068
    Model Materials: Resin and White Metal
    Model Count: 3
    Packaging: Box
    PIP 91068
    £14.95
    £19.95 save 25%
  • Wurm Green

    Wurm Green - Formulated for the ultimate hobby experience

    Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life.

    Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market.

    Great Colors:
    The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive.

    Workable Drying Time:
    With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders.

    Wear Resistant:
    The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures.

    Liquid Pigment:
    Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying.

    Superior Coverage:
    Formula P3 often covers in a single coat - even over a black undercoat.
    PIP 93038D
    £2.75
    £3.75 save 27%
  • Yellow Ink

    Yellow Ink - Formulated for the ultimate hobby experience

    Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life.

    Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market.

    Great Colors:
    The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive.

    Workable Drying Time:
    With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders.

    Wear Resistant:
    The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures.

    Liquid Pigment:
    Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying.

    Superior Coverage:
    Formula P3 often covers in a single coat - even over a black undercoat.
    PIP 93014
    £2.75
    £3.75 save 27%