| Blazing Ink - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Ogre stadia would be ruggedly handsome, nestled as they often are high up in the mountains, were it not for the bloodstains and craters full of picked-over bones. If you're into that sort of thing, it’s extra pretty. If not, they can be a little less than welcoming. One side of this pitch features a barren, rocky field, dominated by a toothy ogre-faced pit filled with the remains of their last team, or meal, as they like to call it. The other side features the same pitch, but covered in snowfall after a winter blizzard, with some ominous red ‘markings’ for the End Zones… The pack also contains matching double-sided dugouts, replete with a score, goal and re-roll trackers, plus boxes for Reserves, Knocked Out and Serious Injuries. Rules to use both sides of the pitch are included for your reference.
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| This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Snotling teams are an all-new team with new positionals and lots of tricks up their sleeves. Contents: – 6 Reference cards for Snotlings, Fungus Flingas, Fun-Hoppas, Stilty Runnas, Pump Wagons, and Trolls – 9 Reference cards for Star Players including Bomber Dribblesnot, Fungus the Loon, Nobbla Blackwart, and Ripper Bolgrot – A Golden Era Star Player Reference Card for Bob Bifford – 20 Blank cards that you can use to keep track of your own players – A team roster card, with a match record on the reverse – 3 Dirty Tricks cards (can be used by any team) – 3 Miscellaneous Mayhem cards (can be used by any team) – The all-important card explaining how to use the cards, with a red card on the reverse |
| The Goblins prefer their pitches to feel like home – barren, desolate, and covered in mushrooms – and this pitch and dugout set is exactly that. You'll find one side of the game board covered in craters and pockmarks, with the symbol of the Bad Moon at its centre. Flip the board over to reveal the aftermath of a heavy rainstorm, with the dugouts and craters embedded in the pitch knee-deep (or waist-deep, for a Goblin) in water. The package includes two double-sided dugouts to match the style of the pitch. Each side of the dugouts feature the usual Reserves, Knocked Out, and Casualty boxes, plus score, turn, and Re-roll trackers. You'll also find rules to represent the particular features of both sides of the pitch. |
| Coaching goblins can be a chaotic mess in all the right ways. Keep that mayhem to the pitch and get organised with this deck of 44 reference cards. Keep track of stats for each position, Star Players, Dirty Tricks and Miscellaneous Mayhem. This pack also includes 6 Special Play cards, which can be used by any team! This set contains: – Reference cards for Goblin, Bomma, Looney, Fanatic, Doom Diver, Pogoer, ‘Ooligan and, of course, Troll players – Reference cards for Star Players like Fungus the Loon, The Black Gobbo, and Bomber Dribblesnot – Blank cards to create your own players – 1 team roster card, with a match record on the reverse – 3 Dirty Tricks cards: Honest, Guv! Hideous Tittering, Total Con-Troll – 3 Miscellaneous Mayhem cards: Oi! Where'd 'E Go?, Fanatic On The Loose, Mushroom Brew. – 6 universal Special Play cards – The all-important card that explains how to use the cards, with a red card on the reverse |
| A compilation of Spike! Journal's Norse and Amazon issues, and much, much more! The Blood Bowl Spike! Presents: 2022 Almanac! contains: – Spike! Journal issues 14 and 15, containing all the team rosters and Star Player rules for Amazon and Norse Teams, plus assorted rules for leagues, pitches and more. – Updated rules to bring the Amazon and Norse teams to Dungeon Bowl – Star Player Spotlights on eight famous Blood Bowl players: Puggy Baconbreath, Cindy Piewhistle, Dribl & Drull, Bilerot Vomitflesh, Ripper Bolgrot, Nobla Blackwart, Scrappa Sorehead, and Withergrasp Doubledrool – Plus all the regular Spike! Journal features such as Chat with the Rat, Dirt from the Dugout, Coffin Corner, Tatzina Barbarini’s style review, and an introduction by Lord Borak the Despoiler You'll need a copy of Blood Bowl – The Official Rules to make use of this supplement. |
| Blue Ink - Formulated for the ultimate hobby experience
Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Bog Moss - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Bogrin Brown - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Boiler Black - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Bolt Action 2nd Edition Hardback Rulebook offers the same fantastic World War II gameplay with its exciting order dice system and mixed armies of infantry, tanks and artillery. Key New Features
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| Throughout the autumn of 1944, the Axis forces in the Carpathian Basin were fighting for their very existence. Campaign: Fortress Budapest will inspire and guide you through the entirety of this particular conflict and on to many more victories with your Bolt Action forces! What is this book? The Siege of Budapest, the Soviet invasion of Hungary that led up to it, and the desperate German offensives to relieve the city covered kilometres of frontline; these battles lasted eight months and involved hundreds of thousands of combatants. Within the 168 pages of this impressive resource, the authors have squeezed in a variety of very different scenarios for players. Fortress Budapest is the latest Campaign expansion to Bolt Action Second edition. Whilst there is historical detail within the narrative, this volume is not a history book – it is first and foremost an impressive wargaming supplement. The intention of the author Bryan Cook and the team who put this book together was to provide a good mixture of scenarios, new units, and new rules whilst still giving some historical background for context. Some previously published rules and units have also been reprinted – this is to save players the expense of buying additional books for content which is vital to this volume, but might form only a small part of other books. What's in this book: Packed with history Fortress Budapest contains complete scenarios, additional special rules, army lists, new units and of course the all-important complete theatre selectors. Fighting for Transylvania Scenario 1: Hold the Ojtózi Pass The Battle of Tordá The Red Army Arrives Direct Assault on Tordá Scenario 2: Into the Valley of Death Counter-attack at Debrecen Operation Debrecen Coup in Budapest Scenario 3: Operation Debrecen A Phone Call With Stalin Encirclement Operation Budapest Fortress Kecskemét Scenario 4: Flak-Regiment 133 Breakout Under Moonlight Chaotic Retreat The Attila Line Scenario 5: The Attila Line Breakthrough at Pestszentimre Scenario 6: Counter-attack at Pestszentimre Enter the 3rd Ukrainian Front Festung Budapest SS IX Mountain Corps German Strength in Budapest Scenario 7: The Back Door Left Open The First Assault on Pest Scenario 8: Street Fighting in Pest Block by Block Scenario 9: Withdrawal Across the Danube Relief Attempts Scenario 10: Operation Konrad I Operation Konrad II Scenario 11: Operation Konrad III Last Stand in Buda Városmajor Grange Scenario 12: Farkasréti Cemetery Scenario 13: The Buda Hills Scenario 14: Supply Drop The End is Nigh Scenario 15: The Last Redoubt The Breakout Attempt Sacrificed for the Reich Operation Spring Awakening Hitler’s Last Gamble Scenario 16: Death Ride of the Panzers New Units Include; German, Hungarian, Soviet and Romanian New Theatre Selectors: For Germany Panzer Kampfgruppe Armoured Platoon 1944–45 Panzergrenadier Reinforced Platoon Panzer Reconnaissance Reinforced Platoon Heavy Anti-aircraft battery Reinforced Platoon IV SS Panzer Corps Armoured Platoon 6th SS Panzer Army Armoured Platoon For Hungary Carpathian Mountains Border Guards Reinforced Platoon Assault Artillery Battery Armoured Platoon Hungarian Armoured Field Division Armoured platoon For Hungary & Germany Budapest Pocket Defenders Reinforced Platoon For Soviet Union Guards Mechanised Brigade Armoured Platoon Forward Detachment Reconnaissance Party Reinforced Platoon Urban Assault Group Reinforced Platoon Soviet Anti-tank Strongpoint Reinforced Platoon For Romania 1944 Allied Romanian Infantry Division Reinforced Pl Additional Special Rules: City Fighting Buildings Sewer Movement Command and Control in a City Fight City Siege Assets Minefields |
| This new campaign supplement for Bolt Action allows players to recreate the historic island-hopping battles between US and Imperial Japanese forces in the Pacific theatre that took place in 1944. Even whilst the Allies stormed the beaches of Normandy, US forces were beginning to sweep across the Pacific in their own Blitzkrieg, fighting embittered and ferocious battles across tiny strips of land against tenacious Japanese defenders. The battles described are concerned with the campaigns of the Mariana and Palau Islands specifically and a number of battles are described in great detail, including those of Saipan, Guam, Peleliu and Anguar. The fighting during these campaigns was controversial and bloody, rivalling the battle of Stalingrad for sheer inhumanity in some instances. Though there were many other battles within these campaigns, their number makes them impossible to describe them all in full within a single volume. The book gives players enough tools to recreate any other battles themselves, should they wish. A wealth of scenarios are included to represent some of the most important battles and are presented in such a way to form an extended campaign. You’ll find new units for the Japanese and United States (both the US Army and Marines), and all the special rules you need to play; including, crucially, those for amphibious assaults, dug in defenders and tropical hazards amongst many others. |
| Bolt Action's next step within its gaming world is exploring the downfall of the Third Reich. Diving through the Eastern front, you'll be able to learn about the very bloody and arduous operations both Germany and the Soviets endured, and the uprising of the Polish AK and Czech forces. With unrelenting leadership and an absurd amount of 'political motivation', the Russians finally managed to expose Nazi Germany after brutal years of fighting. In June 1944 the Axis powers in Europe were about to be subjected to two major hammer blows. In the West, the final preparations were being made for Operation Overlord, the Allied invasion of Western Europe. In the East, the Red Army was planning a massive offensive, with bold objectives to critically damage the German Army and eject it entirely from the Soviet Union and, by pushing deep into Poland, providing the springboard for later offensives that would eventually find the Red Army in the streets of Berlin ushering in the final collapse of Hitler’s Third Reich. For the Germans, a sense of fatalism began to grow, whilst amongst the Soviets, spirits rose. After the months of crushing defeats, encirclements and mass capitulations, the Germans were finally revealed to be beatable and their aura of invincibility had finally been ripped aside. This is well illustrated by a common story from the end of the Stalingrad operations where Soviet troops harassing sullen German prisoners, pointed at the remains of the devastated city and screamed that it would only be a matter of time before Berlin resembled the ruins of Stalingrad. Contained within in the 148 pages of detailed text, breathtaking imagery and full-colour art, this book also has: Campaign Overview Operation Bargration Fighting Bargration Which includes scenarios, special rules and historical context Bargration Theatre Selectors Which includes famous platoons such as the 53rd Guards tank Brigade, German Heavy Tank Abteilung and the 5th Panzer Division! Additional German Units Scenario 1: The Tigers of Krupki Scenario 2: The battle of Pleshchenitsy Scenario 3: The '34' Lvov-Sandomierz Offensive Fighting the Lvov-Sandomierz offensive Which includes scenarios, special rules and Lvov-Sandomierz specific scenarios Lvov-Sandomierz theatre selectors Scenario 4: big game hunting Which includes a hero of the Soviet Union, Lt. Aleksandr P. Oskin The Warsaw Uprising Fighting the Warsaw uprising Which includes scenarios, special rules and Warsaw uprising specific scenarios Warsaw uprising theatre selectors Armia krajowa theatre selector Which includes additional Armia Krajowa Units and German Warsaw Uprising Units Scenario 5: Man the barricades Scenario 6: Kubus and the grey wolf The Struggle Continues Fighting ‘the struggle continues’ Which includes scenarios, special rules for ghost wars and the Struggle Continues Theatre Selectors NKVD Theatre Selector NKVD Additional Units Clearing The Flanks Scenario 7: Breakout from Petsamo The Vistula-Oder Offensive Fighting the Vistula-Oder offensive Which includes General Scenarios and Vistula-Oder Scenarios Vistula-Oder offensive theatre selectors Scenario 8: ‘the Ivan’s are coming…’ Scenario 9: race to the Pileca river Scenario 10: an unexpected encounter Operation Berlin Fighting Operation Berlin Scenarios Which include General Scenarios and special rules for Operation Berlin Scenarios Operation Berlin theatre selectors Which include the extended Last Levy Theatre Selector and the replacement Panzer Force Additional German Units Which include The German Replacement Army and a hero of the Soviet Union, junior Sergeant Vasily Kharinaevich Khantaev Scenario 11: The Seelow heights Scenario 12: Tank hunting Scenario 13: Berlin: crossing the spree The Prague Uprising Fighting the Prague uprising Which includes scenarios, general scenarios, Prague specific scenarios and The ROA ROA theatre selector Additional Units Scenario 14: The Prague uprising: enter the ROA Appendices: Additional Special Rules Snow, mud, ice and frostbite Dug-in: foxholes, trenches and gun pits Minefields City fighting That's certainly a lot of content, but remember that's just an overview! Each page is packed with information and iconic imagery to give you everything you need to play on the battlefields of Berlin in 1945! BONUS MINIATURE ONLY SUPPLIED IF AVAILABLE |
| This set contains: 1 x German Heer HQ 1 x German Heer Medium Machine Gun Team 1 x German Hear Medium Mortar Team German Heer HQ German officers were capable and often experienced leaders. Junior officers were trained to undertake the role of their own immediate superiors, enabling them to use their initiative to take control of situations when necessary. An officer unit consists of the man himself and can include up to two other men acting as his immediate attendants. German Heer Medium Machine Gun Team The Germans were equipped with two excellent machine guns in the MG34 and rapid-firing MG42 – known to Allied troops as ‘Hitler’s Buzz Saw’ because of its distinctive noise, or ‘Spandau’. Unlike other armies, the Germans used the same machine gun both as a squad weapon from its bipod and as a tripod-mounted support weapon. The tripod mount provided a much more stable firing platform and made it easier to keep up a sustained fire using a belt feed. German Hear Medium Mortar Team The standard German medium mortar of the war was the 80mm Granatwerfer 34. It was a very effective and accurate weapon that could provide longer range, on-call fire support. It had a maximum range of 2,400 metres and could maintain a rate of fire of 15–20 rounds per minute. It was carried by its crew in three pieces: base plate, tube and bipod. |
| With the Axis Powers ejected from North Africa, the Western Allies look to take the fight to the “soft underbelly” of Europe – Italy. This campaign supplement for Bolt Action focuses on Operation Husky, the airborne and naval invasion of Sicily, the hard-fought battles in the villages and rugged mountain passes of that island, and the advance up the Italian Peninsula towards Rome. With a host of scenarios, new units, special rules & theatre selectors, this new book contains everything players will need to refight these important battles in defence of the Regno d’Italia or to strike at the weak link of Axis Europe to knock Italy out of the war. With units, theatre selectors and scenarios for players of British (Commonwealth), United States, German and, of course, Italian Armies, this is an essential and fascinating campaign volume. |
| ‘Popular regimentation’ or the ‘people’s militia’ (Narodnoe Opolcheniye or Opolchenie) is a Russian tradition dating back to the 16th century and a powerful part of the national heritage. In times of emergency, a militia was selected from volunteers to serve alongside the regular army and defend their homes. In the dark days of 1941-42, workers and citizens in Leningrad, Moscow, Rostov, Stalingrad and other major Soviet cities organized into militias and quickly found themselves on the front lines as the fascist invaders swept east. People’s militia squads were even more poorly trained and equipped than the average Red Army squad, but they fought on with tragic bravery. The figures in this set represent one of the many militias that took the war to the Fascist invaders but are also ideal to be used as Soviet Partisans. Box contains 12 metal Soviet People’s Militia models with plastic bases. Models supplied unassembled and unpainted |
| Fought between 1950 and 1953, the Korean War was one of the first major conflicts of the Cold War. Backed by the Soviet Union and Communist China, the North Korean regime battled for control of the peninsula against the South Korean government and a 21-country UN task force. The Korean War is unique and interesting in the annals of world and military history in its own right. An aspect rarely discussed is the cultural implications of so many Western, non-Western and European nations fighting against combatants from the Orient. Due to the vast cultural diversity of so many nations fighting in such a geographically small area, cultural differences would have a significant impact on how the combatants treated each other on the field of battle. These differences went beyond simple language barriers, they included problems in logistics, religion, personnel replacements and the method in which war was conducted. Inside the book, you'll find a comprehensive history of the conflict with details of every major battle fought between the two sides. It also includes details of the various forces and their organisation, commanders, and equipment. Scenarios are provided for many of the battles, along with comprehensive force selectors to help you assemble your force. A copy of the Bolt Action 2nd Edition rules is needed to use this supplement. |
| This campaign book seeks to help wargamers recreate the incredible struggles between the German Wehrmacht and the Soviet Red Army for control of the region between the Don and Volga rivers – ultimately centring on the city of Stalingrad. This six-month-long battle saw some of the fiercest fighting of the war, with each side losing hundreds of thousands of men and culminating in the encirclement and eventual destruction of the German Sixth Army. While this book provides a historical overview of the Stalingrad campaign, its primary purpose is to provide new scenarios, rules, and inspiration to help wargamers bring this bitter struggle to life on the tabletop. This book covers the southern region of the Ostfront from August 1942 to February 1943 including: The opposed crossing of the Don River The dash to the Volga river by German mobile divisions Soviet counter-attacks against the German cordon of Stalingrad The fighting for control of the city of Stalingrad Operation Uranus and the subsequent encirclement of the German Sixth Army Operation Winter Tempest: Manstein’s attempt to break the encirclement of the Sixth Army The final destruction of the Sixth Army Vasily Zaitsev model available while stocks last |
| Death stalks the Bloodwind Spoil. Nagash’s gaze turns towards this nightmare realm of slaughter and butchery, and he sends his midnight armies to claim the souls that he believes are rightfully his. Perhaps smaller warbands will succeed where his invasion has failed. Even now they chip away at the domains of the living with the cold patience of the grave, taking what land they can and replacing the madness with the unmoving, unchanging, unfeeling calm of the dead – in the name of the Great Necromancer. Bringers of Death is the essential guide to commanding the forces of Grand Alliance: Death in games of Warcry. Four large warbands are detailed in full, from the ethereal Nighthaunt to the disciplined Ossiarch Bonereapers. You’ll find loads of new fighter cards, background tables, Fated Quests, and Challenge Battles – in short, everything you need to play the forces of Death in full campaigns. Inside, you’ll find: - Full rules for the following warbands: Flesh-eater Courts, Legions of Nagash, Nighthaunt, and Ossiarch Bonereapers. - Fighter cards for nearly every model available to the Grand Alliance: Death ranges. - Rules for two Monsters of Death: Terrorgheists and Zombie Dragons. - Refined rules to include Monsters in your warband, as well as new abilities to use against them! - New rules for warbands with mixed Faction Runemarks under the same Grand Alliance and more than one Leader. - Tables for warrior names, warband origins, and leader backgrounds. - 4 Death Fated Quests, including Spoils of Victory tables for both Honour and Glory. - 6 Death Challenge Battles, including special rules and valuable Spoils. If you feel compelled to collect the souls of the Eightpoints in the name of Nagash, this 64-page softback book is for you. A copy of the Warcry Core Book is required to make full use of the contents of this expansion. |
| Brown Ink - Formulated for the ultimate hobby experience
Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Caspian Flesh Wash - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Beyond the boundaries of space and time, the Chaos Gods observe the galaxy with ancient and malevolent eyes. To these terrible entities, realspace is simply a battlefield, and its inhabitants mere pawns in the grandest game of all – the struggle for ultimate dominion between the Ruinous Powers themselves. Their truest servants, who fight this war in their names, are the daemons created in their own image: creatures of staggering power, horrifying aspect and exceptional cruelty. Codex: Chaos Daemons contains a wealth of background and rules – the definitive book for Chaos Daemons collectors. Within this 144-page hardback, you’ll find: - The Chaos Gods & Their Infernal Legions: descriptions of the warp, the maddening realm that the Chaos Gods call home, and of the major Chaos Gods – Khorne, Slaanesh, Tzeentch and Nurgle – along with their servants, the Chaos Daemons; - Examples of the compositions of daemonic forces for the 4 Chaos Gods – the Scintillating Legions, the Plague Legions, the Blood Legions and the Legions of Excess; - Galactic Corruption: a map showing the impact of the Great Rift, from which the malign energies of the warp pour into realspace, with details of warp storms, Chaos strongholds and daemon worlds; - Chaos Rising: a brief history of major warp-based catastrophes and daemonic incursions – at least, the few that remain on-record… - Background and details on each character and unit available to a Chaos Daemons army; - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain. Rules Everything you need to get a Chaos Daemons army primed for games of Warhammer 40,000 is in here: - 50 datasheets, providing rules for every Chaos Daemons unit and miniature; - Army abilities reflecting Chaos Daemons’ methods of war on the tabletop; - Daemonic Gifts: wargear both ranged and close-combat for use by Chaos Daemons; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - The Eternal Hordes: rules for Battle-forged armies, including: - 19 unique Stratagems – 7 usable by any Chaos Daemons and 3 each for Khorne, Nurgle, Tzeentch and Slaanesh; - 24 unique Warlord Traits: 6 each for Khorne, Nurgle, Tzeentch and Slaanesh; - Hellforged Artefacts: 15 weapons and artefacts available only to Chaos Daemons; - 21 psychic powers: 6 each for Nurgle, Tzeentch and Slaanesh, along with 3 Dark Hereticus powers for an army fielding Be’lakor; - 6 unique Tactical Objectives. |
| The Great Rift has torn the Emperor's realm in two. Day by day, war upon war, the galaxy careens ever closer to total annihilation. From amidst the growing anarchy rise those who would seize an ashen victory for themselves. The greatest amongst these is Abaddon the Despoiler. Forging an infernal pact with Vashtorr the Arkifane, he has unleashed the mighty Arks of Omen upon the galaxy – and with them, a new era of war. This Grand Tournament Mission Pack is the most up-to-date addition to any Warhammer 40,000 gaming toolbox, intended for use in competitive events and matched play games. Inside its pages you'll find complete secondary objectives for every faction, a range of competitive missions designed and updated for this season of the game, and an entirely new way to muster your armies for matched play games. Whether you're a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games of Warhammer 40,000. Inside this 144-page softback book, you'll find: – Two mission packs comprising nine missions each for Incursion and Strike Force battles, designed to offer a wide array of challenges to players – Arks of Omen secondary objectives, featuring bespoke secondary objectives for every Warhammer 40,000 faction, as well as universal secondary objectives to broaden your tactical options – A brand new Arks of Omen Detachment to use when mustering your army, making roster-building more flexible and intuitive than ever before – Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit, and how best to determine secondary objectives – A blank tournament scoring sheet for you to photocopy and use, with an annotated example of how to fill it out – The basic rules needed for matched play games of Warhammer 40,000, including a glossary and explanation of rare rules, as well as an introduction to the Battle Ready standard of painting for your miniatures With this book, you will also receive a code to unlock Chapter Approved – Arks of Omen: Grand Tournament Mission Pack content in Warhammer 40,000: The App. |
| Circle Command Book Hard Cover provides the foundation you need to take up the work of this powerful and ancient order with: • Complete rules and profiles for the mighty warlocks and savage warbeasts of the Circle Orboros, including two new warlocks and a new character warbeast. • Detailed history and background information, including an in-depth look at Circle warlocks and warbeasts. • A painting guide full of tips and inspiration to help you create an army as individual as you are. • Two new theme forces that allow you to create specialized Circle Orboros armies with specific benefits. |
| Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 24ml pot. |
| Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot. |
| Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 24ml pot. |
| Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 24ml pot. |
| Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 24ml pot. |
| The Citadel Figure Cases are the perfect way to transport and protect your Citadel miniatures. Containing one set of our revolutionary channel foam, the Citadel Crusade Figure Case has been specially designed to fit almost any model that we make, any shape and size, quickly and easily without the chore of cutting and shaping to fit. Packing and unpacking the case is absurdly quick and easy; any model, however pointy, placed anywhere within the channels will be protected as well as if you’d spent countless hours hacking away at a custom fit. You’ll free up more time to concentrate on games, painting or just showing off your miniatures collection. The channel foam is as efficient a use of space as possible, allowing you to store more models more safely than any other case. Have a look at the images or check out the video in the tab to the right to to get a taste for just how life-changingly excellent these cases are - you won’t be able to work out how you lived without them. It’s ok. Those dark times are over now. We know that you want the best protection for your miniatures - the foam inside the case is slightly larger than the case itself, and will compress around the figures when closed, ensuring a minimum of movement for any miniature.. It also has nylon catches, so if you should drop it the catches won’t break. To ensure the robustness of the stress points, a metal hinge runs along the back, strengthening and adding a reassuring weightiness. We’ve put a lot of effort and research into making the case as comfortable as possible to transport, with ergonomically-designed handles for maximum grip - and the lid locks open, meaning no terrible accidents crushing your beloved miniatures on the gaming table. The Citadel Crusade Figure Case also comes with a padded shoulder strap, making it even easier to transport. |
| Enhance your WARMACHINE experience with this set of three beautifully-sculpted Convergence of Cyriss Light and Heavy Vector Wreck Markers. Specifically designed to deliver a stunning visual impact without limiting game play, the Heavy Vector Wreck Marker and two Light Vector Wreck Markers gorgeously represent the carnage of battle and lift easily off of their seating rings so that other models can move over the wrecks without risk of damage or distorting play.
Product Information Base Size: 40mm, 50mm PIP Code: 91069 Model Materials: Resin and White Metal Model Count: 3 Packaging: Box |
| Cruel Seas IJN Fleet Between the wars Japan reassessed its position with its navy, building the world’s first purpose-built aircraft carrier, the Hosho in 1921 and inventing its deadly fast and powerful type 93 24’’ oxygen fuelled torpedoes. They also decided that as their industrial might could not match that of the west, then they would have to have sharp, training tactics and a crew of superior quality to their foe, and for a while, achieved just this. Their battleships and cruisers were of excellent quality and their growing fleet or aircraft carriers would, after Pearl Harbor, give them the edge in the opening phase of the Pacific War. Excellent training, use of the Long Lance torpedoes and aggressive use of nighttime fast attacks with their destroyers also gave the allies a bloody nose before they learned to counter these attacks. Imperial Japanese Navy Fleet Cruel Seas focuses on the cat and mouse hunts that happened nightly in the Philippines, Guadalcanal and the Solomon’s. They could be IJN sub chasers stalking a crippled US submarine, or mine layers playing their trade at night. Most commonly it will be Japanese barge convoys defending themselves in shallow water against rapacious PT boats. Turning the tables, a late war game could be played out with American landing ships and the terrifying Shin’yo Kamikaze craft. The IJN, therefore, is an interesting mixture of the very sophisticated and the very amateur, boldness being a connecting factor whether in battleships or tiny craft. It is a do or die force, get in close and things will go well, dither or maintain the range of the allied technology and firepower will overreach you. The Imperial Japanese Navy Fleet Contains: 6 x T-14-class MTBs (metal) 3 x Maru-Ni kamikaze boats (metal) 3 x Shin-Yo kamikaze boats (metal) 4 x large Sampan (resin and metal - two of each canopied boat) 1 x Escort Type Hei minesweeper (resin & metal) 1 x Aichi D3A 'Val' (metal) Ship Cards Plastic Torpedo markers |
| One Resin and Metal Cruel Seas Marinefahprahm F-lighter |
| Description In Cruel Seas, you take on the role of a naval crew manning their fragile coastal craft as they head out day and night to take on both the sea and the enemy. Command your flotilla of small ships as they head out to attack a convoy, drop off Commandoes for a behind-the-lines mission or task them with one of the other myriads of missions this small and versatile craft would perform. Be it the Coastal waters of England or across the Channel to France, on to the Mediterranean waters or on further to the vast Island chains of the Pacific, Cruel seas will ensure your small ships see plenty of adrenaline-fuelled action! FREE Special Miniature (while stocks last) As with many of our Bolt Action range of books if you order direct from our webstore you will receive a fantastically crafted model and Cruel Seas is no exception! Warlord sculptor Marco has produced this iconic piece, the conning tower of a German U-Boat breaking the surface... Cruel Seas, the rules Within the pages of Cruel Seas you'll find the complete rules for small ship action plus full-colour guides, superb art courtesy of Osprey Publishing, history on your fleets, Campaign rules and special weaponry, Aircraft rules and more! |
| A most peculiar type of riverine and estuary craft was also developed by the Russians. This was the 1124 and 1125 class of armoured rivercraft or Bronekater. These shallow draught craft, drawing only 2-foot of water, could penetrate river systems and lakes, even being moved by rail and lorry to new locations. Some featured numerous armoured turrets, even T-34 tank turrets, and again, frequently equipped themselves with rails for the Katyusha launchers. They were tough little boats capable of receiving and dishing out punishment, though they had a small crew and were slow and poor deep watercraft. |
| The D-3 class was built in wood, and carrying torpedoes openly on deck could attain speeds of 32 knots(59 km/h, 37 mph). Later boats in the series had improved engines increasing operating speeds to 48 knots (89 km/h, 55 mph)!
Although not many D-3s served in the Black Sea they were quite active, sinking German Barges and an Italian midget submarine. A most notable action was the sinking of the Elbing-class large torpedo boat T-31 in the Battle of Nerva Island. |
| Submarine chasers were used for destroying German U-boats that were stationed off the coast of the United States (some 67 German U-boats were sunk). In the Pacific Theatre, submarine chasers were used for amphibious landings, courier and escort duty.
SC-497-class submarine chasers were a class of 438 submarine chasers, 98 tons with a length of 110 ft 10 in (34 m) and a speed of 18 knots. 142 were part of the Lend-Lease program with 78 sent to the Soviet Union, 50 to France and 3 to Norway. The three Norwegian examples served with distinction on the Shetland bus service, running agents, refugees and weapons past the German blockade between occupied Norway and Britain. Contains: 2x resin & metal US Coastal Cutter Subchaser Ship card Wake marker |
| Commanders need easily accessible, visual information to make the best choices. This set of acrylic cut counters will help you clearly mark out the battlefield, keeping you aware of the effects, objectives and other information you need to seize victory in the Deadzone.
This set contains a full complement of 37 acrylic counters to use in your Deadzone games. |
| Need to keep track of something in your games of Warhammer Underworlds? Chances are there's a counter here to help you. There are two double-sided sheets of card counters, allowing you to keep track of everything from the growing Hunger of your warband to your Lumineth fighters' aetherquartz. This set includes: – 4 Aetherquartz counters – 3 Amber counters – 9 Tithe counters – 9 Desecration counters – 1 Shoal counter – 18 Hunger 1 counters – 8 Hunger 3 counters – 4 Hunger 5 counters |
| The heat builds up as we go from one theatre with extreme conditions to another, this time desert warfare in the African and Italian campaigns. Packed with explosive action from the initial clashes between the British and Italian armies in Libya, and Britain’s first unexpected victories, through the ill-fated British expedition to protect Greece from Hitler’s invading troops, and the subsequent desperate battles of British and Commonwealth forces in Crete against determined German paratroopers. From there we move onto the epic tank duels in the deserts of North Africa as Hitler reinforced Mussolini’s battered forces with the deadly Afrika Korps, and the ultimate showdown between two legendary desert commanders, Rommel and Montgomery, at El Alamein. We then have the debut of the Americans into the African theatre, their bloody setback at Kasserine Pass, and eventual success in helping to clear North Africa of Axis influence. Finishing with the Allied invasions of Sicily and mainland Italy, and the stubborn German defence that resisted the invaders almost up to the end of the war in Europe. |
| Ember Orange - Formulated for the ultimate hobby experience
Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat. |
| Far from the battlefields of Europe and North Africa, Allied forces fought a very different war against another foe, from the jungles of Burma to the islands of the Pacific and the shores of Australia. This new Theatre Book for Bolt Action allows players to command the spearhead of the lightning Japanese conquests in the East or to fight tooth and nail as Chindits, US Marines and other Allied troops to halt the advance and drive them back. Scenarios, special rules and new units give players everything they need to recreate the ferocious battles and campaigns of the Far East, from Guadalcanal to Okinawa, Singapore, the Philippines, Iwo Jima and beyond. |
| Climb a never-ending tower to confront an ancient evil with this hair-raising Epic Encounters boss box! Compatible with fifth edition or any fantasy roleplaying game. The endless staircase finally gives way to an enormous ornate door. Intense evil emanates from the room beyond: a Lich Empress. An ancient creature — once a wizard, now something entirely different. Something unnatural, clinging to life through dark magic. Something that does not die. Its translucent skin reveals atrophied muscle beneath; its brain a shrivelled vessel for the forbidden lore of civilisations past. It does not die. But it watches. And it waits. Inside this boss box, you’ll find everything you need to challenge the formidable Lich Empress, including a large, highly detailed Lich Empress miniature (100mm base!) and an adventure book woven with information to fuel your imagination. Can you ascend the tower and kill that which does not die? Use Tower of the Lich Empress as a standalone encounter or as part of a new or existing RPG campaign! What is Epic Encounters? Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and ready to play as part of a new or existing roleplaying campaign. What's in the box? 1 huge, highly detailed miniature (unpainted) Double-sided game mat Adventure book Monster stats Tips and tricks for building tension and excitement |
| Ensnare your roleplaying group in a sticky situation with Web of the Spider Tyrant, containing all the ingredients you need to run a skin-crawling Giant Spider encounter! (Including a SCARILY detailed Giant Spider miniature on a 100mm base.) Compatible with 5e or any fantasy roleplaying game, Web of the Spider Tyrant is an Epic Encounters boss box that takes you deep into the spider’s web. There in the dark depths lurks the Spider Tyrant — an ancient fear, old as time and twice as deadly. Few who encounter one survive, and those who do are forever changed. Can you escape the eight-legged clutches of the ultimate fear? What is Epic Encounters? Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and ready to play as part of a new or existing roleplaying campaign. Contains: 1 Giant Spider Miniature (100mm base) Tokens Double-Sided Game Mat Packed Adventure Book (with monster stats) Tips and tricks for running an awesome encounter (that work for any RPG game) Make your next game night one to remember. With just one box, you can run a skin-crawling spider encounter your players will be talking about for weeks! Use Web of the Spider Tyrant as a standalone encounter, or as part of a new or existing RPG campaign. Want a truly epic experience? Combine this set with Labyrinth of the Goblin Tsar. |
| The vast Soviet military machine that invaded Finland during the Winter War of 1939-1940 was stunned by the lightly armed but intensely motivated and skilled Finnish troops. The Soviets were outfought despite hugely superior weight of numbers. Although eventually seeking terms the Finns had delivered a harsh lesson to their rapacioius neighbours. When the Soviet Union - having by then joined the Allies - again attacked in 1941, the Finns were left with little option but to side with Germany in a conflict known as the Continuation War, making good use of German weaponry. The Finns were masters of fieldcraft, sniping, and small unit tactics that hit hard then disappeared into the dense forests. Their weapons were light but used with great dexterity, and many made use of captured Russian kit as there was always plenty left behind after the Finns had struck! These miniatures are mostly dressed in standard issue M36 tunic and armed with a variety of Finnish weaponry and so are most suitable for use in Continuation War (1941-1944) against the might of the Soviet Union. Dig in and stop the arrogant Russians marching into brave Finland! Contains a 9-man Rifle Squad: NCO and 1 soldier with SMGs 1 soldier with Lahti-Saloranta M/26 light machine gun 6 Riflemen (1 with Molotov Cocktail) |
| The Cryptguard are ghouls of uncommon tenacity and worth, elevated to an elite station by performing some great feat of endurance in the sight of their vampiric liege. Charged with protecting their unholy masters, these faithful mordants wield weapons gifted from the royal armoury – rusted, gore-caked blades, soaked in decades of maddening energies and infectious filth. This multipart plastic kit builds 10 Cryptguard, devoted ghoul retainers for the nobility of the Flesh-eater Courts. The Cryptguard carry a variety of cursed weapons into battle – you can outfit each ghoul with a chipped and battered sword, or a long-handled and well-worn halberd. The kit also provides components to build a drummer musician, a standard bearer waving a flag of flayed skin, and a Crypt Captain champion with uniquely grisly headgear. The kit includes plenty of cosmetic options to help you assemble a truly varied horde of ferocious ghouls. You'll find a variety of alternative arms and armaments, as well as loads of interchangeable heads – each more gruesome than the last. This kit contains 100 plastic components, and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
| Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master of Feasts, the Mortarch of Delusion, and many titles besides. He is the father of abhorrants, and the origin of the accursed delusions that envelop the Flesh-eater Courts. His very presence can reduce mortals to slavering insanity and escalate the mania of his ghoul servants to terrifying heights, even as their king annihilates foes with truly monstrous strength. This multipart plastic kit builds Ushoran, the Mortarch of Delusion, the vampiric fountainhead of the Flesh-eater Courts. He's a towering figure, even when hunched over as if to greet a courtier – or personally destroy a smaller foe. Ushoran is clad in the finest royal regalia his ghoul servants can scavenge, from corroded jewellery and ragged robes to a fur cloak of nightshrieker pelts, and a crown of bone extends directly from his skull – a gift from his old master, Nagash. In battle, the Carrion King swings his royal sceptre like a massive, gore-streaked club, and in less lucid moments uses his monstrous claws and fangs to tear offenders limb from limb. The chalice that hangs at his waist grants Ushoran even greater reserves of vampiric resilience, and ghouls across the realms fight for the chance to drink from its bloody contents. The Mortarch of Delusion is the capstone of any Flesh-eater Courts collection, and a fitting centrepiece to even the largest of ghoulish armies. Whether you want to spread madness across the Mortal Realms or paint a stunning display piece for your shelves, Ushoran is a royal fit for the role. This kit contains 61 plastic components and comes with a Citadel 130mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
