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Here are some products that are on sale above and beyond are typical discounts. Some are priced to clear, some items are temporarily on sale.

Products


  • Iron Star Alliance - Light Warjack Firebrand B

    Manufactured throughout Alliance space, the Firebrand is the primary support warjack of the Paladin forces. While produced in great numbers according to a common design, the Firebrand system remains a potent and unpredictable weapon of war. Protected by an Arc-fueled refractor field, the swift-moving Firebrand can be a hard target to hit in the midst of battle. When it closes, force projectors increase the deadly range of their melee weapons, making them dangerous and effective foes. While slightly lighter than the Marcher Worlds’ rugged Dusk Wolf warjacks, when armed with a Force Hammer and Sun Piercer, this warjack is more than a match for any opposition. Its expanded armament includes a grenade launcher, a rapid-firing Maelstrom, and a steel-consuming Immolator.
     
    Different cortex and weapon selections add modular utility to this warjack. The warjack has two arm and one shoulder hard point for weapons. While the warjack is charged, its Force Projector adds +1 RNG to its melee weapons for each Arc on the warjack. The chassis’ Refractor Field enables it to spike to reroll its defense rolls.
    PIP 83010
    £20.95
    £29.95 save 30%
  • Iron Star Alliance - Morning Star Weapon Pack A (8 + 6 cards)

    Increase your warjack load out customization options with this weapon pack, featuring one copy of each weapon included in the full Morningstar A kit: 6 weapons, 2 cortexes, and a card for each weapon.

    PIP 83014
    £8.35
    £11.95 save 30%
  • Iron Star Alliance - Solo Paladin Commander

    Fearless and eager to prove themselves in combat, the young officers who command the Paladin forces in battle lead from the front. Their mechanikally augmented armor both speeds their combat reflexes and grants them a direct communication to the forces they command. Armed with a shoulder-mounted, self-targeting pulse cannon and wrist-mounted fusion sword, the Paladin Commanders are able to keep their hands free and their focus on the battle erupting around them. 
     
    The Paladin Commander’s shoulder-mounted Pulse Cannon is a blast weapon. While charged, the Paladin Commander can attack with both its melee and ranged weapons in the same activation. During its activation, the Paladin Commander can spike to use its Command Interface to remove an activation token from a nearby Paladin squad. Wears Paladin Compound Armor, which gives it bonus ARM (Armor) against explosion
    PIP 83004
    £10.45
    £14.95 save 30%
  • Iron Star Alliance - Solo Paladin Weaver

    Accompanying the Alliance’s forces on the battlefield, the Paladin Weaver acts as a living focus for the Warcaster’s offensive arcane might. The destructive Fury Cyphers channeled through the Weaver unleash all manner of psychokinetic ruin upon those who would face the Paladins in battle. While charged with Arc, the range of these terrifying battle Cyphers only increases. Further aiding the Warcaster on the battlefield, the Paladin Weaver can spike, or spend Arc, to activate the mechanikal power of its realignment codex, enabling the Weaver to rearrange Arc allocations amongst Alliance forces on the battlefield. Encased in formidable Paladin composite armor, the Weaver is even prepared to enter combat personally, bringing to bear the might of the null hammer, a battle staff capable of knocking Arc off any opponent it strikes.
     
    The Paladin Weaver can channel destructive Fury Cyphers. It can spike, or spend Arc, to rearrange and add to Arc allocations to friendly units within 10˝. While charged with Arc, Furies channeled through the Paladin Weaver gain +5˝ range. The Paladin Weaver's Null Hammer melee weapon is capable of knocking Arc off of models it strikes. This Weaver wears Paladin Compound Armor, which gives it bonus ARM (Armor) against explosion damage.
    PIP 83002
    £10.45
    £14.95 save 30%
  • Ironhull Grey

    Ironhull Grey - Formulated for the ultimate hobby experience

    Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life.

    Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market.

    Great Colors:
    The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive.

    Workable Drying Time:
    With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders.

    Wear Resistant:
    The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures.

    Liquid Pigment:
    Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying.

    Superior Coverage:
    Formula P3 often covers in a single coat - even over a black undercoat.
    PIP 93044
    £3.00
    £3.75 save 20%
  • Italy: Soft Underbelly Bolt Action Campaign Book

    With the Axis Powers ejected from North Africa, the Western Allies look to take the fight to the “soft underbelly” of Europe – Italy. This campaign supplement for Bolt Action focuses on Operation Husky, the airborne and naval invasion of Sicily, the hard-fought battles in the villages and rugged mountain passes of that island, and the advance up the Italian Peninsula towards Rome. With a host of scenarios, new units, special rules & theatre selectors, this new book contains everything players will need to refight these important battles in defence of the Regno d’Italia or to strike at the weak link of Axis Europe to knock Italy out of the war.
     
    With units, theatre selectors and scenarios for players of British (Commonwealth), United States, German and, of course, Italian Armies, this is an essential and fascinating campaign volume.
    401010022
    £15.00
    £25.00 save 40%
  • Japanese A6MX 'Zero-Sen' Ace - Saburō Sakai

    Saburō Sakai was the Imperial Japanese Navy's fourth highest ranking Ace. When was began he shot down the first B-17 to be lost in the Pacific theatre. During a mission over Guadalcanal Sakai was badly injured but still limped his damage plane home and reported to his superior before collapsing. Despite the loss of an eye, Sakai went on to score at least 69 kills.
     
    The Japanese Ace Pilot Saburō Sakai set contains:
     
    1 Mitsubishi A6M5 Zero Fighter
    1 Advantage flying base
    1 Aircraft card
    2 Aircraft Trait Cards
    2 Double-sided Pilot Skill Discs
    1 Saburō Sakai Ace card
    2 Ace Skill cards
     
     
    Note: models supplied unassembled and unpainted
    772016002
    £9.80
    £14.00 save 30%
  • Judge Dredd - 2000 AD Dice

    The setting is late in the 22nd century. Many survivors of the devastating Atomic Wars were mutated by the Strontium 90 fallout. These mutants became an underclass, hated by the ruling ‘norms’. The only job left for them was bounty-hunting. The strongest of these mutants hunt down criminals throughout the galaxy for the Search/Destroy agency, cruelly nicknamed the Strontium Dogs by the ‘norms’. Operating from an orbiting space station known as The Doghouse, SD agents take many shapes and forms. Armed with highly advanced technology including, electrified brass knuckles, short-range teleporters and time bombs to name a few, they bring justice to the far reaches of the galaxy! Contains: 10 x 2000AD combat dice

    643410001
    £7.50
    £10.00 save 25%
  • Judge Dredd - 2000 AD Marker Set

    The setting is late in the 22nd century. Many survivors of the devastating Atomic Wars were mutated by the Strontium 90 fallout. These mutants became an underclass, hated by the ruling ‘norms’. The only job left for them was bounty-hunting.

    The strongest of these mutants hunt down criminals throughout the galaxy for the Search/Destroy agency, cruelly nicknamed the Strontium Dogs by the ‘norms’. Operating from an orbiting space station known as The Doghouse, SD agents take many shapes and forms.

    Armed with highly advanced technology including, electrified brass knuckles, short-range teleporters and time bombs to name a few, they bring justice to the far reaches of the galaxy!

    Contains:

    2 x plastic tokens sprues (1 red & 1 black)
    659010001
    £6.00
    £8.00 save 25%

    OUT OF STOCK

  • Judge Dredd - Rulebook

    Bring the law to the streets of Mega-City One with the brand new Judge Dredd Miniature Game. Stamp out the gangs or stick it to the Judges! Players of Strontium Dog may find a few familiar ideas within the core rules of Judge Dredd. This game heavily expands on those skirmish rules, however, to reflect the urban environments of Mega-City One. The Judge Dredd rulebook contains everything you need to know about playing the game and includes rules for fighting within buildings and using vehicles. As well as a number of scenarios, there are rules for developing your chosen faction in a series of linked games.

    651010001
    £20.00
    £25.00 save 20%
  • Judge Dredd: Helter Skelter

    Using the Wildlands system Osprey Games brings you...
     
    Something in the multiverse has shattered, and now the universe is bleeding. Throughout Mega-City One there are reports of invaders wreaking havoc: Celtic barbarians in Ezquerra Block. Russian nobles in Apetown. And rumors of fragments of other universes scattered across the city, waiting to be claimed.
     
    The worlds of Judge Dredd, Sláine, Strontium Dog, and Nikolai Dante will crash together on tabletops in the miniatures board game Judge Dredd: Helter Skelter, which features gameplay similar to that of Wildlands, although the two games cannot be combined.
     
    The game brings some of 2000 AD’s most well-known characters to the streets of Mega-City One, fighting for the shattered fragments of their own universe! Faction-specific action decks and new special character abilities give each group their own playstyle, from the well-armed Judges with their explosive ammo to the bestial fury of Sláine and his Celtic allies. Playing to your faction's strengths and exploiting your opponents' weaknesses will be the key to claiming victory on the streets of Mega-City One.
    OGBOX27
    £48.00
    £60.00 save 20%

    OUT OF STOCK

  • KeyForge: Finishing Blow Playmat

    KeyForge: Finishing Blow Playmat

     

    Field your spectacular clashes in style with the Finishing Blow Playmat for KeyForge: Call of the Archons! Whether you are participating in a high-caliber tournament or simply playing around the kitchen table, this high-quality playmat presents your cards in stunning fashion, featuring rich art from the expansive and enigmatic world of KeyForge. This 24” x 14” mat provides the perfect play surface to protect your cards from stains and spills, keeping the focus on your adventures in the Crucible. Displaying a roguish art piece to embrace your Shadows pride, this mat keeps your chaotic clashes both organized and immersive.

    KFS07
    £9.49
    £18.99 save 50%
  • Khador Red Highlight

    Khador Red Highlight - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat.

    PIP 93022
    £3.00
    £3.75 save 20%
  • Khardic Flesh

    Khardic Flesh - Formulated for the ultimate hobby experience

    Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life.

    Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market.

    Great Colors:
    The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive.

    Workable Drying Time:
    With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders.

    Wear Resistant:
    The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures.

    Liquid Pigment:
    Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying.

    Superior Coverage:
    Formula P3 often covers in a single coat - even over a black undercoat.
    PIP 93057
    £3.00
    £3.75 save 20%
  • Kill Team: Annual 2023

    After thousands of years adrift in the warp, the space hulk Gallowdark has emerged into realspace. A colossal, moon-sized derelict inhabited by mutants, aliens, and things known only by the screams of their victims, the Gallowdark's shadowy depths hold prizes beyond comprehension – ancient treasures, arcane weapons, and secrets forgotten to the galaxy. Kill teams of deadly operatives stalk each other through winding corridors and decaying machinery, conducting daring raids, assassinations, sabotage, and epic last stands that engulf the Gallowdark in a shadow war.
     
    Kill Team Annual 2023: Season of Gallowdark collects all the rules from the entire Gallowdark cycle in one tome. You'll find every kill team, mission, and killzone all together, plus the Inquisitorial Agent and Chaos Cult kill teams from Ashes of Faith. This comprehensive book lets you take your kill teams on an expedition deep into the claustrophobic interiors of a space hulk, with a huge variety of themed terrain rules and missions to explore.
     
    Inside this 296-page softcover book, you’ll find:
    - Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules):
    – Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions
    – Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets
    – Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth
    – Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians
    – Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions
    – Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice
    – Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann
    – Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers
    – Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch
    – Chaos Cults, warpsworn fanatics that mutate into new and terrible forms
     
    - Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions
    - Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall
     
    - Nine Critical Operations missions for Gallowdark games, offering balanced clashes with symmetrical objectives
    - Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36
    - Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulk
     
    You'll need a copy of Kill Team Core Book to make use of this supplement.
    103-40
    £25.50
    £42.50 save 40%
  • Kill Team: Compendium

    While many kill teams, such as those of the Deathwatch Space Marines, are made up of hand-picked, specially trained warriors, others are taken from the rank and file of the galaxy’s many armies. While these impromptu operatives are often given little more than a mission description and a firm pat on the back, the harsh conditions of a killzone quickly turn them into hardened veterans in their own right.
     
    Kill Team: Compendium is the definitive 168-page resource for bringing 19 different factions into the world of tabletop skirmish combat, featuring almost every major faction from Warhammer 40,000. From daring Tempestus Scions to disciplined T’au Hunter Cadres, armies from across the galaxy can now put forward their best and brightest to undertake dangerous missions behind enemy lines.
     
    Inside, you'll find:
     
    - Datacards, Ploys, and equipment for 19 factions ranging from Adeptus Astartes to Genestealer Cults
    - Details about fire teams, the small groups of operatives that make up a full-size kill team
    - A stunning collection of model photography and artwork featuring kill teams and their operatives
     
    The full list of factions available in this book is as follows:
    Space Marines
    Grey Knights
    Imperial Guard
    Forge World
    Ecclesiarchy
    Talons of the Emperor
    Traitor Space Marines
    Death Guard
    Thousand Sons
    Chaos Daemons
    Craftworld
    Commorite
    Troupe
    Greenskins
    Tomb Worlds
    Hunter Cadre
    Cadre Mercenaries
    Hive Fleet
    Brood Coven
     
    NOTE: You will need a copy of the Kill Team Core Book in order to use the contents of this book.
    103-74
    £25.50
    £34.00 save 25%
  • Kill Team: Core Book

    While armies numbering millions clash on battlefields spread across a thousand worlds, specialised teams of elite operatives are dispatched on dangerous missions to accomplish vital objectives from the shadows. These kill teams, as they are known, are picked from the most capable and independent of their kind, using strange and esoteric skills to achieve what a mighty army could not.
     
    The new edition of Warhammer 40,000: Kill Team has been redesigned from the ground up as the greatest tabletop skirmish experience yet, seeing teams of experienced operatives engage in vicious close-quarters combat as they race to complete their missions. In this book you'll find the complete rules for playing Kill Team as well as a host of missions to embark on, lore covering the grim darkness of the 41st Millennium, and insight on the factions vying for dominance among the shadows.
     
    The Book
     
    This 144-page book is the ultimate companion for kill team commanders, containing all the knowledge you need to collect, build, paint, and play in the world of Warhammer 40,000: Kill Team.
     
    Ten Thousand Years of War
     
    The book opens with a summary of the 41st Millennium’s history, including details on the Imperium’s massive military might and the forces they encounter in their ceaseless wars across the galaxy. It also introduces kill teams, the squads players command in the course of the game, and details their continued deployment across myriad war zones throughout the galaxy.
     
    Core Rules
     
    The first rules section contains the core concepts you need to start fighting battles in Kill Team, including the tools required, phases of play, and operative datasheets.
     
    Killzones
     
    Here you'll find rules and guidance on how terrain interacts with your games, including example board arrangements, as well as rules governing movement around, over, and through your scenery.
     
    Ways to Play
     
    Once you've got the basics squared away, find out all about the three core ways to play the game and the missions you can undertake.
     
    Open Play
     
    A free-form style of play suitable for those new to Kill Team, and a perfect place to practice in a relaxed mission environment. It’s not just for newer players, though, as experienced commanders can use the included mission creation rules to craft thematic and expansive games fit for the most hardened veterans.
     
    Matched Play
     
    As the most mechanically balanced style of play, matched play games are a chance for commanders to pit themselves against their opponents in battles of tactical skill and turn-by-turn decisions. With each kill team using only the core weapons and equipment on their datasheet, players will need to plan ahead to outsmart their foe and claim victory.
     
    Spec Ops Narrative Play
     
    The narrative campaigns detailed in the brand new Spec Ops rules allow you to take your kill team from a band of raw recruits to experienced veterans, earning accolades and special skills along the way. As teams complete objectives and earn rewards – even against opponents not participating in a Spec Ops campaign – decisions made will impact the future of your operatives and turn regular games into a rich narrative experience full of cinematic moments.
     
    Critical Operations Mission Pack
     
    A selection of 9 exciting missions designed to be balanced for matched play games, but equally playable in open play and Spec Ops narrative play games.
     
    Tac Ops
     
    A suite of selectable secondary objectives used across a number of mission types. Tac Ops are hidden from your opponent, so commanders can decide on their strategy ahead of time while watching out for their foe’s actions on the battlefield.
     
    Appendix
     
    The book closes out with a handy reference section packed with special rules and abilities, as well as an overview of the different tokens, counters, and accessories used in games of Kill Team.
    102-01D
    £25.50
    £34.00 save 25%
  • Kings of War: Abyssal Dwarf Grotesques Regiment

    Huge hybrid creatures, Grotesques are disgusting to behold and terrifying to face. These multi-limbed mutants are excessively violent, often tearing their opponents to pieces, leaving little more than chunks of flesh and bone and pools of blood.
     
    Contains:
     
    3 resin models
    Bases
     
    Models supplied unpainted and unassembled. Super glue is required for Resin miniatures. Mantic recommends you wash your models with warm soapy water before priming.
    MGKWK402
    £26.00
    £32.50 save 20%
  • Kings of War: Abyssal Dwarf Hellfane

    The unholy icons, known as Hellfanes, channel the power flowing from the Abyss into nearby Abyssal Dwarfs, invigorating them with greater strength and speed. The effect only has a limited range, so a great obsidian shrine bearer was constructed in the form of an immense beast to carry each icon into battle.
     
    Contains:
     
    1 multi-part resin model
    5-inches high removable crew, including an Abyssal Dwarf Overmaster
    75mm square base
     
    Models supplied unpainted and unassembled. Super glue is required for Resin miniatures. Mantic recommends you wash your models with warm soapy water before priming.
    MGKWK401
    £48.00
    £60.00 save 20%
  • Konflikt 47 Rulebook

    Konflikt 47 Rulebook is written by Chris Hale and with fantastic artwork by Jon Cave and Russ Charles this mighty 208 page rule book contains the complete background and rules to play 1947 weird WWII with your Bolt Action forces.

    As World War II continues beyond 1945, the battling countries have become even more desperate to develop new super weapons to give them a winning advantage. Exploiting new technologies revealed from the first nuclear explosions, the Axis and Allied forces quickly develop new tanks and strange armoured walkers to become the vanguard of their armies, supported by new highly equipped or terribly twisted troops. With the Soviet Union seceding from the Allies the war now becomes a three-way conflict!

    Konflikt ’47 is a standalone game inspired by the hugely successful Bolt Action, designed by Clockwork Goblin Miniatures and produced by Warlord Games and Osprey Publishing. Adding to the core rules that many gamers are familiar with from Bolt Action, Konflikt ’47 allows the addition of completely new types of units and models to existing 28mm Bolt Action armies and the creation of completely new forces set in the alternate future of 1947.

    Konflikt 47 introduces ‘Weird War’ weaponry – including the stunning range of walkers and other mechanical monstrosities!

    The launch copies of the rulebook include Slammer Samuels, Paragon Trooper!

    KON03
    £20.00
    £30.00 save 33%

    OUT OF STOCK

  • Kossite Flesh Wash

    Kossite Flesh Wash - Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat.

    PIP 93161
    £3.00
    £3.75 save 20%
  • Lava Rocks 20-40 mm anthracite (1 kg)

    Lava Rocks 20-40 mm anthracite (1 kg)
    GGS-LVR1084
    £2.25
    £5.50 save 59%
  • Legion Blighted Ogrun Theme Army Box

    Blight makes right when ogrun attack! Once, the ogrun of the windswept northern mountains were a noble people who valued wisdom as much as strength. The touch of the dragon Everblight’s corruption has forever transformed them into a howling breed of bloodthirsty killers who act as the toughened shocktroopers of his Legion. Warbands of blighted ogrun sweep down from territories the Legion of Everblight controls, crushing opposition before them and devouring the flesh of the living and the dead. The blight that enhances their physical strength and stamina has corrupted their minds, making them crave nothing but to spill blood in the name of their dragon god and his living messiah, Thagrosh.
     
    Take command of these twisted, corrupted ogrun with this box, which contains a full warband of ogrun ready to support your warcaster’s battlegroup!
     
    Contents:
     
    Forsaken — Legion Solo (metal)
    Warmonger War Chief — Legion Blighted Ogrun Solo (resin/metal)
    Blighted Ogrun Warmongers — Legion Unit (5) (resin/metal)
    Blighted Rotwings — Legion Unit (10) (resin/metal)
    Gorag Rotteneye — Legion Character Solo (resin/metal)
    PIP 73108
    £114.95
    £144.95 save 21%
  • Legion Command Book Soft Cover

    Legion Command Book provides the foundation you need to unleash the destructive will of the dragon upon your foes with: 

    • Complete rules and profiles for the blighted warlocks and terrible warbeasts of the Legion of Everblight, including two new warlocks and a new character warbeast. 
    • Detailed history and background information, including an in-depth look at Legion warlocks and warbeasts. 
    • A painting guide full of tips and inspiration to help you create an army as individual as you are. 
    • Three new theme forces that allow you to create specialised Legion of Everblight armies with specific benefits.
    PIP 1094
    £16.95
    £24.95 save 32%
  • Legiones Astartes: Typhon Heavy Siege Tank

    The Typhon is named for the ‘Great Beast’ of Terran myth, and lives up to its namesake in sheer brutal strength. Sharing a basic chassis with the Spartan Assault Tank, this heavy tank serves as a mobile gun-platform with enough power to operate a single massive piece of siege artillery – the dreadhammer cannon. The Typhon was created to meet the demands of the Primarch Perturabo of the Iron Warriors, who sought a war engine that could rapidly deploy such fortress-breaking firepower to the battle line alongside his Legionaries. Though unsubtle in design, its overwhelming effectiveness is beyond question.
     
    This multipart plastic kit builds one Typhon Heavy Siege Tank, an armoured tank with a truly massive cannon. This formidable vehicle's primary armament is the dreadhammer siege cannon, a centreline-mounted weapon capable of cracking bunkers, smashing enemy engines, and pulping whole squads. In addition to its main gun, the Typhon also sports a pair of sponson weapons – your choice of heavy bolters, heavy flamers, lascannons, or volkite culverins. Both the siege cannon and sponsons can be assembled without glue, allowing you to adjust their positioning mid-battle.
     
    The kit also includes components to upgrade the Typhon Heavy Siege Tank with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch.
     
    This kit comprises 221 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    31-15
    £59.20
    £74.00 save 20%
  • Legions Imperialis: Arvus Lighters

    The Arvus Lighter is a solid and reliable workhorse shuttle, affectionately referred to as ‘Little Pig’ among air crews. The Solar Auxilia employ these durable craft as unarmed combat transports, to insert officers and specialists into a war zone with pinpoint accuracy.

     
    This multipart plastic kit builds eight epic scale Auxilia Arvus Lighters. These squad flyers can ferry your Solar Auxilia infantry to secure far-flung objectives, and though they lack firepower, they add new tactical options to your games of Legions Imperialis.
     
    These models can also be used in games of Aeronautica Imperialis by mounting them on appropriate Aeronautica Imperialis bases, sold separately.
     
    This kit contains 100 plastic components, 8x Legions Imperialis 40mm Round Flying Bases, and a Solar Auxilia Vehicle Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Please note that the base designs shown in the imagery may differ to those supplied in this product.
    03-60
    £25.20
    £31.50 save 20%
  • Legions Imperialis: Malcador Infernus/Valdors

    The Malcador Infernus and Valdor Tank Hunter are both variants of the ubiquitous Malcador tank, using its resilient and mobile chassis to carry specialised heavy weaponry. The raw power of the Malcador Infernus is almost inescapable for its foes, as it shoots terrifying jets of all-consuming flame for extended periods. Conversely, the Valdor Tank Hunter focuses on hardened targets, living up to its name by unleashing its neutron beam laser on armoured vehicles to devastating effect.

     
    This multipart plastic kit builds four epic scale Solar Auxilia heavy tanks, built around the formidable Malcador chassis – two Malcador Infernus flame tanks, and two Valdor Tank Hunters. The Malcador Infernus is mounted with an inferno gun for burning infantry out of dense cover, and trailed by a separate fuel tanker, while the Valdor Tank Hunter is armed with a powerful neutron beam laser. Each of these heavy tanks can be built with or without a tank commander, and comes with a choice of paired autocannon or lascannon sponsons.
     
    The set includes:
     
    – 2x Solar Auxilia Malcador Infernus Tanks, each with the following weapon options:
    – 2x sponson-mounted autocannons
    – 2x sponson-mounted lascannons
    - 2x Solar Auxilia Valdor Tank Hunters, each with the following weapon options:
    – 2x sponson-mounted autocannons
    – 2x sponson-mounted lascannons
    – 1x Solar Auxilia Vehicle Transfer Sheet
     
    This kit comprises 124 plastic components and a transfer sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Malcador Infernus Tanks and Valdor Tank Hunters can be found in Warhammer: The Horus Heresy Legions Imperialis – The Great Slaughter, and a copy of Warhammer: The Horus Heresy – Legions Imperialis Rulebook is required to use these miniatures. Both of these books are available separately.
    03-57
    £22.05
    £31.50 save 30%
  • Legions Imperialis: Solar Auxilia Support

    The Solar Auxilia are well equipped to engage in every theatre of battle, against every type of foe. Their adaptability is due in part to their training, but also the advanced wargear they bring to the front. When in need of heavy support from weapons too large for infantry to carry, their Tarantula and Rapier weapons platforms add additional firepower, while remote-controlled Cyclops tanks can be sent in to clear bunkers or even destroy heavy tanks.

     
    This multipart plastic kit builds 40 epic scale Solar Auxilia miniatures, split over 28 bases. You'll find Rapier heavy weapons platforms and Tarantula turrets sporting a variety of powerful weapons, alongside explosive Cyclops drone tanks. Add these support detachments to ensure your army punches above its weight, ready to take on some of the toughest targets in the Age of Darkness.
     
    The set includes 40 miniatures, split across the following:
    - 4x Auxilia Rapier with Quad Launcher
    - 4x Auxilia Rapier with Laser Destroyer Array
    - 4x Auxilia Rapier with Mole Mortar
    - 4x Solar Auxilia Cyclops
    - 6x Auxilia Tarantula with Tarantula Lascannon battery
    - 6x Auxilia Tarantula with Hyperios air-defence missile launcher
     
    The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Solar Auxilia Support Detachments can be found in Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately.
    03-15
    £22.05
    £31.50 save 30%
  • Mage Hunter Green

    Mage Hunter Green

    Formulated for the ultimate hobby experience Developed and used by the leading professionals in the hobby miniatures industry, Formula P3 paints, brushes, and hobby tools bring your miniatures to life. Privateer Press spent years designing the Formula P3 paint line. Here are a few reasons why it is the best miniature paint on the market. Great Colors: The key colors for WARMACHINE and HORDES come in base and highlight shades to make their application intuitive. Workable Drying Time: With an extended drying time, you can blend and mix paints without fear of wasting your paint or employing retardants or flow extenders. Wear Resistant: The formula dries to a hard and satin finish resistant to chipping. You won't fear handling your finished miniatures. Liquid Pigment: Unlike other paints, Formula P3 uses liquid pigments. It never separates when thinned and retains brightness after thinning and drying. Superior Coverage: Formula P3 often covers in a single coat - even over a black undercoat.

    PIP 93126
    £3.00
    £3.75 save 20%
  • Malifaux 30mm Clear Plastic Bases

    A pack of 10 standard rolled edge clear plastic bases, as supplied with Malifaux figures This Malifaux product contains 10 30mm Bases

    WYR0067
    £2.00
    £4.00 save 50%
  • Malifaux Generalist Upgrade Deck

    Malifaux Generalist Deck contains the general upgrades in M2E and Crossroads. It is intended to help newer players (those who don’t need the Arsenal Decks) get access to other upgrades that previously were only in Arsenal Decks.

    This Malifaux deck contains 136 cards.

    WYR20029
    £3.25
    £13.00 save 75%
  • Mancrusher Gargants (2 models)

    When the earth shakes to the thunder of the Mega-Gargants’ footfalls, their lesser brethren muster for war. No longer are they aimless nomads and indulgent drunkards, but war-hungry terrors inspired to violence by their towering brethren.
     
    Does your army need some extra punch? Just fancy a fun new project to paint? Want to deal with pesky enemies by putting them in your pocket? Chances are, you need a gargant or two! This kit is designed to fulfil all of your gargant needs. Smash enemies aside in your Destruction force with a pair of Aleguzzler Gargants, spread the wrath of the dark gods with Chaos Gargants, or reinforce your Sons of Behemat Battleline with some Mancrusher Gargants.
     
    This kit builds two Mancrusher Gargants, or two Aleguzzler Gargants, or two Chaos Gargants! It includes a truly ridiculous number of options and extras, ranging from clubs, mauls and flails to squashed grots, road signs, arrows and more, making it a treat to build and a great way to supercharge your bitz box!
    93-03D
    £64.00
    £80.00 save 20%
  • Marcher Worlds - Dusk Wolf Weapon Pack A

    Increase your warjack load out customization options with this weapon pack, featuring one copy of each weapon included in the full Dusk Wolf A kit: 5 weapons, 2 cortexes, and a card for each weapon.

    PIP 82013
    £6.95
    £9.95 save 30%
  • Marcher Worlds - Dusk Wolf Weapon Pack B

    Increase your warjack load out customization options with this weapon pack, featuring one copy of each weapon included in the full Dusk Wolf B kit: 5 weapons, 2 cortexes, and a card for each weapon.

    PIP 82014
    £6.95
    £9.95 save 30%
  • Marcher Worlds - Light Warjack Dusk Wolf A

    As befitting the ragged and stalwart forces of the Marcher Worlds, the Dusk Wolf is a formidable engine of war. Its dependable and durable chassis supports a versatile weapon system featuring multiple specialty cortex options alongside a lethal array of options for armament. These deadly weapons, including Particle Accelerators, slug guns, and high-powered Blazers, are further augmented by mechanika integrated directly into the machine. The more Arc the Dusk Wolf’s Arcantrik Turbine is charged with, the faster the warjack can become. It can even spike, or spend, Arc to reposition itself on the battlefield, granting it incredible maneuverability in battle.
     
    Different cortex and weapon selections add modular utility to this warjack. The warjack has two arm and one shoulder hard point for weapons. While charged, this warjack gains +1 SPD for each Arc currently on it. The Dusk Wolf can spike to activate its Slip Displacer, enabling it to immediately
    move up to 3˝.
    PIP 82006
    £20.95
    £29.95 save 30%
  • Marcher Worlds - Solo Coalition Weaver

    Trained and equipped to work seamlessly in support of their Warcasters, the Coalition Weavers are the spearhead of the Warcasters’ arcane might. Swift moving and hard to pin down, these aggressive Weavers open their minds completely to their Warcasters’ destructive power, enabling them retain an echo of the Furies channeled through them for concurrent projections. The Coalition Weaver’s battle staff is a potent force weapon, capable of slamming any enemy out of their path.
     
    The Coalition Weaver can channel destructive Fury Cyphers. When this Weaver is used to channel a Fury, it can spike to return the Fury to your hand and out of the discard pile. While charged with Arc, Furies channeled through it gain +5˝ range. The Coalition Weaver's Battle Staff melee weapon is capable of slamming models it strikes.
    PIP 82002
    £10.45
    £14.95 save 30%
  • Marcher Worlds - Solo Hunter

    Drawn from amongst the greatest marksmen of the Marcher Worlds, the Hunters are the scout-snipers of the Ranger forces. With deadly and withering accuracy, they take apart any enemy unfortunate enough to enter their sights. Each round fired from a Hunter’s high-powered sniper rifle can be further supercharged with Arc, enabling it to tear through the most heavily armored of targets. Furthermore, the Hunters are trained to move with every shot, making them all but impossible to pin down. Their mimetic cloaks serve to further obfuscate the snipers by generating active camouflage that can render them all but invisible in plain sight.
     
    The Hunter can move up to 3˝ after making a ranged attack. The Hunter’s Mimetic Cloaks give it Stealth while charged. The Hunter’s high RAT can increase the damage inflicted by its attacks. Additionally, when the Hunter hits a target with its Sniper Rifle, it can spike to reduce its target’s ARM by 1 when resolving the attack.
    PIP 82004
    £10.45
    £14.95 save 30%
  • Marcher Worlds - Strike Raptor A Weapon Pack (8 + 6 Cards)

    Increase your warjack load out customization options with this weapon pack, featuring one copy of each weapon included in the full Strike Raptor A kit: 6 weapons, 2 cortexes, and a card for each weapon.

    PIP 82016
    £8.35
    £11.95 save 30%
  • Marvel Crisis Protocol: Amazing Spider-man and Black Cat

    In the years since being bitten by a radioactive spider, Peter Parker’s life has been one constant adventure after another. From battling super-powered foes of every size and description to saving New York City more times than he can count, Peter has seen it all. Still, he continues to put everything on the line using his experience, his long list of friends, and sometimes even his longer list of enemies to protect the innocent. Peter Parker is the Amazing Spider-Man, and he wouldn’t have it any other way.
     
    Felicia Hardy is a world-renowned cat burglar with the latent ability to manipulate probability, causing her enemies to suffer unpredictable luck. After a chance encounter with Spider-Man, Felicia gave up a life of lawbreaking (well, mostly) to become a crimefighter. Despite an on-again, off-again romance with Spider-Man, she remains one of his closest allies, occasionally even giving up large scores in order to do the right thing. Felicia Hardy is the Black Cat, and the odds have a way of always landing in her favor.
    FFGCP37
    £31.99
    £39.99 save 20%
  • Marvel Crisis Protocol: Angela and Enchantress

    Deploy the firstborn of Odin and Freyja, sister to Thor, in your titanic Marvel miniatures battles alongside one of the most powerful magic-wielders in Asgard!

    FFGMSG28
    £31.99
    £39.99 save 20%
  • Marvel Crisis Protocol: Ant-Man and Wasp

    A founding member of the Avengers, Janet Van Dyne has earned her place among the ranks of the world’s most beloved and celebrated heroes as the Wasp. Like Ant-Man, Janet is able to alter her size thanks to command over Pym Particles, and also has the ability to generate bio-electric blasts that debilitate and sting her foes, while the wings of her specially designed suit allow her to deftly evade and attack her enemies with ease.
     
    When Scott Lang broke into the home of the original Ant-Man Hank Pym and made off with Pym’s Ant-Man suit, Lang inadvertantly began down a path that would ultimately see him become one of the world’s foremost heroes. Able to shrink to microscopic sizes thanks to Hank Pym’s signature Pym Particles, Lang is also able to communicate with ants and other insects via the specially designed helmet of the Ant-Man suit.
     
    This character pack contains:
     
    1 Regular Ant-Man Miniature
    1 Tiny Ant-Man Miniature
    1 Regular Wasp Miniature
    1 Tiny Wasp Miniature
    4 Bases
    2 Character Stat Cards
    3 Team Tactic Cards
    10 Tokens
    FFGMSG26
    £31.99
    £39.99 save 20%

    OUT OF STOCK

  • Marvel Crisis Protocol: Baron Strucker & Arnim Zola

    Evil never dies in this new pack for Marvel: Crisis Protocol! Baron Wolfgang von Strucker may have been born into the ranks of the nobility, but he has spent his prolonged life in pursuit of the nefarious goals. As the founder of HYDRA, his villainy has taken root across the world. Meanwhile, Doctor Arnim Zola is a scientist who pursued the creation of super-soldiers for the purpose of world domination. Eventually transferring his consciousness into a synthetic body, he uses his genius intellect and scientific knowledge as weapons against all who would stop him.

    FFGCP76
    £39.99
    £49.99 save 20%
  • Marvel Crisis Protocol: Beta Ray Bill & Ulik

    Players can shatter mountains and break storms in their games of Marvel: Crisis Protocol with the new characters introduced in this pack! After proving himself to none other than Odin in a duel with Thor, Beta Ray Bill was awarded his own magic hammer for his bravery. Now he travels the galaxy as the defender of all who seek his help, no matter which realm they hail from. Joining him is Ulik, the strongest and fiercest of all Rock Trolls. Armed with knuckle dusters made from the same metal as Thor’s mighty hammer, Ulik won’t stop swinging until his foes are smashed to dust. Alongside the beautifully sculpted miniatures of these characters, this pack also includes three Team Tactic cards that unlock even more ways for players to use them in battle.

    FFGCP130
    £39.99
    £49.99 save 20%
  • Marvel Crisis Protocol: Black Bolt and Medusa

    Blackagar Boltagon, known as Black Bolt, is the king of the Inhumans, a strain of humans genetically engineered by the Kree Empire to be living weapons. With his voice, Black Bolt harness immense power. When he speaks, he can produce a shockwave able to level a whole city. Even a whisper from Black Bolt renders his enemies feeble and broken. He has endured rigorous conditioning to control this power, choosing to remain totally silent. Only in defense of his people does Black Bolt unleash this power of his destructive voice.
     
    Medusaligh Amaquelin-Boltagon, or Medusa, is the wife of Black Bolt and queen of the Inhumans. Through exposure to the Terrigen mists, she gained psychokinetic control over her hair. Each strand is stronger than steel and she can manipulate them like an array of countless appendages. She can whip her hair faster than the speed of sound or use it to bind someone in place. Medusa’s control of her hair is so precise that she can use it to perform work as delicate as picking a lock or threading a needle.
    FFGMSG34
    £31.99
    £39.99 save 20%
  • Marvel Crisis Protocol: Black Dwarf & Ebony Maw

    A master manipulator, Ebony Maw uses his formidable powers to enforce his master Thanos’ rule across the galaxy. Unlike his fellow Black Order members, Maw prefers to avoid physical confrontation and instead uses his incredible psychic potential to control and dominate his foes.

    Brother to Corvus Glaive, Black Dwarf is a hulking slab of muscle and aggression who obliterates all who dare oppose his master Thanos. In addition to his incredible strength, Black Dwarf’s thick skin is nigh invulnerable, allowing him to shrug off even the most powerful of blows before delivering his own crushing counter-attack.

    FFGMSG19
    £39.99
    £49.99 save 20%
  • Marvel Crisis Protocol: Black Order Squad Pack

    The minions of Thanos are unleashed in this Affiliation Pack for Marvel: Crisis Protocol! Bringing together the characters originally found in CP15 - Corvus Glaive & Proxima Midnight and CP19 - Black Dwarf & Ebony Maw, this pack is the perfect place for your players to begin building their own Black Order. In addition to miniatures of each of these characters, this pack also includes stat cards featuring updated graphic design for all four as well as all of the Team Tactic cards found in the original packs. Finally, players will also find copies of the Space, Time, Mind, and Reality Infinity Gems that help them unlock the full potential of their Black Order characters.

    FFGCP159
    £44.99
    £59.99 save 25%
  • Marvel Crisis Protocol: Black Panther and Killmonger

    King T’Challa is the leader of Wakanda, a technologically advanced nation that houses rich deposits of the precious metal vibranium. As Black Panther, T’Challa connects to the panther god Bast by eating a special heart-shaped herb, thereby gaining superhuman abilities. T’Challa uses these powers to protect Wakanda and the world from those who would seek it harm. A fallen son of Wakanda, Erik Killmonger desires to rule Wakanda. An expert in hand-to-hand combat, Killmonger also possesses enhanced strength, agility, speed, and stamina. This allows him to go to toe-to-toe with his nemesis, the Black Panther, and makes him a dangerous threat for anyone who stands in his way.

    FFGMSG07
    £27.99
    £34.99 save 20%
  • Marvel Crisis Protocol: Black Swan and Supergiant

    Thanos’ Black Order gains two powerful new members in Marvel: Crisis Protocol with Black Swan & Supergiant! A princess of an alternate Earth, Black Swan uses her ability to project eyebeams of energy and superhuman physique to support the Mad Titan’s conquest of worlds. Joining her is Supergiant, an omnipath and telepathic parasite. Her powers allow her to read the minds of and control anyone she encounters, which she uses to steal and devour the intellects of her hapless prey. Beyond their own powers, Black Swan and Supergiant also bring three Team Tactic cards that help them synergize with other members of the Black Order, making them an even more formidable fighting force.

    FFGCP81
    £31.99
    £39.99 save 20%
  • Marvel Crisis Protocol: Bullseye & Daredevil

    As a boy, Matt Murdock was blinded in an accident involving radioactive chemicals. Though he could no longer see, the chemicals heightened Murdock’s other senses and imbued him with an incredible 360-degree radar sense. With years of martial arts training under the ninja master Stick and fueled by a relentless pursuit of justice, Matt Murdock protects the innocent of Hell’s Kitchen as Daredevil, the Man Without Fear!

    A psychopathic assassin, Bullseye is one of the deadliest men in the world. Beyond his superb skills in hand-to-hand combat, Bullseye was born with the innate ability to throw any projectile with lethal force and accuracy. As a costumed criminal, Bullseye has crossed paths with many of the world’s greatest heroes, but he holds a special hatred for his nemesis, Daredevil, stopping at nothing to put him down once and for all.

    FFGMSG30
    £31.99
    £39.99 save 20%
  • Marvel Crisis Protocol: Cable & Domino

    Cable, the son of the X-Men leader Cyclops, was sent to the future to save his life when he was infected by the deadly techno-organic virus. Raised by Clan Askani, Cable was able to use his own incredible mutant powers to keep the virus in check, though the constant strain limits him from reaching his true potential. Granted incredible telepathic and telekinetic powers from his mutation, Cable is also equipped with advanced weaponry and technology from the 38th century. Having traveled back in time, Cable now seeks to change the apocalyptic future from which he grew up and ensure a better world for all.
     
    Neena Thurman, a.k.a. Domino, was the product of an illicit government program whose goal was to create the ultimate mutant weapon. Unwilling to be a pawn of anyone, Domino escaped with the help of her powers and set out to find her own path in the world. With her ability to manipulate probability fields—ensuring things always go her way—and her extensive training in armed and unarmed combat, Domino became one of the most dangerous mercenaries in the world. Not long after, Domino found a new home and purpose as a hero as a mainstay member of X-Force.
    FFGCP47
    £31.99
    £39.99 save 20%