Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous marauders, for they live for combat – and the harder an enemy fights back, the more satisfying they are to crush. This set of 16 dice, coloured green to match the skin of the orruks, will instil the fear of these kunnin’ brutes in your enemies in games of Warhammer Age of Sigmar. Each 16mm cubed dice with rounded edges is cast in green. The markings are picked out in yellow, and the '6' face bears the icon of the Orruk Warclans. |
Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. This box is the perfect way to start your collection of Orruk Warclans. Inside you’ll find three plastic Gutrippaz with distinct poses, the paints you need to prepare them for battle, and a brush to get you started. These models are push-fit, only requiring clippers to assemble – no glue, no mess. The six paints are supplied in 12ml pots and include the essential colours needed to paint your Gutrippaz and a Technical paint to create textured bases: 1x Orruk Flesh 1x Leadbelcher 1x Steel Legion Drab 1x Mephiston Red 1x Stirland Mud 1x Agrax Earthshade You'll also find a Citadel Starter Brush included to get you painting quickly. These miniatures are supplied unpainted and require assembly. |
Celebrate the festive season with this pair of greenskin rat-killas, Bawla and Burk, available for a limited time only. The Orruks are destruction incarnate. This vicious and primal race of natural-born killers loves nothing more than to wage unending war. Their society is built around conflict, and huge migratory invasions called Waaagh!s erupt from all corners of the Mortal Realms to drown the worlds of Order, Death, and Chaos in a green tide of violence. To face the Orruk Warclans is to face total annihilation, for their numbers are beyond counting, and they live solely for the thrill of bloody combat. Add some character to your Orruk Brutes with Bawla and Burk, Boss Rat-Killas. Bawla is a legendary slayer of Skaven and Burk is a cunning grot that's so quick on his feet that no rat can catch him. Together they are the premier rat-killing duo of the Mortal Realms. With this kit you can build Bawla and Burk, a Brute Boss and his grot attendant. There are no construction options but you may choose to leave the rat chasing Burk off, if you fancy giving him a break. Should you wish, you could use Bawla and Burk as a characterful alternative to a Brute Boss in games of Warhammer Age of Sigmar. The kit is comprised of 18 plastic components, with which you can assemble one Bawla and Burk, Boss Rat-killas mini, and is supplied with one 50mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
The Beast-skewer Killbow is a cruel ballista with one purpose – slaying the largest of beasts with brutal efficiency. Manned by Kruleboyz hand-picked for their proficiency with ranged weapons, the killbow can topple even the sturdiest of Monsters. On the battlefield, a Beast-skewer Killbow crew will pick out the biggest target they can find and bring it down with a barrage of savage, ramshackle bolts. The orruk marksman wears a gutplate depicting Kragnos with one eye closed, as if aiming himself, whilst harried grots bully each other in between reloading. This misshapen siege weapon is the perfect ranged addition to any Orruk Warclans army. This 28-piece push-fit kit builds a single Beast-skewer Killbow, complete with crew, it comes with one 90mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
The most vicious Kruleboyz leaders often ride into battle riding a towering Mirebrute Troggoth that they have brought to heel. These lumbering beasts stride into battle using crude clubs and all manner of natural detritus to batter their enemies. Should they not perform adequately, the Breaka-boss will give them a good stab with his bident-goad to whip them into a frenzy. The Breaka-boss on MirebruteTroggoth is a worthy addition to any Kruelboyz force. The cunning boss steers this stubborn monster into combat, and together they can tear apart enemy Infantry and Heroes with ease. The Breaka-bosses convey their status amongst the ranks of the Kruleboyz by draping their mount with grisly trophies and damp rags, while a protective gutplate depicts Kragnos as a cyclopean beast. This 24-piece push fit kit constructs one Breaka-boss on Mirebrute Troggoth, with head options for both the boss and his surly steed. The kit comes with 1x 80mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Da Kunnin' Krew is a gang of sneaky, cutthroat Kruleboyz from the swamps of Ghur aiming to claim the dark, dank corners of the Mortal Realms for themselves. This boxed set builds all five members of Da Kunnin' Krew for use with your Orruk Warclans armies in games of Warhammer Age of Sigmar. The kit comprises 24 push-fit plastic components, including five integrated scenic bases, which are supplied unpainted and require assembly – we recommend using Citadel Colour paints. This set does not include cards for using these miniatures in games of Warhammer Underworlds. |
Embodying both aspects of Gorkamorka, Killabosses are a mix of brains and brawn. These tall, sinewy creatures know precisely when to lead an all-out assault on an enemy force, but also when a little subtlety might yield better results. The most decorated of these devious orruks ride cunning creatures as both status symbols and living weapons, but only the smartest and most violent can tame and ride Corpse-rippa Vulchas. Circling high above the battlefield on the wings of these great carrion-beasts, Killabosses bellow commands at their underlings, surveying the ebb and flow of battle before identifying a weak link in enemy lines and diving into combat, where their vulcha lashes at foes with beak and talon alike. This plastic kit is comprised of 75 components with which you can build one Killaboss on Corpse-Rippa Vulcha, and is supplied with one 130mm Citadel Round base. There are two options available for both the head of the Corpse-rippa Vulcha and the weapon and helmet of the Killaboss. This model can alternatively be assembled as Gobsprakk, The Mouth of Mork and his onerous steed, Killabeak. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Enormous, foul-tempered porcine beasts of a strength and fury that even orruks respect, gruntas trample down all but the biggest foe, devouring the remains and noisily smashing apart everything in their path – much to the vivid delight of the Ironjawz who bounce gleefully upon their somewhat interestingly-fragranced backs. Gruntas will cheerfully and greedily eat anything, including iron (the result of devouring people wearing it, more often than not.) This undigested metal is harvested by orruks for use as weapons and armour, and called pig-iron. A well-timed charge of Gore-gruntas can easily smash apart an enemy army in a riot of stomping hooves, piercing tusks and unpleasant smells. This multi-part plastic kit contains all the parts necessary to assemble three orruk Gore-gruntas, savage orruks riding massive, armoured, betusked beasts. The orruks can be armed with pig-iron choppas, or jagged gore-hackas, with an optional Gore-grunta boss featuring his own head, weapon and grunta options. 100 components in total, with three Citadel 90x52mm Oval bases. |
Wielding an assortment of jagged spears and wickedly sharp hand weapons, the Gutrippaz are the mainstay of any Kruleboyz army. They march to battle in ramshackle phalanxes, their grinning skareshields looming out of the magical mists summoned by Swampcalla Shamans, scaring lesser opponents and dumb beasts away before battlelines even meet. In combat, they overwhelm their opponents with a barrage of slashes and stabs from blades coated in vile brews and natural toxins, but they prefer to strike fear into their foes with disorientating battle cries and sneaky ploys, making them harder to pin down in combat. This multipart plastic kit comprises 100 components, with which you can build 10 Gutrippaz armed with either wicked stikkas or wicked hackas and carrying grinning, toothy skareshields. This kit offers unparalleled variety, as the heads, weapons and shields are interchangeable across every single body, meaning you'll struggle to run out of combinations to build. With this kit, there are also options to build one Gutrippa Boss, a Gutrippa banner, and a choice of two Gutrippa musicians. This kit comes supplied with 10x 32mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Hobgrots are devious and malicious allies for the Kruleboyz. In Orruk society they act as barterers, trading between the greenskins and Hashut-worshipping duardin, letting both sides believe they are getting one up over the other. In battle, these grots are tougher and brainer than their diminutive cousins, and surprisingly adept in military tactics. Exceptionally dextrous, armed with razor-sharp slitta-knives and sulphuric scrap-grenades, they are a proficient skirmish unit – when they stop stabbing each other in the back for long enough to fight a battle. This push-fit kit comprises 98 components, with which allows you to build 20 Hobgrots armed with slittaz, as well as grenades and armour they have acquired from duardin traders. There are multiple build options within the kit, with a variety of head options available. With this kit, there are options to build two units of 10 Hobgrots – each with a choice of boss, a choice of two different Scrap Totem Bearers, and a choice of two different Noise-makers – or a single unit of 20 Hobgrots. This kit comes supplied with 20x 25mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Warchanter Orruk Ironjawz multi-part plastic kit contains all the components necessary to assemble a Warchanter, hammerer of the Waaagh!. Carrying a Gorkstikk in one hand and a Morkstikk in the other, he is covered in armour, horns and glyphs, and features a choppa on his belt. 14 components, supplied with a Citadel 40mm Round base. |
Weirdnob Shaman Ironjawz multi-part plastic kit contains the components necessary to assemble one Weirdnob Shaman, the bizarre and unpredictable wizard of the Ironjawz. Posed in a twitching, staggering stance as the power of the Waaagh! flows through him, he’s covered in detailed shamanic fetishes and is armed with a smouldering Waaagh! staff. 13 components, supplied with a Citadel 40mm Round base. Contains 1 model for use in Warhammer Age of Sigmar. |
In the Age of Myth, long before the reign of Sigmar Heldenhammer, gods walked among mortals across the nine realms. One such deity was Kragnos, the Living Earthquake, greatest of the centauroid Drogrukh, who glutted upon offerings of monster marrow and amberbone until truly divine power coursed through his veins. Brought low and imprisoned by the last Draconith princes and the slann Lord Kroak, Kragnos spent uncounted years beneath a mountain until Alarielle's Rite of Life sundered his prison and set the god loose. Now free to continue his rampage, the End of Empires strikes out across the realms in a storm of earth-shaking violence. Kragnos, the End of Empires, arrives in Warhammer Age of Sigmar with a thunderous crash, ready to lead any army of Destruction. As the embodiment of Ghur's savagery and a totemic figure of awe among the Destruction Grand Alliance, his overwhelming might is nearly without equal. Smashing aside scores of enemy soldiers and brutalising their monsters with The Dread Mace is akin to child's play, while his legendary shield Tuskbreaker (so named for chipping the tooth of Gorkamorka) renders enemy magic a mere harmless breeze. Despite this, perhaps his most terrifying trait is his berserk charge, which can carry enough force to kill even a fully grown dragon in a single deadly blow. The kit is comprised of 74 plastic components, with which you can assemble one Kragnos, the End of Empires. Multiple options are given for assembly, including three different faces and two poses for his neck and head (one looking left, while the other looks right). This model is supplied with a Citadel 130mm Round Base. |
Man-skewer Boltboyz are known for using crude crossbows to engage in ranged combat. Their close-combat comrades heckle and scoff at this perceived display of cowardice, but these devious Kruleboyz care not. Instead, they take great pleasure in skewering their foes with two-foot-long bolts, watching their victims scream and squirm as they reload for the killshot. These deadly hunters have mastered the art of ranged combat and gleefully snipe their enemies from a safe distance. They are well known for their mean attitudes, coating their bolts in toxins and venoms and ensuring that the wicked spikes on each are built to shatter on impact, leaving shards of tainted metal festering in their opponents' wounds. This multipart kit contains 41 pieces with which you can build three Man-skewer Boltboyz, with a variety of head options and crossbow components that are compatible across all three bodies. There is also the option to assemble one as a Boltboy Boss, complete with banner pole, a choice of two helmets, and a distinctive crossbow. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. They are supplied with 3x 32mm Round Citadel bases. |
Distant relatives to the troggoths found in caves and mountains, Marshcrawla Sloggoths are slow, patient hunters with long, grasping limbs that they use to grab unsuspecting victims from the burrows and beds they sleep in. The grots in Kruleboy society ride these shambling beasts into battle, strapping howdahs to their backs and harrying enemies with snatcha-stikks and catcha nets. Though primarily concerned with capturing beasts and bodies for the amusement of the Kruleboyz, the crew on a Marshcrawla Sloggoth also hammers out a rhythm that mimics the hooves of Kragnos, the End of Empires and living god of Destruction, beating across the Mortal Realms, driving the orruks and their allies into a frenzy. Rarely a mainstay of the front lines, the grot crews instead steer the Sloggoths to pick off vulnerable individuals, whilst ensuring the surrounding Waaagh! is sufficiently buoyed by the beat of their drums. This 43 piece plastic kit lets you build one Marshcrawla Sloggoth, complete with a howdah crewed by cruel and mischievous grots. There are a number of build options available, including two heads for the Sloggoth and a choice of catchin' nets and snatchin' stikks for two of the crew – perfect if you fancy running multiple versions of these loathsome beasts. The kit also comes with one 105mm x 70mm Oval Citadel base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
Above all the clatter and clamour and yelling and bellowing of the Ironjawz, a single voice dominates. This particularly loud and brash orruk is Gordrakk, the Fist of Gork – undisputed boss of bosses, known to all as an unstoppable force of absolute destruction and the herald of the next Great Waaagh!. Notable for his sheer ferocity and vicious cunning, Gordrakk wields twin axes – Smasha and Kunnin’, once part of a single great axe called the Worldchoppa, but broken in two to make them more killy – and rides a belligerent, murderous Maw-krusha. This Maw-krusha, Bigteef, is claimed by orruk legend to have been hewn from Gordrakk’s massive surplus of raw brutality. This multi-part plastic kit contains the parts needed to make Gordrakk, the Fist of Gork. An awesomely over-the-top model covered in the scars of battle, he features huge metal teef, a missing eye, and comes laden with the trophies you’d expect from a lifetime of battle (he’s quite partial to killing Stormcast Eternals, as you can see.) His steed, the magnificent Maw-krusha known as Bigteef, comes with his own special helmet and a blade strapped to his tail – all the better for killing. This kit contains 63 components, includes a Citadel 160mm Round base, and can be optionally assembled as a Megaboss on Maw-krusha. |
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tide of green skin, angry shouting and tiny-minded aggression. After all, as they say – if smashing it ain’t working, get more boys to smash it with! Brutes seek out the largest enemies – or trees, or walls – that they can find, and set about them with determination, often being joined by dozens more, all clamouring to bring down whatever enemy (or object) has the temerity to be bigger than them. This multi-part plastic kit contains the components you’ll need in order to assemble five orruk Brutes! Festooned with trophies of war, featuring massive metal or bone jaws, they can be armed with two choppas, or a double-handed jagged gore-hacka. One in five can be armed with a massive gore-choppa, and one model can be assembled as a Brute Boss, armed with either a boss choppa or a boss klaw and brute smasha. 102 Components in total, with 5 Citadel 40mm Round bases. |
Orruk Megaboss Ironjawz contains 1 model for use in Warhammer Age of Sigmar. This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base. |
Ardboy Big Bosses are veteran Ironjawz with an eye for the battlefield and enough bellowing presence to browbeat their lads into line. Only the toughest of Ardboys survive long enough to become a Big Boss – these formidable warriors can turn a boisterous orruk horde into a disciplined killing machine that advances in a semblance of formation before crashing into the enemy like an armoured fist. This multipart plastic kit builds an Ardboy Big Boss, a heavy-handed commander of the Ironjawz clans. This hulking orruk is armed with a boss-hacka polearm and jagged choppa – all the better for bashing and butchering any foes who test his might. His heavy armour and fearsome muzzle fit perfectly with the Ardboys he leads to battle, and his back-mounted icon helps him stand out from the ranks even more. This kit comprises eight plastic components, and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Regiments of Renown are storied mercenaries who wander the Mortal Realms, offering their services to whichever armies will help them achieve their own ambitions. Led by warriors famous and infamous alike, these dogs of war recruit like-minded soldiers to join them in their quests to fill their coffers and grow their reputation. One such warrior is the treacherous orruk Big Shot, Grikk. Forced to take swift leave of his clan after an unfortunate incident involving a stray arrow and the Boss’s Corpse-rippa Vulcha, Grikk took with him a handful of crossbow-toting lackeys and some grots to drag his beloved killbow across the realms. This set contains all the miniatures needed to build Big Grikk's Kruleshots – a whole Regiment of Renown for use in games of Warhammer Age of Sigmar. These monster-slaying Kruleboyz are led by Grikk, whose mighty Beast-skewer Killbow serves to focus the fire of his followers against the biggest targets. Never far behind him are two deadly trios of Man-skewer Boltboyz, armed with crude crossbows that fire jagged, toxin-smeared bolts into unsuspecting enemies. This set contains: - 1x Beast-skewer Killbow - 6x Man-skewer Boltboyz The miniatures in this set are supplied with the appropriate bases and come unassembled and unpainted – we recommended using Citadel Plastic Glue and Citadel Colour paints. If your army has a Destruction general but is not a Kruleboyz army, you can include this Regiment of Renown – even if its points value exceeds the amount allowed for allied units. Alternatively, the models in this kit can also fulfil their standard battlefield roles in a Kruleboyz army, but will not benefit from the Regiment of Renown rules. Regiments of Renown-specific rules can be found in White Dwarf 486 (March 2023). Full digital rules, as well as tips on how to field this unit in games of Warhammer Age of Sigmar, are also available to download from the Warhammer Community website. |
Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields. This multipart plastic kit builds 10 Orruk Ardboys, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handled stikka. You can build one model as an Ardboy Boss to lead the mob with a unique choppa and a choice of heads, and another model as a Gorkamorka Glyph Bearer who carries one of two different back-mounted glyphs. You'll find a wide variety of different heads, shields, hands, and weapons, all of which are totally interchangeable – no matter how big your Waaagh! grows, you can ensure that your Ironjawz look like a proppa motley mob. This kit comprises 98 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
To be a Tuskboss, an orruk must claim mastery over a particularly ferocious Maw-grunta – an utterly monstrous hog, with enough brute strength and dim-witted determination to batter through anything in its path. These mounted warlords lead the charge by steering their stampeding behemoths straight into the enemy lines, striking down foes left and right as the beast barrels forward with explosive impact. This multipart plastic kit builds a Tuskboss on Maw-Grunta – a fearless Ironjawz leader riding a porcine monstrosity. The Tuskboss steers his massive mount with a pair of thick chains, keeping a vicious pig-hacka strapped to his belt for close combat. He's joined by a hakkin' krew – two orruks chained to the sides of his steed, swinging huge kill-choppas to carve a path for their boss. The Maw-grunta crushes foes beneath its trampling trotters or gores them on its mighty tusks, protected by heavy armour – including intimidating head plates and tusk-mounted blades. It can also be adorned with an optional nose-ring. This kit can alternatively build a Maw-Grunta with Hakkin' Krew, or a Maw-grunta Gouger. This kit comprises 81 plastic components, and comes with a Citadel 120mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Weirdbrute Wrekkaz carve a path of destruction through the enemy lines, sent into a frenzy by the Waaagh!'s anarchic energy. Their strange Weirdbrute masks pulsate with the same maddening power, numbing the Wrekkaz to all but the most grievous of wounds and ensuring they can unleash absolute carnage upon the foe in all directions before they are finally laid low. This multipart plastic kit builds three Weirdbrute Wrekkaz – berserker orruks infused with magical madness. These fearless fighters race into battle without the heavy breastplates worn by most Ironjawz, wielding deadly chain-smasha flails. Each Wrekka wears a terrifying Weirdbrute mask of iron and bone – the kit includes six different masks for your orruks, allowing you to customise your maniacal mob. This set can alternatively build three Brute Ragerz, armed with a variety of heavy two-handed weapons. This kit comprises 50 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Zoggrok Anvilsmasha is a legend amongst the Ironjawz, for he has mastered the art of hammering the destructive force of the Waaagh! into iron, stone, and bone. Accompanied by Klonk, his rockbrow squig, Zoggrok uses his 'bashin' tools' to channel Gorkamorka's power into the weapons of orruks gathered around him. These green-hot blades thrum with wrath, eager to unleash their raging energy in combat. This multipart plastic kit builds Zoggrok Anvilsmasha, a famed orruk ironsmith accompanied by Klonk, his pet rockbrow squig. Zoggrok wades into battle with his skull-crushing basha, a weighty hammer that's good for pounding on metal and faces alike. He can also be armed with a set of sharp-toothed grunta-tongs, or a ward-smashing choppa that shatters protective charms. He wears a metalworking apron over his heavy armour, laden with tools, and even his jaw features a crude metal prosthetic of Zoggrok's own making. Klonk joins Zoggrok in both fights and the forge, using its hardened, scale-plated, curiously-shaped skull to ram foes... or provide an impromptu anvil. This kit comprises 20 plastic components, and comes with a Citadel 50mm Round Base and a Citadel 25mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Only the wiliest of Snatchabosses have the know-how to capture a sludgeraker beast. Despite their size, these formidable carnivores employ stealth to stalk the swamps for prey, lurking in the mire and carefully staying upwind of their mark to hide their unimaginable stench. In battle, they are deceptively swift, loping forward as the cages and chains of the Snatchaboss rattle and clank above the din of combat, a grim chiming that strikes fear into the hearts of those who hear it. Working in unison, a Snatchaboss and Sludgeraker Beast sow chaos on the battlefield, catching foes unawares and snatching them out of combat and into cages, or tearing them in two with savage claws. Kruleboyz who follow this beast around also benefit from the horrid toxins that pour from its underside, coating their weapons with these pungent poisons in order to inflict grievous wounds on their foes. This kit is comprised of 66 plastic components, with which you can assemble one Snatchaboss on Sludegraker Beast, and is supplied with a Large Oval Base. This model can alternatively be assembled as Swampboss Skumdrekk. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. |
The Orruk Warclans love to fight – in fact, it’s no lie to say that their entire culture revolves around conflict. The swamp-dwelling Kruleboyz are an unusual breed of orruk, for they prize deviousness over brute strength. To the Kruleboyz, winning by underhanded means is worth more than claiming victory in a straight fight – and they're very underhanded indeed... If you want to inflict sneaky tricks and blood-curdling violence on the Mortal Realms, this box makes an ideal start to an Orruk Warclans army – or an excellent way to expand your Kruleboyz collection – and will save you money compared to buying the kits individually. The box includes a Killaboss on a Great Gnashtoof to lead from the back, with a roster of vicious Gutrippaz and Boltboyz, plus a poison-spewing Belcha-banna and a powerful Killbow. It’s a full army in one box, ready to stalk from the swamps in games of Warhammer Age of Sigmar. This set includes the following multipart plastic models: – 1x Killaboss on Great Gnashtoof – 1x Murknob with Belcha-banna – 1x Beast-skewer Killbow – 3x Man-skewer Boltboyz – 10x Gutrippaz All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |
Kruleboyz Monsta-killaz are sadistic, underhanded hunters from the Beast-breaka tribes. Masters of the sudden ambush and the devious ruse, these orruks eagerly employ every kunnin’ trick in the book to capture their quarry and defeat those who would stand in their way. This multipart plastic kit builds a full Kruleboyz Monsta-killaz warband, for use in games of Warcry. These cunning fighters are led by a scarred Beastnob, while the Bawla Boy bashes out a threatening beat to terrify quarry and rivals. Cruel orruk Neckslicers are joined by Gnarlwood Howlaz – tamed simian creatures that help lure larger fauna out of their dens. The warband is rounded out by the diminutive Klutcha-grot, tasked with raiding monster-nests and snatching whatever they can get their grotty hands on. These models can also be used as part of an Orruk Warclans army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains 8 plastic miniatures: - 1x Beastnob - 1x Bawla Boy, who can be armed with a stabba or flogga - 1x Klutcha-grot - 2x Neckslicers, who can each be armed with a bonehakka or beaststikka harpoon - 1x Neckslicer, who can be armed with a smasha or beaststikka harpoon - 2x Gnarlwood Howlaz This set also includes: - A Kruleboyz Monsta-killaz abilities card, for quick referencing in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 8x Kruleboyz Monsta-killaz fighter cards, for checking your rules and stats at a glance - 2x Warcry wound divider cards, for tracking damage done to your fighters in battle This kit comprises 54 plastic components, and comes with 1x Citadel 40mm Round Base, 1x Citadel 28.5mm Round Base, and 6x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. |