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Game and Rules

Game and Rules
A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard-bitten veterans against each other in vicious skirmish battles to the bitter end. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team, you'll play through countless stories of your own devising that could alter the fate of the galaxy itself.
 
Games of Kill Team are based around small but powerful squads of warriors rather than huge armies. Every single model commanded is vitally important to your strategy, and will develop its own personality, history and abilities with each game you play.

Products


  • Kill Team: Annual 2023

    After thousands of years adrift in the warp, the space hulk Gallowdark has emerged into realspace. A colossal, moon-sized derelict inhabited by mutants, aliens, and things known only by the screams of their victims, the Gallowdark's shadowy depths hold prizes beyond comprehension – ancient treasures, arcane weapons, and secrets forgotten to the galaxy. Kill teams of deadly operatives stalk each other through winding corridors and decaying machinery, conducting daring raids, assassinations, sabotage, and epic last stands that engulf the Gallowdark in a shadow war.
     
    Kill Team Annual 2023: Season of Gallowdark collects all the rules from the entire Gallowdark cycle in one tome. You'll find every kill team, mission, and killzone all together, plus the Inquisitorial Agent and Chaos Cult kill teams from Ashes of Faith. This comprehensive book lets you take your kill teams on an expedition deep into the claustrophobic interiors of a space hulk, with a huge variety of themed terrain rules and missions to explore.
     
    Inside this 296-page softcover book, you’ll find:
    - Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules):
    – Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions
    – Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets
    – Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth
    – Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians
    – Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions
    – Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice
    – Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann
    – Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers
    – Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch
    – Chaos Cults, warpsworn fanatics that mutate into new and terrible forms
     
    - Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions
    - Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall
     
    - Nine Critical Operations missions for Gallowdark games, offering balanced clashes with symmetrical objectives
    - Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36
    - Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulk
     
    You'll need a copy of Kill Team Core Book to make use of this supplement.
    103-40
    £25.50
    £42.50 save 40%
  • Kill Team: Compendium

    While many kill teams, such as those of the Deathwatch Space Marines, are made up of hand-picked, specially trained warriors, others are taken from the rank and file of the galaxy’s many armies. While these impromptu operatives are often given little more than a mission description and a firm pat on the back, the harsh conditions of a killzone quickly turn them into hardened veterans in their own right.
     
    Kill Team: Compendium is the definitive 168-page resource for bringing 19 different factions into the world of tabletop skirmish combat, featuring almost every major faction from Warhammer 40,000. From daring Tempestus Scions to disciplined T’au Hunter Cadres, armies from across the galaxy can now put forward their best and brightest to undertake dangerous missions behind enemy lines.
     
    Inside, you'll find:
     
    - Datacards, Ploys, and equipment for 19 factions ranging from Adeptus Astartes to Genestealer Cults
    - Details about fire teams, the small groups of operatives that make up a full-size kill team
    - A stunning collection of model photography and artwork featuring kill teams and their operatives
     
    The full list of factions available in this book is as follows:
    Space Marines
    Grey Knights
    Imperial Guard
    Forge World
    Ecclesiarchy
    Talons of the Emperor
    Traitor Space Marines
    Death Guard
    Thousand Sons
    Chaos Daemons
    Craftworld
    Commorite
    Troupe
    Greenskins
    Tomb Worlds
    Hunter Cadre
    Cadre Mercenaries
    Hive Fleet
    Brood Coven
     
    NOTE: You will need a copy of the Kill Team Core Book in order to use the contents of this book.
    103-74
    £25.50
    £34.00 save 25%
  • Kill Team: Core Book

    Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulking gunners bombard enemy positions with massive cannons, pinning the foe down even as sword-wielding bladesmen and keen-eyed snipers move in for the kill. Through the ruins of towering cities, along the twisting corridors of derelict spacecraft, and among the glittering remains of once-glorious cathedrums, the kill teams seek to complete their vital missions. Whether it’s assassination, reconnaissance, sabotage, or dark ritual, the fates of entire worlds may hang on to their success or failure.

     
    Kill Team is an action-packed strategy game of skirmish combat, set in the war-torn 41st Millennium. This hardcover core book is loaded with everything you need to start playing, including a streamlined, straightforward ruleset, background and reference material, stunning artwork and photography, and gaming aids. This book is essential for playing games of Kill Team, whether you're just getting started or are a veteran special operative commander. There are rules for solo and co-op play, plus a set of tokens to keep track of the status of your operatives, mark objectives, and easily measure short distances.
     
    This 112-page hardcover book and box includes:
    - Comprehensive overview of the setting and faction, and a look at some example kill teams to inspire you
    - Rules section with streamlined ruleset focusing on fast action – breaks down the core rules, phases, and actions your operatives can perform
    - Missions for standard matched play, co-op, solo play, and multiplayer games
    - Appendix with helpful guides and reference material
    - 92x tokens to track Orders, status, grenades, objectives, and loads more
    102-01
    £34.65
    £38.50 save 10%
  • Kill Team: Killzones

    The shadow wars of the 41st Millennium are more widely fought than many suspect. Hazardous frontiers and sanctified districts are fought over by elite operatives, while other combatants strive to evade hidden fangs in death world jungles. Warriors clash among vaulted warehouses and dense machinery, and ordnance drowns out the skirmishes fought across defence networks.
     
    This book describes the varied environments in which kill teams operate, and gives you the rules to fight battles across six such killzones. Each set of rules provides missions, tactics, and more to allow you to customise your game to your tastes.
     
    Inside this 112-page book, you will find background, rules, tactics, and missions for playing games of Warhammer 40,000: Kill Team in six different environments:
     
    – Death World Forests
    – Sector Mechanicus
    – Sector Munitorum
    – Wall of Martyrs
    – Sector Fronteris
    – Sector Sanctoris
     
    Each set of killzone rules includes:
     
    – An environment table
    – Two narrative play missions (for a total of 12 in the book)
    – Two matched play missions (for a total of 12 in the book)
    – 12 Tactics (for a total of 96 in the book)
     
    You will need a copy of the Warhammer 40,000: Kill Team Core Manual to make use of the contents of this book.
    103-73
    £22.50
    £25.00 save 10%
  • Kill Team: Nemesis Operatives

    Nemesis Operatives are serious threats that stalk the territories in which elite kill teams operate. From biological monstrosities and deadly mechanical aberrations to powerful combat walkers piloted by veterans, each one is a terrifying adversary for even the most well-equipped and hardened warriors. Such Nemesis Operatives may be a kill team's most dangerous foe, or its most powerful asset. All are capable of tearing the heart out of a kill team, so prepare your operatives carefully.
     
    Fresh Challenges for Kill Team
     
    This exciting expansion for Warhammer 40,000: Kill Team brings the conflict to a new level, with massive enemy operatives designed to take on entire kill teams. Whether taking them on in cooperative games or solo play, you'll find new ways to enjoy your games with these dangerous threats. You can even add Nemesis Operatives to head-to-head games for a new approach to skirmish combat. No matter how you like to play, this expansion will offer unique challenges to test your kill team.
     
    This 80-page softcover expansion includes:
    – Background material about Nemesis Operatives, and how kill teams might hunt and take them down.
    – A Nemesis Custom Builder to select traits such as allegiance, size, weapons, and special rules for each Nemesis Operative
    – Examples of Nemesis Operatives, including an Armoured Sentinel, XV8 Crisis Battlesuit, Screamer-Killer, and Redemptor Dreadnought
    – Mission Packs for solo play and cooperative Joint Ops games, as well as Nemesis Ops where both sides are assisted by Nemesis Operatives
    – Ambull and Archivist mission packs, each with 2 unique missions to take them on
     
    This pack also includes:
    – 74 cards to use with Nemesis Operatives, including reference cards for their traits, as well as additional cards for various factions, the Ambull, and the Archivist
    – 6 blank dry-erase Nemesis Operatives datacards
     
    You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of this expansion.
    102-15
    £22.50
    £25.00 save 10%