Get all the main rules you use for Warhammer Age of Sigmar in one handy location with the Warhammer Age of Sigmar Gaming Book – a nifty collated rulebook combining the Core Rules, content from the General’s Handbook 2019, Malign Sorcery and beyond for your convenience. Perfect for matched play fans looking for a nifty way to reference commonly used rules at tournaments or just for gamers at home looking to get playing fast with minimal bookkeeping, the Warhammer Age of Sigmar gaming book contains: - The Core Rules – the basic rules for Warhammer Age of Sigmar, giving you the foundation upon which all your battles are based - Additional matched play and Pitched Battle rules – perfect if you're attending events or tournaments - 31 matched play battleplans, offering you a vast degree of choice in how you choose to conquer the Mortal Realms - Rules for battling in each of the Mortal Realms, complete with game-changing Realmscape Features and powerful spells of the Mortal Realms - A huge selection of Artefacts of the Realms, giving every army a vast selection of magical items and weapons for using in your games |
This is the time of turmoil. This is the era of war. This is the Age of Sigmar! Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands of civilisation they have established. Every city is blackened by the fires of war, every populace harrowed by the ordeal of simple survival. But now, the Hour of Ruin has come, the fabric of reality splitting as numberless hordes of rat-like Skaven capsize decades of progress. Yet, the hosts of Sigmar are still marching. They know full well that the cycle of endless war is inescapable, taking its toll on even the mighty Stormcast Eternals. But though the candle of hope gutters, it burns bright enough to inspire a thousand selfless acts. The Book This 288-page hardback book is the ultimate companion for all players of Warhammer Age of Sigmar, whether veterans or novices. It contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms. The Warhammer Age of Sigmar Hobby The book opens with an introduction to the Warhammer hobby. Alongside the concept of the game, this section discusses the various aspects of the hobby, including collecting an army, building and painting miniatures, playing Warhammer Age of Sigmar, and choosing your way to play. The Mortal Realms This section provides a comprehensive overview of each realm and its current state, with the narrative presented from the perspective of the realm's inhabitants, such as soldiers, witch hunters, and more. History of the Realms Get a primer of the key narrative events from the history of Warhammer Age of Sigmar, including summaries of key events such as the awakening of Kragnos and the Twin-Tailed Crusade. Factions at War A background overview of the various factions from each Grand Alliance – Order, Chaos, Death, and Destruction. You'll find incredible artwork, a miniatures showcase, and additional information about key characters or important pieces of lore. The Rules The book's Rules section is divided into three major sections: Core Rules, Advanced Rules, and a Glossary. You'll also find an overview of Battlepacks, making it easy to understand which ones best suit how you like to play. Finally, there are rules for terrain, and the various game formats, such as Spearhead, Path to Glory, and Matched Play. The Core Book closes with a handy, alphabetised rules index and a Path to Glory roster, Order of Battle, and Army roster. It also features a red ribbon bookmark. |
The Mortal Realms have been wounded. Warpflame irrevocably scours the land, and those places not stripped to nothingness are overrun with starving rodents. Many claim this is the beginning of a new era – the Second Age of Chaos. Only leaders with unshakeable hearts can hope to reunite these people fractured by fear. Are you one such commander? The Warhammer Age of Sigmar General's Handbook 2024-25 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 112-page spiral-bound hardback book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2024-25. Includes 3x Honour Guard rules and 6x universal battle tactics usable by any faction throughout the season, alongside Grand Alliance-specific battle tactics. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x Battleplans for the 2024-25 season, including maps marking where objectives are placed, as well as listing the terrain that should be used, and what rules they benefit from. Each battleplan is presented over a double page spread, so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun. – Tournament Organisers Pack – a handy guide for budding event organisers to start setting up Warhammer Age of Sigmar events. This section includes an example event pack you can use as a reference. – Updated endless spells warscrolls and rules, including the manifestation lores for universal endless spells, which can be summoned by Wizards from any faction. – The Warhammer Age of Sigmar Core Rules, reprinted here for your reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play Battlepacks, including Commands, Terrain, Magic, Army Composition, Command Models, and battle tactics. – A Citadel terrain list explaining the terrain types that apply to Citadel terrain, and the number of scenery pieces that make up each terrain feature. The Warhammer Age of Sigmar General's Handbook 2024-25 measures 161mmx210mm, and comes with a handy elastic enclosure, making it easy to keep your place in the heat of battle. For customers that have already purchased the Warhammer Age of Sigmar: Skaventide boxed set, this puts the cards into a handy book format, and includes extra content including Endless Spells rules. |
Beseech the favour of the Dark Gods with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the power of Chaos. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Chaos star icon in place of the '6'. The dice are all red – a colour synonymous with the Blood God, Khorne – with metallic orange pips, and come presented in a box covered in thematic artwork. |
Dice with (the forces of) Death with this dice set for Warhammer Age of Sigmar! It contains the dice you need to play the game and channel the deathly energies of Shyish. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a skull icon in place of the '6'. The dice are all purple – a colour synonymous with the Realm of Death – with bone-coloured pips, and come presented in a box covered in thematic artwork. |
Destroy all before you (figuratively, of course) with this dice set for Warhammer Age of Sigmar. It contains the dice you need to play the game and channel the bestial power of Destruction. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a toothed jaw icon in place of the 6. The dice are all green – a colour synonymous with the vicious orruks – with yellow-coloured pips and come presented in a box covered in thematic artwork. |
Serve the God-King Sigmar with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the celestial power of Azyr. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Sigmarite halo icon in place of the '6'. The dice are all blue – a colour synonymous with the Realm of Heavens – with gold-coloured pips, and come presented in a box covered in thematic artwork. |
The Dawnbringer Crusades – grand wars to reclaim land under the shadow of Chaos – have struck out across the realms, driven by the resolve of humble folk and the command of the God-King. As the Era of the Beast rages, the lords of Hammerhal prepare a crusade of staggering vision. Yet beyond their walls, champions and instigators rally their legions, while in the corridors of power, corruption festers. A rain of despair spreads across the Mortal Realms, and even as Sigmar’s worshippers begin their grand muster to quell this sinister phenomenon, the heralds of other powers take up their blades… The drums of war beat on, but will the Twin-Tailed Crusade falter before it begins? Harbingers is the first chapter of Dawnbringers, an epic new series of books driving forward the narrative for Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the coming Twin-Tailed Crusade that aims to reconquer both Aqshy and Ghyran, the Realms of Fire and Life, as well as the Harbingers of Order, Chaos, Death, and Destruction who herald its victory or doom. The book also includes a Path to Glory battlepack for waging narrative war across lands ridden with upheaval, plus four new Regiments of Renown. Inside this 80-page hardback book you’ll find: - An exciting narrative that spans both Aqshy and Ghyran, commencing the story of the Twin-Tailed Crusade – and the Plague of Doubt that may destroy it before it begins - Background information concerning four powerful Harbingers: the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay and Rabble-Rowza - A stunning showcase of miniatures depicting the Harbingers and their followers waging war throughout the narrative - Harbinger Path to Glory Battlepack – six battleplans, rules for establishing communication outposts to request aid from allies, and quests and upgrades for your Harbingers - Four Regiments of Renown, each based around one of the Harbingers, including background material, a full set of warscrolls, and pitched battle profiles This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This book includes an envelope containing 4x warscroll cards, one for each Harbinger – the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay, and Rabble-Rowza. |
As the two halves of the Twin-Tailed Crusade march on, they pass further into the waiting jaws of death. The vampiric servants of Nagash lurk amongst the shadows, plotting the downfall of all that lives. In the mountains of Ghyran, the lunatic Mortarch Ushoran and his courtiers revel – and, in their chivalric delusions, they would see the Dawners join their feast. Meanwhile, the scorn of a vampiric queen puts the Aqshian expedition in dire peril, pushing them to their very limits to survive. The Mad King Rises is the fourth chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade and its mortal champions as the servants of Nagash plot against them. Inside this 96-page hardback book you'll find: – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with Battleplans, and updated Triumph and Treachery rules that allow you to play battles involving three to four players. – Warscrolls for Sekhar, Fang of Nulahmia, and Ushoran, Mortarch of Delusion. – A new Path to Glory chapter for the Twin-Tailed Crusade campaign. – Rules for a new Army of Renown – the Scions of Nulahmia – as well as for 6 new Regiments of Renown. This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book. |
Many are the tales told of the Daughters of Khaine, those fearsome and bloodthirsty zealots who hail from the shadowed lands of Ulgu. Masters of blade and umbral magic, they seek out battle with manic fervour, for slaughtering foes and bathing in their blood grants them terrible power. Guided by the will of Morathi, their mysterious and cunning ruler, Khaine’s faithful go forth in search of conquest and sacrifice. With Morathi ascended, the Daughters of Khaine are ready to take on the worst the Mortal Realms have to offer. With their mix of highly-mobile, aggressive units, empowering sorcery, and deadly Heroes, this is an army that wants to get in their opponents face. This battletome will help generals make the most of their unusual abilities and tactics. Customise your army to your preferred play style with six different Temples of Khaine, each with their own abilities, traits, and Artefacts of Power. This essential guide also contains a wealth of updated background material detailing the aftermath of events in Broken Realms: Morathi, painting guides, and stunning art. This 104-page hardback book contains: - Allegiance abilities for the Daughters of Khaine, including a variety of battle traits - 6 Temples of Khaine, including abilities, command traits, and Artefacts of Power. - Lore of Shadows spell table - Prayers of the Khainite Cult prayer table - 1 Ceremony of Blood battleplan - Rules for creating a Daughters of Khaine warband for Path to Glory, including Champion and Followers Rewards Tables - 7 warscroll battalions - 23 warscrolls, including 2 endless spells and 1 Invocation of Khaine warscroll - Pitched battle profiles for all units and endless spells featured in this battletome |
The Beasts of Chaos are the purest embodiment of primeval violence. These braying killers surge out from their wilderness lairs in vast herds, intent on carnage and desecration. Ever since the dawn of the Mortal Realms, they have stalked their most remote regions, butchering anyone foolish enough to trespass on their territory. Monstrous hybrids of man and animal, they consider themselves the true children of Chaos, fuelled by ferocious instincts and a deep-seated hatred of civilisation. When roused to war, they stampede across the lands, grinding cities and fortresses alike to rubble beneath their hooves. This book offers all the knowledge and rules you need to command your own beastherd in games of Warhammer Age of Sigmar. Discover the twisted history of the Beasts of Chaos from the Age of Myth through to the Era of the Beast, where their savagery is once again spreading through the Mortal Realms, leaving only a wilderness of brutal survival in their wake. This 104-page hardback book contains: – Extensive background material on the Beasts of Chaos, including their primordial roots, predatory herds, and profane rituals – Loads of savage artwork depicting the gor-kin's mutant forms and hatred of civilisation – 34 warscrolls and pitched battle profiles for the Beasts of Chaos, from humble Ungor Raiders to the mighty Beastlord – Rules for the four mightiest Greatfrays, plus command traits, artefacts of power, spell lores, and battle traits like Beastherd Ambush and Rituals of Ruin – Path to Glory campaign rules that send you out to claim offerings for your Herdstone, plus two new battleplans and three warscroll battalions for use in narrative play – Matched play content, including four grand strategies and six battle tactics unique to the Beasts of Chaos – An inspirational gallery of Beasts of Chaos miniatures, with painting guides to get your collection ready for the tabletop This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
Howling like maddened beasts, the Blades of Khorne hurl themselves upon their prey. These savage killers seek to honour the Blood God by drowning the Mortal Realms in a tide of gore. Armies of scarred and wild-eyed mortals fight alongside daemons born of primal fury, surging forth as one vast and unstoppable red tide. Those in the path of this calamity are swiftly hacked and hewn apart, their severed heads held aloft as offerings to the Lord of Skulls. This book contains everything you need to know when leading the devoted followers of Khorne in games of Warhammer Age of Sigmar. Experience aeons of slaughter, witness the burning touch of the Blood God's wrath on the realms, and encounter the mightiest slaughterhosts to take up arms in Khorne's name. This 120-page hardback book contains: – Detailed background material on the Blades of Khorne, including the various slaughterhosts, each of which worships the Blood God in their own uniquely violent way – Blood-soaked artwork illustrating the rage and martial might of Khorne's followers – 41 warscrolls and pitched battle profiles for Blades of Khorne armies, from towering Bloodthirsters to cruel Realmgore Ritualists – Rules themed around the six mightiest slaughterhosts, plus battle traits, command traits, artefacts of power, and Blood Blessings – terrifying prayers for your priests – Path to Glory campaign rules that allow your warlord to undergo the Trial of Skulls, plus a new battleplan and eight warscroll battalions for use in narrative play – Matched play content, including four grand strategies, six battle tactics, and a core battalion unique to the Blades of Khorne – A visceral gallery of Khornate miniatures engaged in glorious slaughter, with instructional guides to get you painting This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
The Cities of Sigmar are embattled metropolises founded by free mortals across every one of the realms. These disparate alliances of humans, duardin, aelves, and even ogors battle not only to survive, but to muster grand expeditions and establish new strongholds in Sigmar’s name. They fight with blade and bolt, wonders of military technology, and blistering storms of magic. Above all, the Cities of Sigmar win their wars through sheer indomitable spirit. Whether defending their hard-won fortress-cities or marching into the wilderness as a Dawnbringer Crusade, they spend their lives to relight the dying embers of civilisation. This vital tome is loaded to the rafters with lore, epic artwork showing the scale of these magnificent cities, and all the rules you’ll need to use the Cities of Sigmar in your games of Warhammer Age of Sigmar. You’ll learn all about the massive Dawnbringer Crusades, the cultures of some of the most important settlements, and the histories of the people who live there. This 160-page hardback book contains: – In-depth background on the Cities of Sigmar, including their varied histories and the advent of the Dawnbringer Crusades – Incredible artwork that showcases the gritty reality of life in these beleaguered cities, as well as the sheer scale of the crusading forces – 50 warscrolls and pitched battle profiles for the Cities of Sigmar, from humble Freeguild Steelhelms to the heroic Tahlia Vedra – Rules for 11 different Free Cities, including command traits, artefacts, spells for two lores of magic, and duardin prayer scriptures – Path to Glory campaign rules focused on launching your own Dawnbringer Crusade, plus additional rules for narrative play – Matched play rules, including four grand strategies, six battle tactics, and a core battalion unique to the Cities of Sigmar – A stunning photography showcase, including painting guides to capture the heraldry of the various cities This pack also includes a token board, containing 41 tokens to use during your games. This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
As deadly as they are graceful, the warlike aelves of the Daughters of Khaine seek to spill gushing torrents of blood in the name of their violent deity. From humble origins, the cult of the Bloody-Handed One has come to dominate vast swathes of the Mortal Realms. Guided by the cruel genius of the newly risen goddess Morathi-Khaine, these merciless aelves surge forth on gore-soaked campaigns of conquest, overwhelming their foes in a whirlwind of blades and lashing whips. With every drop of blood that splashes across their skin, their murderous power reaches new and terrifying heights. This book contains everything you need to know to command the murderous Daughters of Khaine in your games of Warhammer Age of Sigmar, and discover their place in the Mortal Realms. Uncover the shadowy history of Morathi-Khaine’s rise to godhood, learn the bloody rites of her aelven cultists, and explore the fanatical sects that have been founded within the gloom of Ulgu and beyond. This 96-page hardback book contains: - A bloody offering of background information on the Daughters of Khaine, including their history, worship of Morathi-Khaine, and murderous way of life - Stunning artwork that displays the gleeful frenzy of the Daughters of Khaine. - 24 warscrolls and pitched battle profiles for bloodthirsty aelves, from ruthless Hag Queens and winged Khinerai to both of Morathi-Khaine’s divine forms - Rules for the 6 primary Temples of Khaine, plus command traits, artefacts of power, spells, and battle traits such as Blood Rites and Fanatical Faith - Path to Glory campaign rules that allow your army to win gladiatorial glory and found a new temple, plus 6 warscroll battalions for use in narrative play - Matched play content including 4 grand strategies, 6 battle tactics, and 2 core battalions to unleash against your enemies - A showcase of zealous Daughters of Khaine miniatures assembled in the colours of their Temples, alongside guides on how to paint them yourself |
A storm of mutating magic heralds the Disciples of Tzeentch – eldritch warriors in service to the Changer of the Ways, a mercurial deity who delights in anarchy and manipulation. Amongst their ranks can be found bird-headed beastmen, gibbering, fire-spewing daemons, and cruel cultists bedecked in profane tattoos. With soul-burning spells and shrieked incantations, these amorphous arcanists seek to unleash the madness of raw Chaos upon reality, reshaping flesh and earth alike to the delight of their dreadful patron. This book contains everything you need to know to lead the arcane followers of the Changer of the Ways in your games of Warhammer Age of Sigmar. Learn how Tzeentch's corrupting touch manifests in the realms and their denizens, discover the devoted cults who have given their minds and bodies over to the Great Mutator, and encounter the daemonic hordes born from magic itself. This 112-page hardback book contains: – A mercurial maelstrom of background information on the Disciples of Tzeentch, including their nigh-unfathomable plans, how their cults propagate through the Mortal Realms, and legendary figures such as Kairos Fateweaver – Reams of mind-bending artwork that demonstrates the mutable majesty of Tzeentch – 31 warscrolls and pitched battle profiles for the worshippers of Tzeentch, from braying Tzaangor herds to the spell-stealing Curseling – Rules for the 8 most prominent Change Covens, plus command traits, artefacts of power, spell lores, and battle traits like Masters of Destiny and Arcane Armies – Path to Glory campaign rules that task you with gathering resources for arcane rituals, plus warscroll battalions and Aerial Battles rules for use in narrative play – Matched play content including 4 grand strategies and 5 battle tactics, as well as a core battalion for Kairos Fateweaver's personal coven – A showcase of kaleidoscopic Disciples of Tzeentch miniatures in a prismatic explosion of colour, alongside guides on painting them yourself This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
The creatures of the Flesh-eater Courts are touched by a curse that distorts their very perception of reality. While they believe themselves to be valiant knights and honest soldiers, they are in truth wretched fiends who hunger for the flesh of their enemies. In the ruins of war-toppled civilisations, ghoulish beings lurk on the border between life and death. Ruled by bestial vampires, these mordants are trapped in an arcane delusion; they see their foul lairs as majestic castles, and themselves as pious warriors. With the return of their beloved Carrion King, Ushoran, they have launched a crusade that sees their contagious insanity spread across the realms like never before. Battletome: Flesh-eater Courts is the comprehensive guide to collecting and fielding the cannibalistic monstrosities of the Flesh-eater Courts. It's a feast of grisly background information, ghoulish artwork, and all the rules you’ll need to use the Flesh-eater Courts in your games of Warhammer Age of Sigmar. Inside this 88-page hardback book you'll find: – In-depth background on the Flesh-eater Courts, including the grim legend of their master, Ushoran – Unsettling artwork that illustrates the depths of the ghoulish delusion, and the bloody truth behind the madness – 27 warscrolls and pitched battle profiles for the Flesh-eater Courts, from shrieking Morbheg Knights to Ushoran himself – Rules for four different Grand Courts, plus enhancements, spells, prayers, and battle traits like Feeding Frenzy and Delusions of Grandeur – Path to Glory campaign rules that allow your finest nobles to jockey for courtly influence, plus additional rules for use in narrative play – Matched play rules, including three grand strategies and six battle tactics unique to the Flesh-eater Courts – A stunning photography showcase, including painting guides to help replicate the colour schemes featured within This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
The Fyreslayers are a culture of duardin whose entire existence revolves around battle, renowned for their short tempers and unrivalled skill with the axe. Many believe these grizzled mercenaries are little more than avaricious barbarians, for they will fight for any who meet their price in gold. The truth is stranger by far – they do not crave plunder purely for the sake of wealth, but to gather the scattered essence of their long-lost deity Grimnir, the ancestor god of battle. The pages of this book contain everything you need to know about the Sons of Grimnir, who battle across the realms in search of ur-gold, with axes in hand and war-hymns on their lips. Learn the story behind the mythic feats and glorious death of their patron god, discover Fyreslayer Lodges across the Mortal Realms, and meet the duardin who inhabit them. This 96-page hardback book contains: - A treasure trove of background information on the Sons of Grimnir. Find out how and why the Fyreslayers fight with such furious rage - Incendiary art that shows off the battle-fury of the Fyresayers in all its glory - 21 warscrolls and pitched battle profiles for every warrior of the Lodges, from fearless Berzerkers and mighty Magmadroths to the new Auric Flamekeeper - Rules for 4 different Fyreslayer Lodges, plus command traits, artefacts of power, prayers, and battle traits like Grimwrath Oaths and Ur-gold Runes - Path to Glory rules that allow you to take on Fyreslayer mercenary contracts to earn gold and reputation, plus 3 warscroll battalions for use in narrative play - Matched play content including 4 grand strategies and 6 battle tactics to unleash against your enemies - A showcase of glorious Fyreslayer miniatures assembled in the colours of the various Lodges, with guides on how to paint them yourself |
The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends. When the Idoneth go to war, they bring with them a phantasmal manifestation of their pelagic home. From this shimmering tide of magic, cold-hearted aelven warriors and ferocious beasts of the abyss surge forth to overwhelm their disoriented prey. In their wake is left only an eerie silence, for any survivors are reduced to a blank-eyed stupor by the obliviating enchantments of the Deepkin. This book contains everything you need to know about the soul-raiders of the sea, who command the power of the depths and the creatures of the ocean as they pillage spirit-essence across the Mortal Realms. Uncover the genesis of the Deepkin and the nature of their withering curse, and explore the mystifying world of their sunken cities. This 96-page hardback book contains: - A deluge of background information on the mysterious Idoneth Deepkin, including their arcane origins and aquatic way of life. - Ethereal artwork that displays the majesty of the Idoneth Deepkin - 18 warscrolls and pitched battle profiles for Akhelian nobles, soul-starved Namarti Thralls, and vicious sea beasts like the Allopex or Leviadon - Rules for the 6 primary Idoneth Enclaves, plus command traits, artefacts of power, spells, and battle traits such as Forgotten Nightmares and Tides of Death - Path to Glory campaign rules that allow you to plunder the Mortal Realms in Idoneth soul-raids, plus 3 warscroll battalions for use in narrative play - Matched play content including 4 grand strategies and 6 battle tactics to unleash against your enemies - A showcase of abyssal Idoneth Deepkin miniatures assembled in the colours of their Enclaves, alongside guides on how to paint them yourself |
The Kharadron Overlords rule the skies, masters of a trading empire built by grand fleets of cloud-faring vessels. Crewed by ambitious duardin who value profit above all, these wonders of artifice boast enough raw firepower to level fortresses and cripple nations – when diplomacy is found wanting, of course. Kharadron technology is fuelled by aether‑gold, and their daily lives are built around amassing as much of that arcane substance as possible. Even now, as the long-absent ancestor god Grungni reveals himself to unite the duardin races, the question remains: how can the Kharadron profit most? This book contains everything you need to know when commanding your own sky-fleet in games of Warhammer Age of Sigmar. Learn the grand history of the sky-ports, explore the divisions and guilds of Kharadron society, and peruse the labyrinthine artycles and amendments of the all-important Kharadron Code. This 96-page hardback book contains: – The carefully-documented background of the Kharadron Overlords, including their fall and rise through the history of the Mortal Realms, all the way to the return of Grungni himself in the Era of the Beast – Breathtaking art that brings the strange mechanisms and lofty world of the sky-ports to life – 17 warscrolls and pitched battle profiles for Kharadron Overlords armies, from well-respected Codewrights to the roguish Drekki Flynt himself – Rules themed around the six most famous sky-ports, plus battle traits, command traits, artefacts of power, and Great Endrinworks – powerful upgrades for your skyvessels – Path to Glory campaign rules that send you out on grand mercantile ventures, plus a new battleplan and three warscroll battalions for use in narrative play – Matched play content, including four grand strategies and six battle tactics unique to the Kharadron Overlords – A showcase of Kharadron Overlords miniatures from the various sky-ports, with guides to painting them yourself This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
The Kharadron Overlords are masters of the skies, fearless duardin aeronauts who prize profit above all. They sail the clouds in steel-clad vessels armed to the teeth with cannons, bombs and bullet-spraying deckguns, matching the raw fury of daemons and monsters with devastating firepower. These technological wonders are powered by the lighter-than-air mineral known as aether-gold – the lifeblood of the great Kharadron empire. The Mortal Realms are yours for the taking in Battletome: Kharadron Overlords – your guide to the most advanced of the Duardin. Inside this book, you’ll discover one of Order’s most unusual factions – a group of technological innovators and privateers for whom the endless struggle for dominance in the Mortal Realms is merely a backdrop to something far more important – profit! Discover their strange skyborne kingdoms and unusual society with sumptuous art and enthralling lore, and then take to the skies yourself with an army of your own. With allegiance abilities and faction rules, you’ll be able to get the most out of your Kharadron Overlords miniatures on the tabletop. Make your favourite Heroes even mightier with command traits and artefacts, harness abilities that make your whole army stronger, and dedicate your army to one of the great Sky-ports of the Kharadron Overlords. From fleets of skyvessels to combined forces that include both Dispossessed and Kharadron Overlords, the possibilities are almost endless. What’s more, you’ll find loads of invaluable advice for collecting your army, with painting tips, bespoke battleplans, Path to Glory rules, and much more. This 96-page hardback book contains: - The history of the Kharadron Overlords – from their origins in the Realm of Chamon to their place in the armies of Order - Lore and art that brings the world of the Kharadron Overlords to life - Tips for collecting Kharadron Overlords Citadel miniatures, and rules that allow you to fight battles with them on the tabletop - Allegiance abilities that bestow a wide selection of battle traits, command traits, artefacts of power and great endrinworks – unique and powerful upgrades for your skyvessels - A battleplan representing a daring rescue attempt by the Kharadron Overlords to recover lost comrades – and their aether-gold! - Rules themed around the six most famous Sky-ports, from the master sailors of Barak-Zilfin to the allegiances of Dispossessed, Kharadron Overlords and Fyreslayers of Barak-Thryng |
Ogors Mawtribes sweep across the realms and devour all in their migratory path, juggernauts of fat and muscle who crush their prey with clubs, rusted blades, and sheer bulk. When the ogors are on the Mawpath, the ground rumbles even above their prodigious bellies. Roars, belches, and booming laughs ring out as they charge, their battering-ram impact a weapon in itself. Mighty warglutts heed the call of blood-smeared shamans, while Beastclaw Raiders ride to battle on behemoths that hail from the cursed blizzard of the Everwinter. To stand in their path is to be devoured. This book offers all the knowledge and rules you need to command your own Mawpath in games of Warhammer Age of Sigmar. Discover the oft-bellowed history and nomadic culture of the Mawtribes, learn the legends of the greatest warglutts and alfrostuns, and find out how the Era of the Beast has energised the ogors anew. This 104-page hardback book contains: – A glut of fascinating background material on the Ogor Mawtribes, including their endless Mawpath migrations, worship of the Gulping God, and resurgence in the Era of the Beast – Chilling artwork depicting the ogors' ravenous appetite for battle and flesh alike – 28 warscrolls and pitched battle profiles for rampaging brutes, from the stealthy Bloodpelt Hunter to the gastromantic Great Mawpot – Rules for the 6 mightiest Mawtribes, plus command traits, artefacts of power, spell lores, prayers, mount traits, and battle traits like Might Makes Right and Trampling Charge – Path to Glory campaign rules that send you on a plundering Mawpath to earn Big Names, plus a new battleplan and 8 warscroll battalions for use in narrative play – Matched play content, including 4 grand strategies, 6 battle tactics, and 4 core battalions for Beastclaw Raiders and gnoblar scrappers – An inspirational gallery of Ogor Mawtribes miniatures, with painting guides to get your collection ready for the tabletop This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. |
The cold‐blooded Seraphon strive to enact the Great Plan of the Old Ones, their ancient and mysterious creators. They are utterly dedicated to the destruction of Chaos, and will show no mercy to any who stand in their way. Commanded by the slann, cohorts of brutal saurus are bolstered by swift skinks and towering reptilian behemoths. Those who stand before them soon find themselves met by the unfeeling wrath of the cosmos. In Battletome: Seraphon, the might of the heavens is yours to command! This tome of rules, art and lore is your complete guide to these avenging lizardmen and their monstrous armies. Discover why the Seraphon came to the Mortal Realms, how their society works, from the celestial beings known as the Starborne to the savage reptilian Coalesced. Learn their lore, get inspired and field an army for yourself with a suite of powerful and thematic rules, including allegiance abilities, spell lores, artefacts and more. Maybe you'll field a magically charged force of Starborne Seraphon, teleporting around the battlefield, blitzing enemies with spells and summoning reinforcements from the temple-ships to battle. Or perhaps you’ll field a hardened force of Coalesced, tearing the enemy apart in close combat with savage fury. Or you might just field loads of Stegadons and call it a day. It’s up to you! To help you with your army, this book also contains collecting tips, with example armies, stunningly painted miniatures, painting advice and Path to Glory rules. This 104 page hardback book contains: - The history and origins of the Seraphon – from their discovery in the aetheric void by Dracothion to their conquest and terraforming of the Mortal Realms - Lore and art that brings the world of the Seraphon to life - Tips for collecting Seraphon, and rules that allow you to fight battles with them on the tabletop - Allegiance abilities that bestow a wide selection of battle traits, command traits, artefacts of power and unique spell lores upon your army - A battleplan representing a sudden intervention from above by the Seraphon - Rules themed around the four most famed Seraphon Constellations – sub-factions with their own additional special rules |
he diabolical Skaven go to war in vast swarms, accompanied by monstrous mutants, unstable superweapons, and unnatural beings bestowed by their loathsome god. The combined clans strike out in endless multitudes to annihilate their enemies. Chaos Battletome: Skaven is crucial for collectors and gamers of all stripes. This essential tome is positively seething with inspiring artwork, loads of background material, stunning photography, and the rules you need to unleash your nightmare hordes on the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help get you up and running faster. No matter how you like to play or paint Skaven, this book is for you. This 128-page hardcover book contains: - Background material detailing the history, culture, and organisation of the Skaven, in all their twisted glory - A thorough description of each unit, combining detailed photography, artwork, and background material - Faction rules including five battle traits, four battle formations, three heroic traits, and three artefacts of power - Three Spells, three Prayers, and three Manifestations - 43 warscrolls, for units, terrain, and Manifestations - Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities - Narrative Path to Glory rules, including the Anvil of Apotheosis allowing you to create your own hero - Rules for two thematic Armies of Renown, and two Regiments of Renown that can be added into other Chaos armies - A handy reference section with army abilities, spells, and battle traits This book contains a unique digital code for use with Warhammer Age of Sigmar: The App. |
The Slaves to Darkness are champions clad in hellforged armour, fearsome chieftains, and cabalistic sorcerers who lead daemons, monsters, and madmen into battle under the banner of Archaon the Everchosen. Their ranks are swollen by those who turned to the Dark Gods during the Age of Chaos to survive – traitorous murderers all – and each walks the precarious Path to Glory. Chaos Battletome: Slaves to Darkness is crucial for collectors and gamers – regardless of which ruinous power they favour. This essential tome is positively seething with inspiring artwork, loads of background material, stunning photography, and the rules you need to unleash your barbaric hordes on the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help get you up and running faster. No matter how you like to play or paint Slaves to Darkness, this book is for you. This 128-page hardcover book contains: – Background material detailing the history, culture, and organisation of the Slaves to Darkness, and how these mortals came to be followers of Chaos – A thorough description of each unit, combining detailed photography, artwork, and background material – Faction rules including seven battle traits, four battle formations, three heroic traits, and three artefacts of power – Three Spells, three Manifestations, and five Ensorcelled Banners – 43 warscrolls for units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice for the Darkoath Raiders, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for one thematic Army of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, spells, and battle traits This book contains a unique digital code for use with Warhammer Age of Sigmar: The App. |
The Stormcast Eternals are Sigmar’s chosen champions – immortal heroes imbued with the power of the celestial tempest. With lightning-wreathed hammers in their hands and a hymn of vengeance on their lips, they defend mortalkind against the tide of darkness that seeks to consume it. Now the God-King’s chosen face their greatest challenge, for the Hour of Ruin is nigh. Order Battletome: Stormcast Eternals is crucial for collectors and gamers alike. This impressive tome is packed with inspiring artwork, background material, stunning photography, and the rules you need to unleash Sigmar’s glorious warriors upon the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help get you started playing small, fast-paced, and intense games, quickly. No matter how you like to collect, paint, and play with your Stormcast Eternals, this book is for you. This 152-page hardback book contains: – Background material detailing the history, culture, and organisation of the Sigmar’s immortal champions – the Stormcast Eternals – A thorough description of each unit, combining detailed photography, artwork, and background material – Faction rules including four battle traits, four battle formations, three heroic traits, and three artefacts of power – Three Spells, three Prayers, and three Manifestations – 60 warscrolls, for units, terrain, and Manifestations – Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, spells, and battle traits This book also contains a one-use code to unlock Order Battletome: Stormcast Eternals content in Warhammer Age of Sigmar: The App. |
The earth trembles as the beastherds approach. Plants wither and rot, animals are filled with an instinctual fear and the air grows thick with the taint of raw Chaos energy. Then the bloodthirsty braying begins. The Beasts of Chaos emerge from woodland knots and rocky outcrops, bellowing their savage battle cries as they fall upon their prey. They are the true children of Chaos, and through them anarchy and ruin are spread across the lands of the civilised races. In the 104-page hardback Battletome: Beasts of Chaos, you’ll find: - From the Wilderness They Come: an introduction to the Beasts of Chaos, savage and twisted creatures that spread anarchy throughout the Mortal Realms; - Primaeval Origins: the Beasts of Chaos pre-date even the earliest records by any scribe, and the oral traditions describing them have long faded into memory – but legends persist, and are presented here; - The True Children of Chaos: Beasts of Chaos’ inherent ferocity is not a gift bestowed by the Dark Gods, and nor is it due to enslavement – they embody Chaos in its purest and most anarchic form; - The Way of the Beast: while the Beasts of Chaos are as varied as the wildlands in which they gather, certain traits – violence, mercilessness and predation – are common to all; - Detailed explanations of the Greatfrays and beastherds of this faction, their motivations and (known) histories; - Annals of Entropy: a chronicle of the recorded events in which the full savagery and fury of the Beasts of Chaos was unleashed; - Gathering of the Greatfrays: explanation of the organisation of the Beasts of Chaos armies, including an example of how a particular beastherd is organised, along with descriptions of 7 legendary Greatfrays (Allherd, Darkwalkers, Gavespawn, Skullfrays, Twistfrays, Rotfrays and Slakefrays), including their heraldry and colour schemes - Explanation and background of each character and unit available to a Beasts of Chaos army; - A showcase of beautifully-painted Citadel miniatures, with an example army and comprehensive painting advice from the experts. This advice covers a huge variety of examples and techniques, showing you how to achieve effects like glowing runes, mutated flesh, horn striation, scales and liver spots, and add icons and beast markings to your miniatures. On top of this, there are step-by-step guides to the colour schemes of the following Greatfrays: Allherd, Gavespawn and Darkwalkers, as well as specific effects for each Chaos God. Rules All the rules you need in order to get your Beasts of Chaos army ready for the gaming table are here: - 25 Warscrolls, covering every miniature available to the Beasts of Chaos faction and including 3 Endless Spell warscrolls – Doomblast Dirgehorn, Ravening Direflock and Wildfire Taurus – for use with Malign Sorcery; - Allegiance Abilities representing the Beasts of Chaos’ methods of war – including Command Traits, Battle Traits and 3 separate types of Artefacts of power; - Lore of the Twisted Wilds, a spell list available to Brayherd wizards; and Lore of the Dark Storms, a spell list available to Thunderscorn wizards; - Specific Abilities, Command Traits and Artefacts of Power for the following Greatfrays: Allherd, Gavespawn and Darkwalkers; - A Battleplan, including objectives for both sides, deployment map, special rules and victory conditions; - Rules for creating a Beasts of Chaos warband to use in a Path to Glory campaign, including a Followers Rewards Table and Champion Rewards Table; - 8 Warscroll Battalions conferring advantages for fielding certain combinations of models;
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Tzeentch is the god of magic – so it stands to reason that his endless spells would be among the Mortal Realms’ most deadly and unpredictable summoned sorceries! With this set, you'll be able to wield the might of Tzeentch’s most powerful magics for yourself. This set contains 3 Tzeentch endless spells, usable by any Tzeentch Wizard. Inside, you'll find plastic models for: - The Burning Sigil of Tzeentch, a bringer of mutative energies that can blast your enemies to bits or provide your own units with invaluable bonuses - The Tome of Eyes, an endless spell that grants the caster access to the dreaded Parchment Curse and makes their casting rolls more reliable - The Daemonic Simulacrum, a magical predator that excels at slaying wizards This set is supplied in 18 plastic components, and comes with 2x Citadel 50mm Round Bases, and 1x Citadel 105x70mm Oval Base. |
The Blades of Khorne hurl themselves upon their prey, howling like mad beasts. These savage killers seek to honour the Blood God by taking skulls and drowning the Mortal Realms in a tide of hot gore. This set of cards sets you up with your Blades of Khorne unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the blood flow. This set of 44 cards includes: - 1x Blades of Khorne Faction Background Card - 3x Army Rules Cards - 34x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Cities of Sigmar are mighty fortresses – disparate alliances of humans, duardin, and aelves. They stand shoulder to shoulder to bring order and sanity to the Mortal Realms. This set of cards sets you up with your Cities of Sigmar unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and stand firm against the many enemies of the God-King Sigmar. This set of 62 cards includes: - 1x Cities of Sigmar Faction Background Card - 3x Army Rules Cards - 52x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Daughters of Khaine are warlike aelves, deadly and graceful. With every drop of enemy blood that splashes across their skin, their murderous power reaches new and terrifying heights. This set of cards sets you up with your Daughters of Khaine unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the slaughter begin. This set of 35 cards includes: - 1x Daughters of Khaine Faction Background Card - 3x Army Rules Cards - 25x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
As the Disciples of Tzeentch march to war, a storm of deadly change-magic boils the skies and transmutes the land, inflicting horrifying mutations upon all who would stand in their way. This set of cards sets you up with your Disciples of Tzeentch unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the glory of change unfold. This set of 39 cards includes: - 1x Disciples of Tzeentch Faction Background Card - 3x Army Rules Cards - 28x Warscroll Cards - 7x Spearhead Cards All cards are 161.5mm x 107mm. |
The Flesh-eater Courts are touched by a curse that distorts their very perception of reality. While they see themselves as valiant knights and honest soldiers, they are, in truth, wretched fiends who hunger for flesh. This set of cards sets you up with your Flesh-eater Courts unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the feast begin! This set of 36 cards includes: - 1x Flesh-eater Courts Faction Background Card - 3x Army Rules Cards - 26x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The duardin Sons of Grimnir hurl themselves into the fray with fierce battle-joy, war hymns upon their lips, and ur-gold runes hammered in their bare flesh. This set of cards sets you up with your Fyreslayers unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and go berserk. This set of 31 cards includes: - 1x Fyreslayers Faction Background Card - 3x Army Rules Cards - 22x Warscroll Cards - 5x Spearhead Cards All cards are 161.5mm x 107mm. |
The Gloomspite Gitz lurk in the darkest crannies of the Mortal Realms. An army of vicious grots and troglodytic monsters, they swarm up from the depths to bask in the gaze of the sinister Bad Moon, filled with a fanatical urge to despoil and cause mayhem. This set of cards sets you up with your Gloomspite Gitz unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the madness consume you. This set of 45 cards includes: - 1x Gloomspite Gitz Faction Background Card - 3x Army Rules Cards - 35x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Hedonites of Slaanesh cavort across the Mortal Realms in vile carnivals of sin and excess, seeking their absent deity, the Dark Prince. Any who find themselves in the path of these raiders are destined to die a slow and very painful death. This set of cards sets you up with your Hedonites of Slaanesh unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and give in to your whims. This set of 40 cards includes: - 1x Hedonites of Slaanesh Faction Background Card - 3x Army Rules Cards - 30x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Idoneth Deepkin are a mysterious race of aelves who dwell in the oceans of the Mortal Realms. They emerge from their watery seclusion to plunder the souls of land-dwellers, reaping a grim harvest upon which their very survival depends. This set of cards sets you up with your Idoneth Deepkin unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the soul harvest begin. This set of 25 cards includes: - 1x Idoneth Deepkin Faction Background Card - 2x Army Rules Cards - 16x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Kharadron Overlords maintain sky-fleets as grand as they are formidable. Forged by stoic duardin who value profit above all, they are wonders of artifice and raw firepower. When diplomacy is found wanting, their destructive capabilities are enough to level fortresses and cripple nations in a blistering cannonade. This set of cards sets you up with your Kharadron Overlords unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and get ready to balance the books. This set of 24 cards includes: - 1x Kharadron Overlords Faction Background Card - 2x Army Rules Cards - 15x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The armies of the Lumineth Realm-lords are glorious to behold. Masters of magic and paragons of the military arts, these aelves fight alongside the aelementor spirits of their home to cleanse the Mortal Realms of ruin and corruption. This set of cards sets you up with your Lumineth Realm-lords unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and purify the Mortal Realms. This set of 38 cards includes: - 1x Lumineth Realm-lords Faction Background Card - 3x Army Rules Cards - 29x Warscroll Cards - 5x Spearhead Cards All cards are 161.5mm x 107mm. |
The Maggotkin of Nurgle shamble from foetid wastes with drones and gurgles, blessed with their patron's unholy bloat. Wherever they go, diseases spread uncontrollably, and entire nations are infected with Nurgle’s generous gifts. This set of cards sets you up with your Maggotkin of Nurgle unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and get spreading the blessings of Nurgle across the Mortal Realms. This set of 34 cards includes: - 1x Maggotkin of Nurgle Faction Background Card - 3x Army Rules Cards - 24x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
Shrieking and swirling from the grave, the spectral Nighthaunt bear Nagash’s malice. Punished for their crimes in life with eternal servitude to the Great Necromancer, their bitterness fuels them to fight without end. Only through terrorising and slaughtering the living can they find any flicker of satisfaction. This set of cards sets you up with your Nighthaunt unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and get haunting the Mortal Realms. This set of 40 cards includes: - 1x Nighthaunt Faction Background Card - 3x Army Rules Cards - 30x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Ogor Mawtribes scour the realms for meaty delicacies, gouging circular paths of devastation as they gobble up anything and everything they can find. These gluttonous brutes are capable of incredible feats of consumption and can even draw supernatural energy from the sacred slops they create. This set of cards sets you up with your Ogor Mawtribes unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to devour the Mortal Realms. This set of 37 cards includes: - 1x Ogor Mawtribes Faction Background Card - 3x Army Rules Cards - 26x Warscroll Cards - 7x Spearhead Cards All cards are 161.5mm x 107mm. |
When the Orruk Warclans are on the march, nowhere in the Mortal Realms is safe. These louts live and breathe fighting, are enormous in number, and brawl with a single-minded tenacity born of the simple desire to be the biggest and meanest warriors in the realms. This set of cards sets you up with your Orruk Warclans unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to smash apart all opposition. This set of 45 cards includes: - 1x Orruk Warclans Faction Background Card - 3x Ironjawz Army Rules Cards - 3x Kruleboyz Army Rules Cards - 31x Warscroll Cards - 7x Spearhead Cards All cards are 161.5mm x 107mm. |
The Ossiarch Bonereapers march upon the realms to carry out Nagash's eternal mission of conquest. Their strategy, both on and off the battlefield, is dictated by dispassionate logic. They leave subjugated settlements alive but force their citizens to submit tithes of bone or face annihilation. This set of cards sets you up with your Ossiarch Bonereapers unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to collect the Bone Tithe. This set of 33 cards includes: - 1x Ossiarch Bonereapers Faction Background Card - 3x Army Rules Cards - 23x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
Many legends surround the Seraphon. It is said that they have visited the Mortal Realms since time immemorial and fly the Aetheric Void in golden temple-ships full of unknowable technology. Staunch enemies of Chaos in all its forms, they often attack unpredictably in pursuit of a future only they can divine. This set of cards sets you up with your Seraphon unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and enact the plan of the Old Ones. This set of 41 cards includes: - 1x Seraphon Faction Background Card - 3x Army Rules Cards - 32x Warscroll Cards - 5x Spearhead Cards All cards are 161.5mm x 107mm. |
For aeons, the perfidious Skaven scurried beneath the earth like an infection under the skin, rising to bombard their foes with hideous mutants and machines alike. Now, they are erupting across the realms in explosive boils of corruption, their centuries of scheming and plotting finally bearing fruit. This set of cards sets you up with your Skaven unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and spread your skittering swarm across the Mortal Realms. This set of 54 cards includes: - 1x Skaven Faction Background Card - 4x Army Rules Cards - 43x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
Far beyond Sigmar’s gleaming bastions march the Slaves to Darkness – shadowy hosts of barbarians and executioners hell-bent on tearing down all semblance of civilisation. Many hold a special hatred for their fellow mortals, having been abandoned by their kin in ages long past. This set of cards sets you up with your Slaves to Darkness unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to bring glory to the Dark Gods. This set of 57 cards includes: - 1x Slaves to Darkness Faction Background Card - 3x Army Rules Cards - 47x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
From the heart of the Realm of Life pulses a song of war. It reverberates through every tree, stream and blade of grass, surging through veins of sap and into the bodies of the forests’ pale, gnarled-bark guardians. These fey creatures are the Sylvaneth, each one lovingly grown by their mother-goddess to defend the natural order. This set of cards sets you up with your Sylvaneth unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to cleanse and reclaim the glades and forests of the Mortal Realms. This set of 34 cards includes: - 1x Sylvaneth Faction Background Card - 3x Army Rules Cards - 24x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Sons of Behemat are towering behemoths, almost beyond mortal comprehension. Every step they take sends tremors through the earth, and walls crumble under their pounding fists. Even a small stomp of gargants can tear through entire towns, the titans delighting in the destruction they leave in their wake. This set of cards sets you up with your Sons of Behemat unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to crush the Mortal Realms underfoot. This set of 18 cards includes: - 1x Sons of Behemat Faction Background Card - 2x Army Rules Cards - 12x Warscroll Cards - 3x Spearhead Cards All cards are 161.5mm x 107mm. |
The Soulblight Gravelords rule their kingdoms in a dark mirror of mortal nobility. Their castles are decorated with fountains of blood, and their armies are made up solely of lifeless revenants. Their vanity and accrued luxury barely mask the monsters that simmer below the surface, consumed by eternal vampiric thirst. This set of cards sets you up with your Soulblight Gravelords unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to drink the blood of the Mortal Realms. This set of 49 cards includes: - 1x Soulblight Gravelords Faction Background Card - 2x Army Rules Cards - 40x Warscroll Cards - 6x Spearhead Cards All cards are 161.5mm x 107mm. |
The Stormcast Eternals descend from the heavens in great columns of lightning, blazing onto battlefields across the Mortal Realms to hold back the forces of misrule. All are warriors of superhuman skill, taken from their former lives to serve as Sigmar’s undying champions in the long war against Chaos. This set of cards sets you up with your Stormcast Eternals unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and prepare to strike down any enemies of the God-King Sigmar. This set of 70 cards includes: - 1x Stormcast Eternals Faction Background Card - 3x Army Rules Cards - 53x Warscroll Cards - 13x Spearhead Cards All cards are 161.5mm x 107mm. |