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Battletome and Warscroll Cards

Battletome and Warscroll Cards Battletome and Warscroll Cards for Age of Sigmar

Products


  • Age of Sigmar Gaming Book

    Get all the main rules you use for Warhammer Age of Sigmar in one handy location with the Warhammer Age of Sigmar Gaming Book – a nifty collated rulebook combining the Core Rules, content from the General’s Handbook 2019, Malign Sorcery and beyond for your convenience. 
     
    Perfect for matched play fans looking for a nifty way to reference commonly used rules at tournaments or just for gamers at home looking to get playing fast with minimal bookkeeping, the Warhammer Age of Sigmar gaming book contains:
    - The Core Rules – the basic rules for Warhammer Age of Sigmar, giving you the foundation upon which all your battles are based
    - Additional matched play and Pitched Battle rules – perfect if you're attending events or tournaments
    - 31 matched play battleplans, offering you a vast degree of choice in how you choose to conquer the Mortal Realms
    - Rules for battling in each of the Mortal Realms, complete with game-changing Realmscape Features and powerful spells of the Mortal Realms
    - A huge selection of Artefacts of the Realms, giving every army a vast selection of magical items and weapons for using in your games
    80-33
    £10.00
    £20.00 save 50%
  • Age Of Sigmar: Core Book

    This is the time of turmoil. This is the era of war. This is the Age of Sigmar!
     
    Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands of civilisation they have established. Every city is blackened by the fires of war, every populace harrowed by the ordeal of simple survival. But now, the Hour of Ruin has come, the fabric of reality splitting as numberless hordes of rat-like Skaven capsize decades of progress.
     
    Yet, the hosts of Sigmar are still marching. They know full well that the cycle of endless war is inescapable, taking its toll on even the mighty Stormcast Eternals. But though the candle of hope gutters, it burns bright enough to inspire a thousand selfless acts.
     
    The Book
    This 288-page hardback book is the ultimate companion for all players of Warhammer Age of Sigmar, whether veterans or novices. It contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms.
     
    The Warhammer Age of Sigmar Hobby
    The book opens with an introduction to the Warhammer hobby. Alongside the concept of the game, this section discusses the various aspects of the hobby, including collecting an army, building and painting miniatures, playing Warhammer Age of Sigmar, and choosing your way to play.
     
    The Mortal Realms
    This section provides a comprehensive overview of each realm and its current state, with the narrative presented from the perspective of the realm's inhabitants, such as soldiers, witch hunters, and more.
     
    History of the Realms
    Get a primer of the key narrative events from the history of Warhammer Age of Sigmar, including summaries of key events such as the awakening of Kragnos and the Twin-Tailed Crusade.
     
    Factions at War
    A background overview of the various factions from each Grand Alliance – Order, Chaos, Death, and Destruction. You'll find incredible artwork, a miniatures showcase, and additional information about key characters or important pieces of lore.
     
    The Rules
    The book's Rules section is divided into three major sections: Core Rules, Advanced Rules, and a Glossary. You'll also find an overview of Battlepacks, making it easy to understand which ones best suit how you like to play. Finally, there are rules for terrain, and the various game formats, such as Spearhead, Path to Glory, and Matched Play.
     
    The Core Book closes with a handy, alphabetised rules index and a Path to Glory roster, Order of Battle, and Army roster. It also features a red ribbon bookmark.
    80-02
    £37.40
    £44.00 save 15%
  • Age Of Sigmar: General's Handbook

    The Mortal Realms have been wounded. Warpflame irrevocably scours the land, and those places not stripped to nothingness are overrun with starving rodents. Many claim this is the beginning of a new era – the Second Age of Chaos. Only leaders with unshakeable hearts can hope to reunite these people fractured by fear. Are you one such commander?

     
    The Warhammer Age of Sigmar General's Handbook 2024-25 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players.
     
    This 112-page spiral-bound hardback book contains:
     
    – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar.
    – Matched Play Season Rules 2024-25. Includes 3x Honour Guard rules and 6x universal battle tactics usable by any faction throughout the season, alongside Grand Alliance-specific battle tactics.
    – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics.
    – 12x Battleplans for the 2024-25 season, including maps marking where objectives are placed, as well as listing the terrain that should be used, and what rules they benefit from. Each battleplan is presented over a double page spread, so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun.
    – Tournament Organisers Pack – a handy guide for budding event organisers to start setting up Warhammer Age of Sigmar events. This section includes an example event pack you can use as a reference.
    – Updated endless spells warscrolls and rules, including the manifestation lores for universal endless spells, which can be summoned by Wizards from any faction.
    – The Warhammer Age of Sigmar Core Rules, reprinted here for your reference during your games. A rules glossary is also included at the back of this book.
    – Advanced Rules for applying to matched play Battlepacks, including Commands, Terrain, Magic, Army Composition, Command Models, and battle tactics.
    – A Citadel terrain list explaining the terrain types that apply to Citadel terrain, and the number of scenery pieces that make up each terrain feature.
     
    The Warhammer Age of Sigmar General's Handbook 2024-25 measures 161mmx210mm, and comes with a handy elastic enclosure, making it easy to keep your place in the heat of battle.
     
    For customers that have already purchased the Warhammer Age of Sigmar: Skaventide boxed set, this puts the cards into a handy book format, and includes extra content including Endless Spells rules.
    80-46
    £23.40
    £26.00 save 10%
  • Age Of Sigmar: Grand Alliance Chaos Dice

    Beseech the favour of the Dark Gods with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the power of Chaos.

     
    The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Chaos star icon in place of the '6'. The dice are all red – a colour synonymous with the Blood God, Khorne – with metallic orange pips, and come presented in a box covered in thematic artwork.
    80-22
    £17.10
    £19.00 save 10%
  • Age Of Sigmar: Grand Alliance Death Dice

    Dice with (the forces of) Death with this dice set for Warhammer Age of Sigmar! It contains the dice you need to play the game and channel the deathly energies of Shyish.

     
    The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a skull icon in place of the '6'. The dice are all purple – a colour synonymous with the Realm of Death – with bone-coloured pips, and come presented in a box covered in thematic artwork.
    80-21
    £17.10
    £19.00 save 10%
  • Age Of Sigmar: Grand Alliance Destruction Dice

    Destroy all before you (figuratively, of course) with this dice set for Warhammer Age of Sigmar. It contains the dice you need to play the game and channel the bestial power of Destruction.

     
    The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a toothed jaw icon in place of the 6. The dice are all green – a colour synonymous with the vicious orruks – with yellow-coloured pips and come presented in a box covered in thematic artwork.
    80-23
    £17.10
    £19.00 save 10%
  • Age Of Sigmar: Grand Alliance Order Dice

    Serve the God-King Sigmar with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the celestial power of Azyr.

     
    The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Sigmarite halo icon in place of the '6'. The dice are all blue – a colour synonymous with the Realm of Heavens – with gold-coloured pips, and come presented in a box covered in thematic artwork.
    80-20
    £17.10
    £19.00 save 10%
  • Age Of Sigmar: Harbingers

    The Dawnbringer Crusades – grand wars to reclaim land under the shadow of Chaos – have struck out across the realms, driven by the resolve of humble folk and the command of the God-King. As the Era of the Beast rages, the lords of Hammerhal prepare a crusade of staggering vision. Yet beyond their walls, champions and instigators rally their legions, while in the corridors of power, corruption festers.
     
    A rain of despair spreads across the Mortal Realms, and even as Sigmar’s worshippers begin their grand muster to quell this sinister phenomenon, the heralds of other powers take up their blades… The drums of war beat on, but will the Twin-Tailed Crusade falter before it begins?
     
    Harbingers is the first chapter of Dawnbringers, an epic new series of books driving forward the narrative for Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the coming Twin-Tailed Crusade that aims to reconquer both Aqshy and Ghyran, the Realms of Fire and Life, as well as the Harbingers of Order, Chaos, Death, and Destruction who herald its victory or doom. The book also includes a Path to Glory battlepack for waging narrative war across lands ridden with upheaval, plus four new Regiments of Renown.
     
    Inside this 80-page hardback book you’ll find:
    - An exciting narrative that spans both Aqshy and Ghyran, commencing the story of the Twin-Tailed Crusade – and the Plague of Doubt that may destroy it before it begins
    - Background information concerning four powerful Harbingers: the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay and Rabble-Rowza
    - A stunning showcase of miniatures depicting the Harbingers and their followers waging war throughout the narrative
    - Harbinger Path to Glory Battlepack – six battleplans, rules for establishing communication outposts to request aid from allies, and quests and upgrades for your Harbingers
    - Four Regiments of Renown, each based around one of the Harbingers, including background material, a full set of warscrolls, and pitched battle profiles
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
     
    This book includes an envelope containing 4x warscroll cards, one for each Harbinger – the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay, and Rabble-Rowza.
    80-49
    £22.50
    £26.00 save 13%
  • Age Of Sigmar: Hounds Of Chaos

    After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air...

     
    Even as the Dawnbringers fortify their new strongholds, the forces of ruin come to crash against their walls. In Ghyran, the might of the Varanguard is unleashed by Abraxia, the Everchosen's favoured warlord. In Aqshy, Korghos Khul and Vandus Hammerhand near their final confrontation, while Gunnar Brand of the Darkoath unveils a monstrous conspiracy. Can the terrible doom about to sweep the lands be averted?
     
    Hounds of Chaos is the sixth and final chapter of Dawnbringers – an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the epic climax and ultimate fate of the Dawnbringers Crusades, as well as rules and background for new heroes and armies of renown. The book also includes a Realm of Chaos Path to Glory campaign, themed around creating a Champion of Chaos to lead your forces, and grow in power as you dominate the Mortal Realms.
     
    Inside this 104-page hardback book you'll find:
     
    – The gripping final narrative instalment of the Dawnbringers story - the realms will never be the same...
    – A Battleplan for you to play out the epic climax of the series
    – Warscrolls for Abraxia, Spear of the Everchosen; Gunner Brand and his Darkoath entourage; and the Nexus Chaotica faction terrain feature for Slaves to Darkness armies
    – Armies of Renown for the dreaded Swords of Chaos and the brutal Darkoath Tribes of the Snow Peaks
    – A new Realm of Chaos Path to Glory campaign that will see you create a Champion of Chaos, and strive to earn glory beneath the pitiless gaze of the gods
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the army of renown found in this book.
    80-48
    £31.50
     

    OUT OF STOCK

  • Age Of Sigmar: Reign Of The Brute

    The Twin-Tailed Crusade is the greatest Dawnbringer expedition ever assembled. Across Aqshy and Ghyran, it plunges into the untamed wilds of the Mortal Realms, tasked by the Grand Conclave of Hammerhal with the foundation of two mighty strongholds. Yet the crusade's two armoured columns soon find themselves facing the wrath of titans.
     
    Trugg the Troggoth King is roused from an ages-long slumber, rampaging across the Realm of Fire to smash those who would disturb his rest. In the depths of Ghyran, King Brodd, Prophet of the World Titan, seeks revenge against those Sigmarites who slew his colossal forefather. Only faith and firepower will see the Dawnbringers through – and keep their dreams of civilisation alive.
     
    Reign of the Brute is the second chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the travails of the Twin-Tailed Crusade and its mortal champions, as well as the mighty beasts and hordes of Destruction that roam Aqshy and Ghyran. The book also includes a set of Path to Glory campaign rules that link into later Dawnbringer books, as well as new warscrolls, narrative battleplans, and four armies of renown.
     
    Inside this 96-page hardback book you’ll find:
    - A high-stakes, action-filled narrative spread across both Aqshy and Ghyran, as the Twin-Tailed Crusade encounters foes that are vast, ancient, and angry
    - Warscrolls, background, and pitched battle profiles for Trugg the Troggoth King and new Ironjawz units, such as monstrous Maw-grunta Gougers
    - Path to Glory rules for sending your Cities of Sigmar army on a Ghyranite or Aqshian crusade, with branching quests, battleplans, and new rewards
    - Rules for four themed armies of renown, each with new allegiance abilities: Trugg's Troggherd, the Grunta Stampede, King Brodd's Stomp, and the Grundstok Expeditionary Force
    - Four new narrative battleplans that let you use armies of renown to play out key moments in the story on the tabletop
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
    80-50
    £31.50
     

    OUT OF STOCK

  • Age of Sigmar: Season Of War Thondia

    As the Era of the Beast rages on, the savage realm of Ghur awakens and the bone-strewn plains of Thondia are consumed by war. A wellspring of primordial energy has burst its banks, spilling out and settling into the souls of mortals. Rival powers fight tooth and claw in the wastes, strange dreams echo with monstrous roars, and outbreaks of animalistic mutation transform common folk into wrathful beasts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates. When the dust settles, the Mortal Realms will never be the same again.
     
    Season of War: Thondia is the first in a new series of expansion books for Warhammer Age of Sigmar, containing a mixture of detailed background lore, gripping story, and immersive rules for the conflicts shaping the narrative of the Mortal Realms.
     
    Inside this 112-page hardback book, you'll find:
     
    - An exciting narrative exploring the wild Realm of Beasts, as the Prime Huntress Yndrasta investigates the strange events transforming the land
    - Detailed maps, history, and lore for Ghur, including a bestiary of the flora, fauna, and factions that make their homes on the alpha-continent of Thondia
    - Rules for using the Krondspine Incarnate of Ghur, a powerful new unit type available to all factions, plus warscroll battalions and battleplans for recreating the story of Season of War: Thondia
    - Realm rules for fighting in Thondia, including Realmsphere magic, monstrous denizens, and mysterious terrain, plus an open play battlepack for randomly generating your own Ghurish battleplan
    - A narrative Path to Glory battlepack for founding your own Thondian outpost to explore the Realm of Beasts, plus Anvil of Apotheosis rules for creating Ghurish heroes
    - A matched play Strife in Thondia battlepack including core battalions, battle tactics, grand strategies, campaign rules, and battleplans for matched play games
     
     
    80-42
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Age Of Sigmar: Shadow Of The Crone

    Shaken by the horrors they have witnessed, the heroes of the Twin-Tailed Crusade venture boldly onwards, and an unexpected ally arrives who may prove vital to the survival of the entire expedition.

     
    Shadow of the Crone is the fifth chapter of Dawnbringers – an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade, as well as rules and background for new heroes and allies, including Krethusa the Croneseer and the Saviours of Cinderfell. The book also includes the next chapter for the Twin-Tailed Crusade Path to Glory campaign, rules for a new army of renown, and a Strongpoint Assault battlepack, themed around desperate sieges in the Mortal Realms.
     
    Inside this 96-page hardback book you'll find:
     
    – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with new battleplans
    – Warscrolls for Krethusa the Croneseer, Callis and Toll, and Toll's Companions
    – Strongpoints rules, including a Strongpoint Assault battlepack, themed around siege warfare
    – A new Path to Glory chapter for the Twin-Tailed Crusade campaign
    – Rules for the army of renown – The Croneseer's Pariahs, and for the regiment of renown – Saviours of Cinderfall
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the army of renown found in this book.
    80-55
    £28.35
    £31.50 save 10%

    OUT OF STOCK

  • Age Of Sigmar: The Long Hunt

    The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall.
     
    As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot.
     
    The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar.
     
    Inside this 96-page hardback book you'll find:
     
    – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop
    – Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons
    – Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies
    – A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade
    – Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving Maw
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
    80-52
    £31.50
     

    OUT OF STOCK

  • Age Of Sigmar: The Mad King Rises

    As the two halves of the Twin-Tailed Crusade march on, they pass further into the waiting jaws of death. The vampiric servants of Nagash lurk amongst the shadows, plotting the downfall of all that lives.

     
    In the mountains of Ghyran, the lunatic Mortarch Ushoran and his courtiers revel – and, in their chivalric delusions, they would see the Dawners join their feast. Meanwhile, the scorn of a vampiric queen puts the Aqshian expedition in dire peril, pushing them to their very limits to survive.
     
    The Mad King Rises is the fourth chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade and its mortal champions as the servants of Nagash plot against them.
     
    Inside this 96-page hardback book you'll find:
     
    – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with Battleplans, and updated Triumph and Treachery rules that allow you to play battles involving three to four players.
    – Warscrolls for Sekhar, Fang of Nulahmia, and Ushoran, Mortarch of Delusion.
    – A new Path to Glory chapter for the Twin-Tailed Crusade campaign.
    – Rules for a new Army of Renown – the Scions of Nulahmia – as well as for 6 new Regiments of Renown.
     
    This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
    80-53
    £24.00
    £31.50 save 24%
  • Battletome Daughters of Khaine

    Many are the tales told of the Daughters of Khaine, those fearsome and bloodthirsty zealots who hail from the shadowed lands of Ulgu. Masters of blade and umbral magic, they seek out battle with manic fervour, for slaughtering foes and bathing in their blood grants them terrible power. Guided by the will of Morathi, their mysterious and cunning ruler, Khaine’s faithful go forth in search of conquest and sacrifice.
     
    With Morathi ascended, the Daughters of Khaine are ready to take on the worst the Mortal Realms have to offer. With their mix of highly-mobile, aggressive units, empowering sorcery, and deadly Heroes, this is an army that wants to get in their opponents face. This battletome will help generals make the most of their unusual abilities and tactics. Customise your army to your preferred play style with six different Temples of Khaine, each with their own abilities, traits, and Artefacts of Power. This essential guide also contains a wealth of updated background material detailing the aftermath of events in Broken Realms: Morathi, painting guides, and stunning art.
     
    This 104-page hardback book contains:
     
    - Allegiance abilities for the Daughters of Khaine, including a variety of battle traits
    - 6 Temples of Khaine, including abilities, command traits, and Artefacts of Power.
    - Lore of Shadows spell table
    - Prayers of the Khainite Cult prayer table
    - 1 Ceremony of Blood battleplan
    - Rules for creating a Daughters of Khaine warband for Path to Glory, including Champion and Followers Rewards Tables
    - 7 warscroll battalions
    - 23 warscrolls, including 2 endless spells and 1 Invocation of Khaine warscroll
    - Pitched battle profiles for all units and endless spells featured in this battletome
    85-05DD
    £20.00
    £27.50 save 27%
  • Battletome Everchosen

    This Warhammer Age of Sigmar 120-page, full-colour hardback book contains:

    • the incredible, compelling story of Archaon’s rise and triumph, with in-depth information on the Varanguard and Gaunt Summoners
    • an awesome eight-page fully-illustrated tale of Archaon’s battle with Sigmar; three brand-new battleplans, inspired by some of Archaon’s greatest battles, presenting new and inspiring ways to play Warhammer Age of Sigmar that any army can use
    • stunning photography of beautifully painted miniatures
    • six Warscroll Battalions, covering Archaon’s chosen and his favoured mortal warbands of Khorne, Nurgle, Tzeentch and Slaanesh
    • comprehensive information on uniforms, markings and colour schemes for every featured miniature, and guides to assembling lesser Chaos warbands sworn to Archaon’s service
    • an A5 transfer sheet brimming with the marks of Archaon - mark any of your Chaos miniatures with the symbol of the Everchosen!
    83-07-60
    £35.00
     

    OUT OF STOCK

  • Battletome: Beasts Of Chaos

    The Beasts of Chaos are the purest embodiment of primeval violence. These braying killers surge out from their wilderness lairs in vast herds, intent on carnage and desecration. Ever since the dawn of the Mortal Realms, they have stalked their most remote regions, butchering anyone foolish enough to trespass on their territory. Monstrous hybrids of man and animal, they consider themselves the true children of Chaos, fuelled by ferocious instincts and a deep-seated hatred of civilisation. When roused to war, they stampede across the lands, grinding cities and fortresses alike to rubble beneath their hooves.
     
    This book offers all the knowledge and rules you need to command your own beastherd in games of Warhammer Age of Sigmar. Discover the twisted history of the Beasts of Chaos from the Age of Myth through to the Era of the Beast, where their savagery is once again spreading through the Mortal Realms, leaving only a wilderness of brutal survival in their wake.
     
    This 104-page hardback book contains:
     
    – Extensive background material on the Beasts of Chaos, including their primordial roots, predatory herds, and profane rituals
    – Loads of savage artwork depicting the gor-kin's mutant forms and hatred of civilisation
    – 34 warscrolls and pitched battle profiles for the Beasts of Chaos, from humble Ungor Raiders to the mighty Beastlord
    – Rules for the four mightiest Greatfrays, plus command traits, artefacts of power, spell lores, and battle traits like Beastherd Ambush and Rituals of Ruin
    – Path to Glory campaign rules that send you out to claim offerings for your Herdstone, plus two new battleplans and three warscroll battalions for use in narrative play
    – Matched play content, including four grand strategies and six battle tactics unique to the Beasts of Chaos
    – An inspirational gallery of Beasts of Chaos miniatures, with painting guides to get your collection ready for the tabletop
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    81-01
    £26.00
    £32.50 save 20%
  • Battletome: Blades Of Khorne

    Howling like maddened beasts, the Blades of Khorne hurl themselves upon their prey. These savage killers seek to honour the Blood God by drowning the Mortal Realms in a tide of gore. Armies of scarred and wild-eyed mortals fight alongside daemons born of primal fury, surging forth as one vast and unstoppable red tide. Those in the path of this calamity are swiftly hacked and hewn apart, their severed heads held aloft as offerings to the Lord of Skulls.
     
    This book contains everything you need to know when leading the devoted followers of Khorne in games of Warhammer Age of Sigmar. Experience aeons of slaughter, witness the burning touch of the Blood God's wrath on the realms, and encounter the mightiest slaughterhosts to take up arms in Khorne's name.
     
    This 120-page hardback book contains:
     
    – Detailed background material on the Blades of Khorne, including the various slaughterhosts, each of which worships the Blood God in their own uniquely violent way
    – Blood-soaked artwork illustrating the rage and martial might of Khorne's followers
    – 41 warscrolls and pitched battle profiles for Blades of Khorne armies, from towering Bloodthirsters to cruel Realmgore Ritualists
    – Rules themed around the six mightiest slaughterhosts, plus battle traits, command traits, artefacts of power, and Blood Blessings – terrifying prayers for your priests
    – Path to Glory campaign rules that allow your warlord to undergo the Trial of Skulls, plus a new battleplan and eight warscroll battalions for use in narrative play
    – Matched play content, including four grand strategies, six battle tactics, and a core battalion unique to the Blades of Khorne
    – A visceral gallery of Khornate miniatures engaged in glorious slaughter, with instructional guides to get you painting
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    83-01
    £26.00
    £32.50 save 20%
  • Battletome: Cities Of Sigmar

    The Cities of Sigmar are embattled metropolises founded by free mortals across every one of the realms. These disparate alliances of humans, duardin, aelves, and even ogors battle not only to survive, but to muster grand expeditions and establish new strongholds in Sigmar’s name. They fight with blade and bolt, wonders of military technology, and blistering storms of magic. Above all, the Cities of Sigmar win their wars through sheer indomitable spirit. Whether defending their hard-won fortress-cities or marching into the wilderness as a Dawnbringer Crusade, they spend their lives to relight the dying embers of civilisation.
     
    This vital tome is loaded to the rafters with lore, epic artwork showing the scale of these magnificent cities, and all the rules you’ll need to use the Cities of Sigmar in your games of Warhammer Age of Sigmar. You’ll learn all about the massive Dawnbringer Crusades, the cultures of some of the most important settlements, and the histories of the people who live there.
     
    This 160-page hardback book contains:
    – In-depth background on the Cities of Sigmar, including their varied histories and the advent of the Dawnbringer Crusades
    – Incredible artwork that showcases the gritty reality of life in these beleaguered cities, as well as the sheer scale of the crusading forces
    – 50 warscrolls and pitched battle profiles for the Cities of Sigmar, from humble Freeguild Steelhelms to the heroic Tahlia Vedra
    – Rules for 11 different Free Cities, including command traits, artefacts, spells for two lores of magic, and duardin prayer scriptures
    – Path to Glory campaign rules focused on launching your own Dawnbringer Crusade, plus additional rules for narrative play
    – Matched play rules, including four grand strategies, six battle tactics, and a core battalion unique to the Cities of Sigmar
    – A stunning photography showcase, including painting guides to capture the heraldry of the various cities
     
    This pack also includes a token board, containing 41 tokens to use during your games.
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    86-47
    £26.00
    £32.50 save 20%
  • Battletome: Daughters Of Khaine

    As deadly as they are graceful, the warlike aelves of the Daughters of Khaine seek to spill gushing torrents of blood in the name of their violent deity. From humble origins, the cult of the Bloody-Handed One has come to dominate vast swathes of the Mortal Realms. Guided by the cruel genius of the newly risen goddess Morathi-Khaine, these merciless aelves surge forth on gore-soaked campaigns of conquest, overwhelming their foes in a whirlwind of blades and lashing whips. With every drop of blood that splashes across their skin, their murderous power reaches new and terrifying heights.
     
    This book contains everything you need to know to command the murderous Daughters of Khaine in your games of Warhammer Age of Sigmar, and discover their place in the Mortal Realms. Uncover the shadowy history of Morathi-Khaine’s rise to godhood, learn the bloody rites of her aelven cultists, and explore the fanatical sects that have been founded within the gloom of Ulgu and beyond.
     
    This 96-page hardback book contains:
     
    - A bloody offering of background information on the Daughters of Khaine, including their history, worship of Morathi-Khaine, and murderous way of life
    - Stunning artwork that displays the gleeful frenzy of the Daughters of Khaine.
    - 24 warscrolls and pitched battle profiles for bloodthirsty aelves, from ruthless Hag Queens and winged Khinerai to both of Morathi-Khaine’s divine forms
    - Rules for the 6 primary Temples of Khaine, plus command traits, artefacts of power, spells, and battle traits such as Blood Rites and Fanatical Faith
    - Path to Glory campaign rules that allow your army to win gladiatorial glory and found a new temple, plus 6 warscroll battalions for use in narrative play
    - Matched play content including 4 grand strategies, 6 battle tactics, and 2 core battalions to unleash against your enemies
    - A showcase of zealous Daughters of Khaine miniatures assembled in the colours of their Temples, alongside guides on how to paint them yourself
    85-05
    £26.00
    £32.50 save 20%
  • Battletome: Disciples of Tzeentch

    A storm of mutating magic heralds the Disciples of Tzeentch – eldritch warriors in service to the Changer of the Ways, a mercurial deity who delights in anarchy and manipulation. Amongst their ranks can be found bird-headed beastmen, gibbering, fire-spewing daemons, and cruel cultists bedecked in profane tattoos. With soul-burning spells and shrieked incantations, these amorphous arcanists seek to unleash the madness of raw Chaos upon reality, reshaping flesh and earth alike to the delight of their dreadful patron.
     
    This book contains everything you need to know to lead the arcane followers of the Changer of the Ways in your games of Warhammer Age of Sigmar. Learn how Tzeentch's corrupting touch manifests in the realms and their denizens, discover the devoted cults who have given their minds and bodies over to the Great Mutator, and encounter the daemonic hordes born from magic itself.
     
    This 112-page hardback book contains:
     
    – A mercurial maelstrom of background information on the Disciples of Tzeentch, including their nigh-unfathomable plans, how their cults propagate through the Mortal Realms, and legendary figures such as Kairos Fateweaver
    – Reams of mind-bending artwork that demonstrates the mutable majesty of Tzeentch
    – 31 warscrolls and pitched battle profiles for the worshippers of Tzeentch, from braying Tzaangor herds to the spell-stealing Curseling
    – Rules for the 8 most prominent Change Covens, plus command traits, artefacts of power, spell lores, and battle traits like Masters of Destiny and Arcane Armies
    – Path to Glory campaign rules that task you with gathering resources for arcane rituals, plus warscroll battalions and Aerial Battles rules for use in narrative play
    – Matched play content including 4 grand strategies and 5 battle tactics, as well as a core battalion for Kairos Fateweaver's personal coven
    – A showcase of kaleidoscopic Disciples of Tzeentch miniatures in a prismatic explosion of colour, alongside guides on painting them yourself
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    83-45
    £26.00
    £32.50 save 20%
  • Battletome: Flesh-Eater Courts

    The creatures of the Flesh-eater Courts are touched by a curse that distorts their very perception of reality. While they believe themselves to be valiant knights and honest soldiers, they are in truth wretched fiends who hunger for the flesh of their enemies. In the ruins of war-toppled civilisations, ghoulish beings lurk on the border between life and death. Ruled by bestial vampires, these mordants are trapped in an arcane delusion; they see their foul lairs as majestic castles, and themselves as pious warriors. With the return of their beloved Carrion King, Ushoran, they have launched a crusade that sees their contagious insanity spread across the realms like never before.

     
    Battletome: Flesh-eater Courts is the comprehensive guide to collecting and fielding the cannibalistic monstrosities of the Flesh-eater Courts. It's a feast of grisly background information, ghoulish artwork, and all the rules you’ll need to use the Flesh-eater Courts in your games of Warhammer Age of Sigmar.
     
    Inside this 88-page hardback book you'll find:
    – In-depth background on the Flesh-eater Courts, including the grim legend of their master, Ushoran
    – Unsettling artwork that illustrates the depths of the ghoulish delusion, and the bloody truth behind the madness
    – 27 warscrolls and pitched battle profiles for the Flesh-eater Courts, from shrieking Morbheg Knights to Ushoran himself
    – Rules for four different Grand Courts, plus enhancements, spells, prayers, and battle traits like Feeding Frenzy and Delusions of Grandeur
    – Path to Glory campaign rules that allow your finest nobles to jockey for courtly influence, plus additional rules for use in narrative play
    – Matched play rules, including three grand strategies and six battle tactics unique to the Flesh-eater Courts
    – A stunning photography showcase, including painting guides to help replicate the colour schemes featured within
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    91-29
    £26.00
    £32.50 save 20%
  • Battletome: Fyreslayers

    The Fyreslayers are a culture of duardin whose entire existence revolves around battle, renowned for their short tempers and unrivalled skill with the axe. Many believe these grizzled mercenaries are little more than avaricious barbarians, for they will fight for any who meet their price in gold. The truth is stranger by far – they do not crave plunder purely for the sake of wealth, but to gather the scattered essence of their long-lost deity Grimnir, the ancestor god of battle.
     
    The pages of this book contain everything you need to know about the Sons of Grimnir, who battle across the realms in search of ur-gold, with axes in hand and war-hymns on their lips. Learn the story behind the mythic feats and glorious death of their patron god, discover Fyreslayer Lodges across the Mortal Realms, and meet the duardin who inhabit them.
     
    This 96-page hardback book contains:
     
    - A treasure trove of background information on the Sons of Grimnir. Find out how and why the Fyreslayers fight with such furious rage
    - Incendiary art that shows off the battle-fury of the Fyresayers in all its glory
    - 21 warscrolls and pitched battle profiles for every warrior of the Lodges, from fearless Berzerkers and mighty Magmadroths to the new Auric Flamekeeper
    - Rules for 4 different Fyreslayer Lodges, plus command traits, artefacts of power, prayers, and battle traits like Grimwrath Oaths and Ur-gold Runes
    - Path to Glory rules that allow you to take on Fyreslayer mercenary contracts to earn gold and reputation, plus 3 warscroll battalions for use in narrative play
    - Matched play content including 4 grand strategies and 6 battle tactics to unleash against your enemies
    - A showcase of glorious Fyreslayer miniatures assembled in the colours of the various Lodges, with guides on how to paint them yourself
    84-01
    £26.00
    £32.50 save 20%
  • Battletome: Gloomspite Gitz

    In the darkest nooks and crannies of the Mortal Realms lurk the Gloomspite Gitz. An army of vicious greenskins and troglodytic monsters, they swarm up from the depths and over the surface world beneath the sinister gaze of the Bad Moon, filled with a fanatical urge to despoil and cause havoc. To face these maniacal grots is to behold a vision from the darkest of folk tales, come to life and filled with murderous intent. Riotous hordes of grots, squigs, troggoths, and spiders flood the field, intent on tearing down civilisation. Empowered and emboldened by their mysterious lunar god, the Gloomspite Gitz are a cackling force to be reckoned with.
     
    This book offers all the knowledge and rules you need to command your own grot horde in games of Warhammer Age of Sigmar. Discover the petty and vindictive history of the grots, learn the legends of the Bad Moon, and find out how the Era of the Beast has energised them anew.
     
    This 120-page hardback book contains:
     
    – Extensive background material on the Gloomspite Gitz, including their Gittish Kultures, worship of the Bad Moon, and their many varieties of squig
    – Malicious artwork depicting the grots, as well as their arachnoid allies, squig pets, and troggoth muscle
    – 43 warscrolls and pitched battle profiles for your grots, from swift Snarlfang Riders to massive Dankhold Troggoths and the cunning Squigboss
    – Rules for the five most infamous Gittish Hordes, plus command traits, artefacts of power, spell lores, and battle traits like Under the Light of the Bad Moon and Beasts of the Loonlairs
    – Path to Glory campaign rules that send you exploring the Mortal Realms for mushrooms to make powerful new fungus brew, plus a new battleplan and eight warscroll battalions for use in narrative play
    – Matched play content, including four grand strategies, six battle tactics, and a core battalion representing brutish troggherds
    – An inspirational gallery of Gloomspite Gitz miniatures, with painting guides to get your collection ready for the tabletop
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    89-63
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Battletome: Idoneth Deepkin

    The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends. When the Idoneth go to war, they bring with them a phantasmal manifestation of their pelagic home. From this shimmering tide of magic, cold-hearted aelven warriors and ferocious beasts of the abyss surge forth to overwhelm their disoriented prey. In their wake is left only an eerie silence, for any survivors are reduced to a blank-eyed stupor by the obliviating enchantments of the Deepkin.
     
    This book contains everything you need to know about the soul-raiders of the sea, who command the power of the depths and the creatures of the ocean as they pillage spirit-essence across the Mortal Realms. Uncover the genesis of the Deepkin and the nature of their withering curse, and explore the mystifying world of their sunken cities.
     
    This 96-page hardback book contains:
     
    - A deluge of background information on the mysterious Idoneth Deepkin, including their arcane origins and aquatic way of life.
    - Ethereal artwork that displays the majesty of the Idoneth Deepkin
    - 18 warscrolls and pitched battle profiles for Akhelian nobles, soul-starved Namarti Thralls, and vicious sea beasts like the Allopex or Leviadon
    - Rules for the 6 primary Idoneth Enclaves, plus command traits, artefacts of power, spells, and battle traits such as Forgotten Nightmares and Tides of Death
    - Path to Glory campaign rules that allow you to plunder the Mortal Realms in Idoneth soul-raids, plus 3 warscroll battalions for use in narrative play
    - Matched play content including 4 grand strategies and 6 battle tactics to unleash against your enemies
    - A showcase of abyssal Idoneth Deepkin miniatures assembled in the colours of their Enclaves, alongside guides on how to paint them yourself
    87-01
    £26.00
    £32.50 save 20%
  • Battletome: Kharadron Overlords

    The Kharadron Overlords rule the skies, masters of a trading empire built by grand fleets of cloud-faring vessels. Crewed by ambitious duardin who value profit above all, these wonders of artifice boast enough raw firepower to level fortresses and cripple nations – when diplomacy is found wanting, of course. Kharadron technology is fuelled by aether‑gold, and their daily lives are built around amassing as much of that arcane substance as possible. Even now, as the long-absent ancestor god Grungni reveals himself to unite the duardin races, the question remains: how can the Kharadron profit most?
     
    This book contains everything you need to know when commanding your own sky-fleet in games of Warhammer Age of Sigmar. Learn the grand history of the sky-ports, explore the divisions and guilds of Kharadron society, and peruse the labyrinthine artycles and amendments of the all-important Kharadron Code.
     
    This 96-page hardback book contains:
    – The carefully-documented background of the Kharadron Overlords, including their fall and rise through the history of the Mortal Realms, all the way to the return of Grungni himself in the Era of the Beast
    – Breathtaking art that brings the strange mechanisms and lofty world of the sky-ports to life
    – 17 warscrolls and pitched battle profiles for Kharadron Overlords armies, from well-respected Codewrights to the roguish Drekki Flynt himself
    – Rules themed around the six most famous sky-ports, plus battle traits, command traits, artefacts of power, and Great Endrinworks – powerful upgrades for your skyvessels
    – Path to Glory campaign rules that send you out on grand mercantile ventures, plus a new battleplan and three warscroll battalions for use in narrative play
    – Matched play content, including four grand strategies and six battle tactics unique to the Kharadron Overlords
    – A showcase of Kharadron Overlords miniatures from the various sky-ports, with guides to painting them yourself
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    84-02
    £26.00
    £32.50 save 20%
  • Battletome: Kharadron Overlords

    The Kharadron Overlords are masters of the skies, fearless duardin aeronauts who prize profit above all. They sail the clouds in steel-clad vessels armed to the teeth with cannons, bombs and bullet-spraying deckguns, matching the raw fury of daemons and monsters with devastating firepower. These technological wonders are powered by the lighter-than-air mineral known as aether-gold – the lifeblood of the great Kharadron empire.
     
    The Mortal Realms are yours for the taking in Battletome: Kharadron Overlords – your guide to the most advanced of the Duardin. Inside this book, you’ll discover one of Order’s most unusual factions – a group of technological innovators and privateers for whom the endless struggle for dominance in the Mortal Realms is merely a backdrop to something far more important – profit! Discover their strange skyborne kingdoms and unusual society with sumptuous art and enthralling lore, and then take to the skies yourself with an army of your own.
     
    With allegiance abilities and faction rules, you’ll be able to get the most out of your Kharadron Overlords miniatures on the tabletop. Make your favourite Heroes even mightier with command traits and artefacts, harness abilities that make your whole army stronger, and dedicate your army to one of the great Sky-ports of the Kharadron Overlords. From fleets of skyvessels to combined forces that include both Dispossessed and Kharadron Overlords, the possibilities are almost endless. What’s more, you’ll find loads of invaluable advice for collecting your army, with painting tips, bespoke battleplans, Path to Glory rules, and much more.
     
    This 96-page hardback book contains:
    - The history of the Kharadron Overlords – from their origins in the Realm of Chamon to their place in the armies of Order
    - Lore and art that brings the world of the Kharadron Overlords to life
    - Tips for collecting Kharadron Overlords Citadel miniatures, and rules that allow you to fight battles with them on the tabletop
    - Allegiance abilities that bestow a wide selection of battle traits, command traits, artefacts of power and great endrinworks – unique and powerful upgrades for your skyvessels
    - A battleplan representing a daring rescue attempt by the Kharadron Overlords to recover lost comrades – and their aether-gold!
    - Rules themed around the six most famous Sky-ports, from the master sailors of Barak-Zilfin to the allegiances of Dispossessed, Kharadron Overlords and Fyreslayers of Barak-Thryng
    84-02D
    £13.75
    £27.50 save 50%
  • Battletome: Lumineth Realm-Lords

    Few armies are more glorious to behold than the Lumineth Realm-lords. Masters of magic and paragons of the military arts, these aelves fight alongside the aelementor spirits of their home to protect the Mortal Realms from the threat of ruin. Centuries ago, the Lumineth’s hunger for enlightenment ushered in an apocalypse. Now they seek to make amends by achieving harmony with the wise natural spirits of Hysh. When war calls, these aelves bolster their own ineffable skills and prowess in the mystic arts with geomantic power – and to save the Mortal Realms, they are willing to pay any price…
     
    This book contains everything you need to guide the guardians of Hysh to glorious victory in your games of Warhammer Age of Sigmar. Learn the trials and tribulations that have marked the history of the inhabitants of Hysh, explore the complex social dynamics and relationships they have with other denizens of the realms, and learn about the various Great Nations and how they practice their mystical stewardship.
     
    This 120-page hardback book contains:
     
    – An exhaustive library of background information on the Lumineth Realm-lords, including their fraught history, martial practices, and legendary figures like Archmage Teclis and Lyrior Uthralle
    – A gleaming array of artwork that shows off the elegant beauty of the Lumineth Realm-lords
    – 29 warscrolls and pitched battle profiles for the shining hosts of Hysh, from the stalwart Vanari Auralan Wardens to the sorcerous Scinari Enlightener
    – Rules for the 6 Great Nations of Hysh, plus command traits, artefacts of power, spell lores, and battle traits like Lightning Reactions and Aetherquartz Reserve
    – Path to Glory campaign rules that task you with purifying the dark powers that inhabit the Mortal Realms, plus 6 warscroll battalions for use in narrative play
    – Matched play content, including 4 grand strategies and 6 battle tactics
    – A lavish showcase of incredible Lumineth Realm-lords miniatures in the liveries of the various Great Nations, alongside guides on painting them yourself
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    87-04
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Battletome: Maggotkin of Nurgle

    To the tolling of rusted bells, the Maggotkin bring disease and despair to the realms. Revolting worshippers of Nurgle, the Chaos God of plagues and entropy, they live to bring others into his fold by sharing with them his foul gifts. Given strength by the maladies that blight their flesh, the Maggotkin serve Grandfather Nurgle with furious zeal. Armies of infected mortals fight alongside droning plague-daemons, spreading pestilence to all and sundry. They would not see the realms burn, however. Instead, they seek to transform them into reeking, squelching extensions of Nurgle’s Garden, writhing and pulsating with disgusting life.
     
    In this book, you'll learn everything there is to know of the foul pestilences of Nurgle and his corrupted followers who wage war with rusted weapons and diseased touch. Discover the garden of Nurgle and Grandfather's never-ending quest to extend his rotting gifts across the whole of the Mortal Realms, as well as the feculent legions that march out to spread entropy and decay.
     
    This 104-page hardback book contains:
     
    - A pestilent bounty of lore and background information all focussed on Grandfather Nurgle and the daemons and mortals that live only to spread his poxes
    - Stunning art that covers the repulsive Maggotkin hordes in all their bubonic beauty
    - 27 warscrolls and pitched battle profiles that cover everything from the mighty Glottkin brothers to the rotting Putrid Blightkings and the lowliest Nurglings
    - Allegiance abilities for your Maggotkin armies that cover how your forces infect their enemies with diseases, how to manage Cycle of Decay, as well as command traits, artifacts of power, and the 6 legions and contagiums of Nurgle
    - 7 warscroll battalions for Path to Glory narrative campaigns
    - Path to Glory campaign rules allowing you to undertake quests to seed the garden of Nurgle and fight across blighted battlegrounds
    - Content for matched play, including 4 grand strategies, 6 battle tactics, and 2 core battalions
    - A wonderful photo showcase covering the menagerie of morbid miniatures which make up Maggotkin armies, and guides for how to paint your own army
    - Background information on every Maggotkin of Nurgle unit, including characters like Rotigus, and Horticulus Slimux
    83-58
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Battletome: Ogor Mawtribes

    Ogors Mawtribes sweep across the realms and devour all in their migratory path, juggernauts of fat and muscle who crush their prey with clubs, rusted blades, and sheer bulk. When the ogors are on the Mawpath, the ground rumbles even above their prodigious bellies. Roars, belches, and booming laughs ring out as they charge, their battering-ram impact a weapon in itself. Mighty warglutts heed the call of blood-smeared shamans, while Beastclaw Raiders ride to battle on behemoths that hail from the cursed blizzard of the Everwinter. To stand in their path is to be devoured.
     
    This book offers all the knowledge and rules you need to command your own Mawpath in games of Warhammer Age of Sigmar. Discover the oft-bellowed history and nomadic culture of the Mawtribes, learn the legends of the greatest warglutts and alfrostuns, and find out how the Era of the Beast has energised the ogors anew.
     
    This 104-page hardback book contains:
     
    – A glut of fascinating background material on the Ogor Mawtribes, including their endless Mawpath migrations, worship of the Gulping God, and resurgence in the Era of the Beast
     
    – Chilling artwork depicting the ogors' ravenous appetite for battle and flesh alike
     
    – 28 warscrolls and pitched battle profiles for rampaging brutes, from the stealthy Bloodpelt Hunter to the gastromantic Great Mawpot
     
    – Rules for the 6 mightiest Mawtribes, plus command traits, artefacts of power, spell lores, prayers, mount traits, and battle traits like Might Makes Right and Trampling Charge
     
    – Path to Glory campaign rules that send you on a plundering Mawpath to earn Big Names, plus a new battleplan and 8 warscroll battalions for use in narrative play
     
    – Matched play content, including 4 grand strategies, 6 battle tactics, and 4 core battalions for Beastclaw Raiders and gnoblar scrappers
    – An inspirational gallery of Ogor Mawtribes miniatures, with painting guides to get your collection ready for the tabletop
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    95-03
    £26.00
    £32.50 save 20%
  • Battletome: Orruk Warclans

    The Orruks are Destruction incarnate. This vicious and primal race of natural-born killers loves nothing more than to wage unending war. Their society is built around conflict, and huge migratory invasions called Waaagh!s erupt from all corners of the Mortal Realms to drown the worlds of Order, Death, and Chaos in a green tide of violence. To face the Orruk Warclans is to face total annihilation, for their numbers are beyond counting, and they live solely for the thrill of bloody combat.
     
    In this book, you'll discover the history of the Orruk Warclans, including their presence across the Mortal Realms and the societies that hold them together. As well as exploring the movements and motives of the orruk race, Battletome: Orruk Warclans also gives you insight into their spiritual connection to Gorkamorka, the primordial god of Destruction. The background information is complemented by a full suite of rules allowing you to field armies of Ironjawz, Bonesplitterz, and Kruleboyz, or to combine all three clans into one colossal Big Waaagh!.
     
    This 136-page hardback book contains:
     
    – A war chest of lore about the Orruk Warclans, their history, and their activities following the return of Kragnos
    – Stunning art depicting the Ironjawz, Bonesplitterz, and the new Kruleboyz
    – 37 warscrolls and pitched battle profiles for everything from sneaky Hobgrot Slittaz to the Earthquake God himself
    – 15 warscroll battalions for Path to Glory narrative campaigns
    – Allegiance abilities for every Orruk Warclans subfaction, including battle traits, command traits, and artefacts of power, as well as the Big Waaagh! that combines Ironjawz, Bonesplitterz, and Kruleboyz
    – Content for matched play, including 5 grand strategies, 6 battle tactics, and 3 core battalions
    – Path to Glory campaign rules for creating an Orruk Warclans warband
    – A beautiful miniature showcase and painting guide for getting the most out of your Waaagh!
    – Extensive bestiary information for the Orruk Warclans units, including the background of Kragnos, End of Empires
    89-01
    £26.00
    £32.50 save 20%
  • Battletome: Ossiarch Bonereapers

    The Ossiarch Bonereapers are masters of war, disciplined legions of bone-constructs who slaughter the living with clinical efficiency. Created to serve as the foremost warriors of Nagash, tyrannical god of the dead, they are creatures of magically sculpted bone and cruelly spliced souls, constructed from the harvested remains of the mortals they kill. Their empire has spread far, all in service to the Mortarch and military genius Orpheon Katakros. Detached and merciless, the Ossiarch Bonereapers grind down their enemies with tactical supremacy before seizing their bones to craft new legions of conquest.
     
    This essential guide contains rich background and artwork to inspire you, plus full rules for fielding the Ossiarch Bonereapers in games of Warhammer Age of Sigmar. You’ll learn about the various Bonereaper Legions, explore the dread heartlands of the Ossiarch Empire, and discover the history of this all-conquering necrotopian host.
     
    This 112-page hardback book contains:
    – Morbidly meticulous background information on the Ossiarch Bonereapers, including their origins, their bizarre undead stratocracy, and the terrible Tithe of Bones
    – Macabre artwork that breathes life into the lifeless soldiers of Nagash
    – 24 warscrolls with pitched battle profiles for Ossiarch Bonereapers armies, from the masterful Mortisan Ossifector to the lowliest Mortek Guard constructs
    – Rules themed around the six mightiest Bonereaper Legions, plus command traits, artefacts of power, spells, and battle traits like Relentless Discipline
    – Path to Glory campaign rules representing your own ongoing bone-tithe, plus a new battleplan and three warscroll battalions for use in narrative play
    – Matched play rules, with four grand strategies, six battle tactics, and a core battalion unique to the Ossiarch Bonereapers
    – A jawbone-dropping gallery of individual miniatures, plus epic scenes of battle and guides to painting your own
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    94-01
    £26.00
    £32.50 save 20%
  • Battletome: Seraphon

    The Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms tainted by the Ruinous Powers. Guided by ancient amphibian mages who shape reality itself with unfathomable magics, their armies see cold-blooded saurians and ferocious reptilian beasts fight together as a single potent force. Whether stalking from the depths of sweltering jungles or emerging from the heavens in a blaze of starlight, the Seraphon wage war with a fusion of predatory violence and esoteric cosmic power that few can withstand.
     
    This essential companion contains in-depth lore and inspiring artwork, plus full rules for using the Seraphon in games of Warhammer Age of Sigmar. You'll venture into the cosmic secrets of the astromatrix, discover the many species that make up the Seraphon, and explore the history of their deep-seated hatred for the forces of Chaos.
     
    This 120-page hardback book contains:
    – Extensive background information on the Seraphon, from their ancient origins and mysterious temple-cities to the Old Ones they worship
    – Stunning artwork that brings jungle realms and saurian warbeasts to life
    – 35 warscrolls with pitched battle profiles for Seraphon armies, from the awesome Slann Starmasters to the swift-clawed Raptadon Hunters
    – Rules for Starborne and Coalesced Seraphon, including command traits, artefacts, spells, battle traits, and the four mightiest Seraphon constellations
    – Path to Glory campaign rules that allow you to further the Great Plan and acquire Sacred Spawnings, plus a new battleplan and warscroll battalions for use in narrative play
    – Matched play rules, with four grand strategies, six battle tactics, and a core battalion unique to the Seraphon
    – A jaw-dropping showcase of Seraphon miniatures, along with a painting guide to prepare your cohorts for war
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    88-01
    £26.00
    £32.50 save 20%
  • Battletome: Seraphon

    The cold‐blooded Seraphon strive to enact the Great Plan of the Old Ones, their ancient and mysterious creators. They are utterly dedicated to the destruction of Chaos, and will show no mercy to any who stand in their way. Commanded by the slann, cohorts of brutal saurus are bolstered by swift skinks and towering reptilian behemoths. Those who stand before them soon find themselves met by the unfeeling wrath of the cosmos.
     
    In Battletome: Seraphon, the might of the heavens is yours to command! This tome of rules, art and lore is your complete guide to these avenging lizardmen and their monstrous armies. Discover why the Seraphon came to the Mortal Realms, how their society works, from the celestial beings known as the Starborne to the savage reptilian Coalesced. Learn their lore, get inspired and field an army for yourself with a suite of powerful and thematic rules, including allegiance abilities, spell lores, artefacts and more.
     
    Maybe you'll field a magically charged force of Starborne Seraphon, teleporting around the battlefield, blitzing enemies with spells and summoning reinforcements from the temple-ships to battle. Or perhaps you’ll field a hardened force of Coalesced, tearing the enemy apart in close combat with savage fury. Or you might just field loads of Stegadons and call it a day. It’s up to you! To help you with your army, this book also contains collecting tips, with example armies, stunningly painted miniatures, painting advice and Path to Glory rules.
     
    This 104 page hardback book contains:
    - The history and origins of the Seraphon – from their discovery in the aetheric void by Dracothion to their conquest and terraforming of the Mortal Realms
    - Lore and art that brings the world of the Seraphon to life
    - Tips for collecting Seraphon, and rules that allow you to fight battles with them on the tabletop
    - Allegiance abilities that bestow a wide selection of battle traits, command traits, artefacts of power and unique spell lores upon your army
    - A battleplan representing a sudden intervention from above by the Seraphon
    - Rules themed around the four most famed Seraphon Constellations – sub-factions with their own additional special rules
    88-01-60
    £13.75
    £27.50 save 50%
  • Battletome: Skaven

    For centuries beyond counting has the race of malevolent ratmen known as the skaven plagued the Mortal Realms. Arrogant, avaricious and utterly without mercy, the skaven seek to annihilate every other sapient creature – expanding, multiplying, and consuming everything in their path until they alone rule over the decaying husk of reality. Those who defy this vision are overwhelmed by swarms of frenzied, red-eyed warriors, weaponized plagues, monstrous beasts and lightning-spitting war machines. Arise, Children of the Great Horned Rat!
     
    Within these pages you'll find everything you need to know to command verminous Skaven hordes in your games of Warhammer Age of Sigmar. Pore over the treacherous history of the Horned Rat's many attempts to conquer the Mortal Realms, learn about the internecine squabbling of the various Great Clans, and delve into the gnawhole-riddled depths of their teeming Under-Empire.
     
    This 120-page hardback book contains:
     
    - Endless warrens of background information on the skaven, including their history, quarrelsome society, and the magnificence of the Great Horned Rat.
    - Heaps of artwork that captures the malign majesty of the expansive Under-Empire
    - 45 warscrolls and pitched battle profiles for the insidious ratmen and their terrifying war machines, from the lowliest Clanrat to the most cunning Deathmaster
    - Rules for all 6 Great Clans, plus command traits, artefacts of power, spell lores, prayers, and battle traits like Strength in Numbers and Scurry Away
    - Path to Glory campaign rules that allow you to enact the circuitous plans of the Great Horned Rat, plus 11 warscroll battalions for use in narrative play
    - Matched play content, including 5 grand strategies and 4 battle tactics to confound your opponents
    - A showcase of scurrying swarms of Skaven miniatures from the many Great Clans, alongside guides on how to paint them yourself
    90-24
    £26.00
    £32.50 save 20%
  • Battletome: Slaves To Darkness

    The Slaves to Darkness pursue power at any cost. They’ve sold their souls to the Dark Gods in order to forge a path to supremacy, and their ill-gotten strength makes them a terrifying force indeed. Ironclad champions and diabolical sorcerers lead warbands of madmen, mutants, and monsters to savage every foe they encounter, offering each death as tribute to their fickle and demanding masters. In turn they are richly rewarded, though the gifts bestowed by the gods are not always what was asked for…
     
    This book is a must-have for every general who wants to conquer the Mortal Realms with the Slaves to Darkness. Not only will you find a rich history and background extolling the dark virtues of these most heinous warriors, and macabre art to inspire you, you’ll also find everything you need to play them in your games of Warhammer Age of Sigmar.
     
    This 128-page hardback book contains:
     
    – Lore and history of the Slaves to Darkness, their conquests, heroes, and background about the Gods of Chaos whom they worship
     
    – Incredible artwork highlighting the diversity and depravity of the many warrior hosts who fight under the banners of the Slaves to Darkness
     
    – 54 warscrolls and pitched battle profiles, showcasing the vast variety of units available, including three faction-specific Endless Spells
     
    – Allegiance Abilities, battle traits, and enhancements including 8 command traits, 9 artefacts of power, 5 Lore of the Damned spells, and 6 Ensorcelled Banners
     
    – Rules for 6 distinct Damned Legions – Host of the Everchosen, Legion of the First Prince, Cabalists, Despoilers, Ravagers, and Knights of the Empty Throne
     
    – Path to Glory rules for your taking your malicious horde on a campaign of terror, as your Heroes attempt to gain the eye of the Dark Gods, achieving apotheosis or damnation for their efforts
     
    – Matched play rules, with 4 grand strategies, 5 battle tactics, and 2 core battalions to choose from
    – Twenty pages of masterfully painted models and armies to inspire you, including painting guides for recreating dirt-encrusted metal, grisly trophies, and lurid colour schemes
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    83-02
    £26.00
    £32.50 save 20%
  • Battletome: Sons Of Behemat

    The Sons of Behemat are might incarnate. When the gargant tribes are on the stomp, everyone else had better duck and cover if they want to survive. These ill-tempered titans can crush anything in their path, and they challenge anyone to tell them otherwise. They live to fight and revel in their colossal strength, with no enemy they won't batter senseless if given half a chance. Led by the biggest, surliest, and most aggressive of their kind, the Sons of Behemat now march to war united, the land quaking beneath each monstrous tread.
     
    This indispensable book includes everything you need to know when leading your own stomp in games of Warhammer Age of Sigmar. You’ll learn the fascinating history of gargantkind, which stretches back to the Age of Myth, along with the tragic tale of Behemat's fall and how the Era of the Beast and the rise of King Brodd has changed them.
     
    This 96-page hardback book contains:
     
    – A heavy helping of background information on the Sons of Behemat, including their ancient history, rambunctious relationship with smaller races, and legendary figures such as King Brodd
    – Epic artwork showcasing the scale and sheer destructive potential of roaming bands of gargants
    – 8 (really big) warscrolls and pitched battle profiles, including the Beast-smasher Mega-Gargant and priestly King Brodd
    – Rules for 4 different Tribes, plus command traits, artefacts of power, battle traits, and three new monstrous rampages exclusively for Mega-Gargants
    – Path to Glory campaign rules for roaming freely across the Mortal Realms, with unique systems and a new battleplan for use in narrative play
    – Matched play rules, with 4 grand strategies, 6 battle tactics, and 2 core battalions to choose from
    – Mercenary rules for adding Mega-Gargants to other armies
    – A showcase that highlights the myriad details and options included on Sons of Behemat models, with painting guides to inspire your own projects
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
     
     
    93-01
    £26.00
    £32.50 save 20%
  • Battletome: Soulblight Gravelords

    The Soublight Gravelords are blood-sucking rulers of the night, who command undead hordes to crash upon the living. These vampires are undead of singular power and ambition, lords of the night who serve as Nagash’s generals even as they chafe against his will. Every Soulblight dynasty has its own ambitions for the realms, and they are eager to achieve them through any means, no matter how dark. Leading armies of shambling corpses, necromantic entities and horrors from the deepest graves, the vampires expand their fiefdoms and grind mortals beneath their heels.
     
    This essential tome includes darkly majestic artwork and fascinating background lore about the vampiric bloodlines to inspire you, as well as a full complement of rules for using the Soulblight Gravelords in Warhammer Age of Sigmar. You’ll learn about each major dynasty of the Soulblight vampires, including painting guides, an account of their greatest heroes, and their unique culture and rich history.
     
    This 112-page hardback book contains:
    – Enthralling background information on the vampiric dynasties, the history of the Soulblight curse, and how these bloodthirsty undead are faring in the Era of the Beast
    – Splendid artwork showing both the horror and grandeur of the vampires and their thralls
    – 46 warscrolls with pitched battle profiles for Soulblight Gravelords armies, from shambling Deadwalker Zombies to the monastic Askurgan Trueblades
    – Comprehensive rules for the five most prominent Cursed Bloodlines, including enhancements, battle traits, monstrous rampages, and spell lores
    – Path to Glory campaign rules, allowing you to expand your blighted territory and command thralls, plus a new battleplan and four warscroll battalions for narrative play
    – Matched play rules, with four grand strategies and six battle tactics unique to the Soulblight Gravelords
    – A mesmerising gallery of photographs and battle scenes showing the mighty vampire hordes in glorious battle
     
    This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
    91-04
    £29.25
    £32.50 save 10%

    OUT OF STOCK

  • Battletome: Stormcast Eternals

    Stormcast Eternals are the mightiest warriors of Order. Each forged in Azyr by Sigmar's hand, these noble warriors strike out into the realms to do battle. Riding coruscating thunderbolts, they arrive on the field of war with an ear-splitting thunderclap. The forces of the Stormcast Eternals are the mighty hammer that crushes the forces of Chaos and the shield that protects the helpless citizens of the realms from the myriad encroaching evils. Armed with weapons blessed with celestial energy, these immortal demigods' fury and faith knows no bounds.
     
    In this book, you'll discover how the Stormcast Eternals, mortal heroes chosen by the God-King to be Reforged into his foremost warriors, fought to bring hope to the war-ravaged Mortal Realms. Battletome: Stormcast Eternals is also packed with all the rules you need to create your own force of Order, from the Stormcasts' finest champions to the ancient draconic lords.
     
    This 184-page hardback book contains:
     
    – A wealth of lore about the Stormcast Eternals covering everything from the Realmgate Wars to the Era of the Beast and the Dawnbringer Crusades, complete with stunning illustrations
    – Background information on every Stormhost and unit available to the Stormcast Eternals
    – A showcase of expertly painted Citadel miniatures and an in-depth painting guide covering a variety of Stormhosts
    – 76 warscrolls covering every Stormcast Eternals unit, including three faction-specific endless spells
    – Rules for both Scions of the Storm and Stormkeep armies, as well battle traits, spell lores, mount traits, and holy commands
    – Brand new Path to Glory rules, including rules for Reforging, bespoke Stormcast Eternals territories, four quests, two battle plans, 15 warscroll battalions, and more
    – Pitched battle profiles with points for matched play games
    – And more!
     
     
    96-01
    £26.00
    £32.50 save 20%
  • Battletome: Sylvaneth

    Strange and fey are the Sylvaneth, children of the life goddess Alarielle. These forest spirits have long dwelt in the woods of the Mortal Realms, protecting places of power from malign trespassers and the warping touch of Chaos. As the effects of the Everqueen’s Rite of Life are felt across the cosmos, the Sylvaneth find themselves once more on the offensive. With vital sorcery, enchanted blade, and oaken talon, they will ensure that the power of their goddess’s great ritual takes hold across all lands.
     
    This book contains everything you need to know to lead Alarielle's verdant children to victory in your games of Warhammer Age of Sigmar, and discover their place in the Mortal Realms. Learn the long history of these immortal guardians of Ghyran, explore the complex ecosystem that governs the forest folk, and meet the mysterious glades that wage war in the name of Life itself.
     
    This 104-page hardback book contains:
     
    - Twisting thickets of background information on the Sylvaneth, including their history, curious arboreal traditions, and legendary figures like Drycha Hamadreth and Alarielle the Everqueen
    - A bushel of artwork that shows off the vital energies of the Sylvaneth
    - 25 warscrolls and pitched battle profiles for the spirits of Ghyran, from flitting Gossamid Archers and mounted Spiterider Lancers to the demigod Lady of Vines
    - Rules for the 7 greatest Sylvaneth Glades and their 4 Seasons of War, plus command traits, artefacts of power, spell lores, and battle traits like Places of Power and Verdant Blessings
    - Path to Glory campaign rules that allow you to grow and spread your Wyldwood stronghold into a mighty forest, plus 5 warscroll battalions for use in narrative play
    - Matched play content including 3 grand strategies and 5 battle tactics, as well as a Treelord-focused core battalion
    - A showcase of stunning Sylvaneth miniatures in all the natural colours of their Glades, alongside guides on painting them yourself
    92-01
    £26.00
    £32.50 save 20%
  • Beasts of Chaos: Battletome

    The earth trembles as the beastherds approach. Plants wither and rot, animals are filled with an instinctual fear and the air grows thick with the taint of raw Chaos energy. Then the bloodthirsty braying begins. The Beasts of Chaos emerge from woodland knots and rocky outcrops, bellowing their savage battle cries as they fall upon their prey. They are the true children of Chaos, and through them anarchy and ruin are spread across the lands of the civilised races.
     
    In the 104-page hardback Battletome: Beasts of Chaos, you’ll find:
     
    - From the Wilderness They Come: an introduction to the Beasts of Chaos, savage and twisted creatures that spread anarchy throughout the Mortal Realms;
    - Primaeval Origins: the Beasts of Chaos pre-date even the earliest records by any scribe, and the oral traditions describing them have long faded into memory – but legends persist, and are presented here;
    - The True Children of Chaos: Beasts of Chaos’ inherent ferocity is not a gift bestowed by the Dark Gods, and nor is it due to enslavement – they embody Chaos in its purest and most anarchic form;
    - The Way of the Beast: while the Beasts of Chaos are as varied as the wildlands in which they gather, certain traits – violence, mercilessness and predation – are common to all;
    - Detailed explanations of the Greatfrays and beastherds of this faction, their motivations and (known) histories; - Annals of Entropy: a chronicle of the recorded events in which the full savagery and fury of the Beasts of Chaos was unleashed;
    - Gathering of the Greatfrays: explanation of the organisation of the Beasts of Chaos armies, including an example of how a particular beastherd is organised, along with descriptions of 7 legendary Greatfrays (Allherd, Darkwalkers, Gavespawn, Skullfrays, Twistfrays, Rotfrays and Slakefrays), including their heraldry and colour schemes - Explanation and background of each character and unit available to a Beasts of Chaos army;
    - A showcase of beautifully-painted Citadel miniatures, with an example army and comprehensive painting advice from the experts. This advice covers a huge variety of examples and techniques, showing you how to achieve effects like glowing runes, mutated flesh, horn striation, scales and liver spots, and add icons and beast markings to your miniatures. On top of this, there are step-by-step guides to the colour schemes of the following Greatfrays: Allherd, Gavespawn and Darkwalkers, as well as specific effects for each Chaos God.
     
    Rules
     
    All the rules you need in order to get your Beasts of Chaos army ready for the gaming table are here:
     
    - 25 Warscrolls, covering every miniature available to the Beasts of Chaos faction and including 3 Endless Spell warscrolls – Doomblast Dirgehorn, Ravening Direflock and Wildfire Taurus – for use with Malign Sorcery;
    - Allegiance Abilities representing the Beasts of Chaos’ methods of war – including Command Traits, Battle Traits and 3 separate types of Artefacts of power;
    - Lore of the Twisted Wilds, a spell list available to Brayherd wizards; and Lore of the Dark Storms, a spell list available to Thunderscorn wizards;
    - Specific Abilities, Command Traits and Artefacts of Power for the following Greatfrays: Allherd, Gavespawn and Darkwalkers;
    - A Battleplan, including objectives for both sides, deployment map, special rules and victory conditions;
    - Rules for creating a Beasts of Chaos warband to use in a Path to Glory campaign, including a Followers Rewards Table and Champion Rewards Table;
    - 8 Warscroll Battalions conferring advantages for fielding certain combinations of models;

    81-01-60DD
    £13.75
    £27.50 save 50%
  • Endless Spells: Disciples of Tzeentch

    Tzeentch is the god of magic – so it stands to reason that his endless spells would be among the Mortal Realms’ most deadly and unpredictable summoned sorceries! With this set, you'll be able to wield the might of Tzeentch’s most powerful magics for yourself. This set contains 3 Tzeentch endless spells, usable by any Tzeentch Wizard. Inside, you'll find plastic models for:
     
    - The Burning Sigil of Tzeentch, a bringer of mutative energies that can blast your enemies to bits or provide your own units with invaluable bonuses
    - The Tome of Eyes, an endless spell that grants the caster access to the dreaded Parchment Curse and makes their casting rolls more reliable
    - The Daemonic Simulacrum, a magical predator that excels at slaying wizards
     
    This set is supplied in 18 plastic components, and comes with 2x Citadel 50mm Round Bases, and 1x Citadel 105x70mm Oval Base.
    99120201112
    £31.50
     
  • Faction Pack: Blades Of Khorne

    The Blades of Khorne hurl themselves upon their prey, howling like mad beasts. These savage killers seek to honour the Blood God by taking skulls and drowning the Mortal Realms in a tide of hot gore.

     
    This set of cards sets you up with your Blades of Khorne unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the blood flow.
     
    This set of 44 cards includes:
    - 1x Blades of Khorne Faction Background Card
    - 3x Army Rules Cards
    - 34x Warscroll Cards
    - 6x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-20
    £11.48
    £12.75 save 10%
  • Faction Pack: Cities Of Sigmar

    The Cities of Sigmar are mighty fortresses – disparate alliances of humans, duardin, and aelves. They stand shoulder to shoulder to bring order and sanity to the Mortal Realms.

     
    This set of cards sets you up with your Cities of Sigmar unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and stand firm against the many enemies of the God-King Sigmar.
     
    This set of 62 cards includes:
    - 1x Cities of Sigmar Faction Background Card
    - 3x Army Rules Cards
    - 52x Warscroll Cards
    - 6x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-02
    £13.95
    £15.50 save 10%
  • Faction Pack: Daughters Of Khaine

    The Daughters of Khaine are warlike aelves, deadly and graceful. With every drop of enemy blood that splashes across their skin, their murderous power reaches new and terrifying heights.

     
    This set of cards sets you up with your Daughters of Khaine unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the slaughter begin.
     
    This set of 35 cards includes:
    - 1x Daughters of Khaine Faction Background Card
    - 3x Army Rules Cards
    - 25x Warscroll Cards
    - 6x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-05
    £9.45
    £10.50 save 10%
  • Faction Pack: Disciples Of Tzeentch

    As the Disciples of Tzeentch march to war, a storm of deadly change-magic boils the skies and transmutes the land, inflicting horrifying mutations upon all who would stand in their way.

     
    This set of cards sets you up with your Disciples of Tzeentch unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the glory of change unfold.
     
    This set of 39 cards includes:
    - 1x Disciples of Tzeentch Faction Background Card
    - 3x Army Rules Cards
    - 28x Warscroll Cards
    - 7x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-21
    £11.48
    £12.75 save 10%
  • Faction Pack: Flesh-Eater Courts

    The Flesh-eater Courts are touched by a curse that distorts their very perception of reality. While they see themselves as valiant knights and honest soldiers, they are, in truth, wretched fiends who hunger for flesh.

     
    This set of cards sets you up with your Flesh-eater Courts unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the feast begin!
     
    This set of 36 cards includes:
    - 1x Flesh-eater Courts Faction Background Card
    - 3x Army Rules Cards
    - 26x Warscroll Cards
    - 6x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-17
    £11.48
    £12.75 save 10%
  • Faction Pack: Fyreslayers

    The duardin Sons of Grimnir hurl themselves into the fray with fierce battle-joy, war hymns upon their lips, and ur-gold runes hammered in their bare flesh.

     
    This set of cards sets you up with your Fyreslayers unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and go berserk.
     
    This set of 31 cards includes:
    - 1x Fyreslayers Faction Background Card
    - 3x Army Rules Cards
    - 22x Warscroll Cards
    - 5x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-09
    £9.45
    £10.50 save 10%
  • Faction Pack: Gloomspite Gitz

    The Gloomspite Gitz lurk in the darkest crannies of the Mortal Realms. An army of vicious grots and troglodytic monsters, they swarm up from the depths to bask in the gaze of the sinister Bad Moon, filled with a fanatical urge to despoil and cause mayhem.

     
    This set of cards sets you up with your Gloomspite Gitz unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and let the madness consume you.
     
    This set of 45 cards includes:
    - 1x Gloomspite Gitz Faction Background Card
    - 3x Army Rules Cards
    - 35x Warscroll Cards
    - 6x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-11
    £11.48
    £12.75 save 10%
  • Faction Pack: Hedonites Of Slaanesh

    The Hedonites of Slaanesh cavort across the Mortal Realms in vile carnivals of sin and excess, seeking their absent deity, the Dark Prince. Any who find themselves in the path of these raiders are destined to die a slow and very painful death.

     
    This set of cards sets you up with your Hedonites of Slaanesh unit profiles and abilities, army rules, and Spearhead rules in a handy format for easy reference. Just grab the cards you need, and give in to your whims.
     
    This set of 40 cards includes:
    - 1x Hedonites of Slaanesh Faction Background Card
    - 3x Army Rules Cards
    - 30x Warscroll Cards
    - 6x Spearhead Cards
     
    All cards are 161.5mm x 107mm.
    74-23
    £11.48
    £12.75 save 10%

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