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Frostgrave

Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master, and more than a dozen other henchman types are available for hire, from lowly thugs to heavily armoured knights and stealthy thieves. Wizards can expand their magical knowledge by unlocking ancient secrets and may learn up to 80 different spells. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting them into an ongoing campaign that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City.

Products


  • Frostgrave Cultist Knights

    Granted the best arms and armour their cult can obtain, such warriors serve as bodyguards and enforcers - templars of the strange faiths found amongst the ruins.
    FGVP13 - Frostgrave Cultist Knights 
    This boxed set offers enough parts to build 10 armoured and well-equipped cultists for Frostgrave, for use as allies or enemies of your wizard's warband, and is compatible with previous boxed sets.
     
    The plastic figures are 28mm sized, supplied unpainted and require assembly with glue. We recommend you use glue designed for plastic to get the best results.
    FGVP13
    £17.50
     
  • Frostgrave Ghost Archipelago Accessorry Cards

    Frostgrave Ghost Archipelago Accessorry Cards

    This accessory pack contains 30 Heritor Ability cards and 30 Warden Spell cards, allowing players to have all of their characters abilities laid out in front of them during a game. The pack also includes an exclusive 'Blood Burn Die' which aids in keeping track of a Heritor's blood burn level throughout the game.
    FGACARDS
    £14.95
     
  • Frostgrave: The Wizard's Conclave

    Wizards tend to be secretive and solitary, rarely sharing their knowledge, and associating with only a select few apprentices, followers, and henchmen. It is rare that they spend time in the company of other spellcasters, and rarer still that they work together. Now, however, something is about to take place that has not occurred since the great days of Felstad - a gathering of wizards. In this new supplement for Frostgrave, some of the biggest names in gaming turn their creative powers towards the Frozen City, each contributing a scenario and adding their own flair to the game. Featuring scenarios by Alessio Cavatore, Alex Buchel, Andy Chambers, Gav Thorpe, Chris Pramas, Daniel Mersey, Andrea Sfiligoi, and many more, this tome provides a collection of adventures that will pit players against unimaginable foes and challenges, pushing their wizards and warbands to new limits.

    BP1669
    £14.99
     
  • Herald of the Red King

    Whether the Herald of the Red King is a separate demonic entity or merely a fragment of the Red King himself remains a matter for academic debate. Whichever the case, the Herald never resides fully in one plane, and always seems to flicker slightly as though going in and out of focus. When not delivering a specific message, the Herald constantly shouts the Litany of the Red King, which is painful for most living creatures to hear.
     
    28mm sized metal miniature, supplied unpainted.
    FGV417
    £7.00
     
  • Hrut Stingers

    Two 28mm sized metal models, supplied unpainted

    FGV348
    £8.00
     
  • Key-Masters of the Red King

    The Key-Masters are avatars of the Red King, demon puppets without will or purpose of their own.
     
    Two figures per pack. 28mm sized metal miniatures, supplied unpainted.
    FGV349
    £8.00