20 plastic multi-part Tribal models. 28mm sized, supplied unpainted and require assembly with glue. Designed to be used in the game Frostgrave: Ghost Archipelago, as either opponents to a Heritors Warband, or as a Tribal warband exploring the Ghost Isles. Includes 20 round bases. |
These figures are suitable for American forces in North Africa, Italy, Sicily, Normandy and North-Western Europe. They can also be used as glider troops. Three figures and a mortar per pack. 28mm sized metal figures, supplied unpainted. |
Supernatural encounters from Dracula's America, the Jackalope, the Chupacabra and the Manitou.
28mm sized metal figures, supplied unpainted. |
US Infantry Rifles II (Late War) 28mm sized metal figures. Supplied unpainted. Designed to represent US Soldiers 1944 onwards. |
V For Victory is a miniatures wargame for two to four players that brings the bitter battles of World War II to life on your table. Take command of a platoon and lead your men in dangerous missions against a determined enemy! More than your strength of arms, it’s your tactical acumen and ability to rally your soldiers’ courage that will carry the day. With its original morale and command mechanics, V For Victory is a game that’s easy to learn but which replicates the difficulty of maintaining a platoon’s cohesion! Can you meet the challenge of commanding men under enemy fire? In This Book: • All the rules you need to command your troops, send them into combat, and maintain their stiff upper lip in the face of adversity – presented step-by-step for quick adoption. • How to use light and armoured vehicles, support weapons, and all the period’s essential units. • Ten scenarios for two players, and one team scenario in which four players can fight it out. • Orders of battle for 1944-45 covering the major powers (Germany, Great Britain and the Commonwealth, the Soviet Union, and the United States of America) as well as resistance fighters and partisans! • Inspiring photos highlighting iconic scenes of World War II combat. V For Victory is generally played on a 120cm by 120cm table, and you only need around thirty figures and some support weapons to play. Designed to be played with 28mm figures, it can easily be adapted to other scales. |
Wargames Illustrated How To... This ‘How To…’ guide is a compilation of articles published over several years in Wargames Illustrated magazine. This first volume (like the following two, which will be published annually) is an eclectic mix of the best of the articles from our regular ‘How To…’ column. Although ‘How To…’ has featured several different contributors over the years, Paul Davies (author of Battlefields in Miniature by Pen and Sword) has been its main contributor. Contents:
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Wargames Illustrated Magazine Issue 390 April 2020 |
Wargames Illustrated Magazine Issue 392 August 2020 |
Wargames Illustrated Magazine Issue 396 December 2020 |
Wargames Illustrated Magazine Issue 407 November 2021 |
Wargames Illustrated Magazine Issue 408 June 2021 |
Wargames Illustrated Magazine Issue 422 February 2023 |
OBSERVATION POST This month’s reviews encompass minis for a trio of wars - Cold, inter, and WWII - as well as a sizable selection of new plastics for Feudal Japan. RELEASE RADAR Dom Sore finds an eclectic selection of new hobby kit to start 2024 in the right way. QUICK FIRE Find out what your fellow hobbyists have been up to in our monthly reader-submitted section. theme: The Parthian Shot James examines how the skilled Parthian riders used Hit and Run tactics to defeat the might of Rome at the Battle of Carrhae. theme: Sortie! Its Medieval mayhem, with Hit and Run rules for making a sortie out of strongholds in Never Mind the Billhooks. THE BATTLE OF GALLABAT - PART ONE Karim van Overmeire played a World War Two mini-campaign based on the Italian defence of Gallabat. In this first part, he details the history of the battle, outlines the terrain, and presents some gaming options. theme: AN OUTRAGE WHICH COULD NOT BE COUNTENANCED Jim Graham examines the misnomer of No Man’s Land as the British launch a Hit and Run attack during WWI. THE AEOLIAN RAIDERS Ricard Fortun brings pirate fleets to his Ancient naval game Thalassa. theme: THE SWAMP FOX James discusses Hit and Run attacks in South Carolina’s swamplands during the American War of Independence. OPERATION IKARUS - PART ONE Lisa Smedman presents a World War Two ‘what if?’ with Britain and Germany clashing in Bolt Action battles over neutral Iceland. PETER CUSHING’S WARGAMING EPHEMERA Famous actor Peter Cushing was a keen wargamer and avid terrain maker. The fascinating notes he made about his hobby are now owned by Alan Perry and we take a look here. THE BATTLE OF ORAVAIS Jan Karrman recreated a battle from the Finnish War for Salute 2023, with a little help from his friends. THE ARMY PAINTER WARPAINTS FANATIC RANGE James, the office’s resident speed painter, tests out The Army Painter’s new Fanatic range. DESIGNER’S NOTES: NEVER MIND THE BILLHOOKS - HERE’S THE RUCKUS Mike Peters shares details of his Billhooks-inspired medieval small skirmish game, where each player controls a Captain and their compact company of warriors. |
OBSERVATION POST We review new basing materials, fantasy elves, an ECW painting guide, and rules for gaming the late Sengoku period in Japan. RELEASE RADAR Dom Sore’s monthly column shines a light on new and upcoming wargaming kit from an assortment of manufacturers. QUICK FIRE What have your fellow hobbyists been up to? Find out in Quick Fire, our regular, reader submitted section. theme: HISTORY, SCENARIO, STATS. DONE. Pete Brown introduces this month’s theme with an article examining how best to explore History - Scenario gaming. theme: THE TEMPLARS’ LAST CHARGE Steve Tibble casts his expert gaze over the last moments of the Templars at war, during the Siege of Acre. The Never-Ending CollectioN Pete Brown again, this time reporting on the Culloden game he ran at the Warlord Games Open Day. Adriatic Adventures Dave Watson outlines Russian activities in the Adriatic in 1806, and offers a Napoleonic tabletop scenario with a difference. ABC Warriors The Miniatures Game James guides us through Warlord Games’ new 2000 AD related ABC Warriors starter set. theme: A freezing fighting retreat Dom Sore follows up on last issue’s Hit and Run theme with an article that examines the Italians’ fighting retreat from Russia in World War Two. THE ATTACK ON FORT GALLABAT Last issue, Karim van Overmeire outlined the background and gaming basics for this WWII action in the African Campaign. This time he shows how to translate the gaming into a one-day campaign. theme: The Battle of Mottola A Liberation of Italy skirmish encounter for Bolt Action by Colin Ball. Wargaming Manzikert Simon MacDowall provides a detailed account of a clash in the East, between the Byzantines of Romanus IV and a Seljik army led by Alp Arslan. Operation Ikarus part two Lisa Smedman returns to Iceland in the second part of her WWII ‘what if?’ Bolt Action campaign. Ruckus in the Wi Gaming Room In this article, James presents highlights from some of the dramatic Ruckus tabletop clashes that have been played in Wi’s gaming room. AN ACW SIGNAL TOWER: MAKING AND GAMING Matt Parkes makes a tabletop vantage point for his Union Signal Party, and gaming guru Rick Priestley provides ideas for using it in his Black Powder rules. |
OBSERVATION POST This month’s OP looks at the latest SAGA book and a selection of Wargames Atlantic plastics. RELEASE RADAR Dom Sore’s monthly column highlights a wide range of new and upcoming wargaming ephemera. QUICK FIRE Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations. Theme: Turnip28 Toffs and Toadies Callum France shows how to paint neat and precise mess on some converted Turnip28 figures. The Mad Trapper of Rat River Daniel Mersey heads to the freezing cold of Northwest Canada to play a manhunt through the dangerous wilderness conditions. Theme: A nostaligic love letter in miniature Paul Cubbin takes his wargaming nostalgia to the next level, and paints some Airfix Napoleonic Highlanders to a standard that will pass muster with the most judgmental modern wargamer. “Was there a man dismayed?” David Bickley tells us about his second foray into collecting the waring factions for the Crimean War. Theme: Desert Bases Paul Mackay follows up on his winter basing guide from Wi444 with suggestions for sandier options. The Other Partizan - PART TWO The second part of our look at The Other Partizan wargames show includes games covering WWI, the AWI, Middle-earth, Napoleonics, and more. Midgard: Heroic Battles deep dive We delve into James Morris’ new game and highlight some of the gaming treats and visual splendour its rulebook offers. Theme: MDF scenic enhancement Matt Parkes takes Sarissa’s intentionally simple terrain pieces, made to accompany Mark Copplestone’s Little Soldiers range, and ups their realism. Bang! Glenn Clarke looks to the origins of gunpowder, its early uses, and how to make your early period games go with a “Bang!”. Theme: Building Middle-earth: The House of Beorn Mark Clayton finishes his Middle-earth trilogy by building the impressive home of Beorn, from The Hobbit. Matchlocks in Notts Never Mind the Matchlocks designer Andy Callan takes on Wi Editor Dan Faulconbridge in this battle report. Theme: Build for yourself a city Pete Brown searches out some Bronze Age terrain that brings broad opportunity with its ambiguity. Theme: Making Renaissance galleys Simon Cato turns his hobby desk into a shipyard and produces close to 50 Renaissance galleys and lanternas. Six months of life Bill Gray examines Mendigorría, the largest battle of the Carlist Wars, fought on 16 July 1835. |
CONTENT 446 OBSERVATION POST We review the first Bolt Action: Third Edition army book and some extremely detailed Victrix Medieval cavalry in this month’s OP. RELEASE RADAR Dom Sore mans our early alert system, keeping an eye on all the exciting wargaming goodies on the way. QUICK FIRE Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations. Painting the Battle of the Five Armies Simon Tofield, who has completed hundreds of amazing Middle-earth figures over the last decade or so, shares his painting and modelling techniques. The Peasants are Revolting Ruckus creator Mike Peters presents a piece on peasants, complete with rule explanations, tactical suggestions, and a new scenario in which they are the main event! A century-spanning build ... Matt Parkes details a Sarissa MDF kit to fit a whole range of historical periods. “Boys, the bullets are coming in like hail” Chris Swan takes us to Johnson County, 1892, scene of one of the most notorious battles in the Wild West, and great fodder for a gunslinging wargame! The road goes ever on Not content with his own The Lord of the Rings terrain trilogy, Mark Clayton’s back with more model-making and musings from Middle-earth! Tombstone Paul Mackay devotes some time at the hobby desk to figures inspired by his favourite film rendition of the Gunfight at the O.K. Corral. The English Civil War in V&F Michael Allen presents two fan-made Army Sheets for Valour & Fortitude, taking the rules back to England’s green and not-so- pleasant land of the 17th Century. Sympathy for the Devil Pete Brown finds some unlikely inspiration when looking to form a new Renaissance warband. The big battlemat throwdown Taking full advantage of the Wi Wargames Sponsorship Scheme, a group of Worcester wargamers add a selection of battlemats to their club armoury. Matchlocks 1672 French vs Dutch tabletop action in the Low Countries, using the Never Mind the Matchlocks rules and the North Star 1672 range of figures. Epic Alterations Kelly Sherwood tells us about his Epic figure collection and why he converted every stand of figures into three ranks! Prepping printed terrain pieces Matt Parkes gets a 3D-printed Medieval/fantasy building ready for painting. |
CONTENT 447 OBSERVATION POST In this month’s OP we’ve got the US in WWII Bolt Action battles and some plastics from Wargames Atlantic. RELEASE RADAR Dom Sore mans the new-release early warning system and shares the details of the hobby goodies he’s excited about. QUICK FIRE Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations. Cover mount focus: CAESARIAN Romans Wi Brushman Matt Parkes shows what colours to put where on this month’s cover-mounted figures. theme: Alternate Agincourts James suggests a whole host of ‘What if?’ options to make the iconic Battle of Agincourt your own. Modelling Bosworth Paul Mackay takes us on an epic adventure (in miniature) through the Battle of Bosworth. theme: Victory at Vitoria Karim Van Overmire plays an alternate Battle of Vitoria 1813 and shows that you don’t need to make grand changes to bring some ‘What if?’ excitement to your battles. Caesar’s First landing in Britain Somewhere on the Thames estuary, Simon MacDowell pits stubborn Britons against a waterborne invasion led by Caesar. theme: Old enemies new allies, old allies new enemies Friend of the magazine Ron Ringrose and his Essex Gamester buddies gather 20,000 points of figures and play a ‘big battle’ game of Bolt Action, featuring US and German ‘allies’ against the Soviets. theme: Dead Man’s Sword Wi Editor Dan takes a set of Wild West gunfight rules and a dozen Medieval miniatures and invents Dead Man’s Sword - the bastard son of Dead Man’s Hand. How to paint Visigoths Rubén Torregrosa applies paints from Big Child Creatives, a company new to the pages of Wargames Illustrated, on some awesome 1898 Miniaturas Visigoths. Wargames Illustrated 2024 Readers’ Awards winners The results of the 2024 Wargames Illustrated Readers’ Awards are in. Did your favorites snag a win? |
CONTENT 448 OBSERVATION POST We take on dangerous AIs in the far reaches of space, and navigate a post-apocalyptic Earth in this month’s reviews. RELEASE RADAR Dom Sore’s Release Radar lets us know about new and upcoming wargaming goodies every month. QUICK FIRE Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations. theme: how did i miss... Spectre: Operations? James observes a game of Spectre: Operations to learn its ins and outs. Spectre Designer Steve May, the Perrys, and Wi Editor Dan do battle. theme: Spectre Scenario - Operation Mockingbird An early Wi exclusive: the Scenario we played in this month’s Spectre: Operations battle report, for you to try at home! Closing the Gates Don of the diorama, Matt Parkes, places this year’s free Salute figure in the centre of a Hougoumont-inspired display piece. theme: why i love... Close Quarter Battle Lisa Smedman shares what makes this game of elite Operatives one of her favourites, and interviews its designer. The Wonderful Work of Andrew Waxtel We take a closer look at the work of Andrew Waxtel, winner of Historicon 2024’s Best in Show. theme: Going modern Dom Sore digs into Ultra-Modern wargaming options, that are available, sharing some great rulesets and miniature ranges for newcomers and veterans alike. April Fool! Pete Brown tests your knowledge of oddball military history, and provides some weird and wonderful settings for your wargames along the way. editor’s exploits: The Battle of Cresswell: From Field to Table Wargames Illustrated Editor Dan shares his latest Editor’s Exploits: a yomp around a Roman battlefield, followed by a game of Hail Caesar with The Happy Archaeologist. Figure spotlight: Franco-Prussian Bavarian Infantry 1870-71 We chat with designer Michael Perry about the latest plastics in his Franco-Prussian War range. why i love... Guards of Traitor’s Toll James unboxes the latest offering from Grey For Now Games, and pens an unprecedentedly-early article in our semi-regular ‘Why I love’ series. Burrows and Badgers Second Edition Michael Lovejoy tells us how he crafted the new edition of his popular animalistic, ‘RPG-lite’, small-figure-count skirmish game. The Legend of Rambling Pete part one Mark Etheridge and his gaming friends, Michael Robinson and Nick Mcloughlin, share the campaign they created for What a Cowboy! |
In a radical shift away from convention, this month’s cover artwork does not herald the theme of the magazine. Instead, the wonderful illustration of World War II G.I.s (by Marco Capparoni) connects to our articles on page 32 and 48, in which hobby YouTuber Peachy and our pigment pirate James try out The Army Painter’s new Warpaints Historical range; the artwork also features on the cover of the World War Two American Paints box set. The theme of this magazine is around 2,000 years away from World War Two: The Celts! Their coverage spans three articles that dovetail with the Freebie Frame bagged with this magazine. The sprue of Epic Hail Caesar Celt Warriors is a new release from Warlord Games, and it is currently only available as part of the Celt Army box set. However, you now have your slice of the army – for free! – allowing you to add to your Celtic ranks or ‘try before you buy’. Whether your preference is for painting World War II or playing Celts, I’m sure you will find plenty to interest and inspire you in this magazine, especially as they comprise just some of the many wargaming topics covered in this issue. |
OBSERVATION POST We examine the goodies from our Salute haul in this month’s reviews, including new plastic buildings, fantasy armies, fierce female fighters, and The Barons’ War Second Edition. RELEASE RADAR Dom Sore’s Release Radar keeps us updated on all kinds of cool hobby releases each month. QUICK FIRE Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations. Theme: Folklore in the American Civil War We add a smattering of Folklore to our ACW battles and campaigns, translating some of America’s legends to the tabletop for this month’s theme. A Tribute to Paul Sawyer In this article we pay tribute to former White Dwarf Editor and Warlord Games co-founder Paul Sawyer. Theme: Outlaw RETINUES in Ruckus Folklore favourite, Robin Hood, hits the tabletop in games of Ruckus, thanks to these fresh new rules from Mike Peters! Demoing Midgard Pete Jenkins gives us a look behind the scenes of the Midgard participation game he ran with James Morris at this year’s Hammerhead wargaming show in Newark. Theme: Designer’s Notes: The Woods Geoff Solomon-Sims discusses the finer points of his intriguing fantasy skirmish game in our semi-regular ‘Designer’s Notes’ series. Wargaming with Snipers Part One James takes a stealthy trip through frozen Finland, observing the terror that history’s most deadly sniper - Simo Häyhä - brought to the Soviets during WWII’s Winter War. Theme: Folklore Influences in Moonstone V.G. Thorne provides insight into the vivid fantasy world of Moonstone and its folklore inspirations. Salute 2025 Show Report We report on the busiest Salute ever in our annual look at the best games from the UK’s biggest wargaming show. The Joust Paul Mackay details the building of his impressive diorama, which won the Editor’s Choice award at the Hammerhead 2025 painting competition. The Shifting Sands Part One Bob Giglio presents a 7TV adventure series packed with vintage thrills, archeological spills, and movie magic! Loughton Strike Force - Warsaw 1944 We take a close look at Martin Stanbridge’s amazing gaming table from Salute 52. Nobody but us Jerry Richardson examines the minutiae of the Vozdushno-desantnye Voyska - Soviet Airborne Troops in the Cold War. |
OBSERVATION POST We check out new plastics for Dead Man’s Hand and The Barons’ War, along with some handy decals in this month’s reviews. RELEASE RADAR Dom Sore’s here with his monthly look at the newest releases in the world of wargaming. QUICK FIRE Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations. Theme: Mons Graupius: The History/Research Archaeologist Dr Simon Elliot explores the history of Mons Graupius, the most famous Scottish battle of Roman Britain. Salute painting COMPETITION WINNER We look at some of the magnificent winners from an incredibly high-quality Salute Painting Competition. Theme: Mountain basing Rubén Torregrosa shares two different approaches to creating rocky bases in this theme-related hobby article. Battle Report: Traitor’s TolL James reports on an action-packed game of Traitor’s Toll and the many tales that the players wove as they led their guards around the city. Theme: Catastrophe in the Mountains Pete Brown seeks to learn the lessons of mountain warfare by examining the 1842 Retreat from Kabul. Partizan Show Report We report on the ever-amazing Partizan wargames show, presenting just a smattering of the splendid games that were on display at Newark Showgrounds. Figure Spotlight: Victrix Germans James explores the options in Victrix’s new World War Two release, builds some of the figures, and offers suggestions for players intending to use them as an entry point to the period. Theme: Mayhem on the Moor A tabletop crawler game inspired by moors, gothic horror, and Games Workshop board games of the 1980s. Collecting History Kevin Krause showcases the huge number of armies he’s collected over the decades, as he has built what might be the world’s largest collection of 15mm figures. Chain of Command 2 Wi Editor Dan gets his introduction to Chain of Command 2 from Lardy frontman Rich Clarke in a battle report from somewhere in the Falaise Pocket, 1944. Flat Caps, TRUNCHEONS, and Tommy Guns We take The Chicago Way, via the mean streets of post-World War One Birmingham, and dive into Great Escape Games’ new box set for their gangster game. |
Wargames Illustrated Paints is your definitive guide to painting Wargames figures by two of the best professional painters in the hobby, compiled by the publishers of the world’s best selling table top gaming magazine. Wargames Illustrated Paints is a collection of material which has appeared as articles in the magazine, plus new and exclusive content which connects these articles together, providing you with a complete, easy to follow and superbly illustrated painting guide. Covering both basic and advanced painting techniques, over the course of 76 photo heavy pages, WI Paints will be an invaluable (and very affordable!) edition to your hobby bookshelf. Full contents: AN INTRODUCTION AND THE BASICS THE PLANNING AND THE PAINTS MASTERING THE BASIC TECHNIQUES THREE STAGE PAINTING PAINTING FACES AND SKIN FABRIC AND CLOTHING METALLICS PAINTING WOOD BASING – GROUNDWORK BASING – THEMING PAINTING HORSES SHIELDS, BANNERS AND DECALS CONVERSIONS Simple, and not so simple, conversions for those of us who like to tinker with our pewter or hack at our plastic figures |
Step into the Bylands, a realm teetering on the edge of destruction, where ancient rivalries, raw magic, and untamed warlords converge in a cataclysmic struggle for dominance. Warhost brings this world to life as a thrilling fantasy compendium to The Barons' War, offering a fresh set of rules, new factions, and an immersive narrative that will shape the future of this shattered land. |
Wars of the First Empire - A Soldiers of Napoleon Supplement Refight the battles of the early Napoleonic Wars as France and her allies march in conquest of their First Empire, with Soldiers of Napoleon’s exciting card-driven action sequence, creating tabletop wargames with dramatic tension, difficult tactical command decisions and a strong narrative that will make the battles feel like the Napoleonic period. Included are: fourteen army lists over four campaign theatres, for the wars of the Third, Fourth and Fifth Coalitions against France, 1805-09, and the invasion of Russia in 1812. • The War of the Third Coalition, includes four army lists for the principal combatants: France’s Grande Armee against the alliance of Austria and Russia, plus the small British Expeditionary Force to southern Italy. • The War of the Fourth Coalition, includes three army lists for the combatants of the campaign: France’s Grande Armee against the Prussians and Russians. • The War of the Fifth Coalition, includes five army lists for the combatants of the various campaigns in Bavaria, Austria, Poland and the Netherlands: France’s Grande Armee, the Bavarian army and the Duchy of Warsaw against the Austrians and the British Expeditionary Force to the Netherlands. • The Invasion of Russia, includes two large army lists for the combatants of the campaign: France’s mighty Grande Armee de la Russie against the Russians, including new unit profiles. • March On!, is a narrative campaign system for use with any Soldiers of Napoleon theatre, as players command their own division through a series of linked battles and refight their war, until one side is forced to sue for peace. Featuring unit experience and attrition rules, campaign random events, great battles and siege assaults. • A Siege Assault scenario and new units for the Army’s Central Reserve, rules for the siege train’s heavy guns and mortars. You will need a copy of Soldiers of Napoleon Rulebook and Card Set to fully appreciate and use this supplement. |
Feral Spirits of winter and hunger, the Wendigo are the twisted souls of mortal men and women who commited Cannibalism in life. Now, they possess a craving for fresh meat that can never be sated...
Summoned Creature. can only join the Skinwalker Posse. 28mm sized metal figure, supplied unpainted. |
A solo and cooperative skirmish wargame for investigating and battling the supernatural mysteries of the modern world. When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. Players will form a team of paranormal vigilantes; self-taught occult specialists and monster hunters who call themselves the Nightwatch. These self-appointed members of the 'watch look to tackle the supernatural horrors and investigate the strange disturbances that plague their city. The core of the game, using the Action Dice Pool with its multiple die types, is fast and bloody, with tiered enemies, flexible player classes, quick combat resolution, and straightforward mission objectives. When Nightmares Come also contains a roleplaying element that allows for non-combat challenges and dramatic encounters. This system uses the same dice types as the core game's Action Dice Pool and emphasizes quick resolutions. This narrative system adds a fresh dimension to the core miniatures experience, particularly in longer campaigns where the promise of different foes and new storylines encourages long-term playability. |
A set of wargaming rules for fighting large battles set during the American Civil War. From the First Bull Run to Appomattox Court House, enter one of the defining conflicts of American history. With shot, shell, and sabre, guide the armies of the Blue and the Grey through this first modern war to determine the fate of a nation. With Hot Lead and Cold Steel is a large-scale, mass-battle wargame for recreating the American Civil War. Designed to handle brigade and divisional level engagements while providing a balance between ease of play and period detail, With Hot Lead and Cold Steel is ideal for new gamers and wargaming veterans alike. It contains everything players need to raise armies and craft scenarios, whether based upon historical campaigns and orders of battle or those of their own devising. |
Science Fiction wargame rules for large skirmishes, based on the popular Rampant system. Xenos Rampant is a setting agnostic, large skirmish, miniature wargame for fighting science fiction battles using 28mm figures. Developed from the popular Lion Rampant ruleset, the core mechanics featured within will be instantly recognisable to those familiar with the other Rampant systems, while still being accessible to new players. Xenos Rampant contains all the rules, army lists, and scenarios required to fight science fiction battles as well as a whole host of subgenres including: post-apocalyptic, weird war, near future. So, whatever your science fiction preference, the rules can cover it - just let your imagination run rampant. |
Joining the Congregation means your Posse has sworn to stop the Dark Confederacy, and fights- even beyond death!- to protect the remnants of the Free South with the power of Vodou granted to them by the mysterious Loa spirits. The Vessel and two Zombi 28mm sized metal figures, supplied unpainted. Designed by Mark Copplestone. |
Although it is theoretically possible for any creature to be reanimated as a zombie, some animals, such as humans and camels, are more prone to it. Zombie camels are slow and stupid, but they bite at living creatures with a horrible ferocity, and are difficult to put down for good. 28mm sized metal figure, supplied unpainted. |