The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends. When the Idoneth go to war, they bring with them a phantasmal manifestation of their pelagic home. From this shimmering tide of magic, cold-hearted aelven warriors and ferocious beasts of the abyss surge forth to overwhelm their disoriented prey. In their wake is left only an eerie silence, for any survivors are reduced to a blank-eyed stupor by the obliviating enchantments of the Deepkin.
This book contains everything you need to know about the soul-raiders of the sea, who command the power of the depths and the creatures of the ocean as they pillage spirit-essence across the Mortal Realms. Uncover the genesis of the Deepkin and the nature of their withering curse, and explore the mystifying world of their sunken cities.
This 96-page hardback book contains:
- A deluge of background information on the mysterious Idoneth Deepkin, including their arcane origins and aquatic way of life.
- Ethereal artwork that displays the majesty of the Idoneth Deepkin
- 18 warscrolls and pitched battle profiles for Akhelian nobles, soul-starved Namarti Thralls, and vicious sea beasts like the Allopex or Leviadon
- Rules for the 6 primary Idoneth Enclaves, plus command traits, artefacts of power, spells, and battle traits such as Forgotten Nightmares and Tides of Death
- Path to Glory campaign rules that allow you to plunder the Mortal Realms in Idoneth soul-raids, plus 3 warscroll battalions for use in narrative play
- Matched play content including 4 grand strategies and 6 battle tactics to unleash against your enemies
- A showcase of abyssal Idoneth Deepkin miniatures assembled in the colours of their Enclaves, alongside guides on how to paint them yourself
The Imperial Knights march to war with earth-shaking footfalls, towering over mortal soldiers and lesser machines. Each Knight is a towering engine of destruction, a bipedal killing machine bristling with firepower and devastating close-quarters weaponry. Linked to their Noble pilots by the arcane Throne Mechanicum, the Knights move with a speed and grace that should be impossible for engines of their size, guided by the Code Chivalric to wipe the Imperium's enemies clean from the galaxy with thunderous gouts of flame. Their glory is that of Humanity's golden age, and none can resist their titanic charge.
Knight Houses field great hosts of these majestic war machines, from nimble Armiger-class squires to the implacable Dominus-class, and make war steeped in their ancestors' rich traditions. Some storied Houses can trace their histories back before the coming of the Emperor, when their worlds were beset by an Age of Darkness kept at bay only by the heroics of their forebears. Others Imperial Knight pilots break from their noble Houses and set out on the path of the Freeblade – commanding their Knight for personal gain, or joining a Freeblade Lance to win renown across the galaxy.
This resplendent book is a must-have for Imperial Knights players and collectors, as well as those who enlist the services of a Knight in their Imperium armies. Within its pages you'll find the rules to play an army of Imperial Knights – including Noble Houses, Knightly Teachings and Oaths of the Code Chivalric – as well as background lore exploring the structure and stories of the Knight Houses, from their ancient origins and legendary victories to the time-steeped traditions and cherished heraldry that each Knight carries to war.
Inside this 136-page hardback book, you'll find:
– In-depth background on the Imperial Knights, their relationships with the Imperium's factions, and the structure of their Great Houses
– Majestic artwork depicting the glory of these regal warriors and their titanic steeds, as well as the livery of their most notable Houses.
– All the rules you need to play an Imperial Knights army, including the Freeblade Lance Army of Renown, and how to include a Knight in other Imperium armies
– Complete rules for Crusade campaigns and narrative games, in which your Knights embark on great Quests to become legends throughout the Imperium
– An 'Eavy Metal miniatures showcase full of lovingly painted Imperial Knights miniatures
Haskel Hexbane and his band of mirthless followers are as ruthless as they are determined. They are members of the Order of Azyr, a Sigmarite organisation dedicated to the rooting out and purging of evil across the Mortal Realms. This clandestine sect has sent Hexbane and his hunters deep within the Nethermaze to bring the burning light of Azyr to the very heart of that foul and unnatural place, that they might scour it in the cleansing fires of justice and Order.
Hexbane's Hunters are fast, deadly, and unrelenting, with a varied roster of warriors. The key to the warband's strength lies in the Price of Victory ability shared by its human fighters, which allows them to gain free upgrades or crusade swiftly across the battlefield when a friendly hunter is taken out of action. This box includes a complete Rivals deck, plus loads of extra cards allowing you to try out a few tricks, as well as universal cards and Grand Alliance cards to use with your other warbands.
This set contains:
- 6x push-fit Hexbane's Hunters miniatures – no glue required to assemble, cast in solemn grey to stand out even when unpainted.
- 6x double-sided fighter cards, one for each warrior in the warband – Haskel Hexbane, Brydget Axwold, Aemos Duncarrow, Quiet Pock, Grotbiter, and Ratspike.
- A further 66 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Nethermaze, including:
– 12x Hexbane's Hunters objective cards
– 10x Hexbane's Hunters upgrade cards
– 10x Hexbane's Hunters gambit cards (includes 1x Domain card)
– 6x Universal objective cards, usable by any warband
– 7x Universal upgrade cards, usable by any warband (includes 1x Map card)
– 7x Universal gambit cards, usable by any warband (includes 2x Domain cards)
– 12x Grand Alliance cards, usable by any warband belonging to the specified Grand Alliance
– 1x Hexbane's Hunters Warband Background / Rivals Deck Card
– 1x cover card
Miniatures in this box are supplied unpainted and require assembly – we recommend using Citadel paints.
The Land Raider is regarded by many as the finest armoured fighting vehicle of its class in the Imperium’s arsenal, and is the mainstay battle tank of the Space Marine Legions. It is a phenomenally powerful war machine, its multi-layered composite armour and reinforced hull all but impervious to even heavy weapons, being a sealed unit designed to resist enemy attack from any approach. Intended to serve in almost any environment as both war machine and exploration vehicle, it can operate freely in war zones ranging from acid swamps to rad-deserts without any noticeable impediment to its performance, and can even operate in hard vacuum, ensuring there is no open battlefield on which its armoured wrath cannot be unleashed.
This multipart plastic kit builds one Land Raider Proteus, a mighty battlefield transport employed by the Legiones Astartes. This vehicle can be assembled as either a Proteus Carrier with a frontal assault ramp for delivering troops or a Proteus Explorator with a dozer blade for traversing broken terrain. Both variants sport two sets of sponson-mounted lascannons, and can be equipped with your choice of hull-mounted weapon – twin-linked heavy bolters, heavy flamers, or lascannons. The Proteus Explorator also offers an alternate frontal hull with sealed armour plating and a visor.
The kit also includes components to upgrade the Land Raider Proteus with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch.
This kit comprises 159 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Clad in formidable exo-armour and equipped with a fearsome array of weaponry, Einhyr Hearthguard are a force to be reckoned with. Whether forming bodyguards around their Oathband's heroes or striking deep into the heart of enemy territory, they are all but unstoppable on the attack and nigh-immovable in defence.
This multipart plastic kit builds five Einhyr Hearthguard, elite Kin equipped with the finest armour and weapons available. Their bulky, rune-etched exo-armour allows them to withstand concentrated enemy fire, and incorporates a shoulder-mounted grenade launcher. Each model can be armed with a choice of ranged and melee weapons – an EtaCarn plasma gun or volkanite disintegrator for blasting away at a distance, and a concussion gauntlet or plasma blade gauntlet for close fighting. The kit includes 19 interchangeable heads – 12 unique bare heads, five helmets, and two helmets with open visors. One model can also be built as a Hesyr leader, equipped with a concussion hammer and a choice of two different crests.
This set comprises 117 plastic components, and is supplied with 5x Citadel 32mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Well-armoured, well-trained, and equipped with an array of powerful weaponry, Hearthkyn Warriors form the backbone of most Oathbands. Led by their Theyns, these hardy fighters lay down hails of firepower, shrugging off the enemy's return volleys before storming in to shatter their wavering foes for good.
This multipart plastic kit builds 10 Hearthkyn Warriors, sturdy Kin soldiers clad in enclosed void armour. Each Hearthkyn Warrior is equipped with a Autoch-pattern bolt pistol and gravitic concussion grenades, and can be armed with your choice of an Autoch-pattern bolter or an ion blaster. The kit includes a huge armoury of weapons and wargear – you'll find a medipack, multiwave comms array, and pan spectral scanner, as well as a magna-rail rifle, HYLas auto rifle, L7 missile launcher, and EtaCarn plasma beamer to arm up to two specialists. There's also equipment for a Theyn, including an ion pistol, EtaCarn plasma pistol, concussion gauntlet, plasma axe, and plasma sword.
The kit offers loads of cosmetic options, so no two squads need look the same – you’ll find both helmeted and bare heads, Ironkin heads, extra arms holding a variety of weapons and grenades, loads of pouches and tools, and three different cosmetic crests for the Theyn.
This set is comprised of 169 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Brôkhyrs are the engineers and artisans of the Leagues, and Iron-masters are the most accomplished of their kind. In battle, they take on the duty of maintaining damaged Kin war engines, often aided by Ironkin and COG repair crews. These veteran Brôkhyrs also bring their most powerful creations to war, taking satisfaction in unleashing them upon the foe with their own hands.
This multipart plastic kit builds one Brôkhyr Iron-master, a high-ranking field engineer with an accompanying retinue. Armed with a graviton rifle and graviton hammer of their own creation, the Iron-master's technological skill is displayed by the many tools strung about their void-suit – a panoply spread across their four aides. A reliable Ironkin Assistant carries plenty of extra hardware, including a las-beam cutter, and three E-COGs hover with specialist tools in tow – a plasma torch, manipulator arms, and an Autoch-pattern bolt pistol, respectively. The kit includes a multispectral visor for the Iron-master, which can be worn over the eyes or pushed up onto their forehead.
This set comprises 33 plastic components, and is supplied with 1x Citadel 32mm Round base, 1x Citadel 28.5mm Round Base, 3x Citadel 25mm Round Bases, and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
The Leagues of Votann venture out from the galactic core after millennia of isolation, seeking new ventures and resources as they fight to preserve their Holds and honour the wisdom of their Ancestors. Demonstrate true commitment to your League with this set of themed dice for Warhammer 40,000, each one a masterwork worthy of a Brôkhyr's forge.
Rugged and well-suited to high-intensity operations, the Scorpius missile tank is favoured across the Legiones Astartes as a source of manoeuvrable artillery support. Often collectively referred to as 'Whirlwinds', tanks mounted with multi-missile launcher systems are a vital part of any Legion's war machine, providing long-range covering fire and trench-breaking barrages. The Scorpius itself only entered service shortly before the Horus Heresy, created at the behest of the Space Wolves Legion in a campaign against fortified xenos bastion-cities – where its performance quickly saw it approved for widespread use.
This multipart plastic kit builds one Legion Scorpius, a mobile artillery piece built on the Deimos-pattern chassis. This tank's turret-mounted missile system is loaded with rotary racks of explosive rockets, ready to saturate whole battlefield zones with a whirlwind of shrapnel and flames. Its launchers can be assembled at a variety of angles, to suggest a devastating volley of direct fire or an arcing salvo of munitions that will wipe out all but the heaviest infantry.
In addition to its twin-linked bolter and smoke launchers, this kit includes components to upgrade the Legion Scorpius with an extra pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and cosmetic options like towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch.
This kit comprises 125 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.