18ml Pot of Citadel Contrast paint.
18ml Pot of Citadel Contrast paint.
24ml Pot of Citadel Contrast Medium.
The Aeldari once ruled the galaxy, before their civilisation collapsed under the weight of their hedonism. Now they are a dying and fractured race, their differing factions all finding ways to survive in a galaxy where their extinction seems inevitable. All members of Aeldari society depend on the power of their seers, the skills of their warriors, and the technological superiority of their sleek weapons and engines of war.
The Asuryani sail the sea of stars aboard massive starships called craftworlds, their citizens keeping to highly disciplined Paths to avoid drowning in the same decadence as their ancestors. The Harlequins are warrior-dancers who worship Cegorach, the Laughing God, and do not distinguish between art and war. Some, like the Corsairs, hark back to the individualism of old, plundering the space lanes for personal profit, while the Ynnari see the salvation of their race in grim unification under Ynnead, the God of the Dead.
This luxurious and expansive book is a must-have for Aeldari players and collectors. Not only does it provide you with the rules to play an Aeldari army, but it also contains loads of background lore, so you can learn all about the rise and fall of the Aeldari, how they wage war, the many Paths their society walks, and the diverse factions that exist beneath the Aeldari banner.
Inside this 200-page hardback book, you'll find:
– In-depth background on the Aeldari, from their rise and fall to the many factions that split off from their original civilization, as well as information on multiple craftworlds such as Biel-Tan, Saim-Hann, Iyanden, and Ulthwé
– Majestic artwork depicting many aspects this once-great and still awe-inspiring civilization, from fearsome Aspect Warriors to roguish Corsairs
– All the rules you need to play an Aeldari army, be they craftworlders, Ynarri, Harlequins, Corsairs, or a mix, including 57 datasheets, from the war-forged Avatar of Khaine to the rank and file Guardian Defenders
– All the rules you need to lead Asuryani, Harlequin, and Ynarri forces in Crusade and narrative games, including Agendas, Battle Traits, Requisitions, Crusade Relics, and unique campaign structures for each faction of Aeldari
– An 'Eavy Metal miniatures showcase full of lovingly painted Aeldari miniatures
Set up exciting games of Warhammer 40,000 without wasting a second using the Tempest of War mission pack. This pack provides a fast and casual way to approach matched play missions, offering plenty of variety for your pick-up-and-play games.
The 66 cards in this pack are separated into five decks – Deployment, Mission Rule, Primary Mission, Attacker Secondary Mission, Defender Secondary Mission. These options can be quickly combined to generate thousands of different Incursion or Strike Force missions by using the easy-to-follow sequence detailed in the accompanying rules leaflet. The pack also includes six double-sided tokens and a new Core Stratagem for use in Tempest of War missions, making it the perfect way to quickly organise games of Warhammer 40,000.
This pack includes:
- 40x Secondary Missions cards
- 12x Mission Rule cards
- 6x Primary Missions cards
- 6x Deployments cards
- 2x 'New Orders' Core Stratagem card
- 1x Rules leaflet
- 6x Double-sided Tokens
You will need a copy of the Warhammer 40,000 Core Book to use Mission Pack: Tempest of War.
18ml Pot of Citadel Contrast paint.
After thousands of years in the warp, the space hulk Gallowdark has emerged into realspace. This colossal, moon-sized derelict holds enormous wealth for those courageous enough to explore it – and terrifying dangers for those foolhardy enough to step inside. A mercenary Farstalker Kinband of the alien Kroot is first to seek the pick of the plunder, only to be cornered as elite Imperial Navy Breachers storm the hulk. Little do either team realise that their rivals are far from the only danger waiting within…
The thrilling game of sci-fi skirmish battles enters a new season as operatives clash amongst the claustrophobic corridors of a massive drifting spacecraft, and Kill Team: Into the Dark is the perfect place to jump aboard. This incredible boxed set is packed with two complete kill teams – Imperial Navy Breachers armed for boarding, and a Farstalker Kinband of brutal Kroot – alongside a new gameboard and stunning terrain pieces representing the interior of the Gallowdark, plus all the rules and accessories you need to start playing straight away. It's a brilliant box to share with a friend – or grab two full kill teams of your own.
In this box you'll find:
1x 144-page softback Kill Team Core Rules book: Learn your way around Kill Team with this tome of clear, concise rules for matched play, open play, and narrative play games.
1x 120-page softback Kill Team: Into the Dark book: Including rules for your kill teams, plus background material, artwork, missions, and linked campaigns aboard the Gallowdark space hulk.
24x Citadel miniatures: Two full kill teams – Imperial Navy Breachers and Kroot Farstalker Kindband – each featuring a wide array of customisation and alternate assembly options. Extra detail parts allow for deep personalisation of your kill team, with many models able to be assembled as multiple different kinds of operative.
54x pieces of Killzone: Gallowdark terrain and 6x Kill Team Barricades: This modular system of walls, doors, can be arranged in a huge variety of configurations to create different room and corridor layouts. Some elements even feature glueless assembly, allowing you to adjust their positioning in the game.
3x Combat Gauges: Kill Team uses a simplified measurement system to create fast, dynamic games. These combat gauges feature the symbols used for Kill Team, and are perfect for slotting into narrow gaps between operatives when a regular tape measure would be too cumbersome.
Additional Accessories: Get straight into the game with a double-sided game mat styled after the depths of the Gallowdark, a Kill Team token sheet containing 85 tokens, 10 six-sided dice, and two decks of Tactical Ops Cards.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
As the gangs of Necromunda venture into the barren ash wastes, they'll need all the help they can get to face the horrors ahead. Show the doughty industry of the Ironhead Squat Prospectors with this themed dice set, containing all the different types of dice you'll need for games of Necromunda – including D6s with the icon of the Ironhead Squats on the 6 face, to ensure the ancestors gaze upon each roll.
These six-sided, round-edged dice are cast in weathered, dust-stained yellow plastic with industrial green pips and designs. They measure 16mm along each edge, and are packaged in a clear plastic crystal gem cube container.
– 3x D6s with an Ironhead Squad Prospectors icon on the 6 face
– 3x Necromunda Injury Dice
– 1x Necromunda Ammo Dice
Vehicles in Necromunda have their own set of rules, which call for specific dice – this dice set contains all the different types of dice you'll need to ride your bikes, trucks, and land trains out into the ash wastes, including Location Dice for determining where they've been struck, Damage Dice for checking how badly they've been hit, and Control Dice for seeing what happens when the crew takes their hands off the wheel...
These six-sided, round-edged dice are cast in weathered, ash-stained grey plastic with fiery orange ink. They measure 16mm along each edge, and are packaged in a clear plastic crystal gem cube container.
– 1x Control Dice, featuring Swerve, Jackknife, and Roll results
– 4x Damage Dice, featuring Glancing Hit, Penetrating Hit, and Catastrophic Hit results
– 3x Location Dice, featuring Engine, Crew, Body, and Drive results
Full rules for using vehicles in Necromunda can be found in the Book of the Outlands supplement.