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Games Workshop-LTD

Games Workshop-LTD
Games Workshop

Products


  • Necromunda: Squat Prospectors Exo-Kyn

    Exo-kyn wear armour based on the ancient void suits used by the ancestors of the mining clans. They provide unmatched protection against environmental hazards – something Necromunda has in abundance. While equipped for deep core mining, they are equally adept at turning their drills, claws, and saws against any hostile wildlife or aggressive gangers they might encounter.
     
    This multipart plastic kit builds four Exo-kyn, which can also be used as Exo Masters, and two Techmite Exovator 078b miniatures for use in Ironhead Squat Prospector gangs in games of Necromunda. The doughty Exo-kyn can be armed with a selection of weapons, including two-handed hammers, storm-welders, hydraulic drills, rock saws, or Ironhead power fists. A choice of heads with open-face helmets or mask inserts is also included. The Techmite Exovator 078b are clad in the same layered ferramite armour coating as the exo-suits of their handlers and can also be armed with a variety of weaponry.
     
    The kit contains 132 plastic components, plus 2x Citadel 28mm Round Bases and 6x Citadel 32mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    301-52
    £28.35
    £31.50 save 10%

    OUT OF STOCK

  • Necromunda: Squat Prospectors Svenotar Scout Trikes

    The Svenotar scout trike is a fast reconnaissance vehicle. With its high speed and manoeuvrability, it can roam out ahead of the mining clan’s laagers and eliminate any lightly armoured enemies encountered with its deadly weaponry.
     
    This multipart plastic kit builds a pair of swift and mobile Svenotar Scout Trikes, accompanied by two hovering Techmite Oculi, for use in Ironhead Squat Prospector gangs in games of Necromunda. The trikes can be armed with a choice of twin-linked weapons – meltaguns, autoguns, or boltguns – while their crew can be customised with different arms, heads, and torsos to fit the aesthetic of your gang. The Techmite Oculi are linked to the trikes and provide an ‘eye-in-the-sky’ for the trike riders, giving them advanced warning of any potential threats lying in wait.
     
    This kit comprises 116 plastic components, 2x Citadel 90mm by 52.5mm Oval Bases, 2x Citadel 25mm Round Bases, and a set of three clear flying stems. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    301-54
    £28.35
    £31.50 save 10%
  • Necromunda: Squat Prospectors Weapoms and Upgrades

    The Squat clans of Necromunda travel the wastes in massive land trains to search for deposits of rare resources in the hope of extracting all the wealth they can plunder. Gangs of Ironhead Squat Prospectors are armed with finely engineered weapons and powerful mining tools rigged to serve as improvised armaments.
     
    Upgrade your Ironhead Squat fighters with a selection of industrial-strength weaponry, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to personalise your gang even further.
     
    This 62-piece plastic kit includes:
    – 12x alternative heads
    – 4x Ironhead hand flamers
    – 4x axes
    – 4x power pack mounts
    – 2x Ironhead flamers
    – 2x Ironhead meltaguns
    – 2x Ironhead autopistols
    – 2x Ironhead stub guns
    – 2x mining laser, each with 2x power packs
    – 2x photo-lumens
    – 2x holstered pistols
    – 2x Ironhead heavy flamers
    – 2x two-handed power axe/power pick with arm components
    – 2x Ironhead arc welders
    – 2x gem extractors
    – 2x circular stone saws
    – 2x pointing hands
     
    These parts are compatible with the Ironhead Squat Prospectors Gang kit, sold separately. These components are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    301-53
    £16.20
    £18.00 save 10%
  • Necromunda: The Book of Desolation

    Hive Secundus, once the shining pinnacle of Necromunda, is now a haunted, alien-infested hell.
     
    A bastion of education and enlightenment, Hive Secundus was where Necromunda’s greatest minds were encouraged to prosper... until the Inquisition discovered the insidious truth lurking at the heart of Necromunda’s second city. The cancer was so deep-seated that Hive Secundus was razed to the ground, and the ruins declared quarantine extremis for more than a century. But, even the most diabolical weaponry in the Imperial arsenal couldn’t destroy the horrors below the Jewel of Necromunda... or the lost treasures that draw gangs into its grasp.
     
    It is time to leave Hive Primus as Necromunda: Book of Desolation introduces gangs to the perilous landscape of the abandoned hive. They will clash in search of priceless, ancient archeotech, all the while hunted by xenos horrors and the corrupted servants of the Malstrain.
     
    Inside this 144-page supplement, you will find:
    – Beyond the Dust Wall: Details about the terrifying Malstrain threat that lives in the Secundan abyss and Lady Haera's journey into the depths of the Underhells.
    – New Gangs: Rules for fielding Spyre Hunting Parties and Malstrain gangs, as well as modifying gangs to be Secundan Incursion gangs or Malstrain Corrupted gangs.
    – Desolation Campaign: A complete campaign for all Necromunda gangs in the Secundan Exclusion Zone.
    – Scenarios: Six new scenarios for the Desolation Campaign, including rules for using Roaming Horrors.
    – Ferryman Teams: Rules for including these guides to the Secundan Exclusion Zone in your Necromunda campaigns.
    – Vehicle Rules: A new Custom Rig profile and new vehicle Upgrades and Wargear.
    – Gang Tactics: Two new sets of gang tactics for players fighting in the Underhells of Hive Secundus and Spyrer Hunting Party gangs.
     
    This is an expansion to Necromunda – you'll need a copy of the Necromunda Core Rulebook, available separately, to use the contents of this book.
    301-29
    £28.35
    £31.50 save 10%
  • Necromunda: The Book of Judgement

    Necromunda is a world rife with lawlessness but the denizens of the underhive know the difference between the ongoing gang squabbles and true crime.
     
    Expand your games of Necromunda with a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive. With this book you can explore the never-ending conflict between elite officers of the law and the vast criminal organisations and enterprises of Necromunda.
     
    Contents
     
    – Crime on Necromunda: Extensive background on the vast criminal organisations and enterprises of Necromunda
    – Palanite Enforcers: Rules for fielding these elite officers of the law in Necromunda
    – Criminal Alliances: Rules for forming alliances with criminal organisations
    – New Campaign: The Law and Misrule campaign presents a new way to play as gangs fight over control of criminal rackets
    – Black Market: A huge selection of new weapons and wargear focusing on illegal and alien equipment for gangs to use
    – Hired Guns: Add Psyreena Skar, Estus Jet, Cor 'Two Guns' Coran, Vunder Gorvos, Gaen 'The Gunk Queen' Gorvos and Jonny Razor to your gang
     
    This is an expansion to Necromunda. The Necromunda Rulebook and Gangs of the Underhive are required to use the contents of this book.
    300-41-60
    £28.35
    £31.50 save 10%

    OUT OF STOCK

  • Necromunda: The Book of Peril

    Necromunda: The Book of Peril explores the perilous wastes between the more established zones of the underhive. While gangs might fight for the fate of settlements, or become masters of prosperous holesteads and scrapyards, sometimes their constant turf wars take them into the desolate Badzones.
     
    Venture into the Badzones, forge alliances with mighty guilds and add new Bounty Hunters to your gang – or even field a Venators gang made up entirely of Hired Guns – with this supplement to Necromunda.
     
    Inside this 96-page hardback book, you'll discover the secrets of the guilds who hold the web of commerce in Necromunda's underhive together, as well as how to add them to your campaigns as fast allies – or bitter enemies – for your gangs. You'll learn about Venator gangs, coalitions of hired guns who band together for profit, protection or the joy of the hunt, and how to use them to cause havoc in your games. You'll be introduced to ten new Hired Guns, including rogue psykers, dashing heroes and many more.
     
    The Badzones will open up to you as well, giving you new settings for your games, complete with new events to survive, hazards to avoid and scenarios to play across an expanded range of scenery. And when the battle is done, check out the Badzones Trading Post and all the new and exotic equipment available to give your gangs the edge over their opponents.
     
    CONTENTS
    – The Great Web of Necromunda: Read up on the background of the guilds.
    – Venator gangs: Assemble a motley array of hired guns for your games.
    – Alliances: Team up with a guild for greater rewards… but at equally great risk.
    – Badzones Trading Post: Discover new weapons and wargear.
    – Badzones Battlefields: Play across new areas of the underhive – Ancient Manufactorum, Stygian Depths, Sump Sea, Dome Jungle, Warp-tainted, and Unstable Dome – complete with new events to encounter.
    – Badzones Terrain: Add Sector Mechanicus, Sector Imperialis and Death World scenery to your games.
    – Badzones Scenarios: Experience five new ways to play in the Badzones.
    – Hired Guns: Add Kal Jericho, Scabs, Freikstorn Strix, Arbelesta Raen Catallus, Aramista Dae Catallus, Mortanna Shroud, Apollus Kage, Thaetos 23-2, Rex Spires and Vorgen ‘Gunner’ Mortz to your gangs.
     
    This is an expansion to Necromunda. The Necromunda Rulebook and Gangs of the Underhive are required to use the contents of this book.

    60040599021
    £24.00
     
  • Necromunda: The Book of Ruin

    Rebellion is a poison that runs deep within Necromunda. Each time it bubbles to the surface, industries wither and populations perish, corrupted by false promises of freedom and power. Only the iron will of the Imperial House maintains a semblance of order.
     
    Delve into the dark nooks and crannies of Necromunda where insurrection festers. Learn about the Corpse Grinder Cults, Helot Chaos Cults and Genestealer Cults and their plans to wrest control away from Lord Helmawr for their own insidious ends. Discover new Hangers-on and Hired Guns that can help you with your plans for sedition. The book also includes six alternate Uprising Campaigns and a whole suite of arbitrator tools to help with the running of a campaign and ways of enhancing individual scenarios.
     
    This 128-page hardback book contains:
     
    – Rules and background for the various cults, both alien and heretic, that have taken root across Necromunda
    – New Hangers-on: Cadaver Merchant, Heretek and Agitator
    – 18 scenarios that reflect subversive forces taking control of a hive
    – 6 multiplayer scenarios
    – A collection of tools to help an Arbitrator enhance players’ experience of scenarios and campaigns
    – Updated Trading Post
    – Rules and background for these Hired Guns: Queen Lorsha, Eightfold Harvest Lord, Abomination of Badzone 12, Hermaphage Magos, Alice Shivver, Jorth Slither and Vandoth the Fallen
     
    This is an expansion to Necromunda. The Necromunda Rulebook and Gangs of the Underhive are required to use the contents of this book.
    300-60
    £27.00
    £31.50 save 14%

    OUT OF STOCK

  • Necromunda: The Book of The Outcast

    As low as life may seem in the clutches of Necromunda's gangs, there's always a lower rung to which unfortunate souls can fall. These outcasts, hated and spurned by the 'respectable' denizens of the underhive, gather together to form gangs of their own – be it for greed, ambition, or simply safety.
     
    Expand your games of Necromunda with a wealth of new rules to add even more variety, scope, and excitement to your battles in the underhive. With this book you can explore the dark expanse of the hive city's badzones, striking out to found settlements and expand your territory in Outlands campaigns, as well as enlisting the aid of brand new Dramatis Personae to join or even lead your Underhive Outcasts gang.
     
    Inside this 136-page book you'll find:
     
    – Outcasts of Necromunda: Extensive background information on outcasts gangs, covering aspects such as the badzones, the scum that comprise an Underhive Outcasts gang, and why such maligned members of the underhive would be inclined to sign up
    – Assembling the Outcasts: Includes all the rules you need to know in order to field an outcasts gang in skirmish and narrative games of Necromunda, including gang composition, weapons and wargear, and additional rules for creating your own charismatic Leader with a personality all their own
    – Hangers-On and Brutes: Includes rules for hiring Hangers-on and Brutes, for both skirmish and narratives games
    – Outlander Terrain: All the terrain rules needed to establish a stronghold for Necromunda gangs, usable with the included Outlander Campaign or any game of Necromunda, as well as rules for fighting across Underhive Markets, Walls and Gates, Watchtowers, and Gunk Tanks
    – Wyrd Powers: Light up the underhive with rules for Wyrd Powers and Force Weapons that can be used by any gang that includes a Non-sanctioned or Sanctioned Psyker, including seven Wyrd Power disciplines: Biomancy, Chronomancy, Divination, Pyromancy, Technomancy, Telepathy, and Telekinesis
    – Outlander Campaigns: Embark on a narrative campaign to build and grow a settlement while defending and denying resources from your rivals, and assume the role of an Arbitrator keeping the campaign on an even keel while players work through three real-time phases training recruits, gathering resources, and recovering from the wear and tear of underhive combat
    – Outlander Scenarios: Rules for six new outcasts-themed scenarios – Settlement Raid, Market Mayhem, Stealth Attack, Gunk Tank, Mining Expedition and The Big Score – each including rules for playing the battle, rewards gained for victory, experience, reputation, and special rules for these scenarios
    – Showcase: A full-colour section spotlighting miniatures, battle scenes, and alternative outcasts colour schemes
    – Outcasts Gang Tactics: Eighteen new Gang Tactics for use in games, plus rules and background for Lady Credo, Rebel Lord – a unique Rebel Lord who can be chosen as an Underhive Outcasts Leader at gang creation
    – Trading Post: Weapons, armour, and equipment available to Underhive Outcasts gangs, who must rely on whatever they can find and barter for without the backing of the major Houses
    – A Weapon Reference Chart containing a comprehensive weapons reference chart for all weapons and wargear available on the Trading Post for outcasts gangs
    – Dramatis Personae: Includes rules for hiring and using three brand-new Dramatis Personae in your games of Necromunda
     
    This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook to use the contents of this book.
    300-79
    £28.35
    £31.50 save 10%

    OUT OF STOCK

  • Necromunda: Trazior Pattern Sentry Guns

    Trazior Pattern Sentry Guns are illegal within the underhive, and with good reason – they will indiscriminately fire at anything that moves within its sights. However, gangs caught in desperate firefights still find uses for these deadly sentry weapons, just as long as they can keep out of the crossfire.

     
    This multipart plastic kit builds four Trazior Pattern Sentry Guns, plus two ammo crates for use in games of Necromunda. Two of these four-legged sentry guns are armed with twinned grenade launchers, while two are equipped with a pair of heavy stubbers. Any gang can buy and deploy these autonomous weapons, and each offers glueless assembly to allow you to swivel and adjust their aim mid-game. The ammo crates are loaded with grenades and stubber shells, and can be built with their lids open and closed – they also come with control consoles that can be mounted on the lid, allowing your gangers to operate the guns manually.
     
    Contains:
    – 2x Trazior Pattern Sentry Guns with twin grenade launchers
    – 2x Trazior Pattern Sentry Guns with twin heavy stubbers
    – 2x ammo crates with control consoles
     
    The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Trazior Pattern Sentry Guns in games of Necromunda can be found in Necromunda: Book of Desolation, which is available separately.
    301-35
    £23.40
    £26.00 save 10%

    OUT OF STOCK

  • Necromunda: Tribes Of The Wastelands

    The blasted ash wastes of Necromunda are a polluted desert – the remnants of whatever flora and fauna had existed before the planet was desolated by industry. Tribes of nomads have made this inhospitable environment their home, launching daring raids against interlopers, and learning to live with the massive insects and mutated creatures that thrive in the blasted wasteland.
     
    This supplement expands the rules, tactics, and abilities available to the Ash Waste Nomads in games of Necromunda. It's packed full of fascinating lore, inspiring artwork, and insight into these enigmatic warriors, making it vital for anyone looking to defeat the trespassers coming to the lands that rightfully belong to you.
     
    This supplement contains:
     
    – Ash Waste Nomads: An extensive background on the history of the Ash Waste Nomads.
     
    – Ash Waste Nomads List: The rules you need to field an Ash Waste Nomads gang in games of Necromunda.
     
    – Hangers-on: Includes rules for using Nomad Arthromite Herders.
     
    – Brutes: Includes rules for using Arthromite Duneskuttlers.
     
    – Exotic Beasts: Includes rules for using Arthromite Spinewyrms, Unbound Helamites, and Ashwing Helamites.
     
    – Hired Guns: Includes rules for using Nomad Outcasts and Nomad Harriers, and for petitioning Ash Waste Nomads House Agents.
     
    – Additional Rules: Contains a variety of new options and skills, along with two gang-specific scenarios.
     
    – Nomad Trading Post: An exclusive Trading Post only usable by the Ash Waste Nomads, with a plethora of unique weapons and equipment.
     
    – Weapon Reference Chart: A comprehensive weapons reference chart for the weapons and wargear available to the Ash Waste Nomads.
     
    – Tribes of the Wasteland Gang Tactics: A D66 table of 18x Tribes of the Wastelands Gang Tactics.
     
    – Dramatis Personae: Rules for adding the legendary House Agent Asun'ghar, the Lady of Ash to your roster.
     
    You'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book.
    301-46
    £28.35
    £31.50 save 10%
  • Necromunda: Tribes Of The Wastelands Cards

    The wastelands of Necromunda are nigh on inhospitable polluted deserts. The Ash Waste Nomads call them home, scraping together a life using all their skill, ingenuity, and the occasional lucky score to live free from the crushing weight of the hives.
     
    This set of 26 cards is for use with your Ash Waste Nomads gang in games of Necromunda. There are 18 Tribes of the Wasteland Gang Tactics cards, unique to the Ash Waste Nomads, and representing the individual tricks and ploys they use to gain the upper hand in battle. There are also 8 blank cards for you to fill in with your Fighter
    301-47
    £11.70
    £13.00 save 10%
  • Necromunda: Tribes Of The Wastelands Dice

    The Ash Waste Nomads of Necromunda may appear ragtag and motley, but they are in fact some of the hardiest warriors on the planet. In war, they fight with skill, combined with the desperation of fighters who rely on scavenged equipment to survive.
     
    This is a set of eight round-cornered six-sided dice for use in games of Necromunda, themed around Ash Waste Nomads gangs. They are cast in an ashy grey swirl effect acrylic plastic, with yellow markings and designs, and measure 16mm along each edge. On the standard D6, the 1-5 facings are traditionally pipped and each '6' face is decorated with the icon of the Ash Waste Nomads.
     
    Contents:
    – 3x D6 dice with an Ash Waste Nomads icon on the '6' face
    – 3x Necromunda Injury dice – showing Flesh Wound, Serious Injury, and Out of Action results
    – 1x Necromunda Firepower dice – showing an ammo check marker, and also used for Rapid Fire
    – 1x Necromunda Scatter dice
    301-50
    £12.15
    £13.50 save 10%
  • Necromunda: Van Saar Archeoteks & Grav-Cutters

    Reckless and young, Neoteks have yet to feel the full effects of the wasting inflicted on the Van Saar by their use of their STC’s technologies. They favour either untested or dangerous tech, and are perhaps most well-known for their use of grav-cutters. Far more respected are the Archeoteks, who can be found at all levels of Van Saar society, including holding valued positions within the clan's gags.
     
    Expand your Van Saar gang with these six fighters. The Archeoteks are Van Saar Champions that have access to the best technology that the clan can provide – one of these models comes equipped with a deadly rad beamer while the other has an esoteric spider-rig. The Neoteks each fly into action aboard a grav-cutter. They each carry a laspistol and an energy shield, and the kit comes with four different heads.
     
    This 138-part kit makes two Archeoteks and four Neoteks. It comes supplied with four 32mm Necromunda Bases, two 25mm Necromunda Bases, and six 45mm Groove Stems.
     
    Rules for using these fighters in games of Necromunda can be found in the House of Artifice book.
    300-71
    £28.35
    £31.50 save 10%

    OUT OF STOCK

  • Necromunda: Van Saar Ash Wastes Arachni-rig

    Ash Wastes Arachni-rigs – known to House Van Saar as Arachnika Ash-jumpers – are armoured exoskeletons designed to traverse Necromunda’s rugged surface. Jump jets allow them to boost over obstacles, leap free of trouble, or unexpectedly drop in amongst their foes. Heavy weapons and surprising mobility make Ash-jumpers a match for rival vehicles and Nomad war parties, as they carve through Cargo-8 trains with laser and plasma blasts, clear rough terrain with flamers and rad guns, and snag targets with harpoons.
     
    This multipart plastic kit builds two Van Saar Ash Wastes Arachni-rigs, outland variants of the Arachni-rig that can be added to any Van Saar gang. These mobile exosuits are heavily armoured and fitted with powerful jump boosters. Each sports twinned heavy las carbines on its hull, a pair of mechanical servo-arms, and your choice of two arm-mounted guns – a plasma gun or flamer, and a rad gun or a harpoon launcher.
     
    Each Ash Wastes Arachni-rig can be assembled with a closed canopy, or an open canopy revealing the pilot, who comes with two different heads. They’re posed leaping through the air – adventurous hobbyists can also remove the pegs from joints in the arms and legs, allowing you to adjust the pose further.
     
    This set comprises 120 plastic components, and comes with 2x Citadel 50mm Round Bases with flying stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
     
    Rules for using Van Saar Ash Wastes Arachni-rigs can be found in the Necromunda: The Aranthian Succession – Ruins of Jardlan supplement, which is available separately.
    301-22
    £28.35
    £31.50 save 10%
  • Necromunda: Van Saar Gang Tactics Cards (Second Edition)

    Necromunda is a vast machine and the sons and daughters of House Van Saar are its engineers. While other clans and Noble Houses have been content to embrace the slavish traditions of the Imperium, in particular its superstitious fear of technology, those of House Van Saar have sought to unravel the mysteries of Humanity’s lost age of advancement and progress.
     
    This pack contains 26 cards to keep your games of Necromunda running smoothly, and bring the tricks and schemes of House Van Saar to bear on your rivals.
     
    Included within are 18 Van Saar Gang Tactics cards detailing ploys unique to the House of Artifice, as well as eight blank Fighter cards for tracking your gang members.
     
    This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:
    – 18x Van Saar Gang Tactics cards, which detail tactics for the exclusive use of House Van Saar gangs
    – 8x blank Fighter cards, perfect for the Champions and Leaders in your gang deck, each stamped with the House Van Saar crest
     
    You will need a copy of Necromunda: House of Artifice and the Necromunda: Core Rules to use this card pack in your games of Necromunda.
    60050599027
    £12.50
     

    OUT OF STOCK

  • Necromunda: Van Saar Tek-Hunters

    Tek-hunters are the specialist explorers of House Van Saar, each selected for their unique skills and mastery of specialised equipment. The overlords of their house task them with dangerous but lucrative missions, such as locating and retrieving data crystals from the Underhells of Hive Secundus.

     
    The multipart plastic kit allows you to add veteran Tek-hunters to your House Van Saar gangs, building a roster of eight specialist delvers. Each Tek-hunter wears an armoured bodyglove and shoulder-mounted photo-lumen, to help them explore and survive the Secundan Underhells, and has access to a variety of specialist weaponry and equipment, such as the Bioteknist's servo-medicae or the Gunntek's long las.
     
    Contains:
    – 2x Augurteks with lasguns, or Gunnteks with long las rifles and refraction cloaks
    – 2x Bioteknists with lasguns, or Augurteks with las carbines, augurspexes, and vox arrays
    – 2x Bioteknists with servo-medicae and laspistols, or Gunnteks with lasguns
    – 2x Teknomats, each equipped with a rad gun or combi-weapon (flamer/man-catcher)
     
    This set comprises 178 plastic components and is supplied with 8x Necromunda 25mm Bases. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    Rules for using Van Saar Tek-hunters can be found in Necromunda: Book of Desolation, which is available separately.
    301-33
    £28.35
    £31.50 save 10%
  • Necromunda: Van Saar Weapons & Upgrades

    Upgrade your Van Saar fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further.
     
    This 66-piece plastic kit includes:
     
    – 2x plasma cannon
    – 2x multi-melta
    – 2x shock maul
    – 2x servo claw
    – 4x meltagun
    – 4x grav gun
    – 2x power knife
    – 4x rad gun
    – 4x flamer
    – 2x laspistol
    – 2x hand flamer
    – 10x alternative heads (two copies each of five head variants)
    – Additional arms to provide even more varied poses for your gang
     
    These parts are compatible with the Van Saar Gang kit and the Van Saar Archeoteks & Grav-cutters kit.
     
    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    300-78
    £16.20
    £18.00 save 10%

    OUT OF STOCK

  • Necromunda: Zone Mortalis Gang Tactics Cards

    Expand your games of Necromunda with a range of new Tactics cards that are based around the terrain of the underhive.
     
     
     
    With 12 gang-specific cards and 12 that can be used by any gang, you'll be able to take advantage of your surroundings and emerge victorious.
     
     
     
    This box contains 26 100mm x 75mm cards for use in games of Necromunda:
     
    – 12x Gang-specific Tactics cards (1 each for the following gangs: Cawdor, Goliath, Escher, Van Saar, Delaque, Orlock, Enforcer, Corpse Grinder, Genestealer Cults, Helot Chaos Cult, Venator, and Slave Ogryn).
     
    – 12x Gang Tactics cards, available for use by any gang
     
    – 1x Instructions Card for using this set of cards
     
    – 1x Double-sided rules card, offering a new optional rule for using Zone Mortalis stairs and further instructions for using this set of cards
     
     
     
    You will need a copy of the Necromunda: Core Rulebook, available separately, to use the contents of this set.
    300-65
    £13.00
     
  • Necron Canoptek Spyder

    Canoptek Spyders use their mechanical tools and pincers.  Three operating together create a supermind, the effects of which are transmuted to any Canoptken Wraiths and Scarabs in the vicinity to create a hyper-efficient machine. Canoptek Spyders can even spawn Canoptek Scarabs, thus boosting your vital war efforts.

    This Warhammer 40,000 multi-part plastic boxed set contains 30 components with which to build one Necron Canoptek Spyder. This kit comes with two ball socket stems and one large flying base. This kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    49-16
    £25.20
    £28.00 save 10%
  • Necron Canoptek Wraiths

    While a Tomb World slumbers, Canoptek Wraiths are its eyes and ears. Canoptek Wraiths flit silently through the dusty halls, patrolling for intruders and inspecting systems for damage and decay. Their most notable feature is their dimensional destabilisation matrix - a phase shifter that allows them to skip in and out of reality. While originally designed to allow a Canoptek Wraith to reach into and repair solid machinery, the dimensional destabilisation matrix is no less valuable when dealing with intruders. A Canoptek Wraith can phase its claws and tendrils inside an opponent, swiftly resolidifying them to sever arteries, nerve clusters and other vital pathways without leaving an external mark to show for it.
     
    There's always going to be an enemy unit that's going to mess with your strategy, and the Canoptek Wraiths are ideal for taking down that unit. Because of their speed and their ability to move undeterred through terrain (quite literally), the Canoptek Wraiths can soon hunt down the most irritating models within your enemy's army, no matter where they're hiding, ensuring that your well-calculated plans are brought back into line.
     
    This multi-part plastic boxed set contains 135 components with which to build 3 Necron Canoptek Wraiths. This set comes with 3 Citadel 50mm Round bases.
    49-14
    £36.00
    £40.00 save 10%

    OUT OF STOCK

  • Necron Catacomb Command Barge / Annihilation Barge

    While embarked upon a Command Barge, a Necron Overlord is able to oversee the battle, ensuring that his troops are engaged with appropriate targets and that everything is going to plan.
     
    The Command Barge is a striking and imposing model. Adorned with Necron iconography and dynastic glyphs, it makes for an impressive addition to any Necron collection. It features a scythe-like mid section, the points of which surround two Necron minions that attend the control dashboard. Above them, a skeletal Necron Lord stands defiantly behind an elegant rail, gesturing forward with his warscythe.
     
    This multi-part plastic boxed set contains 84 components, two Citadel Flying Stems, one Citadel 60mm Flying Base, one Citadel 32mm Round Base and two Necron transfer sheets, with which to build one Necron Catacomb Command Barge or one Annihilation Barge.
    49-12
    £33.30
    £37.00 save 10%
  • Necron Chronomancer

    Chronomancers are Crypteks who harness temporal energies, their aeonstaves and entropic lances slowing down or speeding up weaponised time. Their timesplinter mantles use crystallised moments to confound enemy blows while their chronometrons hasten allies through time itself. 
     
    Command time with the Chronomancer and ensure victory for your Necrons. This stunning kit comes with a choice of three heads, two different left hand options, and can be armed with either an aeonstave or an entropic lance. 
     
    This 17-part plastic kit makes one Chronomancer for use in games of Warhammer 40,000 and is supplied with a Citadel 40mm Round base.
    49-45
    £23.40
    £26.00 save 10%

    OUT OF STOCK

  • Necron Cryptek

    Crypteks are a core element of Necron armies, harnessing ancient technologies to support their comrades and incinerating enemies in searing beams of light. They are masters of dimensional dissonance, singularity manipulation, atomic transmutation, elemental transmogrification and countless other reason-defying technologies.
     
    Equipped with a Canoptek cloak, this Cryptek is capable of keeping up with the rest of your skimmers and Canoptek constructs, as well as being better at repairing them too, making him a great choice in a host of armies. This model features an amazing level of detail, looking at home alongside anything from Canoptek Wraiths to Necron Overlords, and is a must-have for any Necron player looking for new tactical options.
     
    This kit contains 18 components and a 50mm round base, allowing you to build a Necron Cryptek armed with a staff of light and Canoptek cloak.
    49-22
    £21.60
    £24.00 save 10%
  • Necron Ghost Ark / Doomsday Ark

    The Doomsday Ark is a technological wonder, easily eclipsing the primitive energy weapons of the Imperium. Even fired at low power the doomsday cannon is ferociously destructive.
     
    The Doomsday Ark is a large model with an imposing presence in any Necron collection. It features several immense engines that sit at the rear of the model, and displays detailing such as orbs and iconic dynastic glyphs. A Necron Lord sits atop the Doomsday Ark in a commanding position, overseeing rows of rib-like structures, while a massive Doomsday Cannon hangs menacingly underneath.
     
    This multi-part plastic boxed set contains 168 components, two small flying stems, one large flying base and two Necron transfer sheets with which to build one Necron Doomsday Ark. Or Necron Ghost Ark.
     
    This kit is unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    49-11
    £36.00
    £40.00 save 10%
  • Necron Immortals / Deathmarks

    As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire.
     
    The Necron Immortals possess the classic, intimidating skeletal-metal form of their race. Their elongated limbs are jointed with metallic bolts, they stand in an eerily hunched manner, and their heads are set within a shroud of armour and industrious shoulder pads. Subtle Necron iconography is displayed on their breastbone. You can equip the Immortals with the devastating gauss blasters and tesla carbines.
     
    This multi-part plastic boxed set contains 80 components, two Necron transfer sheets and five Citadel 32mm Round Bases with which to build five Necron Immortals or five Necron Deathmarks.
    49-10
    £25.20
    £28.00 save 10%
  • Necron Tomb Blades (9th Ed.)

    The Tomb Blade has a curious motion for a craft of its design, eschewing the arrow-straight attack vectors of other jetbikes and fighter craft. It often corkscrews across the battlefield rather than taking a more direction approach. No flesh and blood pilot could ever hope to contend with such an anarchic approach without succumbing to blackouts and nausea, but such hazards have no hold over machines. Tomb Blades often operate far ahead of the main army, striking at lightly defended positions, supply convoys and other targets of opportunity. Such is the Tomb Blade's unpredictable advance that the piercing whine of its dimensional repulsors is often the only clue to its approach. Astute enemies dive for any cover they can find; others disintegrate as the air around them explodes in a blaze of unstable energy.
     
    Tomb Blades are the perfect unit for taking out your enemy's most irritating units. People who fight against your Necron army imagine them to be an implacable wall of metal, which advances steadily across the battlefield. Your enemies will be pretty surprised, therefore, when a wave of razor-sharp, fast-moving Tomb Blades descend from the sky and mow down their troops with concentrated tesla fire.
     
    This multi-part plastic boxed set contains 162 components with which to build three Necron Tomb Blades. This set comes with 2 small flying stems, 2 long flying stems, 3 small flying bases and 2 Necron transfer sheets
    49-13
    £33.30
    £37.00 save 10%
  • Necron Triarch Stalker

    The Triarch Stalker uses its fearsomely sharp limbs and awesome weaponry to terrifying effect as both a tank-hunter and a destroyer of infantry.
     
    This Warhammer 40,000 multi-part plastic boxed set contains 75 components with which to build one Necron Triarch Stalker, and comes with two Necron transfer sheets. This kit is supplied unpainted and requires assembly  - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
     
    49-18
    £36.00
    £40.00 save 10%
  • Necron Warriors

    Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limbs are corroded with age, yet the strength of their metal sinews has not faded, nor has the hard-wired loyalty to their Overlords.
     
    Canoptek Scarab Swarms are found throughout tomb worlds and Necron spacecraft, where automated routines compel them to break down damaged matter of all kinds with their entropic mandibles. They feed on organic and non-organic matter alike, converting it into energy which is re-routed into repair protocols.
     
    Whether you're looking to cut down the enemy at range with gauss flayers or march inexorably forward to shred them at close range with gauss reapers, all the while assailing them with swarms of Canoptek Scarabs, this is the perfect kit to build your Necron army around.
     
    This kit builds ten Necron Warriors – each with a choice of two heads and the option of either a gauss flayer or gauss reaper – as well as three Scarab Swarms. Push-fit construction means you won't need any glue to build it. The kit is supplied in 70 plastic components and comes with ten Citadel 32mm Round Bases and three Citadel 40mm Hex Hole Round Bases.
    49-06
    £28.35
    £31.50 save 10%
  • Necrons Flayed Ones

    Flayed Ones keen shrill hunting cries as they fall upon the foe, talons flashing. Infected with the gruesome flayer virus, the Flayed Ones attempt to gorge themselves upon the flesh and blood of their butchered foes, gore drizzling through their mechanical forms as they seek to slake a thirst they can never quench.
     
    Covered in the macabre remains of their latest victims, the Flayed Ones stalk into battle, striking swiftly from the darkness to slice their next target to shreds. Their hunched stature, long claws, and flayed skin make them stand out against other Necron units, making them an ideal addition to any collection.
     
    This 55-part plastic kit makes five Flayed Ones for use in games of Warhammer 40,000 and is supplied with five Citadel 28.5mm Round Bases.
    49-42
    £30.60
    £34.00 save 10%
  • Necrons: Hypercrypt Legion

    Clad in self-repairing bodies of living metal and armed with weapons that harness the devastating energies of the cosmos, the Necrons are a terrifying enemy. Unburdened by fear or mercy, they are soulless warriors who advance in eerie lockstep to lay down an annihilating storm.
     
    The C'tan Shard of the Void Dragon is dragged into battle by this Necron force led by a noble Overlord, clad in a mysterious Translocation Shroud. Behind them march an immaculate phalanx of Lychguard, unthinking Warriors, and skittering Canoptek Scarab Swarms, all seeking to reclaim the galaxy they believe to be rightfully theirs.
     
    This box contains 25 plastic miniatures with various build options and will save you money compared to buying the contents separately. It's an ideal way to start an army of Necrons or add to an existing collection.
     
    This set contains:
    – 1x C'tan Shard of the Void Dragon
    – 1x Overlord with Translocation Shroud
    – 10x Lychguard, which can also be built as Triarch Praetorians
    – 10x Necron Warriors
    – 3x Canoptek Scarab Swarms
     
    These miniatures are supplied with 1x Citadel 80mm Round Base, 11x Citadel 40mm Round Base, 3x Citadel 40mm Round Hex Hole Bases, and 10x Citadel 32mm Round Hex Hole Bases. The miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
     
    The miniatures in this set are also available separately.
    49-49
    £135.00
    £150.00 save 10%
  • Necrons: Imotekh The Stormlord

    Imotekh is a sublimely skilled Necron strategist, wielding his armies with hyperlogical skill and deadly strategic insight. In battle, the Stormlord incinerates enemies with his Gauntlet of Fire, blasts them with pan-dimensional energies from the Staff of the Destroyer, and humbles them in punishing one-on-one duels. As phaeron of the Sautekh Dynasty, with over eighty tomb worlds under his command, Imotekh marches to expand his deathless empire.

     
    This multipart plastic kit builds Imotekh the Stormlord, the supreme leader of the Sautekh Dynasty. This imposing phaeron stands tall atop a dais of unearthed Necron architecture, his billowing cloak crawling with scarab-constructs. His left hand is encased in a Gauntlet of Fire, which generates waves of viridian flame, while his right grips the Staff of the Destroyer – his dynasty's deadly icon of office. Imotekh's armoured chestplate and metal brow sport lordly glyphs of Sautekh, while other Necrontyr sigils decorate his ornate mechanical body, proclaiming his rank as ruler of an unliving empire.
     
    This kit comprises 15 plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    49-63
    £25.20
    £28.00 save 10%
  • Necrons: Orikan The Diviner

    Orikan is a master astromancer, a Necron Cryptek who uses his knowledge of astral conjunctions to predict the tides of battle and empower himself with cosmic energies. He supplements these skills with chronomantic abilities that allow him to see events before they happen and alter the patterns of the past, helping him evade harm and aim his blows to devastating effect. Through careful study and scrutiny, the Diviner has meddled in monumental events and insignificant occurences throughout history, guiding the Necrons toward a future of his choosing.

     
    This multipart plastic kit builds Orikan the Diviner, the greatest Chronomancer across all the Necron dynasties. Held eerily aloft by his prehensile spine, this legendary figure clutches an active chronometron alongside the Staff of Tomorrow, a temporal instrument that exists half a second ahead of 'now', striking before he even moves. Orikan is festooned with eldritch spheres to drive his divinatory calculations, and draped in a segmented mantle and striking headdress befitting a high Cryptek.
     
    This kit comprises 15 plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    49-67
    £25.20
    £28.00 save 10%
  • Necrons: Overlord with Translocation Shroud

    Overlords lead the Necron dynasties into battle. Their android minds are tremendously swift, their bodies are implacably resilient, but their indomitable wills are perhaps most fearsome of all. Furnished with a translocation shroud drawn from the dynastic vaults, an Overlord can phase through nether-dimensions, passing through rigid defences and even the flesh of mortal guardians to reach whatever prey or prize they demand.
     
    This multipart plastic kit builds a Necron Overlord with a translocation shroud, an artefact of arcane dimensional science. He's depicted phasing through space itself, and portions of his body and wargear are already dematerialised into streamers of energy that swirl around him. One of his folded arms carries a deadly hyperphase blade, while the other clutches a resurrection orb. His metallic body is covered in Necrontyr glyphs, as well as mechanical details such as the power nodes that fuel the translocation shroud.
     
    This kit comprises five plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    49-70
    £22.50
    £25.00 save 10%
  • Nexos

    Nexoses act as each Genestealer Cult’s central nervous system. They are granted psychometric powers that allow them to absorb the memories and consciousness of indoctrinated organisms, processing that sensory data into a steady stream of strategic instructions and deployment orders. The Nexos is a tactical lynchpin for the Genestealer Cults army – a strategic unit who rewards careful planning. WIth him, you’ll be able to re-deploy your Ambush markers, letting you get the jump on the foe, while there’s a chance he'll grant you additional Command Points, giving you even more tactical options! This kit is supplied 10 plastic components, and contains a 40mm round base.

    51-48
    £18.00
    £20.00 save 10%
  • Night Lords Omnibus

    Guided by the visions of the prophet Talos, a Night Lords warband struggles for survival. But when they come into conflict with fellow renegades and are hunted by the eldar, they find themselves returning to the scene of their greatest defeat and drawn into a battle they cannot possibly win. ABOUT THIS EDITION An omnibus edition collecting Aaron Dembski-Bowden's three novels Soul Hunter, Blood Reaver and Void Stalker.

    60100181272
    £13.50
    £15.00 save 10%

    OUT OF STOCK

  • Nighthaunt: Endless Spells

    Nighthaunt: Endless Spells is a multi-part plastic kit containing the components necessary to assemble 3 Endless Spells usable by Nighthaunt wizards in games of Warhammer Age of Sigmar. When used with the Malign Sorcery rules, these can be incredibly powerful tools in your magical arsenal. Included: 
     
    - A Shyish Reaper: the ultimate manifestation of finality and death, this is an enormous scythe which swings through the air tearing away mortal souls, sending them screaming into the underworlds;
    - A Vault of Souls: this chest siphons away souls – 5 of which are visible as skulls, protruding from the Vault itself – eventually bursting under the pressure, sending forth a lethal explosion that strikes all nearby;
    - A Mortalis Terminexus: an hourglass of fate, standing on a column of ethereal energy, which can interfere with the passage of time. This can restore youth and vitality – or wither and age, in the merest blink of an eye. 
     
    This kit comes as 16 components supplied on gold-coloured plastic, and includes 2 Citadel 50mm Round bases and a Citadel 100mm Oval base. Warscrolls are found in Battletome: Nighthaunt.
    99120207053
    £28.00
     

    OUT OF STOCK

  • Noctilith Crown

    Noctilith Crowns are brutal edifices raised up by the Chaos Space Marines to weaken the very foundations of reality. Crafted from the mysterious material known as blackstone, these vast psychic resonators thin the veil to deadly effect. 
     
    The Noctilith Crown is a dedicated Fortification for your Chaos army. Protecting your troops with a shield of energy, it’ll make long-ranged warriors like Havocs and Obliterators incredibly difficult to displace. Chaos Psykers, like your Sorcerers or allied Daemons, will be able to re-roll failed Psychic tests, allowing you to master the Psychic phase, while your foes will have to worry about an increased risk of suffering Perils of the Warp!
     
    This kit builds one Noctilith Crown. A towering structure, it’s an incredible piece for tying your collection together, featuring the same techno-baroque aesthetic shared by the rest of the Chaos Space Marines. Use yours as a Fortification in your games, or grab several kits to build terrifying, Chaos-themed battlefields. 
     
    This kit is supplied 24 plastic components.
    99120102177
    £40.00
     

    OUT OF STOCK

  • Noise Marine

    Transport yourself back in time with this very special Noise Marine miniature! We’ve taken the iconic 1991 Jes Goodwin Noise Marine and given him a makeover, bringing to life the classic details you know and love – guitar, mohawk, hooved heels and all – in incredible detail.
     
    This multipart plastic kit builds one Noise Marine, equipped with a sonic blaster. Blank shoulder pads allow you to dedicate your Noise Marine to any Legion you see fit, while an included datasheet allow you to bring this hedonistic champion to your battles.
     
    This set comprises 12 plastic components and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
    99070102027
    £26.00
     

    OUT OF STOCK

  • Objective Set: Pariah Nexus

    Victory in the Pariah Nexus lies with maintaining a focus on the mission goals, along with fighting a dedicated enemy with their own agenda. A savvy general can both lead their troops in combat and take and hold priority objectives.

     
    This set of six flat discs makes it simple to show not only the objectives of the mission, but also the scoring area to contest them. Each lays flat, with a textured finish on the bottom to prevent them from slipping, with unique artwork representing a tactical command overlay. The center is a standard 40mm, with a 3"" circle around the outside. Simply lay them out on the board before the game begins for a streamlined, crystal clear gaming experience.
     
    You'll need a copy of the Warhammer 40,000 Core Rules, available separately, to use the contents of this set.
    65-54
    £20.00
     

    OUT OF STOCK

  • Octarius Book 2: Critical Mass

    Hive Fleet Leviathan bears down on the Octarius sector's heart, while the critical forge world of Sigma-Ulstari fights for its life against repeated xenos invasions. As battles become desperate and the fate of billions hangs in the balance, forces on all sides marshal their deadliest weapons in preparation for the Octarian War's apocalyptic conclusion.
     
    From the ashes of Octarius a victor will emerge, tempered in the bloodiest conflict seen in millennia, but who will it be? The Tyranids pit their finest strategic mind, the Swarmlord, against the uncompromising brutality of the Overfiend of Octarius, all while Imperial systems battle to contain the overflowing carnage.
     
    In this 96-page hardback book, you'll find:
     
    – The gripping conclusion to the story of War Zone Octarius, with consequences that will ripple through the galaxy for centuries to come.
     
    – Beautiful maps and artwork accompanying the in-depth lore sections, featuring the defence of Sigma-Ulstari, the assault on Octarius, and an unexpected attack from forces who revel in the carnage
     
    – An exciting new grand campaign system featuring branching mission trees, impromptu alliances, progressive victory bonuses, and much more
     
    – A bounty of Crusade content including unique Relics and advancements for your units to reflect your Crusade force's participation in this sprawling war
     
    – Expanded rules for Orks armies, including a codex supplement for the Blood Axes clan, the Speed Mob Army of Renown, and the return of Looted Vehicles
     
    – Rules for using Astra Cartographica Rogue Traders and their Voidsmen crew in games of Warhammer 40,000, including their own Crusade armies
     
    You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.
     
    40-51
    £27.00
    £32.50 save 17%

    OUT OF STOCK

  • Officio Prefectus Commissar

    Warhammer 40,000: The Astra Militarum, are commonly known as the Imperial Guard. This kit makes one plastic Officio Prefectus Commissar who can be equipped with either a bolt pistol or plasma pistol at the end of his bionic right arm and while his left hand wields a power sword.

    This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Thin Plastic Glue and Games Workshop Paints.

    47-20
    £18.00
    £20.00 save 10%

    OUT OF STOCK

  • Ogor Mawtribes: Great Mawpot

    Crafted from the melted-down weapons of defeated enemies and blessed with the strange, hungry essence of the Gulping God, the Great Mawpot is a Mawtribe's most sacred possession. All manner of gruesome ingredients are thrown into this metal cauldron and boiled up into a thick magical broth that reinvigorates any ogors who taste it.
     
    This piece of terrain brings a number of benefits to an Ogor army. Any enemy models slain nearby can be thrown into the pot and cooked into a restorative broth that heals Mawtribe units. It's also a vessel of the Gulping God, helping your nearby Wizards when they cast or attempt to unbind spells.
     
    This 23-piece plastic kit makes one Great Mawpot.
    99120213021
    £30.00
     

    OUT OF STOCK

  • Ogor Mawtribes: Ironguts

    Ironguts go into battle armed with massive two-handed weapons, be they enourmous scimitars, rocks bolted to tree boughs with iron bands, or simply gigantic versions of the traditional ogor club. They are armed with the best weapons, equipment and armour. This armour is sometimes made specifically for that Irongut, though most of the time it is simply made up of looted shields and chunks of armour from their fallen foes.
     
    This multi-part plastic set contains 110 components with which to build four Ironguts armed with mighty bashing weapons. The set comes with plenty of optional extras including armoured heads, and plenty of scavenged shields to protect them. It also includes enough components to build a Gutlord, a Rune Maw Bearer and a Bellower.
     
    These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    95-09
    £28.00
     
  • Ogor Mawtribes: Leadbelchers

    Leadbelchers are generally regarded as unhinged by most other Ogors, but also highly entertaining. They are obsessed with destruction and noise, and arm themselves with great portable Leadbelcher guns. Before battle, Leadbelchers fill their gun's barrel with crude black powder, metal shot, rusty nails, an assortment of wickedly bladed weapons and even the occasional cannon ball. Suffice to say, their approach to warfare is unsubtle, though entirely effective. If a volley of fast-moving, sharp missiles doesn't kill their foe, then a quick beating with their guns should finish the job.
     
    This multi-part plastic set contains 107 components with which to build four Leadbelchers armed with Leadbelcher guns. The set comes with plenty of optional extras including powder Grots and plenty of spiky ammunition to ram into the cannons.
     
    These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    99120213013
    £28.00
     
  • Ogor Mawtribes: Mournfang Pack

    The core of a Beastclaw Raiders Alfrostun, Ogors mounted on Mournfangs are always at the vanguard of a raid’s assault. Wielding clubs, blades and pistols, they’re very, very good at blocking an enemy’s attack before laying into them with wild abandon. The beasts they ride are equally fearsome, trampling to a pulp anything and everything unfortunate enough to get in the way.
     
    This multi-part plastic kit contains all the components necessary to build a Mournfang Pack, made up of 4 ogors riding Mournfangs. Supplied with 4 Citadel 90x52mm Oval bases.
    95-14
    £42.75
    £47.50 save 10%

    OUT OF STOCK

  • Ogor Mawtribes: Ogor Gluttons

    The Gutbusters exist as nomadic empires of warmongering ogors. Larger and stronger than most other races of the realms, they range across the lands robbing and raiding to keep their caravans filled with victuals. They worship Gorkamorka as the Great Beast that Consumes the World, their driving ambition to devour the Mortal Realms. To the Gutbusters, everything is either food for now or food for later, and their minds are forever fixated on where their next juicy meal is coming from. Many favour bludgeoning weapons, and sometimes even blunt their blades, so as not to lose any precious blood or ruin organs when they slay their enemies, saving the tenderised meat-bags for a bit of snacking later on. 
     
    This multi-part plastic set contains 131 components with which to build six Ogors that can be armed with a combination of clubs, blades and iron fists. Options are included for building a Crusher, an Icon Bearer and a Bellower. Supplied with 6 Citadel 40mm Round bases and 6 Citadel 25mm Round bases.
    95-06
    £33.30
    £37.00 save 10%

    OUT OF STOCK

  • Ogor Mawtribes: Tyrant

    The ferocious war-leaders of the Gutbuster warglutts, Tyrants are living mountains of iron and blubbery flesh. Despite their girth, they move with surprising speed, hacking their prey into bloody chunks for easier consumption.
     
    Tyrants are great leaders for any Ogor army, particularly those using loads of Gutbusters units like Gluttons, Ironguts and Gnoblars. Savagely effective fighters who can go toe-to-toe with even the toughest enemy Heroes, Ogor Tyrants can also shield your units from battleshock tests, letting them stay in the fight for longer. Meanwhile, a wealth of detail makes this model a pleasure to paint and an excellent display piece for your collection.
     
    This kit is supplied in 14 plastic components and comes with a 50mm round base.
    99120213022
    £24.00
     

    OUT OF STOCK

  • Ogre Kingdoms Golgfag Maneater (Maneater with Slicers and Bashers)

    Maneaters are shameless and savage mercenaries who fight for food and shiny trinkets. Wandering the realms, alone or in small warrior bands, they sell their services as much for the sport of war as for the rewards it brings, moving on to fresh battlefields whenever they grow bored.
     
    This box contains one Maneater armed with Slicers and Bashers - a finely detailed resin cast kit that comes as eight components, and is supplied with a 40mm Square Base.
     
    This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints. 
    99810213003
    £27.50
     

    OUT OF STOCK

  • Ogroid Thaumaturge

    Very little is truly known about the Ogroid Thaumaturges – other than their fearsome prowess in combat. In their rage, their skin writhes with arcane energy, eldritch sigils blazing across their muscular frames. Multicoloured flames of Tzeentch erupt about them as they tear enemies apart with their bare hands, giving them the strength to pierce even sigmarite armour with their formidable horns. Most disturbingly, these creatures are no mere brutes but possessed of impressive sorcerous ability, hurling blasts of flaming energy at the foe.
     
    This multi-part plastic kit contains the 16 components necessary to assemble a hulking, imposing Ogroid Thaumaturge. Standing at almost twice the height of a Kairic Acolyte, and covered in sculpted sigils, he’s a model who can be easily painted to represent the incredible arcane energy within. He’s armed with a thaumaturge staff, topped with a horned skull emitting magical flame.
     
    This kit is supplied with a Citadel 50mm Round base.
    99120201062
    £28.00
     
  • Old World: Fortified Manor Of The Empire

    The Empire is dotted with the estates of the wealthy, surrounded by sturdy walls to protect their valuables. These structures often become the focal point of conflicts, with both sides attempting to gain control of the easily-defensible manors.

     
    This multipart modular plastic kit builds a handsome household, surrounded by stone walls and fences. The kit builds a house and a tower, as well as a separate vestibule with stairs to join the two. You'll also find a small hut, plus sections of walls and fences to combine in different ways.
     
    You'll have lots of options to assemble the home of your dreams, including different doors, optional chimneys, statues, and other accessories to spruce the place up, and you can combine multiple kits to create even more sprawling constructions. This impressive terrain set is enough to make a centrepiece for larger battlefields, or completely dominate a smaller one, and you'll save money compared to buying the contents individually.
     
    This set includes the following terrain kits:
    – 1x Watchtower of the Empire
    – 1x Sigmarite Chapel of the Empire
    – 1x Walls & Fences
    – 2x Warhammer Building Upgrade Sprues
     
    This kit contains 146 plastic components.
     
    These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
    05-12
    £66.60
    £74.00 save 10%

    OUT OF STOCK