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Citadel Air Straaken Green


Citadel Air Straaken Green

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Sales Code
28-30D
Manufacturer
In stock
1 item(s) available
List Price
£2.75
Our price
£1.00 (Save 64%)

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Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.

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  • Orks Codex

    Amid constant, seething tides of war and bloodshed, burgeoning greenskin empires rise and fall. Numerous beyond belief and driven always to fight and conquer, the Orks threaten to overwhelm every single galactic empire, stronghold and race. While their thirst for battle has always proved their downfall, causing brutal infighting that keeps them from crushing all opposition, occasionally a great leader rises who is capable of unifying the squabbling tribes, and soon a Waaagh! is underway – partially a migration, partially a holy war. When the Orks are on the rampage, the galaxy trembles – and in these dark times, more Waaaghs! are rising than ever before.
     
    Codex: Orks contains a wealth of background and rules – the definitive book for Orks collectors. Within this 136-page hardback, you’ll find:
     
    - The Barbarous Hordes: the history, motivations and beliefs of the Orks – a race that has avoided the angst-ridden trappings of other, more philosophical creatures by simply drawing contentment from hitting everything.
    - The Green Menace: an overview of Ork society and ecology, theories on exactly how their numbers increase so quickly and details of their hangers-on – the Gretchin and Snotlings who perform menial tasks in exchange for protection.
    - Greenskin Kultur: detailing Ork hierarchy, their excellence in warfare and their desire for speed and dakka, this section demonstrates the Ork way of life.
    - The Ork Gods: Gork (brutal but kunnin’) and Mork (kunnin’ but brutal), gods honoured by destruction, and evoked by huge armoured war-suits designed to smash stuff up.
    - Details of Ork tribes and clans, with descriptions, background and heraldry for the following: Goffs, Evil Sunz, Blood Axes, Deathskulls, Bad Moons, Snakebites, and Freebooterz.
    - A selection of Ork glyphs – a list of pictorials and their meanings to help you kustomise your own Ork collection.
    - Gathering the Waaagh!: war on an apocalyptic scale, Waaaghs! can swallow entire civilisations whole, gathering strength and size with every shot fired and every punch thrown. This section explains how they spontaneously erupt around particularly strong leaders.
    - A galactic map showing the drastic greenskin expansion, with enormous Waaaghs! picked out in an appropriately green hue.
    - A timeline of major events and battle in Ork history.
    - Background on each unit available to an Ork army.
    - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
     
    Rules
     
    Everything you need to get an Ork army primed for games of Warhammer 40,000 is in here:
     
    - 47 datasheets providing rules for using every Ork unit in your games of Warhammer 40,000
    - Gunz and Gubbinz: profiles for all weapons and wargear of the Orks, be they ranged or close combat
    - Points values for all miniatures, weapons and wargear for use in matched play games
    - Ways of the Warbands – rules for Battle-forged armies, including:
    - Clan Kulturs: specific rules for Goffs, Bad Moons, Evil Sunz, Deathskulls, Snakebites, Blood Axes, and Freebooterz
    - Army abilities that reflect the methods of war of the Orks on the tabletop
    - 26 unique Stratagems
    - 6 unique Warlord Traits usable by any Ork commander, with a further 7 available to the same clans outlined in the Clan Kulturs section
    - Shiny Gubbinz: 13 unique weapons and artefacts available only to Orks;
    - Power of the Waaagh!: 6 psychic powers specific to Ork models with the Psyker keyword
    - 6 Tactical Objectives unique to Orks
    50-01-60
    £22.50
  • Vallejo Model Color Pale Sand

    Formulated with permanent pigments for fine arts to provide the finest quality paint around, Vallejo Model Color paint provides a brilliant, smooth and uniform finish with no trace of brushstrokes. This paint pot contains 17ml of Vallejo Model Color paint

    VAL837.007
    £2.55
  • Vallejo Model Color French Mirage Blue

    Formulated with permanent pigments for fine arts to provide the finest quality paint around, Vallejo Model Color paint provides a brilliant, smooth and uniform finish with no trace of brushstrokes. This paint pot contains 17ml of Vallejo Model Color paint

    VAL900.059
    £2.55
  • Vallejo Acrylic Primer Black 200ml

    Waterbased Polyurethane Primer. This Acrylic Surface Primer can be used directly or mixed with acrylic varnishes and mediums. Apply with airbrush or brush. This Surface Primer has a self levelling matt finish of extraordinary hardness and resistence, and does not hide details. Perfect as a primer base coat for plastic, resin or white metal. Surface Primer can be cleaned easily using water but for a more thorough cleaning we recommend Airbrush Cleaner

    Due to Royal Mail restrictions we are unable to supply 200ml paints by mail order. This product is in stock at our bricks and mortar WarGameStore at Brimstage, Wirral, close to Junction 4 M53, 10 minutes from Cheshire Oaks Retail Outlet Village.

    VAL74602
    £11.99
  • Goblin Green Vallejo Game Air (17ml)

    Introduction

    Game Air is a range of water-based, matte acrylic colors, developed especially for airbrushing. The very latest formulation of this range uses new resins that have been selected for qualities which up till now could not be achieved in water based colors. The strength, resistance and covering power of Game Air is superior to any acrylic airbrush colour currently available.  Game Air is also ideal for application by brush to highlight the smallest detail on a miniature. The pigments have been selected according to their degree of light fastness and optimum micronisation. The effects of washes and transparencies can be obtained by diluting the colors and all the colours and varnishes can be mixed together and diluted with airbrush thinner.

    Game Air Colours

    The colours in the Game Air range have been selected to appeal to modelers and wargamers who use the existing Game Color range, so are ideal for all fantasy modelling. The names and shades of the most popular colors of Game Color have been retained in Game Air, but using the finer formulation and resins employed for Model Air (see Equivalency Table). In the color chart we include a diagram of the most frequent colour combinations: base color, light and shadow.

    Surfaces

    Game Air has exceptional performance on all materials. The adhesion of the colours on resin, plastic, steel and white metal is extraordinary. Moreover the surfaces do not require previous priming. Only in the case of a very dark base may it be useful to first apply a primer in order to increase the brightness of the final colors.

    How to Use

    Shake well before using. Pour the paint directly into the airbrush, either undiluted or previously diluted with Thinner (71.261). Colors can be mixed in the cup of the airbrush. Game Air dries almost instantly on the model and permits immediate application of aging processes as well as the use of washes, pigments, and dry-brush techniques.

    VAL72730
    £2.55
  • Light Livery Green Vallejo Game Air (17ml)

    Introduction

    Game Air is a range of water-based, matte acrylic colors, developed especially for airbrushing. The very latest formulation of this range uses new resins that have been selected for qualities which up till now could not be achieved in water based colors. The strength, resistance and covering power of Game Air is superior to any acrylic airbrush colour currently available.  Game Air is also ideal for application by brush to highlight the smallest detail on a miniature. The pigments have been selected according to their degree of light fastness and optimum micronisation. The effects of washes and transparencies can be obtained by diluting the colors and all the colours and varnishes can be mixed together and diluted with airbrush thinner.

    Game Air Colours

    The colours in the Game Air range have been selected to appeal to modelers and wargamers who use the existing Game Color range, so are ideal for all fantasy modelling. The names and shades of the most popular colors of Game Color have been retained in Game Air, but using the finer formulation and resins employed for Model Air (see Equivalency Table). In the color chart we include a diagram of the most frequent colour combinations: base color, light and shadow.

    Surfaces

    Game Air has exceptional performance on all materials. The adhesion of the colours on resin, plastic, steel and white metal is extraordinary. Moreover the surfaces do not require previous priming. Only in the case of a very dark base may it be useful to first apply a primer in order to increase the brightness of the final colors.

    How to Use

    Shake well before using. Pour the paint directly into the airbrush, either undiluted or previously diluted with Thinner (71.261). Colors can be mixed in the cup of the airbrush. Game Air dries almost instantly on the model and permits immediate application of aging processes as well as the use of washes, pigments, and dry-brush techniques.

    VAL72733
    £2.55
  • Citadel Air XV88

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-12D
    £1.00
  • Citadel Air Baneblade Brown

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.

    28-42D
    £1.00
  • Mekboy Workshop

    Mekboy Workshop is a multipart plastic kit contains the components necessary to assemble a Mekboy Workshop. Constructed from metal beams which the industrious Mekboy has salvaged from the clamour of battle around him, the Workshop features a large workbench covered in the gubbinz of his craft – a wall-mounted toolset, an enormous drill, a box of spanners and a vice – and a ton of spare parts. A kustom force field generator, bits of steering wheel, buzzsaw blades; it might look like a random assortment, but the Mekboy who owns it knows exactly where each piece he needs is. A reinforced beam is attached to this workspace at a right angle – a large engine block is hanging from a length of chain, ready for repair or installation, with a large grabbin’ klaw which can be modelled facing in any direction you like. Included are 3 barricades and 3 piles of scrap, which can be placed around the Workshop in any way you like, and the whole kit is compatible with the STC Ryza-pattern Ruins set – build your own kustom sprawling mess! This kit is supplied as 36 components.

    50-28
    £27.00
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