This Citadel Base paint, made by Games Workshop, is designed to base coat miniatures very easily in order to give a matt finish with a single layer. It is a non-toxic, water-based acrylic paint designed for use on all types of miniature, including the Games Workshop range of miniatures manufactured for the Warhammer 40,000, Warhammer Fantasy Battle and Lord of the Rings games sytems.
This small brush (Small Layer) - perfect for layering - is hand made, with pure sable bristles in a fine point meaning exceptional control - sometimes the tiniest details make a huge difference, and this brush has been designed to help you nail the feeling of a great miniature painted well.
Getting Started with Warhammer Age of Sigmar!
Everything you need to get started in the Mortal Realms of Warhammer Age of Sigmar, this magazine is the perfect purchase for the absolute beginner who’d like to dip their toes in the hobby of collecting, building, painting and playing with Citadel miniatures. It explains in easy to follow terms how to get started, and even comes with a free push-fit Stormcast Eternals Knight-Incantor miniature (and the rules needed to use him)!
Contained in the 104-page magazine:
- An introduction to the Age of Sigmar, a time of mighty battles and unending war;
- A guide to the armies you can collect and play with in Warhammer Age of Sigmar, showing you their motivations and introducing their histories;
- Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many the hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration (Stormcast Eternals, Nighthaunt and Nurgle), with a further showcase of beautifully-painted miniatures from a variety of armies;
- An overview of the Warhammer Age of Sigmar tabletop game, where armies clash amidst fantastical battlefields, and generals use every tactic at their command to achieve victory. This describes the 3 main ways to play – Open, Narrative, and Matched Play games;
- A detailed Battle Report – watch as the heroic Stormcast Eternals take on the Nighthaunt in a tense fight to the end – you’ll pick up tips on how to play;
- Descriptions of the 8 Mortal Realms, wondrous and magical planes of reality. Includes an informative map and details of key cities and strongholds;
- An introduction to painting Citadel miniatures using the Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of models – including your free Knight-Incantor!
Included are the complete core rules for Warhammer Age of Sigmar – 16 pages of easy to follow guidance:
- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;
- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;
- Using Triumphs – these are rewards bestowed upon your army after a major victory;
- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;
- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;
- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;
- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;
- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
White Dwarf, the Ultimate Warhammer Magazine.
Relaunched in 2017 with full-colour A4 pages, it’s a beast of a magazine bringing you all your favourites from White Dwarf’s long history, freshly re-imagined, alongside a whole heap of stuff you never dreamed of.
Packed full of the latest news in Planet Warhammer, Army of the Month, Battle Reports, the Ultimate Guide, Blanchitsu, Readers’ Models, Rules updates and much, much more.
Released on the first Friday of the month.
Allarus Custodians Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a 3 model squad. Each is clad in spectacular, expertly-crafted Allarus Terminator armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. They are armed as standard with with castellan axe and wrist-mounted balistus grenade launcher – each model can replace the axe with a guardian spear, as 3 are included. 4 misericordia daggers are also in the kit, 1 of which is a special variant for a Shield-Captain. 3 helmets and 3 bare heads are included, with 4 helmet plumes.
You have the option to assemble 1 model as a Shield-Captain, using the specific shoulder pads, thigh plates, helmet plume and misericordia supplied, and 1 model can be assembled as a Vexilus Praetor, using the ornate vexilla in the kit.
This Warhammer 40,000 kit comes as 73 components, and is supplied with 3 Citadel 40mm Round bases.
Vertus Praetors Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a squad of 3 Vertus Praetors. Astride their Dawneagle jetbikes, they wear somewhat less bulky armour than the other Adeptus Custodes warriors, in order to maintain lightness – while they are still protected by auramite chest plates, shoulder pads and helmets, they wear woven trousers, boots and robes. The armour that they do wear is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree adorning every surface, with the jetbikes they pilot featuring similar details on the aggressively-shaped cowling.
The Praetors carry interceptor lances and misericordia, while the Dawneagle jetbikes are armed with a choice of hurricane bolters or salvo launcher – whichever you choose, they’re visible at the front of the vehicle, with the engine and weapon feeds visible in gaps in the cowling. The controls feature a large screen, with plenty of dials and buttons.
The kit can also make a Shield-Captain, who is distinguished by his bare head.
This Warhammer 40,000 kit comes as 111 components, and is supplied with 3 Citadel 75mm Oval stands, with flying stems.
Kill Teams must necessarily be able to adapt to the ever-changing circumstances of their mission, reacting to new threats and employing specialist equipment. When you run a Battle-forged Kill Team, as outlined in the Kill Team Core Manual, you gain access to Command Points – these are spent on Tactics; special abilities for each type of troop that can change the flow of battle when judiciously applied. This set of cards is a handy reference for the 36 universal Tactics from the Kill Team Core Manual, along with 25 blank datacards which you can use to record the names and deeds of your own kill team.
- 36 Tactics cards – these can be used by any faction, and are split between Leader Specialists, Combat Specialists, Comms Specialists, Demolitions Specialists, Heavy Specialists, Medic Specialists, Scout Specialists, Sniper Specialists, Veteran Specialists and Zealot Specialists;
- 25 blank datacards – these feature space for names, stats, loadout and experience, allowing you to build your own custom Kill Teams whichever faction you choose.
As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
In Warhammer Quest Blackstone Fortress, you and your friends take on the role of a group of disparate explorers delving into the labyrinthine halls of a vast and ancient space station. Only by working together and balancing your strength and skills can you hope to survive. With each expedition, you will discover powerful archeotech and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure. The game can be played solo, or with up to 4 friends, with the fifth player controlling the hostiles. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate, and trade their loot for resources that will aid in their next adventure.
Included in the box:
44 push-fit Citadel miniatures are included in Blackstone Fortress, each supplied on pre-coloured plastic sprues:
- 9 Explorers in red plastic: Janus Draik, Rogue Trader; Taddeus the Purifier, Ministorum Priest; Espern Locarno, Imperial Navigator; Pious Vorne, Missionary Zealot; UR-025, Imperial Robot; Dahyak Grekh, Kroot Tracker; Amallyn Shadowguide, Asuryani Ranger and the Ratling Twins, Rein and Raus;
- 35 Hostiles in grey plastic: Obsidius Mallex, Chaos Lord; 2 Chaos Space Marines; 4 Chaos Beastmen; 4 Ur-Ghuls; 4 Negavolt Cultists; 2 Rogue Psykers; 4 Spindle Drones and 14 Traitor Guardsmen.
The box contains 5 booklets full of rules, background and construction guides for the miniatures:
- A 16-page Rules booklet: this walks the player through games of Blackstone Fortress from setup to exploration, with explanations of special rules and a quick reference guide;
- A 16-page Combat booklet: this contains all the rules for resolving combat during games, with easy to follow annotated examples and a quick reference guide;
- A 24-page Precipice booklet: this details the actions that occur between expeditions, with your explorers resting and rejuvenating;
- A 24-page Background booklet: this provides details on the Fortress, the explorers and the hostile forces they face;
- A 16-page booklet of datasheets for using the included miniatures in games of Warhammer 40,000.
The box also contains everything you need to set up and play a game of Blackstone Fortress, including:
- 40 double-sided board tiles to create the internal labyrinths of the Blackstone Fortress;
- 234 gaming cards;
- 9 Stasis Chambers – safe places for characters to rest between explorations;
- A Databank and a Hidden Vault;
- 70 markers;
- 28 dice.
Redeem Voucher "STORECOLLECT" for collections form CH63 6HD
Wrath and Rapture, Rage and Pain, Violence and Grace. All of this and more can be found in the Realms of Chaos: Wrath and Rapture. This incredible set unleashes the uncontrolled fury of the Blood God, Khorne, and the seductive temptation of the Prince of Pleasure, Slaanesh. Not only do you get a host of daemonic minions that serve these rival Chaos Gods, but there are no less than three booklets that introduce new background and rules for both Warhammer Age of Sigmar and Warhammer 40,000! Here’s what you'll find in the set:
- 38 Citadel Miniatures, including the following:
Daemons of Khorne
1x Karanak, the Hound of Khorne
5x Flesh Hounds
Daemons of Slaanesh
1x Infernal Enrapturess
3x Fiends of Slaanesh
5x Seekers of Slaanesh
- A 24-page Wrath and Rapture booklet, describing the endless and ever-shifting dimension utterly devoid of reason and logic that is the Realm of Chaos (if such a thing is even possible). The concept of the Great Game played (and fought) between the Dark Gods is introduced, in which Khorne and Slaanesh are two of the fiercest rivals. There is an entire section of the nature of daemonic names, and there are also three tables of such names for you to generate for your Daemons.
- A 24-page Denizens of the Warp booklet, which introduces tales of murderous conflicts fought between the daemonic legions of Khorne and Slaanesh in the 41st Millennium. Also included are three Echoes of War missions and a campaign to help you refight these battles, as well as Stratagems and a full set of datasheets for the models included in the box.
- A 24-page Bane of the Mortal Realms booklet, describing an exciting storyline that led to bitter war between the rival Chaos powers and providing a trio of battleplans to refight them. It also includes full sets of warscrolls for all of the Khornate and Slaaneshi miniatures in the box, as well as their allegiance abilities and warscrolls, and two warscroll battalions.
- A double-sided token sheet containing two 9" range rulers, a Prey of the Blood God marker (used to identify Karanak's prey), Khornate and Slaaneshi wound markers, and six numbered objective markers.