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Printable version

Warhammer Boxed Games

Products


  • Age of Sigmar Soul Wars

    Age of Sigmar Soul Wars contains:

    • 52 push-fit Stormcast Eternals and Nighthaunt miniatures,
    • a 320-page hardback Core Book
    • and an exclusive 32-page Battle of Glymmsforge booklet,

    Soul Wars is the perfect boxed set for those who want to dive into this exciting new chapter in the Age of Sigmar right away.

     
    Full Contents:
     
    The Miniatures
     
    Warhammer Age of Sigmar: Soul Wars contains 52 miniatures – 33 Nighthaunt, and 19 Stormcast Eternals – providing 2 players with an army each with which to do spectacular battle. Each miniature is push-fit, with no glue necessary – meaning you can have them assembled and ready for war impressively quickly:
     
    Nighthaunt
     
    33 push-fit Nighthaunt miniatures:
     
    - A Knight of Shrouds on Ethereal Steed: a particularly sinister Nighthaunt leader atop a skeletal steed wearing ram’s horns, he wields a sword of stolen hours in his right hand;
    - A Lord Executioner: distinguishable by the macabre gallows lashed to his back (and the screaming souls surrounding it), this miniature is armed with a decapitating greataxe;
    - A Guardian of Souls: this Nighthaunt wizard carries a chill blade in his left hand, with a tall nightmare lantern in the other, used to summon the spirits of the dead;
    - A Spirit Torment: masked and pitiless, this miniature uses the heavy shacklegheist chains he carries to attack his enemies in swinging arcs;
    - 4 Grimghast Reapers: cursed, indiscriminate killers, the Grimghast Reapers are armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;
    - 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;
    - A 20-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.
     
    Stormcast Eternals
     
    19 push-fit Stormcast Eternals miniaturesc:
     
    - A Lord-Arcanum on Gryph-charger: a splendidly-armoured, mounted centrepiece carrying an aetherstave. Hiis Gryph-charger is rearing high, showing off its sharp claws and razor beak;
    - A Knight-Incantor: this female Stormcast Eternals wizard is armed with an incantor’s staff, and carries spirit flasks and a voidstorm scroll;
    - 3 Evocators: a unit of Stormcast Eternals wizards, each armed with a tempest blade and stormstave, led by an Evocator-Prime;
    - A unit of 5 Castigators: each armed with a thunderhead greatbow specially designed to destroy the ethereal, this unit is led by a Castigator-Prime;
    - 8 Sequitors: led by a Sequitor-Prime, this unit of fearsome warriors is armed with stormsmite mauls, along with soulshields;
    - A Celestar Ballista: a large piece of mobile artillery that launches bolts of blessed sigmarite, crewed by 2 Stormcast Eternals clutching not only sigmarite blades but a variety of instruments used to calibrate the ballista.
     
    The Books
     
    Warhammer Age of Sigmar: Soul Wars is packed with gaming content – the complete, unabridged Warhammer Age of Sigmar Core Book is included, full of background and rules, along with 3 booklets that explain how to play games, from the basic rules to the more advanced, optional rules you can slot in at your leisure:
     
    Start Here
     
    An 8-page booklet providing essential information about the Age of Sigmar, the contents of the box you’ve just opened and the hobby of collecting, building, painting and playing with Citadel miniatures. Includes an overview of the Nighthaunt and Stormcast Eternals factions, as well as a Battleplan!
     
    Warhammer Age of Sigmar Core Book
     
    This is a 320-page hardback book filled with rich history, background and rules you can use to play your games of Warhammer Age of Sigmar in whatever way you see fit. Open Play, Matched play and Narrative Play sections are included, each of which can be tailored to your preference. Contained within:
     
    - Detailed background on the history leading up to the Age of Sigmar, from the destruction of the world-that-was to Sigmar’s discovery and exploration of the Mortal Realms, the civilisations that rose and the Age of Chaos that destroyed them, from the glorious vengeance meted out by Sigmar’s Stormcast Eternals to the vile plan set in motion by Nagash, Supreme Lord of the Undead, which threatens every mortal soul to have ever lived – and sets in motion the Soul Wars this box represents;
    - The full Core Rules – an illustrated and annotated guide showing how to play Warhammer Age of Sigmar in an easy to follow manner;
    - A guide to Open Play games, including a Battleplan Generator which helps you choose objectives, special rules and victory conditions; Coalition of Death rules for team-based play (with 3 Battleplans); and in-depth rules for Ladder Campaigns;
    - A guide to Narrative Play games, including an annotated example game; a guide to setting up Historical Battles; special rules and 2 Battleplans for re-enacting sieges; rules and 2 Battleplans for fighting in the tunnels and caverns beneath the Mortal Realms; and Triumph & Treachery rules for 3 or more players;
    - A guide to Matched Play games, which allow players to test their mettle in evenly-matched games of skill and tactics with Pitched Battles allowing for different battle lengths, rules for fielding Warscroll Battalions and Allied units and a table of Battle Strategies providing unpredictable objectives and outcomes to challenge even the most battle-hardened general.
     
    Battle of Glymmsforge
     
    This 32-page booklet sets the scene for the included miniatures – featuring background on the Soul Wars, details of the Stormcast Eternals’ Sacrosanct Chambers and the history of the Free City of Glymmsforge, the most sacred of Sigmar’s strongholds. On top of this is an overview of Shyish – the Realm of Death – and Nagash’s grand plan; part of which includes an undead assault on Glymmsforge.
     
    It includes profiles on each miniature in the box – their place in their army, their abilities and their origins – as well as an inspiring showcase of beautifully-painted models. 13 Warscroll Cards are also included: these are handy, small-format cards containing the rules for each unit included in the box.
     
    Core Rules
     
    This is a 16-page booklet containing everything you need to begin playing games of Warhammer Age of Sigmar right away. Illustrated examples of every mechanic in the game are here, with step-by step instructions taking you through movement, attacking, using abilities, using magic and testing for battleshock.
     
    It includes rules for terrain, explanations of Warscrolls, Warscroll Battalions and Battleplans, Realm of Battle rules and Allegiance Abilities. On its own, this is everything you need to set up and play immediately – combined with the myriad optional rules found in the Core Book it’s an incredibly powerful and flexible basis for playing wargames with your miniatures the way you want to.
     
    Gaming Content
     
    Of course, the expansive, flexible rules and spectacular miniatures are hard to use without some accessories: Soul Wars includes:
     
    - 12 14mm, 6-sided turquoise gem dice;
    - A 12” transparent range ruler;
    - An easy to follow, colour construction guide with step by step instructions for each miniature, making the push-fit models even easier to build
    - A Stormcast Eternals transfer sheet.
     
    Also included is a 32-page preview of the Black Library novel Soul Wars, whetting your appetite for further adventures in the Age of Sigmar.
    80-01-60
    £85.50
    £95.00 save 10%
  • Warhammer: Age Of Sigmar Starter Game

    Warhammer Age of Sigmar is a fantastic starter set for any and all fans of Warhammer!

    Detailing the first incursions of the Realmgate Wars, this box set contains everything you need to begin your adventures in the Age Of Sigmar. There’s a stunning amount of goodies contained inside

    You get:

    • Forty-seven incredible Citadel miniatures including:
      • One Lord-Celestant
      • One Lord-Relictor
      • Three Retributors
      • Two units of five Liberators
      • Three Prosecutors
      • One Mighty Lord of Khorne
      • One Bloodsecrator
      • One Bloodstoker
      • One Khorgorath
      • Five Blood Warriors
      • Two units of ten Bloodreavers
    • A ninety-six page Warhammer Age of Sigmar book containing:
      • All new background information on the realms and factions in the Age of Sigmar
      • Guides to all the included miniatures - who they are, their place in their army and their abilities
      • pages of incredible showcases
      • A play-through narrative, introducing the deep, compelling story behind Warhammer Age of Sigmar
      • All the rules and Warscrolls for every miniature included in the box.
    • As well as this, the box contains:
      • A four-page rules set (this is everything you need to know to begin playing)
      • A pack of twelve dice
      • Two range rulers
      • Two Stormcast Eternal Transfer sheets.
    80-01-60D
    £67.50
    £75.00 save 10%
  • Chaos Dreadhold Hardback Warhammer Sourcebook

    Chaos Dreadhold details the monstrous castles, mighty strongholds and looming watchtowers that choke the mortal realms like an iron collar. Containing rules for each of the Chaos Dreadhold scenery pieces, brand-new stories with Battleplans that put your fortresses at the centre of your games and eight Warscroll Battalions that show you the awesome flexibility of this scenery range, this 80-page hardback book is a must-have for any and all fans of Warhammer Age of Sigmar.
    80-06-60
    £15.00
    £20.00 save 25%
  • Generals Handbook 2018

    Generals Handbook 2018 is an essential toolbox of rules that you and your gaming group can use in any way you like, the General’s Handbook 2018 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iterations of the General’s Handbook – in a 136-page softback filled with flexible rules which can be combined in virtually endless ways.

     
    The Rules
     
    Each of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.
     
    Open Play
     
    This is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure.
     
    The General’s Handbook features a Battleplan Generator – 5 tables determining how the armies are set up what they must do to win and the obstacles in their way featuring maps, objectives, twists, ruses and sudden death conditions which slot together to create exciting Battleplans – no 2 games ever need be the same.
     
    Rules are also included for aerial battles: in Overhead Aerial Battles, you effectively have 2 battlefields, 1 on the ground and 1 in the sky, whereas in Stratospheric Aerial Battles only the sky is represented – perfect for player with large collections of flying models. An example Battleplan is provided for each, with objective and twist tables helping you generate your own;
     
    Narrative Play
     
    The stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms.
     
    This section of the book contains 43 Special Rules for Narrative Play games – these are all evocative of situations and surprises that a leader might find himself dealing with in times of war, and can be applied to either or both players – these are great for adding balance, should it be needed.
     
    A section is dedicated to Historical Battles – this guides the player through setting up and playing a battle according to legends and tales from Games Workshop publications, with 2 example stories and annotated gaming table setups showing you how these wars were fought.
     
    As well as these, you’ll find Gathering of Might – this is a set of simple modifications to the Warhammer Age of Sigmar core rules which streamline them, allowing for staggeringly huge battles featuring hundreds of models on either side. 2 Battleplans are included, with Legendary Traits, Gifts of the Gods, Artefacts, and Spells for each of the four Grand Alliances.
     
    Matched Play
     
    Some hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing.
     
    This section contains the rules needed to run Matched Play games – guidance on army size, points limits, battlefield roles, allied units and warscroll battalions, with clarified rules on using Triumphs and Command Points. 18 Battleplans are included, along with Allies tables, listing the eligible Allies for each faction
     
    An updated list of points values for every miniature in the range is included, with the profiles printed in this book superceding any printed previously.
     
    Conquest Unbound
     
    This section is dedicated to bringing your gaming table to life, offering optional enhancements based on the layout of scenery, allowing you to augment the battlefield with arcane constructs and ancient edifices.
     
    New summoning rules, including battle traits, abilities and spells – for Blades of Khorne, Disciples of Tzeentch, Everchosen, Seraphon, Sylvaneth, and Grand Alliance Chaos allow you to raise unquiet spirits and draw daemonic entities into battle.
     
    Updated Allegiance Abilities – with battle traits, command traits and artefacts of power – allow your armies to act and fight in a way that closely fits the stories you’ve read in Battletomes and other publications – these are included for Darkling Covens, Dispossessed, Free Peoples, Fyreslayers, Seraphon, Wanderers, Brayherd, Slaanesh, Slaves to Darkness, Skaven Pestilens, Skaven Skryre, Flesh-eater Courts, and Ironjawz, with new Warscroll Battalions for the following factions: Fyreslayers, Seraphon, and Ironjawz.
     
    Scenery Warscrolls are included for the following Citadel miniatures: Baleful Realmgate, Azyrite Ruins, Arcane Ruins, Barbed Venomgorse, Citadel Wood, Dragonfate Dais, Magewrath Throne, Numinous Occulum, Ophidian Archway, Shardwrack Spines, Sigmarite Mausoleum, Walls and Fences, and Warscryer Citadel.
    80-14-60
    £18.00
    £20.00 save 10%
  • Storm Strike Age of Sigmar Starter Set

    Storm Strike Age of Sigmar Starter Set contains everything you need to get started with exciting games of Warhammer Age of Sigmar, this box is the perfect starting point.

    Two powerful forces – the heroic Stormcast Eternals and Khorne’s unstoppable Bloodbound – meet in savage combat to control the destiny of the mortal realms!

    Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar!
     
    Ideal for those new to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Storm Strike is a starter set containing 15 push-fit miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – along with detailed guides on assembling, painting and playing with them. Included:
     
    Miniatures
     
    15 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:
     
    Stormcast Eternals
     
    The glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:
     
    - 3 Castigators and a loyal Gryph-hound – support troops who lay down withering ranged attacks with their thunderhead greatbows;
    - 3 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields – their leader, the Sequitor-Prime, carries a spirit flask.
     
    Nighthaunt
     
    Nagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:
     
    - 4 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;
    - 4 Myrmourn Banshees: hollow and horrifying, they drift and swoop weightlessly clutching their chill daggers.
     
    Gaming Content
     
    Storm Strike features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:
     
    - An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;
    - A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;
    - Using Triumphs – these are rewards bestowed upon your army after a major victory;
    - Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;
    - A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;
    - An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;
    - Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;
    - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
     
    4 Warscroll cards are included – these cards contain the rules and statistics you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 5 Warscroll cards are in the box detailing some of the other miniatures in the range (available separately), giving an insight on how to expand your armies with your next purchases.
     
    Of course, you’ll need guidance in order to play games with your new miniatures – included is an 80-page softback book, packed with background and essential information on painting and playing, including:
     
    - Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.
    - 4 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;
    - Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;
    - Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on;
    - Methods for creating evocative bases for your miniatures to stand on;
    - An explanation of Technical paints, and their use in creating special effects like blood and rust;
     

    Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler.Citadel 32mm and 40mm Round bases to stand them on.

    80-15-60
    £22.50
    £25.00 save 10%
  • Getting Started with Warhammer Age of Sigmar

    Getting Started with Warhammer Age of Sigmar!
     
    Everything you need to get started in the Mortal Realms of Warhammer Age of Sigmar, this magazine is the perfect purchase for the absolute beginner who’d like to dip their toes in the hobby of collecting, building, painting and playing with Citadel miniatures. It explains in easy to follow terms how to get started, and even comes with a free push-fit Stormcast Eternals Knight-Incantor miniature (and the rules needed to use him)!
     
    Contained in the 104-page magazine:
     
    - An introduction to the Age of Sigmar, a time of mighty battles and unending war;
    - A guide to the armies you can collect and play with in Warhammer Age of Sigmar, showing you their motivations and introducing their histories;
    - Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many the hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration (Stormcast Eternals, Nighthaunt and Nurgle), with a further showcase of beautifully-painted miniatures from a variety of armies;
    - An overview of the Warhammer Age of Sigmar tabletop game, where armies clash amidst fantastical battlefields, and generals use every tactic at their command to achieve victory. This describes the 3 main ways to play – Open, Narrative, and Matched Play games;
    - A detailed Battle Report – watch as the heroic Stormcast Eternals take on the Nighthaunt in a tense fight to the end – you’ll pick up tips on how to play;
    - Descriptions of the 8 Mortal Realms, wondrous and magical planes of reality. Includes an informative map and details of key cities and strongholds;
    - An introduction to painting Citadel miniatures using the Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of models – including your free Knight-Incantor!
     
    Included are the complete core rules for Warhammer Age of Sigmar – 16 pages of easy to follow guidance:
    - An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;
    - A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;
    - Using Triumphs – these are rewards bestowed upon your army after a major victory;
    - Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;
    - A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;
    - An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;
    - Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;
    - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
    80-16-60
    £5.00
     
  • Tempest of Souls Age Of Sigmar Starter Game

    Tempest of Souls Age Of Sigmar Starter Game
     
    Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar!
     
    A perfect introduction to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Tempest of Souls is a starter set packed with miniatures, rules and accessories that will have you up and running in no time. It includes 32 miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – along with detailed guides on assembling, painting and playing with them. Included:
     
    Miniatures
     
    32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:
     
    Stormcast Eternals
     
    The glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:
     
    - A Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll
    - 2 Evocators – shock-troops who blaze with celestial lightning, armed with tempest blades and stormstaves;
    - 3 Castigators – support troops who lay down withering ranged attacks with their thunderhead greatbows;
    - 5 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields;
    - A Celestar Ballista – an enormous heavy bolt thrower, serviced by 2 Sacristan Engineers who defend their war machine with sigmarite blades.
     
    Nighthaunt
     
    Nagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:
     
    - A Lord-Executioner – a horrifying gheist whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating greataxe;
    - 4 Grimghast Reapers – cursed, indiscriminate killers armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;
    - 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;
    - A 10-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.
     
    Gaming Content
     
    Tempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:
     
    - An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;
    - A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;
    - Using Triumphs – these are rewards bestowed upon your army after a major victory;
    - Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;
    - A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;
    - An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;
    - Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;
    - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
     
    9 Warscroll cards are included – these cards contain the rules and stats you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 2 Warscroll cards are in the box detailing the Dreadblade Harrows and Myrmourn Banshees (models not included) – these are a great preview of the next steps in your collection!
     
    Of course, you’ll need guidance in order to play games with your new miniatures – included is a 96-page softback book, packed with background and essential information on painting and playing, including:
     
    - Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;
    - Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on;
    - An explanation of Technical paints, and their use in creating special effects like blood and rust;
    - 6 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;
    - Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.
     
    Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler.
    80-19-60
    £45.00
    £50.00 save 10%
  • Season of War Firestorm Age of Sigmar

    Season of War Firestorm Age of Sigmar contains everything you need to run a multiplayer campaign of Warhammer Age of Sigmar in the war-torn lands of the Flamescar Plateau. Whether you want to play Skirmish games, or massive, epic battles with thousands of points, this set makes it easy to organise, set up and play. It includes a large map of the Flamescar Plateau, divided into 23 regions for your campaign players to fight over – there are 256 map markers in the box, which are reusable stickers that can be peeled off and attached elsewhere as needed. Emphasis has been placed on speed when designing this box – we want your admin to be as minimal and fast as possible, so you can get on with actually playing through your campaign!

    In the included 64-page book, you’ll find a brief history of the Realmgate Wars, along with descriptions of important Sigmarite cities and the Flamescar Plateau itself – the expansive region of the Realm of Fire, once ruled over by a magocracy known as the Agloraxi, over which your campaigns will be fought. It also features an extensive, easy to follow guide to actually running your campaigns – challenging opponents, picking a Battleplan, using Time of War Rules, how to use the included campaign cards, building garrisons and mustering your armies in the regions you control, and some special rules. These special rules add secret objectives allowing players to use some initiative and cunning, rules for trade and negotiation, and possible sudden death victories – these rules can drastically change the flow and outcome of a campaign.

    There are also 9 sets of Allegiance Abilities for use in the campaign – 6 of these represent the major Sigmarite cities found on the map, with one each for the forces of Death, Destruction and Chaos. These include battle traits, command traits and artefacts of power for your armies to use. There’s also a set of 131 campaign cards – some of these, the Domain cards, are used to define the size of the armies that are fighting, and provide players with resources to call upon, such as points to spend on re-rolls and Stratagems; the others are used for special rules, and for keeping track of your Glory points – acquire these in order to win!

    The cards players are using are stored in one of the 4 provided card envelopes, coloured to match the 4 Grand Alliances.

    You get a lot of content inside Firestorm: 

    • a 64-page softback book
    • a huge campaign map, divided into 23 controllable regions of the Flamescar Plateau
    • 256 re-usable map markers: 2 Realmgate markers, 12 Grand Alliance markers, 128 Altar markers, 56 Control markers (split into 4 sets), 56 Garrison markers (split into 4 sets) and 4 army markers
    • 131 campaign cards: 20 core Domain cards, 36 optional Domain cards, 24 upgrade Domain cards, 4 Sceptre of Flame cards, 3 Strategic Domain cards, 12 Secret Object cards, 12 Build Point cards and 20 glory point cards
    • 4 card envelopes, each of which is coloured as either Order, Death Chaos or Destruction.
    80-22-60
    £40.00
     
  • Age of Sigmar Malign Sorcery

    Age of Sigmar Malign Sorcery is an expansion for Warhammer Age of Sigmar containing new rules and spells for magic, along with 17 imposing miniatures used to represent Endless Spells, powerful pieces of sorcery that can be unleashed by any wizard. These rules and miniatures can be used alongside the core rules to introduce wildly different and incredibly powerful spells brought about by the Arcanum Optimar – an age of rampant magic. When combined with the Realm of Battle rules found in the Warhammer Age of Sigmar Core Book, this set becomes a gaming toolbox you can use to fight narrative-driven battles in the Mortal Realms.

     
    Contained within the box:
     
    The Book
     
    Malign Sorcery features an 88-page hardback book packed with rules and background:
     
    - Magic in the Mortal Realms: a history of magic in the Mortal Realms, tracing the origins of sorcery back to the Age of Myth and presenting detailed information on the differing specialisations of various races, and the magics of the Eight Realms.
    - The Learning of Magic: all sorcerers face the same dangers when bending wild powers to their will – the forces Order, Death, Destruction and Chaos deal with these dangers in their own manners, detailed here;
    - Concerning Realmstone: this mysterious substance contains enough power to annihilate cities – here is detailed the different realmstones which can be found across the Eight Realms;
    - Descriptions of 13 manifestations that herald a new era of magic, which will soon be seen of every battlefield in the Mortal Realms;
    - A showcase of the miniatures found in the box, including step-by-step guides and descriptions of effective painting techniques.
     
    Rules
     
    Rules expanding the use of magic in games of Warhammer Age of Sigmar make up the second section of the book:
     
    - Endless Spells: these are the rules for using the miniatures included with Malign Sorcery, magical constructs which remain in play until dispelled or out of bounds. This includes 5 Narrative Battleplans designed for use with this set;
    - Skirmish on the Realm’s Edge: the wild magics unleashed by the necroquake grow wilder the closer to the borders between realms an army finds itself – these are rules for fighting skirmishes right where the sorcery is at its strongest. Includes Command Traits, Artefacts, and Leader Spells, Rewards of Battle and Edge of Aqshy scenery rules (for games set within that Realm). Also includes a Skirmish battleplan specifically designed for use with this set;
    - Paths to Glory at the Realm’s Edge: rules for playing a Path to Glory campaign under the conditions at a realm’s edge, including Followers Rewards Table and Champions Rewards Table. Also includes 2 Paths to Glory battleplans specifically designed for use with this set;
    - Spells of the Realms: 7 sets of spells for use with the Realm of Battle rules from the Warhammer Age of Sigmar Core Book;
    - Artefacts of the Realms: Artefacts of Power – weapons and relics – divided between different Mortal Realms for use in games;
    - 2 Pitched Battle battleplans specifically designed for use with this set;
    - Pitched Battle profiles for the Endless Spells, including minimum and maximum unit sizes, points, and battlefield role.
     
    Miniatures
     
    13 Endless Spells are represented, with 17 push-fit miniatures used to represent the Endless Spells on the tabletop:
     
    - A Purple Sun of Shyish, an enormous spiked orb with a skull face, supplied on purple-coloured plastic;
    - Ravenak’s Gnashing Jaws, a huge set of jaws that streak across the battlefield, supplied on red-coloured plastic;
    - The Suffocating Gravetide, a large wave of skulls pulling up dirt and rocks in a chaotic tsunami, supplied on red-coloured plastic;
    - A set of Quicksilver Swords, 11 blades descending to the ground on pillars of flame supplied on silver plastic;
    - An Aethervoid Pendulun, an enormous swinging axe with aetherflames describing its arc, supplied on silver plastic;
    - A set of Chronomantic Cogs, sinister clockwork bursting from the ground, supplied on silver plastic;
    - An Umbral Spellportal, a pair of spectral mirrors supplied on silver plastic;
    - A set of Soulsnare Shackles, 3 miniatures depicting magical shackles flailing through the air, supplied on silver plastic;
    - A pair of Geminids of Uhl-Ghysh, two spheres locked in magical orbit, supplied on blue plastic;
    - A Burning Head, depicted as a huge flaming skull, supplied on blue plastic;
    - A Malevolent Maelstrom, an orb full of skeletons surrounded by magical flames, supplied on blue plastic;
    - A Prismatic Palisade, a sturdy cover structure made up of sorcerous crystals, supplied on blue plastic;
    - An Emerald Lifeswarm, countless insects swarming forth from a fallen warrior, supplied on blue plastic.
     
    Extras
     
    The box also includes 14 Endless Spell Warscroll cards – these cover each of the miniatures described above with a 14th card covering rules for the Balewind Vortex, available separately. As an added bonus, the entire set comes in a sturdy box with a handle, making it easy to transport to and from games!mar.
    80-27-60
    £40.50
    £45.00 save 10%
  • Tempest of Souls with Paint

    Tempest of Souls with Paint
     
    Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar!
     
    A perfect introduction to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Tempest of Souls & Paint is a starter set packed with miniatures, rules and accessories that will have you up and running in no time. It includes 32 miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – and all the tools and paints you need to get them clipped off the frame and painted. Included:
     
    Miniatures
     
    32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:
     
    Stormcast Eternals
     
    The glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:
     
    - A Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll
    - 2 Evocators – shock-troops who blaze with celestial lightning, armed with tempest blades and stormstaves;
    - 3 Castigators – support troops who lay down withering ranged attacks with their thunderhead greatbows;
    - 5 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and stormshields;
    - A Celestar Ballista – an enormous heavy bolt thrower, serviced by 2 Sacristan Engineers who defend their war machine with sigmarite blades.
     
    Nighthaunt
     
    Nagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:
     
    - A Lord-Executioner – a horrifying gheist whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating greataxe;
    - 4 Grimghast Reapers – cursed, indiscriminate killers armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;
    - 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;
    - A 10-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.
     
    Paint & Tools Set
     
    Containing everything you need to get your Stormcast Eternals and Nighthaunt miniatures clipped from their sprues, cleaned up and painted, this is the perfect set for those new to Warhammer Age of Sigmar. It includes clippers, a mouldline remover, ideal paints for miniatures of both factions and a starter brush:
     
    Our clippers have been specifically designed to clip plastic component parts from the frame. This precision tool is made from stainless steel and has bypass blades which can access even the most awkward parts of the plastic frame, making the clipping process quick and easy.
     
    The mouldline remover tool is used to remove mouldlines from Citadel plastic miniatures. Just draw the tool along the mouldlines to easily scrape them away and prepare your miniatures for undercoating.
     
    Along with these tools, the set includes a starter brush and 13 12ml pots of Citadel paint:
     
    Retributor Armour
    Abaddon Black
    Armageddon Dust
    Kantor Blue
    Reikland Fleshshade
    White Scar
    Leadbelcher
    Mournfang Brown
    Celestra Grey
    Khorne Red
    Nighthaunt Gloom
    Rakarth Flesh
    Bugman’s Glow
     
    Gaming Content
     
    Tempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:
     
    - An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;
    - A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;
    - Using Triumphs – these are rewards bestowed upon your army after a major victory;
    - Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;
    - A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;
    - An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;
    - Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;
    - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
     
    9 Warscroll cards are included – these cards contain the rules and stats you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 2 Warscroll cards are in the box detailing the Dreadblade Harrows and Myrmourn Banshees (models not included) – these are a great preview of the next steps in your collection!
     
    Of course, you’ll need guidance in order to play games with your new miniatures – included is a 96-page softback book, packed with background and essential information on painting and playing, including:
     
    - Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;
    - Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on;
    - An explanation of Technical paints, and their use in creating special effects like blood and rust;
    - 6 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;
    - Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.
     
    Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler.
    80-28-60
    £67.50
    £75.00 save 10%
  • Nighthaunts Battletome

    An indomitable new malevolence has stirred an ancient terror. No longer content to hunt civilisation’s edges, phantasmal forces gather into spectral armies. This is no mere haunting, but a shock assault that seeks nothing less than to destroy life itself. From the darkest pits of Shyish, the Realm of Death, comes a storm of ethereal figures. These wraiths fight to send fresh souls screaming down into the darkened realms from whence the dead emerged, taking cruel pleasure in knowing the torments that await their victims below…
     
    In the 88-page hardback Battletome: Nighthaunt, you’ll find:
     
    - That Which Haunts the Night: an introduction to the Nighthaunt, their motivations, processions and the rising threat they pose to all life;
    - The Restless Dead: details of the dark and forbidden arts of necromancy – the creation and enslavement of new undead;
    - Something Wicked This Way Comes: a great change has swept the Mortal Realms – the necroquake, an unintended result of Nagash’s grand plan, unleashed a mind-splitting wave of eldritch power, resulting in the rising of the wraiths; billions of souls arising and assaulting anything and everything that lives with blind hatred;
    - A detailed description of Shyish, the Realm of Death: home of the Great Necromancer Nagash, and source of countless spiritual horrors;
    - Chronicles of Terror: a timeline of key events and battles in the history of the Nighthaunt, from the Age of Myth, Age of Chaos, Age of Sigmar and the present;
    - Ghostly Processions: organised by order of Nagash and commanded by Lady Olynder, Mortarch of Grief, these are the structures of Nighthaunt armies;
    - Explanation and background of each character and unit available to a Nighthaunt army;
    - Shock and Terror: an example procession, featuring an annotated photograph explaining how this army was selected and the manner in which they will fight;
    - A showcase of beautifully-painted Citadel miniatures, with an example army and comprehensive painting advice from the experts. This advice covers a huge variety of examples and techniques, showing you how to achieve the ghostly effects of blue and green spirits, cloth, rusted and corroded metal, brass, balefire, candles and lantern glows, with guides on painting extra details like bone, wood, and making graves look suitably ghastly.
     
    Rules
     
    All the rules you need in order to get your Nighthaunt army ready for the gaming table are here:
     
    - 21 Warscrolls, covering every miniature available to the Nighthaunt faction and including 3 Endless Spell warscrolls – Shyish Reaper, Vault of Souls and Mortalis Terminexus – for use with Malign Sorcery;
    - Allegiance Abilities representing the Nighthaunt methods of war – including Command Traits, Battle Traits, rules for resurrection the slain and 3 separate types of Artefacts of power;
    - Lore of the Underworlds: a selection of spells available to Nighthaunt wizards;
    - A Battleplan, including objectives for both sides, deployment map, special rules and victory conditions;
    - Rules for creating a Nighthaunt warband to use in a Path to Glory campaign, including a Followers Rewards Table and a Champion Rewards Table;
    - 8 Warscroll Battalions conferring advantages for fielding certain combinations of models;
    - Pitched Battle Profiles for all units featured in this Battletome, including unit sizes, points values and battlefield roles, along with faction keywords for Allies.
    91-14-60
    £22.50
    £25.00 save 10%
  • Stormcast Eternals Battletome

    The Stormcast Eternals – supernatural warriors forged in Azyr, each the embodiment of Sigmar’s storm. The heavens roar and the sky crashes, split by searing bolts from above. With an explosion of lightning and a booming thunderclap, the forces of the Stormcast Eternals manifest in reality and plunge into battle. Energised by the magical tempest, they launch their attack, weapons wreathed in celestial energy. Razor-edged blades rise and fall, and heavy hammers swing in an onslaught that batters down all before it. Theirs is the fury of the heavens unleashed.
     
    In the 192-page hardback Battletome: Stormcast Eternals, you’ll find:
     
    - Warriors of the Celestial Tempest: the origins of the Stormcast Eternals, great warriors plucked from mortality and reforged into sigmarite-clad heroes sworn to annihilate Chaos;
    - In Sigmar’s Name: the story of the Realmgate Wars, bitter conflicts fought to control the Realmgates, places of great power that allow travel between the Mortal Realms;
    - Life and Death Everlasting: Nagash’s plan to dominate the Mortal Realms, and the necroquake which has resurrected trillions of dead souls, causing a new age of incredibly powerful magic;
    - The Works of Sigmar Rise High: details of Stormkeeps, the vast, ornamented fortresses that defend Sigmar’s most vital holdings and send a vital message to all that see them – this is the sovereign domain of the God-King;
    - The Stormhosts: a detailed explanation, with illustrations, of the Stormcast Eternals’ army organisation, featuring command structures, iconography and the different types of Chamber – this introduces the Sacrosanct Chamber, dedicated to matters of the arcane and magical, and the Chamber which oversees the process of reforming each Stormcast Eternal warriors;
    - Brethren of Sigmarite: details of some of the countless formations employed by the Stormcast Eternals to wage war, along with background and heraldry for the following Stormhosts: Hammers of Sigmar, Hallowed Knights, Celestial Vindicators, Anvils of the Heldenhammer, Knights Excelsior, Celestial Warbringers, Tempest Lords, and Astral Templars;
    - A showcase of beautifully-painted Citadel miniatures, with an example army.
     
    Rules
     
    All the rules you need in order to get your Stormcast Eternals army ready for the gaming table are here:
     
    - 50 Warscrolls, covering every miniature available to the Stormcast Eternals faction and including 3 Endless Spell warscrolls – Celestian Vortex, Dais Arcanum and Everblaze Comet – for use with Malign Sorcery;
    - Allegiance Abilities representing the Idoneth Deepkin’s methods of war – including Command Traits, Battle Traits and 7 separate types of Artefacts of power;
    - Lore of the Storm and Lore of Invigoration 2 selections of spells available to Stormcast Eternals wizards (Lore of the Storm is not available to Evocators, however);
    - Mount Traits: 6 tables of special traits available to Heroes mounted on Dracoths, Stardrakes, Gryph-chargers, Dracolines or Tauralons;
    - Background, Abilities, Command Abilities, Command Traits and Artefacts of Power for each of the following Stormhosts: Hammers of Sigmar, Hallowed Knights, Celestial Vindicators, Anvils of the Heldenhammer, Knights Excelsior, Celestial Warbringers, Tempest Lords, and Astral Templars
    - 2 Battleplans, including objectives for both sides, deployment map, special rules and victory conditions; - Rules for creating a Stormcast Eternals warband to use in a Path to Glory campaign, including a Followers Rewards Table, a Champion Rewards Table and a Path to Glory Battleplan;
    - 20 Warscroll Battalions conferring advantages for fielding certain combinations of models;
    - Pitched Battle Profiles for all units featured in this Battletome, including unit sizes, points values and battlefield roles.
    96-01-60
    £22.50
    £25.00 save 10%
  • Warscroll Cards: Stormcast Eternals

    Warscroll Cards: Stormcast Eternals is a pack of 53 large-format cards contains each of the unit Warscrolls from Battletome: Stormcast Eternals – including 3 Endless Spell Warscrolls – printed on individual cards for handy reference in your battles, along with 2 sheets of gaming tokens. These include Command Point and Battle Trait tokens, 3 spell tokens from the Lore of Invigoration, 3 spell tokens from the Lore of the Storms, and a set of Objective tokens. 

     
    Please note, you’ll need a copy of Battletome: Stormcast Eternals to use the contents of this set.
    96-05-60
    £13.50
    £15.00 save 10%
  • Stormcast Eternals Dracothian Guard

    This multi-part plastic Warhammer Age of Sigmar kit gives you everything you need to assemble two Dracothian Guard! Each miniature can be assembled as either:

    - a Fulminator, armed with stormstrike glaive and sigmarite shield;
    - a Tempestor, armed with volleystorm crossbow, warblade and sigmarite shield;
    - a Concussor, armed with lightning hammer and sigmarite shield;
    - a Desolator, armed with thunderaxe and sigmarite shield.

    One Dracothian Guard can also be optionally assembled as Lord-Celestant on Dracoth. Comes supplied with two Citadel 90x52mm Oval bases.
    96-24
    £36.00
    £40.00 save 10%
  • Iron Kingdoms Paint Set

    The Formula P3 Iron Kingdoms Colours Paint Set includes key colours for painting Warmachine & Hordes miniatures.
     
    This box set contains 1 Formula P3 Iron Kingdoms Paint Set
    • 1 Formula P3 Bootstrap Leather 18ml paint pot
    • 1 Formula P3 Midlund Flesh 18ml paint pot
    • 1 Formula P3 Morrow White 18ml paint pot
    • 1 Formula P3 Pig Iron 18ml paint pot
    • 1 Formula P3 Rhulic Gold 18ml paint pot
    • 1 Formula P3 Thamar Black 18ml paint pot
    PIP 93006
    £18.00
    £18.95 save 5%
  • Soul Wars PLUS Malign Sorcery

    Age of Sigmar Soul Wars PLUS Malign Sorcery special discounted bundle saving 15% off RRP.

    Soul Wars PLUS Malign Sorcery
    £119.00
    £140.00 save 15%