18-10-2017Warhammer Underworlds: Steelheart's Champions Sleeves
18-10-2017Warhammer Underworlds: Garrek's Reavers Sleeves
04-10-2017Warhammer Underworlds: Shadespire
23-09-2017Season of War Firestorm Age of Sigmar
Warhammer Underworlds: Shadespire is an action-packed combat game for two players. Build your warband, construct your deck, and defeat your rivals.
In Warhammer Underworlds, you and your opponent pick a warband – 2 are included in this box – and build a deck of power and objective cards. After placing your warband on the hex-tiled game boards, you take turns making actions – movement and attacks – until 3 phases are played. Between actions, you can use the power cards to introduce effects and reactions that can swing the battle in your favour; building the best deck you can and using cunning to deploy these abilities at the perfect time is the secret to mastering the game and dominating your foe. Merely vanquishing your opponent’s warband does not guarantee victory – capturing objectives, standing your ground, making the best tactical choices and deploying the right cards at the right time will gain you the glory points you need to win!
Once you’re familiar with the rules, games will take around 30 minutes – you’ll always have time for a rematch.
In The Box Everything you and a friend need to play games of Warhammer Underworlds is included in this box:
Extra Rules Warhammer Underworlds has an intense, fast and fun core ruleset, but the book contains a host of extras - new game modes, competitive and multiplayer rules: - Matched Play: designed for competitive play, this is a set of rules that level the playing field to the finest degree – perfect for fast, friendly rivalries and tournaments; - Capture the Artefact: use the included Katophrane Artefact token as a discovery to battle over – glory points are awarded for holding it, but your opponent will be sure to take it by force; - Multiplayer games: extra rules that allow you to combine 2 core sets of Warhammer Underworlds to create 3-or-4-player games, with clarified rules for resolving attacks and adjustments to victory conditions.
Warhammer Underworlds: Steelheart's Champions Sleeves
This set includes:
Warhammer Underworlds: Garrek's Reavers Sleeves
This set includes:
Easy to Build: Age of Sigmar boxes are a great way to get started with Warhammer Age of Sigmar. They make the perfect expansion for Warhammer Age of Sigmar, and come supplied with rules, a painting reference and Citadel 32mm Round bases.
Warhammer Age of Sigmar is a fantastic starter set for any and all fans of Warhammer!
Detailing the first incursions of the Realmgate Wars, this box set contains everything you need to begin your adventures in the Age Of Sigmar. There’s a stunning amount of goodies contained inside
Chaos Dreadhold details the monstrous castles, mighty strongholds and looming watchtowers that choke the mortal realms like an iron collar. Containing rules for each of the Chaos Dreadhold scenery pieces, brand-new stories with Battleplans that put your fortresses at the centre of your games and eight Warscroll Battalions that show you the awesome flexibility of this scenery range, this 80-page hardback book is a must-have for any and all fans of Warhammer Age of Sigmar.
Generals Handbook 2017 is an essential toolkit of rules that you and your gaming group can use in any way you like, the General’s Handbook 2017 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iteration of the General’s Handbook – in a 158-page softback book.
Each of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.
This is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure. The General’s Handbook features different play styles for use with Open Play – Coalition of Death, which allows multiple players to forge alliances with an optional Game Master to watch over the ensuing carnage; Fog of War and Divine Intervention rules; and Triumph & Treachery, an every man for himself melee of 3 or more players with bribes, treacherous acts and secret objectives adding spice to your games. There are 6 different battleplans for each of these.
The stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms. The General’s Handbook shows you how to theme an army for Narrative Play, contains advice on where to find the inspirational stories that fuel the games – and how to build your own stories and play exciting games within them. This section of the book contains Time of War rules for playing Narrative battles in each of the Mortal Realms, with wildly differing play styles appropriate to their environments, with 6 battleplans. It also includes Siege Warfare – detailed rules for battles in which one player must assault the other’s stronghold, which introduces the Siege Phase. In this, the attacker can smash against the stronghold, tunnel beneath it or simply starve out their foe, who can gather supplies and counter-attack in turn; 2 battleplans for this are included.
Some hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing. Balanced armies of course mean that there will be gamers itching to prove themselves in tournaments, and the Pitched Battle rules are expressly designed to get armies matched up and onto the table with a minimum of fuss. Does your gaming group have the whole night to play, or is time of the essence? This book has suggestions and recommendations for various sizes of gameplay an epic battle that takes a whole night, skirmish for an hour, or anything in between. Also included are rules for Ladder Campaigns – the General’s Handbook will make setting up and maintaining tournaments easy.
Also included: An exhaustive list of Allegiance Abilities for Order, Chaos, Death and Destruction armies, along with a further 15 Allegiances – Fyreslayers, Seraphon, Darkling Covens, Wanderers, Slaanesh, Skaven Pestilens, Skaven Skryre, Slaves To Darkness, Brayherd, Flesh-Eater Courts, Nighthaunt, Soulblight, Ironjawz, Free Peoples and Dispossessed.
With this book’s updated rules, it’s now possible to take 400 points of an Allied army without affecting your main force’s Allegiance Abilities – themed armies based on your collection are possible! Pitched Battle profiles for each Warscroll and Warscroll Battalion from Battletomes and Grand Alliance books available in the range at time of printing, updated following feedback from the Warhammer community – these are designed to overwrite any published prior to August 2017.
Storm of Sigmar Starter Set contains everything you need to get started with exciting games of Warhammer Age of Sigmar, this box is the perfect starting point.
Two powerful forces – the heroic Stormcast Eternals and Khorne’s unstoppable Bloodbound – meet in savage combat to control the destiny of the mortal realms!
In this box, you’ll find all the items you need to start playing games of Warhammer Age of Sigmar:
The box comes with a guidebook containing:
The box also contains a construction guide designed to make assembling your miniatures easy to assemble, and enough Citadel 32mm and 40mm Round bases to stand them on.
Thunder & Blood Age Of Sigmar Starter Game contains everything you need to start playing games of Warhammer Age of Sigmar. It contains 44 Easy To Build miniatures from both the Khorne Bloodbound and Stormcast Eternals armies, supplied in red and gold plastic – these are a great introduction to the wider world of Citadel miniatures as a whole.
Also included is
Season of War Firestorm Age of Sigmar contains everything you need to run a multiplayer campaign of Warhammer Age of Sigmar in the war-torn lands of the Flamescar Plateau. Whether you want to play Skirmish games, or massive, epic battles with thousands of points, this set makes it easy to organise, set up and play. It includes a large map of the Flamescar Plateau, divided into 23 regions for your campaign players to fight over – there are 256 map markers in the box, which are reusable stickers that can be peeled off and attached elsewhere as needed. Emphasis has been placed on speed when designing this box – we want your admin to be as minimal and fast as possible, so you can get on with actually playing through your campaign!
In the included 64-page book, you’ll find a brief history of the Realmgate Wars, along with descriptions of important Sigmarite cities and the Flamescar Plateau itself – the expansive region of the Realm of Fire, once ruled over by a magocracy known as the Agloraxi, over which your campaigns will be fought. It also features an extensive, easy to follow guide to actually running your campaigns – challenging opponents, picking a Battleplan, using Time of War Rules, how to use the included campaign cards, building garrisons and mustering your armies in the regions you control, and some special rules. These special rules add secret objectives allowing players to use some initiative and cunning, rules for trade and negotiation, and possible sudden death victories – these rules can drastically change the flow and outcome of a campaign.
There are also 9 sets of Allegiance Abilities for use in the campaign – 6 of these represent the major Sigmarite cities found on the map, with one each for the forces of Death, Destruction and Chaos. These include battle traits, command traits and artefacts of power for your armies to use. There’s also a set of 131 campaign cards – some of these, the Domain cards, are used to define the size of the armies that are fighting, and provide players with resources to call upon, such as points to spend on re-rolls and Stratagems; the others are used for special rules, and for keeping track of your Glory points – acquire these in order to win!
The cards players are using are stored in one of the 4 provided card envelopes, coloured to match the 4 Grand Alliances.
You get a lot of content inside Firestorm:
Warhammer Age Of Sigmar: Open War Cards is a simple, quick and fun way to set up games of Warhammer Age Of Sigmar, Open War cards take all the indecision and doubt away and let you get on with your gaming.
A deck of 48 cards split into 5 types, they help you determine the deployment, objectives and special rules for Open Play games. Included:
If you use every type of card, that’s over 60,000 combinations – a huge amount of variety! The cards are presented with an instruction booklet, and feature artwork on the reverse.
Blades of Khorne Warscroll Cards contains 33 large-format cards contains the each of the unit Warscrolls from Battletome: Blades of Khorne, printed on individual cards for handy reference in your battles, along with a selection of gaming tokens – use these to indicate the Allegiance Abilities, skills and statuses used by your models in games of Warhammer Age of Sigmar.
Please note, you’ll need a copy of Battletome: Blades of Khorne to use the contents of this set.