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Printable version

Warhammer 40,000 Game

Products


  • Deathwatch Codex

    Deathwatch Codex contains 104-pages and is a full colour hardback:

    Codex: Deathwatch contains a wealth of background and rules – the definitive book for Deathwatch collectors. Within this 104-page hardback, you’ll find:

    - A history of the Deathwatch, focusing on their origins as the ultimate defence against the encroaching xenos threat and their expanded role due to the sundering of the Imperium due to the opening of the Great Rift;
    - Explanations of the Deathwatch’s place in the greater Imperium – how they work alongside the Ordo Xenos, how they select their number from the greatest warriors of every Space Marines Chapter, and the Ultimaris Decree, an order from Roboute Guilliman that bound every Primaris Chapter to the tithe of Deathwatch in perpetuity;
    - Tools of the Alien Hunter: each Deathwatch warrior is given his pick of the finest weaponry the Imperium has to offer, detailed in this section;
    - The Structure of the Shield: this section outlines the core structure of a Deathwatch base, the leadership of a Watch Commander and the various Companies they employ;
    - Heraldry of the Honoured: 6 examples of Deathwatch base heraldries;
    - The Ties That Bind: descriptions of the different types of Kill Team available to a Watch Commander, and the criteria they use to select them;
    - The Oathsworn Tithe: when a Chapter supplies Space Marines as part of their Deathwatch tithe, they keep their shoulder heraldries – this is a selection of those;
    - The Alien Stars: A map of Deathwatch bases throughout the galaxy, and their locations relative to major xenos incursions and the effects of the Great Rift;
    - The Vigil of Aeons: A history of major battles and events in the history of the Deathwatch;
    - Background on each unit available to a Deathwatch army;
    - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
     
    Rules
     
    Everything you need to get a Deathwatch army primed for games of Warhammer 40,000 is in here:
     
    - 32 datasheets providing rules for using every Deathwatch unit in your games of Warhammer 40,000 – including Primaris Space Marines;
    - Army abilities that reflect the Deathwatch’s methods of war on the tabletop; including the use of Special Issue ammunition;
    - Armoury of the Deathwatch: profiles for all weapons and wargear of the Deathwatch, ranged and close-combat
    - Points values for all miniatures, weapons and wargear for use in Matched Play games;
    - Hunters of the Alien: Rules for Battle-forged armies, including:
    - 6 Mission Tactics: bonus abilities which last for an entire game;
    - 29 unique Stratagems, including 5 used specifically against certain xenos races – Tyranids, Orks, T’au Empire, Aeldar and Necrons;
    - Relics of the Vigilant: 6 weapons and artefacts available only to the Deathwatch;
    - Librarius Discipline: 6 psychic powers specific to Deathwatch models with the Psyker keyword;
    - 6 unique Warlord Traits for the Deathwatch;
    - 6 Tactical Objectives unique to the Deathwatch.
    39-01-60
    £22.50
    £25.00 save 10%
  • Deathwatch Data Cards

    Designed to make it easier to keep track of Tactical Objectives and Stratagems in games of Warhammer 40,000, this set of 74 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Deathwatch gamer. Included:
     
    - 28 Stratagems available to any Battle-forged Deathwatch army as found in Codex: Deathwatch, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
    - 7 Psychic Powers; 6 from the Librarius Discipline, along with Smite;
    - 36 Tactical Objectives, including the 6 specific Tactical Objectives from Codex: Deathwatch.
    39-02-60
    £9.00
    £10.00 save 10%
  • Dark Imperium Warhammer 40000 Starter Game

    Dark Imperium Warhammer 40000 Starter Game is the ultimate Warhammer 40,000 boxed set – a beautifully-packaged set of 53 detailed Citadel miniatures, the complete and unabridged hardback Warhammer 40,000 book, two supplemental softback books containing the rules and background for the included miniatures, and all the extra bits needed to get started with gaming as soon as possible.

    Included:

    Miniatures Primaris Space Marines :

    • 1 Primaris Space Marine Captain
    • 2 Primaris Space Marine Lieutenants, one armed with a power sword and bolt pistol, featuring a standard helmeted head, the other an auto bolt rifle and bolt pistol, featuring a bare head
    • 1 Primaris Space Marine Ancient carrying an Adeptus Astartes banner, wielding a bolt rifle and bolt pistol
    • 2 x 5-man Primaris Space Marine Intercessor Squads – the heart of a Primaris Space Marines army – armed with bolt rifles and bolt pistols
    • 1 x 3-man Primaris Space Marine Inceptor Squad – shock troops who slam into the fight with jump packs screaming – armed with assault bolters
    • 1 x 5-man Primaris Space Marine Hellblaster Squad – the finest marksmen, able to lay low entire armies on their own – armed with plasma incinerators and bolt pistols.

    Death Guard

    31 Death Guard miniatures, who can be painted in the colours of any vectorium: 

    • 1 Death Guard Lord of Contagion , a huge, terrifying Chaos Space Marine covered in spiked, corrupted Terminator armour armed with a plaguereaper
    • 1 Death Guard Noxious Blightbringer armed with a cursed plague bell, plasma pistol and a tocsin of misery
    • 1 Death Guard Malignant Plaguecaster armed with a corrupted staff and bolt pistol
    • 7 Death Guard Plague Marines – 5 armed with boltguns and plague knives, 1 armed with plasma gun and plague knife, 1 plague champion armed with bolt pistol, plaguesword and power fist
    • 1 Death Guard Foetid Bloat-drone – a huge, buzzing machine held aloft by rusted turbines – armed with plaguespitters and a plague probe
    • 20 Death Guard Poxwalkers – the rotten, shambling core of the army – armed with improvised weapons (hammers, claws, bayonets and metal pipes are featured.)

    Rules Dark Imperium contains everything – all the rules – needed to play games of Warhammer 40,000. From the 8-page core rules reference card to the 2 army-specific books to the complete, unabridged 280-page hardback containing the advanced rules and background, it’s all here, ready for you to play with from the moment you open the box.

    You’ll also find the gaming content needed to play – 12 red six-sided dice, a transparent 12” range ruler and all the plastic bases needed for the miniatures (8x 40mm round bases, 18x 32mm round bases, 1x new flying stands set (3 stems), 5x 32mm round bases, 1x 50mm round base, 1x 60mm round base and 20x 25mm round bases.) Included is a full colour, easy to follow construction guide for each miniature, and a decal sheet for the Primaris Space Marines featuring Hellblaster, Intercessor and Inceptor iconography, and chapter markings for the following Chapters: Ultramarines, Blood Angels, Dark Angels, Space Wolves.

    40-01-60
    £80.75
    £95.00 save 15%
  • Warhammer 40000 Rulebook

    Warhammer 40000 Rulebook is a 280-page hardback, this is the essential book for any fan of Warhammer 40,000 – everything you need to know to collect, build, paint and play with Citadel miniatures.

    The Core Rules explain everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. You can play a game using only these 8 pages, bolting on more advanced and complex rules when you and your opponent are ready.

    Three Ways to Play 

    • Open Play – pick some models, put them on the table and begin a game. This is the most flexible approach, designed with near-limitless possibilities; all you need is some models, their datasheets and the core rules. Included are some themes and ideas you can use or build upon to add atmosphere to your games, and 3 example missions. 
    • Narrative Play – Warhammer 40,000 has a vast, rich history with countless epic battles. Narrative Play is designed to let you and your friends re-enact those battles at your leisure. There are special rules to help you do this, such as Concealed Deployment and unpredictable, random battle lengths, and the book includes several missions - 6 Crucible of War missions and 1 Echoes of War mission, each showing you how to play in this style. 
    • Matched Play – for many players, Warhammer 40,00 is an opportunity to prove their mettle with tactics and strategy, an exercise in out-thinking and out-gunning their opponent with balanced, equal armies: Matched Play is for them. There are several ways to ensure that your forces are balanced against each other – a points limit is the typical way, but the system is flexible enough to allow armies based on unit numbers, Power Ratings, Wounds; as long as your limits are agreed, the possibilities are manifold. This book provides details on choosing your armies, and provides missions as examples of the tactical challenges available: 6 Eternal War and 6 Maelstrom of War missions, with explanations covering the use of Tactical Objectives.

    Advanced Rules While the Core Rules provide with you with everything needed to play, the Advanced Rules are a selection of rules and expansions that can be used to play with your miniatures the way that you want to. With these rules, there are always new challenges to face, new battles to fight, and new ways to play: 

    • Battle-Forged Armies: organise your models in a way that reflects the armies of Warhammer 40,000 – this places restrictions on your army, but makes up for it with powerful benefits, which use a system of Command Points
    • Battlefield Terrain: rules for a variety of terrains (Woods, Ruins, Barricades, Obstacles, Imperial Statuary, Fuel Pipes, Battlescape and Hills), each of which introduce scenarios and opportunities that change the nature of battle
    • Battlezones: rules for fighting amidst the effects of otherworldly environments, including low visibility, beneath an apocalyptic orbital battle and in the middle of a devastating psychic maelstrom
    • Planetstrike: slam down from orbit in a terrifying planetary assault. Two players are separated into Attacker and Defender, with scenarios that play out a full incursion and a Planetfall mission
    • Cities of Death: street fighting in the ruins of a shattered city, with buildings bitterly fought over.
    • Stronghold Assault: dig in for a game of fortified siege warfare. One player seeks to overwhelm the prepared defences of another, with a Bunker Assault mission included
    • Death From the Skies: dogfighting for your Flyer models, allowing the recreation of epic clashes above the battlefield. A Tactical Strike mission involves a defence against a bombing run
    • Multiplayer Battles: rules accommodating three (or more!) players, with an example of a multiplayer battle to work from
    • Campaigns: an overview of linking your games into Tree, Matrix and Map campaigns.

    Dark Millennium the book contains a full detailing of the state of the galaxy after the events of the Gathering Storm – the major players, the struggles they face and the sheer grimness of eternal war, as Chaos threatens to engulf Humanity.

    40-02-60
    £31.50
    £35.00 save 10%
  • Warhammer 40,000 First Strike Starter Set

    Warhammer 40,000 First Strike Starter Set 15 easy to build push-fit miniatures in blue and green coloured plastic, representing the Ultramarines and Death Guard: 3 Primaris Intercessors in Mk X power armour, with a bolt rifle and carry grenades. 1 model is a Sergeant, with a holstered pistol; 3 Primaris Reivers in Mk X power armour, with heavy bolt pistols and combat blades, the Sergeant has a half-skull faceplate. 3 Plague Marines 1 with a boltgun, 1 with a blight launcher and 1 with a plasma gun, power fist and plague knife; 6 Poxwalkers with a close combat weapon, hammers, chains, planks of wood and metal pipes with nails in. 24-page booklet containing the core rules for playing Warhammer 40,000; 56-page book that guides you through the background; 2’ x 2’ double-sided gaming mat; a scenery piece; datasheets for the miniatures in the box; 6 6-sided dice, and a 6” translucent measuring ruler; a decal sheet for Ultramarines.

    40-04-60
    £22.50
    £25.00 save 10%
  • Warhammer 40000 Open War Cards

    Warhammer 40000 Open War Cards

    A simple, quick and fun way to set up games of Warhammer Age Of Sigmar, Open War cards take all the indecision and doubt away and let you get on with your gaming. A deck of 48 cards split into 5 types, they help you determine the deployment, objectives and special rules for Open Play games. Included:

    - 12 x Deployment cards – 12 player deployments;
    - 12 x Objectives cards – 12 objectives for winning the game;
    - 12 x Twist cards - 12 special rules that can be used to add a special factor to the game, such as battle frenzies, lashing rain, and fighting in the dead of night;
    - 6 x Ruse cards - 6 cards that can be used to glean an advantage, such as ambushing or digging in – used to counter an opponent’s larger army;
    - 6 x Sudden Death cards - 6 cards that provide different ways to win if you are significantly outnumbered – if your enemy outnumbers you, you get a secret advantage to use as you wish!

    If you use every type of card, that’s over 60,000 combinations – a huge amount of variety! The cards are presented with an instruction booklet, and feature artwork on the reverse.
    40-05
    £9.00
    £10.00 save 10%
  • Chapter Approved Warhammer 40,000

    Chapter Approved Warhammer 40,000 is a fantastic toolkit of rules, updates and ways to play, and an essential purchase for any Warhammer 40,000 player. Expanding on the rules found in the Warhammer 40,000 book, this 128-page softback book contains narrative-driven battles and scenarios depicting brutal sieges, exciting new ways to play, mechanics for designing your own vehicles and a host of new rules to take to the battlefield.

    The Rules Split into 3 sections – Open Play, Narrative Play and Matched Play – with explanations and expansions of the rules for each.

    40-07-600
    £18.00
    £20.00 save 10%
  • Warhammer 40,000: Escalation Sourcebook

    Warhammer 40,000: Escalation contains full rules for adding super-heavy vehicles and gargantuan creatures to every Warhammer 40,000 army. This means you can now use these massive models in games of Warhammer 40,000 as well as games of Apocalypse.

    This 96-page, full colour, hardback supplement contains:

    · A background section introducing Lords of War units and their terrifying impact on the battlefield.
    · All the rules needed to play with super-heavy vehicles (including Flyers and Walkers) and Gargantuan Creatures, as well as rules for their potent wargear.
    · An amended force organization chart that allows players to choose Lords of War units as part of their standard Warhammer 40,000 armies.
    · Datasheets for every plastic super-heavy Citadel miniature, plus a selection of super-heavy vehicles and gargantuan creatures from Forge World.
    · A showcase of expertly painted Lords of War Citadel miniatures.
    · New Altar of War and Gauntlet Challenge missions that can be played instead of the Eternal War missions in the Warhammer 40,000 rulebook.

    You will need a copy of the Warhammer 40,000 rulebook and relevant codexes in order to use the contents of this book.
    40-13-60
    £30.00
     
  • Warhammer 40000 Tactical Objective Cards

    Warhammer 40000 Tactical Objective Cards holds the 36 Tactical Objectives from the Warhammer 40,000 book. This pack makes it easy to randomly generate objectives and keep track of those already secured in games of Warhammer 40,000.

    You will need a copy of Warhammer 40,000 to use these cards.

    40-20-60
    £8.00
     
  • Warhammer 40000 Command Dice

    Warhammer 40000 Command Dice allow you to keep track of your Command Points and squad status in games of Warhammer 40,000 with this set of 20 6-sided dice. One advantage of fielding a Battle-forged army is the Command Points your selection of Detachments confer – these points can be spent on Stratagems, which confer strategic and tactical advantage.

    14 of the dice in this set feature numbers which allow you to keep track of the points you’ve spent – enough to keep a fairly large game under control. 6 of the dice are used to show a variety of combat statuses as outlined in the Warhammer 40,000 rules, making it easy to keep track of where in the phases of the game you are.

    40-44
    £12.50
     
  • Warhammer 40000 Wound Trackers

    Warhammer 40,000 Wound Trackers are a set of 8 10-sided plastic dice, available in the following colours: red and black, green and black, blue and black, white and black or ivory and black (these are allocated at random), meaning pairs can be used for rolls of tens and units.

    40-47
    £8.00
     
  • Vindicare Assassin

    Vindicare Assassin are snipers whose abilities transcend mere marksmanship to become an art form. Able to instantly calculate the trajectory of their shot from seemingly impossible angles, a Vindicare Assassin can loose off a single round, powerful and precise enough to penetrate even powerful force fields, and move on to the next target even before their bullet has found its prey.

    This pack contains one multi-part Vindicare Assassin, and is supplied with one Citadel 32mm Round base.

    52-10
    £17.10
    £19.00 save 10%
  • Culexus Assassin

    Culexus Assassin contains one multi-part plastic model, and is supplied with one Citadel 32mm Round base.

    52-11
    £17.10
    £19.00 save 10%
  • Eversor Assassin

    Eversor Assassin contains one multi-part plastic model, and is supplied with one Citadel 32mm Round base.

    52-13
    £17.10
    £19.00 save 10%
  • Warhammer 40,000 Essentials Paint Set

    Warhammer 40,000 Essentials Paint Set includes in the box:

    • 5g Plastic Glue 
    • a set of clippers, used to remove the components from their frame
    • a Citadel Starter Brush 
    • 13 3ml pots of high-quality Citadel paints
      • Death Guard Green
      • Armageddon Dust
      • Rakarth Flesh 
      • Balthasar Gold 
      • Macragge Blue 
      • Mephiston Red 
      • Averland Sunset 
      • Agrax Earthshade
      • Mournfang Brown
      • Abaddon Black 
      • Leadbelcher 
      • Bugman's Glow 
      • Ceramite White
    60-12-60
    £18.00
    £20.00 save 10%
  • The Horus Heresy Betrayal at Calth

    The Horus Heresy: Betrayal at Calth Calth… A planet in the Veridian System… A part of the Ultramarine Empire… A world doomed to die. This boxed game is a unique item in that it contains never before released models, a full rules set, cards and board sections allowing customers to recreate the desperate battles that take place under the surface of Calth as all outside are left to die.

    The boxed game contents is the following: 38 Plastic Miniatures:

    • 30 Plastic Tactical Legion Marines
    • 5 Cataphractii Terminators
    • 1 Contemptor Dreadnought (Named Character Sor Gharax)
    • 1 Chaplin (Named Character Kurtha Sedd)
    • 1 Space Marine Legion Praetor in Cataphractii Armour (Named Character Captain Aethon)
    • 48 Page Rule Book presented in the Horus Heresy style.
    • 12 Dice unique for the game.
    • Mixture of Templates for use in the game
    • Deck of 42 unique cards for playing with the models included
    • 4 Double Sided Board Sections

    Forgeworld resin company produces rules and miniatures for the Horus Heresy that are some of the most expensive models Games Workshop produce.  To purchase the above models from Forgeworld (in resin) would cost in excess of £360

    To purchase the equivalent products in Warhammer 40,000 this would be over £167

    All the products in the box can be used in standard games of Warhammer 40,000 and all you need is a copy of Codex Space Marines to get going.

    The models can be painted in any Space Marine or Chaos Space Marine colours and bear no sculpted detail for the forces the story in the box is about, so can be painted as any Space Marine Chapter to make one single army if you prefer.

    The models are also fully compatible with all new Space Marine kits enabling you to convert these models in whatever way you want.

     

    HH1-60
    £80.75
    £95.00 save 15%
  • Burning Of Prospero Horus Heresy Game

    Burning Of Prospero Horus Heresy Game is a brand new board game based on the ever popular Horus Heresy series. A standalone game in a box.

    The box contains 47x brand new finely detailed plastic miniatures.

    • Geirgor Fell Handed (Space Wolves Hero)
    • 30 Space Marines Legion Veterans with MK III Iron Armour. The first time these miniatures will be available in plastic multi-part kit.  The Space Marines can be painted to represent any 30k or 40k Space Marines, only the transfer sheet and heroes are chapter specific
    • 5 Custodian Guard
    • 5 Sisters of Silence
    • Ahzek Ahriman (Thousand Sons Hero)
    • 5 Tartaros Terminators
    • 32-page rulebook with all the rules and a 16-page book with the background story
    • Deck of 15 Psychic Power Cards 36 Warp energy and Willpower cards
    • 5 reversible board tiles representing the buildings of Prospero.
    • Gaming accessories such as assorted counters and 24 unique dice D6, D8, D10, D12

    If you were to compare this to comparable Space Marine products, you would pay around £ 190.00.  If you were to buy similar ForgeWorld Horus Heresy miniatures, you would pay over £ 230 With this box you get lots of Horus Heresy miniatures for only £80.75

    HH2-60
    £80.75
    £95.00 save 15%