Deathwatch Codex contains 112-pages and is a full colour softback:
Dark Imperium Warhammer 40000 Starter Game is the ultimate Warhammer 40,000 boxed set – a beautifully-packaged set of 53 detailed Citadel miniatures, the complete and unabridged hardback Warhammer 40,000 book, two supplemental softback books containing the rules and background for the included miniatures, and all the extra bits needed to get started with gaming as soon as possible.
Miniatures Primaris Space Marines :
31 Death Guard miniatures, who can be painted in the colours of any vectorium:
Rules Dark Imperium contains everything – all the rules – needed to play games of Warhammer 40,000. From the 8-page core rules reference card to the 2 army-specific books to the complete, unabridged 280-page hardback containing the advanced rules and background, it’s all here, ready for you to play with from the moment you open the box.
You’ll also find the gaming content needed to play – 12 red six-sided dice, a transparent 12” range ruler and all the plastic bases needed for the miniatures (8x 40mm round bases, 18x 32mm round bases, 1x new flying stands set (3 stems), 5x 32mm round bases, 1x 50mm round base, 1x 60mm round base and 20x 25mm round bases.) Included is a full colour, easy to follow construction guide for each miniature, and a decal sheet for the Primaris Space Marines featuring Hellblaster, Intercessor and Inceptor iconography, and chapter markings for the following Chapters: Ultramarines, Blood Angels, Dark Angels, Space Wolves.
The Horus Heresy: Betrayal at Calth Calth… A planet in the Veridian System… A part of the Ultramarine Empire… A world doomed to die. This boxed game is a unique item in that it contains never before released models, a full rules set, cards and board sections allowing customers to recreate the desperate battles that take place under the surface of Calth as all outside are left to die.
The boxed game contents is the following: 38 Plastic Miniatures:
Forgeworld resin company produces rules and miniatures for the Horus Heresy that are some of the most expensive models Games Workshop produce. To purchase the above models from Forgeworld (in resin) would cost in excess of £360
To purchase the equivalent products in Warhammer 40,000 this would be over £167
All the products in the box can be used in standard games of Warhammer 40,000 and all you need is a copy of Codex Space Marines to get going.
The models can be painted in any Space Marine or Chaos Space Marine colours and bear no sculpted detail for the forces the story in the box is about, so can be painted as any Space Marine Chapter to make one single army if you prefer.
The models are also fully compatible with all new Space Marine kits enabling you to convert these models in whatever way you want.
Warhammer 40000 Rulebook is a 280-page hardback, this is the essential book for any fan of Warhammer 40,000 – everything you need to know to collect, build, paint and play with Citadel miniatures.
The Core Rules explain everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. You can play a game using only these 8 pages, bolting on more advanced and complex rules when you and your opponent are ready.
Three Ways to Play
Advanced Rules While the Core Rules provide with you with everything needed to play, the Advanced Rules are a selection of rules and expansions that can be used to play with your miniatures the way that you want to. With these rules, there are always new challenges to face, new battles to fight, and new ways to play:
Dark Millennium the book contains a full detailing of the state of the galaxy after the events of the Gathering Storm – the major players, the struggles they face and the sheer grimness of eternal war, as Chaos threatens to engulf Humanity.
Warhammer 40,000 First Strike Starter Set 15 easy to build push-fit miniatures in blue and green coloured plastic, representing the Ultramarines and Death Guard: 3 Primaris Intercessors in Mk X power armour, with a bolt rifle and carry grenades. 1 model is a Sergeant, with a holstered pistol; 3 Primaris Reivers in Mk X power armour, with heavy bolt pistols and combat blades, the Sergeant has a half-skull faceplate. 3 Plague Marines 1 with a boltgun, 1 with a blight launcher and 1 with a plasma gun, power fist and plague knife; 6 Poxwalkers with a close combat weapon, hammers, chains, planks of wood and metal pipes with nails in. 24-page booklet containing the core rules for playing Warhammer 40,000; 56-page book that guides you through the background; 2’ x 2’ double-sided gaming mat; a scenery piece; datasheets for the miniatures in the box; 6 6-sided dice, and a 6” translucent measuring ruler; a decal sheet for Ultramarines.
Warhammer 40000 Open War Cards
Warhammer 40,000 Apocalypse: War Zone Damnos is the second in a series of supplements for the Apocalypse rulebook. Each War Zone is based on a famous campaign from the history of the Warhammer 40,000 universe and describes the course of the war, the famous battles that were part of it, and the combatants that took part. It also includes all the special rules, missions and formations required to replay the campaign in games of Apocalypse.
This 68-page, hardback, full colour supplement to the Apocalypse rulebook contains:
- A detailed background of the war for Damnos, as fought between Captain Sicarius' 2nd Company of Ultramarines, and the Necrons under the command of the Phaeron known as the Undying.
- A complete background of the characters involved, regiments of note, key battles fought, and unit heraldries.
- A battle report replaying the Battle for the Necropolis.
- A miniatures showcase featuring the key troops and characters of War Zone Damnos.
New Apocalypse rules, including Damnos Terrain (rules for fighting games of Apocalypse on ice worlds), and the Ice Storm Unnatural Disaster table.
- 4 new Apocalypse missions exclusive to War Zone Damnos.
- 9 new strategic assets exclusive to War Zone Damnos.
- New Damnos Finest Hours special rules.
- 22 new Apocalypse datasheets detailing the key formations of the Ultramarines and Necrons.
- An appendix section providing even more detail to the campaign.
Please note, If you wish to use War Zone Damnos to play games, you will also need a copy of Warhammer 40,000: Apocalypse and the Warhammer 40,000 rulebook.
Warhammer 40,000: Escalation contains full rules for adding super-heavy vehicles and gargantuan creatures to every Warhammer 40,000 army. This means you can now use these massive models in games of Warhammer 40,000 as well as games of Apocalypse.
This 96-page, full colour, hardback supplement contains:
· A background section introducing Lords of War units and their terrifying impact on the battlefield.
· All the rules needed to play with super-heavy vehicles (including Flyers and Walkers) and Gargantuan Creatures, as well as rules for their potent wargear.
· An amended force organization chart that allows players to choose Lords of War units as part of their standard Warhammer 40,000 armies.
· Datasheets for every plastic super-heavy Citadel miniature, plus a selection of super-heavy vehicles and gargantuan creatures from Forge World.
· A showcase of expertly painted Lords of War Citadel miniatures.
· New Altar of War and Gauntlet Challenge missions that can be played instead of the Eternal War missions in the Warhammer 40,000 rulebook.
You will need a copy of the Warhammer 40,000 rulebook and relevant codexes in order to use the contents of this book.
Gathering Storm: Fall of Cadia Campaign Book Cadia is the first book in the Gathering Storm series. A 136-page hardback narrative campaign, it introduces the Triumvirate of the Imperium – Celestine the Living Saint, Archmagos Dominus Belisarius Cawl, and Inquisitor Katarinya Greyfax of the Ordo Hereticus – and chronicles the bitter battle to protect Cadia from the grasp of Abaddon the Despoiler. The book contains:
• Full rules for Inquisitor Greyfax, Belisarius Cawl and Celestine the Living Saint
• The Triumvirate of the Imperium – a formation bringing these three characters together
• Six new Ecclesiarchy Relics and six Arcana Mechanicum, usable by Adepta Sororitas and Cult Mechanicus forces
• The Grand Convocation and Imperial Crusade detachments – combine Cult Mechanicus, Skitarii and Mechanicus Knights in one army, and Black Templars and Adepta Sororitas in another.
• Battlezone: Empyric Storms – rules for raging Warp Storm effects
• Four new Echoes of War missions
Warhammer 40000 Tactical Objective Cards holds the 36 Tactical Objectives from the Warhammer 40,000 book. This pack makes it easy to randomly generate objectives and keep track of those already secured in games of Warhammer 40,000.
You will need a copy of Warhammer 40,000 to use these cards.
Gathering Storm: Rise of the Primarch is the third book in the Gathering Storm series. This 136-page hardback introduces the Triumvirate of the Primarch – a trio of heroes including Roboute Guilliman, Primarch of the Ultramarines – and draws the threads of the thrilling story of the Gathering Storm together in dramatic fashion. Heroes new and old rise in defense of the Imperium, and the universe of Warhammer 40,000 will be changed forever.
Rise of the Primarch is packed full of rules content for Warhammer 40,000:
Warhammer 40000 Command Dice allow you to keep track of your Command Points and squad status in games of Warhammer 40,000 with this set of 20 6-sided dice. One advantage of fielding a Battle-forged army is the Command Points your selection of Detachments confer – these points can be spent on Stratagems, which confer strategic and tactical advantage.
14 of the dice in this set feature numbers which allow you to keep track of the points you’ve spent – enough to keep a fairly large game under control. 6 of the dice are used to show a variety of combat statuses as outlined in the Warhammer 40,000 rules, making it easy to keep track of where in the phases of the game you are.