This Citadel Base paint, made by Games Workshop, is designed to base coat miniatures very easily in order to give a matt finish with a single layer. It is a non-toxic, water-based acrylic paint designed for use on all types of miniature, including the Games Workshop range of miniatures manufactured for the Warhammer 40,000, Warhammer Fantasy Battle and Lord of the Rings games sytems.
Imperial Knights Codex Warhammer 40,000
Codex: Imperial Knights contains a wealth of background and rules – the definitive book for Imperial Knights collectors. Within this 120-page hardback, you’ll find:
- The story of the Imperial Knights, from the founding of the Knight worlds during Mankind’s first great exodus to the establishment of these towering engines of war as a symbol of colonial expansion, and their symbiotic relationship with the forge worlds of the Adeptus Mechanicus;
- Background on the Questor Imperialis worlds, which vary enormously in appearance, conditions and even culture, but whose Noble houses will ally themselves in times of need;
- Background on the Questor Mechanicus worlds, where Knight worlds have forged alliances with the Adeptus Mechanicus, offering their services in return for shared technology;
- Knights At War: the time-honoured strategies and tactics that have ensured Knightly victories for millennia are detailed here, along with details of some Knight classes and descriptions of both Questor Imperialis and Questor Mechanicus Great Houses;
- Illustrated examples of Questor Imperialis heraldry and its application, with background, mottoes and key heraldry for the following Houses: House Terryn, House Cadmus, House Griffith, House Hawkshroud, and House Mortan;
- Illustrated examples of Questor Mechanicus heraldry and its application, with background, mottoes and key heraldry for the following Houses: House Raven, House Vulker, House Taranis, and House Krast;
- The story of the Freeblade Knights, who wander alone amongst the stars – sometimes by choice, often due to being forsaken. This includes 7 illustrated examples;
- Knight Worlds of the Imperium: a galactic map showing Knight worlds, forge worlds and Dark Mechanicum forge worlds;
- A Tapestry of Glories: a timeline of battles and major events in the history of the Imperial Knights;
- Background on each unit available to an Imperial Knight army;
- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
This small brush (Small Layer) - perfect for layering - is hand made, with pure sable bristles in a fine point meaning exceptional control - sometimes the tiniest details make a huge difference, and this brush has been designed to help you nail the feeling of a great miniature painted well.
Getting Started with Warhammer Age of Sigmar!
Everything you need to get started in the Mortal Realms of Warhammer Age of Sigmar, this magazine is the perfect purchase for the absolute beginner who’d like to dip their toes in the hobby of collecting, building, painting and playing with Citadel miniatures. It explains in easy to follow terms how to get started, and even comes with a free push-fit Stormcast Eternals Knight-Incantor miniature (and the rules needed to use him)!
Contained in the 104-page magazine:
- An introduction to the Age of Sigmar, a time of mighty battles and unending war;
- A guide to the armies you can collect and play with in Warhammer Age of Sigmar, showing you their motivations and introducing their histories;
- Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many the hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration (Stormcast Eternals, Nighthaunt and Nurgle), with a further showcase of beautifully-painted miniatures from a variety of armies;
- An overview of the Warhammer Age of Sigmar tabletop game, where armies clash amidst fantastical battlefields, and generals use every tactic at their command to achieve victory. This describes the 3 main ways to play – Open, Narrative, and Matched Play games;
- A detailed Battle Report – watch as the heroic Stormcast Eternals take on the Nighthaunt in a tense fight to the end – you’ll pick up tips on how to play;
- Descriptions of the 8 Mortal Realms, wondrous and magical planes of reality. Includes an informative map and details of key cities and strongholds;
- An introduction to painting Citadel miniatures using the Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of models – including your free Knight-Incantor!
Included are the complete core rules for Warhammer Age of Sigmar – 16 pages of easy to follow guidance:
- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;
- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;
- Using Triumphs – these are rewards bestowed upon your army after a major victory;
- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;
- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;
- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;
- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;
- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
White Dwarf, the Ultimate Warhammer Magazine.
Relaunched in 2017 with full-colour A4 pages, it’s a beast of a magazine bringing you all your favourites from White Dwarf’s long history, freshly re-imagined, alongside a whole heap of stuff you never dreamed of.
Packed full of the latest news in Planet Warhammer, Army of the Month, Battle Reports, the Ultimate Guide, Blanchitsu, Readers’ Models, Rules updates and much, much more.
Released on the first Friday of the month.
Vertus Praetors Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a squad of 3 Vertus Praetors. Astride their Dawneagle jetbikes, they wear somewhat less bulky armour than the other Adeptus Custodes warriors, in order to maintain lightness – while they are still protected by auramite chest plates, shoulder pads and helmets, they wear woven trousers, boots and robes. The armour that they do wear is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree adorning every surface, with the jetbikes they pilot featuring similar details on the aggressively-shaped cowling.
The Praetors carry interceptor lances and misericordia, while the Dawneagle jetbikes are armed with a choice of hurricane bolters or salvo launcher – whichever you choose, they’re visible at the front of the vehicle, with the engine and weapon feeds visible in gaps in the cowling. The controls feature a large screen, with plenty of dials and buttons.
The kit can also make a Shield-Captain, who is distinguished by his bare head.
This Warhammer 40,000 kit comes as 111 components, and is supplied with 3 Citadel 75mm Oval stands, with flying stems.
Kill Teams must necessarily be able to adapt to the ever-changing circumstances of their mission, reacting to new threats and employing specialist equipment. When you run a Battle-forged Kill Team, as outlined in the Kill Team Core Manual, you gain access to Command Points – these are spent on Tactics; special abilities for each type of troop that can change the flow of battle when judiciously applied. This set of cards is a handy reference for the 36 universal Tactics from the Kill Team Core Manual, along with 25 blank datacards which you can use to record the names and deeds of your own kill team.
- 36 Tactics cards – these can be used by any faction, and are split between Leader Specialists, Combat Specialists, Comms Specialists, Demolitions Specialists, Heavy Specialists, Medic Specialists, Scout Specialists, Sniper Specialists, Veteran Specialists and Zealot Specialists;
- 25 blank datacards – these feature space for names, stats, loadout and experience, allowing you to build your own custom Kill Teams whichever faction you choose.
As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
In Warhammer Quest Blackstone Fortress, you and your friends take on the role of a group of disparate explorers delving into the labyrinthine halls of a vast and ancient space station. Only by working together and balancing your strength and skills can you hope to survive. With each expedition, you will discover powerful archeotech and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure. The game can be played solo, or with up to 4 friends, with the fifth player controlling the hostiles. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate, and trade their loot for resources that will aid in their next adventure.
Included in the box:
44 push-fit Citadel miniatures are included in Blackstone Fortress, each supplied on pre-coloured plastic sprues:
- 9 Explorers in red plastic: Janus Draik, Rogue Trader; Taddeus the Purifier, Ministorum Priest; Espern Locarno, Imperial Navigator; Pious Vorne, Missionary Zealot; UR-025, Imperial Robot; Dahyak Grekh, Kroot Tracker; Amallyn Shadowguide, Asuryani Ranger and the Ratling Twins, Rein and Raus;
- 35 Hostiles in grey plastic: Obsidius Mallex, Chaos Lord; 2 Chaos Space Marines; 4 Chaos Beastmen; 4 Ur-Ghuls; 4 Negavolt Cultists; 2 Rogue Psykers; 4 Spindle Drones and 14 Traitor Guardsmen.
The box contains 5 booklets full of rules, background and construction guides for the miniatures:
- A 16-page Rules booklet: this walks the player through games of Blackstone Fortress from setup to exploration, with explanations of special rules and a quick reference guide;
- A 16-page Combat booklet: this contains all the rules for resolving combat during games, with easy to follow annotated examples and a quick reference guide;
- A 24-page Precipice booklet: this details the actions that occur between expeditions, with your explorers resting and rejuvenating;
- A 24-page Background booklet: this provides details on the Fortress, the explorers and the hostile forces they face;
- A 16-page booklet of datasheets for using the included miniatures in games of Warhammer 40,000.
The box also contains everything you need to set up and play a game of Blackstone Fortress, including:
- 40 double-sided board tiles to create the internal labyrinths of the Blackstone Fortress;
- 234 gaming cards;
- 9 Stasis Chambers – safe places for characters to rest between explorations;
- A Databank and a Hidden Vault;
- 70 markers;
- 28 dice.
Redeem Voucher "STORECOLLECT" for collections form CH63 6HD
***DATE CHANGED*** due to a clash with Warhamer Underworlds Grand Clash Warhammer World January 2019 on same day.
Warhammer Underworlds: Nightvault with 2019 Quarter 1 Organised Play Goodies.
Sunday 10th February 2019 10:00 till 16:30
Bring one warband, your best deck and one board.
Swiss pair format, rounds are one game and will be 55 minute games. Games not finished in the time will follow the rules for awarding a victory.
Round 1 10:30-11:25
Round 2 11:35-12:30
Round 3 13:00-13:55
Round 4 14:05-15:00
Round 5 15:10-16:05
Format of the rounds is subject to change and will be finailised on the day when all attendees are here.
The organised play prizes including alternate art cards, acrylic tokens and glass trophy
Organised Play Prizes will be as follows:
Top 32 Players Stormsire's Cursebreakers Alternate Art Cards (16 sets of 3 cards) or Thorns of the Briar Queen Alternate Art Cards (16 sets of 7 cards)
Top 16 Players Stormsire's Cursebreakers and Thorns of the Briar Queen Activation Tokens (16 sets of 8 tokens)
Top 8 Players Nullstone Sword and Nullstone Darts Alternate Art Cards (8 sets of 2 cards)
Top 4 Players Laser-cut Move Tokens (4 sets of 9 tokens)
Winner Champion of the Mirrored City Shadeglass Trophy
Prizes are cumulative so depending on where you place you receive all the preceding tiers of prizes.
There is no charge for this event, parking is as ever free, snacks and drinks can be bought from the shop and you can bring your own food. Please secure your ticket via the website as it will record entrants.
WarGameStore is a FLGS in the heart of the Wirral Peninsular located in the village of Brimstage just off Junction 4 of the M53 at CH63 6HD