Middle Earth Strategy Battle Game, by Games Workshop, gives you the opportunity to relive the excitement of the motion pictures and novels. A rebirth of sorts, with the game reborn under the long-deserved moniker The Middle-earth Strategy Battle Game.
At last the amazing characters and events from The Lord of the Rings™ and The Hobbit™ live together side by side in the main rules manual, and a raft of expansions that deal with one topic or another are planned into the distant future.
Narrative matched and open play allow you a weallth of ways to explore and enjoy Middle Earth
The Armies of The Hobbit™ is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Hobbit™ Motion Picture Trilogy with your collection. The 160-page hardback book includes all the information you need to take control of all the Heroes and armies on the tabletop:
- 13 army lists for the forces of Good, including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: Thorin's Company; Army of Thror; The Iron Hills; Erebor Reclaimed; Army of Lake-town; Survivors of Lake-town; Garrison of Dale; Rivendell; Halls of Thranduil; Radagast's Alliance; The Misty Mountains; The White Council; Wanderers in the Wild;
- 7 army lists for the forces of Evil, including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: Azog's Legion; Azog's Hunters; Dark Powers of Dol Guldur; Dark Denizens of Mirkwood; Goblin-town; The Trolls; Desolator of the North;
- 11 Narrative Play Scenarios based on pivotal battles: Destruction of Dale; Battle of Azanulbizar; Roast Mutton; Hunting Party; Escape from Goblin-town; Out of the Frying Pan, and into the Fire; Flies and Spiders; Fire and Water; The Fall of the Necromancer; Battle of the Five Armies; Battle for Dale;
- A full Allies Matrix, showing which factions can work together;
- Army Bonuses for every faction;
- Profiles providing rules for your favourite Heroes, Villains, Monsters and Warriors.
The Armies of The Lord of The Rings™ is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Lord of the Rings™ Motion Picture Trilogy with your collection of Citadel and Forge World models. It includes all the information you need to take control of all the Heroes and armies on the tabletop – included in the 244-page hardback:
- 16 army lists for the forces of Good, including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: The Fellowship, The Shire, The Rangers, Númenor, Minas Tirith, The Fiefdoms, The Dead of Dunharrow, Arnor, Rohan, Wildmen of Druaden, Rivendell, Lothlórien, Fangorn, The Misty Mountains, The Kingdom of Khazad-dûm, and Wanderers in the Wild;
- 11 army lists for the forces of Evil , including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: Barad-dûr, Angmar, Mordor, Moria, Isengard, The Easterlings, Variags of Khand, The Serpent Horde, Far Harad, Corsairs of Umbar, and Sharkey's Rogues;
- 11 Narrative Play Scenarios based on pivotal battles: The Last Alliance, The Fall of Khazad-dûm, The Fall of Arnor, Ambush at Amon Hen, Ambush at Ithilien, The Deeping Wall is Breached, Last March of the Ents, Paths of the Druadan, The Black Ships, The Battle of Pelennor Fields, and The Battle of Bywater;
- A full Allies Matrix, showing which factions can work together;
- Army Bonuses for every faction;
- 269 profiles, providing rules for your favourite Heroes, Villains, Monsters and Warriors.
Easterlings are amongst the most fanatical followers of the Dark Lord and the best equipped of all the warriors at his command. Unlike the rabble of Orcs that spew forth from the Black Gate, the armies of the East are well-trained and disciplined warriors that will fight fiercely for Sauron, who they view as a vengeful deity. As children they are schooled in the art of war, and their womenfolk fight alongside the men as equals - in Rhûn all are prepared to fight for the Dark Lord. Easterling Kataphrakts are heavy cavalry - nigh unstoppable killing machines that will sweep enemy cavalrymen from their saddles and ride down unprepared foot soldiers like a scythe through wheat. They are the elite of the Easterling armed force, and an enemy general should be wary of their devastating charges.
This plastic boxed set contains 70 components, with which to build 6 Easterling Kataphrakts. There are also a wide variety of extra components in the kit, including a banner, a set of war drums, a cloak for the captain, 4 sheathed swords and 2 dead Easterling casualties, which can be used on your bases or as objective markers. This set comes with 6 40mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Éowyn is a valiant shield maiden of Rohan and niece to King Théoden. Unwilling to be left behind while the menfolk rode to war, she disguised herself as a Rider of Rohan, calling herself Dernhelm. Along with her plucky Hobbit friend, Meriadoc Brandybuck, she travelled with Théoden’s army in secret and fought with incredible valour at the Battle of Pelennor Fields. This multipart plastic kit contains the components necessary to assemble Éowyn and Merry, both on foot and mounted on horseback. When mounted, you have the option to remove Merry, leaving just Éowyn. On foot, Éowyn carries a sword and shield, but also bears a throwing spear when mounted. Merry is clothed in the uniform of a Squire of Rohan and also bears a sword and shield. Both versions of Éowyn can be assembled with either a head that features her flowing golden hair, or with a full helm in her guise as Dernhelm. These miniatures come as 23 components, and are supplied with 2 Citadel 25mm Round bases and a Citadel 40mm Round base.
It was in Rivendell that Frodo made the decision to carry the Ring to Mordor and cast it into the fires of Mount Doom, thus ending its power forever. With him went eight companions, and collectively they were known as The Fellowship of the Ring.
This multipart plastic The Fellowship of the Ring set contains nine wonderfully sculpted plastic figures - Gandalf the Grey, Aragorn, Legolas, Gimli, Boromir and the Hobbits, Frodo, Sam, Merry and Pippin - as well as one Ring Priority Marker. Each of these miniatures stand ready for combat - with swords, axe, staff and even a sturdy frying pan in hand and ready to strike the enemy. Garbed in an array of items, from elegant, flowing cloaks to sturdy chainmail, these incredibly dynamic The Fellowship of the Ring models will make an excellent addition to any The Lord of the Rings collection.
This multipart plastic box set contains 13 components and ten 25mm Round Bases with which to make The Fellowship of the Ring as well as one Ring Priority Marker.
These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Following his victory over the Balrog, Gandalf returned to Middle-earth to see his task completed. Stripping Saruman of his power as Lord of the Istari, Gandalf is now a more powerful Wizard than ever. During the battle for Minas Tirith, it is Gandalf who rallies Gondor’s armies, inspiring them to hold back the Orc invaders.
This multipart plastic kit contains the components necessary to assemble Gandalf the White and Peregrin Took, both on foot and mounted on Shadowfax. When mounted, you have the option to remove Peregrin Took, leaving just Gandalf on Shadowfax. On foot, Gandalf wields Glamdring and his wizard’s staff, while Peregrin Took is clothed in the uniform of the Citadel Guard of Minas Tirith with his helmet in his left hand.
These miniatures come as 14 components, and are supplied with 2 Citadel 25mm Round bases and a Citadel 40mm Round base.
At the end of the Third Age, Gondor was the greatest remaining land of Men, the last bulwark of might standing against the growing darkness of Mordor. As Sauron's armies were unleashed and the War of the Ring began, it was Gondor that stood against the might of the Orcish hordes and their dark allies. And it was before the gates of the White City, on the Pelennor Fields, that the tides of war would turn, as the rightful king returned and heroes rose and fell…
This expansion for the Middle-earth Strategy Battle Game focuses on the the events of the Dark Lord Sauron's assault on the kingdom of Gondor during the War of the Ring. It features background on Gondor and the White City of Minas Tirith, along with a wealth of new rules, scenarios, profiles and a campaign that allows you to refight some of the greatest battles of the Third Age with your collection of Citadel and Forge World miniatures.
Inside this 128-page hardback book, you will find:
– History of Gondor: A guide to the realm, from its founding by Elendil to the Third Age and the coming of King Elessar
– Scenarios: 29 narrative play scenarios ranging in size from small skirmishes to mighty clashes let you refight your favourite battles from the books and films, from the fall of Osgiliath to the Battle of the Black Gate.
– Gondor at War Campaign: Link the scenarios together into a flowing campaign, with each battle having an impact on others.
– Armies: Background, tactics and army lists for Minas Tirith, Rohan, The Fiefdoms, The Dead of Dunharrow, Mordor, The Serpent Horde, Far Harad and the Corsairs of Umbar. Includes new profiles for a range of Heroes.
– Legendary Legions: 8 stand-alone army lists representing the forces that fought in famous battles of the War of the Ring: Rangers of Ithilien, The Grey Company, The Return of the King™, The Riders of Théoden, The Men of the West, The Army of Gothmog, Grand Army of the South, and The Black Gate Opens
– Miniatures showcase: A selection of Citadel and Forge World models for each of the armies in this book.
Borne aloft on soft and silent wings, the host of Great Eagles hunt far and wide in the valleys around the Misty Mountains.
These Great Eagles are impressive additions for any collection. With their wings out wide, one of them slightly further back than the other, their talons are extended in front of them, posed as if swooping down upon some poor unsuspecting individual. They are covered in remarkably detailed feathers and feature determined, noble expressions.
This kit contains 16 components, 2 large flying bases and ball socket stems with which to make 2 Great Eagles.
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Amongst the Haradrim tribes are accomplished horsemen who roam the desert and savannah alike, conducting unrelenting raids upon their neighbours.
This box set contains 6 plastic Haradrim Raiders, including 3 with spears, 2 with bows and a banner bearer. Models supplied with 40mm round bases.
The breaking of the oath pledged to Isildur lies with this King of Ages past. Though cursed, and his body long since reduced to dust, his spirit lingers on until he honours his word. Upon the arrival of Aragorn, this king agrees to take up arms against the armies of Mordor – the oath that was promised will finally be fulfilled and the dead will at last find the peace they so desperately crave.
This set contains the King of the Dead and two of his lieutenants, Heralds of the Dead. Each of these three Heroes can lead a warband of the Dead of Dunharrow, allowing you to use much larger armies of these spectral warriors in your games. The King of the Dead is a terrifying foe, able to slay even the mightiest warrior with a single blow, while the presence of Heralds of the Dead augments their spectral liege.
This plastic kit contains 14 components to make three models – the King of the Dead and two Heralds of the Dead, each supplied with a Citadel 25mm Round Base.
Rules for the King of the Dead can be found in the Armies of The Lord of the Rings™, and Heralds of the Dead in Gondor at War.
Those warriors who excel in riding a horse will join the Knights of Minas Tirith. Tall and stern, these knights are truly the pride of Gondor's armies. It is often the knights who lead the charge against Gondor's enemies, leaving the broken remnants of enemy formations in their wake.
This box set contains 6 plastic Knights of Minas Tirith in 30 components, armed with lances and shields. Models supplied with 40mm round bases.
Legolas is the captain of the King’s Guard and is tasked with hunting down Orc invaders that enter his father’s realm. Although Legolas cannot match his father’s ability with a blade, he is still an exceptional warrior. Tauriel is a tremendous fighter, matchless in the deadly press of combat, weaving through the ranks of foes with her blades and leaving nought but stumbling corpses in her wake.
This multipart plastic kit contains the components necessary to assemble Legolas Greenleaf and Tauriel. Armed with an elven bow and pair of daggers, Legolas is posed scampering up the side of a tree trunk; Tauriel wields the same weapons but is perched on a tree trunk. These miniatures come as 11 components and are supplied with 2 25mm sculpted round bases.
The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings™ and The Hobbit™ with your collection of Citadel and Forge World models. Take control of your favourite heroes, villains and armies, recreate scenes from the movies and books, and gather your forces together to do battle with your opponent in a test of wits and prowess. This 208-page hardback rules manual is a comprehensive guide to the hobby of building, painting and playing games with your Middle-earth models, whether you choose the forces of Good or Evil.
This section features an overview of the wider hobby of collecting, painting and playing with Middle-earth miniatures, from the very basics of choosing your army, the items you need in order to run games, setting up your battlefield and understanding the rules and profiles you’ll use in-game.
Here, you’ll be taken through the meat of the Middle-earth Strategy Battle Game – the actual rules that you’ll use to play:
- Basic Principles: a primer on the fundamental concepts and terms used in the book, this section briefly explains a few things that the newcomer may find daunting;
- Turn Sequence: each turn is divided into 5 phases – Priority, which determines who acts first, Movement, which covers moving your models on the tabletop, interacting with terrain and using control zones, Shoot, which covers ranged attacks, Fight, which covers close combat, and Courage, in which your models are tested to see if they stand their ground or flee in terror;
- Monsters: while their basic rules are typically the same as those for other models in the game, Monster models are particularly powerful – this section covers their special rules. This includes War Beasts, huge creatures ridden into battle, crushing the foe as they march on;
- Weapons & Wargear: split into 4 subsections – close combat, missile, equipment and armour – this section explains the variety of weapons and wargear available to your models, and the impact your choices will have on your tactical decisions;
- Magical Powers: certain models have the ability to cast magical powers, and this section explains targeting, casting and resisting those powers during the Move phase, with a list of every Magical Power available to cast;
- Special Rules: this section collects together all the passive and active Special Rules which can appear on model profiles, compiled for easy reference;
- Advanced Rules: found in certain Scenarios, these rules – covering water features, sentries, passengers and carrying objects – come in handy when recreating scenes from the history of Middle-earth;
- Siege Engines: rules for fielding these immense and obvious threats, covering their movement, firing, upgrades and crew (and their ability to launch severed heads as ammunition…);
- Sieges: throughout the history of Middle-earth, many sieges have taken place – here are the basic rules for creating your own sieges with your models.
Narrative Play games allow you to recreate your favourite battles and scenes from both the books and the films, using your collection of Citadel and Forge World models. Each Scenario – found in The Armies of The Lord of the Rings™ and The Armies of The Hobbit™ – has a selection of special rules that balance them, providing an experience closely matching the scenes from the books and films.
With no restrictions whatsoever, Open Play games have unlimited creative potential, and are perfect for beginners and veterans alike. Simply get your collections together and dream up your own scenarios – any combination of army fighting any other combination of army, on a playing field of your own devising with objectives unique to your game – the possibilities are literally endless.
In Matched Play games, you and your opponent gather your forces of heroes and warriors from your collection, up to an agreed points limit, before unleashing your armies for the fate of Middle-earth. This section includes advice on building an army to a points limit, determining the size of the games you want to play, Alliances, wargear limits, initial priority, objectives, and Heroic Tiers – the respect and loyalty that Heroes command.
This section includes 12 Matched Play Scenarios, each providing a different tactical challenge.
The Armies of Middle-earth
This section is an inspiring showcase of beautifully painted miniatures from across the Citadel and Forge World ranges, showing you just what is possible when painting your own.
4 example armies – Minas Tirith, Isengard, Defenders of Erebor, Azog’s Hunters – showing you how the army was built, the points values they represent and the rules they can leverage.
Battle Companies is an expansion to the Middle-earth Strategy Battle Game that enables you to assemble small groups of Warriors that, over the course of several games, will progress and develop into your own unique warbands. Create your own Heroes and Villains of Middle-earth, and forge them into legend through the deeds they perform on the battlefield. This book contains all of the rules for playing games of Battle Companies, including a host of races and factions, wargear upgrades, equipment options and much more. This expansion includes: - 38 different Battle Companies from all corners of Middle-earth, each with their own special rules, advancements and abilities - Full rules for advancing the members of your Battle Company, including progression charts, injury tables, armouries and more - Eight bespoke paths for your warband's Hero to follow as they progress in experience - 18 Matched Play Scenarios specially formulated to be played using two opposing Battle Companies - Two different campaigns (narrative and map-based) - Additional rules for using your Battle Company in larger games with the rest of your collection This expansion supports both The Hobbit™ and The Lord of The Rings™, incorporating the Citadel and Forge World miniatures ranges. You will need a copy of the Middle-earth Strategy Battle Game Rules Manual to use this expansion, as well the Armies of The Lord of the Rings™ and the Armies of The Hobbit™ for the model profiles, according to your choice of Battle Companies warband. NOTE: Both the template for map-based campaigns and Battle Companies roster are available as free downloads on the product page of the Games Workshop webstore.
A stronger strain of Orc has appeared within the armies of the Black Gate and Barad-dûr - the Morannon Orcs. Their armour is thick and strong, providing them additional resilience. This enhanced wargear, coupled with the Morannon Orcs' increased strength, makes them ideal shock troops for Sauron's war against Minas Tirith.
This plastic boxed set contains 40 components, with which to build 24 Morannon Orcs: 12 with hand weapon and shield, and 12 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
The Riders of Rohan are horse-masters beyond compare, reknowned for their great skill and bravery.
This box set contains 6 plastic Riders of Rohan, including: 2 with spear and shield, 2 with bows, 1 with sword and shield, and 1 with axe and shield. Models supplied with 40mm round bases
Saruman the White, in his rage, decimated the idyllic lands of the Shire in a cruel campaign against a peaceful people. This war became known as the Scouring of the Shire, and it showed Middle-earth once again that Hobbits rise to the occasion when called to fight for what matters most.
With this expansion for the Middle-earth Strategy Battle Game, you can play through a narrative campaign to represent the battles fought during the Scouring of the Shire. You'll learn about the rich history of the Hobbits, from the founding of the Shire to their deep links with Gandalf the Grey. The book also contains rules and background information to let you field full armies of Hobbits, including two Legendary Legions!
This 80-page hardback book includes:
- A full history of the Shire, including a timeline of major battles and key events
- 16 Narrative Play scenarios, each including background, board layouts, objectives, rules and more
- An in-depth look at Hobbit armies, with tactics and army lists for The Shire and Sharkey’s Rogues
- 2 standalone Legendary Legion army lists – Defenders of the Shire and The Chief’s Ruffians
- New rules for using Traps in your games
- A handy guide to building a village of Hobbit-holes using the upgrade kit available on the ForgeWorld.com webstore
- Appendix with 3 additional Narrative Play scenarios representing historical battles (including rules for Golfimbul, the Orc Chieftain)
You will need a copy of the Middle-earth Strategy Battle Game Rules Manual to use this expansion.
The Balrog is a mighty creature of great age and power. Awoken by eager Dwarven miners, the Balrog brought destruction to their kingdoms, overwhelming Durin and his doughty warriors in a series of terrible battles. Of all the evil powers in the world, the Balrog is amongst the most terrible and as one of the largest models we sell, is the perfect centre piece for an evil army.
This box set contains one multipart plastic Balrog and includes options for a flaming sword or whip. Model supplied with a 60mm scenic base.
Designed for use with the Middle-earth Strategy Battle Game, this is a set of 7 measuring rulers – supplied on silver metallic plastic – in a variety of shapes which tie in thematically to Middle-earth itself. Use them to measure space between models for combat, casting magic and moving your models. Each is tied to a specific theme – Sting measures 4”, which is the distance Hobbits can be moved in-game, and Gandalf’s staff is a mighty 12”: the range of most spells. Included:
- A Morgul-blade, measuring 3”;
- Sting, measuring 4”;
- Gimli’s Axe, measuring 5”;
- Glamdring, measuring 6”
- Anduril, measuring 8”;
- A Witch-king of Angmar’s Sword, measuring 10”;
- Gandalf the White’s Staff, measuring 12”;
- A double-sided Priority marker, featuring the white tree of Gondor on one side and the Eye of Sauron on the other.
Although the Wizard Saruman had poisoned his mind, Théoden was ultimately freed by Gandalf. Upon hearing Gondor’s call for aid, Théoden rallies his forces to prepare for war and rides to the Pelennor in defence of their allies. Although the battle will ultimately claim his life, the deeds done upon the Pelennor will become the stuff of legend – perhaps even rivalling those achieved by Théoden’s forebears.
Théoden, King of Rohan on Foot and Horseback is a multipart plastic kit supplied as 2 models, 1 on foot and 1 mounted and charging. Both models feature options for a helmeted or unhelmeted head, and both are clad in heavy armour, and armed with his sword, Herugrim. On foot, Théoden holds a shield; mounted, that shield is stowed.
This kit comes as 22 components, and is supplied with 1 Citadel 40mm Round base and 1 Citadel 25mm Round base.
Thorin Oakenshield is a Dwarf of noble birth, the son of kings and heir to the treasures of Erebor. If he is to lead his kinsmen safely to The Lonely Mountain and reclaim the incalculable wealth that lies there, he will need every ounce of his considerable cunning and skill to triumph. Thorin's Company is a remarkably detailed collection of Dwarves – Thorin Oakenshield, Balin the Dwarf, Dori the Dwarf, Oin the Dwarf, Gloin the Dwarf, Nori the Dwarf, Ori the Dwarf, Kili the Dwarf, Fili the Dwarf, Dwalin the Dwarf, Bombur the Dwarf, Bofur the Dwarf and Bifur the Dwarf. Each model carries a unique piece of weaponry – Thorin Oakenshield brandishes a sword while for the rotund Bombur the Dwarf, a ladle and meat cleaver will do the job nicely. Bilbo Baggins is a miniature of exquisite detailing, and he comes with two variant arms – with one he is gripping Sting and with the other variant he holds his walking staff. The splendiferous Gandalf the Grey is posed reaching forward, leaning upon his staff, and wearing a long robe, a scarf and sword – and not forgetting his iconic pointy hat. This kit comes in 28 plastic components, and includes 15 25mm round bases.
It is not enough for Saruman that he has unleashed an army of thousands against Helm's Deep -- his plan is to destroy Rohan's greatest defence utterly. To that end, he has fabricated explosive charges which can be detonated with devastating effect.
Using these charges, Uruk-hai Siege Troops have been tasked by Saruman to bring down the walls of Helm's Deep.This boxed set contains 8 Uruk-hai, 2 Uruk-hai Berserkers, 4 Ladders and 2 Demolition Charges. All the miniatures included in this set are plastic.
The armies of Harad often employ Mûmakil, massive war-beasts trained by the Mahud, to trample their enemies under colossal hooves. A Mumak is nigh unstoppable once it begins its charge, tossing aside enemies like broken dolls. A Mûmak can break through an enemy line while Haradrim warriors rain deadly arrows from atop the howdah on its mighty back.
This boxed set contains a plastic War Mumak of Harad, 12 Warriors of Harad (6 with bows and 6 with spear) and 1 Mûmak Champion.
Minas Tirith's armies are the greatest of all the realms of Men - disciplined, superbly equipped and led by veterans of the wars with Harad and Mordor. Each warrior in Minas Tirith's army is trained to wield a variety of weapons, from the humble sword or bow, to the deadly knight's lance. It is these valiant warriors who defend the walls of the White City against the legions of Mordor, and protect her lands from the threat of invasion. Of all the men in Middle-earth, it would be hard to find a better armed or armoured warrior than a man of Gondor.
This plastic boxed set contains 32 components, with which to build 24 Warriors of Minas Tirith: 8 with bow, 8 with sword and shield, and 8 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
The men of Rohan are doughty folk, raised in a harsh land of moors, hills, and endless grassland. The warriors of this land fight for survival against a multitude of foes, from the Trolls and Orcs of the Misty Mountains, to the forces of the Dark Lord Sauron when they cross the Anduin into the Westfold. Many of them will ride into battle on warhorses, but many more cannot afford a noble steed and will instead fight on foot, making up the rank and file of the armies of Rohan. What these warriors lack in armour and skill, they make up for with courage and bloody minded determination - Rohan will never fall while they still protect its borders.
This plastic boxed set contains 40 components, with which to build 24 Warriors of Rohan; 8 with bow, 8 with hand weapon and shield, and 8 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
In scattered and isolated places across Middle-earth, the dead walk, ever bound to this world by sorcery or curse. Almost all undying beings are bound into the service of Sauron, he who forged their deathless existence. By contrast, the spirit-folk of the Dwimorberg are tied to an altogether different fate. When Elendil marched against Sauron, his son, Isildur, came to the Dwimorberg and obtained an oath-sworn promise of aid against the forces of Mordor from the people that lived there. Yet when Isildur called upon the people of the mountains to fight, they scattered and fled, entombing themselves in their fortress rather than fighting in fulfilment of their promise. In rage at their betrayer, Isildur cursed them to wander the hills for all eternity until their oath was met. To this day, their oath has yet to be fulfilled...
This plastic boxed set contains 50 components, with which to build 20 Warriors of the Dead: 14 with hand weapon, and 6 with spear. This set comes with 20 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.