04-09-2019Dune: The Board Game
20-11-2019Harry Potter Miniatures Adventure Game - Second Edition
Gallifrey, the home planet of the Time Lords, stands in the constellation of Kasterborous. The Time Lords invented space and time travel machines known as TARDISes, but closely monitored their use to ensure time was neither abused nor history changed. They had a strict policy of non-interference in other planets and their cultures.
Thought destroyed in the Last Great Time War, the Doctor’s home planet was actually frozen in time in a pocket dimension. In the Citadel, a giant structure enclosed within a glass dome in the main city, Lord President Rassilon and the Time Lord council watch over their home world.
In Empress of Mars, the Twelfth Doctor, Nardole and Bill travel to Mars, after NASA discover a message reading ‘God Save The Queen’ under the ice on the surface of the red planet. Upon their landing, they encounter Victorian soldiers, who have arrived to try to conquer the native home of the Ice Warriors. As the long dormant Martian hive begins to awaken, the Doctor must decide which side he is on – that of Queen Victoria's invading soldiers, or the Ice Warriors, led by Empress Iraxxa, and her loyal subject, Friday. The box includes two metal miniatures: The Empress Iraxxa and Friday, and six Exterminate! game cards.
Two of the Doctor's most ancient and relentless foes – the hateful Daleks and emotionless Cybermen – clash as they seek to to fulfil their own nefarious ends in this fast-paced tabletop miniatures game.
Amongst this titanic conflict, the Doctor protects the Time Vortex the only way he knows how – with ever-changing companions, the TARDIS, and a sonic device...
Take control of either the Daleks or the Cybermen. Pit your wits against your adversaries as you attempt to gather resources vital to your plans before they fall into the hands of your opponents. Build your force from a variety of options and recruit other factions to your cause – whatever it takes to ensure you have the advantage over your foes!
An eternity of adventures awaits you…
In the Exterminate! miniatures game your Cyberman and Dalek forces can recruit neutral factions, improving their chances of success and adding even more variety to your games.
These highly detailed plastic Cybermen and Dalek miniatures are 'push-fit' allowing them to be easily built without glue.
The Exterminate! game contains:
12 easy-fit plastic Time War Daleks
12 easy-fit plastic Cyber Legion Cybermen
14 plastic Cybermats
Double-sided 36" x 36" battlemat
34 Recruitment Cards
56 Adventure Cards
36 Battle Cards
16-page Rules booklet
12-page Adventures booklet
24-page Guide to the Time _ Vortex booklet
10 Combat Dice
2 Quick Reference Sheets
59 card tokens
Inside the Exterminate! game we've kicked things off by including rules and cards allowing you to add the Judoon, Zygons and Silents to your games (models not included – available separately)
The Ice Warriors, natives of the planet Mars, are large, imposing bipedal reptilians, housed inside biomechanical armour and armed with sonic weaponry. In the year 3000, on an Earth in the midst of a second Ice Age, a Martian spaceship is discovered frozen in the ice, housing several Ice Warriors who laid dormant for thousands of years. Later in the 30th Century, the Ice Warriors invaded Earth, trying to change the planet’s atmosphere to make it suitable for their habitation, but their plan was thwarted by the Doctor. During the 40th Century, their race eventually became peaceful, choosing to join a Galactic Federation of Earth, Mars and other planets. This boxed set contains five highly detailed pewter Ice Warrior figures, based on their appearance in the 2017 episode Empress of Mars.
The Return Of Doctor Mysterio sees The Doctor and the previously decapitated Nadole (Matt Lucas taking on the companion role, now thankfully with his head reattached) arrive in present day New York. They team up with reporter Lucy Fletcher and the mysterious superhero The Ghost to fight aliens with a fondness for brain-swapping.
These two beautifully sculpted pewter figures feature The Ghost as portrayed by Justin Chitin, and Dr Sim, played by Aleksandar Jovanovic.
Scientists go missing on 20th Century Earth and the Third Doctor deduces they are being kidnapped through time. Arriving in the middle ages with journalist Sarah Jane Smith he discovers a lone Sontaran warrior, commander Linx, who has crash-landed and is stranded. Irongron, a robber baron and leader of a local bandit gang, is offered 'magic weapons' in exchange for shelter, so the ship can be repaired. The two strike an uneasy bargain.
In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there now stood only two – the United States and the Soviet Union. The world had scant months to collectively sigh in relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the 45 year dance of intrigue, prestige, and occasional flares of warfare between the USSR and the USA. The entire world is the stage on which these two titans fight. The game begins amidst the ruins of Europe as the two new superpowers scramble over the wreckage of WWII and ends in 1989, when only the United States remained standing.
Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal. It is a quick-playing, low-complexity game in that same tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower.
Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings: the Arab-Israeli conflicts, Vietnam, the peace movement, the Cuban Missile Crisis, and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war. Can you, as the U.S. President or Soviet Premier, lead your nation to victory? Play Twilight Struggle and find out.
This deluxe edition includes the following changes from the basic game:
Battle of Britain Board Game by Richard Borg, a remastering and upgrading of the classic, much loved old TSR classic. This upgraded version takes all the brilliant mechanics and features of the original game and adds new features to give an even more exciting and satisfying gaming experience, including new streamlined dogfighting and fuel rules, ace fighter squadrons and the ability to play shorter scenarios in 1-2 hours or the full campaign game in 3-4 hours.
Take command of RAF Fighter Command, marshalling your too few fighter squadrons to protect your homeland’s cities, industrial resources, airfields and vital radar chain against the waves of Luftwaffe bombers intent on destroying them and the swarms of fighters intent on shooting the RAF out of the sky. Can you thwart the Luftwaffe’s bombing missions, tear the heart out of their bomber and fighter squadrons and survive long enough to win the game?
Take command of Luftflotte 2 and 3 in Northern France and Luftlotte 5 in Norway and use your numerous bomber squadrons, protected by your numerous fighter squadrons, to complete a number of specific bombing missions to win the game. But don’t be fooled by your starting strength! Your losses will not be replaced as the Spitfires and Hurricanes carve holes in your ranks. Your medium bombers are not really suited to mass strategic bombing and will struggle to complete their missions. Your fighter squadrons, although mainly composed of the excellent Messerschmidt 109, will struggle with fuel, not having the range and endurance to protect your bombers properly.
In addition, the Plastic Soldier Company has added its plastic miniature expertise to create some fantastic little 1/300th scale plastic airplane models.
This game comes with an extra set of dice, several extra planes and decals for all your models.
As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
In Warhammer Quest Blackstone Fortress, you and your friends take on the role of a group of disparate explorers delving into the labyrinthine halls of a vast and ancient space station. Only by working together and balancing your strength and skills can you hope to survive. With each expedition, you will discover powerful archeotech and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure. The game can be played solo, or with up to 4 friends, with the fifth player controlling the hostiles. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate, and trade their loot for resources that will aid in their next adventure.
Included in the box:
44 push-fit Citadel miniatures are included in Blackstone Fortress, each supplied on pre-coloured plastic sprues:
- 9 Explorers in red plastic: Janus Draik, Rogue Trader; Taddeus the Purifier, Ministorum Priest; Espern Locarno, Imperial Navigator; Pious Vorne, Missionary Zealot; UR-025, Imperial Robot; Dahyak Grekh, Kroot Tracker; Amallyn Shadowguide, Asuryani Ranger and the Ratling Twins, Rein and Raus;
- 35 Hostiles in grey plastic: Obsidius Mallex, Chaos Lord; 2 Chaos Space Marines; 4 Chaos Beastmen; 4 Ur-Ghuls; 4 Negavolt Cultists; 2 Rogue Psykers; 4 Spindle Drones and 14 Traitor Guardsmen.
The box contains 5 booklets full of rules, background and construction guides for the miniatures:
- A 16-page Rules booklet: this walks the player through games of Blackstone Fortress from setup to exploration, with explanations of special rules and a quick reference guide;
- A 16-page Combat booklet: this contains all the rules for resolving combat during games, with easy to follow annotated examples and a quick reference guide;
- A 24-page Precipice booklet: this details the actions that occur between expeditions, with your explorers resting and rejuvenating;
- A 24-page Background booklet: this provides details on the Fortress, the explorers and the hostile forces they face;
- A 16-page booklet of datasheets for using the included miniatures in games of Warhammer 40,000.
The box also contains everything you need to set up and play a game of Blackstone Fortress, including:
- 40 double-sided board tiles to create the internal labyrinths of the Blackstone Fortress;
- 234 gaming cards;
- 9 Stasis Chambers – safe places for characters to rest between explorations;
- A Databank and a Hidden Vault;
- 70 markers;
- 28 dice.
Redeem Voucher "STORECOLLECT" for collections form CH63 6HD
An Abominable Intellect rises in the Blackstone Fortress to challenge even the most experienced of adventurers.
The rules in this set allow you to increase the difficulty of your Warhammer Quest Blackstone Fortress games, and present fresh tests in the form of nightmarish twists and an increased hostile presence.
- 34 new encounter cards and a rules card which explains how to play the game in Challenging or Abominable modes.
- 9 additional encounter cards for use with the Dreaded Ambull, Traitor Command and Escalation expansions.
You will need a copy of Warhammer Quest: Blackstone Fortress to use the contents of this pack.
A perfect expansion set for fans of Warhammer Quest: Blackstone Fortress, this card pack provides you with 24 new resource cards to shuffle into your existing deck. Comprising 4 new cards for each of the six ships that regularly dock at Precipice – Steed of Mathurir, Long Hauler Gamma-3-Beta, Traveller, Vanguard, Clarion and Kravv’Cha’To – Advanced Arsenal will add a whole new dimension to your games.
You will need a copy of Warhammer Quest: Blackstone Fortress to use the contents of this set.
Rigid foam case with zip lock for extra protection
Designed to fit all of the miniatures from Warhammer Quest: Blackstone Fortress
An Abominable Intellect rises in the Blackstone Fortress, attracting more hostiles from their dark hiding places. Are you ready for the challenge?
These models were originally released in Blackstone Fortress: Escalation. They are perfect for use as hostiles with the Abominable Intellect cards, which increase the difficulty level of your quests in the Blackstone Fortress, or as models in a Warhammer 40,000 Chaos Army. Rules for using these models in Warhammer 40,000 can be found in Blackstone Fortress: Escalation.
- 1 Cultist Firebrand
- 1 Cultist Champion
- 6 Chaos Cultists
This is a multipart plastic kit supplied with 1x 32mm and 7x 25mm Citadel round bases.
A perfect expansion set for fans of Warhammer Quest: Blackstone Fortress, this card pack provides you with 30 new exploration cards to shuffle into your existing deck. Comprising 15 challenge cards and 15 combat cards, Endless Peril will add a whole new dimension to your games.
You will need a copy of Warhammer Quest: Blackstone Fortress to use the contents of this set.
Obsidius Mallex lives! The Chaos Lord has risen from his defeat, and has created a corrupted citadel inside the Blackstone Fortress. Through heretical rituals, his followers have activated ever more of the fortress' apocalyptic weapon systems, and now Precipice itself is faced with annihilation. In order to survive, the explorers must venture back inside the Blackstone Fortress and destroy the Citadel of Mallex.
The next part in the ongoing Blackstone Fortress story arc is a race against time as the Chaos forces gain control over more of the structure's weapons. With new explorers, can you destabilise a corrupted region of the Fortress and save Precipice? A new quest will take you deeper than ever before into the mysterious structure – can you defeat the four black shrines and overcome Obsidius Mallex in his Inner Sanctum?
– 24-page Escalation booklet
– 40-page Exploration booklet
– 8-page Datasheet booklet
– 11 board tiles
– 68 cards
– Counters and markers
– 4 stasis chambers
– 1 Throne of Mallex envelope
– 13 Citadel Miniatures: 4 Explorers, 1 Retinue character, 7 Chaos Cultists, 1 Chaos Cultist Firebrand
You will need a copy of Warhammer Quest: Blackstone Fortress to use the main contents of this set. Warhammer 40,000 datasheets, power ratings and matched play points values for the all of the models are included.
An Abominable Intellect rises in the Blackstone Fortress, attracting more hostiles from their dark hiding places. Are you ready for the challenge?
These models were originally released in Warhammer Quest: Blackstone Fortress. They are perfect for use as hostiles with the Abominable Intellect cards, which increase the difficulty level of your quests in the Blackstone Fortress, or as models in a Warhammer 40,000 Chaos Army. Rules for using these models in Warhammer 40,000 can be found in Warhammer Quest: Blackstone Fortress.
- 2 Chaos Beastmen with a choice alternate torsos. Supplied with 32mm round bases
- 1 Chaos Space Marine with a choice of a bare or helmeted head. Supplied with 32mm round base
- 1 Rogue Psyker with a choice of two alternate bodies. Supplied with 32mm round base
- 2 Ur-Ghuls. Supplied with 32mm round bases
- 2 Negavolt Cultists. Supplied with 32mm round bases
- 2 Spindle Drones. Supplied with 25mm round bases
- 7 Traitor Guardsmen. Supplied with 25mm round bases
This is a multipart plastic kit supplied with 8x 32mm and 9x 25mm Citadel round bases.
With every expedition, the explorers who set out from Precipice unlock more of the Blackstone Fortress’ secrets. Countless riches await those who can find them – and countless dangers also. Amongst the roving squads of heretical warriors, the prowling packs of snarling predators and the eldritch defence systems of the fortress itself, a new threat has been sighted. A monstrous beast lurks in the darkness, one that is feared throughout the Imperium and beyond. It is an apex predator, an ancient terror, and a being utterly incapable of reason or mercy – a dreaded Ambull.
In the first expansion to Warhammer Quest: Blackstone Fortress, The Dreaded Ambull, you'll discover more challenges, more insight into these mysterious structures, and of course, more enemies for your intrepid adventurers to discover and take on. Along with new rules, new discovery cards and new exploration cards, this box also contains three Citadel miniatures. As well as the hulking Ambull itself, there are two Borewyrm Infestations that represent the offspring of this terrifying xenos monster. With this expansion, you'll be able to add new dimensions of enjoyment and complexity to each of your visits to the Blackstone Fortress.
Included in this box are three brand new plastic Citadel miniatures: One Ambull and two Borewyrm Infestations (supplied with one 50mm round base, and two 25mm round bases). Also included are:
- A 16-page Dreaded Ambull Booklet full of rules and background information for the expansion.
- 18 Discovery Cards
- 10 Exporation Cards
- 3 Encounter Cards
- 3 Hostile Reference Cards
- A single Lair of the Beast envelope
- A double-sided punchboard full of useful tokens and markers
- A Lair of the Beast sheet that includes board set up details, rules, an event table and victory conditions.
Rules for using the Ambull and Borewyrm infestations in games of Warhammer 40,000 are also included.
Please note: This expansion requires a copy of Warhammer Quest: Blackstone Fortress to play.
A perfect expansion set for fans of Warhammer Quest: Blackstone Fortress, this pack provides you with two new hostiles in the form of a Chaos Ogryn and Traitor Commissar (even the infamously stoic Commissars are not entirely immune to the lures of Chaos!), and an exciting new quest for your explorers to undertake. Can your adventurous team of ne'er-do-wells halt a fell ritual that is taking place deep within the Blackstone Fortress before it is completed?
The pack also features a plethora of new cards, tokens and rules that will add a new dimension to your games of Warhammer Quest: Blackstone Fortress.
The set includes:
- 1 Traitor Commissar
- 1 Chaos Ogryn
- 16-page Traitor Command booklet
- 1 Heart of Corruption sheet (yes, it’s as creepy as it sounds)
- 1 punchboard sheet of card tokens
- 18 discovery cards
- 12 exploration cards
- 2 encounter cards
- 2 hostile reference cards
- 5 soul price cards (again, bad times)
- 1 Heart of Corruption envelope (within which lies your secret reward for completing the quest)
- 1 assembly guide (to aid you in building the miniatures included in the set)
You will need a copy of Warhammer Quest: Blackstone Fortress to use the main contents of this set, though the miniatures assembly guide also includes Warhammer 40,000 datasheets (including power ratings and matched play points values) for the Chaos Ogryn and Traitor Commissar.
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.
Imagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the incredible world of Frank Herbert’s DUNE.
In DUNE you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the universe - melange, the mysterious spice only found at great cost on the planet DUNE. As Duke Leto Atreides says “All fades before melange. A handful of spice will buy a home on Tupile. It cannot be manufactured, it must be mined on Arrakis. It is unique and it has true geriatric properties.” And without melange space travel would be impossible. Only by ingesting the addictive drug can the Guild Steersman continue to experience visions of the future, enabling them to plot a safe path through hyperspace.
Who will control DUNE? Become one of the characters and their forces from the book and . . . You decide!
—description from the publisher
The Harry Potter Miniatures Adventure Game is your gateway to a world of magic and wonder. In this board game, you will be able to relive the adventures of your favourite characters from the Harry Potter cinematic series. Will you do battle against the forces of the Dark Lord? Or will you help Voldemort achieve his goals and destroy Harry Potter and his meddling friends? The Harry Potter Miniatures Adventure Game is easy to learn, but difficult to master, and you’ll want to return again and again to unleash new characters and abilities, and perfect your strategies.
The popular Harry Potter Miniatures Adventure Game core game box is available to order again! And what’s more, our very own Factory Wizards have been labouring night and day to make the game components better than ever! The finely detailed miniatures are now cast in our new, flexible resin, making their assembly easier than ever for newcomers to the hobby. The tokens, cards and boards are all produced on high quality card stock to enhance the gaming experience.
Immerse yourself in J. K. Rowling’s Wizarding World like never before…
The Harry Potter Miniatures Adventure Game second edition core set will contain:
13 highly detailed resin miniatures and their Character Cards (Harry Potter, Hermione Granger, Ron Weasley, 4 Death Eaters, 1 Acromantula, 5 Small Acromantula Swarms)
Full-colour Rulebook and Adventure Book
Modular double-sided gameboards, representing the Forbidden Forest and the Hogwarts grounds.
40 Upgrade Cards (20 Spells, 10 Potions, 10 Artefacts)
40 Adventure Cards
16 Event Cards
20 Quest Cards
All contained within a premium metal tin!
NB. Fully compatible with the 1st Edition box.
Using the Wildlands system Osprey Games brings you...
Something in the multiverse has shattered, and now the universe is bleeding. Throughout Mega-City One there are reports of invaders wreaking havoc: Celtic barbarians in Ezquerra Block. Russian nobles in Apetown. And rumors of fragments of other universes scattered across the city, waiting to be claimed.
The worlds of Judge Dredd, Sláine, Strontium Dog, and Nikolai Dante will crash together on tabletops in the miniatures board game Judge Dredd: Helter Skelter, which features gameplay similar to that of Wildlands, although the two games cannot be combined.
The game brings some of 2000 AD’s most well-known characters to the streets of Mega-City One, fighting for the shattered fragments of their own universe! Faction-specific action decks and new special character abilities give each group their own playstyle, from the well-armed Judges with their explosive ammo to the bestial fury of Sláine and his Celtic allies. Playing to your faction's strengths and exploiting your opponents' weaknesses will be the key to claiming victory on the streets of Mega-City One.
Quartermaster General is a fast-paced game that puts YOU in command of the major powers of the Second World War. In Quartermaster General, supply is crucial to keep your armies and navies fighting; destroy your enemies? supply lines and their forces will surrender!
During a game of Quartermaster General, you will play one or more countries on either the Axis or Allied team, and try to score as many Victory Points for your team as you can. After 20 rounds of play, the team with the most Victory Points wins the game. You earn Victory Points by occupying the starred Supply Spaces, or as indicated on the cards.
Each major power has a unique set of strikingly illustrated cards with which to marshal their forces, represented by wooden army and navy pieces.
Quartermaster General is simple to learn and quick to setup - but difficult to master. Each game plays differently, ensuring superior replayability!
Card driven action combined with traditional map based gameplay make this a thrilling new take in the WWII action/strategy genre suitable for veteran wargamers and casual board gamers alike.
1914 is the next title in the critically acclaimed Quartermaster General series by Ian Brody. The game plays between two and 5 players, and takes about an hour and a half to play. If you don't know the Quartermaster General series, these games are light, card-driven wargames, but with an emphasis on teamwork. The games play like Euro strategy games, and are enjoyed by wargamers and non-wargamers alike.
Based on the innovative card driven mechanics to be found in the original Quartermaster General game, Ian has cleverly adapted and modified the core engine to reflect the flavour and the First World War to give another brilliantly exciting, easy to learn, fun game with a lot of replayability. Each game in the Quartermaster General system differs to reflect the conflict being represented.
Quartermaster General: The Cold War depicts the struggle between the aspirations of the Soviet Bloc, the West, and the Non-Aligned nationalist independence movements throughout the developing world.
You will play a Bloc of nations: the Soviet Bloc, the Western Bloc, or the Non-Aligned Bloc. Each Bloc is considered an enemy to each other Bloc, even if players decide to cooperate temporarily to preserve the balance of power. Each of the three Blocs may be played by one or two people, depending on the number of players.
On your turn, you’ll play cards to unfold a narrative of the Cold War – as it might have been. You may decide to use military force when espionage fails, but escalating tensions will reduce the penalty your enemies pay to use their WMDs in retaliation!
The Great War allows players to portray important engagements throughout WWI history.The Great War: French Army is the second major expansion for The Great War board game, focusing on The Battle of Verdun. This expansion introduces new scenarios, new terrain tiles and rules for special personnel figures, along with a complete 1/100th plastic French army and new special personnel figures for the French, British and German armies.
Please note this an expansion and a copy of the core game The Great War is required to play.
The Great War: French tank booster pack - contains 2 x assembled and basic painted 1/100th scale (15mm) tank models. One each St Chamond and Schneider.
The Hunger Games: Mockingjay The Board Game is a strategy board game in which one side controls the oppressive Capitol and the other District 13 attempting to overthrow the regime. With beautiful figures of the most iconic characters from The Hunger Games, players must use tactics and limited resources to exert influence on the districts and control Panem.
Panem hangs in the balance in this strategic tabletop game as the Resistance tries to overthrow the oppressive Capitol!
Panem is in revolt. After Katniss escaped from the quarter quell to the mysterious District 13, she joined an all-out rebellion. The Hunger Games: Mockingjay - The Board Game is a strategic board game where two to four players must employ all their wits in order to free or control Panem.
1 x Game board depicting the 14 Districts of Panem (900mm x 750mm)
13 x 28mm highly detailed collectable character miniatures
36 x 15mm highly detailed Resistance infantry miniatures
36 x 15mm highly detailed Peacekeeper miniatures
12 x 45mm highly detailed Hovercraft miniatures
6 x 15mm highly detailed Mutts miniatures
14 Mini district cards
15 x Resistance Mission Cards
15 x Capitol Operation Cards
10 x Gem finish Polyhedral dice (1 x D6 / 4 x D8 / 2 x D10 / 2 x D12)
67 x Punchboard tokens
1 x 28-page rulebook
Aberrations and Undead, the new expansion pack for Tyrants of the Underdark, contains two half-decks brimming with vile minions for you to add to your game. These decks can be paired with any of the game's existing half-decks and introduce new mechanics and playstyles.