Grand Master Voldus is a Warhammer 40,000 multi-part plastic kit containing the components necessary to assemble one model the Warden of the Librarius. This is a miniature absolutely brimming with details, as befits a Grand Master of his power and reputation. His Terminator armour features numerous sacred inscriptions, along with plenty of skulls, chains and magical tomes. His legendary hammer, standing as tall as Voldus himself, is replete with purity seals and cabling reflecting its purpose as a conduit for his psychic energies, and he wields a wrist-mounted storm bolter on his left arm.
Grand Master Voldus comes as 7 components, and is supplied with a Citadel 40mm Round base.
The Warhammer 40,000 Grey Knights Nemesis Dreadknight is the ultimate weapon in the fight against Chaos. Taller, stronger and more heavily armoured than his brethren, the Warhammer 40,000 Nemesis Dreadknight was created to take on the might of Greater Daemons and Deamon Princes and destroy them utterly. While it takes many years of training to control a Warhammer 40,000 Dreadknight, and even more years to master it, the few pilots that do exist are some of the most honoured warriors in the Chapter. With two huge Warhammer 40,000 Nemesis force weapons and access to the heaviest weapons in the Grey Knight arsenal, the Warhammer 40,000 Dreadknight will set its sights on the most terrifying opponents and make it his mission to obliterate them entirely.
Grey Knights Codex for Warhammer 40,000 contains a wealth of background and rules – the definitive book for Grey Knights collectors. Within this 102-page hardback, you’ll find:
Background - The Emperor’s Gift: a glimpse into the mysteries of the Grey Knights, their secretive history, the fortress on Titan where they are created and laid to rest and the rituals and canticles that define their struggle against daemonkind; - The unique organisation of the Grey Knights – defined by their struggle against the Dark Gods, this Chapter is split into 8 Brotherhoods, each detailed here; - Heraldry of Titan: details of the unique heraldry and armour etchings borne by this Chapter; - A timeline of the Grey Knights, from their origins beneath a veil of secrecy, major battles and struggles leading up to the current dire state of the galaxy – and the Grey Knights’ potential, drastic strategic response to this;
Background and details on each character and unit available to a Grey Knights army; - A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Grey Knights expertly painted by the ‘Eavy Metal team.
Rules Everything you need to get a Grey Knights army primed for heroic combat against the daemonic threat in games of Warhammer 40,000 is here: - 32 datasheets containing rules for every Grey Knights unit; - Army abilities reflecting the Grey Knights’ methods of war; - The Armoury of Titan: wargear both ranged and close-combat used by the Grey Knights; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - The Hammer of Daemons: rules for Battle-forged armies: - 6 unique Warlord Traits, - 16 unique Stratagems (with a focus on the psychic might of this army), - the Relics of Titan (6 rare artefacts unique to the Grey Knights), - the unique Sanctis psychic discipline, available to all Grey Knights psykers; - 6 unique Tactical Objectives.
The Warhammer 40,000 Grey Knights are the most mysterious of all the Imperium's many organisations. The most advanced psychosurgery and bioengineering is used to condition them into the mightiest warriors in the galaxy, immune to fear and sights that would destroy the sanity of lesser mortals. The Warhammer 40,000 Grey Knights are the unflinching hammer with which the Ordo Malleus smites the forces of Chaos.