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Generals Handbook 2019


Generals Handbook 2019

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80-14-60
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The General’s Handbook is an essential update for all gamers in the Mortal Realms, packed with content for every kind of player. Expanding on the core rules, it’s an essential companion to matched play, toolbox for open play and treasure trove for narrative play all in one!

Inside this year’s softback General’s Handbook, you'll find…

The Player’s Code – a code of conduct for players of Warhammer Age of Sigmar designed to encourage sportsmanship and good play for all gamers.

New rules for open play, including...
The Open War Army Generator – designed to generate armies for any kind of open play games, making the process of picking an army for your games quick and simple by selecting a small, medium, or large force.

Open War Terrain – presents four different methods of setting terrain up before your games, including an optional terrain generator, and optional rules to provide instructions for where you place terrain on your battlefield.

Open War Close-quarters Battle Generator – turn your dining table into an epic battlefield with rules for playing in limited spaces.

Hidden Agendas – spice up your games secondary objectives that represent the secret goals of the armies fighting a battle.

New rules for narrative play, including:
- Streets of Death – expanded rules for urban combat in the Mortal Realms, allowing you to battle through cities with rules for narrow streets, demolitions, sewers, barricades and more
- Arcane objectives – a table that adds extra narrative dimensions to the objectives in your games
- Regiments of Renown – customise your chosen units to represent their prowess in battle with six tables of special abilities
- Elixia, the Shattered City – a historical setting in the Mortal Realms that’s perfect for small-scale narrative battles
- Raids and Ambushes – thrilling asymmetric battles where one player ambushes or raids a defender.
- Naming your Heroes – generate names for your chosen champions with tables for the Stormcast Eternals, Slaves to Darkness, Khorne, Nurgle, Tzeentch, Slaanesh, Skaven, Ironjawz, Gloomspite Gitz, Idoneth Deepkin, and Nighthaunt
- Mercenary Companies – recruit notorious mercenaries to any army, regardless of Grand Alliance, from Gargants to Fyreslayers

New rules for matched play, including:
- Updated rules for Pitched Battles – including guidance on army size, points limits, battlefield roles, allied units, warscroll battalions and more, essential for tournament play
- 12 Pitched Battle battleplans – each offering their own tactical challenges
- Pitched Battle tournaments – a set of rules designed to help you arrange your own tournaments that can be modified as you see fit
- Meeting Engagements – a set of rules that let you play fast, balanced games on small-sized battlefields designed to provide all the thrills of matched play in less than 90 minutes, plus six new Meeting Engagement Battleplans and suggested tournament rules

PLUS:
Conquest Unbound – updated allegiance abilities, including battle traits, command traits and artefacts of power for Darkling Covens, Dispossessed, Free Peoples, Seraphon, Wanderers, Slaves to Darkness, and Ironjawz

Pitched Battle Profiles – a separate, 32-page booklet containing pitched battle points values, unit sizes and battlefield roles for the units you can use in games of Warhammer Age of Sigmar, also including scenery, endless spells, Compendium and Forge World models
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  • Nightvault

    Warhammer Underworlds: Nightvault is an action-packed combat game for two players. Build your warband, construct your deck, and defeat your rivals.
     
    Shadespire was once a city of wonder and magic, a mercantile metropolis whose rulers defied death, to the fury of Nagash. During the height of the city’s powers, rivals, thieves and would-be conquerors were locked away in the sprawling dungeon known as the Nightvault. After the city’s fall, Nagash broke open the chains that bound the shackled spirits within, giving them weapons to freeze the hearts of the living and enough memory of their torment to fill them with hatred and jealousy. The spectral dead delight in the chance to inflict this hatred upon the living, and the streets of Shadespire echo to the sounds of terrifying screams and cruel, mocking laughter...
     
    The Game
     
    In Warhammer Underworlds, you and your opponent pick a warband – 2 are included in this box – and build a deck of power and objective cards. After placing your warband on the hex-tiled game boards, you take turns making actions – movement and attacks – until 3 phases are played. Between actions, you can use the power cards to introduce effects and reactions that can swing the battle in your favour; building the best deck you can and using cunning to deploy these abilities at the perfect time is the secret to mastering the game and dominating your foe. Merely vanquishing your opponent’s warband does not guarantee victory – capturing objectives, standing your ground, making the best tactical choices and deploying the right cards at the right time will gain you the glory points you need to win!
     
    Once you’re familiar with the rules, games will take around 30 minutes – you’ll always have time for a rematch.
     
    In The Box
     
    Everything you and a friend need to play games of Warhammer Underworlds is included in this box. Contained within:
     
    - A Stormcast Eternals warband – Stormsire’s Cursebreakers – made up of 3 push-fit, blue plastic miniatures (Rastus the Charmed, Ammis Dawnguard and the leader, Averon Stormsire);
    - A Nighthaunt warband – the Thorns of the Briarqueen – made up of 7 push-fit, bone-coloured plastic miniatures (The Ever-Hanged, Varclav the Cruel, the leader Briar Queen and 4 Chainrasps whom Nagash has not afforded the dignity of names). Both of these warbands are Easy To Build, with no glue necessary and a comprehensive, easy to follow construction guide;
    - A 32-page rulebook, including the story of Shadespire’s rise and fall, the opening of the Nightvault, the background of the 2 included warbands and all the rules you need to play – including new scatter mechanics, rules for resolving magic spells, and the use of lethal hexes, sections of game board that are fatal to those pushed in;
    - An 8-page quick start guide, covering the contents of the box, understanding your cards, movement and attacks, and playing your first game;
    - 2 double-sided game boards, featuring hexes and objectives;
    - 2 pre-built decks of power and objective cards – 96 in total – for use with the included warbands;
    - 10 double-sided Fighter cards, providing the stats and information needed for the fighters in each warband at a glance;
    - 5 attack dice, 3 defence dice and 3 magic dice;
    - 11 double-sided objective tokens;
    - A scatter template;
    - 30 wound tokens;
    - 46 double-sided glory point tokens;
    - 15 double-sided move and charge tokens;
    - 15 Guard tokens;
    - 8 activation counters.
     
    Extra Rules
     
    Warhammer Underworlds has an intense, fast and fun core ruleset, but the book contains a host of extras - new game modes, competitive and multiplayer rules:
     
    - Matched Play: designed for competitive play, this is a set of rules that level the playing field to the finest degree – perfect for fast, friendly rivalries and tournaments;
    - Multiplayer games: extra rules that allow you to combine 2 core sets of Warhammer Underworlds to create 3-or-4-player games, with clarified rules for resolving attacks and adjustments to victory conditions.
     
    Also included is a glossary for quick and easy reference and a sample chapter of The Mirrored City, a Black Library novel set in Shadespire.
    110-01-60
    £36.00
  • Nightvault Deck Box

    Store your precious deck of Warhammer Underworlds cards when not playing games with this deck box. Designed to fit up to 75 cards – character, power and objective – snugly and safely whether placed in their protective sleeves (available separately) or not, it’ll keep them from scuffing and damage when not in use, and provide a handy way to carry your decks to and from games.
    110-39
    £4.50
  • Zarbag’s Gitz

    The Moonclan Shaman Zarbag and his scuttling band are an infestation spreading through the heart of the Mirrored City. While looting the ruins of Shadespire, Zarbag sniffed out a tantalising aroma indeed – towering clusters of deffcap mushrooms! The Shaman has taken it upon himself to spread this noxious fungus far and wide, drawing more and more of his numberless kin into the Mirrored City.
     
    Introduce a new and unique warband to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 9 rather eccentric, deffcap-addled Grots miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 9 Easy to Build, yellow-coloured plastic Grots miniatures: Zarbag, Snirk Sourtongue, Prog Da Netter, Stikkit, RedKap, Dibbz, Drizgit Da Squig Herder, Bonekrakka and Gobbaluk;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for Zarbag’s Gitz
    - 10 upgrade cards for Zarbag’s Gitz
    - 10 ploys for Zarbag’s Gitz
    - 11 universal objectives, for use with any Warhammer Underworlds warband
    - 10 universal upgrades, for use with any Warhammer Underworlds warband
    - 10 universal ploys, for use with any Warhammer Underworlds warband
    110-36-60
    £15.75
  • The Eyes of the Nine

    Vortemis the All-seeing and his sworn acolytes have dwelt within the Mirrored City for centuries. With the unravelling of magic that has struck the Mortal Realms, a new opportunity arises – the Eyes of the Nine seek to convert captured shadeglass relics into beacons of arcane power, sorcerous lodestones that will anchor Shadespire to the Silver Tower and spill forth the madness of the Realm of Chaos...
     
    Introduce a new and unique warband to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 6 striking Disciples of Tzeentch miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 6 Easy To Build, blue-coloured plastic Disciples of Tzeentch miniatures: Vortemis the All-seeing, K'charik, Narvia, Turosh, a Blue Horror and a pair of Brimstone Horrors;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for the Eyes of the Nine;
    - 10 upgrade cards for the Eyes of the Nine;
    - 10 ploys for the Eyes of the Nine;
    - 11 universal objectives, for use with any Warhammer Underworlds warband;
    - 10 universal upgrades, for use with any Warhammer Underworlds warband;
    - 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-37-60
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  • Blackstone Fortress

    As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
     
    In Warhammer Quest Blackstone Fortress, you and your friends take on the role of a group of disparate explorers delving into the labyrinthine halls of a vast and ancient space station. Only by working together and balancing your strength and skills can you hope to survive. With each expedition, you will discover powerful archeotech and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure. The game can be played solo, or with up to 4 friends, with the fifth player controlling the hostiles. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate, and trade their loot for resources that will aid in their next adventure.
     
    Included in the box:
     
    Miniatures
     
    44 push-fit Citadel miniatures are included in Blackstone Fortress, each supplied on pre-coloured plastic sprues:
     
    - 9 Explorers in red plastic: Janus Draik, Rogue Trader; Taddeus the Purifier, Ministorum Priest; Espern Locarno, Imperial Navigator; Pious Vorne, Missionary Zealot; UR-025, Imperial Robot; Dahyak Grekh, Kroot Tracker; Amallyn Shadowguide, Asuryani Ranger and the Ratling Twins, Rein and Raus;
    - 35 Hostiles in grey plastic: Obsidius Mallex, Chaos Lord; 2 Chaos Space Marines; 4 Chaos Beastmen; 4 Ur-Ghuls; 4 Negavolt Cultists; 2 Rogue Psykers; 4 Spindle Drones and 14 Traitor Guardsmen.
     
    Books
     
    The box contains 5 booklets full of rules, background and construction guides for the miniatures:
     
    - A 16-page Rules booklet: this walks the player through games of Blackstone Fortress from setup to exploration, with explanations of special rules and a quick reference guide;
    - A 16-page Combat booklet: this contains all the rules for resolving combat during games, with easy to follow annotated examples and a quick reference guide;
    - A 24-page Precipice booklet: this details the actions that occur between expeditions, with your explorers resting and rejuvenating;
    - A 24-page Background booklet: this provides details on the Fortress, the explorers and the hostile forces they face;
    - A 16-page booklet of datasheets for using the included miniatures in games of Warhammer 40,000.
     
    Gaming Content
     
    The box also contains everything you need to set up and play a game of Blackstone Fortress, including:
     
    - 40 double-sided board tiles to create the internal labyrinths of the Blackstone Fortress;
    - 234 gaming cards;
    - 9 Stasis Chambers – safe places for characters to rest between explorations;
    - A Databank and a Hidden Vault;
    - 70 markers;
    - 28 dice.
     
    Redeem Voucher "STORECOLLECT" for collections form CH63 6HD
    BF-01-60
    £85.00
  • Shadowspear

    Shadowspear recreates the vicious fighting that took place across the corrupted wastes of Nemendghast, as Vanguard Space Marines of the Ultramarines 2nd Company clashed with the Master of Possession Vorash and his Daemonkin warband of the Black Legion.
     
    Vanguard Space Marines are elite reconnaissance troops, trained to operate without support across the deadliest frontiers of the galaxy. Ranging far ahead of the main battle line, they prosecute full-spectrum campaigns of domination against the enemy by sabotaging communications, demolishing supply caches, and draining morale with terror strikes. Meanwhile, the devoted warriors of the Daemonkin believe that true ascension is only possible through the willing sacrifice of their living flesh. Led by Masters of Possession, they enact blasphemous rituals and commit increasingly terrible acts of slaughter, breaking the thin veil between realities and welcoming the raging spirits of the warp into their souls.
     
    Shadowspear is a boxed set containing two armies split across the forces of the Vanguard Space Marines and Daemonkin Chaos Space Marines. You can use these miniatures to act out the scenarios described in the Shadowspear campaign book – six Crucible of War missions that can be played to recreate their bloody clashes on Nemendghast – and use them to expand your Heretic and Adeptus Astartes collections.
     
    Included in the box:
     
    Shadowspear campaign book
    A 24-page softback book containing:
     
    - War Zone Vigilus: a brief history of this embattled sentinel world and the events leading up to the arrival of Abaddon’s infamous Black Legion
    - Into the Void: introduces the Vanguard Space Marines and the forces of the Black Legion that they uncovered on Nemendghast
    - War for Nemendghast – describes the war fought between Strike Force Shadowspear and the Daemonkin warband led by Master of Possession Vorash
    - Game Rules & Missions: this section includes a tree campaign consisting of six Crucible of War missions inspired by the story explored earlier in this book
     
    Codex: Vanguard Space Marines
    A 24-page softback book containing:
     
    - Vanguard forces: a detailed background section on the Vanguard Space Marines, their bespoke wargear, heraldry and military role
    - Datasheets: for the six new characters and units in the set
    - Obscuration Discipline: a new psychic discipline unique to Vanguard Librarians
    - Sons of the Primarch: Chapter Tactics, Warlord Traits and points values for the Vanguard Space Marine models, weapons and wargear
     
    Codex: Daemonkin
    A 24-page softback book containing:
     
    - Daemonkin: a detailed background section on the Daemonkin, their bespoke wargear, heraldry and military role
    - Datasheets: for the five new characters and units in the set
    - Malefic Discipline: a new psychic discipline unique to Chaos Space Marines
    - The Lost and the Damned: Legion Traits, Warlord Traits and points values for the Daemonkin models, weapons and wargear
     
    Citadel Miniatures
    35 single-pose plastic miniatures:
     
    Vanguard Space Marines
    - 1 Captain in Phobos armour, equipped with a master-crafted instigator bolt carbine and a camo cloak
    - 1 Librarian in Phobos armour, equipped with a force sword, holstered bolt pistol, camo cloak and psychic hood
    - 1 Lieutenant in Phobos armour equipped with a master-crafted occulus bolt carbine, grav-chute and pair of combat knives
    - 3 Suppressors (including a Suppressor Sergeant) equipped with accelerator autocannons and a grav-chutes
    - 3 Eliminators (including an Eliminator Sergeant) equipped with bolt sniper rifles and camo cloaks
    - 10 Infiltrators (including an Infiltrator Sergeant and Infiltrator Helix Adept) equipped with bolt carbines
     
    Daemonkin Chaos Space Marines
    - 1 Master of Possession equipped with force stave and holstered bolt pistol
    - 1 Venomcrawler equipped with a soulflayer, two excruciator cannons, tendrils and eviscerating claws
    - 2 Obliterators equipped with fleshmetal guns and crushing fists
    - 2 Greater Possessed equipped with a variety of daemonic mutations
    - 10 Chaos Space Marines (including an Aspiring Champion with chainaxe and plasma pistol), 3 with boltguns, 4 with bolt pistol and chainsword, 1 with plasma gun, and 1 with autocannon
     
    Extras
    Also included are 2 transfer sheets – 1 Ultramarines Vanguard Space Marines sheet and 1 Black Legion icons sheet – and a fold-out Warhammer 40,000 Core Rules sheet.
    SP-01-60
    £89.25
  • Wraithbone Spray Paint

    Wraithbone Spray

    62-33
    £11.75
  • Grey Seer Spray Paint

    Grey Seer

    62-34
    £11.75
  • Astra Militarum Spearhead Detachment

    Astra Militarum Spearhead Detachment

    An Astra Militarum Spearhead Detachment includes the following multipart plastic kits:
     
    - 1 x Cadian Command Squad (5 miniatures, each supplied with a Citadel 25mm Round Base) RRP £15.50
    - 2 x Leman Russ Battle Tanks (2 miniatures that can each be assembled as a Leman Russ with battle cannon, Leman Russ Exterminator, Leman Russ Vanquisher, or Leman Russ Eradicator) RRP £62
    - 1 x Leman Russ Demolisher (1 miniature that can be assembled as a Leman Russ Demolisher, Leman Russ Executioner, or Leman Russ Punisher) RRP £31
    - 1 x Cadian Heavy Weapons Squad (3 Heavy Weapons Teams, each supplied with a Citadel 60mm Round Base) RRP £24
    - 1 x Chimera RRP £22.50
    - 1 x Cadian Transfer Sheet
    - 4 x Imperial Guard Transfer Sheets
     
    If these parts were bought seperately the RRP would be £155 correct July 2019
    47-26
    £100.00
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