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Games Workshop-LTD

Games Workshop-LTD
Games Workshop

Products


  • Warlord Battle Titan

    Warlord Battle Titans bestride the battlefields of the Imperium, their thunderous tread heralding the destruction of the enemies of Mankind. A mainstay of the Collegia Titanica, Warlord Battle Titans are among the largest and most powerful war machines ever devised by the Mechanicum. 
     
    Standing approximately 6” tall, this representation of a colossal god-engine is unbelievably detailed and posable. It is made up of 144 components – while it is possible (and easiest) to assemble this miniature in exactly the pose depicted on the cover of the comprehensive assembly guide found in the box, the advanced hobbyist will find that the hip, knee and ankle joints can be modelled in virtually any position imaginable. As a result, no 2 Titans ever need be built in the same pose, and the details – pistons, hydraulics, exposed machinery and power systems, ventilation – can be truly admired. 
     
    The components for the Warlord Battle Titan are split between 3 frames: 1 featuring the inner skeleton, leg and torso assemblies that build the main structure, 1 frame of carapace and armour plates that give the Titan its distinctive shape, with Great Crusade and Age of Darkness armourials allowing you to display your models’ allegiance (blank examples are included) and a frame of weapons – a Warlord Battle Titan boasts 2 volcano cannon, which are an integral part of the arm assemblies, and 2 carapace-mounted apocalypse missile launchers. The kit also features a choice of 2 heads. 
     
    This kit comes as 144 components, and is supplied with a Citadel 120mm Oval base. Included is a transfer sheet with heraldry for the following Legios: Gryphonicus, Fureans, Astorium, Atarus, and Mortis.
    400-06
    £58.50
    £65.00 save 10%
  • Warlord Titan with Plasma Annihilator

    Warlord Battle Titans stride over the battlefields of the Imperium, their thunderous tread heralding the destruction of the enemies of Mankind. A mainstay of the Collegia Titanica, Warlord Battle Titans are among the largest and most powerful war machines ever devised by the Mechanicum.
     
    Standing approximately 6” tall, this representation of a colossal god-engine is unbelievably detailed and posable. It is made up of 144 components – while it is possible (and easiest) to assemble this miniature in the pose depicted in the comprehensive assembly guide, the advanced hobbyist will find that the hip, knee and ankle joints can be modelled in virtually any position imaginable. As a result, no two Titans ever need be built in the same pose.
     
    The components for the Warlord Battle Titan are split between 3 frames: 1 featuring the inner skeleton, leg and torso assemblies, 1 frame of carapace and armour plates, with Great Crusade and Age of Darkness armourials allowing you to display your models’ allegiance (blank examples are included) and a frame of weapons – this variant boasts 2 sunfury plasma annihilators, which are an integral part of the arm assemblies, a option for an arioch power claw (which can be modelled with fingers closed or open) and 2 carapace-mounted laser blasters. The kit also features a choice of 2 heads.
     
    This kit comes as 144 components, and is supplied with a Citadel 120mm Oval base. Included is a transfer sheet with heraldry for the following Legios: Gryphonicus, Fureans, Astorum, Atarus, and Mortis.
    400-22
    £58.50
    £65.00 save 10%
  • Warriors of Minas Tirith

    Minas Tirith's armies are the greatest of all the realms of Men - disciplined, superbly equipped and led by veterans of the wars with Harad and Mordor. Each warrior in Minas Tirith's army is trained to wield a variety of weapons, from the humble sword or bow, to the deadly knight's lance. It is these valiant warriors who defend the walls of the White City against the legions of Mordor, and protect her lands from the threat of invasion. Of all the men in Middle-earth, it would be hard to find a better armed or armoured warrior than a man of Gondor. 
     
    This plastic boxed set contains 32 components, with which to build 24 Warriors of Minas Tirith: 8 with bow, 8 with sword and shield, and 8 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    30-21
    £23.40
    £26.00 save 10%
  • Warriors of Rohan

    The men of Rohan are doughty folk, raised in a harsh land of moors, hills, and endless grassland. The warriors of this land fight for survival against a multitude of foes, from the Trolls and Orcs of the Misty Mountains, to the forces of the Dark Lord Sauron when they cross the Anduin into the Westfold. Many of them will ride into battle on warhorses, but many more cannot afford a noble steed and will instead fight on foot, making up the rank and file of the armies of Rohan. What these warriors lack in armour and skill, they make up for with courage and bloody minded determination - Rohan will never fall while they still protect its borders. 
     
    This plastic boxed set contains 40 components, with which to build 24 Warriors of Rohan; 8 with bow, 8 with hand weapon and shield, and 8 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    30-36
    £23.40
    £26.00 save 10%
  • Warriors of the Dead

    In scattered and isolated places across Middle-earth, the dead walk, ever bound to this world by sorcery or curse. Almost all undying beings are bound into the service of Sauron, he who forged their deathless existence. By contrast, the spirit-folk of the Dwimorberg are tied to an altogether different fate. When Elendil marched against Sauron, his son, Isildur, came to the Dwimorberg and obtained an oath-sworn promise of aid against the forces of Mordor from the people that lived there. Yet when Isildur called upon the people of the mountains to fight, they scattered and fled, entombing themselves in their fortress rather than fighting in fulfilment of their promise. In rage at their betrayer, Isildur cursed them to wander the hills for all eternity until their oath was met. To this day, their oath has yet to be fulfilled... 
     
    This plastic boxed set contains 50 components, with which to build 20 Warriors of the Dead: 14 with hand weapon, and 6 with spear. This set comes with 20 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
    30-28
    £23.40
    £26.00 save 10%
  • Warscroll Cards: Fyreslayers

    Master the might of your Fyreslayers with these easy-reference Warscroll Cards! Warscroll Cards are an invaluable resource for gamers that take your key warscrolls and abilities, and allow you to check them out at a glance. This set also includes a number of tokens for keeping track of in-game effects, meaning you won’t have to worry about trying to remember them! 
     
    This set contains small-format warscrolls for all the Fyreslayers units, plus the Magmic Invocations and the Magmic Battleforge. Please note – you’ll need a copy of Battletome: Fyreslayers to make use of the contents of this set!
    84-04-60
    £9.00
    £10.00 save 10%
  • Warscrolls: Hedonites of Slaanesh

    Ensure your most sinister and depraved plots go off flawlessly with these nifty Hedonites of Slaanesh warscroll cards! Designed to make it easy to reference your units' rules and track ongoing effects, these cards mean less time flicking through your battletome and more time spreading excess and carnage in the name of the Dark Prince!

    This set contains:

    - 18 unit warscroll cards from Battletome: Hedonites of Slaanesh
    - 3 Hedonites of Slaanesh Endless Spells warscrolls
    - A warscroll card for the Fane of Slaanesh scenery piece
    - Two push-out sheets of card tokens for keeping track of command points, depravity points, ongoing spells and more

    Please note – you’ll need a copy of Battletome: Hedonites of Slaanesh to make the most of this set.
    83-81-60
    £9.00
    £10.00 save 10%
  • Wazbom Blasta Jet

    Wazbom Blasta Jet contains all the components needed to assemble one model, that uniquely Orky screaming skyborne destroyer. Absolutely bristling with detailed weaponry, the jet can be armed with a twin-linked kustom mega-kannon (or optional tellyport mega-blasta), underslung smasha gun, stikkbomb flinga (or optional kustom force field) and gitbusta turret! Includes a flying stem and Citadel 120x92mm Oval base.

    50-32
    £40.50
    £45.00 save 10%
  • Weirdnob Shaman Ironjawz

    Weirdnob Shaman Ironjawz multi-part plastic kit contains the components necessary to assemble one Weirdnob Shaman, the bizarre and unpredictable wizard of the Ironjawz. Posed in a twitching, staggering stance as the power of the Waaagh! flows through him, he’s covered in detailed shamanic fetishes and is armed with a smouldering Waaagh! staff. 13 components, supplied with a Citadel 40mm Round base.

    Contains 1 model for use in Warhammer Age of Sigmar.

    89-27
    £18.00
    £20.00 save 10%
  • White Dwarf 02-2019

    February's issue of White Dwarf .................
     
    February 2019’s edition of the ultimate Warhammer magazine features all the usual goodness you come ot expect
     
    PLUS a blast from the past:
     
    Temporal Distort Booklet
     
    This issue also includes a free 16-page booklet introducing many of the classic Battle Reports that Jervis and Andy Chambers have played over the years, including the complete Battle Report from White Dwarf issue 154 that influenced their clashes in this issue. Also includes a host of background information that informed the future of Warhammer 40,000. Content is in English language only.

    WD022019
    £5.99
     
  • White Dwarf 04-2019

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.
     
    Here’s what you can look forward to in April's issue:
     
    Key Features
    Guest edited by Forge World’s Tony Cottrell
    Includes an exciting four-player Necromunda Battle Report featuring legendary Bounty Hunter Kal Jerico and an Ambot
    Packed with rules, stories, columns for Warhammer Age of Sigmar and Warhammer 40,000, and an exclusive card for Munchkin: Warhammer 40,000
     

    WD042019
    £5.99
     
  • White Dwarf 05-2019

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.

    Here’s what you can look forward to in May’s issue:

    Guest Editorial
    A word from 20-year White Dwarf veteran, Matt Hutson

    Contact
    Your questions answered!

    Readers’ Models
    Check out our favourite reader submissions.

    Worlds of Warhammer
    Nick Horth usurps Phil Kelly’s regular column to talk about cities and sagas.

    The Bidecennial Man
    Guest editor Matt Hutson discusses his status as Longbeard, having working on White Dwarf for more than two decades.

    A Tale of One Collector
    We take a look at some of Matt’s favourite armies that he’s collected over the years.


    Warhammer Age of Sigmar

    The Realm of Shadow
    The next part in our ongoing series of modelling and painting guides for the Mortal Realms – this month, we look at Ulgu!

    The Curse-gold Grudge
    In this short story, set within the Caverns of Abyssal Silence, a great treasure awaits the Fyreslayers of Aqshygahr Lodge. But they are not alone…

    Battle Report: The Golden Mask of Khaine
    The Daughters of Khaine are on the hunt for this valuable relic, but who will recover it? Find out in our Battle Report!

    Rules of Engagement
    Jervis Johnson turns his attention to summoning in Warhammer Age of Sigmar and how it has evolved over the last few years.


    Warhammer 40,000

    A Villain Reborn
    In this guest column, miniatures designer Seb Perbet discusses Abaddon the Despoiler.

    Index Xenos: Ynnari
    The inaugural Index Xenos features swathes of background and new rules for fielding the Ynnari in battle.

    Followers of Ynnead
    We take a look at the heraldry of the Ynnari, followed by a gallery of beautifully painted miniatures.

    Paint Splatter
    Be inspired by four pages of handy stage-by-stage guides for the Ynnari.

    The Light of Hope
    This ironically titled short story by Andy Clark sees a lost Imperial ship search for signs of the Astronomican.

    Kitbash Battleforged
    A stunning selection of Primaris Space Marine conversions provide a real feast for the eyes.


    The Black Library

    The Horus Heresy: Visions of Darkness
    As the battle for Terra draws closer, Malcador the Sigillite scries the future for signs of hope in an exclusive short story from the Siege of Terra series by Black Library author John French.

    Warhammer Horror: The Summons of Shadows
    Dare you read this Warhammer Horror short story by David Annandale? Leave the lights on, just in case…


    Warhammer Underworlds

    Glory Points
    Dave Sanders takes a closer look at organised play and the shiny loot on offer.


    Middle-earth™ Strategy Battle Game

    The Gundabad Reavers
    Jason Lee shows off his converted Gundabad Orcs warband for Battle Companies.


    Necromunda

    Perpetual Campaigns in Necromunda
    New campaign rules for Necromunda let your gang continue on forever, rather than being retired at the end of a campaign.


    Warhammer Quest: Blackstone Fortress

    Hostile Threat Detected
    Need a new challenge? Here are some additional rules for hostile players in Blackstone Fortress.

    In the Studio

    What have the Design Studio’s hobbyists been up to this month?
    WD052019
    £5.99
     
  • White Dwarf 07-2018

    White Dwarf, the Ultimate Warhammer Magazine.

    Relaunched in 2017 with full-colour A4 pages, it’s a beast of a magazine bringing you all your favourites from White Dwarf’s long history, freshly re-imagined, alongside a whole heap of stuff you never dreamed of.

    Packed full of the latest news in Planet Warhammer, Army of the Month, Battle Reports, the Ultimate Guide, Blanchitsu, Readers’ Models, Rules updates and much, much more.

    Released on the first Friday of the month.

    WD072018
    £5.99
     
  • White Dwarf 07-2019

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.
     
    Here’s what you can look forward to in July's issue:
     
    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.
     
    Here’s what you can look forward to in July’s issue:
     
    Contact
    Your questions answered!
     
    Readers’ Models
    Check out our favourite reader submissions.
     
    Worlds of Warhammer
    Not all mortals can ascend to godhood, but these ones have. Phil Kelly tells all.
     
    War in the Underhive
    An exclusive preview of the upcoming PC game adaption of gang warfare on Necromunda.
     
    In the Studio
    What have the Design Studio’s hobbyists been up to this month?
     
    WARHAMMER AGE OF SIGMAR
    A Tale of Four Warlords – The Stormvault Opens
    The Warlords continue to develop and paint their armies.
     
    Battle Report: A Clash of Ancient Foes
    Two Battle Reports that feature rules from the new edition of the General’s Handbook.
     
    Rules of Engagement
    Jervis Johnson reveals all about warscrolls and how they are created.
     
    WARHAMMER 40,000
    Echoes From the Warp
    Robin Cruddace discusses the art – and importance – of playtesting.
     
    Index Astartes: Blood Ravens
    Fans of the Dawn of War PC games, rejoice! The mysterious Blood Ravens are the subject of this instalment of Index Astartes.
     
    The Blood Ravens Muster
    Rik Turner showcases his ever-expanding collection of Blood Ravens.
     
    Paint Splatter
    Learn how to paint the Blood Ravens in this handy stage-by-stage painting guide.
     
    Raven’s Blood
    The Blood Ravens star in this short story by Callum Davis.
     
    Indomitus Crusade Fleets
    Learn more about the vast crusade fleets that served under Roboute Guilliman as part of his Indomitus Crusade.
     
    Galactic War Zones – Jungle Death Worlds
    The first of a new series of converting and painting articles for Warhammer 40,000.
     
    BLACK LIBRARY
    The Midnight Scribe
    Andy Clark discusses his dual role of Warhammer 40,000 background writer by day and Black Library author by night.
     
    WARHAMMER QUEST: BLACKSTONE FORTRESS
    A Deadly Lure
    The concluding part of last month’s new quest set within the dark confines of the Blackstone Fortress.
     
    WARHAMMER UNDERWORLDS
    Glory Points
    David Sanders talks about classic card combos in his regular Warhammer Underworlds column.
     
    Arena Mortis
    Who will be your hero of choice in this new way to play Warhammer Underworlds?
     
    WARHAMMER 40,000: KILL TEAM
    Face Your Daemons
    You asked for it, you got it! New rules for fielding kill teams of Chaos Daemons.
     
    Inquisitor Eisenhorn
    Have you ever wanted to use Inquisitor Eisenhorn in your games of Kill Team? Thought so. Well these new rules enable you to do just that!
     
    ADEPTUS TITANICUS
    Crusade Titan Legions
    New traits, stratagems, and wargear for creating your own Titan Legions.
     
    MIDDLE-EARTH™ STRATEGY BATTLE GAME
    Hunt For the Lost Ring
    Part 2 of the last issue’s Battle Companies campaign for Evil forces.
    WD072019
    £5.99
     
  • White Dwarf 08-2019

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.
     
    Here’s what you can look forward to in August's issue:
    Contact
    Your questions answered!
     
    Worlds of Warhammer
    Why would allies ever fight each other? Phil Kelly tackles this, and other tricky questions, in his monthly column.
     
    Golden Demon Winners Challenge
    What happens when you give 35 Golden Demon winners a painting challenge? This!
     
    ’Eavy Metal Masterclass
    Painting master Max Faleij explains how to tackle the subject of object source lighting.
     
    WARHAMMER 40,000
    Echoes From the Warp
    While Robin’s away, James Gallagher will play. Specifically, narrative battles.
     
    A Tale of Four Warlords – The Vigilus Warlords
    The four warlords return to show off their latest creations. But something strange has happened to one of the armies…
     
    For the Emperor
    Trooper Kaydn of the Rimorian Irregulars prays for salvation from the Tyranid menace in this short story by Callum Davis.
     
    The Fallen Lords of War
    To celebrate the release of the Chaos Knights kit, we’ve got a gallery of treacherous Knights to show you all. Warning: contains heresy.
     
    Battle Report – The Siege of Cahim II
    Space Marines, Astra Militarum, and Adeptus Mechanicus take on Thousand Sons, Death Guard, and Chaos Knights in this huge Apocalypse Battle Report.
     
    Realms of Battle – Nemendghast Forge
    Get a closer look at this hugely impressive Apocalypse battlefield.
     
    WARHAMMER AGE OF SIGMAR
    Blood Hunt
    The call to war has been made. All will offer fealty to the Eater of Worlds in this Warcry short story by Nick Horth.
     
    Fantastical Realms – The Realm of Light
    Bring your sunglasses (or fantastical equivalent), because this month’s modelling and painting guide is set in Hysh.
     
    Rules of Engagement
    Jervis tackles how to answer rules queries from the comfort of your own armchair. The trick lies in going upstream. You know, like a salmon.
     
    The Tome Celestial – The Sempiternals
    We take a closer look at the foremost Sacrosanct Chamber of the Anvils of the Heldenhammer. This is followed by…
     
    They who Claim Death
    …a gallery of beautifully painted and converted miniatures from the Anvils of the Heldenhammer Stormhost. Skulls are prevalent.
     
    Paint Splatter
    Check out this stage-by-stage painting guide for the Anvils of the Heldenhammer. Hint: black paint is required.
     
    WARHAMMER QUEST: BLACKSTONE FORTRESS
    Precipice Awaits
    After a hard trek through the Blackstone Fortress, all you want to do is relax in your ship. But the bustling streets of Precipice are calling, and treasure (or possibly death) awaits you.
     
    WARHAMMER UNDERWORLDS
    Glory Points
    Dave has donned his best wizarding hat and sparkly robes for this month’s instalment of Glory Points. Totally by coincidence, it just happens to be about magic.
     
    BLOOD BOWL
    Blood Bowl XVIII Grand Final
    The year is 2478, and it’s XVIII Blood Bowl Cup Grand Final. Will you take on the challenge of recreating the historic match between the Skavenblight Scramblers and the Gouged Eye?
     
    In the Studio
    What have the Design Studio’s hobbyists been up to this month?
    WD082019
    £5.99
     
  • White Dwarf 09 2019

    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.

    Here’s what you can look forward to in September’s issue:

    Contact
    Your questions answered!

    Worlds of Warhammer
    Background writer Jordan Green waxes lyrical about army organisation.

    Inside The Studio
    What have the Design Studio’s hobbyists been up to this month?

    WARHAMMER 40,000
    Echoes From The Warp
    Robin’s donned his rose-tinted glasses to look back at his own hobby journey.

    Pain Aeterna
    In this short story, judgement is passed on Battle-brother Apharan, Primaris Marine of the Dark Angels...

    Index Astartes: Dark Angels
    How will the creation of the Primaris Marines affect the most secretive of Space Marine Chapters? Find out in Index Astartes. Plus, a new mission for the Unforgiven!

    The Angels of Death
    Enjoy a closer look at renowned hobbyist Gareth Etherington’s impressive Dark Angels collection.

    Paint Splatter
    A stage-by-stage painting guide for a Deathwing Redemptor Dreadnought.

    Galactic War Zones: Frozen Wastelands
    Dig out your mittens for an ice-worlds modelling and painting guide. Just remember to take them off before you start painting...

    WARHAMMER AGE OF SIGMAR
    Rules of Engagement
    Jervis chats about small-footprint games and how Meeting Engagements and the Open War army generator will revolutionise your games.

    A Tale of Four Warlords: The Stormvault Warlords
    Matt, Alex, Steve, and Ben join us once again to show off what they've been painting, notably big stuff and terrain!

    A Slayer Reforged
    There’s a new model of Gotrek out, as well as a new audio drama and novel! We chat to Brian Nelson and Anja Wettergren about the new model, David Guymer and Darius Hinks about Gotrek’s new adventures, and Johan Grenier about illustrating Gotrek.

    When Six Tribes Go To War
    Miniatures designer Maxime Pastourel joins us to talk about the design of the new Warcry miniatures and the undeniable lure of the path to Chaos.

    WARCRY
    Battle Report: Cursed Metal Convergence
    Two Warcry Battle Reports, fought back-to-back. How will the Iron Golem fair in their campaign convergence?

    Arena of Blood
    Sharpen your blades, because there’s a new campaign event for Warcry. Can you possibly guess what it involves?

    WARHAMMER UNDERWORLDS
    Glory Points
    Phil Kelly has chats about the Shadeglass Shivs, the Nighthaunt warband he used to win the studio Underworlds tournament.

    WARHAMMER 40,000: KILL TEAM
    Kill Team: Escalation
    New rules for using your Blackstone Fortress: Escalation miniatures in Kill Team. Huzzah!

    WARHAMMER QUEST: BLACKSTONE FORTRESS
    The Broggan Brothers
    What would happen if you set a pair of Ogryn brothers loose in the Blackstone Fortress? Find out, and try adding them to your retinue, with these new rules.

    MIDDLE-EARTH™ STRATEGY BATTLE GAME
    Tactica: Heroic Actions
    A handy guide to help you make the most of using Heroic Actions in the Middle-earth Strategy Battle Game.

    GOLDEN DEMON
    Golden Demon Winners Challenge
    Twelve more pages of beautifully painted entries for the Golden Demon Winners Challenge, which this year is set around the theme of ‘the witch’ in Warhammer 40,000.

    FREE DLC – TOTAL WAR: WARHAMMER II!
    This issue also includes a cover mount with a card for Total War: Warhammer II to unlock Gotrek and Felix in the game!
    WD092019
    £5.99
     
  • White Dwarf 11-2018

    White Dwarf, the Ultimate Warhammer Magazine.

    Relaunched in 2017 with full-colour A4 pages, it’s a beast of a magazine bringing you all your favourites from White Dwarf’s long history, freshly re-imagined, alongside a whole heap of stuff you never dreamed of.

    Packed full of the latest news in Planet Warhammer, Army of the Month, Battle Reports, the Ultimate Guide, Blanchitsu, Readers’ Models, Rules updates and much, much more.

    This issue includes Speed Freaks Playthrough, a preview of the new Codex: Orks and info on Matched Play in Middle-Earth.

    Released on the first Friday of the month.

    WD112018
    £5.99
     
  • White Dwarf 12 Months Subscription

    White Dwarf, the Ultimate Warhammer Magazine.

    Relaunched in 2017 with full-colour A4 pages, it’s a beast of a magazine bringing you all your favourites from White Dwarf’s long history, freshly re-imagined, alongside a whole heap of stuff you never dreamed of.

    Packed full of the latest news in Planet Warhammer, Army of the Month, Battle Reports, the Ultimate Guide, Blanchitsu, Readers’ Models, Rules updates and much, much more.

    Released on the first Friday of the month.

    • WarGameStore is offering 12 months of White Dwarf for £60 (the price of 10 issues).
    • Never miss out on your copy - peace of mind.
    • Subscription starts on current issue unless you specify when ordering.
    • Shop collection only.
    WD12MONTHS
    £60.00
    £71.88 save 17%
  • White Scar Primaris Upgrades and Transfers

    Show your allegiance to the sons of Chogoris with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details specific to the White Scars Chapter.
     
    Contents:
    – 5 White Scars Mk X power armour shoulder pads (designed for use with Hellblasters/Intercessors)
    – 1 White Scars Mk X power armour shoulder pad (for sergeants/characters from Hellblasters/Intercessors squads)
    – 2 White Scars Gravis armour shoulder pads (designed for use with Aggressors)
    – 1 White Scars Gravis armour shoulder pad (for sergeants/character from Aggressors squads)
    – 2 White Scars bare heads
    – 1 White Scars helmeted head
    – 1 right arm holding a pair of skulls
    – 1 left arm holding a chainsword
    – 3 White Scars decorations including a skull, length of hair and ammo pouch.
    – Transfer sheet including Chapter, squad and vehicle transfers, as well as campaign badges, squad numbers, rank and honour markings.
    48-54
    £13.50
    £15.00 save 10%
  • White Scars Dice

    Show your allegiance to the mighty White Scars with their own dice set! The 20 white dice each feature a White Scars icon in place of a 6 and an Apothecarion Prime Helix icon in place of a 1. In addition, instead of traditional pips on each dice face, the numbers are indicated by red lightning flashes.
    86-84
    £18.00
    £20.00 save 10%
  • Witch Aelves Daughters of Khaine

    Witch Aelves Daughters of Khaine is a multi-part plastic kit containing the components necessary to assemble a set of 10 miniatures. They wear lightweight, minimal armour in order to move and flow more freely in their devotional bloodlust – what armour is there is beautifully ornate, finished by high leather boots. Each Witch Aelf carries a pair of wickedly sharp sacrificial knives, and they’re all posed in an appropriate pirouetting stance. There are 12 heads in the kit – 6 pairs of individual designs – each of which comes with an additional headdress. The leader of the unit, the Hag, can be identified by the extra-spiky headdress she wears. There are 2 banners with 3 different banner tops for standard bearers and a horn to denote the unit’s hornblower.

    Witch Aelves for Warhammer Age of Sigmar come as 67 components, and are supplied with 10 Citadel 25mm Round bases and a banner transfer sheet. This kit can be optionally used to assemble 10 Sisters of Slaughter.

    85-10
    £31.50
    £35.00 save 10%
  • World Eaters Khârn the Betrayer

    Kharn the Betrayer is Khornes most dedicated champion. He is so violent that he has been known to attack his own troops in a berserk fury. This multi-part plastic kit contains the components necessary to assemble Kharn the Betrayer, a single-pose model armed with a plasma pistol and his chainaxe, Gorechild. Supplied with a Citadel 40mm Round base.

    43-25
    £19.80
    £22.00 save 10%
  • Wraithbone Spray Paint

    Wraithbone Spray

    62-33
    £11.75
     
  • Wraithguard

    This Warhammer 40,000 box set contains 5 plastic Warhammer 40,000 Eldar Wraithguard

    46-13
    £29.25
    £32.50 save 10%
  • XV8 Crisis Battlesuits Tau Empire

    A multipart plastic kit that makes three Battlesuits on 50mm round bases and six drones.

    These brand new Battlesuits have new sprues, new weapons and new options. The Drones can be assembled as either Marker, Gun or Shield Drones.
    56-07
    £40.50
    £45.00 save 10%
  • XV88 Broadside Battlesuit

    The XV88 Broadside Battlesuit is powered by a particle accelerator, the Broadside's heavy rail rifle providing long range support in the field of battle. With robust armouring, manoeuvrability and a stack of weapons, the XV88 Broadside Battlesuit is a denser model within the Tau set-up.

    Each Battlesuit has a particle accelerator on the back and features the twin-linked rail rifle or, alternatively, the twin-linked high yield missile system pods. The kit also comes with Shield Drone and Missile Drone.

    This multi-part Warhammer 40,000 plastic kit contains 91 components and a Tau transfer sheet with which to make a Broadside Battlesuit and two Drones.

    This kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    56-15
    £29.25
    £32.50 save 10%
  • Ylthari Guardians Sleeves

    Keeping your cards safe from rampaging troggoths, ectoplasmic spills and just the usual wear and tear of play, these sleeves are perfect for the Warhammer Underworlds player looking to keep their deck in fighting shape. These sleeves are hard wearing and designed to allow for smooth shuffling of your deck, making them ideal for transporting your cards to your next games night. These sleeves have been designed to match Ylthari’s Guardians and feature unique iconography, making them perfect for anyone who plays this warband. This pack includes: - 12 sleeves for your objective cards, with art on the reverse - 20 sleeves for your power cards, with art on the reverse - 4 transparent sleeves for your fighter cards

    110-57
    £5.00
     
  • Yltharis Guardians Dice

    Match your dice to your favourite Warhammer Underworlds warband with this Ylthari’s Guardians themed set! Cast in coloured plastic to match these noble Sylvaneth warriors, this set contains enough dice to handle the most ambitious attacks or stalwart defences. This set contains: 5 white and burgundy attack dice with black details 3 black defence dice with green details

    110-52
    £6.00
     
  • Kill Team Starter Set

    A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard-bitten veterans against each other in vicious skirmish battles to the bitter end. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team, you'll play through countless stories of your own devising that could alter the fate of the galaxy itself.
     
    Games of Kill Team are based around small but powerful squads of warriors rather than huge armies. Every single model commanded is vitally important to your strategy, and will develop its own personality, history and abilities with each game you play. In this box set, you'll find everything you need to play games of Kill Team – from the comprehensive rulebook that covers open, narrative and matched play games (and campaigns!), 2 complete kill teams from the Adeptus Astartes and T'au Empire factions, a huge set of Sector Mechanicus terrain and a gameboard to play on. Included:
     
    Core Manual
     
    Kill Team contains a 208-page softback core manual which contains not only the rules you need in order to play with the included miniatures, but rules for choosing and constructing a kill team from 16 factions in the Warhammer 40,000 range (Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids and Genestealer Cults), along with background explaining the importance of kill teams to the wider battle for supremacy:
     
    Background
     
    - Shadow War: this section of the book takes you through the roles of kill teams in the 41st Millennium – whether surgically removing an enemy commander or dangerous demagogue, desperately fighting their way through a battlefield to reinforce stranded comrades or finding themselves the last line of defence against an overwhelming force, every battle between kill teams tells a story of heroism and adventure;
    - Heroes All: every kill team is different, but all have certain features in common – each features a charismatic, cunning or domineering leader and specialists, skilled individuals who bring vital equipment and talents;
    - Theatres of War: the supreme commanders of the 41st Millennium have incredible military might at their disposal, and yet there are many scenarios in which the precise application of a small, highly trained force is appropriate. Thousands of war zones have seen drastic changes after a kill team incursion; this section describes but a few of the myriad different environments these small squads have battled in.
     
    Rules
     
    - Core Rules: covering the basics of Kill Team, this section takes you through exactly what you need in order to play, explains how to interpret and use datasheets, and how to set up your battle. It takes you through Battle Rounds, which consist of Initiative, Movement, Psychic, Shooting, Fighting and Morale phases with annotated, easy to follow guides and photographs;
    - Fighting a Battle: here you'll learn how the structure of your game will be defined – deciding on a mission, setting up the battlefield, and deploying your kill teams. Included is an example Open Play mission – Covert War – which serves as an easy introduction;
    - Advanced Rules: this section adds a variety of optional rules for complexity and depth, recommended for use after players are familiar with the core rules. It includes different types of terrain, rules for climbing, mantling, leaping over gaps and covers damage received by falling from heights;
    - Killzones: these are environment-specific rules, adding danger and advantages according to the area your miniatures find themselves in. This section includes Sector Imperialis rules, which are designed for use with the scenery found in the box;
    - Missions: this section introduces 3 open, 4 matched and 4 narrative play missions, showing you how to pick and choose elements from each to create your own games, the way you want to play them. It includes details of the Scouting Phase, in which planning, preparing and luck can dictate the direction of the battle to be fought. Each included mission features advice on selecting your teams, setup, deployment and victory conditions;
    - Kill Teams: this section takes you through building your kill team in a thorough and easy to follow manner, covering 3 open, 4 matched and 4 narrative play-specific teams;
    - Command Points: Matched play kill teams can be Battle-forged – this section describes the tactics specific to these teams;
    - Specialists: these are experienced fighters with certain abilities, split into 9 disciplines: Leader, Combat, Comms, Demolitions, Heavy, Medic, Scout, Sniper, Veteran and Zealot, each featuring 3 exclusive Tactics. These Tactics are increasingly powerful, and are unlocked by acquiring experience during a campaign;
    - Background information for each of the following factions: Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids, and Genestealer Cults. This section can be used to add character to your kill team, with name and characteristic generators, faction-specific Tactics, and even quirks for each of your squad members. Each faction also features datasheets and comprehensive wargear tables with points lists and abilities.
     
    Campaigns
     
    Kill Team can be played and enjoyed in one-off missions, but included are a suite of comprehensive optional rules for fighting multiple battles in a connected series, forming a narrative of covert battles fought alongside a greater war. This section of the book walks you through a Kill Team campaign: the victory conditions, how to select missions, gain experience and upgrade your team, deal with injuries, manage resources and even escalate conflict. This includes blank command rosters and datasheets which you can photocopy and use to keep track of your campaign.
     
    On top of all this is a miniatures showcase, brimming with inspirational photos of kill teams and battle scenes.
     
    Miniatures
     
    2 complete multipart plastic kill teams are included, from the Adeptus Astartes and T'au Empire Factions, along with a huge collection of Sector Mechanicus scenery:
     
    - 5 Primaris Space Marines Reivers, each with the option to take a bolt carbine or heavy bolt pistol and combat knife, as well additional wargear in the form of grapnel launchers and/or grav-chutes
    - 10 T'au Empire Fire Warriors, each armed with a pulse rifle or pulse carbine, and two DS8 Tactical Support Turrets equipped with a choice of missile pod or smart missile system
    - 2 8-page booklets covering these kill teams, featuring background, painted examples and a timeline of their history
    - 6 frames of Sector Mechanicus scenery, enabling you to populate your battlefield with a selection of ruined industrial buildings
     
    Tactics Cards
     
    Included for easy reference are the following small-format tactics cards:
     
    - 36 Universal Tactics cards which can be used by any kill team
    - 12 Adeptus Astartes Tactics cards, usable exclusively by that Faction
    - 10 T'au Empire Tactics cards, usable exclusively by that Faction
    - 5 Adeptus Astartes and 12 T'au Empire datacards for reference during your games, with a number of blank datacards supplied for building your own custom kill teams
     
    Also supplied are a double-sided gaming board measuring 22” x 30” with a Sector Imperialis city layout on one side, and a Sector Mechanicus layout on the other, 6 x D6, 2 x D10, a clear plastic 12” range ruler, a selection of gaming tokens themed around the Adeptus Astartes and T'au Empire.
    102-10-60
    £85.50
    £95.00 save 10%
  • Magic Dice

    This set contains 4 6-sided dice, used to resolve magical attacks in games of Warhammer Underworlds. They feature the same symbols as the magic dice found in the Warhammer Underworlds: Nightvault boxed game, and feature a 4-colour swirl effect representing the wild, untamed nature of magic in the Age of Sigmar!

    110-47
    £6.00
     
  • Rogue Trader Kill Team Expansion

    Please note: Rogue Trader is an expansion for Warhammer 40,000: Kill Team, and requires a copy of the Core Rules. These can be found separately and will be linked below as a "related product"
     
    Rogue Trader Elucia Vhane and her Starstriders seek to colonise new worlds at the behest of the Imperium’s mightiest leader. Their quest aims to travel far beyond the Chaos contamination that threatens to engulf Mankind. Yet nowhere is safe, for the twisted tendrils of corruption have followed them even beyond the borders of the Imperium. Can the Rogue Trader and the deadly specialists she has forged into a team defeat the hulking Vulgar Thrice-Cursed and his virulent band of mutated followers? Can the cutting edge of human skill match the loathsome gifts granted by the Dark Gods?
     
    Kill Team: Rogue Trader is an expansion for Warhammer 40,000: Kill Team, the fast-paced tabletop miniatures game pitting small bands of elite specialists against each other in vicious skirmish combat. This set adds 2 new factions, new environments, new missions and a host of new rules, allowing you to recreate desperate battles beyond the borders of known space. Inside the packed box:
     
    Kill Team: Rogue Trader
     
    A 56-page book filled with background and rules for the Elucidian Starstriders and Gellerpox Infected – as well as new advanced rules for all Kill Team factions – the Rogue Trader book contains:
     
    Background
     
    - To Roam the Void: an introduction to the Rogue Traders – warriors, explorers, leaders and merchants who bear a sacred Warrant of Trade, allowing them to engage in both commerce and war beyond the boundaries of the Imperium;
    - A Growing Sickness: the insidious threat of Chaos grows stronger with every passing moment – this section explains the dangers of mutation, and the fear it instills in the Imperium;
    - To Reach For Paradise: a description of the summons sent by Roboute Guilliman himself to hundreds of Rogue Traders, asking for their help as equals in discovering new, untainted worlds on which to dwell. This focuses on Elucia Vhane and her crew aboard the New Dawn, their discovery of uncorrupted worlds for the Imperium to settle, and their unwitting introduction of the Gellerpox Virus to these worlds;
    - An annotated map of the Truehawk – Elucia Vhane’s shuttle – and the Ministorum Shrine, site of the terrible final battle against Vulgar Thrice-Cursed; these maps cover the included gameboard.
     
    Rules
     
    - Ultra-Close Confines: rules for combat in the narrow corridors of spacecraft, the confined spaces of hives, or anywhere that necessitates brutal, close-quarters fighting with little space to move. This includes rules for movement. resolving visibility behind walls, opening and closing doors, and 2 Tactics for use when fighting aboard the Truehawk or at the Ministorum Shrine;
    - Killzone: The Truehawk: an annotated map showing how to set up the gameboard for skirmishes aboard this shuttle, with a table of 6 special environment rules;
    - Killzone: Ministorium Shrine: an annotated map showing how to set up the gameboard for skirmishes within the dust-ridden confines of the Shrine, with a table of 6 special environment rules;
    - Commanders: sometimes kill teams will be led by a great hero, a high-ranking officer or the warlord of a whole army – this section contains special rules for fielding a kill team led by a Commander, complete with their own Tactics and Traits;
    - Rules for fielding the included miniatures: datasheets for each, with Commander Traits, Upgrades and Tactics for Elucia Vhane and Vulgrar Thrice-Cursed, 6 specific Tactics for each kill team, rules for their weapons both ranged and melee, and points values for each;
    - Specific Specialists for the included kill teams: Strategist (for the Elucidian Starstriders) and Strength (for the Gellerpox Infected);
    - 4 Narrative Play and 4 Matched Play Missions based around the struggle between these 2 kill teams, with a set of ideas for your own Open Play Missions (and 3 pre-generated missions to start you off);
    - Advanced Rules: this section covers a historical campaign using the content included in the box, and shows you how to combine the Ministorum Shrine with another Kill Team gameboard to create a much larger Killzone.
     
    Codex: Elucidian Starstriders
     
    This 24-page booklet includes:
     
    - Background and details on the origins of Rogue Traders, and the retinues they employ while traversing the void;
    - A profile of each unit included in the box, featuring background information;
    - 5 Datasheets, 8 unique Stratagems, 2 Abilities, a Warlord Trait and Matched Play points values allowing you to field the included miniatures in games of Warhammer 40,000;
    - A showcase of painted miniatures and battle scenes on terrain.
     
    Codex: Gellerpox Infected
     
    This 24-page booklet includes:
     
    - Background and details on the Gellerpox Infected and the daemonic disease that corrupts their flesh;
    - A profile of each unit included in the box, featuring background information;
    - 7 Datasheets, 8 unique Stratagems, 2 Abilities, a Warlord Trait and Matched Play points values allowing you to field the included miniatures in games of Warhammer 40,000;
    - A showcase of painted miniatures and battle scenes on terrain.
     
    Also included is the 16-page Warhammer 40,000 Core Rules, explaining everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with.
     
    Miniatures
     
    33 plastic multi-part Citadel miniatures are included:
     
    Elucidian Starstriders
     
    Each of the following 10 miniatures is supplied on pre-coloured red plastic:
     
    - Elucia Vhane, Rogue Trader, standing resplendent in an ornate outfit topped with a feathered hat, she carries an heirloom pistol and monomolecular cane-rapier;
    - Sanistasia Minst, Rejuvenat Adept, posed brandishing her laspistol and scalpel claw;
    - Knosso Prond, Death Cult Executioner, wielding a Death Cult power blade and clutching a severed enemy head;
    - Larsen van der Grauss, a Lectro-Maester tech-priest who holds a voltaic pistol;
    - Nitsch’s Squad: 5 Voidsmen – Nitsch, Riguez, Shalkus, Theolus and Grell – armed with artificer shotgun, lasgun, laspistol and rotor cannon along with Aximillion, their faithful canid.
     
    Gellerpox Infected
     
    Each of the following 23 miniatures is supplied on pre-coloured green plastic:
     
    - Vulgrar Thrice-Cursed, a multi-limbed monstrosity with a belly-flamer and fleshripper claws;
    - 3 Nightmare Hulks – Gnasher-Screamer, Big Spike and The Writher – each hideously mutated, 1 carrying an enormous plague cleaver;
    - 4 Sludge-Grubs, small writhing maggots who attack with fanged maw, stinger and acid spit;
    - 4 Cursemites, insectoid horrors each with a bloodsucking proboscis;
    - 4 Glitchlings, diminutive Daemons of Nurgle featuring diseased claws and fangs;
    - 4 Eyestinger Swams, mutoid vermin with spawning barbs;
    - 3 Vox-Shamblers – Grummax, Puglox and the Herg – who attack using mutated limbs and improvised weapons.
     
    Scenery
     
    A selection of plastic scenery is included:
     
    - 10 bulkhead doors;
    - 4 chests featuring the crest of Elucia Vhane;
    - 2 sections of pipework;
    - 4 command consoles;
    - 4 escape pods;
    - 2 chairs.
     
    As well as this, you’ll find a double-sided gameboard, featuring the layout of the Truehawk on one side and the Ministorum shrine on the other. This measures 22”x30”, exactly the same as the board found in Kill Team – with which this board can be combined to create a large play area that can accommodate up to 4-player games! Also included are 2 sets of punched card tokens representing various in-game statuses – 1 set for the Starstriders and 1 set for the Infected.

    102-43-60
    £72.00
    £80.00 save 10%
  • Kill Team Core Manual

    The Core Manual is a 208-page softback book which contains complete rules for choosing and constructing a kill team from 16 factions in the Warhammer 40,000 range (Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids and Genestealer Cults), along with background explaining the importance of kill teams to the wider battle for supremacy:

    Background

    - Shadow War: this section of the book takes you through the roles of kill teams in the 41st Millennium – whether surgically removing an enemy commander or dangerous demagogue, desperately fighting their way through a battlefield to reinforce stranded comrades or finding themselves the last line of defence against an overwhelming force, every battle between kill teams tells a story of heroism and adventure;
    - Heroes All: every kill team is different, but all have certain features in common – each features a charismatic, cunning or domineering leader and specialists, skilled individuals who bring vital equipment and talents;
    - Theatres of War: the supreme commanders of the 41st Millennium have incredible military might at their disposal, and yet there are many scenarios in which the precise application of a small, highly trained force is appropriate. Thousands of war zones have seen drastic changes after a kill team incursion; this section describes but a few of the myriad different environments these small squads have battled in.

    Rules

    - Core Rules: covering the basics of Kill Team, this section takes you through exactly what you need in order to play, explains how to interpret and use datasheets, and how to set up your battle. It takes you through Battle Rounds, which consist of Initiative, Movement, Psychic, Shooting, Fighting and Morale phases with annotated, easy to follow guides and photographs;
    - Fighting a Battle: here you’ll learn how the structure of your game will be defined – deciding on a mission, setting up the battlefield, and deploying your kill teams. Included is an example Open Play mission – Covert War – which serves as an easy introduction;
    - Advanced Rules: this section adds a variety of optional rules for complexity and depth, recommended for use after players are familiar with the core rules. It includes different types of terrain, rules for climbing, mantling, leaping over gaps and covers damage received by falling from heights;
    - Killzones: these are environment-specific rules, adding danger and advantages according to the area your miniatures find themselves in. This section includes Sector Imperialis rules, which are designed for use with the scenery found in the box;
    - Missions: this section introduces 3 Open, 4 Matched and 4 Narrative play missions, showing you how to pick and choose elements from each to create your own games, the way you want to play them. It includes details of the Scouting Phase, in which planning, preparing and luck can dictate the direction of the battle to be fought. Each included mission features advice on selecting your teams, setup, deployment and victory conditions;
    - Kill Teams: this section takes you through building your kill team in a thorough and easy to follow manner, covering Open, Matched and Narrative play-specific teams;
    - Command Points: Matched play kill teams can be Battle-forged – this section describes the tactics specific to these teams;
    - Specialists: these are experienced fighters with certain abilities, split into 9 disciplines: Leader, Combat, Comms, Demolitions, Heavy, Medic, Scout, Sniper, Veteran and Zealot, each featuring 3 exclusive Tactics. These Tactics are increasingly powerful, and are unlocked by acquiring experience during a campaign;
    - Background information for each of the following factions: Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids, and Genestealer Cults. This section can be used to add character to your kill team, with name and characteristic generators, faction-specific Tactics, and even quirks for each of your squad members. Each faction also features datasheets and comprehensive wargear tables with points lists and abilities.

    Campaigns

    Kill Team can be played and enjoyed in one-off missions, but included are a suite of comprehensive optional rules for fighting multiple battles in a connected series, forming a narrative of covert battles fought alongside a greater war. This section of the book walks you through a Kill Team campaign: the victory conditions, how to select missions, gain experience and upgrade your team, deal with injuries, manage resources and even escalate conflict. This includes blank command rosters and datasheets which you can photocopy and use to keep track of your campaign.

    On top of all this is a miniatures showcase, brimming with inspiration photos of kill teams and battle scenes.
    102-01-60
    £22.50
    £25.00 save 10%
  • Shadespire Card Sleeves

    Protect your precious Warhammer Underworlds cards with this set of sleeves themed around Shadespire itself – appropriate for any warband: 
     
    - 20 sleeves for your objective cards, with Shadespire artwork on the reverse;
    - 30 sleeves for your power cards, with Shadespire artwork on the reverse.
    110-07
    £6.00
     
  • Garrek's Reavers

    The Bloodbound warband led by Garrek Gorebeard are frenzied killers whose excesses have drawn them irretrievably into the thrall of the Blood God. Should they fall upon their quarry they will tear them apart, and with the blood of the fallen, they will defile the Mirrored City so utterly that Khorne’s eye will be drawn to this damned place – and the gory tributes of his loyal servants...
     
    Introduce Garrek’s Reavers, a Khorne Bloodbound warband previously available in the Warhammer Underworlds: Shadespire boxed game, to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 5 Khorne Bloodbound miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 5 push fit, red-coloured plastic Khorne Bloodbound miniatures: Garrek Gorebeard, Arnulf, Karsus the Chained, Blooded Saek, Targor
    - 60 unique cards for use in games of Warhammer Underworlds, broken down as follows:
    - 9 objective cards for Garrek’s Reavers
    - 10 upgrade cards for Garrek’s Reavers
    - 10 ploys for Garrek’s Reavers
    - 11 universal objectives, for use with any Warhammer Underworlds warband
    - 10 universal upgrades, for use with any Warhammer Underworlds warband
    - 10 universal ploys, for use with any Warhammer Underworlds warband
    110-35-60
    £15.75
    £17.50 save 10%
  • Godsworn Hunt

    Theddra Skull-scryer, war shaman of the Tribe of the Black Fang, leads a Godsworn Hunt into the depths of the Mirrored City, seeking worthy sacrifices to pledge to the Chaos pantheon.
     
    The Godsworn Hunt bring the ferocity, speed and ruthlessness of the Darkoath to the ultimate competitive miniatures game. A flexible warband capable of playing aggressively or holding objectives, they're perfect if you're looking to win with cunning, speed and sheer brutality. Inside this set, you’ll find 6 all-new push fit models, representing each of the Godsworn Hunt, plus Fighter cards to keep track of their rules. 
     
    This set also features 60 unique cards only available in this set for building your Warhammer Underworlds decks. Harness the dark abilities of the Godsworn Hunt with a set of warband-specific objectives, upgrades, ploys and spells, or enhance any warband with 31 powerful universal cards that anyone can use. 
    110-42-60
    £15.75
    £17.50 save 10%
  • Mollog’s Mob

    The Mirrored City is full of conquerors, despoilers and seekers of arcane knowledge, but Mollog – an ancient Dankhold Troggoth – just wants a nap! Stirred from a long slumber, he now seeks a bit of peace and quiet, and is more than happy to crack the skulls of anyone who’d deny it to him.
     
    Mollog’s Mob is a Warhammer Underworlds warband like no other, focused around a single, brutally powerful fighter (and his squiggy mates). You’ll sweep through unprepared warbands with ease, using a host of nasty critters to support your rampage. Inside this set, you’ll find four push fit models that let you build Mollog’s Mob, plus fighter cards for keeping track of their rules in battle. 
     
    This set also features 60 unique cards, available only in this set. You’ll be able to harness the full might of Mollog’s Mob with 29 warband-specific cards, or upgrade your decks for any warband with 31 universal cards – including objectives, ploys and upgrades – that anyone can use.
    110-41-60
    £15.75
    £17.50 save 10%
  • Nightvault Carry Case

    Transport everything you need for games of Warhammer Underworlds to and from your destination with this carry case. Constructed from rigid foam, it has been designed to be strong enough to keep your miniatures from being crushed, yet flexible enough to absorb the impact should you drop it. Measuring 220x270mm, it’s easily large enough to hold several warbands in its 3 rows of channel foam, with enough space in the other side for 2 Warhammer Underworlds game boards, attack, defence and magic dice, and all the tokens used during games. 

    The case is secured with a zip which runs around its circumference.

    110-50
    £27.00
    £30.00 save 10%
  • Steelheart's Champions

    The warriors under the command of Liberator-Prime Severin Steelheart were part of a detachment sent to investigate potential cures for the curse that robs them of their humanity with each reforging. Disaster befell them, however, and now they are trapped, separated from their kin, with only the whispers of the dead to guide them home...
     
    Introduce Steelheart’s Champions – a Stormcast Eternals warband previously available in the Warhammer Underworlds: Shadespire boxed game – to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 3 Stormcast Eternals miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 3 Easy to Build, blue-coloured plastic Stormcast Eternals miniatures: Severin Steelheart, Obryn the Bold, Angharad Brightshield;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for Steelheart’s Champions;
    - 10 upgrade cards for Steelheart’s Champions;
    - 10 ploys for Steelheart’s Champions;
    - 11 universal objectives, for use with any Warhammer Underworlds warband;
    - 10 universal upgrades, for use with any Warhammer Underworlds warband;
    - 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-34-60
    £15.75
    £17.50 save 10%
  • The Eyes of the Nine

    Vortemis the All-seeing and his sworn acolytes have dwelt within the Mirrored City for centuries. With the unravelling of magic that has struck the Mortal Realms, a new opportunity arises – the Eyes of the Nine seek to convert captured shadeglass relics into beacons of arcane power, sorcerous lodestones that will anchor Shadespire to the Silver Tower and spill forth the madness of the Realm of Chaos...
     
    Introduce a new and unique warband to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 6 striking Disciples of Tzeentch miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 6 Easy To Build, blue-coloured plastic Disciples of Tzeentch miniatures: Vortemis the All-seeing, K'charik, Narvia, Turosh, a Blue Horror and a pair of Brimstone Horrors;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for the Eyes of the Nine;
    - 10 upgrade cards for the Eyes of the Nine;
    - 10 ploys for the Eyes of the Nine;
    - 11 universal objectives, for use with any Warhammer Underworlds warband;
    - 10 universal upgrades, for use with any Warhammer Underworlds warband;
    - 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-37-60
    £15.75
    £17.50 save 10%
  • Thundrik’s Profiteers

    Bjorgen Thundrik and his crew of skyfarers were not the first among the Kharadron Overlords to search for Shadespire. The whispered rumours of the Katophranes’ treasures had reached many sky-ports, but those expeditions that were sent either returned empty-handed or did not return at all. With a hardy crew and a magnificent skyvessel at his command, Thundrik set out to achieve what all others had failed to do. This warband expansion allows you to add Thundrik’s Profiteers to your games of Warhammer Underworlds. A set of snap-fit models in coloured plastic allow you to get your warband battle-ready, fast, while a set of fighter cards making keeping track of each individual member simple. Build deadly decks for Thundrik’s Profiteers using 29 warband specific cards, and expand your library with 31 powerful Universal cards only found in this set. This set contains: 5 push-fit Thundrik's Profiteers miniatures 5 fighter cards – to represent each warrior in your games (Bjorgen Thundrik; Dead-Eye Lund; Enrik Ironhail; Garodd Alensen; Khazgan Drakkskewer). 60 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Nightvault, including: - 9 Thundrik's Profiteers objectives - 10 Thundrik's Profiteers upgrades - 10 Thundrik's Profiteers ploys - 11 Universal objectives - 10 Universal upgrades - 10 Universal ploys and spells

    110-54-60
    £15.75
    £17.50 save 10%
  • Ylthari’s Guardians

    With the advent of the necroquake, the life magic of Alarielle has been able to seep through cracks in reality back into Shadespire. Some of the Sylvaneth trapped there have stirred once more, with Ylthari and her Guardians being the first to awaken. Imbued with bountiful vigour and wrath, they seek the lost soulpods of their fallen kin. This warband expansion set allows you to add Ylthari’s Guardians to your games of Warhammer Underworlds. A set of push fit models in coloured plastic allow you to get your warband built and ready for gaming in mere minutes, while fighter cards let you keep track of their stats mid-game. You’ll be able to harness the unique tactics of Ylthari’s Guardians with 29 warband specific cards, including objectives, upgrades and ploys. Meanwhile, 31 Universal cards give you new options for customising your deck whichever warband you play. This set contains: 4 push fit Ylthari's Guardians miniatures 4 fighter cards – to represent each warrior in your games (Ylthari; Ahnslaine, Revenant Archer; Gallanghann of the Glade; Skhathael). 60 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Nightvault, including: - 9 Ylthari's Guardians objectives - 10 Ylthari's Guardians upgrades - 10 Ylthari's Guardians ploys and spells - 11 Universal objectives - 10 Universal upgrades - 10 Universal ploys and spells

    110-55-60
    £15.75
    £17.50 save 10%
  • Zarbag’s Gitz

    The Moonclan Shaman Zarbag and his scuttling band are an infestation spreading through the heart of the Mirrored City. While looting the ruins of Shadespire, Zarbag sniffed out a tantalising aroma indeed – towering clusters of deffcap mushrooms! The Shaman has taken it upon himself to spread this noxious fungus far and wide, drawing more and more of his numberless kin into the Mirrored City.
     
    Introduce a new and unique warband to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 9 rather eccentric, deffcap-addled Grots miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 9 Easy to Build, yellow-coloured plastic Grots miniatures: Zarbag, Snirk Sourtongue, Prog Da Netter, Stikkit, RedKap, Dibbz, Drizgit Da Squig Herder, Bonekrakka and Gobbaluk;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for Zarbag’s Gitz
    - 10 upgrade cards for Zarbag’s Gitz
    - 10 ploys for Zarbag’s Gitz
    - 11 universal objectives, for use with any Warhammer Underworlds warband
    - 10 universal upgrades, for use with any Warhammer Underworlds warband
    - 10 universal ploys, for use with any Warhammer Underworlds warband
    110-36-60
    £15.75
    £17.50 save 10%
  • Kill Team: Fangs of Ulfrich

    An expansion for Warhammer 40,000: Kill Team containing Space Marines and terrain. 
     
    5 plastic multi-part Primaris Reivers (48-71) and an Alchomite Stack (64-40) scenery piece. Includes Adeptus Astartes and environment Tactics exclusive to this set.
     
    102-21-60
    £33.75
    £37.50 save 10%
  • Godsworn Hunt Dice

    Designed to match the Godsworn Hunt, these dice are ideal for any Warhammer Underworlds fan who plays the Darkoath. This set contains five attack dice and three defence dice in a unique colour scheme and is the perfect accompaniment to your warband.
    110-49
    £6.00
     
  • Godsworn Hunt Sleeves

    Protect your deck from the Dark Gods' most strenuous trials with these card sleeves! This pack contains enough sleeves to armour a full deck and your fighter cards, keeping them safe from wear and tear as well as errant spills while allowing for smooth shuffling. These sleeves feature unique iconography tying them to the Godsworn Hunt, making them perfect for fans of this warband. 
     
    This pack includes:
    - 12 sleeves for your Objective cards, with art on the reverse.
    - 20 sleeves for your Power cards, with art on the reverse.
    - 6 transparent sleeves for your fighter cards.
    110-33
    £5.00
     
  • Kill Team Dice: Drukhari

    This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Deathwatch, these dice are black with silver markings. The D6 feature a silver Deathwatch icon in place of the 6 and a red Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.

    102-17D
    £8.00
     
  • Kill Team Dice: Orks

    This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.

    102-14DO
    £8.00
     
  • Kill Team: Dolorous Strain (Death Guard)

    Gurloch Thrax has fought at the side of Lord Mortarion for centuries, at the forefront of the fallen Primarch’s endless wars. In that time Thrax has become suffused with entropic diseases and warp-spawned plagues, gifts that the Dolorous Strain – his elite kill team – delight in sharing with their foes.
     
    An expansion for Kill Team: Elites, this box includes 5 miniatures, a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:
     
    - 8-page Dolorous Strain booklet
    - 8 Death Guard Tactics cards (1 of which is exclusive to this set)
    - 1 Environment Tactic card for using virulent infestations in your games
    - 2 Mission cards designed for use with a Death Guard kill team
    - 1 Death Guard Kill Team tokens sheet
    - 5 Death Guard Blightlord Terminator datacards
    - 5 multipart plastic Blightlord Terminator miniatures armed with a combi-bolter and a choice of either a balesword or bubotic axe – there are also options to arm one of their number with either a plague spewer, reaper autocannon or blight launcher, and another with a double-handed flail of corruption
    - 1 set of Sector Sanctoris Ruins
     
    This expansion requires a copy of the Kill Team Core Rules Manual and Kill Team: Elites to use.
    102-53-60
    £36.00
    £40.00 save 10%
  • Kill Team: Krogskull's Boyz

    An expansion for Warhammer 40,000: Kill Team containing Orks and terrain. 
     
    5 plastic Burna Boyz (50-22) and a set of Galvanic Servohaulers (64-46). Includes Ork and environment Tactics exclusive to this set. 
     
    102-22-60
    £33.75
    £37.50 save 10%
  • Kill Team: The Exalted Scythe

    Nemesor Ankra of the Novokh Dynasty never forgives a slight. Over the aeons the Necron Overlord has ordered the deaths of countless foes who have dared to insult him or stand in the path of his conquering armies. It falls to the feared executioners known as the Exalted Scythe to carry out the Nemesor’s will.
     
    An expansion for Warhammer 40,000: Kill Team, this box includes 5 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included:
     
    - A 5-model set of Immortals – these can be built instead as Deathmarks, depending on your preference. Included are the synaptic disintegrators, gauss blasters and tesla carbines needed to build either team, all supplied on green-coloured plastic;
    - A scenery set – the Wall of Martyrs Imperial Defence Line – supplied on dark grey-coloured plastic;
    - 11 Tactics cards and 2 Mission cards: the Tactics cards are split between the 4 Necrons Tactics taken from the Kill Team Core Manual and 6 Necrons Tactics exclusive to this set, giving you new ways to play with your Necrons kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating this into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing the Exalted Scythe, their history and background, along with a showcase of painted miniatures and a timeline of their deployments;
    - 5 datacards for The Exalted Scythe, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-28-60
    £33.75
    £37.50 save 10%
  • Kill Team: The Fractal Blades (Thousand Sons)

    Long ago lost to the ages, scattered by the roiling tides of the warp, the Fractal Blades nonetheless serve the will of mighty Tzeentch. Led by the Sorcerer Basteq Shen, they continue to wage the Long War against the hated servants of the Imperium, annihilating anything foolish enough to stand in their way.
     
    An expansion for Kill Team: Elites, this box includes 5 miniatures, a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:
     
    - 8-page Fractal Blades booklet
    - 8 Thousand Sons Tactics cards (1 of which is exclusive to this set)
    - 2 Mission cards designed for use with a Thousand Sons kill team
    - 1 Thousand Sons Kill Team tokens sheet
    - 5 Thousand Sons Scarab Occult Terminator datacards
    - 5 multipart plastic Scarab Occult Terminator miniatures armed with inferno combi-bolter and khopesh blades – one model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack, and another can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword
    - 1 set of Sector Sanctoris Ruins
     
    This expansion requires a copy of the Kill Team Core Rules Manual and Kill Team: Elites to use.
    102-52-60
    £36.00
    £40.00 save 10%
  • Kill Team: The Slicing Noose (Drukhari)

    The Wyches of the Drukhari – also known as Dark Eldar – are vicious and cunning, their fighting style based on a foundation of raw speed. Their Wych Kill Teams can dodge an enemy’s blade as easily as if it were moving through treacle, artfully lopping off limbs and heads as they dance through the melee. 
     
    An expansion for Warhammer 40,000: Kill Team, this box includes 10 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included: 
     
    - A 10-model Drukhari Kill Team: supplied on purple plastic, these can be used to represent The Slicing Noose or your own Drukhari Kill Team. This kit includes 14 different heads and 10 different bodies (six female variants and four male variants);
    - A set of 2 Eldritch Ruins: overgrown and deadly scenery pieces representative of fearful deathworlds. Covered in symbols and entwined with malevolent deathworld flora, they’ll give your games of Kill Team an extra-arcane look;
    - 11 Tactics cards and 2 Mission cards: the Tactics cards are split between the 4 Drukhari Tactics taken from the Kill Team Core Manual and 6 Drukhari Tactics exclusive to this set, giving you new ways to play with your Drukhari kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating them into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing The Slicing Noose, their history and background, along with a showcase of painted miniatures and a timeline of their deployments;
    - 10 datacards for The Slicing Noose, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-25-60
    £27.00
    £30.00 save 10%
  • Kill Team: Toofrippa’s Krew (Ork Flash Gitz)

    Even amongst the vainglorious ranks of the Flash Gitz, Kaptin Rezgil Toofrippa is renowned for his arrogant posturing. Yet the Ork’s cocksure self-confidence is well earned, because his krew of veteran mercenaries have fought their way across the galaxy, leaving blood and broken bones in their wake.
     
    An expansion for Kill Team: Elites, this box includes 5 miniatures, a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:
     
    - 8-page Toofrippa’s Krew booklet
    - 14 Orks Tactics cards (1 of which is exclusive to this set)
    - 2 Mission cards designed for use with an Orks kill team
    - 1 Orks Kill Team tokens sheet
    - 5 Flash Gitz datacards
    - 5 multipart plastic Flash Gitz miniatures armed with a variety of enormous snazzguns
    - 1 set of Sector Sanctoris Ruins
     
    This expansion requires a copy of the Kill Team Core Rules Manual and Kill Team: Elites to use.
    102-50-60
    £36.00
    £40.00 save 10%
  • Mollog’s Mob Dice

    Match your dice to your warband with this set, customised to match Mollog’s Mob. With five attack dice, and three defence dice, you'll have enough for even the most grievous assaults or desperate defences. While we can’t guarantee they’ll roll more critical successes, they do look awesome!
    110-48
    £6.00
     
  • Mollog’s Mob Sleeves

    Keeping your cards safe from rampaging troggoths, ectoplasmic spills and just the usual wear and tear of play, these sleeves are perfect for the Warhammer Underworlds player looking to keep their deck in fighting shape. These sleeves are hard wearing and designed to allow for smooth shuffling of your deck, making them ideal for transporting your cards to your next games night. These sleeves have been designed to match Mollog’s Mob and feature unique iconography, making them perfect for anyone who plays this warband.
     
    This pack includes:
    - 12 sleeves for your Objective cards, with art on the reverse.
    - 20 sleeves for your Power cards, with art on the reverse.
    - 4 transparent sleeves for your fighter cards.
    110-32
    £5.00
     
  • Power Unbound

    Upgrade your decks with Warhammer Underworlds: Power Unbound – a massive expansion with something to offer every warband. This set allows you even more choices when choosing your gambits, upgrades and objectives, and could well be the key to your next killer deck.
     
    36 new Universal cards offer something for any deck, while Warhammer Underworlds: Nightvault Warbands can enjoy 3 warband-specific options each – perfect if you play Stormsire's Cursebreakers, Thorns of the Briar Queen, Zarbag's Gitz, Eyes of the Nine, Mollog's Mob, Godsworn Hunt, Ylthari's Guardians or Thundrik's Profiteers. If you're curious, you can check all of the cards from this set out in the Deck Builder.
     
    This set contains 60 cards, consisting of:
    - 20 objectives
    - 20 gambits
    - 20 upgrades
     
    Please note – you'll need a Warhammer Underworlds Core Set to use the contents of this box. 24 cards in this set require a specific Warband to use, while 36 are usable by any Warhammer Underworlds warband.
    110-58-60
    £10.80
    £12.00 save 10%
  • Steelheart's Champions Sleeves

    Warhammer Underworlds: Steelheart's Champions Sleeves

    This set includes:

    • 12 sleeves for your objective cards, with artwork on the reverse;
    • 20 sleeves for your power cards, with artwork on the reverse;
    • 3 character card sleeves, which are transparent to allow the reverse of the card to be visible
    110-15DO
    £5.00
     
  • Stormcast Eternals Dice Set

    Warhammer Underworlds: Stormcast Dice Pack is a set of Stormcast Eternals themed dice for use with Warhammer Underworlds: Shadespire. It contains 8 six-sided dice - 5 blue Attack dice and 3 grey Defence dice, with the apppropriate symbols on each.

    110-09DO
    £6.00
     
  • Kill Team: Ankra the Colossus Necron Commander Set

    The towering Necron Overlord known as Ankra the Colossus never forgives a slight, and as he possesses a body of immortal metal, has had time enough to repay nearly every insult dealt against him. His current vendetta is against the T’au of Omis Prion, who have foolishly interrupted his search for the laboratories of the Triumvirate of the Crimson Sceptre. Ankra has resolved to settle this matter in person, telling himself it will be more efficient that way – though in truth, it is just as likely he wishes to feel the splash of hot blood upon his metal body once more.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Necron kill team with this set. It contains a multipart plastic Overlord miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - An Overlord: this multipart plastic kit is used to represent Ankra the Colossus – or the Commander of any Necron kill team you wish. Posed with the kind of triumphant attitude you can only really get from millennia of slaughter, he wields a voidscythe and resurrection orb.
    - A datacard for Ankra the Colossus, featuring its characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Ankra the Colossus’ skill tree – Overlord specialisms which can only be used by that character
    - 6 Necron Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-36-60
    £18.00
    £20.00 save 10%
  • Kill Team: Feodor Lasko Astra Militarum Commander Set

    Feodor Lasko is despised by thousands of Astra Militarum in the Vigilus System, for he has a reputation for making callous, spur-of-the-moment executions – his role, however, is as much warrior as disciplinarian. Drop Force Imperator of the 46th Zetetic Tygers have been engaged in a running battle against a monstrous predator – the kind that claimed Lasko’s eye and right arm on the nearby planet of Densa Grande. He torched that beast with his plasma pistol and hopes to achieve similar results on Vigilus.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Astra Militarum kill team with this set. It contains a multipart plastic Officio Prefectus Commissar miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - An Officio Prefectus Commissar: this multipart plastic kit is used to represent Feodor Lasko – or the Commander of any Astra Militarum kill team you wish – clad in the striking, authoritarian uniform of a Commissar, equipped with either a bolt pistol or plasma pistol at the end of his bionic right arm, his left hand wielding a power sword
    - A datacard for Feodor Lasko, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Feodor Lasko’s skill tree – Officio Prefectus Commissar specialisms which can only be used by that character
    - 5 Astra Militarum Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-39-60
    £18.00
    £20.00 save 10%
  • Kill Team: Gitzog Wurldkilla Ork Commander Set

    Gitzog Wurldkilla has had enough of his vanguard forces having all the fun. Rumours have circulated back to him that his old mate Krogskull has got ahead of him and is burning stuff before it can be properly looted. Gitzog knows his Waaagh! will lose momentum if all the good scrap sites are on fire, so it’s time to bash some heads together and get everyone back in line. Anyone in his way will be shot, eaten by his squiggy beast Redfangz or cut to chunks by his shearing power klaw.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Ork kill team with this set. It contains a multipart plastic Warboss miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - An Ork Warboss: this multipart plastic kit represents Gitzog Wurldkilla – or the Commander of any Ork Kill Team you wish – a tall, muscular and imposing sight even by Ork standards, accompanied by a large, impressively-betoothed squig and clutching a kombi-weapon in one hand, the other replaced entirely by a vicious power klaw.
    - A datacard for Gitzog Wurldkilla, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Gitzog Wurldkilla’s skill tree – Warboss specialisms which can only be used by that character
    - 5 Ork Commander Tactics cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-33-60
    £18.00
    £20.00 save 10%
  • Kill Team: Magos Dalathrust Adeptus Mechanicus Commander Set

    Always watching, always studying, Magus Dalathrust is an unblinking spider in the tangled webs of Megaborealis. It is his desire to unlock the secrets of the alien technology that lies beneath Vigilus’ skin. He has determined that the Skitarii kill team known as Gamma-Zhul 881 are the most likely of their kind to survive fierce resistance, and he has commandeered them as a bodyguard as he peels back the layers of mystery that shroud the planet – killing anyone that stands in his way.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Adeptus Mechanicus kill team with this set. It contains a multipart plastic Tech-Priest Dominus miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Tech-Priest Dominus: this multipart plastic kit is used to represent Magos Dalathrust – or the Commander of any Adeptus Mechanicus Kill Team you wish – a Tech-Priest augmented to the point of being almost entirely cybernetic, scuttling on several insectile legs which poke out from beneath a tattered robe; this only adds to the sinister air provided by his choices of armament with a volkite blaster, a macrostubber, an eradication ray, a phosphor serpenta and a power axe – his badge of office – and detailed with a microphone and loudspeaker
    - A datacard for Magos Dalathrust, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Magos Dalathrust’s skill tree – Tech-Priest Dominus specialisms which can only be used by that character
    - 4 Adeptus Mechanicus Commander Tactics cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-42-60
    £20.00
     
  • Kill Team: Vysa Kharavyxis Drukhari Commander Set

    Vysa Kharavyxis was once a favoured champion of the Crucibael, bestowed the rank of Succubus by Lelith Hesperax herself. Gored to death by a tentacled Mortipod in the contests of the Wych Cult of Strife, then resurrected by her flesh-surgeon accomplices, Vysa hunts new beasts and warriors for the arena, refining her duelling technique against them before they can reach the Dark City – and the show begins for real.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Drukhari kill team with this set. It contains a multipart plastic Succubus miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Succubus: this multipart plastic kit is used to represent Vysa Kharavyxis – or the Commander of any Drukhari kill team you wish – fast, elegant and utterly deadly, the Succubus carries an agoniser and archite glaive, with a trophy rack giving an appropriately grisly indicator of her prowess, while her riveted armour features a set of cables which burrow into her neck, delivering doses of powerful combat stims
    - A datacard for Vysa Kharavyxis, featuring her characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Vysa Kharavyxis’ skill tree – Succubus specialisms which can only be used by that character - 5 Drukhari Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-35-60
    £18.00
    £20.00 save 10%