Of all the mortal warriors across the civilisations of the world, the Warhammer Lords of Chaos are feared most of all, for they are true gods amongst men. Clad in baroque armour they tower above even other Champions of Chaos, and those brave enough to stand against them are but feeble children by comparison. A Chaos Lord's indomitable will is forged in the fires of war, his skills are tempered in the crucible of battle, and his blade is eternally quenched in blood. The Warhammer Lords of Nurgle are particularly repugnant, their skin covered in sores and boils, the blood oozing from their body full of lethal toxins. While their ruined bodies may appear weakened by illness, this is certainly not the case - in fact, their bodies are almost immune to pain, and an injury that could kill a normal man will barely register to a Lord of Nurgle. They are implacable in advance, lethal on the attack and all-together entirely disgusting to behold. This multi-part plastic Warhammer kit contains one Nurgle Lord of Plagues - a finely detailed kit that comes in five components including a round base for use in your Age of Sigmar games. This miniature is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
The Lord Ordinator is a multi-part plastic kit contains the components necessary to build a Lord-Ordinator. He comes clad in impressively ornate sigmarite armour – slightly less than most Stormcast Eternals, as his arms are bare between the gauntlets and his lion-and-hammer-motif shoulder pads. He wears a large textured tabard over his chest plate, which extends to a cloak at the rear, held fast by a belt featuring engineering and siege equipment – guides, measuring devices and a ratchet/wrench mechanism hang from his hips. He is using an open box of tools as a footrest – this box features an anemometer. He wears no helmet – instead, we’re treated to a view of his glorious facial hair. Behind his head is an arcanabulum, and topping off the symbolism nicely is an anvil and pair of callipers on his belt. Weaponry-wise, he holds a huge astral grandhammer in his right hand, with his left hand holding the astrolabe which he is peering at with a stern, quizzical glare..
The Lord-Ordinator comes as 10 components, and is supplied with a Citadel 40mm Round base.
Lotann Warden of the Soul Ledgers Idoneth Deepkin is a multi-part plastic kit containing the components necessary to assemble Lotann, Warden of the Soul Ledgers.
Hardly concerned with the violence and melee going on all around him, Lotann is utterly absorbed in the Catalogue of Souls – an enormous parchment scroll clutched in his left hand, on which he tallies the Idoneth’s captured souls. He uses a bone quill to do so – on occasion, he’ll use this to stab an encroaching enemy, but for the most part his defense is left to his Ochtar familiar. This is a large, octopus-like creature which looms over Lotann’s right shoulder, brandishing a cudgel, a serrated blade and even thoughtfully carrying a spare scroll, should the tally of souls grow too large to count. Lotan, Warden of the Soul Ledgers comes as 8 components, and is supplied with a Citadel 40mm Round base.
The Luthor pattern Excavation Automata is a heavy construct built in imitation of the Ambull, a huge, roughly humanoid xenos creature common to hot, arid worlds. These automata are commonly used for slag mining and ash excavation. However, there is always an underhive gang waiting for the opportunity to liberate such a prized commodity and utilise it as a weapon against their rivals!
Available to any gang as a Brute option, Ambots might not be subtle – but when you can reduce a fully armoured Goliath ganger to paste in moments, you don't need to be!
This kit contains two highly customisable Ambots with two distinct poses, two different heads, plus an optional melta or grav weapon if you're looking to equip your Ambot for ranged combat. With two Ambots in the set, it’s great for splitting with a friend – after all, having one Ambot in a campaign is deadly enough, but two is a bloodbath.
This set is supplied in 112 plastic components and contains 2x 40mm Necromunda bases, featuring pre-sculpted industrial detail.
Constructed in an ancient time by powerful and insane wizards, these mighty thrones are highly sought after. A warlord who takes the throne can use the magic imbued within it to wreak wrath and ruin upon his enemies, amplifying the bravado and strength of his troops while demoralising and weakening the resolve of the foe.
This multi-part plastic kit contains the components necessary to assemble a Magewrath Throne, a scenery piece for your games of Warhammer Age of Sigmar. Rules can be found in the tab on the right.
Magnus The Red Daemon Primarch of Tzeench plastic kit contains the components necessary to assemble one model. An imposing winged model whose size is appropriate to his power, he comes with a selection of 3 different faces (cyclopean, open helm and closed helm), is clad in armour dating from before the dark days of the Horus Heresy and has an array of modelling options: accessories include magical tomes, scrolls and daggers. He’s armed with the frankly ostentatious Blade of Magnus, modelled as a choice of glaive or sword. Supplied with a Citadel 100mm Round based, and a crushed Space Wolf Dreadnought for a base detail!
Magore's Fiends are a new warband to use in games of Warhammer Underworlds: Shadespire and introduce a new and unique warband to your games of Warhammer Underworlds: Shadespire and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 3 heavily armoured Blood Warriors miniatures, a Flesh Hound, and a deck of 60 cards, 31 of which are universal, to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
Magore's Fiends includes:
Maguses are psychically gifted and possessed of a supernatural charisma. Their control of the hybrids around them is total. As a prophet of their Patriarch, the word of a Magus is law, and their telepathic abilities are more than powerful enough to enforce it. A Magus is a vital psychic unit for your Genestealer Cults army. With one on your side, you'll have access to a huge host of powerful abilities, allowing you to seize control of enemy units or drive your own to greater heights of carnage. Defensively, you’ll be able to shut down enemy psykers by providing nearby units with the ability to deny their powers. This set builds one Magus, and features options allowing you to build yours with a knife in one hand, or a skull. If you've already got a Magus and need another, or want to grab one outside of the Broodcoven set, this is the perfect option for you. This kit is supplied in 11 plastic components, and contains a 32mm round base.
Possibly the most insane living weapons to be unleashed upon the Mortal Realms, Mangler Squigs crash, bound and roll across the battlefield leaving trails of torn and broken bodies in their wake. This kit builds you your very own set of Mangler Squigs. These massive monsters have the offensive power to smash pretty much anything they encounter – there's not a problem in the Mortal Realms that can't be solved by throwing some Mangler Squigs at it! This kit is packed with options for customising your Mangler Squigs, allowing you to bring to life the unique personality of each model. If you're brave (or mad) enough to include more than one set of Mangler Squigs in your army, you’ll be able to make them look distinct with balls and chains, faces, armour plating and accessories for basing. This kit contains 61 components and is supplied with 1x 80mm round base.
Mark 3 Space Marines for Warhammer 40,000 is a multi-part plastic kit containing the parts necessary to assemble 10 Space Marines in Mark III 3 ‘Iron’ power armour, ready to add to any Space Marine or Chaos Space Marine collection. They come with a host of armament options:
This kit can be used as a standard Tactical Squad in games of Warhammer 40,000, and is supplied with 10 Citadel 32mm Round bases.
Multi-part plastic kit
Marneus Calgar, Chapter Master of the Ultramarines, accompanied by two Victrix Honour Guard. An update of a classic Warhammer 40,000 hero
Amidst the thunderous tumult of battle, a Master of Executions strides unflinchingly forwards, his mind focused on the gruesome decapitations he will soon administer. He is a being of singular purpose, a brutal weapon in the arsenal of the Heretic Astartes, and his existence is driven by an unquenchable desire to take as trophies the heads of mighty champions and charismatic leaders. The Master of Executions is multipart plastic kit. He is a striking HQ choice in a Chaos Space Marines army whose sole purpose is to eliminate enemy characters with his fearsome (and utterly enormous) axe of dismemberment. The model displays all the grisly hallmarks of an executioner, with a trophy rack, bone decoration all over his armour, and he also clutches a pair of recently decapitated heads in his right hand. This kit builds one Master of Executions. It is supplied in 9 plastic components, including a choice of bare or hooded head, and comes with one 40mm Citadel Round Base.
Maw Crusha Ironjawz is a multi-part plastic kit containing all the components necessary to assemble one Megaboss on Maw Krusha. Standing atop his fierce steed, the Megaboss is armed with either a boss gore hacka and scrap tooth or a choppa and rip tooth fist. The Maw Krusha features an alternative mask and bladed tail.
This Warhammer Age of Sigmar kit contains 63 components, includes a Citadel 160mm Round base, and can be optionally assembled as Gordrakk, the Fist of Gork.
Mechanicus Industrial Bases is a box of 52 highly detailed Citadel plastic round bases contains three different sizes, and features the same textures as the rest of the Sector Mechanicus range. There’s a host of pipework, vents, cogs and Adeptus Mechanicus symbols for your miniatures to stand on – they’ll look at home in the murky industrial confines of the Sector Mechanicus.
Included are 2 65mm Round bases, 10 40mm Round bases and 40 32mm Round bases, along with 2 lights, 2 vent and 2 computer terminals to add to any base for extra detail.
A favourite amongst Speed Freeks and grounded Flyboyz alike, Megatrakk Scrapjets provide rocket-propelled acceleration, impressive firepower and the hilarity of ramming into enemy lines at the helm of what is effectively a gigantic, thrust-driven drill. These vehicles allow former Ork pilots to revel in the dimly-remembered joy of mowing down enemies at point-blank range – a joy which, of course, often caused the Flyboy to crash in the first place. Explosions blossom amidst the enemy as rokkits and missiles collide with their targets, while Grot tail-gunners blaze away with chattering big shootas – the array of weaponry welded, bolted, riveted and lashed onto a Megatrakk Scrapjet is fearsome.
This multipart plastic kit contains the components necessary to assemble a Megatrakk Scrapjet. Built around the fuselage of a downed Ork aircraft, the Scrapjet is pretty much a metal tube covered in things that make enemies die – a front-mounted rokkit kannon (with belt-fed rokkits!), missiles which can be modelled mid-launch, a drill attached to the front turbine with accompanying spiked rams, a twin big shoota at the front and another twin big shoota crewed by a Grot rear gunner. While the wings have been broken off in whatever terrible accident grounded the Scrapjet, it’s still covered in fins and ailerons – after all, they look cool, and that’s what being a Flyboy is all about! The pilot himself is decked out in a flight jacket, goggles and a long scarf billowing out behind him, seated in a cockpit full of instruments (which he is, of course, ignoring). The Scrapjet is propelled by a huge jet exhaust at the back, which pushes the vehicle along via the tracked wheels attached to the rear.
This kit comes as 65 components and is supplied with a Citadel 150mm Oval base.
Mekboy Workshop is a multipart plastic kit contains the components necessary to assemble a Mekboy Workshop. Constructed from metal beams which the industrious Mekboy has salvaged from the clamour of battle around him, the Workshop features a large workbench covered in the gubbinz of his craft – a wall-mounted toolset, an enormous drill, a box of spanners and a vice – and a ton of spare parts. A kustom force field generator, bits of steering wheel, buzzsaw blades; it might look like a random assortment, but the Mekboy who owns it knows exactly where each piece he needs is. A reinforced beam is attached to this workspace at a right angle – a large engine block is hanging from a length of chain, ready for repair or installation, with a large grabbin’ klaw which can be modelled facing in any direction you like. Included are 3 barricades and 3 piles of scrap, which can be placed around the Workshop in any way you like, and the whole kit is compatible with the STC Ryza-pattern Ruins set – build your own kustom sprawling mess! This kit is supplied as 36 components.
Melusai Daughters of Khaine is a multi-part plastic kit containing the components necessary to assemble 5 models. The first thing you’re likely to notice about these miniatures is their legs, or rather their lack – reshaped in the image of their creator Morathi, everything below their torso has been reshaped into that of a sinister, twisted serpent. Above the this they feature metal waist pieces with attached sashes, and armoured breastplates. The Blood Sisters feature intimidating full-face masks, each with expressions of fury and snakes framing their wild, swept-back hair. You have the option to build 1 model as a Gorgai, the unit leader: she can be distinguished by her uniquely jeweled mask, specific heartshard glaive and her grisly trophy – the heart of an unfortunate victim, clutched proudly in her left hand.
Melusai Blood Sisters for Warhammer Age of Sigmar come as 100 components, and are supplied with 5 Citadel 40mm Round bases. This kit can optionally be used to assemble 5 Melusai Blood Stalkers.
Middenland Grass is renowned for being lush and verdant, and when your Warhammer armies march across it, a few choice tufts on their bases will really help to set the scene.
Each sheet is 210 x 148 mm in size (or 8.3 x 5.8 inches if you prefer Imperial measurements), and holds 200 individual grass tufts of varying sizes, ranging from large patches of foliage to small clumps. They've also been specifically designed to stand up straight, adding a little extra height to the bases of your models. Once you've finished painting your miniatures, simply peel off the tufts you want to use and stick them to your bases using a dab of Citadel PVA Glue.
The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings™ and The Hobbit™ with your collection of Citadel and Forge World models. Take control of your favourite heroes, villains and armies, recreate scenes from the movies and books, and gather your forces together to do battle with your opponent in a test of wits and prowess. This 208-page hardback rules manual is a comprehensive guide to the hobby of building, painting and playing games with your Middle-earth models, whether you choose the forces of Good or Evil.
This section features an overview of the wider hobby of collecting, painting and playing with Middle-earth miniatures, from the very basics of choosing your army, the items you need in order to run games, setting up your battlefield and understanding the rules and profiles you’ll use in-game.
Here, you’ll be taken through the meat of the Middle-earth Strategy Battle Game – the actual rules that you’ll use to play:
- Basic Principles: a primer on the fundamental concepts and terms used in the book, this section briefly explains a few things that the newcomer may find daunting;
- Turn Sequence: each turn is divided into 5 phases – Priority, which determines who acts first, Movement, which covers moving your models on the tabletop, interacting with terrain and using control zones, Shoot, which covers ranged attacks, Fight, which covers close combat, and Courage, in which your models are tested to see if they stand their ground or flee in terror;
- Monsters: while their basic rules are typically the same as those for other models in the game, Monster models are particularly powerful – this section covers their special rules. This includes War Beasts, huge creatures ridden into battle, crushing the foe as they march on;
- Weapons & Wargear: split into 4 subsections – close combat, missile, equipment and armour – this section explains the variety of weapons and wargear available to your models, and the impact your choices will have on your tactical decisions;
- Magical Powers: certain models have the ability to cast magical powers, and this section explains targeting, casting and resisting those powers during the Move phase, with a list of every Magical Power available to cast;
- Special Rules: this section collects together all the passive and active Special Rules which can appear on model profiles, compiled for easy reference;
- Advanced Rules: found in certain Scenarios, these rules – covering water features, sentries, passengers and carrying objects – come in handy when recreating scenes from the history of Middle-earth;
- Siege Engines: rules for fielding these immense and obvious threats, covering their movement, firing, upgrades and crew (and their ability to launch severed heads as ammunition…);
- Sieges: throughout the history of Middle-earth, many sieges have taken place – here are the basic rules for creating your own sieges with your models.
Narrative Play games allow you to recreate your favourite battles and scenes from both the books and the films, using your collection of Citadel and Forge World models. Each Scenario – found in The Armies of The Lord of the Rings™ and The Armies of The Hobbit™ – has a selection of special rules that balance them, providing an experience closely matching the scenes from the books and films.
With no restrictions whatsoever, Open Play games have unlimited creative potential, and are perfect for beginners and veterans alike. Simply get your collections together and dream up your own scenarios – any combination of army fighting any other combination of army, on a playing field of your own devising with objectives unique to your game – the possibilities are literally endless.
In Matched Play games, you and your opponent gather your forces of heroes and warriors from your collection, up to an agreed points limit, before unleashing your armies for the fate of Middle-earth. This section includes advice on building an army to a points limit, determining the size of the games you want to play, Alliances, wargear limits, initial priority, objectives, and Heroic Tiers – the respect and loyalty that Heroes command.
This section includes 12 Matched Play Scenarios, each providing a different tactical challenge.
The Armies of Middle-earth
This section is an inspiring showcase of beautifully painted miniatures from across the Citadel and Forge World ranges, showing you just what is possible when painting your own.
4 example armies – Minas Tirith, Isengard, Defenders of Erebor, Azog’s Hunters – showing you how the army was built, the points values they represent and the rules they can leverage.
Battle Companies is an expansion to the Middle-earth Strategy Battle Game that enables you to assemble small groups of Warriors that, over the course of several games, will progress and develop into your own unique warbands. Create your own Heroes and Villains of Middle-earth, and forge them into legend through the deeds they perform on the battlefield. This book contains all of the rules for playing games of Battle Companies, including a host of races and factions, wargear upgrades, equipment options and much more. This expansion includes: - 38 different Battle Companies from all corners of Middle-earth, each with their own special rules, advancements and abilities - Full rules for advancing the members of your Battle Company, including progression charts, injury tables, armouries and more - Eight bespoke paths for your warband's Hero to follow as they progress in experience - 18 Matched Play Scenarios specially formulated to be played using two opposing Battle Companies - Two different campaigns (narrative and map-based) - Additional rules for using your Battle Company in larger games with the rest of your collection This expansion supports both The Hobbit™ and The Lord of The Rings™, incorporating the Citadel and Forge World miniatures ranges. You will need a copy of the Middle-earth Strategy Battle Game Rules Manual to use this expansion, as well the Armies of The Lord of the Rings™ and the Armies of The Hobbit™ for the model profiles, according to your choice of Battle Companies warband. NOTE: Both the template for map-based campaigns and Battle Companies roster are available as free downloads on the product page of the Games Workshop webstore.
The Games Workshop Modelling Knife can be used to cut out transfers and to remove the small bits of plastic or resin that may be left over when you remove component parts from their frames.
This precision tool is made from stainless steel and has been designed with a sliding retractable scalpel blade.
The Citadel Knife is supplied with five spare blades.
Moon Base Klaisus Gaming Board for Warhammer 40,000 requires no painting, takes 5 minutes to set up and put away, and fits on the average family dining room table. Included in the box:
Due to the unusually heavy weight of this item, a £5.00 delivery charge will be made on this item.
A stronger strain of Orc has appeared within the armies of the Black Gate and Barad-dûr - the Morannon Orcs. Their armour is thick and strong, providing them additional resilience. This enhanced wargear, coupled with the Morannon Orcs' increased strength, makes them ideal shock troops for Sauron's war against Minas Tirith.
This plastic boxed set contains 40 components, with which to build 24 Morannon Orcs: 12 with hand weapon and shield, and 12 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Mordheim Turf is a pallid yellow colour, and when your Warhammer armies march across it, a few choice tufts on their bases will really help to set the scene.
Each sheet is 210 x 148 mm in size (or 8.3 x 5.8 inches if you prefer Imperial measurements), and holds 200 individual grass tufts of varying sizes, ranging from large patches of foliage to small clumps. They've also been specifically designed to stand up straight, adding a little extra height to the bases of your models. Once you've finished painting your miniatures, simply peel off the tufts you want to use and stick them to your bases using a dab of Citadel PVA Glue.
Orcs are the foulest creatures to walk Middle-earth. They are evil-hearted monsters that rejoice in slaughter and destruction. The Orc's natural aggression makes them the perfect tool of evil intent, their numberless hordes forming the core of the Mordor army. While they're individually cowardly, they gain strength through numbers - a mass of Orc warriors can be a terrifying sight for any enemy of the Dark Lord.
This plastic boxed set contains 34 components, with which to build 24 Mordor Orcs: 8 with hand weapon and shield, 8 with spear and shield, 4 with two-handed weapon, and 4 with bow. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
This multi-part plastic Warhammer kit can be assembled as either two Morghast Harbingers or Archai.
The full rules for using Morghast Harbingers or Archai in games of Warhammer are included in Warhammer: Nagash. They can also be found in the construction booklet that accompanies the miniatures.
Mournfang Beastclaw Raiders is a multi-part plastic Warhammer Age of Sigmar kit containing all the components necessary to build a Mournfang Pack, made up of 4 ogors riding Mournfangs. Supplied with 4 Citadel 90x52mm Oval bases.
Applying an overall protective coating of acrylic or polyurethane varnish serves two functions. The most obvious is to enable the models to be handled without excessively wearing or chipping the paint. The other reason is to give the model an overall consistent appearance - generally to remove any unwanted shininess from inks or gloss varnish.
This can contains 400ml of varnish. Munitorum Spray has a semi-matt or satin finish that is very much like the natural sheen of the paint itself.
Nagash, Supreme Lord of the Undead and father of necromancy has returned, and the Warhammer world will never be the same again.
This multi-part plastic kit is equipped with
Nagash can be assembled either reading from the Liber Mortis - and holding the Staff of Power aloft with the Mortis Blade secured to his waist. Alternatively you can replace the Staff with the Mortis Blade and add to the ethereal energy that surrounds Nagash by equipping a spirit-entwined arm.
The full rules for using Nagash in games of Warhammer are included in Warhammer: Nagash. They can also be found in the construction booklet that accompanies the miniature.
Namarti Reavers Idoneth Deepkin is a multi-part plastic kit that contains the components necessary to assemble 10 Namarti Reavers. Clad in less-ornate armour than their commanders and superiors, as befits their withering souls and disposable nature, they still cut impressive figures – each is powerful and muscular. 10 heads are included, which are interchangeable – each is hairless and blind, with blank, empty sockets where eyes should be. There are choices in the way you can depict them – 10 pairs of arms holding whisperbows are included, each specific to a torso, with a further 10 alternative pairs holding whisperbows and keening knives. There are options for an icon bearer – this model is distinguished by their back banner, a huge wrought Idoneth Thrall rune which towers over them from behind. Included is a decorative component for one of the bases – a long, sinuous eel with bared fangs and a distended jaw, ready to strike.
This kit comes as 93 components, and is supplied with 10 Citadel 32mm Round bases.
Namarti Thralls Idoneth Deepkin is a multi-part plastic kit containing the components necessary to assemble 10 Namarti Thralls. Clad in less-ornate armour than their commanders and superiors, as befits their withering souls and disposable nature, they still cut impressive figures – each is powerful and muscular.
There’s plenty of choice in their weapons – each wields a two-handed lanmari, as follows:
There is an option for an icon bearer – they have a specific head, and a large mathlann slave rune which forms part of their neck crest. As an added bit of detail the kit comes with 6 pieces of scenery and fish for the bases, which can be added to any model you like.
This kit comes as 90 components, and is supplied with 10 Citadel 32mm Round bases.
Nauseous Rotbone Death Guard is a multi-part plastic kit contains the components necessary to assemble a Death Guard Plague Surgeon. He carries a bolt pistol and balesword, but where the real fun lies is in the various corrupted medical instruments he carries – narthecium-like instruments containing horrific plagues are all over his armour, with an ancient, rusted reductor perfect for stealing gene-seeds on his right arm. Much of his armour is concealed by a cowl and cloak, but the armour that is visible is covered in the pits, rust and corrosion expected from such a devotee of the Death Guard. His right shoulder bears a vile plaguebearer's head, and the device on his back… the less said about that, the better.
This Warhammer 40,000 kit comes as 9 components, and is supplied with a Citadel 40mm Round base.
Neave Blacktalon is a multi part plastic kit containing the components necessary to assemble one model, a Stormcast Eternals Knight-Zephyros. Clad in the golden armour of her fellow Stormcast Eternals, she is posed moving rapidly forward after some unseen target. She holds a whirlwind axe in each hand – these are made from as little metal as possible while still remaining deadly, slicing through the air with incredible speed. As well as these axes she carries a boltstorm pistol, stowed on her belt for easy access. Her armour features the lion and wolf motifs many Stormcasts bear, with a huge fur cloak billowing in the wind behind her. Neave Blacktalon comes with a choice of 2 heads – 1 helmeted and spiked, and 1 bare, featuring long braided hair.
This Warhammer Age of Sigmar model cames as 10 components, and is supplied with a Citadel 40mm Round base.
Gang tactics card are a crucial part of Necromunda games. Defend them from the worst horrors of the underhive – dripping sewage pipes, sudden attacks by ferocious beasts and gunfire* – with a set of 50 card sleeves adorned with the Necromunda eagle. They're the perfect way to ensure your cards stay safe for use long into the future.
* In the real world, this would translate to tea spillages, a cat pouncing and dice being rolled on them, respectively.
Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will listen, Delaque silently waits and watches, leaving others to wonder what dark thoughts the House of Secrets harbours. Lovingly designed to update the classic Necromunda gang, this kit allows you to build a deadly squad of Delaque gangers. Inside, you'll find a huge range of customisation options, allowing you to equip each ganger with deadly and unusual weapons, including exotic options like the longrifle and flechette pistol. A host of heads and accessories, meanwhile, allow you to personalise each ganger and ensure no two look alike. In short – if you've got your rules and you're raring to kick off your Delaque gang or you're bolstering an existing force, this is the place to start. This box contains 10 multipart plastic Delaque gangers and 10x 25mm Necromunda bases. Rules for your Delaque gang can be found in Necromunda Gangs of the Underhive and the December 2018 issue of White Dwarf.
They say that justice is blind and so is luck, so what better way to bring law and order to the underhive than with these special Palanite Enforcer dice. These 8 16mm dice are dark silver with a black swirl effect and yellow numbers/icons.
This set contains:
– 3 Six-sided dice with Enforcer icon on the 6
– 2 Necromunda Ammo dice
– 2 Necromunda Injury dice
– 1 Necromunda Scatter dice
Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as cards specifically for the Palanite Enforcers, there are also a number of Gang Tactics cards that can be used by any gang.
– 4 Enforcer Tactics cards (which can be used by Enforcer gangs)
– 16 Gang Tactics cards (which can be used by any gang)
– 6 blank Fighter cards, each stamped with the Palanite Enforcer logo
Gangs of the Underhive is your complete guide to the House Gangs of Necromunda. Inside, you'll find everything you need to found a killer gang of your own, whether you're building a crack squad of Delaque infiltrators or a brutal pack of Goliath killers. Inside, you'll find: - A brief guide to the background and lore of each of the House Gangs battling for control of the underhive - Rules for founding a gang for House Escher, Goliath, Orlock, Van Saar, Cawdor and - for the first time - Delaque, each with their own equipment lists, skill tables and fighter characteristics - A choice of Hired Guns to add to your gang - design your own, or choose from 14 named Bounty Hunters - Options for adding a host of Hangers-on, Brutes and Exotic Beasts to your gang - from Sloppers to Sumpkrocs. - A complete and updated Trading Post, allowing you to add all manner of wargear, bionics and even pets to your gang during campaigns - 8 Skill lists for upgrading and specialising your fighters - A quick reference sheet for checking out your key information at a glance - A miniatures showcase, with beautifully painted examples of each of the six House Gangs as well as a selection of Hired Guns
The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is a must-have for every player, providing an invaluable resource for everything from quick skirmishes to sprawling campaigns.
Inside, you’ll find:
- A closer look at the lore of the Imperium of Man, the hive worlds that serve it and Necromunda itself, plus the timeline of this iconic world
- An overview of the rules looking at the general principles of the game, how gang fighters work and everything you need to learn to get started
- The full rules, exploring each phase of the game from movement to close combat
- Rules for a host of different game types - from one-off skirmishes and tournament play to sprawling Dominion campaigns
- A huge host of scenarios and guidelines for setting up your battlefield, with rules for both close-quarters Zone Mortalis games and using Sector Mechanicus terrain.
- A set of powerful tools and rules for Arbitrators to construct their perfect campaign
- The full Skills list for Necromunda
- A quick reference sheet for checking out your key information at a glance.
Compiling both the previous Necromunda Rulebook, rules content from Necromunda supplements so far and the latest FAQs and Errata, this book is your essential companion to gaming- with it, and a copy of Gangs of the Underhive (available seperately), you’ll have all the rules you need to play. If you've always wanted to try Necromunda but never knew where to start, this is your gateway to gang warfare in the underhive.
Necromunda is a world rife with lawlessness but the denizens of the underhive know the difference between the ongoing gang squabbles and true crime.
Expand your games of Necromunda with a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive. With this book you can explore the never-ending conflict between elite officers of the law and the vast criminal organisations and enterprises of Necromunda.
– Crime on Necromunda: Extensive background on the vast criminal organisations and enterprises of Necromunda
– Palanite Enforcers: Rules for fielding these elite officers of the law in Necromunda
– Criminal Alliances: Rules for forming alliances with criminal organisations
– New Campaign: The Law and Misrule campaign presents a new way to play as gangs fight over control of criminal rackets
– Black Market: A huge selection of new weapons and wargear focusing on illegal and alien equipment for gangs to use
– Hired Guns: Add Psyreena Skar, Estus Jet, Cor 'Two Guns' Coran, Vunder Gorvos, Gaen 'The Gunk Queen' Gorvos and Jonny Razor to your gang
This is an expansion to Necromunda. The Necromunda Rulebook and Gangs of the Underhive are required to use the contents of this book.
Necromunda Underhive Board Game takes place in and beneath the great hive cities. Desperate and brutal gangs battle each other for supremacy both to write their names large in history and lay claim to some of the planet's resources which are small and so highly prized and valued.
Life in a Necromunda gang is brutal and can often come to an abrupt end, but it's preferable to life in the Necromunda factories.
The Necromunda Underhive Box Set has everything you need to play the game:
If you've played Necromunda before you'll recognise a streamlined version of the game you know and love. If you're new to Necromunda you'll feel right at home in the Underhive before you know it!
Canoptek Spyders use their mechanical tools and pincers. Three operating together create a supermind, the effects of which are transmuted to any Canoptken Wraiths and Scarabs in the vicinity to create a hyper-efficient machine. Canoptek Spyders can even spawn Canoptek Scarabs, thus boosting your vital war efforts.
This Warhammer 40,000 multi-part plastic boxed set contains 30 components with which to build one Necron Canoptek Spyder. This kit comes with two ball socket stems and one large flying base. This kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
The Canoptek Wraith uses its phenomenal destabilisation matrix to phase its claws and tendrils inside an opponent's body to effect death from the inside out allowing you to keep your strategy on line. This Warhammer 40,000 multi-part plastic boxed set contains 135 components with which to build three Necron Canoptek Wraiths. This set comes with three 40mm round bases. This set is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
The more aggressive Warhammer 40,000 Necron Overlords fight not on foot, but rather from the deck of a Catacomb Command Barge - an armoured, repulsor-driven skimmer. While embarked upon a Command Barge, a Necron Overlord is able to oversee the battle, ensuring that his troops are engaged with appropriate targets and that everything is going to plan. More often than not he will become bored of watching the battle and command the barge's pilot to fly him into the midst of the action, where he can launch daring attacks on unsuspecting enemy units, his warscythe decapitating his foes as he flies past. Warhammer 40,000 Annihilation Barges are the Necrons favoured anti-infantry support platforms. Each is armed with a linked pair of tesla destructors - enormous energy cannons that fire ferocious arcs of eldritch lightning. The tesla destructor is primarily an anti-personnel weapon, though only the most heavily armoured tanks can risk its wrath with utter impunity. Its energy discharges wreak terrible harm on living targets, searing their flesh and boiling their blood. Furthermore, the bolts will often leap from target to target before they are finally grounded, leaving a trail of smouldering carnage across a broad swathe of the battlefield. This Warhammer 40,000 multi-part plastic boxed set contains 84 components with which to build one Necron Catacomb Command Barge or one Annihilation Barge. The Catacomb Command Barge is a suitably regal way to transport your Necron Lord (or named character) into battle, while the Annihilation Barge carries the brutal telsa destructor, which is just as deadly as it sounds! This kit comes with one two small flying stems, one large flying base, one 25mm round base and two Necron transfer sheets. This kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
Necron Codex contains a wealth of background and rules – the definitive book for Necron collectors. Hardback and contains 120 full colour pages
Multi-part plastic kit
Armed with a staff of light and wearing a Canoptek Cloak. Previously available in Forgebane
Necron Data Cards is a set of 72 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Necrons gamer.
The flayer curse was a parting gift from the C'tan known as Llandu'gor, the flayer. Over time, those Warhammer 40,000 Necrons tainted with the curse suffer a slow and tortuous erosion of sanity. Where other Necrons are cold and calculating, these infected warriors begin to take pleasure in death and carnage, wrapping skin and torn flesh around them like grisly trophies. As the madness progresses their actions become even more depraved and they will feast on the flesh of the fallen despite being unable to digest or consume the flesh in any sense the blood simply seeps through the gaps in their exoskeleton and pools beneath their feet. As unnerving as this behaviour may be to other Necrons, their discomfort is nothing compared to the fear that is felt by other races when they encounter the Flayed Ones. Appearing without warning the Flayed Ones will slip into reality and begin their gory harvest, slicing their victims apart with long flensing blades that will strip flesh from bone with sickening ease. This Warhammer 40,000 box contains five Necron Flayed Ones. These models are finely detailed resin cast miniatures. They are supplied as 16 separate components with five 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
As the shock troops of the Warhammer 40,000 Necron army, a phalanx of Immortals will strive for victory using every tactic and stratagem at their disposal. They wear heavier armour than Necron Warriors and they can easily withstand a hail of heavy bolter fire that would obliterate a fleshier target. Should an Immortal be felled, its threat is not ended, for its auto-repair systems will set about repairing the damage to its body immediately and it will quickly return to the fray. Few foes can withstand the Immortals' return fire so easily. A single shot from a gauss blaster can punch through most types of armour to strip flesh from bone. There can be no hiding from the Immortals. For countless millennia, Warhammer 40,000 Deathmark Squads have served the Necron nobility as snipers and assassins. Even when they were beings of flesh and blood, Deathmarks had a reputation for cold-hearted precision and patience. Now, housed in tireless metal bodies, Deathmarks are more deadly than they ever were in the Time of Flesh. Like most Necrons their technology lies far beyond the realm of mortal comprehension and they can effectively slip in and out of dimensions at will. Their victims will assume that they have been ambushed, that the Deathmarks teleported onto the battlefield. The reality is that they were already there, waiting for just the right moment to lay their trap and catch their prey. This multi-part plastic Warhammer 40,000 boxed set contains 80 components with which to build five Necron Immortals or five Necron Deathmarks. The set comes with plenty of devastating weapons, including gauss blasters and tesla carbines for the Immortals and synaptic disintegrators for the Deathmarks. These models come with five 25mm round bases and two Necron transfer sheets. They are supplied unpainted and require assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
The Warhammer 40,000 Lychguard are the wardens of the nobility, said to be incorruptible and utterly dedicated to their charges. While most Necrons wear a basic suit of living metal, the Lychguard wear huge suits of ancient armour, the likes of which are normally reserved for the nobility. After all, what use is a bodyguard if he cannot defend his master? Most Lychguard are equipped with heavy-bladed warscythes, which they use to inflict killing blows with every strike. Some will carry hyperphase swords and dispersion shields, which are marginally less powerful, but offer increased protection to the unit. Warhammer 40,000 Triarch Praetorians hold a great responsibility - to ensure that the Necron dynasties never fall. When the Necron race turned to hibernation after the War in Heaven, the Triarch Praetorians chose to remain awake. Now, as the Necrons stir ever more into wakefulness, the Triarch Praetorians have also re-emerged to join the dynastic legions. They will rarely join a battle immediately, preferring to hover above the fray on gravity displacement packs before launching themselves right into the heart of the enemy army. With the devastating rod of covenant at their disposal there is very little that can survive the assault of a Triarch Praetorian. This Warhammer 40,000 multi-part plastic boxed set contains 111 components with which to build five Necron Lychguard or five Triarch Praetorians. Included in the box are four full sets of weapons, giving you twenty sets of equipment in total. This enables you to kit out units of Lychguard with warscythes or hyperphase swords and dispersion fields; while Triarch Praetorians carry the rod of covenant and can be upgraded to carry voidblades and particle casters. These models come with five 25mm round bases and two Necron transfer sheets. They are supplied unpainted and require assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
This 10-piece plastic kit makes one Necron Overlord armed with a war sycthe and resurrection orb. The model is supplied with a 40mm round base.
The Necron Tomb Blade often proceeds in an unpredictable and dizzying corkscrew fashion, at times far in advance of the on-coming army. Surprise your enemies with the terrifying power of Tesla fire from the sky. This Warhammer 40,000 multi-part plastic boxed set contains 162 components with which to build three Necron Tomb Blades. This set comes with two small flying stems, two long flying stems, three small flying bases and two Necron transfer sheets. This set is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
Warhammer 40,000 Necron Warriors form the cold heart of a Tomb World's armies. They are implacable, emotionless and terrifying soldiers - the inexorable emissaries of death itself. Unlike higher ranking Necrons, the basic warrior is little more than an automaton slaved to the will of their commander. What Necron Warriors lack in intuition they more than make up for in determination and durability. Once orders have been received, they are completely single-minded and will follow commands through to conclusion without question. Even wounds that would prove fatal to other races are not enough to stop a Necron Warrior from achieving their goal as they can often repair themselves as quickly as they are damaged. This multi-part plastic boxed Warhammer 40,000 set contains 120 components with which to build twelve Necron Warriors and three Canoptek Scarab Swarms. This set comes with twelve 25mm round bases, three 40mm round bases and three sprues of green Necron Rods. They are supplied unpainted and require assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
Necrons Outrider Detachment
A Necrons Outrider Detachment includes the following multipart plastic kits:
- 1 x Cryptek (Supplied with a Citadel 50mm Round Base) RRP £20
- 2 x Canoptek Wraiths (6 miniatures, each supplied with a Citadel 40mm Round Base) RRP £57
- 2 x Tomb Blades (6 miniatures, each supplied with a Citadel Flying stem with 32mm Flying Base) RRP £48
- 1 x Ghost Ark (Supplied with a Citadel Flying stem with 60mm Flying Base, can instead be assembled as a Doomsday Ark) RRP £31
- 1 x Necrons Transfer Sheet
If these parts were bought seperately the RRP would be £156 correct July 2019
Nexoses act as each Genestealer Cult’s central nervous system. They are granted psychometric powers that allow them to absorb the memories and consciousness of indoctrinated organisms, processing that sensory data into a steady stream of strategic instructions and deployment orders. The Nexos is a tactical lynchpin for the Genestealer Cults army – a strategic unit who rewards careful planning. WIth him, you’ll be able to re-deploy your Ambush markers, letting you get the jump on the foe, while there’s a chance he'll grant you additional Command Points, giving you even more tactical options! This kit is supplied 10 plastic components, and contains a 40mm round base.
Guided by the visions of the prophet Talos, a Night Lords warband struggles for survival. But when they come into conflict with fellow renegades and are hunted by the eldar, they find themselves returning to the scene of their greatest defeat and drawn into a battle they cannot possibly win. ABOUT THIS EDITION An omnibus edition collecting Aaron Dembski-Bowden's three novels Soul Hunter, Blood Reaver and Void Stalker.
The perfect introduction to the Nighthaunt faction from Warhammer Age of Sigmar, this kit contains 4 push-fit Glaivewraith Stalker miniatures, 6 pots of paint and a starter brush. The miniatures are incredibly straightforward to put together, without even requiring glue!
The Glaivewraith Stalkers are a set of 4 sinister, drifting gheists, each little more than a tattered shroud, a pair of arms and a leering animal skull. The vertebrae of their undead spines poke through their cowls, giving them at least some corporeal shape – however, from the correct angles you can see into the shroud, and clearly observe the negative space where the rest of their bodies should be. Each carries a 2-handed hunter’s glaive, the haft and blade worn through countless years of use, and 1 Glaivewraith can be assembled as a deathbeat drummer holding a drum under his left arm, beating it with the mallet held in his right. They come as 17 components, and are supplied with 4 32mm sculpted round bases – these depict a graveyard scene, with the Glaivewraiths attached via a mist of ethereal vapour.
You’ll also receive a starter brush, perfect for painting the Glaivewraiths, and 6 12ml pots of Citadel paint:
There’s even an easy to follow painting guide included. You’ll be up and running with your new miniatures in no time at all!
Nighthaunt: Endless Spells is a multi-part plastic kit containing the components necessary to assemble 3 Endless Spells usable by Nighthaunt wizards in games of Warhammer Age of Sigmar. When used with the Malign Sorcery rules, these can be incredibly powerful tools in your magical arsenal. Included:
- A Shyish Reaper: the ultimate manifestation of finality and death, this is an enormous scythe which swings through the air tearing away mortal souls, sending them screaming into the underworlds;
- A Vault of Souls: this chest siphons away souls – 5 of which are visible as skulls, protruding from the Vault itself – eventually bursting under the pressure, sending forth a lethal explosion that strikes all nearby;
- A Mortalis Terminexus: an hourglass of fate, standing on a column of ethereal energy, which can interfere with the passage of time. This can restore youth and vitality – or wither and age, in the merest blink of an eye.
This kit comes as 16 components supplied on gold-coloured plastic, and includes 2 Citadel 50mm Round bases and a Citadel 100mm Oval base. Warscrolls are found in Battletome: Nighthaunt.
An indomitable new malevolence has stirred an ancient terror. No longer content to hunt civilisation’s edges, phantasmal forces gather into spectral armies. This is no mere haunting, but a shock assault that seeks nothing less than to destroy life itself. From the darkest pits of Shyish, the Realm of Death, comes a storm of ethereal figures. These wraiths fight to send fresh souls screaming down into the darkened realms from whence the dead emerged, taking cruel pleasure in knowing the torments that await their victims below…
In the 88-page hardback Battletome: Nighthaunt, you’ll find:
- That Which Haunts the Night: an introduction to the Nighthaunt, their motivations, processions and the rising threat they pose to all life;
- The Restless Dead: details of the dark and forbidden arts of necromancy – the creation and enslavement of new undead;
- Something Wicked This Way Comes: a great change has swept the Mortal Realms – the necroquake, an unintended result of Nagash’s grand plan, unleashed a mind-splitting wave of eldritch power, resulting in the rising of the wraiths; billions of souls arising and assaulting anything and everything that lives with blind hatred;
- A detailed description of Shyish, the Realm of Death: home of the Great Necromancer Nagash, and source of countless spiritual horrors;
- Chronicles of Terror: a timeline of key events and battles in the history of the Nighthaunt, from the Age of Myth, Age of Chaos, Age of Sigmar and the present;
- Ghostly Processions: organised by order of Nagash and commanded by Lady Olynder, Mortarch of Grief, these are the structures of Nighthaunt armies;
- Explanation and background of each character and unit available to a Nighthaunt army;
- Shock and Terror: an example procession, featuring an annotated photograph explaining how this army was selected and the manner in which they will fight;
- A showcase of beautifully-painted Citadel miniatures, with an example army and comprehensive painting advice from the experts. This advice covers a huge variety of examples and techniques, showing you how to achieve the ghostly effects of blue and green spirits, cloth, rusted and corroded metal, brass, balefire, candles and lantern glows, with guides on painting extra details like bone, wood, and making graves look suitably ghastly.
All the rules you need in order to get your Nighthaunt army ready for the gaming table are here:
- 21 Warscrolls, covering every miniature available to the Nighthaunt faction and including 3 Endless Spell warscrolls – Shyish Reaper, Vault of Souls and Mortalis Terminexus – for use with Malign Sorcery;
- Allegiance Abilities representing the Nighthaunt methods of war – including Command Traits, Battle Traits, rules for resurrection the slain and 3 separate types of Artefacts of power;
- Lore of the Underworlds: a selection of spells available to Nighthaunt wizards;
- A Battleplan, including objectives for both sides, deployment map, special rules and victory conditions;
- Rules for creating a Nighthaunt warband to use in a Path to Glory campaign, including a Followers Rewards Table and a Champion Rewards Table;
- 8 Warscroll Battalions conferring advantages for fielding certain combinations of models;
- Pitched Battle Profiles for all units featured in this Battletome, including unit sizes, points values and battlefield roles, along with faction keywords for Allies.
Warhammer Underworlds: Nightvault is an action-packed combat game for two players. Build your warband, construct your deck, and defeat your rivals.
Shadespire was once a city of wonder and magic, a mercantile metropolis whose rulers defied death, to the fury of Nagash. During the height of the city’s powers, rivals, thieves and would-be conquerors were locked away in the sprawling dungeon known as the Nightvault. After the city’s fall, Nagash broke open the chains that bound the shackled spirits within, giving them weapons to freeze the hearts of the living and enough memory of their torment to fill them with hatred and jealousy. The spectral dead delight in the chance to inflict this hatred upon the living, and the streets of Shadespire echo to the sounds of terrifying screams and cruel, mocking laughter...
In Warhammer Underworlds, you and your opponent pick a warband – 2 are included in this box – and build a deck of power and objective cards. After placing your warband on the hex-tiled game boards, you take turns making actions – movement and attacks – until 3 phases are played. Between actions, you can use the power cards to introduce effects and reactions that can swing the battle in your favour; building the best deck you can and using cunning to deploy these abilities at the perfect time is the secret to mastering the game and dominating your foe. Merely vanquishing your opponent’s warband does not guarantee victory – capturing objectives, standing your ground, making the best tactical choices and deploying the right cards at the right time will gain you the glory points you need to win!
Once you’re familiar with the rules, games will take around 30 minutes – you’ll always have time for a rematch.
In The Box
Everything you and a friend need to play games of Warhammer Underworlds is included in this box. Contained within:
- A Stormcast Eternals warband – Stormsire’s Cursebreakers – made up of 3 push-fit, blue plastic miniatures (Rastus the Charmed, Ammis Dawnguard and the leader, Averon Stormsire);
- A Nighthaunt warband – the Thorns of the Briarqueen – made up of 7 push-fit, bone-coloured plastic miniatures (The Ever-Hanged, Varclav the Cruel, the leader Briar Queen and 4 Chainrasps whom Nagash has not afforded the dignity of names). Both of these warbands are Easy To Build, with no glue necessary and a comprehensive, easy to follow construction guide;
- A 32-page rulebook, including the story of Shadespire’s rise and fall, the opening of the Nightvault, the background of the 2 included warbands and all the rules you need to play – including new scatter mechanics, rules for resolving magic spells, and the use of lethal hexes, sections of game board that are fatal to those pushed in;
- An 8-page quick start guide, covering the contents of the box, understanding your cards, movement and attacks, and playing your first game;
- 2 double-sided game boards, featuring hexes and objectives;
- 2 pre-built decks of power and objective cards – 96 in total – for use with the included warbands;
- 10 double-sided Fighter cards, providing the stats and information needed for the fighters in each warband at a glance;
- 5 attack dice, 3 defence dice and 3 magic dice;
- 11 double-sided objective tokens;
- A scatter template;
- 30 wound tokens;
- 46 double-sided glory point tokens;
- 15 double-sided move and charge tokens;
- 15 Guard tokens;
- 8 activation counters.
Warhammer Underworlds has an intense, fast and fun core ruleset, but the book contains a host of extras - new game modes, competitive and multiplayer rules:
- Matched Play: designed for competitive play, this is a set of rules that level the playing field to the finest degree – perfect for fast, friendly rivalries and tournaments;
- Multiplayer games: extra rules that allow you to combine 2 core sets of Warhammer Underworlds to create 3-or-4-player games, with clarified rules for resolving attacks and adjustments to victory conditions.
Also included is a glossary for quick and easy reference and a sample chapter of The Mirrored City, a Black Library novel set in Shadespire.
A major feature of the Warhammer Underworlds game boards is blocked and lethal hexes – the former are impassable obstacles that can create chokepoints and block line of sight, while the latter are dangerous terrain that, when a model is pushed in, prove fatal. One of the keys to becoming a master of the game and dominating every warband you face off against is learning how to use them to your advantage – the Arcane Hazards are a set of plastic tiles providing a 3-dimensional visual representation of these hexes, making it a little more obvious at a glance where these game-changing areas of the board are. 6 hex tiles are included, each a push-fit model on teal-coloured plastic: - A throne; - A pyre of skulls; - A set of 3 sinister triangular ruins, floating above the ground and secured by chains; - A set of 2 triangular ruins with smoke running between them, a skull grinning from within; - A broken statue featuring an icon of Nagash, Supreme Lord of the Undead; - A set of creepers emerging from the cracked ground below. This kit is supplied as 17 components.
Add an extra element of organisation to your games of Warhammer Underworld with this attractive gaming mat. It features several marked areas for placement of important in-game objects: - 2 spaces for piles of power cards, 1 to draw from and 1 to discard to; - 2 spaces for piles of objective cards, 1 to draw from and 1 to discard to; - A space for your activation tracker; - A space for your round tracker; - A space for glory points, both spent and unspent. The 331x268mm mat is constructed from durable neoprene, with an anti-slip base and stitched edge, and can be stored folded without creasing.
Store your precious deck of Warhammer Underworlds cards when not playing games with this deck box. Designed to fit up to 75 cards – character, power and objective – snugly and safely whether placed in their protective sleeves (available separately) or not, it’ll keep them from scuffing and damage when not in use, and provide a handy way to carry your decks to and from games.
Noctilith Crowns are brutal edifices raised up by the Chaos Space Marines to weaken the very foundations of reality. Crafted from the mysterious material known as blackstone, these vast psychic resonators thin the veil to deadly effect.
The Noctilith Crown is a dedicated Fortification for your Chaos army. Protecting your troops with a shield of energy, it’ll make long-ranged warriors like Havocs and Obliterators incredibly difficult to displace. Chaos Psykers, like your Sorcerers or allied Daemons, will be able to re-roll failed Psychic tests, allowing you to master the Psychic phase, while your foes will have to worry about an increased risk of suffering Perils of the Warp!
This kit builds one Noctilith Crown. A towering structure, it’s an incredible piece for tying your collection together, featuring the same techno-baroque aesthetic shared by the rest of the Chaos Space Marines. Use yours as a Fortification in your games, or grab several kits to build terrifying, Chaos-themed battlefields.
This kit is supplied 24 plastic components.
Noise Marine is a multipart plastic Citadel Miniature. It is an update of a classic and based on the 1991 Citadel Miniature sculpted by Jes Goodwin The product includes: construction guide, a datasheet complete with points for use in matched play. This unit is completely compatible with a Chaos Space Marines army.
The Rotters rose to fame long ago, having the distinction of being one of the earliest Chaos teams on the circuit to dedicate themselves to a single Chaos god – Grandfather Nurgle himself. Their patron was delighted, lavishing gifts and mutations upon his favoured followers. Today, despite numerous recent setbacks, the Rotters stand poised to once again spread their influence across the leagues and tournaments of the world, bringing Nurgle’s blessings to lands far and wide…
This multi-part plastic kit contains the components necessary to assemble Nurgle’s Rotters, a particularly foul and dripsome Nurgle team for use in games of Blood Bowl. Appropriately putrid and ‘orrible, each player is mutated and pus-covered with exposed guts, claws and warts featuring heavily. The team consists of 4 Bloaters, 2 Pestigor and 6 Rotters.
There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins in the shape of Nurgle’s icon and 4 balls – 2 of these are being chomped upon by a cheeky Nurgling, and 2 have… something… emerging from them, all gribbly teeth and eldritch horror. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Nurgle transfer sheet.
The Gutbusters exist as nomadic empires of warmongering ogors. Larger and stronger than most other races of the realms, they range across the lands robbing and raiding to keep their caravans filled with victuals. They worship Gorkamorka as the Great Beast that Consumes the World, their driving ambition to devour the Mortal Realms. To the Gutbusters, everything is either food for now or food for later, and their minds are forever fixated on where their next juicy meal is coming from. Many favour bludgeoning weapons, and sometimes even blunt their blades, so as not to lose any precious blood or ruin organs when they slay their enemies, saving the tenderised meat-bags for a bit of snacking later on.
This multi-part plastic set contains 131 components with which to build six Ogors that can be armed with a combination of clubs, blades and iron fists. Options are included for building a Crusher, an Icon Bearer and a Bellower. Supplied with 6 Citadel 40mm Round bases and 6 Citadel 25mm Round bases.
This Games Workshop box contains one Ophidian Archway - a highly-detailed plastic scenery piece for use in games of Warhammer Age of Sigmar. Featuring evocative carved images of great heroes in combat with terrifying monsters of legend, this is an amazing addition to any gaming table, sure to be the centrepiece of many of your own stories in the realms. Designed with modularity in mind, any number of Ophidian Archways can be combined to create huge, interlocking scenery pieces that will impress anyone who sees them. A Warscroll is included, with full rules.
Among the smallest and most numerous of Ork aircraft, the Dakkajet is built for speed and firepower, capable of unleashing devastating hails of buffets from its arsenal of quad big shootas.
If you're looking to overwhelm your opponent with wave after wave of Orks, just like how they fight on the ground, Dakkajets are the answer! Dakkajets are armed with quad big shootas and is perfect for hunting down enemy aircraft with massed firepower.
The set includes:
- 6x multipart plastic Ork Air Waaagh! Dakkajet miniatures (the kit also includes a selection of different nose cone, cockpit and tail designs, as well as rokkits and wing bombs to upgrade your miniatures with)
- 6x Aeronautica Imperialis bases (Each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
- 1x Dakkajet transfer sheet
You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn's World Air War Campaign Book to use these miniatures.
Laden with heavy armour and an even heavier payload of guns, rokkits and bombs, the Fighta Bommer is built with a single principle in mind – might makes right!
This flexible aircraft does exactly what its name implies, serving as both an attack fighter and a bomber. It is equipped with quad big shootas, turret big shootas, and an ever-handy tail gun with which to defend itself against enemy fighters.
The set includes:
- 4x multipart plastic Ork Air Waaagh! Fighta Bommer miniatures (the kit also includes a selection of rokkits, wing bombs, big bombs, and kustom big shootas to upgrade your miniatures with)
- 4x Aeronautica Imperialis bases (Each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
- 1x Fighta Bommer transfer sheet
You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn's World Air War Campaign Book to use these miniatures.
Warhammer 40,000 Battlewagons are massive metal gunbeasts that prowl through the ranks of the Orks on great clanking treads. Some are mobile fortresses, packed to the gunnels with Ork warriors. Others bristle with ordnance and heavy weaponry. The iron fists of the Ork warband, Warhammer 40,000 Ork Battlewagons fulfil many battlefield roles, but first amongst them is grinding the enemy into the ground.
This box set contains one multi-part plastic Warhammer 40,000 Ork Battlewagon. This large 113-piece kit includes a kannon, a zzapp gun and a host of other weapon and outfitting options, allowing you to assemble a unique looking Ork vehicle.
Warhammer 40,000 Ork Boyz are normally formed into huge mobs and armed for close combat with hefty choppas and Ork pistols known as sluggas. Warhammer 40,000 Orks armed with shootas tend to spend more time trying to make more noise then their neighbour instead of aiming. Ork squads consist of between 10 and 30 Warhammer 40,000 Orks.
This Warhammer 40,000 box contains 10 Warhammer 40,000 Ork models.
Check out our Warhammer 40,000 multi box deals!!
If you want to channel the luck of Gork (or possibly Mork) in your games of Aeronautica Imperialis, you’ll want this set of eight red dice. After all, all Orks believe that ‘da red wunz go fasta!’ and dice are no different!
The dice measure 16mm x 16mm and feature an Ork pilot glyph in place of a 6. The dice are supplied in a clear plastic dice cube.
Warhammer 40,000 Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, and a typical Grot would prefer to have his head buried in a sporehole than to actually participate in a proper battle.
This box set contains 10 multi-part plastic Warhammer 40,000 Gretchin and one multi-part plastic Warhammer 40,000 Ork Runtherd, including: 12 Gretchin head variants and two Runtherd head variants, allowing you to assemble a horde of differently posed Gretchin. Models supplied with 25mm round bases.
Warhammer 40,000 Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power shears or a great blood-encrusted buzz saw, whilst the other is a large calibre weapon welded to the opposite side.
This Warhammer 40,000 box set contains three multi-part plastic Ork Killa Kans. This 94-piece set includes: three variations of Cockpit, three different close combat weapons, a big shoota, a rokkit launcha and a skorcha. Also included are a host of glyphs, armour plates, horns, metal teef and dangly bitz.
Warhammer 40,000 Models supplied with 60mm round bases.
Warhammer 40,000 Orks call their ruling caste Nobz. Warhammer 40,000 Nobz are bigger and scarier that other Orks and revel in cruel or casual violence. Nobz lead by example, plunging into the thick of the fighting and breaking skulls left, right and centre. In this way each Nob acts as a sergeant-at-arms, champion, oppressor and role model for the Boyz they lead.
This box set contains five multi-part plastic Warhammer 40,000 Ork Nobz. This 104-piece set includes: 10 head variations, five different torso-fronts and five body variations allowing you to assemble a unique looking squad. Also included are a range of weapon options including: big choppas, power klaws, shoota/rokkit kombi-weapons, a shoota/skorcha kombi-weapon, sluggas and choppas. Additonally there are a host of extra components to allow you to further customise your squad, including parts to upgrade one of your Warhammer 40,000 Nobz to a Painboy and a Grot ammo runt. Models supplied with 40mm round bases.
Warhammer 40,000 Stormboyz, the shock troops of many successful Warhammer 40,000 Ork warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to war strapped to rokkit packs that, when activated propel their wearers forward on great tongues of oily black flame. This box set contains five mulit-part plastic Warhammer 40,000 Ork Stormboyz, including: 10 head variations, five different torso-fronts and five body variations allowing you to assemble a unique looking squad. This set contains a host of accessories and additional parts allowing to further customise your squad, and even includes a Warhammer 40,000 Gretchin with his very own rocket pack. Models supplied with 25mm round bases.
Warhammer 40,000 Ork Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each Warhammer 40,000 Ork warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job.
This plastic kit contains 1 Warhammer 40,000 Ork Trukk.
An Warhammer 40,000 Ork warbike is far more than just a vehicle to its owner. A Warhammer 40,000 Ork Warbiker treats his personal steed with real care, because a warbike is not only a thing of great prestige but also a direct conduit to the adrenalin rich thrill of speed.
This plastic kit contains 3 Warhammer 40,000 Ork Warbikerz.
Orks Spearhead Detachment
An Orks Spearhead Detachment includes the following multipart plastic kits:
- 1 x Big Mek with Shokk Attack Gun (Supplied with a Citadel 40mm Round Base) RRP £22.50
- 1 x Mek (Supplied with a Citadel 32mm Round Base) RRP £22.50
- 2 x Killa Kans (6 miniatures, each supplied with a Citadel 60mm Round Base) RRP £56
- 2 x Deff Dreads (2 miniatures, each supplied with a Citadel 60mm Round Base) RRP £62
If these parts were bought seperately the RRP would be £163 correct July 2019
Orruk Brutes Ironjawz multi-part plastic kit contains the components you’ll need in order to assemble five orruk Brutes! Festooned with trophies of war, featuring massive metal or bone jaws, they can be armed with two choppas, or a double-handed jagged gore-hacka. One in five can be armed with a massive gore-choppa, and one model can be assembled as a Brute Boss, armed with either a boss choppa or a boss klaw and brute smasha. 102 Components in total, with 5 Citadel 40mm Round bases.
Orruk Megaboss Ironjawz contains 1 model for use in Warhammer Age of Sigmar. This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base.
Brokrin Ullissonn, a down on his luck duardin captain, has a change in fortunes when he finds an untapped source of aether-gold – but is the danger that awaits him and his crew worth the prize, or are they doomed to further failure?
READ IT BECAUSE
It's the Kharadron Overlords' first starring role in a Black Library novel, and it's as packed with high-skies action, excitement and danger as a sky-ship's hold is with aether-gold!
Painting Mat Citadel is designed to protect your painting and modelling work surface from accidental paint spills. The painting mat is made from a flexible silicon material and has a raised edge to keep any spilled paint on the mat. An ideal addition to your modelling toolkit.
The Citadel Palette Pad contains 20 disposable painting palettes. The plastic paper pages that form each palette are bound together on one edge. Once you have finished using a palette simply tear it out of the pad and pop it in the bin. No more washing!
Phoenix Lord Maugan-Ra, first of the Dark Reapers and Harvester of Souls. Maugan-Ra reaps a high toll of blood from those who oppose the Eldar. Maugan-Ra is a special character and may only be included once in your army. A blister contains a single model.
The Plague Drones of Nurgle consist of plaguebearers astride their own Rot Fly, which are in turn each uniquely disgusting and stomach-turning.
Warhammer collectors can choose from Command options such as a musician, champion and standard bearer.
This multi-part plastic kit contains 86 components, three 50 x 75mm monstrous cavalry bases, three large flying bases and three pairs of long flying stems, with which to make three Plague Drones of Nurgle.
The kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
You can use this miniature for collections of both Warhammer and Warhammer 40,000 miniatures.
During the greatest battles of the War for Life, the Stormcast Eternals suffered a great tragedy: the Hallowed Knights Lord-Castellant Lorus Grymn was lost to the Realm of Chaos. Now his fellow Steel Souls venture into the domain of Nurgle himself in search of their lost comrade…
READ IT BECAUSE
It's a return to the Mortal Realms… sort of. It's something new for the Age of Sigmar as the Stormcast Eternals take on Chaos not just in the usual places, but right in the very heart of the Dark Gods' own domain.
Plague Marine Champion Death Guard is a multi-part plastic kit containing the components necessary to assemble a Plague Marine Champion, who can be added to a unit of Plague Marines. Clad in bulging, rusted power armour, he comes with a choice of two variant heads – one helmeted, and one bare (with an unsettlingly large horn growing out of his face…). Befitting his Champion status, he is decked out in chainmail, with a cloak prominently featuring the symbol of Nurgle. He is armed with a plaguesword and power fist, and includes a boltgun which hangs from his backpack. 2 Nurglings are included – one atop his shoulder, clutching a smoking censer, and one optional Nurgling for his base, comically clad in a Death Guard helmet.
This Warhammer 40,000 kit comes as 8 components, and is supplied with a Citadel 32mm Round base.
Plague Marines Death Guard is multi-part plastic kit containing the components necessary to assemble a 7-man squad of Plague Marines. Each is posed dynamically, with the usual Death Guard accoutrements – cracked, rotting armour revealing grasping tentacles, severed heads displayed proudly on belts, backpacks sloshing with unnatural diseases and pipework leading from rebreathers to Nurgle knows what foul concoctions. There’s an Icon of Despair included, so your unit can feature an icon bearer.
These models feature a wide range of weapons and heads, many of which are designed to fit a specific model – there are 8 boltguns, 4 plague knives, 3 bubotic axes, a blight launcher, a plasma gun, a meltagun, a plaguebelcher, a heavy plaguespewer (with backpack), a mace of contagion, a great plague cleaver, a plague flail, a plasma pistol and a bolt pistol. There are 2 weapon options available for the unit Champion: a specific plaguesword and power fist, and there are a total of 16 bare and helmeted heads. 2 specific arms are included for a model holding a blight grenade, with one hand pulling the pin. This kit comes as
This Warhammer 40,000 kit comes as 146 components, and is supplied with 7 Citadel 32mm Round bases.
Plaguebearers are the suppurating remains after an ordinary mortal has been slain by Nurgle's Rot. Clutching their rusting Plagueswords, each of these ten Plaguebearers of Nurgle are disgusting in their own way, with exposed bones and entrails, sharp teeth and one or more eyes.
Plagueburst Crawler Death Guard is a plastic kit containing the components necessary to assemble one model. An extremely front-heavy tracked dozer brimming with horrible weaponry, it is covered in thick armour pitted and rusting with corrosion and decay. A standout feature is the huge, spiked dozer blade, with a symbol of Nurgle proudly displayed, picked out in skulls. It bears 2 plaguespitters on the sponsons, which you can replace with the 2 included entropy cannon, and the heavy slugger at the front-centre can be replaced with a rothail volley gun – each option is equally potent, but the biggest worry to the enemy is undoubtedly the plagueburst mortar, whose targeting mechanisms and enormous barrel dominate the rear of the vehicle.
This warhammer 40,000 kit comes as 71 components.
Plastic Glue Citadel is designed specifically for assembling plastic Citadel miniatures, Citadel Plastic Glue comes in a bottle with a handy applicator nozzle, making it as easy as possible to put your models together.
For some Warhammer 40,000 Chaos Space Marines, simply dedicating their souls to the gods is not enough. Pledging themselves fully to the service of Chaos, they allow daemons to possess their bodies, becoming willing hosts to these immaterial creatures. Such possession is usually agonising, as the daemons writhe within their new physical form, changing it to better suit their needs.
This box set contains 5 plastic Possessed Warhammer 40,000 Space Marines with a plethora of possessed mutations.
Primaris Agressors Space Marines multi-part plastic kit contains the components necessary to assemble a 3-man squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher.
You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls.
Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
Primaris Apothecary Space Marines is a multi-part plastic kit containings the components necessary to assemble one model. Wearing Mk X power armour, this miniature features far more accessories than the standard Primaris Space Marine – as befits his battlefield role. Strung around the chest plate are several canopic jars, bearing purity seals: these are filled with progenoid organs that have passed his scrutiny, and will be used in the creation of further Primaris Space Marines. In his right hand he clutches a freshly-hewn organ upon which his gaze is fixed; another canopic jar hangs from his arm, ready. His left arm holds a narthecium, the grisly instrument of his craft, though this can be replaced with an optional absolver pistol (often the last thing a fallen brother will see…)
Adding to the detail and options of this kit are a selection of lamps and surgical inspection lenses, with a chainsaw, injector servo arm, drill and stapler amongst the possible modelling options. As a macabre narrative extra, a slain Space Marine is included with a huge incision made by the Apothecary’s narthecium, to be added to the base.
Primaris Apothecary has 28 components, and is supplied with a Citadel 40mm Round base. Primaris Apothecary also includes a Ultramarines Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography.
Primaris Captain Space Marines is a plastic kit containing the components necessary to assemble one model.
There is a choice of two different heads – one bare, and the other is helmeted with a targeter over one eye – and his left shoulder pad has been left blank and smooth, meaning your preferred Chapter iconography can be easily added.
The Primaris Captain comes as 21 components, and is supplied with a Citadel 40mm Round base. The kit also includes an Ultramarines Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography.
Primaris Chaplain Space Marines is a multi-part plastic kit contains the parts necessary to assemble a Primaris Chaplain. Wearing iconic jet-black Mk X power armour featuring unique greaves, he fights fiercely using his absolver bolt pistol and crozius arcanum. His hooded cassock lends him an air of sinister intensity, with plenty of spikes, chains, skulls and purity seals dotted all about. His helmet features a skull design and the chestplate of his armour is modified to portray an exposed ribcage – a reminder of the mortality that his enemies face. His backpack has an attached iron halo, whose 12 points aptly represent the High Lords of Terra.
Primaris Chaplain has 12 components, and is supplied with a Citadel 40mm Round base. The kit also includes a Space Marines Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography.
Primaris Hellblasters Space Marines is a multi-part plastic kit for Warhammer 40,000 containing all the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma.
The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand.
A problem of plasma weaponry is its tendency to overheat; there are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included. The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Primaris Inceptors Space Marines is a multi-part plastic kit containing the components necessary to assemble a set of 3 models. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines mounted on the Space Marine’s back, enabling fast, bounding leaps to close on the foe at dizzying speed – they present a unique, easily recognisable silhouette. The jump pack itself and the blast shield cowl that protects the Inceptors’ heads from the immense heat of the pack’s rockets dominate the miniature, with posable fins, shock-absorbing devices attached to the boots and extra cabling and vents unique to this kit.
Primaris Inceptors can be armed with either 2 plasma exterminators each or 2 assault bolters each – the plasma exterminators are heavily shielded to provide protection against heat discharge and the assault bolters feature distinctive box magazines. 5 helmets are included, designed to be used with the blast shield cowl – no bare heads here, obviously! 3 blast shield helms are included and 4 purity seals – this includes 1 double seal used to distinguish the Sergeant.
Primaris Inceptors come as 117 components, and are supplied with 3 Citadel 40mm Round bases, 3 45mm flying stems and a Primaris Space Marines Infantry transfer sheet.