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Games Workshop

Games Workshop
Games Workshop

Products


  • Middle Earth Strategy Battle Game: Rules Manual

    The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings™ and The Hobbit™ with your collection of Citadel and Forge World models. Take control of your favourite heroes, villains and armies, recreate scenes from the movies and books, and gather your forces together to do battle with your opponent in a test of wits and prowess. This 208-page hardback rules manual is a comprehensive guide to the hobby of building, painting and playing games with your Middle-earth models, whether you choose the forces of Good or Evil.
     
    Introduction
     
    This section features an overview of the wider hobby of collecting, painting and playing with Middle-earth miniatures, from the very basics of choosing your army, the items you need in order to run games, setting up your battlefield and understanding the rules and profiles you’ll use in-game.
     
    Rules
     
    Here, you’ll be taken through the meat of the Middle-earth Strategy Battle Game – the actual rules that you’ll use to play:
     
    - Basic Principles: a primer on the fundamental concepts and terms used in the book, this section briefly explains a few things that the newcomer may find daunting;
    - Turn Sequence: each turn is divided into 5 phases – Priority, which determines who acts first, Movement, which covers moving your models on the tabletop, interacting with terrain and using control zones, Shoot, which covers ranged attacks, Fight, which covers close combat, and Courage, in which your models are tested to see if they stand their ground or flee in terror;
    - Monsters: while their basic rules are typically the same as those for other models in the game, Monster models are particularly powerful – this section covers their special rules. This includes War Beasts, huge creatures ridden into battle, crushing the foe as they march on;
    - Weapons & Wargear: split into 4 subsections – close combat, missile, equipment and armour – this section explains the variety of weapons and wargear available to your models, and the impact your choices will have on your tactical decisions;
    - Magical Powers: certain models have the ability to cast magical powers, and this section explains targeting, casting and resisting those powers during the Move phase, with a list of every Magical Power available to cast;
    - Special Rules: this section collects together all the passive and active Special Rules which can appear on model profiles, compiled for easy reference;
    - Advanced Rules: found in certain Scenarios, these rules – covering water features, sentries, passengers and carrying objects – come in handy when recreating scenes from the history of Middle-earth;
    - Siege Engines: rules for fielding these immense and obvious threats, covering their movement, firing, upgrades and crew (and their ability to launch severed heads as ammunition…);
    - Sieges: throughout the history of Middle-earth, many sieges have taken place – here are the basic rules for creating your own sieges with your models.
     
    Narrative Play
     
    Narrative Play games allow you to recreate your favourite battles and scenes from both the books and the films, using your collection of Citadel and Forge World models. Each Scenario – found in The Armies of The Lord of the Rings™ and The Armies of The Hobbit™ – has a selection of special rules that balance them, providing an experience closely matching the scenes from the books and films.
     
    Open Play
     
    With no restrictions whatsoever, Open Play games have unlimited creative potential, and are perfect for beginners and veterans alike. Simply get your collections together and dream up your own scenarios – any combination of army fighting any other combination of army, on a playing field of your own devising with objectives unique to your game – the possibilities are literally endless.
     
    Matched Play
     
    In Matched Play games, you and your opponent gather your forces of heroes and warriors from your collection, up to an agreed points limit, before unleashing your armies for the fate of Middle-earth. This section includes advice on building an army to a points limit, determining the size of the games you want to play, Alliances, wargear limits, initial priority, objectives, and Heroic Tiers – the respect and loyalty that Heroes command.
     
    This section includes 12 Matched Play Scenarios, each providing a different tactical challenge.
     
    The Armies of Middle-earth
     
    This section is an inspiring showcase of beautifully painted miniatures from across the Citadel and Forge World ranges, showing you just what is possible when painting your own.
     
    Example Armies
     
    4 example armies – Minas Tirith, Isengard, Defenders of Erebor, Azog’s Hunters – showing you how the army was built, the points values they represent and the rules they can leverage.
    01-01-60
    £31.50
    £35.00 save 10%
  • Armies of the Lord of the Rings

    The Armies of The Lord of The Rings™ is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Lord of the Rings™ Motion Picture Trilogy with your collection of Citadel and Forge World models. It includes all the information you need to take control of all the Heroes and armies on the tabletop – included in the 244-page hardback:
     
    - 16 army lists for the forces of Good, including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: The Fellowship, The Shire, The Rangers, Númenor, Minas Tirith, The Fiefdoms, The Dead of Dunharrow, Arnor, Rohan, Wildmen of Druaden, Rivendell, Lothlórien, Fangorn, The Misty Mountains, The Kingdom of Khazad-dûm, and Wanderers in the Wild;
    - 11 army lists for the forces of Evil , including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: Barad-dûr, Angmar, Mordor, Moria, Isengard, The Easterlings, Variags of Khand, The Serpent Horde, Far Harad, Corsairs of Umbar, and Sharkey's Rogues;
    - 11 Narrative Play Scenarios based on pivotal battles: The Last Alliance, The Fall of Khazad-dûm, The Fall of Arnor, Ambush at Amon Hen, Ambush at Ithilien, The Deeping Wall is Breached, Last March of the Ents, Paths of the Druadan, The Black Ships, The Battle of Pelennor Fields, and The Battle of Bywater;
    - A full Allies Matrix, showing which factions can work together;
    - Army Bonuses for every faction;
    - 269 profiles, providing rules for your favourite Heroes, Villains, Monsters and Warriors.
    01-02-60
    £31.50
    £35.00 save 10%
  • Mark 3 Space Marines

    Mark 3 Space Marines for Warhammer 40,000 is a multi-part plastic kit containing the parts necessary to assemble 10 Space Marines in Mark III 3 ‘Iron’ power armour, ready to add to any Space Marine or Chaos Space Marine collection. They come with a host of armament options:

    • 10 Phobos-pattern bolters
    • 11 chainswords (one left-handed, allowing a Sergeant to take 2 chainswords)
    • 1 heavy bolter
    • 1 power sword
    • 1 power fist
    • 1 Phobos-pattern bolt pistol
    • 1 plasma pistol
    • 1 lightning claw
    • 1 melta gun
    • 1 plasma gun
    • 1 Legion Vexilla
    • 12 helmeted heads
    • 2 bare heads, with an included transverse helmet crest.

    This kit can be used as a standard Tactical Squad in games of Warhammer 40,000, and is supplied with 10 Citadel 32mm Round bases.

    01-05
    £27.00
    £30.00 save 10%
  • Custodian Guard Adeptus Custodes

    Adeptus Custodes Custodian Guard contains 5 models.

    01-07
    £31.50
    £35.00 save 10%
  • Sisters of Silence Astra Telephathica

    Astra Telephathica Sisters of Silence contains 5 models.

    01-08
    £22.50
    £25.00 save 10%
  • Custodian Wardens Adeptus Custodes

    Custodian Wardens Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a squad of 5 Custodian Wardens. Easily recognised by the ceremonial robes they wear over their auramite armour, they’re typically splendid to behold – as with all Adeptus Custodes, every surface of their armour is absolutely covered in beautiful sculpted details, with gemstones, eagles, lightning bolts and filigree wherever you look. Each is armed with a choice of either guardian spear or castellan axe, with 5 of each supplied in the kit. The helmets, helmet plumes and thigh plates in the kit are interchangeable, allowing your Wardens to be unique.

    The kit can optionally build a Shield-Captain, who has a choice of 2 bare heads, a unique chest plate, unique shoulder pads and his own set of ceremonial robes – he is armed with the choice of castellan axe and guardian spear, and holds a misericordia. As well as this, 1 model can be assembled as a Vexilus Praetor – along with the standard weapon choices he carries a splendid ornate Vexilla.

    This Warhammer 40,000 kit comes as 78 components, and is supplied with 5 Citadel 40mm Round bases.

     

    01-11
    £31.50
    £35.00 save 10%
  • Vertus Praetors Adeptus Custodes

    Vertus Praetors Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a squad of 3 Vertus Praetors. Astride their Dawneagle jetbikes, they wear somewhat less bulky armour than the other Adeptus Custodes warriors, in order to maintain lightness – while they are still protected by auramite chest plates, shoulder pads and helmets, they wear woven trousers, boots and robes. The armour that they do wear is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree adorning every surface, with the jetbikes they pilot featuring similar details on the aggressively-shaped cowling.

    The Praetors carry interceptor lances and misericordia, while the Dawneagle jetbikes are armed with a choice of hurricane bolters or salvo launcher – whichever you choose, they’re visible at the front of the vehicle, with the engine and weapon feeds visible in gaps in the cowling. The controls feature a large screen, with plenty of dials and buttons.

    The kit can also make a Shield-Captain, who is distinguished by his bare head.

    This Warhammer 40,000 kit comes as 111 components, and is supplied with 3 Citadel 75mm Oval stands, with flying stems.

    01-12
    £31.50
    £35.00 save 10%
  • Allarus Custodians Adeptus Custodes

    Allarus Custodians Adeptus Custodes is a multi-part plastic kit containing the components necessary to assemble a 3 model squad. Each is clad in spectacular, expertly-crafted Allarus Terminator armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. They are armed as standard with with castellan axe and wrist-mounted balistus grenade launcher – each model can replace the axe with a guardian spear, as 3 are included. 4 misericordia daggers are also in the kit, 1 of which is a special variant for a Shield-Captain. 3 helmets and 3 bare heads are included, with 4 helmet plumes.

    You have the option to assemble 1 model as a Shield-Captain, using the specific shoulder pads, thigh plates, helmet plume and misericordia supplied, and 1 model can be assembled as a Vexilus Praetor, using the ornate vexilla in the kit.

    This Warhammer 40,000 kit comes as 73 components, and is supplied with 3 Citadel 40mm Round bases.

    01-13
    £27.00
    £30.00 save 10%
  • Adeptus Custodes Codex

    Adeptus Custodes Codex contains a wealth of background and rules for Warhammer 40,000; the definitive book for collectors. Within this 80-page hardback, you’ll find:

    • Brotherhood of the Demigods: the history of the Adeptus Custodes, from their formation as the Legio Custodes to their increased visibility and wider role in the campaign against Chaos since the Great Rift
    • Detailed descriptions of their deployment during the Horus Heresy, the civil war ten thousand years ago that tore the Imperium in twain, along with details of their role protecting the Emperor’s Golden Throne
    • Shadows and Alchemy: the process by which Adeptus Custodes are created. along with details of their defence of Terra including an overview of the palace itself
    • Rise of the Primarch: an overview of the Gathering Storm, a series of events that saw the Ultramarines Primarch Roboute Guilliman restored to glory and the Adeptus Custodes being sent to aid the Indomitus Crusade
    • A Host of Heroes: the composition of the Adeptus Custodes, and the manner in which they organise themselves for war – far more loosely than other Imperial organisations, but easily as effective
    • Uniforms and Heraldry: examples for 5 shield companies – the Shadowkeepers, the Aquilan Shield, the Dread Host, the Solar Watch and the Emissaries Imperatus
    • The Solar Fastness: while once the invasion of Terra was unthinkable, since the Great Rift things have changed. This section describes the Adeptus Custodes’ defence of the Sol System
    • The Tale of Ten Thousand: a timeline of major events in the Adeptus Custodes’ history
    • Background and details on each character and unit available to an Adeptus Custodes army
    • A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

    Everything you need to get an Adeptus Custodes army primed for games of Warhammer 40,000 is in here

    • 13 datasheets providing rules for every Adeptus Custodes unit and miniature
    • Army abilities reflecting the Adeptus Custodes’ methods of war on the tabletop
    • Armoury of the Adeptus Custodes: wargear both ranged and close-combat for use by the Adeptus Custodes
    • Points values for all miniatures, weapons and wargear for use in Matched Play games
    • Auric Mortalis: rules for Battle-forged armies, including: - 27 unique Stratagems; - 6 unique Warlord Traits; - Relics of Terra: 13 weapons and artefacts available only to Adeptus Custodes
    • 6 unique Tactical Objectives.
    01-14-60
    £22.50
    £25.00 save 10%
  • Khorne Bloodbound Frenzied Goretribe

    Khorne Bloodbound Frenzied Goretribe

    100-08
    £40.00
     
  • Stormcast Eternal Hammerstrike Brethren

    Stormcast Eternal Hammerstrike Brethren contains:

    • 2 Easy To Build Stormcast Eternals Retributors – 1 Retributor-Prime with Lightning Hammer and 1 Retributor with Lightning Hammer
    • 3 Easy To Build Liberators – 1 Liberator-Prime with Warhammer and Sigmarite Shield, and 2 Liberators with Warhammer and Sigmarite Shield
    • 1 Knight-Questor armed with Warblade and Sigmarite Shield
    • 3 Prosecutors, with a wide selection of weapon options – a choice of Stormcall Javelins and Sigmarite Shields, 2 Celestial Hammers or a Celestial Hammer and Sigmarite Shield. 
    • 4 special weapons: a Stormsurge Trident, Grandblade, Grandaxe and Grandhammer
    • 8 Citadel 40mm Round bases and 1 Citadel 32mm Round base to place them on.
    100-11
    £40.00
     
  • Kill Team Core Manual

    The Core Manual is a 208-page softback book which contains complete rules for choosing and constructing a kill team from 16 factions in the Warhammer 40,000 range (Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids and Genestealer Cults), along with background explaining the importance of kill teams to the wider battle for supremacy:

    Background

    - Shadow War: this section of the book takes you through the roles of kill teams in the 41st Millennium – whether surgically removing an enemy commander or dangerous demagogue, desperately fighting their way through a battlefield to reinforce stranded comrades or finding themselves the last line of defence against an overwhelming force, every battle between kill teams tells a story of heroism and adventure;
    - Heroes All: every kill team is different, but all have certain features in common – each features a charismatic, cunning or domineering leader and specialists, skilled individuals who bring vital equipment and talents;
    - Theatres of War: the supreme commanders of the 41st Millennium have incredible military might at their disposal, and yet there are many scenarios in which the precise application of a small, highly trained force is appropriate. Thousands of war zones have seen drastic changes after a kill team incursion; this section describes but a few of the myriad different environments these small squads have battled in.

    Rules

    - Core Rules: covering the basics of Kill Team, this section takes you through exactly what you need in order to play, explains how to interpret and use datasheets, and how to set up your battle. It takes you through Battle Rounds, which consist of Initiative, Movement, Psychic, Shooting, Fighting and Morale phases with annotated, easy to follow guides and photographs;
    - Fighting a Battle: here you’ll learn how the structure of your game will be defined – deciding on a mission, setting up the battlefield, and deploying your kill teams. Included is an example Open Play mission – Covert War – which serves as an easy introduction;
    - Advanced Rules: this section adds a variety of optional rules for complexity and depth, recommended for use after players are familiar with the core rules. It includes different types of terrain, rules for climbing, mantling, leaping over gaps and covers damage received by falling from heights;
    - Killzones: these are environment-specific rules, adding danger and advantages according to the area your miniatures find themselves in. This section includes Sector Imperialis rules, which are designed for use with the scenery found in the box;
    - Missions: this section introduces 3 Open, 4 Matched and 4 Narrative play missions, showing you how to pick and choose elements from each to create your own games, the way you want to play them. It includes details of the Scouting Phase, in which planning, preparing and luck can dictate the direction of the battle to be fought. Each included mission features advice on selecting your teams, setup, deployment and victory conditions;
    - Kill Teams: this section takes you through building your kill team in a thorough and easy to follow manner, covering Open, Matched and Narrative play-specific teams;
    - Command Points: Matched play kill teams can be Battle-forged – this section describes the tactics specific to these teams;
    - Specialists: these are experienced fighters with certain abilities, split into 9 disciplines: Leader, Combat, Comms, Demolitions, Heavy, Medic, Scout, Sniper, Veteran and Zealot, each featuring 3 exclusive Tactics. These Tactics are increasingly powerful, and are unlocked by acquiring experience during a campaign;
    - Background information for each of the following factions: Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids, and Genestealer Cults. This section can be used to add character to your kill team, with name and characteristic generators, faction-specific Tactics, and even quirks for each of your squad members. Each faction also features datasheets and comprehensive wargear tables with points lists and abilities.

    Campaigns

    Kill Team can be played and enjoyed in one-off missions, but included are a suite of comprehensive optional rules for fighting multiple battles in a connected series, forming a narrative of covert battles fought alongside a greater war. This section of the book walks you through a Kill Team campaign: the victory conditions, how to select missions, gain experience and upgrade your team, deal with injuries, manage resources and even escalate conflict. This includes blank command rosters and datasheets which you can photocopy and use to keep track of your campaign.

    On top of all this is a miniatures showcase, brimming with inspiration photos of kill teams and battle scenes.
    102-01-60
    £22.50
    £25.00 save 10%
  • Kill Team Dice: Space Wolves

    This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Space Wolves, these dice are grey with gold markings. The D6 feature a Space Wolves icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.

    102-13DO
    £8.00
     
  • Kill Team Dice: Orks

    This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.

    102-14DO
    £8.00
     
  • Kill Team Dice: Drukhari

    This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Deathwatch, these dice are black with silver markings. The D6 feature a silver Deathwatch icon in place of the 6 and a red Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.

    102-17D
    £8.00
     
  • Kill Team: Necrons Dice

    This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Necrons, these dice are silver with green markings. The D6 feature a Necrons icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.

    102-18D
    £8.00
     
  • Kill Team: Fangs of Ulfrich

    An expansion for Warhammer 40,000: Kill Team containing Space Marines and terrain. 
     
    5 plastic multi-part Primaris Reivers (48-71) and an Alchomite Stack (64-40) scenery piece. Includes Adeptus Astartes and environment Tactics exclusive to this set.
     
    102-21-60
    £33.75
    £37.50 save 10%
  • Kill Team: Krogskull's Boyz

    An expansion for Warhammer 40,000: Kill Team containing Orks and terrain. 
     
    5 plastic Burna Boyz (50-22) and a set of Galvanic Servohaulers (64-46). Includes Ork and environment Tactics exclusive to this set. 
     
    102-22-60
    £33.75
    £37.50 save 10%
  • Kill Team: The Writhing Shadow

    Kill Team: The Writhing Shadow is an expansion for Warhammer 40,000: Kill Team, this box includes 8 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards.

     

    Included: 

     
    - 8 Genestealers: supplied on bone-coloured plastic, these can be used to represent The Writhing Shadow or your own Tyranids Kill Team. These multi-limbed monstrosities are armed with rending claws and scything talons, and the kit includes a number of toxin sacs along with an infestation node;
    - A scenery set comprising 2 Munitorum Armoured Containers, 6 promethium barrels, and 8 supply crates, supplied on brown plastic;
    - 13 Tactics cards and 2 Mission cards: the Tactics cards are split between the 6 Tyranids Tactics taken from the Kill Team Core Manual and 6 Tyranids Tactics exclusive to this set, giving you new ways to play with your Tyranids kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating them into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing The Writhing Shadow, their history and background, along with a showcase of painted miniatures and a timeline of their engagements;
    - 8 datacards for The Writhing Shadow, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-24-60
    £27.00
    £30.00 save 10%
  • Kill Team: The Slicing Noose (Drukhari)

    The Wyches of the Drukhari – also known as Dark Eldar – are vicious and cunning, their fighting style based on a foundation of raw speed. Their Wych Kill Teams can dodge an enemy’s blade as easily as if it were moving through treacle, artfully lopping off limbs and heads as they dance through the melee. 
     
    An expansion for Warhammer 40,000: Kill Team, this box includes 10 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included: 
     
    - A 10-model Drukhari Kill Team: supplied on purple plastic, these can be used to represent The Slicing Noose or your own Drukhari Kill Team. This kit includes 14 different heads and 10 different bodies (six female variants and four male variants);
    - A set of 2 Eldritch Ruins: overgrown and deadly scenery pieces representative of fearful deathworlds. Covered in symbols and entwined with malevolent deathworld flora, they’ll give your games of Kill Team an extra-arcane look;
    - 11 Tactics cards and 2 Mission cards: the Tactics cards are split between the 4 Drukhari Tactics taken from the Kill Team Core Manual and 6 Drukhari Tactics exclusive to this set, giving you new ways to play with your Drukhari kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating them into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing The Slicing Noose, their history and background, along with a showcase of painted miniatures and a timeline of their deployments;
    - 10 datacards for The Slicing Noose, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-25-60
    £27.00
    £30.00 save 10%
  • Kill Team: Mordelai (Deathwatch)

    Deathwatch kill teams are made up of veteran battle-brothers drawn from the ranks of numerous Space Marine Chapters. Each brings his own strengths and specialist skills, forging a whole greater than the sum of the kill team’s parts. Kill Team Mordelai is a perfect example of this approach.
     
    An expansion for Warhammer 40,000: Kill Team, this box includes 5 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included:
     
    - A 5 Deathwatch Kill Team: supplied on brown plastic, these can be used to represent Kill Team Mordelai or your own Deathwatch Kill Team. This kit includes a vast array of weaponry – 5 boltguns, 5 power swords, 2 thunder hammers, a frag cannon, 2 storm shields, 2 shotguns, an Infernus heavy bolter, a Stalker-pattern boltgun, 2 power maces and a xenophase blade – along with 7 different heads and 18 Chapter-specific shoulder pads;
    - A set of 3 Barbed Venomgorse: a scenery set made up of 3 individual plants. There are 3 trunks and 3 sets of flora, which go together to make the wild and strange-looking plants – there’s a lot of scope for variety, and no two Venomgorse need look the same;
    - 11 Tactics cards and 2 Mission cards: the Tactics cards are split between the 4 Deathwatch Tactics taken from the Kill Team Core Manual and 6 Deathwatch Tactics exclusive to this set, giving you new ways to play with your Deathwatch kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating them into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing Kill Team Mordelai, their history and background, along with a showcase of painted miniatures and a timeline of their deployments;
    - 5 datacards for Kill Team Mordelai, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-26-60
    £33.75
    £37.50 save 10%
  • Kill Team Advance Team Star Pulse

    The armies of Vior’la Sept are always at the forefront of the T’au’s wars of expansion, overwhelming enemies of the Greater Good with blistering fusillades of pulse fire. Advance Team Starpulse is comprised of veterans from these bloody campaigns, bonded by hardship and sacrifice.
     
    An expansion for Warhammer 40,000: Kill Team, this box includes 12 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included:
     
    - A 10-man set of Fire Warriors – these can be built as a Strike Team or Breacher Team depending on your preference. Included are the pulse pistols, pulse carbines, pulse shotguns, EMP and photon grenades needed to build either team, with options to upgrade 1 to a Shas’ui. Also included are 2 drones and a DS8 Tactical Support Turret, all supplied on khaki-coloured plastic;
    - A scenery set – the Wall of Martyrs Imperial Defence Line – supplied on dark grey-coloured plastic;
    - 11 Tactics cards and 2 Mission cards: the Tactics cards are split between the 4 T’au Empire Tactics taken from the Kill Team Core Manual and 6 T’au Empire Tactics exclusive to this set, giving you new ways to play with your T’au Empire kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating this into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing Advance Team Starpulse, their history and background, along with a showcase of painted miniatures and a timeline of their deployments;
    - 12 datacards for Advance Team Starpulse, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-27-60
    £33.75
    £37.50 save 10%
  • Kill Team: The Exalted Scythe

    Nemesor Ankra of the Novokh Dynasty never forgives a slight. Over the aeons the Necron Overlord has ordered the deaths of countless foes who have dared to insult him or stand in the path of his conquering armies. It falls to the feared executioners known as the Exalted Scythe to carry out the Nemesor’s will.
     
    An expansion for Warhammer 40,000: Kill Team, this box includes 5 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included:
     
    - A 5-model set of Immortals – these can be built instead as Deathmarks, depending on your preference. Included are the synaptic disintegrators, gauss blasters and tesla carbines needed to build either team, all supplied on green-coloured plastic;
    - A scenery set – the Wall of Martyrs Imperial Defence Line – supplied on dark grey-coloured plastic;
    - 11 Tactics cards and 2 Mission cards: the Tactics cards are split between the 4 Necrons Tactics taken from the Kill Team Core Manual and 6 Necrons Tactics exclusive to this set, giving you new ways to play with your Necrons kill team. Also included is a Tactics card for the included scenery, providing rules for incorporating this into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
    - An 8-page booklet describing the Exalted Scythe, their history and background, along with a showcase of painted miniatures and a timeline of their deployments;
    - 5 datacards for The Exalted Scythe, ready for you to use right away;
    - A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.
    102-28-60
    £33.75
    £37.50 save 10%
  • Kill Zone: Deathworld Forest

    Deadly, menacing and bizarre, forest deathworlds are attritional battle zones. When a soldier fights on one, they have to withstand not only the vicious artillery of the foe, but the horrifying cluster-vines, crystal shards and strange relics add an extra layer of unimaginable danger. Shardwrack spines form impenetrable barriers over the millennia, barbed venomgorse and grapple weed snake insidiously toward any living being, pumping them full of debilitating neurotoxin and eldritch ruins resonate with the psychic energies of their long-passed creators. Where there grows a deathworld forest, nothing is safe.
     
    The Death World Forest Killzone Environment is an expansion for Kill Team – in the packed box, you’ll find a gameboard, scenery, and exclusive rules that use the unique nature of Death World Forest terrain to introduce dangerous new missions and powerful effects to your games. Included:
     
    - A double-sided Kill Team gameboard measuring 22” x 30”, printed on heavy, durable card stock. 1 side depicts a Death World Forest, and the other an overgrown Imperial Sector, an area of war-torn city;
    - 12 Death World Forest Tactics cards – these can be used by any Kill Team faction, with 8 cards providing interactions with the Death World Forest scenery and 5 being used specifically by Scout, Combat or Veteran Specialists;
    - A Death World Forest Environment card, which provides 6 different rules allowing interaction – positive and negative – with the scenery;
    - 4 Death World Forest Mission cards – designed to be used in conjunction with the gameboard and scenery, this is a set of 2 Matched Play missions and 2 Narrative Play missions, which are split between attacker and defender;
    - 3 sets of Death World Forest scenery – 6 Eldritch Ruins, 9 sets of Barbed Venomgorse, 6 Shardwrack Spines and 6 pieces of Grapple Weed in total.
    102-32-60D
    £50.00
     
  • Kill Team: Gitzog Wurldkilla Ork Commander Set

    Gitzog Wurldkilla has had enough of his vanguard forces having all the fun. Rumours have circulated back to him that his old mate Krogskull has got ahead of him and is burning stuff before it can be properly looted. Gitzog knows his Waaagh! will lose momentum if all the good scrap sites are on fire, so it’s time to bash some heads together and get everyone back in line. Anyone in his way will be shot, eaten by his squiggy beast Redfangz or cut to chunks by his shearing power klaw.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Ork kill team with this set. It contains a multipart plastic Warboss miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - An Ork Warboss: this multipart plastic kit represents Gitzog Wurldkilla – or the Commander of any Ork Kill Team you wish – a tall, muscular and imposing sight even by Ork standards, accompanied by a large, impressively-betoothed squig and clutching a kombi-weapon in one hand, the other replaced entirely by a vicious power klaw.
    - A datacard for Gitzog Wurldkilla, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Gitzog Wurldkilla’s skill tree – Warboss specialisms which can only be used by that character
    - 5 Ork Commander Tactics cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-33-60
    £18.00
    £20.00 save 10%
  • Kill Team: Nemesis 9 Tyrantis Tyranid Commander Set

    The bioform codified by the Inquisition as Nemesis 9 Tyrantis is a true horror. It prizes terror so highly it likes to leave one prey-creature from each group of victims alive so they might spread their fear to the common herd of Vigilus like a virus. Nemesis 9 Tyrantis has on more than one occasion been mistaken for the leader of the planet’s Genestealer Cult infestation – however, so long as the Broodlord gets to feed on the minds and bodies of the populace, it cares little for the chatterings of ambulatory biomass.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Tyranid kill team with this set. It contains a multipart plastic Broodlord miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Broodlord: this multipart plastic kit is used to represent Nemesis 9 Tyrantis – or the Commander of any Tyranid kill team you wish – standing atop a chitinous structure, poised ready to strike with his truly horrifying monstrous rending claws, his maw open and showing off rows of sharp fangs
    - A datacard for Nemesis 9 Tyrantis, featuring its characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Nemesis 9 Tyrantis’ skill tree – Broodlord specialisms which can only be used by that character
    - 3 Hive Mind Discipline psychic power cards
    - 3 Tyranid Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-34-60
    £18.00
    £20.00 save 10%
  • Kill Team: Vysa Kharavyxis Drukhari Commander Set

    Vysa Kharavyxis was once a favoured champion of the Crucibael, bestowed the rank of Succubus by Lelith Hesperax herself. Gored to death by a tentacled Mortipod in the contests of the Wych Cult of Strife, then resurrected by her flesh-surgeon accomplices, Vysa hunts new beasts and warriors for the arena, refining her duelling technique against them before they can reach the Dark City – and the show begins for real.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Drukhari kill team with this set. It contains a multipart plastic Succubus miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Succubus: this multipart plastic kit is used to represent Vysa Kharavyxis – or the Commander of any Drukhari kill team you wish – fast, elegant and utterly deadly, the Succubus carries an agoniser and archite glaive, with a trophy rack giving an appropriately grisly indicator of her prowess, while her riveted armour features a set of cables which burrow into her neck, delivering doses of powerful combat stims
    - A datacard for Vysa Kharavyxis, featuring her characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Vysa Kharavyxis’ skill tree – Succubus specialisms which can only be used by that character - 5 Drukhari Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-35-60
    £18.00
    £20.00 save 10%
  • Kill Team: Ankra the Colossus Necron Commander Set

    The towering Necron Overlord known as Ankra the Colossus never forgives a slight, and as he possesses a body of immortal metal, has had time enough to repay nearly every insult dealt against him. His current vendetta is against the T’au of Omis Prion, who have foolishly interrupted his search for the laboratories of the Triumvirate of the Crimson Sceptre. Ankra has resolved to settle this matter in person, telling himself it will be more efficient that way – though in truth, it is just as likely he wishes to feel the splash of hot blood upon his metal body once more.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Necron kill team with this set. It contains a multipart plastic Overlord miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - An Overlord: this multipart plastic kit is used to represent Ankra the Colossus – or the Commander of any Necron kill team you wish. Posed with the kind of triumphant attitude you can only really get from millennia of slaughter, he wields a voidscythe and resurrection orb.
    - A datacard for Ankra the Colossus, featuring its characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Ankra the Colossus’ skill tree – Overlord specialisms which can only be used by that character
    - 6 Necron Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-36-60
    £18.00
    £20.00 save 10%
  • Kill Team: Feodor Lasko Astra Militarum Commander Set

    Feodor Lasko is despised by thousands of Astra Militarum in the Vigilus System, for he has a reputation for making callous, spur-of-the-moment executions – his role, however, is as much warrior as disciplinarian. Drop Force Imperator of the 46th Zetetic Tygers have been engaged in a running battle against a monstrous predator – the kind that claimed Lasko’s eye and right arm on the nearby planet of Densa Grande. He torched that beast with his plasma pistol and hopes to achieve similar results on Vigilus.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Astra Militarum kill team with this set. It contains a multipart plastic Officio Prefectus Commissar miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - An Officio Prefectus Commissar: this multipart plastic kit is used to represent Feodor Lasko – or the Commander of any Astra Militarum kill team you wish – clad in the striking, authoritarian uniform of a Commissar, equipped with either a bolt pistol or plasma pistol at the end of his bionic right arm, his left hand wielding a power sword
    - A datacard for Feodor Lasko, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Feodor Lasko’s skill tree – Officio Prefectus Commissar specialisms which can only be used by that character
    - 5 Astra Militarum Commander Tactics Cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-39-60
    £18.00
    £20.00 save 10%
  • Kill Team: Gaius Acastian Deathwatch Commander Set

    Even before he rose to lead a brotherhood of the Deathwatch, Acastian of the Ultramarines was known for his calculating demeanour. It is said that he can calculate the number of warriors needed for a victory with but a quick glance at the battlefield. With the resources of an entire Watch Fortress at his disposal, he has waged war in the Vigilus System, personally leading 8 missions to victory, most recently crossing swords with the Drukhari.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Deathwatch kill team with this set. It contains a multipart plastic Watch Master miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Watch Master: this multipart plastic kit represents Gaius Acastian – or the Commander of any Deathwatch Kill Team. Wielding a guardian spear and a clavis – a device which can interact positively or negatively with any machine the Watch Master turns his attention to – he wears heavy Deathwatch armour and stares impassively through an optical implant that dominates his face.
    - A datacard for Gaius Acastian, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Gaius Acastian’s skill tree – Watch Master specialisms which can only be used by that character
    - 3 Librarius Discipline psychic power cards
    - 6 Deathwatch Commander Tactics cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens
    102-40-60
    £18.00
    £20.00 save 10%
  • Kill Team: Fireblade Twinflame T’au Empire Commander Set

    Shas’nel Twinflame specialises in infantry close assault. It is he that trained Advance Team Starpulse in the academies of Vior’la, and he that tempered their hot-blooded hunger for battle with the strict discipline of the Fireblade’s art. Twinflame believes that his technique of overlapping fields of infantry firepower – known as Vashi’va – has the potential to save the lives of thousands of future Fire Warriors and Pathfinders. He leads Advance Team Starpulse to war hoping to prove his theory sound.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your T’au Empire kill team with this set. It contains a multipart plastic Cadre Fireblade miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Cadre Fireblade: this multipart plastic kit is used to represent Shas’nel Twinflame – or the Commander of any T’au Empire Kill Team you wish. His armour is elaborate, with T’au symbols adorning the various panels, and he holds aloft a large bonding knife, a long-barrelled pulse rifle with marker light at his hip.
    - A datacard for Shas’nel Twinflame, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Shas’nel Twinflame’s skill tree – Cadre Fireblade specialisms which can only be used by that character
    - 7 T’au Empire Commander Tactics cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens
    102-41-60
    £18.00
    £20.00 save 10%
  • Kill Team: Magos Dalathrust Adeptus Mechanicus Commander Set

    Always watching, always studying, Magus Dalathrust is an unblinking spider in the tangled webs of Megaborealis. It is his desire to unlock the secrets of the alien technology that lies beneath Vigilus’ skin. He has determined that the Skitarii kill team known as Gamma-Zhul 881 are the most likely of their kind to survive fierce resistance, and he has commandeered them as a bodyguard as he peels back the layers of mystery that shroud the planet – killing anyone that stands in his way.
     
    Add a Commander – a powerful hero character with unique abilities and rules – to your Adeptus Mechanicus kill team with this set. It contains a multipart plastic Tech-Priest Dominus miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:
     
    - A Tech-Priest Dominus: this multipart plastic kit is used to represent Magos Dalathrust – or the Commander of any Adeptus Mechanicus Kill Team you wish – a Tech-Priest augmented to the point of being almost entirely cybernetic, scuttling on several insectile legs which poke out from beneath a tattered robe; this only adds to the sinister air provided by his choices of armament with a volkite blaster, a macrostubber, an eradication ray, a phosphor serpenta and a power axe – his badge of office – and detailed with a microphone and loudspeaker
    - A datacard for Magos Dalathrust, featuring his characteristics, weapons, abilities and specialisms, along with a card featuring his background
    - A card featuring Magos Dalathrust’s skill tree – Tech-Priest Dominus specialisms which can only be used by that character
    - 4 Adeptus Mechanicus Commander Tactics cards, including 2 Tactics exclusive to this set
    - A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
    102-42-60
    £18.00
    £20.00 save 10%
  • Rogue Trader Kill Team Expansion

    Please note: Rogue Trader is an expansion for Warhammer 40,000: Kill Team, and requires a copy of the Core Rules. These can be found separately and will be linked below as a "related product"
     
    Rogue Trader Elucia Vhane and her Starstriders seek to colonise new worlds at the behest of the Imperium’s mightiest leader. Their quest aims to travel far beyond the Chaos contamination that threatens to engulf Mankind. Yet nowhere is safe, for the twisted tendrils of corruption have followed them even beyond the borders of the Imperium. Can the Rogue Trader and the deadly specialists she has forged into a team defeat the hulking Vulgar Thrice-Cursed and his virulent band of mutated followers? Can the cutting edge of human skill match the loathsome gifts granted by the Dark Gods?
     
    Kill Team: Rogue Trader is an expansion for Warhammer 40,000: Kill Team, the fast-paced tabletop miniatures game pitting small bands of elite specialists against each other in vicious skirmish combat. This set adds 2 new factions, new environments, new missions and a host of new rules, allowing you to recreate desperate battles beyond the borders of known space. Inside the packed box:
     
    Kill Team: Rogue Trader
     
    A 56-page book filled with background and rules for the Elucidian Starstriders and Gellerpox Infected – as well as new advanced rules for all Kill Team factions – the Rogue Trader book contains:
     
    Background
     
    - To Roam the Void: an introduction to the Rogue Traders – warriors, explorers, leaders and merchants who bear a sacred Warrant of Trade, allowing them to engage in both commerce and war beyond the boundaries of the Imperium;
    - A Growing Sickness: the insidious threat of Chaos grows stronger with every passing moment – this section explains the dangers of mutation, and the fear it instills in the Imperium;
    - To Reach For Paradise: a description of the summons sent by Roboute Guilliman himself to hundreds of Rogue Traders, asking for their help as equals in discovering new, untainted worlds on which to dwell. This focuses on Elucia Vhane and her crew aboard the New Dawn, their discovery of uncorrupted worlds for the Imperium to settle, and their unwitting introduction of the Gellerpox Virus to these worlds;
    - An annotated map of the Truehawk – Elucia Vhane’s shuttle – and the Ministorum Shrine, site of the terrible final battle against Vulgar Thrice-Cursed; these maps cover the included gameboard.
     
    Rules
     
    - Ultra-Close Confines: rules for combat in the narrow corridors of spacecraft, the confined spaces of hives, or anywhere that necessitates brutal, close-quarters fighting with little space to move. This includes rules for movement. resolving visibility behind walls, opening and closing doors, and 2 Tactics for use when fighting aboard the Truehawk or at the Ministorum Shrine;
    - Killzone: The Truehawk: an annotated map showing how to set up the gameboard for skirmishes aboard this shuttle, with a table of 6 special environment rules;
    - Killzone: Ministorium Shrine: an annotated map showing how to set up the gameboard for skirmishes within the dust-ridden confines of the Shrine, with a table of 6 special environment rules;
    - Commanders: sometimes kill teams will be led by a great hero, a high-ranking officer or the warlord of a whole army – this section contains special rules for fielding a kill team led by a Commander, complete with their own Tactics and Traits;
    - Rules for fielding the included miniatures: datasheets for each, with Commander Traits, Upgrades and Tactics for Elucia Vhane and Vulgrar Thrice-Cursed, 6 specific Tactics for each kill team, rules for their weapons both ranged and melee, and points values for each;
    - Specific Specialists for the included kill teams: Strategist (for the Elucidian Starstriders) and Strength (for the Gellerpox Infected);
    - 4 Narrative Play and 4 Matched Play Missions based around the struggle between these 2 kill teams, with a set of ideas for your own Open Play Missions (and 3 pre-generated missions to start you off);
    - Advanced Rules: this section covers a historical campaign using the content included in the box, and shows you how to combine the Ministorum Shrine with another Kill Team gameboard to create a much larger Killzone.
     
    Codex: Elucidian Starstriders
     
    This 24-page booklet includes:
     
    - Background and details on the origins of Rogue Traders, and the retinues they employ while traversing the void;
    - A profile of each unit included in the box, featuring background information;
    - 5 Datasheets, 8 unique Stratagems, 2 Abilities, a Warlord Trait and Matched Play points values allowing you to field the included miniatures in games of Warhammer 40,000;
    - A showcase of painted miniatures and battle scenes on terrain.
     
    Codex: Gellerpox Infected
     
    This 24-page booklet includes:
     
    - Background and details on the Gellerpox Infected and the daemonic disease that corrupts their flesh;
    - A profile of each unit included in the box, featuring background information;
    - 7 Datasheets, 8 unique Stratagems, 2 Abilities, a Warlord Trait and Matched Play points values allowing you to field the included miniatures in games of Warhammer 40,000;
    - A showcase of painted miniatures and battle scenes on terrain.
     
    Also included is the 16-page Warhammer 40,000 Core Rules, explaining everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with.
     
    Miniatures
     
    33 plastic multi-part Citadel miniatures are included:
     
    Elucidian Starstriders
     
    Each of the following 10 miniatures is supplied on pre-coloured red plastic:
     
    - Elucia Vhane, Rogue Trader, standing resplendent in an ornate outfit topped with a feathered hat, she carries an heirloom pistol and monomolecular cane-rapier;
    - Sanistasia Minst, Rejuvenat Adept, posed brandishing her laspistol and scalpel claw;
    - Knosso Prond, Death Cult Executioner, wielding a Death Cult power blade and clutching a severed enemy head;
    - Larsen van der Grauss, a Lectro-Maester tech-priest who holds a voltaic pistol;
    - Nitsch’s Squad: 5 Voidsmen – Nitsch, Riguez, Shalkus, Theolus and Grell – armed with artificer shotgun, lasgun, laspistol and rotor cannon along with Aximillion, their faithful canid.
     
    Gellerpox Infected
     
    Each of the following 23 miniatures is supplied on pre-coloured green plastic:
     
    - Vulgrar Thrice-Cursed, a multi-limbed monstrosity with a belly-flamer and fleshripper claws;
    - 3 Nightmare Hulks – Gnasher-Screamer, Big Spike and The Writher – each hideously mutated, 1 carrying an enormous plague cleaver;
    - 4 Sludge-Grubs, small writhing maggots who attack with fanged maw, stinger and acid spit;
    - 4 Cursemites, insectoid horrors each with a bloodsucking proboscis;
    - 4 Glitchlings, diminutive Daemons of Nurgle featuring diseased claws and fangs;
    - 4 Eyestinger Swams, mutoid vermin with spawning barbs;
    - 3 Vox-Shamblers – Grummax, Puglox and the Herg – who attack using mutated limbs and improvised weapons.
     
    Scenery
     
    A selection of plastic scenery is included:
     
    - 10 bulkhead doors;
    - 4 chests featuring the crest of Elucia Vhane;
    - 2 sections of pipework;
    - 4 command consoles;
    - 4 escape pods;
    - 2 chairs.
     
    As well as this, you’ll find a double-sided gameboard, featuring the layout of the Truehawk on one side and the Ministorum shrine on the other. This measures 22”x30”, exactly the same as the board found in Kill Team – with which this board can be combined to create a large play area that can accommodate up to 4-player games! Also included are 2 sets of punched card tokens representing various in-game statuses – 1 set for the Starstriders and 1 set for the Infected.

    102-43-60
    £72.00
    £80.00 save 10%
  • Kill Team: Commanders Expansion Set

    Some warriors are destined to bear the mantle of command. Whether hardened veterans, inspirational orators or blood-hungry champions, these leaders are worth many times their number, possessing the might and sheer force of will to change the course of battle in an instant. These legendary commanders instil dread in their enemies just as they inspire fierce loyalty in their comrades, tipping the balance of entire war zones and turning impending routs into triumphant victories. No matter their chosen expertise, all are exemplars of their kind, the embodiment of their Faction’s martial strengths.
     
    Kill Team: Commanders is an expansion for Warhammer 40,000: Kill Team, introducing elite war leaders and experts in the art of battle – Commanders. It contains all the rules required to add these powerful hero characters to your Kill Team battles and campaigns at a variety of balanced skill levels and provides missions designed to showcase these miniatures in open, narrative and matched play. Included in the box:
     
    The Book
     
    A 120-page softback book, Kill Team: Commanders explains everything you need to know about Commanders, their role at the head of a kill team and how to leverage their abilities in your games:
     
    - A Galaxy at War: an introduction to the setting of Kill Team in the 41st Millennium, a time of endless conflict, a nightmare in which all hope is forsaken and Humanity stands upon the brink of total damnation – this section explains the role and function of Commanders, the abilities and talents they add to the kill teams under their leadership and the nature of the shadow wars they fight, from all-out firefights on worlds torn apart to surgical strikes on specific targets
    - Commander Tactics and Traits: these are specific Tactics and Traits for use in games, only applicable to Commanders
    - Psychic Powers: 6 devastating psychic powers which any Commander psyker can choose from
    - Rules for fielding Commanders as part of a Kill Team campaign, with a table determining the events that occur should your Commander fall victim to your opponent
    - Aura Tactics: Commanders are inherently charismatic leaders, and Aura Tactics reflect this – passive abilities which affect models within a certain distance
    - Specialists: rules for 10 different types of Commander specialisms – Ferocity, Fortitude, Leadership, Logistics, Melee, Psyker, Shooting, Stealth, Strategist and Strength – each featuring its own specific Tactics and skill tree, allowing you to field your Commander according to the play style you prefer; whether that be a psychotic berserker, a studious tactician, or anything in between
    - A comprehensive list of Commanders available to the 16 Warhammer 40,000 factions covered in Kill Team – Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Adeptus Mechanicus, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, Orks, T’au Empire, Tyranids, and Genestealer Cults – featuring background information, datasheets, Tactics and psychic disciplines along with the relevant points values and wargear available to each
    - Additional rules covering deployment and battle length
    - Heroic Regalia: this section presents a collection of beautifully-painted Citadel miniatures, demonstrating the formidable sight of Kill Team Commanders in full flow on the battlefield
    - Missions: 6 narrative play missions, 6 matched play missions and 3 open play missions for Kill Team with Commanders, along with a host of inspirational ideas for your own open play games. Each of these missions includes guidance on battlefield setup, the scouting phase, deployment, battle length and victory conditions, with the matched play missions featuring alternate deployment maps allowing up to 4 kill teams to duke it out;
    - A Campaign Record sheet for you to photocopy and use to keep track of the missions you play and their results.
     
    Extras
     
    Along with the comprehensive book of rules, there is included a set of cards and tokens for use with Commanders:
     
    - 33 Universal Commander Tactics cards, acting as a handy reference for the Specialist Tactics from the book
    - 7 cards covering the psychic powers from the book, along with Psybolt from the Kill Team Core Manual
    - 20 blank Commander datacards, featuring space in which to record the name, characteristics, weapons, abilities, specialisms, demeanours, levels and injuries of your Commanders
    - A double-sided Commander token sheet, containing a move/charge token, a fall back/advance token, a ready/shoot token, 6 Aura Tactic/Psychic Power tokens, 3 wound tokens, and 3 objective tokens.
     
    A copy of the Kill Team Core Manual is required to use this set.
    102-44-60
    £31.50
    £35.00 save 10%
  • Kill Zone: Sector Fronteris Environment Expansion

    At the farthest reaches of space, the boundaries of the Imperium change almost daily as new worlds are discovered and settled and others fall to predations of aliens or rogue factions seeking freedom from of the crushing yoke of Imperial oppression. Open hostility is a common occurrence on such lawless worlds, yet with fewer resources to call upon, many such conflicts are resolved as guerrilla or shadow wars. The Sector Fronteris Killzone Environment is an expansion for Kill Team – in the packed box, you'll find a gameboard, scenery, and exclusive rules that use the unique nature of the Sector Fronteris terrain to introduce dangerous new missions and powerful effects to your games. Included: - A double-sided Kill Team gameboard measuring 22” x 30”, printed on heavy, durable card stock. One side depicts a sand-blasted wilderness, while the other represents a more industrialised border region - An 8-page booklet describing the sorts of wild frontier worlds that loosely make up the borders of Imperial territory, and where the influence of Terra is seldom felt. - 12 Sector Fronteris Tactics cards – these can be used by any Kill Team Faction, with 4 cards providing interactions with the Sector Fronteris scenery and 5 being used specifically by Scout, Comms, Sniper or Medic Specialists - A Sector Fronteris Environment card, which provides 6 different rules that interact with the scenery - 4 Sector Fronteris Mission cards – designed to be used in conjunction with the gameboard and scenery, this is a set of 2 matched play missions and 2 narrative play missions, which are split between attacker and defender - 4 Ryza-pattern Ruins plastic frames – including two brand sets of frames that include 2 slot-together walls, raised barricade, 3 armoured window covers, 1 large section of flooring, 3 small sections of ruined floor, and one connector that resembles a light. If you combine these 2 new frames, you can build a complete STC Ryza-Pattern building with a roof. There are also 2 plastic frames of STC Ryza-Pattern Ruins, each containing 3 slot-together walls, 3 ruined wall sections, and an Inquisitorial crate.

    102-45-60
    £45.00
    £50.00 save 10%
  • Theta-7 Acquisitus – Adeptus Mechanicus Kill Team

    Each member of Theta-7 Acquisitus was hand-picked by Balphamus Vaulk for their combat expertise and rigorous stealth-engagement protocols. Together, they embark upon numerous secretive actions at the behest of their calculating master. Sometimes these missions are part of a sanctioned Imperial offensive, in which Theta-7 plays a small but decisive role, but often they kill only to further Vaulk’s own ends. Regardless of the nature of their task, the warriors of Theta-7 Acquisitus engage the enemy with furious fervour, eliminating their foes in the name of the Blessed Omnissiah.

    An expansion for Warhammer 40,000: Kill Team, this box includes 6 miniatures – one of which is an exclusive Commander, the Tech-Priest Manipulus – a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:

    - 8-page Theta-7 Acquisitus booklet
    - 17 Adeptus Mechanicus Tactics cards
    - 5 Adeptus Mechanicus Commander Tactics cards
    - 4 Mission cards
    - 2 Adeptus Mechanicus Kill Team tokens sheets
    - 6 Adeptus Mechanicus datacards
    - A Balphamus Vaulk Tech-Priest Manipulus ability tree card that presents a new Adeptus Mechanicus Tech-Priest specialism that can only be used by Balphamus Vaulk.
    - 1 multipart plastic Tech-Priest Manipulus (exclusive to this set), armed with magnarail lance, omnissian staff and mechadendrites, supplied in pre-coloured red plastic
    - 5 multipart plastic Adeptus Mechanicus Sicarian Infiltrators armed either with stubcarbine and power sword, or taser goad and flechette blaster. They can be built instead as Sicarian Ruststalkers, depending on your preference, carrying either paired transonic blades, or a combination of chordclaw and transonic razor. All miniatures are supplied on red-coloured plastic.
    - 1 set of Ryza-pattern Ruins

    Also included in this box are rules for using all of these miniatures in your games of Warhammer 40,000.
    102-46-60
    £36.00
    £40.00 save 10%
  • Starn's Disciples – Genestealer Cults Kill Team

    Ghyrson Starn is a hero of the xenos-tainted cultists who infest the war-torn world of Vigilus, a symbol of resistance against the tyrannical Imperium. To his enemies he is an anarchist and a cold-blooded killer, an assassin who steps from the shadows to slaughter his foes with blasts from his custom autostub pistols. He leads the kill team known as Starn’s Disciples, each of whom would gladly sacrifice their life for the gunslinging hero they idolise. This band of killers has murdered planetary governors, sabotaged Imperial monuments and stolen munitions from Astra Militarum outposts, building their infamous legend with every fresh outrage.

    An expansion for Warhammer 40,000: Kill Team, this box includes 6 miniatures – one of which is an exclusive Commander, a Kelermorph – a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:

    - 8-page Starn's Disciples booklet
    - 18 Genestealer Cults Tactics cards
    - 6 Genestealer Cults Commander Tactics cards
    - 4 Mission cards 4 Psychic Power cards
    - 2 Genestealer Cults Kill Team tokens sheets
    - 6 Genestealer Cults datacards
    - A Ghyrson Starn ability tree card that presents a new Genestealer Cults Kelermorph specialism that can only be used by Ghyrson Starn
    - 1 multipart plastic Kelermorph (exclusive to this set), armed with 3 liberator autostubs and a cultist knife, supplied in pre-coloured light grey plastic
    - 5 plastic Genestealer Cults Hybrid Metamorphs that can be armed with any of a huge variety of Meptamorph mutations. They can be built instead as Acolyte Hybrids that can be armed with any of a huge variety of knives, explosives, claws, hand flamers and heavy mining equipment. All miniatures are supplied in re-coloured light grey plastic.
    - 1 set of Ryza-pattern Ruins.

    Also included in this box are rules for using all of these miniatures in your games of Warhammer 40,000.
    102-47-60
    £36.00
    £40.00 save 10%
  • Kill Team: Arena - Competitive Gaming Expansion

    Kill Team: Arena is an expansion for Warhammer 40,000: Kill Team that introduces rules for competitive play, using evenly balanced terrain set-ups and mission objectives to offer each player an even playing field. Also included are missions and rules for running competitive Kill Team tournaments, either for single players or teams of two allies (known as Battle Brothers).

    The Book

    A 64-page softback book, Kill Team: Arena explains everything you need to know about playing competitive games of Kill Team, from one-off games to various formats of tournament play:

    Killzones: This sections describes rules for Ultra-close Confines combat and introduces four new Killzone Environments (Generatorium, Catacombs, Armorium Stockpile, and Garrison Vault), each with their own environmental rules.

    Competitive Play: This section includes competitive rules, terrain maps and missions intended for use in games where balance is paramount, such as those played in tournaments.

    Battle Brothers: Introduces a cooperative format for playing team-based competitive play games of Kill Team, where each Battle Brothers team consists of two players whose kill teams are pitted against their opponents' to see who can complete the most objectives. Includes 4 Battle Brothers missions and 28 Battle Brothers Tactics.

    Ultima Missions: This section describes how to create custom competitive missions using the Killzones found in Kill Team: Arena by utilising randomly generated killzones, deployment maps and Arena Objectives. This ensures no two competitive play games are exactly alike!

    Kill Team Tournaments: Guidelines for running and participating in competitive play Kill Team tournaments, including how to register players and command rosters, determining player pairings in each round of a tournament, as well as how to score and rank players.

    Using Competitive Play Missions in Campaigns: Guidance on how to use the missions from this set in your campaign games.

    Extras

    Along with the comprehensive book of rules, there is included a set of cards, tokens, scenery and gameboards for use with Arena:

    - 28 Battle Brothers Tactics cards
    - 12 mission cards, including Battle Brothers missions and 8 Competitive Play missions
    - 2 sets of 12 Arena Objective cards (one for each player). Each deck is also supplied with a storage sleeve to ensure they are not mixed up.
    - 2 x 22x30” double-sided, folding card gameboards
    - 2 plastic frames of scenery, each containing the following: 5 doors, 4 barrels, 10 crates, 1 pipe, and 1 cylindrical container.

    A copy of the Kill Team Core Manual is required to use this set
    102-48-60
    £49.50
    £55.00 save 10%
  • Kill Team: Elites

    Though kill teams may number only a handful of individuals, they are sent to achieve victory where entire armies cannot. Assassination, sabotage, couriering vital messages through active war zones – these and hundreds of similar missions fall to the kill teams. However, when the stakes are highest and the objectives are most crucial, those teams will comprise the most elite specialists that the warlords of the Warhammer 40,000 galaxy can deploy.
     
    Highly trained stealth agents drive deep into enemy territory, veiled by technology or sorcery. Massively armoured Terminators or Ork Meganobz blast their way down foe-packed tunnels to tear the heart from the enemy’s defences. Towering Custodian Guard form a gilded shield before Imperial commanders and allow none to harm their wards. Asuryani Aspect Warriors launch preemptive raids that will save or damn worlds. Kill Team: Elites allows you to include such paragons of war in your games of Kill Team.
     
    The Kill Team: Elites expansion is a 144-page softback book that includes the following contents:
     
    - 67 new datasheet introducing a host of new Commanders and special operatives, ranging from Space Marines clad in Terminator armour to the deadly Aspect Warriors of the Asuryani – there are even datasheets for a number of unique Commanders such as Illic Nightspear, Boss Snikrot and the legendary Sly Marbo!
    - A new faction in the form of the mighty Adeptus Custodes, featuring Custodian Guard, Allarus Custodians and even a Shield-Captain as a Commander
    - Sub-faction rules such as Legion Traits, Regimental Doctrines and Drukhari Obsessions as well as thematic Tactics immerse your kill teams ever deeper into the narrative
    - Introduces a new Commander Specialism – Legendary Hunter – complete with skill tree and Tactics
    - 11 new missions (3 open play, 4 narrative play and 4 matched play)
     
    You will need the Kill Team Core Manual to use this expansion, as well as the Kill Team: Commanders expansion if you wish to use any of the Commanders datasheets.
    102-49-60
    £22.50
    £25.00 save 10%
  • Kill Team: Toofrippa’s Krew (Ork Flash Gitz)

    Even amongst the vainglorious ranks of the Flash Gitz, Kaptin Rezgil Toofrippa is renowned for his arrogant posturing. Yet the Ork’s cocksure self-confidence is well earned, because his krew of veteran mercenaries have fought their way across the galaxy, leaving blood and broken bones in their wake.
     
    An expansion for Kill Team: Elites, this box includes 5 miniatures, a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:
     
    - 8-page Toofrippa’s Krew booklet
    - 14 Orks Tactics cards (1 of which is exclusive to this set)
    - 2 Mission cards designed for use with an Orks kill team
    - 1 Orks Kill Team tokens sheet
    - 5 Flash Gitz datacards
    - 5 multipart plastic Flash Gitz miniatures armed with a variety of enormous snazzguns
    - 1 set of Sector Sanctoris Ruins
     
    This expansion requires a copy of the Kill Team Core Rules Manual and Kill Team: Elites to use.
    102-50-60
    £36.00
    £40.00 save 10%
  • Kill Team: The Fractal Blades (Thousand Sons)

    Long ago lost to the ages, scattered by the roiling tides of the warp, the Fractal Blades nonetheless serve the will of mighty Tzeentch. Led by the Sorcerer Basteq Shen, they continue to wage the Long War against the hated servants of the Imperium, annihilating anything foolish enough to stand in their way.
     
    An expansion for Kill Team: Elites, this box includes 5 miniatures, a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:
     
    - 8-page Fractal Blades booklet
    - 8 Thousand Sons Tactics cards (1 of which is exclusive to this set)
    - 2 Mission cards designed for use with a Thousand Sons kill team
    - 1 Thousand Sons Kill Team tokens sheet
    - 5 Thousand Sons Scarab Occult Terminator datacards
    - 5 multipart plastic Scarab Occult Terminator miniatures armed with inferno combi-bolter and khopesh blades – one model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack, and another can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword
    - 1 set of Sector Sanctoris Ruins
     
    This expansion requires a copy of the Kill Team Core Rules Manual and Kill Team: Elites to use.
    102-52-60
    £36.00
    £40.00 save 10%
  • Kill Team: Dolorous Strain (Death Guard)

    Gurloch Thrax has fought at the side of Lord Mortarion for centuries, at the forefront of the fallen Primarch’s endless wars. In that time Thrax has become suffused with entropic diseases and warp-spawned plagues, gifts that the Dolorous Strain – his elite kill team – delight in sharing with their foes.
     
    An expansion for Kill Team: Elites, this box includes 5 miniatures, a scenery set, a background booklet, as well as brand-new Tactics and Mission cards. Included:
     
    - 8-page Dolorous Strain booklet
    - 8 Death Guard Tactics cards (1 of which is exclusive to this set)
    - 1 Environment Tactic card for using virulent infestations in your games
    - 2 Mission cards designed for use with a Death Guard kill team
    - 1 Death Guard Kill Team tokens sheet
    - 5 Death Guard Blightlord Terminator datacards
    - 5 multipart plastic Blightlord Terminator miniatures armed with a combi-bolter and a choice of either a balesword or bubotic axe – there are also options to arm one of their number with either a plague spewer, reaper autocannon or blight launcher, and another with a double-handed flail of corruption
    - 1 set of Sector Sanctoris Ruins
     
    This expansion requires a copy of the Kill Team Core Rules Manual and Kill Team: Elites to use.
    102-53-60
    £36.00
    £40.00 save 10%
  • Killzone: Sector Sanctoris Environment Expansion

    In the storied history of the Imperium, heroes beyond counting have fallen in its defence, martyred in the name of Mankind. Statuary honouring the deeds of the Imperium’s greatest heroes can be found on worlds throughout the galaxy, and many bear the scars of the battles fought in their shadow.
     
    The Sector Fronteris Killzone Environment is an expansion for Kill Team – in the packed box, you'll find a game board, scenery, and exclusive rules that use the unique nature of the Sector Fronteris terrain to introduce dangerous new missions and powerful effects to your games. Included: 
     
    - A double-sided Kill Team game board measuring 22” x 30”, printed on heavy, durable card stock. On side depicts a Sector Sanctoris environment, while the other represents an Imperial Sector
    - An 8-page booklet detailing the monuments to the heroic legacy of the Imperium, how Kill Teams end up fighting in such holy places, and descriptions of some of the notable ruins of glory
    - 12 Sector Sanctoris Tactics cards – these can be used by any Kill Team Faction, with 9 cards providing interactions with the Sector Sanctoris scenery and 5 being used specifically by Comms, Demolitions and Zealot Specialists
    - A Sector Sanctoris Environment card, which provides 6 different rules that interact with the scenery
    - 4 Sector Sanctoris Mission cards – designed to be used in conjunction with the game board and scenery, this is a set of 2 matched play missions and 2 narrative play missions, which are split between attacker and defender
    - 2 frames of Sector Imperialis terrain, a set of Sector Imperialis fallen statues (a ruined barricade, sewer grate, toppled pillar, and debris of four statues) and a set of Sector Imperialis Statues (two complete statues, each with base plate)
    102-54-60
    £45.00
    £50.00 save 10%
  • Nightvault

    Warhammer Underworlds: Nightvault is an action-packed combat game for two players. Build your warband, construct your deck, and defeat your rivals.
     
    Shadespire was once a city of wonder and magic, a mercantile metropolis whose rulers defied death, to the fury of Nagash. During the height of the city’s powers, rivals, thieves and would-be conquerors were locked away in the sprawling dungeon known as the Nightvault. After the city’s fall, Nagash broke open the chains that bound the shackled spirits within, giving them weapons to freeze the hearts of the living and enough memory of their torment to fill them with hatred and jealousy. The spectral dead delight in the chance to inflict this hatred upon the living, and the streets of Shadespire echo to the sounds of terrifying screams and cruel, mocking laughter...
     
    The Game
     
    In Warhammer Underworlds, you and your opponent pick a warband – 2 are included in this box – and build a deck of power and objective cards. After placing your warband on the hex-tiled game boards, you take turns making actions – movement and attacks – until 3 phases are played. Between actions, you can use the power cards to introduce effects and reactions that can swing the battle in your favour; building the best deck you can and using cunning to deploy these abilities at the perfect time is the secret to mastering the game and dominating your foe. Merely vanquishing your opponent’s warband does not guarantee victory – capturing objectives, standing your ground, making the best tactical choices and deploying the right cards at the right time will gain you the glory points you need to win!
     
    Once you’re familiar with the rules, games will take around 30 minutes – you’ll always have time for a rematch.
     
    In The Box
     
    Everything you and a friend need to play games of Warhammer Underworlds is included in this box. Contained within:
     
    - A Stormcast Eternals warband – Stormsire’s Cursebreakers – made up of 3 push-fit, blue plastic miniatures (Rastus the Charmed, Ammis Dawnguard and the leader, Averon Stormsire);
    - A Nighthaunt warband – the Thorns of the Briarqueen – made up of 7 push-fit, bone-coloured plastic miniatures (The Ever-Hanged, Varclav the Cruel, the leader Briar Queen and 4 Chainrasps whom Nagash has not afforded the dignity of names). Both of these warbands are Easy To Build, with no glue necessary and a comprehensive, easy to follow construction guide;
    - A 32-page rulebook, including the story of Shadespire’s rise and fall, the opening of the Nightvault, the background of the 2 included warbands and all the rules you need to play – including new scatter mechanics, rules for resolving magic spells, and the use of lethal hexes, sections of game board that are fatal to those pushed in;
    - An 8-page quick start guide, covering the contents of the box, understanding your cards, movement and attacks, and playing your first game;
    - 2 double-sided game boards, featuring hexes and objectives;
    - 2 pre-built decks of power and objective cards – 96 in total – for use with the included warbands;
    - 10 double-sided Fighter cards, providing the stats and information needed for the fighters in each warband at a glance;
    - 5 attack dice, 3 defence dice and 3 magic dice;
    - 11 double-sided objective tokens;
    - A scatter template;
    - 30 wound tokens;
    - 46 double-sided glory point tokens;
    - 15 double-sided move and charge tokens;
    - 15 Guard tokens;
    - 8 activation counters.
     
    Extra Rules
     
    Warhammer Underworlds has an intense, fast and fun core ruleset, but the book contains a host of extras - new game modes, competitive and multiplayer rules:
     
    - Matched Play: designed for competitive play, this is a set of rules that level the playing field to the finest degree – perfect for fast, friendly rivalries and tournaments;
    - Multiplayer games: extra rules that allow you to combine 2 core sets of Warhammer Underworlds to create 3-or-4-player games, with clarified rules for resolving attacks and adjustments to victory conditions.
     
    Also included is a glossary for quick and easy reference and a sample chapter of The Mirrored City, a Black Library novel set in Shadespire.
    110-01-60
    £36.00
    £40.00 save 10%
  • Ironskullz Boyz

    Warhammer Underworlds: Ironskullz Boyz are a new warband to use in games of Warhammer Underworlds: Shadespire and take advantage of new and different ways to play with this set of miniatures and cards. It includes 4 Orruk miniatures and a deck of 60 cards, 31 of which are universal, to be used by any warband – use these universal cards to improve and change your existing deck.

    Included:

    • 4 push fit green plastic Orruk miniatures: Basha, Hakka, Bonekutta and Gurzag Ironskull
    • 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
      • 9 objective cards for Ironskull’s Boyz
      • 10 upgrade cards for Ironskull’s Boyz
      • 10 ploys for Ironskull’s Boyz
      • 11 universal objectives, for use with any Warhammer Underworlds warband
      • 10 universal upgrades, for use with any Warhammer Underworlds warband
      • 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-03-60
    £15.75
    £17.50 save 10%
  • Sepulchral Guard

    Sepulchral Guard are a new warband to use in games of Warhammer Underworlds: Shadespire and take advantage of new and different ways to play with this set of miniatures and cards. It includes 7 Skeleton miniatures and a deck of 60 cards, 31 of which are universal, to be used by any warband – use these universal cards to improve and change your existing deck.

    Included:

    • 7 push fit easy to build, bone-coloured plastic Skeleton miniatures: 3 Petitioners, The Champion, The Harvester, The Prince of Dust and The Sepulchral Warden
    • 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
      • 9 objective cards for Sepulchral Guard
      • 10 upgrade cards for Sepulchral Guard
      • 10 ploys for Sepulchral Guard
      • 11 universal objectives, for use with any Warhammer Underworlds warband
      • 10 universal upgrades, for use with any Warhammer Underworlds warband
      • 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-04-60
    £15.75
    £17.50 save 10%
  • Spiteclaws Swarm

    Spiteclaws Swarm Warhammer Underworlds includes:

    • 5 Easy To Build, brown plastic Skaven miniatures:
      • Skritch Spiteclaw
      • Krrk the Almost-Trusted
      • Lurking Skaven
      • Hungering Skaven
      • Festering Skaven
    • 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
      • 9 objective cards the Spiteclaw's Swarm
      • 10 upgrade cards for Spiteclaw's Swarm
      • 10 ploys for Spiteclaw's Swarm
      • 11 universal objectives, for use with any Warhammer Underworlds warband
      • 10 universal upgrades, for use with any Warhammer Underworlds warband
      • 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-05-60
    £15.75
    £17.50 save 10%
  • The Chosen Axes

    Chosen Axes Warhammer Underworlds contains:

    4 Easy To Build, orange plastic Fyreslayers miniatures:

    • Fjul-Grimnir
    • Tef Flamebearer
    • Mad Maegrim
    • Vol Orrukbane;

    60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:

    • 9 objective cards for Chosen Axes
    • 10 upgrade cards for Chosen Axes
    • 10 ploys for Chosen Axes
    • 11 universal objectives, for use with any Warhammer Underworlds warband
    • 10 universal upgrades, for use with any Warhammer Underworlds warband
    • 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-06-60
    £15.75
    £17.50 save 10%
  • Shadespire Card Sleeves

    Protect your precious Warhammer Underworlds cards with this set of sleeves themed around Shadespire itself – appropriate for any warband: 
     
    - 20 sleeves for your objective cards, with Shadespire artwork on the reverse;
    - 30 sleeves for your power cards, with Shadespire artwork on the reverse.
    110-07
    £6.00
     
  • The Farstriders

    Farstriders are a new warband to use in games of Warhammer Underworlds: Shadespire and introduces a new and unique warband to your games of Warhammer Underworlds: Shadespire by taking advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 3 Farstriders miniatures – Stormcast Eternals Vanguard-Hunters, who employ ranged weapons – and a deck of 60 cards, 31 of which are universal, to be used by any and every warband – add these cards to your arsenal and build your perfect deck.

    Warhammer Underworlds: The Farstriders includes:
    • 3 Easy To Build, blue plastic Farstriders miniatures: Sanson Farstrider, Almeric Eagle-Eye, Elias Swiftblade;
    • 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
    • 9 objective cards for The Farstriders;
    • 10 upgrade cards for The Farstriders;
    • 10 ploys for The Farstriders;
    • 11 universal objectives, for use with any Warhammer Underworlds warband;
    • 10 universal upgrades, for use with any Warhammer Underworlds warband;
    • 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-08-60
    £15.75
    £17.50 save 10%
  • Stormcast Eternals Dice Set

    Warhammer Underworlds: Stormcast Dice Pack is a set of Stormcast Eternals themed dice for use with Warhammer Underworlds: Shadespire. It contains 8 six-sided dice - 5 blue Attack dice and 3 grey Defence dice, with the apppropriate symbols on each.

    110-09DO
    £6.00
     
  • Khorne Bloodbound Dice Set

    Warhammer Underworlds: Khorne Bloodbound Dice is a set of themed dice for use with Warhammer Underworlds: Shadespire. It contains 8 six-sided dice - 5 red Attack dice and 3 grey Defence dice, with the apppropriate symbols on each.

    110-10DO
    £6.00
     
  • Skaven Dice Set

    Spiteclaw’s Dice Set is a set of Skaven-themed dice for use with Warhammer Underworlds: Shadespire. It contains 8 six-sided dice - 5 brown Attack dice and 3 grey Defence dice, with the appropriate symbols on each. Pick up a set for spares - you can never have too many!

    110-13DO
    £6.00
     
  • Steelheart's Champions Sleeves

    Warhammer Underworlds: Steelheart's Champions Sleeves

    This set includes:

    • 12 sleeves for your objective cards, with artwork on the reverse;
    • 20 sleeves for your power cards, with artwork on the reverse;
    • 3 character card sleeves, which are transparent to allow the reverse of the card to be visible
    110-15DO
    £5.00
     
  • Magore's Fiends

    Magore's Fiends are a new warband to use in games of Warhammer Underworlds: Shadespire and introduce a new and unique warband to your games of Warhammer Underworlds: Shadespire and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 3 heavily armoured Blood Warriors miniatures, a Flesh Hound, and a deck of 60 cards, 31 of which are universal, to be used by any and every warband – add these cards to your arsenal and build your perfect deck.

    Magore's Fiends includes:
     
    • 4 Easy To Build, red plastic Magore’s Fiends miniatures: Magore Redhand, Riptooth the Flesh Hound, Ghartok Flayskull, and Zharkus the Bloodsighted;
    • 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
    • 9 objective cards for Magore’s Fiends;
    • 10 upgrade cards for Magore’s Fiends;
    • 10 ploys for Magore’s Fiends;
    • 11 universal objectives, for use with any Warhammer Underworlds warband;
    • 10 universal upgrades, for use with any Warhammer Underworlds warband;
    • 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-21-60
    £15.75
    £17.50 save 10%
  • Shadespire Leader Cards

    Shadespire Leader Cards
     
    Introduce a further layer of tactical depth and complexity to your games of Warhammer Underworlds by adding this deck to your card library. It contains 60 new cards – 20 ploy cards, 20 objective cards and 20 upgrade cards – with a focus on the leaders of your warbands. Each card affects the leader in some way, with many restricted to leader-only – this can entirely change the way you play, giving your leader some impressive advantages, and exploiting any weakness in your enemy’s leader you can find! 
     
    44 of the cards are universal, usable by any warband, with 16 warband-specific cards – 2 each for Magore’s Fiends, Sepulchral Guard, Ironskull’s Boyz, The Chosen Axes, Spiteclaw’s Swarm, Steelheart’s Champions, The Farstriders and Garrek’s Reavers.
    110-24-60
    £9.00
    £10.00 save 10%
  • Shattered City Board Pack

    Expand and enhance your games of Warhammer Underworlds: Shadespire with this double-sided board section. Using the same hex-tiled layout as the other available boards, the Shattered City Board Pack introduces lethal terrain – attack your enemies and knock them back into sinister soul-traps, or deadly pools of bubbling magma! These lethal hexes can completely change the way in which players approach games of Shadespire; suddenly, cards that may have been overlooked can become the linchpin of your deck, and shoving an opponent into a soul-trap can be even more satisfying than capturing that final objective… 
     
    This board is exactly the same dimensions as those provided in the Warhammer Underworlds: Shadespire game, and constructed from the same durable card.
     
    Rules for using lethal terrain are included.
    110-25
    £13.50
    £15.00 save 10%
  • Stormsire’s Cursebreaker Sleeves

    Protect your precious Warhammer Underworlds cards with this set of sleeves themed around Stormsire’s Cursebreakers, the Stormcast Eternals warband found in the Nightvault box: - 12 sleeves for your objective cards, with artwork on the reverse; - 20 sleeves for your power cards, with artwork on the reverse; - 3 sleeves for the character cards, with transparent reverse.

    110-26
    £5.00
     
  • Thorns of the Briar Queen Sleeves

    Protect your precious Warhammer Underworlds cards with this set of sleeves themed around the Thorns of the Briar Queen, the Nighthaunt warband found in the Nightvault box: - 12 sleeves for your objective cards, with artwork on the reverse; - 20 sleeves for your power cards, with artwork on the reverse; - 7 sleeves for the character cards, with transparent reverse.

    110-27
    £5.00
     
  • Mollog’s Mob Sleeves

    Keeping your cards safe from rampaging troggoths, ectoplasmic spills and just the usual wear and tear of play, these sleeves are perfect for the Warhammer Underworlds player looking to keep their deck in fighting shape. These sleeves are hard wearing and designed to allow for smooth shuffling of your deck, making them ideal for transporting your cards to your next games night. These sleeves have been designed to match Mollog’s Mob and feature unique iconography, making them perfect for anyone who plays this warband.
     
    This pack includes:
    - 12 sleeves for your Objective cards, with art on the reverse.
    - 20 sleeves for your Power cards, with art on the reverse.
    - 4 transparent sleeves for your fighter cards.
    110-32
    £5.00
     
  • Godsworn Hunt Sleeves

    Protect your deck from the Dark Gods' most strenuous trials with these card sleeves! This pack contains enough sleeves to armour a full deck and your fighter cards, keeping them safe from wear and tear as well as errant spills while allowing for smooth shuffling. These sleeves feature unique iconography tying them to the Godsworn Hunt, making them perfect for fans of this warband. 
     
    This pack includes:
    - 12 sleeves for your Objective cards, with art on the reverse.
    - 20 sleeves for your Power cards, with art on the reverse.
    - 6 transparent sleeves for your fighter cards.
    110-33
    £5.00
     
  • Steelheart's Champions

    The warriors under the command of Liberator-Prime Severin Steelheart were part of a detachment sent to investigate potential cures for the curse that robs them of their humanity with each reforging. Disaster befell them, however, and now they are trapped, separated from their kin, with only the whispers of the dead to guide them home...
     
    Introduce Steelheart’s Champions – a Stormcast Eternals warband previously available in the Warhammer Underworlds: Shadespire boxed game – to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 3 Stormcast Eternals miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 3 Easy to Build, blue-coloured plastic Stormcast Eternals miniatures: Severin Steelheart, Obryn the Bold, Angharad Brightshield;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for Steelheart’s Champions;
    - 10 upgrade cards for Steelheart’s Champions;
    - 10 ploys for Steelheart’s Champions;
    - 11 universal objectives, for use with any Warhammer Underworlds warband;
    - 10 universal upgrades, for use with any Warhammer Underworlds warband;
    - 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-34-60
    £15.75
    £17.50 save 10%
  • Garrek's Reavers

    The Bloodbound warband led by Garrek Gorebeard are frenzied killers whose excesses have drawn them irretrievably into the thrall of the Blood God. Should they fall upon their quarry they will tear them apart, and with the blood of the fallen, they will defile the Mirrored City so utterly that Khorne’s eye will be drawn to this damned place – and the gory tributes of his loyal servants...
     
    Introduce Garrek’s Reavers, a Khorne Bloodbound warband previously available in the Warhammer Underworlds: Shadespire boxed game, to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 5 Khorne Bloodbound miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 5 push fit, red-coloured plastic Khorne Bloodbound miniatures: Garrek Gorebeard, Arnulf, Karsus the Chained, Blooded Saek, Targor
    - 60 unique cards for use in games of Warhammer Underworlds, broken down as follows:
    - 9 objective cards for Garrek’s Reavers
    - 10 upgrade cards for Garrek’s Reavers
    - 10 ploys for Garrek’s Reavers
    - 11 universal objectives, for use with any Warhammer Underworlds warband
    - 10 universal upgrades, for use with any Warhammer Underworlds warband
    - 10 universal ploys, for use with any Warhammer Underworlds warband
    110-35-60
    £15.75
    £17.50 save 10%
  • Zarbag’s Gitz

    The Moonclan Shaman Zarbag and his scuttling band are an infestation spreading through the heart of the Mirrored City. While looting the ruins of Shadespire, Zarbag sniffed out a tantalising aroma indeed – towering clusters of deffcap mushrooms! The Shaman has taken it upon himself to spread this noxious fungus far and wide, drawing more and more of his numberless kin into the Mirrored City.
     
    Introduce a new and unique warband to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 9 rather eccentric, deffcap-addled Grots miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 9 Easy to Build, yellow-coloured plastic Grots miniatures: Zarbag, Snirk Sourtongue, Prog Da Netter, Stikkit, RedKap, Dibbz, Drizgit Da Squig Herder, Bonekrakka and Gobbaluk;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for Zarbag’s Gitz
    - 10 upgrade cards for Zarbag’s Gitz
    - 10 ploys for Zarbag’s Gitz
    - 11 universal objectives, for use with any Warhammer Underworlds warband
    - 10 universal upgrades, for use with any Warhammer Underworlds warband
    - 10 universal ploys, for use with any Warhammer Underworlds warband
    110-36-60
    £15.75
    £17.50 save 10%
  • The Eyes of the Nine

    Vortemis the All-seeing and his sworn acolytes have dwelt within the Mirrored City for centuries. With the unravelling of magic that has struck the Mortal Realms, a new opportunity arises – the Eyes of the Nine seek to convert captured shadeglass relics into beacons of arcane power, sorcerous lodestones that will anchor Shadespire to the Silver Tower and spill forth the madness of the Realm of Chaos...
     
    Introduce a new and unique warband to your games of Warhammer Underworlds: Nightvault and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 6 striking Disciples of Tzeentch miniatures and a deck of 60 cards, 31 of which are universal to be used by any and every warband – add these cards to your arsenal and build your perfect deck.
     
    Included:
     
    - 6 Easy To Build, blue-coloured plastic Disciples of Tzeentch miniatures: Vortemis the All-seeing, K'charik, Narvia, Turosh, a Blue Horror and a pair of Brimstone Horrors;
    - 60 unique cards for use in games of Warhammer Underworlds: Nightvault, broken down as follows:
    - 9 objective cards for the Eyes of the Nine;
    - 10 upgrade cards for the Eyes of the Nine;
    - 10 ploys for the Eyes of the Nine;
    - 11 universal objectives, for use with any Warhammer Underworlds warband;
    - 10 universal upgrades, for use with any Warhammer Underworlds warband;
    - 10 universal ploys, for use with any Warhammer Underworlds warband.
    110-37-60
    £15.75
    £17.50 save 10%
  • Nightvault Arcane Hazards

    A major feature of the Warhammer Underworlds game boards is blocked and lethal hexes – the former are impassable obstacles that can create chokepoints and block line of sight, while the latter are dangerous terrain that, when a model is pushed in, prove fatal. One of the keys to becoming a master of the game and dominating every warband you face off against is learning how to use them to your advantage – the Arcane Hazards are a set of plastic tiles providing a 3-dimensional visual representation of these hexes, making it a little more obvious at a glance where these game-changing areas of the board are.

    6 hex tiles are included, each a push-fit model on teal-coloured plastic:

    - A throne;
    - A pyre of skulls;
    - A set of 3 sinister triangular ruins, floating above the ground and secured by chains;
    - A set of 2 triangular ruins with smoke running between them, a skull grinning from within;
    - A broken statue featuring an icon of Nagash, Supreme Lord of the Undead;
    - A set of creepers emerging from the cracked ground below.

    This kit is supplied as 17 components.
    110-38
    £18.00
    £20.00 save 10%
  • Nightvault Deck Box

    Store your precious deck of Warhammer Underworlds cards when not playing games with this deck box. Designed to fit up to 75 cards – character, power and objective – snugly and safely whether placed in their protective sleeves (available separately) or not, it’ll keep them from scuffing and damage when not in use, and provide a handy way to carry your decks to and from games.
    110-39
    £4.50
    £5.00 save 10%
  • Nightvault Dashboard Mat

    Add an extra element of organisation to your games of Warhammer Underworld with this attractive gaming mat. It features several marked areas for placement of important in-game objects: - 2 spaces for piles of power cards, 1 to draw from and 1 to discard to; - 2 spaces for piles of objective cards, 1 to draw from and 1 to discard to; - A space for your activation tracker; - A space for your round tracker; - A space for glory points, both spent and unspent. The 331x268mm mat is constructed from durable neoprene, with an anti-slip base and stitched edge, and can be stored folded without creasing.

    110-40
    £10.80
    £12.00 save 10%
  • Mollog’s Mob

    The Mirrored City is full of conquerors, despoilers and seekers of arcane knowledge, but Mollog – an ancient Dankhold Troggoth – just wants a nap! Stirred from a long slumber, he now seeks a bit of peace and quiet, and is more than happy to crack the skulls of anyone who’d deny it to him.
     
    Mollog’s Mob is a Warhammer Underworlds warband like no other, focused around a single, brutally powerful fighter (and his squiggy mates). You’ll sweep through unprepared warbands with ease, using a host of nasty critters to support your rampage. Inside this set, you’ll find four push fit models that let you build Mollog’s Mob, plus fighter cards for keeping track of their rules in battle. 
     
    This set also features 60 unique cards, available only in this set. You’ll be able to harness the full might of Mollog’s Mob with 29 warband-specific cards, or upgrade your decks for any warband with 31 universal cards – including objectives, ploys and upgrades – that anyone can use.
    110-41-60
    £15.75
    £17.50 save 10%
  • Godsworn Hunt

    Theddra Skull-scryer, war shaman of the Tribe of the Black Fang, leads a Godsworn Hunt into the depths of the Mirrored City, seeking worthy sacrifices to pledge to the Chaos pantheon.
     
    The Godsworn Hunt bring the ferocity, speed and ruthlessness of the Darkoath to the ultimate competitive miniatures game. A flexible warband capable of playing aggressively or holding objectives, they're perfect if you're looking to win with cunning, speed and sheer brutality. Inside this set, you’ll find 6 all-new push fit models, representing each of the Godsworn Hunt, plus Fighter cards to keep track of their rules. 
     
    This set also features 60 unique cards only available in this set for building your Warhammer Underworlds decks. Harness the dark abilities of the Godsworn Hunt with a set of warband-specific objectives, upgrades, ploys and spells, or enhance any warband with 31 powerful universal cards that anyone can use. 
    110-42-60
    £15.75
    £17.50 save 10%
  • Stormsire’s Cursebreakers Dice Set

    This is a set of Stormcast-themed dice for use with Warhammer Underworlds: Nightvault. It contains 8 six-sided dice - 5 gold and blue Attack dice and 3 black Defence dice, with the appropriate symbols on each. Pick up a set for spares - you can never have too many!

    110-45
    £6.00
     
  • Thorns of the Briar Queen Dice Set

    This is a set of Nighthaunt-themed dice for use with Warhammer Underworlds: Nightvault. It contains 8 six-sided dice - 5 grey and black Attack dice and 3 black Defence dice, with the appropriate symbols on each. Pick up a set for spares - you can never have too many!

    110-46
    £6.00
     
  • Magic Dice

    This set contains 4 6-sided dice, used to resolve magical attacks in games of Warhammer Underworlds. They feature the same symbols as the magic dice found in the Warhammer Underworlds: Nightvault boxed game, and feature a 4-colour swirl effect representing the wild, untamed nature of magic in the Age of Sigmar!

    110-47
    £6.00
     
  • Mollog’s Mob Dice

    Match your dice to your warband with this set, customised to match Mollog’s Mob. With five attack dice, and three defence dice, you'll have enough for even the most grievous assaults or desperate defences. While we can’t guarantee they’ll roll more critical successes, they do look awesome!
    110-48
    £6.00
     
  • Godsworn Hunt Dice

    Designed to match the Godsworn Hunt, these dice are ideal for any Warhammer Underworlds fan who plays the Darkoath. This set contains five attack dice and three defence dice in a unique colour scheme and is the perfect accompaniment to your warband.
    110-49
    £6.00
     
  • Nightvault Carry Case

    Transport everything you need for games of Warhammer Underworlds to and from your destination with this carry case. Constructed from rigid foam, it has been designed to be strong enough to keep your miniatures from being crushed, yet flexible enough to absorb the impact should you drop it. Measuring 220x270mm, it’s easily large enough to hold several warbands in its 3 rows of channel foam, with enough space in the other side for 2 Warhammer Underworlds game boards, attack, defence and magic dice, and all the tokens used during games. 

    The case is secured with a zip which runs around its circumference.

    110-50
    £27.00
    £30.00 save 10%
  • Thundriks Profiteers Dice Set

    Match your dice to Thundrik’s Profiteers with this special custom set! These dice have been designed to match the colours of the Kharadron Overlords, making them the perfect accessory for all fans of these profit-hungry privateers. This set contains: 5 gold attack dice with black and burgundy details 3 black defence dice with bronze details

    110-51
    £6.00
     
  • Yltharis Guardians Dice

    Match your dice to your favourite Warhammer Underworlds warband with this Ylthari’s Guardians themed set! Cast in coloured plastic to match these noble Sylvaneth warriors, this set contains enough dice to handle the most ambitious attacks or stalwart defences. This set contains: 5 white and burgundy attack dice with black details 3 black defence dice with green details

    110-52
    £6.00
     
  • Forbidden Chambers Board Pack

    Forbidden Chambers Board Pack

    Give yourself extra tactical options in Warhammer Underworlds with this special double-sided board pack! This board section has been expertly designed to offer new challenges and opportunities for your warband. On one side, you’ll find a group of three lethal hexes make for a deadly deterrent, while the other lets you keep your warband close together with three adjacent starter hexes. If you're looking to surprise your foes and shake up your strategy, this set is for you! 

     
    Please note – this set is fully compatible with the boards provided in Warhammer Underworlds: Nightvault, and a copy of the Warhammer Underworlds: Nightvault Core Set is required to use it. 
    110-53
    £13.50
    £15.00 save 10%
  • Thundrik’s Profiteers

    Bjorgen Thundrik and his crew of skyfarers were not the first among the Kharadron Overlords to search for Shadespire. The whispered rumours of the Katophranes’ treasures had reached many sky-ports, but those expeditions that were sent either returned empty-handed or did not return at all. With a hardy crew and a magnificent skyvessel at his command, Thundrik set out to achieve what all others had failed to do. This warband expansion allows you to add Thundrik’s Profiteers to your games of Warhammer Underworlds. A set of snap-fit models in coloured plastic allow you to get your warband battle-ready, fast, while a set of fighter cards making keeping track of each individual member simple. Build deadly decks for Thundrik’s Profiteers using 29 warband specific cards, and expand your library with 31 powerful Universal cards only found in this set. This set contains: 5 push-fit Thundrik's Profiteers miniatures 5 fighter cards – to represent each warrior in your games (Bjorgen Thundrik; Dead-Eye Lund; Enrik Ironhail; Garodd Alensen; Khazgan Drakkskewer). 60 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Nightvault, including: - 9 Thundrik's Profiteers objectives - 10 Thundrik's Profiteers upgrades - 10 Thundrik's Profiteers ploys - 11 Universal objectives - 10 Universal upgrades - 10 Universal ploys and spells

    110-54-60
    £15.75
    £17.50 save 10%
  • Ylthari’s Guardians

    With the advent of the necroquake, the life magic of Alarielle has been able to seep through cracks in reality back into Shadespire. Some of the Sylvaneth trapped there have stirred once more, with Ylthari and her Guardians being the first to awaken. Imbued with bountiful vigour and wrath, they seek the lost soulpods of their fallen kin. This warband expansion set allows you to add Ylthari’s Guardians to your games of Warhammer Underworlds. A set of push fit models in coloured plastic allow you to get your warband built and ready for gaming in mere minutes, while fighter cards let you keep track of their stats mid-game. You’ll be able to harness the unique tactics of Ylthari’s Guardians with 29 warband specific cards, including objectives, upgrades and ploys. Meanwhile, 31 Universal cards give you new options for customising your deck whichever warband you play. This set contains: 4 push fit Ylthari's Guardians miniatures 4 fighter cards – to represent each warrior in your games (Ylthari; Ahnslaine, Revenant Archer; Gallanghann of the Glade; Skhathael). 60 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Nightvault, including: - 9 Ylthari's Guardians objectives - 10 Ylthari's Guardians upgrades - 10 Ylthari's Guardians ploys and spells - 11 Universal objectives - 10 Universal upgrades - 10 Universal ploys and spells

    110-55-60
    £15.75
    £17.50 save 10%
  • Thundriks Profiteers Card Sleeves

    Keeping your cards safe from rampaging troggoths, ectoplasmic spills and just the usual wear and tear of play, these sleeves are perfect for the Warhammer Underworlds player looking to keep their deck in fighting shape. These sleeves are hard wearing and designed to allow for smooth shuffling of your deck, making them ideal for transporting your cards to your next games night. These sleeves have been designed to match Thundrik’s Profiteers and feature unique iconography, making them perfect for anyone who plays this warband. This pack includes: - 12 sleeves for your objective cards, with art on the reverse - 20 sleeves for your power cards, with art on the reverse - 5 transparent sleeves for your fighter cards

    110-56
    £5.00
     
  • Ylthari Guardians Sleeves

    Keeping your cards safe from rampaging troggoths, ectoplasmic spills and just the usual wear and tear of play, these sleeves are perfect for the Warhammer Underworlds player looking to keep their deck in fighting shape. These sleeves are hard wearing and designed to allow for smooth shuffling of your deck, making them ideal for transporting your cards to your next games night. These sleeves have been designed to match Ylthari’s Guardians and feature unique iconography, making them perfect for anyone who plays this warband. This pack includes: - 12 sleeves for your objective cards, with art on the reverse - 20 sleeves for your power cards, with art on the reverse - 4 transparent sleeves for your fighter cards

    110-57
    £5.00
     
  • Blood Bowl

    Blood Bowl comes with everything you need to start playing Bloodbowl.

    All miniatures are made out of coloured plastic and can just be snapped together. So even customers who do not play Games Workshop games, can pick up a copy, snap it together and start playing!

    The box contains:

    • Two teams with
      • 12 humans players (2x BlItzers, 2x Throwers, 2x Catchers and 6x Linemen, plus balls and counters)
      • 12 Orc players (2x Black Orc Blockers, 2x Blitzers, 2x Throwers, 6 Linemen, plus balls and counters) A 56-page rulebook
    • A double-sided fold-out card pitch (one human pitch and one Orc pitch)
    • Two sets of special Blood Bowl dice (one blue set for humans and one green set for Orcs)
    • Various plastic templates such as a range ruler, scatter template and a throwing template
    • A card deck containing Special Play cards, four Star Player card and player reference cards Decal sheet, containing number as well as human and orc symbols Two sides rules reference sheets
    200-01-60
    £58.50
    £65.00 save 10%
  • Blood on the Snow Pitch & Dugout

    Blood on the Snow Pitch & Dugout is a double-sided card pitch for Blood Bowl, featuring Human and Orc pitches covered in a blanket of lovely snow, this is an appropriately festive place to play games during the long winter months. Both sides are covered in details with snowmen, reindeer skulls, broken Christmas trees and presents littered about liberally. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker.

    The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play on a snow-covered pitch.
    200-10
    £24.00
     
  • Skavenblight Scramblers Blood Bowl Team

    Skavenblight Scramblers Blood Bowl Team box contains twelve Skaven team members, warpstone balls and Skaven specific counters. The miniatures are snap fit and made out of grey plastic. The box also contains an assembly guide and decals and an out of the box team roster. For the full rules, the customers will need the Death Zone Season One book.
    200-11
    £18.00
    £20.00 save 10%
  • Reikland Reavers Blood Bowl Team

    Reikland Reavers Blood Bowl Team is a multi-part plastic kit containing the components necessary to assemble the a Human team for use in games of Blood Bowl. It contains: - 2 Blitzers - 2 Throwers - 2 Catchers - 6 Linemen as well as 6 balls, a double-sided score coin and a decal sheet. Supplied with 12 32mm Blood Bowl round bases, featuring holes to slot the ball into when your miniature has possession.

    200-13
    £18.00
    £20.00 save 10%
  • Gouged Eye Orc Blood Bowl Team

    Gouged Eye Orc Blood Bowl Team contains 12 plastic Orc Blood Bowl players – 2 blitzers, 2 throwers, 2 Black Orc blockers and 6 linemen. Supplied with extra balls, team counters, a decal sheet covered in Orc symbols and 12 32mm Blood Bowl round bases, featuring holes to slot the ball into when your miniature has possession.

    200-15
    £18.00
    £20.00 save 10%
  • Dwarf Giants Blood Bowl Team

    Dwarf Giants Blood Bowl Team contains 12 plastic miniatures! In the box you’ll find 2 Troll Slayers, 2 Blitzers, 2 Runners and 6 Linemen, with alternative heads for the Troll Slayer and Blitzer, as well as 3 Dwarf balls, a double-sided score coin and a turn counter.

    There’s also a decal sheet featuring symbols for the Dwarf Giants, and a 1,000,000 gp roster allowing a coach to use the team straight out of the box, and 12 32mm bases.

    Full rules for putting together your own Dwarf teams can be found in Death Zone Season 1.

    200-17
    £18.00
    £20.00 save 10%
  • Dwarf & Skaven Blood Bowl Board Pitch

    Play games of Blood Bowl on this excellent double-sided foldout card pitch! Made to the same specifications as the pitch found in the boxed game, it features a filthy, ‘orrible Skaven pitch on one side – the reeking, dank cavern is perfect for scuttling about on – and a much tidier, properly-hewn Dwarven stadium-vault on the other. Of course, the 2 double-sided dugouts follow the same themes. 
     
     
    Supplied with a new Subterranean Weather Table – exclusive rules featuring weather effects appropriate to underground sports brutality!
    200-19
    £24.00
     
  • Elven Union Pitch & Dugout

    Elven Union Pitch & Dugout is a double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Elven Union teams to play. One side features a perfectly manicured grass pitch with an Elven Union symbol delicately mown into the centre, the other is a frozen field entirely covered in ice by the swirling winds of magic. The dug-outs are themed to match, with opulent marble boxes and gems everywhere – they feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for playing on a frozen pitch.

    200-19DO
    £24.00
     
  • Elven Union Team Dice

    Elven Union Team Dice

    200-20DO
    £8.00
     
  • Troll Blood Bowl

    Troll Blood Bowl is a multi-part plastic kit contains the parts you need to assemble a rather large Troll wearing a human’s helmet as a knee pad and winding up to fling a Goblin into the end zone.

    Supplied with a 32mm Blood Bowl round base, featuring a hole to slot the ball into when he has possession.

    200-24
    £13.50
    £15.00 save 10%
  • Goblin Pitch & Dugout

    Goblin Pitch & Dugout is a double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Goblin teams to play. One side features a slightly worse for wear grass (and mud) pitch, covered in craters and debris – it’s even sprouting mushrooms. The other side is the same pitch after an extremely heavy rainfall – it’s completely waterlogged, and some unfortunate Goblins have drowned in the craters. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play on a waterlogged pitch.

    200-25DO
    £24.00
     
  • Scarcrag Snivellers Goblin Blood Bowl Team

    Scarcrag Snivellers Goblin Blood Bowl Team contains 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 team re-rolls and Fan Factor 4! Rules for Goblin teams can be found in Blood Bowl Death Zone Season Two.

    200-27
    £18.00
    £20.00 save 10%
  • Innaugral Blood Bowl Almanac

    Blood Bowl Almanac brings together the 2 Death Zone Seasons available so far, with some fantastic content from White Dwarf articles content added on, this is an essential book for every Blood Bowl coach. Contained in the 140-page hardback:

    Official League rules! This is a guide to running a Blood Bowl league, taking you through drafting and maintaining teams, dealing with casualties, earning and spending Star Player points, playoffs and continuing into new seasons. Includes a blank roster/match record sheet

    Optional League rules! With these, you can handicap the amount of gold that top-flight teams earn, keep Star Players around longer, earn sponsorship deals (as long as you don’t mind being a dirty shill), bring in infamous referees, cheerleader and coaching staff, use different balls and set up exhibition matches

    12 Star Players! Barik Farblast, Glart Smashrip, Kreek Rustgouger, Horkon Heartripper, The Swift Twins, Bo Gallante, Willow Rosebark, Karla Von Kill, Helmut Wulf, Ripper Bolgrot, Scrappa Sorehead, and Madcap Miggz are all in here, ready to play for your team (for a price); - Hall of Fame! The Bright Crusaders, Orcland Raiders, Warpfire Wanderers, The Greenboyz, The Grudge Bearers, The Celestial Comets, The Chaos All-Stars, and The Underworld Creepers are featured in this illustrious, glorious Hall, along with their history and team rosters

    More Stuff! Alternate rules for using Special Play cards, a compendium of player skills, an OFFICIAL reference for the teams available to play, a summary of all the Star Players and a selection of weather tables, all in one handy place; - An FAQ! This provides clarity on a number of rules based on feedback from the Blood Bowl community.

    200-29-60DO
    £27.00
    £30.00 save 10%
  • Human Team Blood Bowl Cards

    This is a pack of handy reference cards for a Human Blood Bowl team, along with blank cards allowing every coach to create their own players! Contained in the pack: - Reference cards for Linemen, Catchers, Throwers, Blitzers and Ogres; - Reference cards for the following star players: Morg 'N' Thorg, Helmut Wulf, Karla Von Kill; - The following blank cards that you can use to create your own players: 9 Linemen, 6 Catchers, 3 Throwers, 6 Blitzers, 2 Ogres; - A team roster card, with match record on the reverse; - 8 Special Play cards: Mercenary Meteormancer, Experimental Footgear, The Protegé, Bad Burger, Rowdy Wizard, Hungry Griffon, Steelhelm's Sporting Tonic, The Latest Techniques. - The most important card: a card explaining how to use the other cards.

    200-33-60DO
    £15.00
     
  • Elfheim Eagles Blood Bowl Team

    Elfheim Eagles Blood Bowl Team is a multi part plastic kit containing the components needed to assemble The Elfheim Eagles, an Elven Union Blood Bowl team. The team consists of 6 Linemen (4 of which are actually Linewomen), 2 Blitzers, 2 Throwers and 2 Catchers, each of whom are as impressively-cheekboned and beautiful as you might expect from an Elven team. The heads and shoulder pads are interchangeable between the miniatures, meaning your team can look unique.

    There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins and 6 balls, 4 of which are encrusted with opulent gemstones. Supplied with 12 32mm Blood Bowl bases and an Elven Union transfer sheet.

    200-36
    £18.00
    £20.00 save 10%
  • Star Players Blood Bowl Cards

    A splendid deck of 24 cards covering all the Star Players from Death Zone Seasons 1 & 2, as well as the Blood Bowl boxed game – this is a treat for all sports fans. Each reference card features handsome (well… mostly handsome) artwork, along with the player’s name, race, statline, skills and a list of the teams they’re willing to play for. For a price (which is also listed on the card, handily!)
     
    The Players:
     
    Barik Farblast
    Bo Gallanté
    Eldril Sidewinder
    Glart Smashrip
    Griff Oberwald
    Grim Ironjaw
    Guffle Pusmaw
    Hakflem Skuttlespike
    Helmut Wulf
    Horkon Heartripper
    Jordell Freshbreeze
    Karla Von Kill
    Kreek Rustgouger
    Mighty Zug
    Morg 'n' Thorg
    Madcap Miggz
    Prince Moranion
    Ripper Bolgrot
    Roxanna Darknail
    Scrappa Sorehead
    Lucien Swift
    Valen Swift
    Varag Ghoul-Chewer
    Willow Rosebark
    200-39-60
    £9.00
     
  • Skaven Blood Bowl Team Cards

    This is a pack of 44 handy reference cards for a Skaven Blood Bowl team, along with blank cards allowing every coach to create their own players! Contained in the pack:

     
    - Reference cards for Lineman, Gutter Runner, Thrower, Blitzer and Rat Ogre.;
    - Reference cards for the following Star Players: Glart Smashrip, Hakflem Skuttlespike, Kreek Rustgouger;
    - The following blank cards that you can use to create your own players: 10 Linemen, 6 Gutter Runners, 3 Throwers, 3 Blitzers, 2 Rat Ogres;
    - A team roster card, with match record on the reverse;
    - The following 10 Special Play cards: Assassination Attempt, For Whom the Bell Tolls, Warpstone Dust, Rat Race, The Musk of Fear, What's It Made Of?, Concussion, Warp Lightning, Total Eclipse, Fleas!;
    - The most important card: a card explaining how to use the other cards.
    200-41-60
    £15.00