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Games Workshop-LTD

Games Workshop-LTD
Games Workshop

Products


  • Warhammer 40,000: Escalation Sourcebook

    Warhammer 40,000: Escalation contains full rules for adding super-heavy vehicles and gargantuan creatures to every Warhammer 40,000 army. This means you can now use these massive models in games of Warhammer 40,000 as well as games of Apocalypse.

    This 96-page, full colour, hardback supplement contains:

    · A background section introducing Lords of War units and their terrifying impact on the battlefield.
    · All the rules needed to play with super-heavy vehicles (including Flyers and Walkers) and Gargantuan Creatures, as well as rules for their potent wargear.
    · An amended force organization chart that allows players to choose Lords of War units as part of their standard Warhammer 40,000 armies.
    · Datasheets for every plastic super-heavy Citadel miniature, plus a selection of super-heavy vehicles and gargantuan creatures from Forge World.
    · A showcase of expertly painted Lords of War Citadel miniatures.
    · New Altar of War and Gauntlet Challenge missions that can be played instead of the Eternal War missions in the Warhammer 40,000 rulebook.

    You will need a copy of the Warhammer 40,000 rulebook and relevant codexes in order to use the contents of this book.
    40-13-60
    £15.00
    £30.00 save 50%
  • Chaos Dreadhold Hardback Warhammer Sourcebook

    Chaos Dreadhold details the monstrous castles, mighty strongholds and looming watchtowers that choke the mortal realms like an iron collar. Containing rules for each of the Chaos Dreadhold scenery pieces, brand-new stories with Battleplans that put your fortresses at the centre of your games and eight Warscroll Battalions that show you the awesome flexibility of this scenery range, this 80-page hardback book is a must-have for any and all fans of Warhammer Age of Sigmar.

    80-06-60DO
    £15.00
    £20.00 save 25%
  • Citadel Air: Air Paint Collection

    Citadel Air: Air Paint Collection

     

    Looking to airbrush your Citadel models? Look no further than this massive bundle of Air paints! We've taken all 78 paints and gathered them in one place for your convenience.
     
    Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush. These paints will give you the tools you need to accomplish any painting project you can dream up.
     
    This bundle contains:
     
    Air: Averland Sunset (24ml)
    Air: Mephiston Red (24ml)
    Air: Khorne Red (24ml)
    Air: Kantor Blue (24ml)
    Air: Macragge Blue (24ml)
    Air: Caledor Sky (24ml)
    Air: Caliban Green (24ml)
    Air: Castellan Green (24ml)
    Air: Deathworld Forest (24ml)
    Air: Zandri Dust (24ml)
    Air: Mournfang Brown (24ml)
    Air: XV-88 (24ml)
    Air: Dryad Bark (24ml)
    Air: Mechanicus Standard Grey (24ml)
    Air: Abaddon Black (24ml)
    Air: Leadbelcher (24ml)
    Air: Balthasar Gold (24ml)
    Air: Steel Legion Drab (24ml)
    Air: The Fang (24ml)
    Air: Flash Gitz Yellow (24ml)
    Air: Troll Slayer Orange (24ml)
    Air: Evil Sunz Scarlet (24ml)
    Air: Genestealer Purple (24ml)
    Air: Calgar Blue (24ml)
    Air: Lothern Blue (24ml)
    Air: Temple Guard Blue (24ml)
    Air: Sybarite Green (24ml)
    Air: Moot Green (24ml)
    Air: Warboss Green (24ml)
    Air: Straken Green (24ml)
    Air: Elysian Green (24ml)
    Air: Ogryn Camo (24ml)
    Air: Ushabti Bone (24ml)
    Air: Caste Thinner (24ml)
    Air: Tallarn Sand (24ml)
    Air: Karak Stone (24ml)
    Air: Kislev Flesh (24ml)
    Air: Deathclaw Brown (24ml)
    Air: Tau Light Ochre (24ml)
    Air: Balor Brown (24ml)
    Air: Tuskgor Fur (24ml)
    Air: Baneblade Brown (24ml)
    Air: Dawnstone (24ml)
    Air: Administratum Grey (24ml)
    Air: Ulthuan Grey (24ml)
    Air: White Scar (24ml)
    Air: Ironbreaker (24ml)
    Air: Runefang Steel (24ml)
    Air: Relictor Gold (24ml)
    Air: Russ Grey (24ml)
    Air: Fenrisian Grey (24ml)
    Air: Terminatus Stone (24ml)
    Air: Angron Red Clear (24ml)
    Air: Calth Blue Clear (24ml)
    Air: Deathshroud Clear (24ml)
    Air: Eidolon Purple Clear (24ml)
    Air: Mortarion Green (24ml)
    Air: Phoenician Purple (24ml)
    Air: Pyroclast Orange Clear (24ml)
    Air: Sigismund Yellow Clear (24ml)
    Air: Night Lords Blue (24ml)
    Air: Death Korps Drab (24ml)
    Air: Vulkan Green (24ml)
    Air: Corvus Black (24ml)
    Air: Chemos Purple (24ml)
    Air: Typhon Ash (24ml)
    Air: Sons Of Horus Green (24ml)
    Air: Phalanx Yellow (24ml)
    Air: Kakophoni Purple (24ml)
    Air: Nocturne Green (24ml)
    Air: Lupercal Green (24ml)
    Air: Gal Vorbak Red (24ml)
    Air: Word Bearers Red (24ml)
    Air: Castellax Bronze (24ml)
    Air: Valdor Gold (24ml)
    Air: Iron Hands Steel (24ml)
    Air: Grey Knights Steel (24ml)
    Air: Thallax Gold (24ml)
    28-All
    £270.50
    £370.50 save 27%
  • Data Cards Space Marines

    Data Cards Space Marines are designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 72 cards – each featuring Artwork on the reverse – is an indispensable tool in the arsenal of any Space Marines gamer. Included:

    • 7 psychic power cards, with the 6 powers from the Space Marines Librarius psychic discipline and the Smite psychic power
    • 26 Space Marines Stratagems as found in Codex: Space Marines, featuring 7 Chapter-specific Stratagems (1 each for Ultramarines, White Scars, Black Templars, Imperial Fists, Iron Hands, Salamanders and Raven Guard), along with a further 3 that can be used by any army
    • 36 Tactical Objectives, including the 6 Space Marine specific Objectives from Codex: Space Marines.
    48-02-60OLD
    £6.00
    £10.00 save 40%
  • Easy to Build Bloodreavers

    Easy to Build: Age of Sigmar boxes are a great way to get started with Warhammer Age of Sigmar. They make the perfect expansion for Warhammer Age of Sigmar, and come supplied with rules, a painting reference and the appropriate sized Citadel round bases. Thi set includes 4 x Bloodreavers and 1x Chieftain with Reaver Blades

    71-04DO
    £8.00
    £10.00 save 20%
  • Endless Spells Sale

    Endless Spells Sale....strictly while stocks last... This offer is for these products only and in these quantities - correct when the product was listed.

    If the product is not visible in the drop down box on the right then someone else has ordered it.

    2x Nighthaunt Endless Spells £15

    1x Flesh Eater Courts Endless Spells £15

    1x Stormcast Eternals Endless Spells £15

    1x Judments of Khorne £15

    64-90002
    £15.00
    £20.00 save 25%
  • Gang War 2

    Necromunda Gang War 2 is a 48-page softback containing:

    Gangs of House Orlock This section contains the story of House Orlock – their industrial monopoly, the rebellion of a millennium ago and the absolute crushing that followed – along with a detailed breakdown of their place in the hierarchy of Necromunda, and the methods by which they flex their impressive power. It also contains full rules for founding a House Orlock gang – fighter characteristics, skills, an equipment list and a list of typical Orlock names to provide inspiration.

    Hired Guns & Hangers-on This section introduces new types of fighters that can be used in both campaigns and skirmish battles, broadly defined as Hired Guns – mercenaries that will help a gang out in the short-term for pay) – and Hangers-on – trusted associates of the gang who offer services other than fighting. When attached to a gang, they can make up for certain gaps and shortcomings in skills and equipment. Rules for 6 different fighters are included.

    Underhive Perils In this section you’ll find rules for the Underhive Badzone Delta-7 board tiles (sold separately). 15 different hazards are described, with rules for Zone Mortalis battles and suggestions for their use in Sector Mechanicus battles. Dramatis Personae Dotted about the book you’ll find background and rules for 7 infamous characters – Grendl Grendlsen, Yolanda Skorn, Eyros Slagmyst, Krotos Hark, Gor Half-horn, The Deserter and Yar Umbra – who can be allied with or recruited by your gang, whichever House you’re running.

    Also included: - Underhive Armoury: this contains rules for weapons, armour and wargear available in Necromunda: Underhive and Gang War 1; - Skills: contains all of the skills available to fighters, divided into skill sets for ease of reference; - Reference: a summary of key tables players are most likely to need to refer to during play, along with Hired Guns profiles.

    300-14-60D
    £10.50
    £17.50 save 40%
  • Generals Handbook 2017 Warhammer Age of Sigmar

    Generals Handbook 2017 is an essential toolkit of rules that you and your gaming group can use in any way you like, the General’s Handbook 2017 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iteration of the General’s Handbook – in a 158-page softback book.

    The Rules

    Each of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.

    Open Play

    This is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure. The General’s Handbook features different play styles for use with Open Play – Coalition of Death, which allows multiple players to forge alliances with an optional Game Master to watch over the ensuing carnage; Fog of War and Divine Intervention rules; and Triumph & Treachery, an every man for himself melee of 3 or more players with bribes, treacherous acts and secret objectives adding spice to your games. There are 6 different battleplans for each of these.

    Narrative Play

    The stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms. The General’s Handbook shows you how to theme an army for Narrative Play, contains advice on where to find the inspirational stories that fuel the games – and how to build your own stories and play exciting games within them. This section of the book contains Time of War rules for playing Narrative battles in each of the Mortal Realms, with wildly differing play styles appropriate to their environments, with 6 battleplans. It also includes Siege Warfare – detailed rules for battles in which one player must assault the other’s stronghold, which introduces the Siege Phase. In this, the attacker can smash against the stronghold, tunnel beneath it or simply starve out their foe, who can gather supplies and counter-attack in turn; 2 battleplans for this are included.

    Matched Play

    Some hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing. Balanced armies of course mean that there will be gamers itching to prove themselves in tournaments, and the Pitched Battle rules are expressly designed to get armies matched up and onto the table with a minimum of fuss. Does your gaming group have the whole night to play, or is time of the essence? This book has suggestions and recommendations for various sizes of gameplay an epic battle that takes a whole night, skirmish for an hour, or anything in between. Also included are rules for Ladder Campaigns – the General’s Handbook will make setting up and maintaining tournaments easy.

    Also included: An exhaustive list of Allegiance Abilities for Order, Chaos, Death and Destruction armies, along with a further 15 Allegiances – Fyreslayers, Seraphon, Darkling Covens, Wanderers, Slaanesh, Skaven Pestilens, Skaven Skryre, Slaves To Darkness, Brayherd, Flesh-Eater Courts, Nighthaunt, Soulblight, Ironjawz, Free Peoples and Dispossessed.

    With this book’s updated rules, it’s now possible to take 400 points of an Allied army without affecting your main force’s Allegiance Abilities – themed armies based on your collection are possible! Pitched Battle profiles for each Warscroll and Warscroll Battalion from Battletomes and Grand Alliance books available in the range at time of printing, updated following feedback from the Warhammer community – these are designed to overwrite any published prior to August 2017.

     

    80-14-60D
    £5.00
    £20.00 save 75%
  • Generals Handbook 2018

    Generals Handbook 2018 is an essential toolbox of rules that you and your gaming group can use in any way you like, the General’s Handbook 2018 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iterations of the General’s Handbook – in a 136-page softback filled with flexible rules which can be combined in virtually endless ways.

     
    The Rules
     
    Each of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.
     
    Open Play
     
    This is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure.
     
    The General’s Handbook features a Battleplan Generator – 5 tables determining how the armies are set up what they must do to win and the obstacles in their way featuring maps, objectives, twists, ruses and sudden death conditions which slot together to create exciting Battleplans – no 2 games ever need be the same.
     
    Rules are also included for aerial battles: in Overhead Aerial Battles, you effectively have 2 battlefields, 1 on the ground and 1 in the sky, whereas in Stratospheric Aerial Battles only the sky is represented – perfect for player with large collections of flying models. An example Battleplan is provided for each, with objective and twist tables helping you generate your own;
     
    Narrative Play
     
    The stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms.
     
    This section of the book contains 43 Special Rules for Narrative Play games – these are all evocative of situations and surprises that a leader might find himself dealing with in times of war, and can be applied to either or both players – these are great for adding balance, should it be needed.
     
    A section is dedicated to Historical Battles – this guides the player through setting up and playing a battle according to legends and tales from Games Workshop publications, with 2 example stories and annotated gaming table setups showing you how these wars were fought.
     
    As well as these, you’ll find Gathering of Might – this is a set of simple modifications to the Warhammer Age of Sigmar core rules which streamline them, allowing for staggeringly huge battles featuring hundreds of models on either side. 2 Battleplans are included, with Legendary Traits, Gifts of the Gods, Artefacts, and Spells for each of the four Grand Alliances.
     
    Matched Play
     
    Some hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing.
     
    This section contains the rules needed to run Matched Play games – guidance on army size, points limits, battlefield roles, allied units and warscroll battalions, with clarified rules on using Triumphs and Command Points. 18 Battleplans are included, along with Allies tables, listing the eligible Allies for each faction
     
    An updated list of points values for every miniature in the range is included, with the profiles printed in this book superceding any printed previously.
     
    Conquest Unbound
     
    This section is dedicated to bringing your gaming table to life, offering optional enhancements based on the layout of scenery, allowing you to augment the battlefield with arcane constructs and ancient edifices.
     
    New summoning rules, including battle traits, abilities and spells – for Blades of Khorne, Disciples of Tzeentch, Everchosen, Seraphon, Sylvaneth, and Grand Alliance Chaos allow you to raise unquiet spirits and draw daemonic entities into battle.
     
    Updated Allegiance Abilities – with battle traits, command traits and artefacts of power – allow your armies to act and fight in a way that closely fits the stories you’ve read in Battletomes and other publications – these are included for Darkling Covens, Dispossessed, Free Peoples, Fyreslayers, Seraphon, Wanderers, Brayherd, Slaanesh, Slaves to Darkness, Skaven Pestilens, Skaven Skryre, Flesh-eater Courts, and Ironjawz, with new Warscroll Battalions for the following factions: Fyreslayers, Seraphon, and Ironjawz.
     
    Scenery Warscrolls are included for the following Citadel miniatures: Baleful Realmgate, Azyrite Ruins, Arcane Ruins, Barbed Venomgorse, Citadel Wood, Dragonfate Dais, Magewrath Throne, Numinous Occulum, Ophidian Archway, Shardwrack Spines, Sigmarite Mausoleum, Walls and Fences, and Warscryer Citadel.
    80-14-60DDD
    £5.00
    £20.00 save 75%
  • Imperial Agents Codex Supplement

    Imperial Agents Codex Supplement is a 136-page full-colour Codex presenting background and rules for a number of smaller Imperial factions, whose forces fight alongside other armies of the Emperor. Use the rules, datasheets, wargear and detachments included to add members of the following operatives to any army of the Imperium:

    - A full army list for the Battle Sisters of the Adepta Sororitas
    - Tech-Priest Enginseers and Servitors of the Adeptus Mechanicus
    - Valkyries of the Aeronautica Imperialis
    - Battle Psykers and Astropaths of the Astra Telepathica
    - Priests of the Adeptus Ministorum
    - Kill Teams and Corvus Blackstars of the Deathwatch
    - Terminator Squads and Nemesis Dreadknights of the Grey Knights
    - The Legion of the Damned
    - Assassins of the Officio Assassinorum
    - Inquisitors of the Inquisition
    52-03-60
    £15.00
    £25.00 save 40%
  • Nightvault Arcane Hazards

    A major feature of the Warhammer Underworlds game boards is blocked and lethal hexes – the former are impassable obstacles that can create chokepoints and block line of sight, while the latter are dangerous terrain that, when a model is pushed in, prove fatal. One of the keys to becoming a master of the game and dominating every warband you face off against is learning how to use them to your advantage – the Arcane Hazards are a set of plastic tiles providing a 3-dimensional visual representation of these hexes, making it a little more obvious at a glance where these game-changing areas of the board are. 6 hex tiles are included, each a push-fit model on teal-coloured plastic: - A throne; - A pyre of skulls; - A set of 3 sinister triangular ruins, floating above the ground and secured by chains; - A set of 2 triangular ruins with smoke running between them, a skull grinning from within; - A broken statue featuring an icon of Nagash, Supreme Lord of the Undead; - A set of creepers emerging from the cracked ground below. This kit is supplied as 17 components.

    110-38DO
    £15.00
    £20.00 save 25%
  • Nightvault Playmat

    Add an extra element of organisation to your games of Warhammer Underworld with this attractive gaming mat. It features several marked areas for placement of important in-game objects: - 2 spaces for piles of power cards, 1 to draw from and 1 to discard to; - 2 spaces for piles of objective cards, 1 to draw from and 1 to discard to; - A space for your activation tracker; - A space for your round tracker; - A space for glory points, both spent and unspent. The 331x268mm mat is constructed from durable neoprene, with an anti-slip base and stitched edge, and can be stored folded without creasing.

    110-40DO
    £6.00
    £12.00 save 50%
  • Shield of Baal: Exterminatus Warhammer 40,000 Softback Sourcebook

    The slipcase contans two full colour, hardback books: the Shield of Baal: Exterminatus campaign book, and the accompanying rules.

    The 152-page campaign book includes:

    • the story of the final acts of war in the Cryptus System featuring the combined forces of the Blood Angels, Adepta Sororitas, Astra Militarum, and the Flesh Tearers versus the Tyranids of Hive Fleet Leviathan
    • an explanation of how the Necrons of Cryptus awoke to lend their aid to the beleaguered world along with the fleet of Anrakyr the Traveller
    • example armies that took part in the climax of the campaign
    • background of the heroes and famous regiments of the campaign
    • stunning new artwork that brings the background to life and illustrates the regions of space around Cryptus

    The 64-page rulebook includes:

    • 8 new missions based on the events of the narrative book.
    • 18 new datasheets for the Blood Angels 1st and 2nd Companies, Flesh Tearers, and the Necrons of the Mephrit Dynasty. That’s the equivalent of four Codex Supplements in one book!
    • new warlord traits, relics and force organisation charts for all four armies

    This product is available only while stocks last 1 Softback book.

    41-05-60
    £10.00
    £40.00 save 75%
  • Start Collecting! Space Wolves

    This multi-part Warhammer 40,000 box is great value! It gives you an immediate collection of fantastic Space Wolves miniatures, which you can assemble and use right away in games of Warhammer 40,000! You get three Thunderwolves, a Space Wolves Wolf Lord, a ten-man Space Wolves Pack and an exclusive Space Wolves Formation rules sheet, allowing you to collect, assemble and play with your new miniatures right away!

    70-53D
    £42.50
    £50.00 save 15%
  • Warhammer 40,000 Crusade of Fire Campaign Book

    Crusade of Fire is a campaign system for Warhammer 40,000 that enables you to join the campaign to control the Corvus Sub-sector either by joining Crusade of Fire, the foul Servants of Ruin or the bloodthirsty Prophets of War, it's your call.

    As well as the campaign system itself, this 96 page full colour book contains rules for any Warhammer 40,000 game, from massive multi-player scenarios fought in low-gravity environments or in bunkers deep below the ground, to expanded rules for Flyers. It also features rules for playing games in the gladiatorial arenas of Commorragh as well as for fighting battles on the surface of a Daemon World.

    You can also read the stories of nine hobbyists as they play through the campaign, including detailed battle reports, fantastic army showcases and turn-by-turn accounts of their conquest.
    40-16-13
    £12.50
    £25.00 save 50%
  • Citadel Air Administratum Grey

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-44D
    £1.00
    £2.75 save 64%
  • Citadel Air Balor Brown

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-40D
    £1.00
    £2.75 save 64%
  • Citadel Air Baneblade Brown

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-42D
    £1.00
    £2.75 save 64%
  • Citadel Air Caledor Sky

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-06D
    £1.00
    £2.75 save 64%
  • Citadel Air Castellan Green

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-08D
    £1.00
    £2.75 save 64%
  • Citadel Air Dawnstone

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-43D
    £1.00
    £2.75 save 64%
  • Citadel Air Death World Forest

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-09D
    £1.00
    £2.75 save 64%
  • Citadel Air Deathclaw Brown

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-38D
    £1.00
    £2.75 save 64%
  • Citadel Air Elysian Green

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-31D
    £1.00
    £2.75 save 64%
  • Citadel Air Evil Sunz Scarlet

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-22D
    £1.00
    £2.75 save 64%
  • Citadel Air Fenrisian Grey

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-51D
    £1.00
    £2.75 save 64%
  • Citadel Air Flash Gitz Yellow

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-20D
    £1.00
    £2.75 save 64%
  • Citadel Air Genestealer Purple

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-23D
    £1.00
    £2.75 save 64%
  • Citadel Air Ironbreaker

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-47D
    £1.00
    £2.75 save 64%
  • Citadel Air Karak Stone

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-36D
    £1.00
    £2.75 save 64%
  • Citadel Air Kislev Flesh

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-37D
    £1.00
    £2.75 save 64%
  • Citadel Air Lothern Blue

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-25D
    £1.00
    £2.75 save 64%
  • Citadel Air Moot Green

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-28D
    £1.00
    £2.75 save 64%
  • Citadel Air Mournfang Brown

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-11D
    £1.00
    £2.75 save 64%
  • Citadel Air Ogryn Camo

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-32D
    £1.00
    £2.75 save 64%
  • Citadel Air Runefang Steel

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-48D
    £1.00
    £2.75 save 64%
  • Citadel Air Steel Legion Drab

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-18D
    £1.00
    £2.75 save 64%
  • Citadel Air Straken Green

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-30D
    £1.00
    £2.75 save 64%
  • Citadel Air Sybarite Green

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-27D
    £1.00
    £2.75 save 64%
  • Citadel Air Tallarn Sand

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-35D
    £1.00
    £2.75 save 64%
  • Citadel Air Tau Light Ochre

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-39D
    £1.00
    £2.75 save 64%
  • Citadel Air Temple Guard Blue

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-26D
    £1.00
    £2.75 save 64%
  • Citadel Air Terminatus Stone

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-52D
    £1.00
    £2.75 save 64%
  • Citadel Air The Fang

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-19D
    £1.00
    £2.75 save 64%
  • Citadel Air Ulthuan Grey

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-45D
    £1.00
    £2.75 save 64%
  • Citadel Air Warboss Green

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-29D
    £1.00
    £2.75 save 64%
  • Citadel Air XV88

    Formulated to precisely match the colours in the existing Games Workshop Paint range, these paints are designed for use with an airbrush. Ready-thinned and usable straight from the 12ml pot.
    28-12D
    £1.00
    £2.75 save 64%
  • Primaris Captain in Phobos Armour

    Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain. It is often said that a Space Marine is worth at least ten other soldiers; under the leadership of a Captain, this swells even further, for they coordinate their warriors with deadly precision and inspire their followers to fight with a dedication and spirit that cannot be instilled by training or discipline alone.

    A Primaris Captain in Phobos Armour is an HQ choice for any Adeptus Astartes Faction – including Blood Angels, Dark Angels and even the Space Wolves (for whom he fulfils the role of Wolf Lord). He is a highly skilled warrior in every aspect of battle and wields a deadly master-crafted instigator bolt carbine – a marksman’s weapon designed to snipe enemy commanders. In addition to wearing a camo cloak to enhance the effects of cover, the Primaris Captain in Phobos Armour can use an advanced omni-scrambler to thwart enemy reinforcements as they move onto the battlefield.

    This multipart plastic model comes in 9 components and is supplied with a Citadel 40mm Round Base and an Ultramarines Character Transfer Sheet. You’ll find the full rules for the Primaris Captain in Phobos Armour in Codex: Space Marines.
    48-68
    £18.00
    £20.00 save 10%
  • Primaris Librarian in Phobos Armour

    Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while others twist with the flow of time itself or revitalise their brothers with incredible surges of dynamism. However they choose to fight, all Librarians are powerful psykers, harnessing the potent mutation they bear as a force to defend Humanity.

    A Primaris Librarian in Phobos Armour is an HQ choice for any Adeptus Astartes Faction – including Blood Angels, Dark Angels and even the Space Wolves (for whom he fulfils the role of Rune Priest). He is a capable warrior and a powerful psyker who is able to manifest powers from the debilitating Obscuration discipline. He wears a psychic hood, granting him a better chance of thwarting the powers of enemy psykers. Like many other Vanguard units, the Primaris Librarian in Phobos Armour also wears a camo cloak to enhance the effects of cover.

    This multipart plastic model comes in 10 components and is supplied with a Citadel 40mm Round Base. You’ll find the full rules for the Primaris Librarian in Phobos Armour in Codex: Space Marines.
    48-67
    £18.00
    £20.00 save 10%
  • Primaris Lieutenant in Phobos Armour

    Lieutenants act as the right hands of their Captains by providing flexibility and helping to direct their battle-brothers in engagements. They are often entrusted with direct battlefield command of a demi-company or strike force – handling squad-level combat logistics and acting as exemplary leaders.
     
    Clad in Mark X Phobos-pattern armour, this Lieutenant is dynamically posed running full speed towards the enemy, behind a screen of smoke. He can be included in any Adeptus Astartes army and is a highly skilled warrior who can elevate the troops around him to even higher martial standards.
     
    This 12-part plastic kit makes 1 Primaris Lieutenant in Phobos Armour and comes supplied with a Citadel 40mm Round Base.
    48-64
    £18.00
    £20.00 save 10%
  • Space Marine Captain

    This multi-part Warhammer 40,000 plastic kit contains 8 components with which to make a Space Marine Captain armed with a power sword and combi-grav gun. There are 2 head options available - one with a plumed helmet, the other bare. There is also the option to add an iron halo to the bare head. This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    48-39
    £18.00
     
  • Space Marine Centurion Devastator Squad

    This Warhammer 40,000 plastic kit contains 175 components with which to make a 3 man Space Marine Centurion Devastator Squad. Also included is 1 Space Marine transfer sheet with which to add Chapter iconography and squad markings. This 3 man kit makes either the Centurion Devastator or Assault squad, as well as providing every weapon and upgrade available to both units. There are 3 distinct torsos; 3 individual sets of legs; 6 unique shoulder pad designs; and 7 heads (3 bare, and 4 helmeted) to choose from. The Centurion Devastator Squad's arms can be equipped with either twin-linked heavy bolters, twin-linked lascannons; or grav cannons and grav-amps. The chest plates can be armed with either a hurricane bolter or a missile launcher. The Centurion Assault Squad members are equipped with a siege drill on each arm, and have the choice of mounting either twin-linked flamers, or twin-linked meltaguns as well. The chest plates can be armed with either ironclad assault launchers or a hurricane bolter. There is an additional helmet plume to make it clear who the Sergeant is; an omniscope; an eagle back banner; purity seals; and an iron halo. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Whilst the Centurion Devastator Squad is a really unique unit all the heads can be interchanged with those of the rest of the Space Marine range. As can the myriad extra pieces of equipment that can be found in other Space Marine kits, allowing the opportunity to create truly unique collections of miniatures. This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    48-24
    £42.75
    £47.50 save 10%
  • Space Marine Librarian

    This multi-part Warhammer 40,000 plastic kit contains 9 components with which to make a Space Marine Librarian armed with a force stave. It also features an optional Warrior Cherub.

    This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
    48-38
    £16.20
    £18.00 save 10%
  • Space Marine Sternguard Veteran Squad

    Space Marine Sternguard Squad plastic box set contains 5 models: The 5 man Sternguard Veteran Squad comes with a massive amount of variety and options, providing every opportunity to create a unique squad. This set includes 5 different pairs of legs; 5 individual torso fronts; 13 unique heads (7 helmeted and 6 bare); 16 individual shoulder pads; and 5 unique backpacks. There is also an additional helmet plume that can be added to the squad Sergeant, as well as the choice of equipping him with either a chainsword or sheathed power sword. There are enough parts to equip the entire squad with frag and krak, and there is a selection of pouches; an auspex; and a backpack icon.

    The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. If you want your Sternguard Veteran Squad to include alternative heads then get them from any other Space Marine plastic kit and they'll fit. This allows the opportunity for almost unlimited variations of miniatures. This plastic kit contains 120 components with which to make a 5 man Space Marine Sternguard Veteran Squad (and so much more!). Also included is 1 Space Marine transfer sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    48-19
    £27.00
    £30.00 save 10%
  • Space Marine Vanguard Veteran Squad

    Warhammer 40,000 Space Marine Vanguard Squad contains 5 plastic multi part models:

    5 different sets of running legs; 5 unique torso fronts; 16 different shoulder pads; 9 heads (8 helmeted, 1 bare); and 5 individual jump packs.

    Every model can be armed with either chainsword and bolt pistol (each individual weapon bears a unique design); there are 4 sets of lightning claws; 4 pairs of thunder hammer and storm shield. The Sergeant has choice of relic blade, power sword, power fist or power axe; and there is also a grav pistol; a plasma pistol; a melta bomb; and a selection of frag and krak grenades.

    The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Depending on how they are assembled, this box set can make hundreds of varieties of Vanguard Veterans. If you want your squad to include alternative shoulder pads, heads or weapons then get them from any other Space Marine plastic kit and they'll fit. This allows for almost unlimited variations meaning truly unique collections of miniatures.
    48-18
    £22.50
    £25.00 save 10%
  • Warhammer Dark Elves Black Ark Fleetmaster

    This Warhammer plastic kit contains 9 components with which to make a Black Ark Fleetmaster armed with a sword and boarding hook.

    This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
    85-31
    £12.00
     
  • Fyreslayers Auric Runemaster

    This multi-part plastic Warhammer Age of Sigmar kit contains all the parts necessary to assemble one single-pose Auric Runemaster, armed with a runic iron and fyresteel throwing axes. He wields a brazier imbued with the power of his lodge’s forge, adorned with intricate duardin carvings, and he features numerous ur-gold runes hammered into his flesh. Ten components in total, with one Citadel 32mm Round base.

    This plastic kit contains 85 components and can be used to assemble either Ironbreakers or Irondrakes. The kit is supplied unpainted and requires assembly - we recommend using Games Workshop thin plastic glue and Games Workshop paints.

     

    84-21
    £16.20
    £18.00 save 10%
  • Fyreslayers Grimwrath Berzerker

    This multi-part plastic Warhammer Age of Sigmar kit contains all the components necessary to build one single-pose Grimwrath Berzerker, unstoppable warrior of the Fyreslayer lodges. Armed with a fyrestorm greataxe and fyresteel throwing axes, he cuts an imposing figure with his huge mohawk and skin adorned with numerous ur-gold runes - he also features the biggest beard of any Fyreslayer! Twelve components in total,

    This plastic kit contains 12 components and includes a Citadel 32mm Round base. The kit is supplied unpainted and requires assembly - we recommend using Games Workshop thin plastic glue and Games Workshop paints.

     

    84-20DO
    £20.00
     
  • Fyreslayers Magmic Battleforge

    Formed instantaneously from molten metal, the Magmic Battleforge is a reflection of godly power, a manifestation of Grimnir’s fury fused with the white-hot fires of Vulcatrix. This mystic furnace can be summoned to a battlefield, where its elemental heat can ignite ur-gold runes and stoke the powers of the Zharrgrim.
     
    The Magmic Battleforge is a piece of terrain available to every Fyreslayers army that increases the power of your Fyreslayers Priests. Costing no matched play points, this towering edifice is a fantastic addition to your collection allowing you to add some Fyreslayers flavour to any battlefield, as well as offering a number of invaluable in-game effects. Your Priests will be able to harness the forge’s powers to assist in their prayers – or use it to better defend nearby Fyreslayers units.
     
    This kit builds one Magmic Battleforge, and is supplied in 33 plastic components.
    84-28
    £20.25
    £22.50 save 10%
  • Fyreslayers Magmic Invocations

    Summoned by the blazing will of the Runemasters and Runesmiters, Magmic Invocations are magical constructs forged of arcane fire that bring death to the foes of the Fyreslayers.
     
    In this set, you’ll be able to build a set of Magmic Invocations of your own, allowing you to mater the full might of your Fyreslayers army. Inside, you'll find:
     
    - The Zharrgron Flame-spitter, a geyser of molten lava that deals devastating damage to massed infantry
    - The Runic Fyrewall, a barrier of gold and flame that shields your units from harm
    - The Molten Infernoth, a raging elemental that rampages across the battlefield, slaying your enemies while leaving the Fyreslayers untouched
     
    For more information, check out the free warscrolls for these models, available to from the Downloads tab. This kit is supplied in 22 plastic components, and is packed with 1x 120mm oval base.
    84-27
    £18.00
    £20.00 save 10%
  • Fyreslayers Vulkite Berzerkers

    This multi-part plastic Warhammer Age of Sigmar kit contains all the components necessary to assemble 10 Vulkite Berzerkers, determined and strong warriors of the Fyreslayers. They come with an impressive selection of weaponry - fyresteel handaxes, war-picks and bladed slingshields - and feature ur-gold runes hammered into their skin. One model can be assembled carrying a Horn of Grimnir, and one warrior can be assembled as a Karl, with ornate fyresteel handaxe or war-pick and his own head options. The kit comes with a whole load of extra ornate runes and keys with which to decorate your Fyreslayers. This kit contains seventy-four components in total, and includes 10 Citadel 32mm Round bases.

    This plastic kit contains 74 components and is supplied unpainted and requires assembly - we recommend using Games Workshop thin plastic glue and Games Workshop paints.

     

    84-25
    £31.50
    £35.00 save 10%
  • Officio Prefectus Commissar

    Warhammer 40,000: The Astra Militarum, are commonly known as the Imperial Guard. This kit makes one plastic Officio Prefectus Commissar who can be equipped with either a bolt pistol or plasma pistol at the end of his bionic right arm and while his left hand wields a power sword.

    This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Thin Plastic Glue and Games Workshop Paints.

    47-20
    £13.50
    £15.00 save 10%
  • Ork Meganobz

    This multi-part plastic boxed set contains three Meganobz and a Grot Oiler. Each Meganob is armed with a power klaw and a twin-linked shoota (which can be upgraded to a kombi shoota-rokkit launcha or a kombi shoota-skorcha). In addition to the deadly dakka, this kit also has enough killsaws to give each of your Meganobz a pair.

    One Meganob can be assembled as a Big Mek in mega armour armed with a kustom mega-blasta and power klaw (which is also functions are Mek’s tool for battlefield repairs). You have the option to equip your Big Mek with a back mounted kustom forcefield or a tellyport blasta.
    50-08
    £34.20
    £38.00 save 10%
  • Astra Militarum Hydra / Wyvern

    Warhammer 40,000: The Astra Militarum, are commonly known as the Imperial Guard. The Hydra Flak Tank is equipped to blow aerial foes out of the sky. Armed with twin-linked Hydra autocannons and a predictive logic-spirit, few airborne foes could survive the howling onslaught of the Hydra’s firepower. The Wyvern Suppression Tank exchanges the Hydra’s anti-aircraft autocannons for a pair of twin-linked stormshard mortars. The tank excels in the claustrophobic environment of urban warfare, raining curtains of shrapnel down upon enemy infantry without ever exposing itself to harm. This plastic kit can be assembled as either a Hydra or a Wyvern with 2 crewmen: a gunner and a spotter. Both tanks come with the option to equip a heavy bolter or a heavy flamer. This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Thin Plastic Glue and Games Workshop Paints.

    47-21
    £31.50
    £35.00 save 10%
  • Ork Painboy

    Warhammer 40,000 Ork Painboyz are happy to perform the most hasty surgery to get their patients back up and into the fray.

    This single frame plastic Painboy is accompanied by a grot orderly and he’s equipped with Dok’s tools and a ‘urty syringe.
    50-25
    £15.50
     
  • Orks Codex

    Amid constant, seething tides of war and bloodshed, burgeoning greenskin empires rise and fall. Numerous beyond belief and driven always to fight and conquer, the Orks threaten to overwhelm every single galactic empire, stronghold and race. While their thirst for battle has always proved their downfall, causing brutal infighting that keeps them from crushing all opposition, occasionally a great leader rises who is capable of unifying the squabbling tribes, and soon a Waaagh! is underway – partially a migration, partially a holy war. When the Orks are on the rampage, the galaxy trembles – and in these dark times, more Waaaghs! are rising than ever before.
     
    Codex: Orks contains a wealth of background and rules – the definitive book for Orks collectors. Within this 136-page hardback, you’ll find:
     
    - The Barbarous Hordes: the history, motivations and beliefs of the Orks – a race that has avoided the angst-ridden trappings of other, more philosophical creatures by simply drawing contentment from hitting everything.
    - The Green Menace: an overview of Ork society and ecology, theories on exactly how their numbers increase so quickly and details of their hangers-on – the Gretchin and Snotlings who perform menial tasks in exchange for protection.
    - Greenskin Kultur: detailing Ork hierarchy, their excellence in warfare and their desire for speed and dakka, this section demonstrates the Ork way of life.
    - The Ork Gods: Gork (brutal but kunnin’) and Mork (kunnin’ but brutal), gods honoured by destruction, and evoked by huge armoured war-suits designed to smash stuff up.
    - Details of Ork tribes and clans, with descriptions, background and heraldry for the following: Goffs, Evil Sunz, Blood Axes, Deathskulls, Bad Moons, Snakebites, and Freebooterz.
    - A selection of Ork glyphs – a list of pictorials and their meanings to help you kustomise your own Ork collection.
    - Gathering the Waaagh!: war on an apocalyptic scale, Waaaghs! can swallow entire civilisations whole, gathering strength and size with every shot fired and every punch thrown. This section explains how they spontaneously erupt around particularly strong leaders.
    - A galactic map showing the drastic greenskin expansion, with enormous Waaaghs! picked out in an appropriately green hue.
    - A timeline of major events and battle in Ork history.
    - Background on each unit available to an Ork army.
    - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
     
    Rules
     
    Everything you need to get an Ork army primed for games of Warhammer 40,000 is in here:
     
    - 47 datasheets providing rules for using every Ork unit in your games of Warhammer 40,000
    - Gunz and Gubbinz: profiles for all weapons and wargear of the Orks, be they ranged or close combat
    - Points values for all miniatures, weapons and wargear for use in matched play games
    - Ways of the Warbands – rules for Battle-forged armies, including:
    - Clan Kulturs: specific rules for Goffs, Bad Moons, Evil Sunz, Deathskulls, Snakebites, Blood Axes, and Freebooterz
    - Army abilities that reflect the methods of war of the Orks on the tabletop
    - 26 unique Stratagems
    - 6 unique Warlord Traits usable by any Ork commander, with a further 7 available to the same clans outlined in the Clan Kulturs section
    - Shiny Gubbinz: 13 unique weapons and artefacts available only to Orks;
    - Power of the Waaagh!: 6 psychic powers specific to Ork models with the Psyker keyword
    - 6 Tactical Objectives unique to Orks
    50-01-60
    £22.50
    £25.00 save 10%
  • Crawlocke the Jailor and Chainghasts

    Spirit Torments such as Crawlocke are entrusted with a duty Nagash considers vitally important – it is their role to capture the souls of transgressors, those who have escaped their due fate.

    This multi-part plastic kit contains the components necessary to assemble Crawlocke the Jailor – a Spirit Torment – and 2 accompanying Chainghasts. Crawlocke himself is little more than an ethereal wisp, with emaciated arms reaching from under a shroud – featuring the tormented faces of the damned – to grasp his large, ensorcelled padlock and set of heavy keys, which are used to belabour the living. There are 3 choices of grim face mask for the Spirit Torment, and his ethereal form is trapped within a confining gibbet cage, from which a grave-sand filled hourglass dangles. The accompanying Chainghasts each carry a pair of Ghastflails, with robes covering their forms. There are 4 different masks available for the Chainghasts, each entirely closed and sinister, and there are included 8 pieces of scenery detritus – sections of gibbet, broken locks and metal – with which to decorate the bases.

    This kit comes as 30 components, and is supplied with 2 Citadel 32mm Round bases and a Citadel 40mm Round base.
    91-23
    £22.50
    £25.00 save 10%
  • Crypt Flayers

    Crypt Flayers multi-part plastic kit contains all the components necessary to build three plastic miniatures, airborne scouts and fierce warriors of the Flesh-eater Courts. 62 components in total, supplied with three Citadel 50mm Round bases. These Warhammer Age of Sigmar models are supplied unpainted and require assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.
    91-13
    £27.00
    £30.00 save 10%
  • Grimghast Reapers

    Grimghast Reapers

    In life, those who were to become Grimghast Reapers were careful and meticulous killers. In death, they never cease in their long, sweeping strokes that mercilessly cut the enemy down a rank at a time, and they never tire.

    This multi-part plastic kit contains the components necessary to build 10 Grimghast Reapers. These indiscriminate spectral killers are notable for consisting of little more than a heavy robe atop a wisp-like ethereal form. Their tortured faces are wrapped in a scrap of sanctified shroud, which prevents them from vision – either physical or witch-sight – a curse which keeps them in a white-hot fury. Each carries a slasher scythe, which they are posed sweeping in a lunging motion; you have the option to build 1 miniature as an Extoller of Shyish, the unit leader. The Extoller of Shyish carries a death knell – a great bell whose tolling strikes to honour the Supreme Lord of the Undead. 2 death knells are included. Each miniature is attached to its base via a gravestone from which its form exudes; an appropriately macabre detail.

    This kit comes as 32 components, and is supplied with 10 Citadel 32mm Round bases.
    91-26
    £24.75
    £27.50 save 10%
  • Harpy

    Harpies are monstrous bioforms that fly with a deftness and agility unattainable by even the most sophisticated fighter-craft. As they soar overhead, they rain clusters of living bombs onto prey worlds and spit death from their forelimbs. The Harpy can be armed with either a twin-linked stranglethorn cannon or twin-linked venom cannon. There is a unique head featuring a long tongue and head crest and its carapace is distinguished by a series of vertical fins. The tail points upwards and spore mine cysts can be added to the rear of the model. There are also 3 separate spore mines included, each of which has a unique design. This plastic kit contains 69 components with which to make either a Harpy or Hive Crone. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.

    51-14
    £45.00
    £50.00 save 10%
  • Hexwraiths

    Upon ghostly steeds, the Hexwraiths ride right through their foes, turning blood to ice and snatching souls from screaming warriors. Once knights both proud and cruel, they relive their glory by visiting pain and death upon the races of the realms. This multi-part plastic boxed set contains 91 components with which to make 5 Hexwraiths, wielding spectral scythes. One model can be assembled as a Hellwraith, leader of the unit. This kit can optionally be used to assemble 5 Black Knights. Supplied with 5 Citadel 60x35mm Oval bases.

    91-10
    £20.25
    £22.50 save 10%
  • Kurdoss Valentian the Craven King

    Kurdoss Valentian the Craven King had a ruthless desire to rule, and many were his wicked deeds to secure power. He comes as a multi-part plastic kit containing the components necessary to assemble Kurdoss Valentian, the Craven King. This kit comes as 19 components, and is supplied with a Citadel 60mm Round base.

    91-24
    £24.75
    £27.50 save 10%
  • Lady Olynder

    Lady Olynder and the Mortarch of Grief

    She is the Mourning Bride, the Unrequited Queen, the Veiled Lady and the Mortarch of Grief. This multi-part plastic kit contains the components necessary to assemble Lady Olynder, Mortarch of Grief. As the Mortarch of Grief, she is surrounded by an aura of absolute misery – this miniature does an impressive job of capturing the bleakness. Hovering above the ground in her ghastly bridal dress and veil, little can actually be seen of her form other than the outline of a skull. Her bridal train, ruined and shredded, flows out behind her, with a wisp of this ethereal garment attaching the miniature to its base. Thorny vines of grave-roses, which sprout wherever she floats, wrap themselves around her waist and up to her headdress, which itself resembles a thorned briar. In her right hand she wields the Staff of Midnight, an ornate stave topped with a polished gemstone of vitrified grave-sand. She is accompanied by 2 macabre Banshee Handmaidens, horrifying skull-faced spectres. Each carries a gift – an ensorcelled grave-sand hourglass given by Nagash himself which can be smashed asunder with lethal effect, and a sealed casket, the contents of which are a mystery; hardly likely to be anything at all positive...

    This model comes as 23 components, and is supplied with a Citadel 60mm Round base.
    91-25
    £24.75
    £27.50 save 10%
  • Militarum Tempestus Scions

    This Warhammer 40,000 box contains enough parts to make a 5 man Militarum Tempestus Scions squad armed with lasguns. There are 17 heads (8 with respirators and 9 with berets) and ammo pouches, knives, grenades and canteens. You can build a squad of Tempestus Scions and have the option to upgrade 1 model to be a Tempestor.

    The Tempestor has a number of weapons options. The right hand can be equipped with a powerfist, chainsword or power sword, and you can choose to upgrade the left handed laspistol to a bolt pistol or a plasma pistol. You have the option to replace the hot-shot lasguns with a choice of five additional special weapons: a plasma gun, meltagun, grenade launcher, flamer or hot-shot volley gun. This kit also includes a vox-caster backpack which allows one of your Tempestus Scions to fulfil the role of Vox-cast operator.

    This Warhammer 40,000 kit can also be assembled as a Tempestus Scions Command Squad. It is supplied unpainted and requires assembly - we recommend using Games Workshop Thin Plastic Glue and Games Workshop Paints.

    47-15
    £20.25
    £22.50 save 10%
  • Mortarion Daemon Primarch of Nurgle

    Mortarion Daemon Primarch of Nurgle is a multi-part plastic kit contains the components necessary to assemble one towering model – the word ‘miniature’ barely does it justice, as he looms over the rest of the Death Guard and gives even Bloodthirsters something to look up to!

    He is clad in baroque power armour known as the Barbaran Plate – this is covered in rust and rot, with skulls, spikes and Nurgle symbolism on each of the chunky components. Mouldering robes, chains and a rotten cowl hang from this armour, partially covering the system of pipes that feed his breathing apparatus – it is safe to assume that this ventilator isn’t delivering fresh and clean air to Mortarion, rather vile spores and disease.

    He is armed with 2 foul weapons: a massive scythe named Silence, a rusting yet razor-sharp blade featuring brutal chain-teeth, stained with the blood of worlds and capable even of hacking a Reaver Titan to pieces; and The Lantern, an ancient energy pistol. There are two modelling options for these weapons – one option features the weapons down by Mortarion’s side, the other features a much more aggressive pose.

    Mortarion features huge, decaying wings – these are modelled with pockmarks, holes and tears, representing the horror and decay of Nurgle’s hordes. Speaking of Nurgle’s hordes, there are plenty of extras with this kit – 2 Nurgling Drones carrying phosphex bombs hang from the chains on Mortarion’s armour, with a further 3 on the base: 1 carries a Chaos icon, one waves a censer and one carries a tank of unmentionably horrid substances.

    The base itself is detailed with rocks which themselves are being corrupted by the foul presence of the Daemon Primarch. Mortarion, Daemon Primarch of Nurgle comes as 78 components, and is supplied with a Citadel 100mm Round base.

    43-49
    £81.00
    £90.00 save 10%
  • Ork Mek Gun

    This multi-part Warhammer 40,000 plastic kit makes one of four possible Mek Gunz and has a six-strong grot crew. It can be assembled as a bubblechukka, a smasha gun, a traktor kannon or a kustom mega-kannon.

    50-26
    £27.00
    £30.00 save 10%
  • Tyranid Hive Guard Tyrant Guard Warhammer 40,000

    Tyranid Hive Guard or Tyrant Guard Warhammer 40,000 are alternative builds for this kit. Both kits share the same body, heads and hind legs, as well as the choice of a pair of unarmoured secondary arms or rending claws (one of which holds the severed head of a Space Marine). The Hive Guard models can be armed with either an impaler cannon or shockcannon. There are enough weapons to arm the complete unit with either option. The Tyrant Guard can be armed with a pair of crushing claws; bone sword and lash whip; or a pair of scything talons. There are 3 sets of each weapon option, allowing the entire unit to armed identically. As well as this, each Tyrant Guard can be modelled with battle damaged shoulder armour. This plastic kit contains 102 components with which to make either 3 Hive Guard or 3 Tyrant Guard. This Warhammer 40,000 kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    51-07DO
    £42.50
     
  • Tyranid Warriors Warhammer 40,000

    Warhammer 40,000 Tyranid Warriors are amongst the most important Tyranids on the battlefield. Not only are they large and powerful fighters but they also fulfil a pivotal role, acting as psychic resonators, amplifying the psychic bond with the hive mind. The Tyranid Warrior models come in 3 distinct poses with every single combination of weapon available on the frame. There is a staggering choice of weapons to choose from including 3 pairs of lash whips; 3 pairs of spinefists; 3 devourers; 3 pairs of rending claws; 3 pairs of scything talons; 3 deathspitters; 3 pairs of boneswords; a venom cannon; a barbed strangler; and 3 pairs of flesh hooks. These can be taken in a variety of combinations depending on how you want to arm your Tyranid Warriors. This kit also includes the option to make a Tyranid Prime. This monster is distinguished with its own chest plate; head and crest; shoulder guards; and has the option to add a scythed tail. As well as this multitude of options there are also enough adrenal glands and toxic sacs to add to the entire unit, and a choice of 4 different faces for the Warriors. This plastic kit contains 89 components with which to make 3 Tyranid Warriors, or 2 Tyranid Warriors and a Tyranid Prime. This kit comes supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    51-18
    £29.25
    £32.50 save 10%
  • Tyrannocyte Tyranid Warhammer 40,000

    This 124-piece Warhammer 40,000 plastic kit makes one Tyrannocyte. The armoured carapace can be modelled closed to the body or open to act as an airbrake as the Tyrannocyte prepares to land on the target planet. It is armed with five deathspitters which can be replaced by barbed stranglers or venom cannons.

    This Warhammer 40,000 kit can alternatively be built as a Sporocyst and Mucolid Spore. The full rules for using the Tyrannocyte and the Sporocyst and Mucolid Spore in games of Warhammer 40,000 are included in White Dwarf Issue 41.

    This kit is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    51-21
    £36.00
    £40.00 save 10%
  • Venomthrope or Zoanthrope Tyranid Warhammer 40,000

    This 80-piece plastic kit makes three Venomthropes or three Zoanthropes. It comes with three different heads and 3 different left and right tentacle arms. This kit is loaded with customisation opportunities with each model poseable at the waist, neck, tentacle arms, and claws. This kit can alternatively be assembled as 2 Venomthropes or Zoanthropes and a Neurothrope.

    Warhammer 40,000 kits come supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    51-22
    £36.00
    £40.00 save 10%
  • Warhammer Vampire Counts Wight King

    Wight Kings, ancient, mighty warlords risen from their graves when the Dark Magic grows strong. Skeleton Warriors or Grave Guard follow these heavily armoured, virtually untouchable figures into battle. This plastic Warhammer kit contains one Vampire Counts Wight King - a finely detailed kit that comes in six components including a fully detailed 20mm square base. This miniature is supplied unpainted and requires assembly - we recommend using Games Workshop Plastic Glue and Games Workshop Paints.

    91-31
    £9.00
    £10.00 save 10%
  • Ork Flash Gitz

    This multi-part plastic kit makes five Flash Gitz armed to the teef with flashy snazzgun’s. Channel your inner Mek by assembling these kustomised weapons with the engine, gun body, magazine and under slung secondary dakka of your choice. One Flash Git can be assembled as a Kaptin, complete with gitfinda squig and a bionic cutlass-wielding arm. You can customise your Flash Gitz with a host of optional extras including eight back banners, eleven heads and grenades.

    50-24
    £29.25
    £32.50 save 10%
  • 2018 Blood Bowl Almanac

    Guest edited by the infamous Hall of Famer, Lord Borak the Despoiler, the 2018 Blood Bowl Almanac compiles the first three issues of Spike! Journal. The rules, team rosters and history of the Doom Lords, Naggaroth Nightmares and Nurgle’s Rotters are detailed in full, along with the Star Players at their disposal. But that’s not all – the 2018 Blood Bowl Almanac also includes a heap of other Blood Bowl rules that were, until now, only available in White Dwarf. If you missed out on the team pitch and special ball rules, now is your chance to get your hands on them, along with rules for fielding three legendary Star Players – Joseph Bugman, the White Dwarf and the Black Gobbo! Finally, the almanac also includes an updated Blood Bowl FAQ to ensure that you’re fully up to date with the latest rules clarifications.

    200-51-60
    £27.00
    £30.00 save 10%
  • 32mm Bases Necromunda

    32mm Bases Necromunda
    300-16
    £4.00
     
  • Abaddon the Despoiler

    Striding onto the battlefield like a demigod of war, the Despoiler scowls at the mortal chattel before him. He is an ender of worlds, a destroyer of hope, a bane unto the galaxy itself. Yet he is not beyond the siren call of battle, and leads his Black Legion to acts of pitiless slaughter whenever a worthy foe is near. Abaddon the Despoiler is the ultimate Chaos character. Terrifyingly capable on the battlefield, he'll transform any army of Chaos Space Marines into a deadlier fighting force, either by causing carnage on the front lines or lending invaluable aura abilities to nearby troops. This kit brings Abaddon to life in magnificent detail, drawing on three decades of art and lore to create a definitive representation of this iconic character. No detail has been spared – with baroque armour, intricate mechanical detail and grisly trophies, it’s a pleasure to paint and will immediately stand out from the rest of your collection. Even the base has a wealth of sculpted detail to help show Abaddon in all his dark glory! You'll even be able to customise your Abaddon with optional extras. You can model yours with or without the cape depending on your preference, while a choice of three heads is provided to ensure that your model fits your interpretation of the Warmaster. One features Abaddon’s classic grimace, another bears the likeness of Horus, while the last features an ominous rebreather. This kit is supplied in 31 plastic components, and comes with a 60mm round base.

    43-60
    £33.75
    £37.50 save 10%
  • Aberrants

    Misshapen, lumpen and inhumanly strong, the Aberrants are the repugnant offshoots of the brood cycle. Though dim-witted, their instinctive need to defend their broodkin makes them valuable assets to the cult. With heavy industrial tools raised, they cause impressive carnage with only their brute force and single-minded determination.
     
    Aberrants form terrifying packs of warriors that excel in delivering huge amounts of damage in close combat. Their heavy melee weapons are used to bludgeon their enemies into submission, and if those don't do the job, their rending claws add a lethal coup de grace. Combined with their ability to shrug off much of the damage dealt to them, this unit can dominate their enemies with ease.
     
    This plastic box set contains 41 components, enough to build 5 Aberrants with a choice of power picks or power hammers. Also included are options to build a Hypermorph armed with a power hammer or heavy improvised weapon, and 11 different heads. This set has been designed to offer a high degree of interchangeability between parts. Supplied with 5x 32mm round bases.
    51-60
    £22.50
    £25.00 save 10%
  • Abominant

    A champion amongst the mutant aberrants of the cult, the Abominant is a misshapen wrecking ball of muscle and chitin that wields a heavy bludgeoning instrument as if it weighs no more than a switch of willow. Only when the roaring, demented brute crushes all before it in a spasmodic frenzy, crying out in a mixture of anger, pain and self-loathing, does the true horror of its existence become clear. It is guided by a Mindwyrm Familiar, a diminutive bio-psychic construct that is given life in the decaying slurry found in a Patriarch's lair.
     
    The Abominant is a devastating close combat specialist, able to deliver huge amounts of damage with his power sledgehammer and rending claw. It gives Genestealer Cults players a melee-focussed HQ choice whose Mindwyrm Familiar helps to protect it and other nearby friendly units from psychic attacks.
     
    This pack contains a single multipart plastic miniature featuring an Abominant guided by a Mindwyrm Familiar. It comes as 11 components and is supplied with a 40mm round base.
    51-59
    £15.75
    £17.50 save 10%
  • Acastus Knight Command Terminal Pack

    Banners of Imperial Knights are the perfect way to add to your Adeptus Titanicus battlegroup. A pair of Acastus Knights form a single unit and operate together on the battlefield in support of your Titans – and extra Knights can be added to the banner as well to enhance their battlefield effectiveness.
     
    For each banner of Knights you field, you require a Command Terminal, which provides a detailed surface on which to track the status, damage and weapons of your Knights, as well as the Orders you've issued to them each turn. This set of five large-format card Command Terminals includes enough to add several banners of Knights to your games of Adeptus Titanicus.
     
    CONTENTS
    - 5 Acastus Knight Banner Command Terminals
    400-31-60
    £13.50
    £15.00 save 10%
  • Acastus Knights Porphyrion

    Acastus Knights rival even the Scout Titans of the Collegia Titanica in both size and power. Heavily armed and armoured, they stride across the battlefield unleashing devastating volleys from their paired magna lascannons.
     
    This multipart plastic kit contains the components necessary to assemble 2 Acastus Knights for use in games of Adeptus Titanicus. Each of these machines is armed with a a pair of magna lascannon, and a choice of Ironstorm missile pods and Karacnos mortar batteries. These are highly detailed Adeptus Titanicus-scaled miniatures are every bit as impressive to behold as their larger brethren – details include the ability to have the top canopy open or closed, and a choice of defensive weapons to sit next to the model's head.
     
    This kit comes as 46 plastic components and is supplied with 2 Citadel 60mm Round bases along with an Acastus Knight Porphyrion decal sheet that features heraldry for Houses Makabius, Vyronii, Malinax and Coldshroud.
    400-26
    £27.00
    £30.00 save 10%
  • Achilles Ridgerunner

    Achilles Ridgerunners range into deadly frontier environments, their pilots scanning for promising resource deposits and communicating their location back to base. Though well equipped to engage enemy scouts and outriders, the Achilles Ridgerunner's true qualities lie in its ability to rove ahead of the cult's main forces, scouting out potential ambush sites and routes of ingress into the foe's territory.
     
    Achilles Ridgerunners are fast-moving buggies capable of carrying a significant amount of ordnance. They can also operate as a vital support vehicle for units of Atalan Jackals, giving that unit even more manoeuvrability. Equipped with two heavy stubbers, it can also take either a heavy mining laser, a heavy mortar or a missile launcher, providing any Genestealer Cults player with useful toolbox for dealing with any enemy. 
     
    This pack contains a single plastic Achilles Ridgerunner armed with two heavy stubbers, and a choice of either a heavy mining laser, a heavy mortar, or a missile launcher. It comes with a host of other options and optional wargear, and a single 120mm oval base.
    51-61
    £27.00
    £30.00 save 10%
  • Acolyte Iconward Genestealer Cult

    Acolyte Iconward Genestealer Cult plastic kit contains the components necessary to assemble one Acolyte Iconward, armed with an autopistol, blasting charges and rending claws, clutching his cult’s sacred banner. Supplied with a Citadel 32mm Round base.
    51-54
    £13.50
    £15.00 save 10%
  • Adeptus Custodes Codex

    Adeptus Custodes Codex contains a wealth of background and rules for Warhammer 40,000; the definitive book for collectors. Within this 80-page hardback, you’ll find:

    • Brotherhood of the Demigods: the history of the Adeptus Custodes, from their formation as the Legio Custodes to their increased visibility and wider role in the campaign against Chaos since the Great Rift
    • Detailed descriptions of their deployment during the Horus Heresy, the civil war ten thousand years ago that tore the Imperium in twain, along with details of their role protecting the Emperor’s Golden Throne
    • Shadows and Alchemy: the process by which Adeptus Custodes are created. along with details of their defence of Terra including an overview of the palace itself
    • Rise of the Primarch: an overview of the Gathering Storm, a series of events that saw the Ultramarines Primarch Roboute Guilliman restored to glory and the Adeptus Custodes being sent to aid the Indomitus Crusade
    • A Host of Heroes: the composition of the Adeptus Custodes, and the manner in which they organise themselves for war – far more loosely than other Imperial organisations, but easily as effective
    • Uniforms and Heraldry: examples for 5 shield companies – the Shadowkeepers, the Aquilan Shield, the Dread Host, the Solar Watch and the Emissaries Imperatus
    • The Solar Fastness: while once the invasion of Terra was unthinkable, since the Great Rift things have changed. This section describes the Adeptus Custodes’ defence of the Sol System
    • The Tale of Ten Thousand: a timeline of major events in the Adeptus Custodes’ history
    • Background and details on each character and unit available to an Adeptus Custodes army
    • A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

    Everything you need to get an Adeptus Custodes army primed for games of Warhammer 40,000 is in here

    • 13 datasheets providing rules for every Adeptus Custodes unit and miniature
    • Army abilities reflecting the Adeptus Custodes’ methods of war on the tabletop
    • Armoury of the Adeptus Custodes: wargear both ranged and close-combat for use by the Adeptus Custodes
    • Points values for all miniatures, weapons and wargear for use in Matched Play games
    • Auric Mortalis: rules for Battle-forged armies, including: - 27 unique Stratagems; - 6 unique Warlord Traits; - Relics of Terra: 13 weapons and artefacts available only to Adeptus Custodes
    • 6 unique Tactical Objectives.
    01-14-60
    £22.50
    £25.00 save 10%
  • Adeptus Mechanicus Belisarius Cawl

    Adeptus Mechanicus Belisarius Cawl is a multi-part plastic kit contains the components necessary to assemble Belisarius Cawl, Prime Conduit of the Omnissiah. Towering over his Adeptus Mechanicus brethren, he stands much taller than even other favoured Tech-Priests of the Omnissiah, with countless augmentations distorting his barely-human frame. He carries an Omnissian axe, which acts as a convenient mounting point for an array of sensors and his voice broadcasting unit, and an arc scourge – this arcane energy weapon is covered in cables, sensors and extra appendages. This theme of augmentation is continued throughout – Cawl’s robes are not-quite covering a massive amount of robotic extensions, with several extra legs, prehensile arms and cables dragging along behind him. A scryerskull hovers above, and there are several symbols of the Machine God dotted about the miniature.

    Belisarius Cawl comes as 42 components, and is supplied with a Citadel 105mm x 70mm Oval base.

    59-17
    £29.25
    £32.50 save 10%
  • Adeptus Mechanicus Electro Priests

    This Warhammer 40,000 plastic kit can be assembled as either:

    • Corpuscarii Electro-Priests which are comprised:
      • electrostatic gauntlets
      • power pack
      • five different torsos
      • five heads
      • five head crests
    • Fulgurite Electro-Priests which can be assembled with:
      • ​five electroleech staves
      • power packs
      • five different torsos
      • five heads
      • five head crests

     

    This eighty-two component, multi-part plastic Warhammer 40,000 kit contains everything needed to build five Corpuscarii or five Fulgurite Electro-Priests. These detailed miniatures are supplied with five Games Workshop 32mm Round Bases.

    59-15
    £24.75
    £27.50 save 10%
  • Adeptus Mechanicus Ironstrider

    This Warhammer 40,000 multi-part, 80-component plastic kit from Games Workshop contains all the parts necessary to build either one Ironstrider Ballistarius or a Sydonian Dragoon, and features a small transfer sheet and a 105x70mm oval base.

    59-12
    £29.25
    £32.50 save 10%
  • Adeptus Mechanicus Kastelan Robots

    A huge, ancient robot built ten thousand years ago, the Kastelan Robot is a perfect example of the Adeptus Mechanicus’ repurposing of technology. Nearly unstoppable, their only flaw is that of any mere machine; they will follow instructions to the letter, even if this results in their own demise. A specialist Tech-Priest - the Cybernetica Datasmith - must constantly update and reprogram the Kastelan via order dataslates, lest this enormous, clanking robot simply stride blindly into a nearby chasm. Make no mistake, however; when his controls are set to destroy, the Kastelan will destroy.

    This ninety-five component multi-part plastic kit contains everything you need to make two Kastelan Robots and one Cybernetica Datasmith. The Kastelan Robots have a variety of weapon options including:

    • two sets of power fists
    • two sets of twin-linked phosphor blasters
    • a choice of carapace-mounted weaponry (incendine combustor or yet another phosphor blaster - two of each are supplied).

    The Cybernetica Datasmith is armed with a gamma pistol, dataspike and a servo arm assembly featuring a rivet gun. A prehensile socket drill allows him to reprogram the Kastelan Robots on-the-fly. He also features a choice of two heads.

    59-16
    £40.50
    £45.00 save 10%
  • Adeptus Mechanicus Kataphron Battle Servitors

    These Warhammer 40,000 miniatures truly capture the techno-centric nature of the Adeptus Mechanicus; only half a head and a part of their torso remains human. Included are:

    • three track assemblies(with optional armour and mud guards for Breachers)
    • three sets of Breacher heads and torso armour
    • three interchangeable exhausts
    • a selection of weapons:
      • arc rifles
      • torsion cannons
      • arc claws
      • hydraulic claws
      • plasma culverin assemblies
      • heavy grav cannon assemblies
      • phosphor blaster assemblies
      • three cognis flamer assemblies

    Twenty-four weapon options in total! 

    This multi-part plastic Warhammer 40,000 kit contains an impressive 157 components, with which you can make three Adeptus Mechanicus Battle Servitors, either Kataphron Breachers or Kataphron Destroyers. Supplied are three Citadel 60mm Round Bases.

    59-14
    £31.50
    £35.00 save 10%
  • Adeptus Mechanicus Onager Dunecrawler

    A light walker tank, the Onager Dunecrawler has four crab-like legs with optional armour plating. The armoured cabin and reactor are complemented by a huge variety of modelling options

    • searchlights
    • smoke launchers
    • cognis manipulators
    • mindscanner probes

    The cupola can be modelled closed or open, featuring a Princeps wielding a heavy stubber.

    You have loads of configuration and customisation options even before applying weaponry.

    Weapons, included in the box are as follows:

    • eradication beamer
    • twin phosphor blasters with sensors
    • neutron laser featuring a coaxial cognis heavy stubber or an Icarus array
    • anti-air assault package comprising twin autocannons, a gatling flak launcher, an armour-piercing missile launcher and a radar dish.

    Included with this 119-component Warhammer 40,000 multi-part plastic kit, making one Onager Dunecrawler, is a small Adeptus Mechanicus transfer sheet and a 130mm round base.

    59-13
    £40.50
    £45.00 save 10%
  • Adeptus Mechanicus Sicarians

    This Warhammer 40,000 multi-part plastic kit from Games Workshop contains all the parts necessary to build five Adeptus Mechanicus Sicarians - either Sicarian Ruststalkers or Sicarian Infiltrators, including one princeps. Each model features extensive body modification - flesh has given way to machine, and what little remains is encased in pressurised armour. Sensors, pressure gauges and data arrays cover their surfaces, and an included five sets of legs add a variety of posing options, making your squad truly your own.

    The Sicarian Infiltrators are the scout class; they wear an intricate domed helm allowing a three-hundred and sixty degree view of the battlefield. Two options are available to each model - ten sets of stubcarbine and power sword, or ten sets of taser goad and flechette blaster; a total of twenty in the box. Their princeps carries a stubcarbine and power sword, with an included infoslave skull - every movement recorded and analysed for the optimisation of battle.

    The box contains 117 components, and is supplied with five 40mm round bases.

    59-11
    £25.20
    £28.00 save 10%
  • Adeptus Mechanicus Skitarii

    This Warhammer 40,000 multi-part plastic kit from Games Workshop contains everything needed to make either ten Skitarii Rangers or ten Skitarii Vanguard. Included in the box are 124 components - twenty-three heads, twelve of which are variants on the Vanguard helmet/rebreather, twenty-five weapons, a small transfer sheet and ten 25mm round bases.

    59-10
    £22.50
    £25.00 save 10%