Montys Desert Rats
Afrika Korps Command Cards (FW241C) Contains 34 cards to enhance your force, field iconic warriors and cutomise your units.
Command Cards provide Flames Of War generals with a way to further personalise and enhance their forces. These optional cards include a range of options that can enhance or change your gaming experience by adding new Formations, Upgrades and Warriors, giving you even more choice when building your force.
Many Command cards are hidden until they are used, so you’re never quite sure what your opponent’s battle plans are until they are revealed. While hidden, Command cards do not affect their attached unit—a player must reveal them if they wish to gain the benefits of the card. Some Command cards must be revealed at the start of the game; these cards are used to build your army and have the keyword 'Build'.
Command cards can be added to your force in two ways. You can add them to your normal point cost, just as you would add a Unit to your force, or you and your opponent can agree on a set amount of points that each may use just to add Command cards to their lists.
El Alamein Starter Set
Pantherturm I (GE680) with one Panther turret and turret base plate.
By 1943 the concept of utilising tank turrets in fixed fortified positions had become standard practice within the German Army. Generally the turrets used for these purposes were either from captured enemy tanks or obsolete designs.
Rommels Afrika Korps