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Dracula's America: Shadows of the West

Rulebooks and Supplements for the Dracula's America game system by Osprey Publishing


  • Dracula's America Shadows of the West: Forbidden Power Supplement

    Since Dracula's rise to power a shadow has swept across the nation, but nowhere is it darker than in the Deep South. Throughout the plantations, swamps, and cities, rumours abound of grotesque rituals, hooded figures, and bizarre creatures. Most terrifying of all, however, are the whispers of ancient magic - unspeakable arcane rituals and occult powers that can lead those who wield them towards mystical supremacy… or reduce them to gibbering wrecks.

    This new supplement for Dracula's America: Shadows of the West introduces two new factions: the corrupt cultists of the Church of Dagon and the Salem Sisterhood, occult practitioners whose history dates back to the early Colonies. New stealth rules allow for all manner of sneaky and underhanded tactics, while expanded rules for arcane powers offer glory but could cost you your sanity. Alongside these are a host of new scenarios, Hired Guns, monsters, skills, and gear to challenge or assist those who dare venture into the Deep South of Dracula's America.
  • Dracula's America Shadows of the West: Hunting Grounds Supplement

    This supplement for Dracula's America: Shadows of the West contains a host of new rules and material and offers something for every player.

    - Two New Factions: The Forsaken, ragged survivors of the 7th Cavalry tormented by a bestial curse, and the Shadow Dragon Tong, crimelords with an agenda as mysterious as the powers wielded by their enforcers.
    - The Hunting Grounds: Scenarios and encounters that focus on this mythical realm and the power and threats found within it.
    - Territory: Build and develop your headquarters, and exploit the benefits it offers, but beware your enemies taking the fight to your home turf.
    - Outlaws, Mercenaries and Bounty Hunters: New campaign options, allowing you to turn to a life of crime, bring in wanted fugitives, or sell your gun to the highest bidder.
    - New Monsters: The denizens of the Hunting Grounds, in all their terrifying glory.
    - New Hired Guns: There's all kinds of folk willing to sell their skills, and these new Hired Guns offer a range of tactical options... if you can afford them.
    - New Gear: Bring a Gatling Gun to a knife fight, or find out why you were always warned about misusing brimstone chalk and vials of ectoplasm.
    - New Skills: Riding and Leadership skills give you new combat options and help your posse stay in the fight.
  • Dracula's America Shadows of the West: The Rulebook

    It is 1875, and Count Dracula is President of the United States of America.

    In the wake of the Civil War, with the country struggling to regain its balance, Dracula seized power. The Count's thralls assassinated President Lincoln and his entire administration in a single night and, in the ensuing chaos, their master made his move. Dominating the Senate, he declared himself President-for-Life, and now rules the Union with fear and an iron fist. His vampiric progeny, the Coven of the Red Hand, infest every strata of society, and enforce Dracula's will with ruthless efficiency.

    Drawn by the shadows gathering across the nation, secretive cults and evil creatures emerge from their lairs to thrive in the darkness of the new regime. Fleeing from the oppression and menace of the East, hordes of pioneers head to the West, hoping for a new life.

    Dracula's greed, however, knows no bounds, and his reach is long…

    Dracula's America: Shadows of the West is a skirmish game of gothic horror set in an alternate Old West. Secret wars rage across the country - from bustling boom-towns to the most remote wilderness - as cults and secret societies fight for power and survival. Players will throw their support behind one of these factions, and will lead a Posse in fast-paced, cinematic battles for dominance and survival.
  • Church of Dagon

    The essential members of any Church of Dagon Posse are the Priest and the Hybrids. This pack provides you with those figures, adding them to one of your existing Posses turns it to the Church of Dagon!

    Three 28mm sized metal miniatures, supplied unpainted.
  • Cultist of Dagon

    Three Cultist's of Dagon. Perfect for your Church of Dagon Posse, or to use as unfriendly natives in the swamps of the Deep South.

    Thrre 28mm sized metal miniatures, supplied unpainted.
  • Emissaries of Dagon

    From out of the swamps they come, walking barefoot as if out for a gentle stroll – attractive men and women who speak with melodious voices of the return of Father Dagon, and of the rewards due those who serve him. Those who try to strike down these favoured servants of Dagon are lashed by the glistening tentacles that endlessly coil around the Emissary's body.

    . Pack contains two figures and three tentacles. 28mm sized metal models, supplied unpainted.
  • Hired Guns II

    Hired Guns for Dracula's America.
    The Bounty Hunter, The Gravedigger and the Eldricht Investigator.

    Three 28mm sized metal miniatures, supplied unpainted. (The investigator requires glue to assemble)
  • Spirit Creatures

    Three metal unpainted models of the spirit creatures.
  • Abyssal Behemoth

    Abyssal Behemoth

    28mm sized metal figure, supplied unpainted.
  • Accursed

    Two Accursed figures in monstrous beast form.

    28mm sized metal figures, supplied unpainted.

    Designed by Mark Copplestone.
  • Ragged Diehards

    The ragged members of the Dark Confederacy posse.

    28mm sized metal figures, supplied unpainted,
  • Sasquatch

    Elusive guardians of the wild, when roused to anger a Sasquatch is a terrifying foe!

    Part of the Unwelcome Guests: A Bestiary section of the game. Not part of your posse.
    28mm sized metal figure, supplied unpainted.
  • Skinwalker in Bear Form

    28mm sized metal figure, supplied unpainted.
  • Swamp Baka

    Malignant Spirits forced to inhabit a hulking, roughly humanoid form crafted from the decaying plant and animal matter of the Swamps; then bound to the will of a powerful Houngan, Mambo or Bokor of the Congregation.

    Summoned Creature. can only join the Congregation Posse.

    28mm sized metal figure, supplied unpainted.
  • The Kin Posse

    A ready made Posse to use in the game Dracula's America.
    The Kin are a faction that does not feature in any of the Dracula's America books. They are a Posse of Ghoulish Cannibals, and the rules for using them come as a separate printed sheet with each purchase, exclusively from North Star only.

    The Kin is made up of 8 figures:
    1x Patriach
    2x Ghouls, Gator and Grady
    1x Grandpa with pistol and jug
    1x Grannie with Rifle
    1x Daisy with pistol
    1x Darrel with pistol and banjo
    1x Big Merle with pistol and meat hook

    All miniatures are 28mm sized.

    Metal figures, supplied unpainted.
  • Unwelcome Guests

    Supernatural encounters from Dracula's America, the Jackalope, the Chupacabra and the Manitou.

    28mm sized metal figures, supplied unpainted.
  • Wendigo

    Feral Spirits of winter and hunger, the Wendigo are the twisted souls of mortal men and women who commited Cannibalism in life. Now, they possess a craving for fresh meat that can never be sated...

    Summoned Creature. can only join the Skinwalker Posse.

    28mm sized metal figure, supplied unpainted.
  • The Sisters & Guardian

    The three Sisters (Maid, Mother, Crone) and their Guardian, are the essential members of the Salem Sisterhood posse.

    4 models, 28mm sized, made of metal, supplied unpainted.