Chaos Space Marines Codex for Warhammer 40,000 contains a wealth of background and rules – the definitive book for Chaos Space Marines collectors. Within its pages, you’ll find:
Background - Let the Galaxy Burn: the terrible origin of the Chaos Space Marines, their betrayal of the Emperor during the Horus Heresy that ushered in an era of damnation, a timeline detailing the Ages of Betrayal, Retribution and Apotheosis with key battles and atrocities in gruesome detail (with a further timeline detailing the horrors of Abaddon’s various Crusades) and a map detailing the current, tainted state of the galaxy; - Information and details of the 7 major Chaos Legions – The Black Legion, Alpha Legion, Iron Warriors, Night Lords, Word Bearers, World Eaters and Emperor’s Children – with histories, key battles, heraldries and colour schemes for each.
An in-depth look at each of the characters and units available to each Chaos Space Marines army - A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Chaos Space Marines expertly painted by the ‘Eavy Metal team.
Rules Everything needed to get your Chaos Space Marines ready for combat in games of Warhammer 40,000 is within: - 45 datasheets covering the Chaos Space Marines range, featuring their rules and statistics for use in games; - Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords; - Rules profiles for every piece of wargear and every weapon in the Chaos Space Marines’ arsenal; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - Rules for Battle-forged armies – 8 Legion Traits, 1 for each of the original Legions and 1 for Renegade Chapters; - 24 Stratagems of which are Legion-specific; the Dark Hereticus psychic discipline with its 3 powers specific to the Marks of Tzeentch, Nurgle and Slaanesh and 14 weapons and artefacts available only to Chaos Space Marines; - 6 Warlord Traits usable by any Chaos Space Marines Warlord and a further 7 which are Legion-specific; - 6 unique Tactical Objectives for Chaos Space Marines.
Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates.
This box contains everything you need to make a highly personalised 10 man Tactical Squad, including Sergeant and Special Weapon. There are so many options and extra details provided that we recommend that you take some time to look through the photos above to fully appreciate them all.
In order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder pads; 10 backpacks (of which 9 are individual designs); and 10 sets of left and right arms.
There are 10 unique boltguns, a gravgun, a meltagun, a plasma gun, a flamer, a missile launcher (including backpack and spare missiles). The squad Sergeant can be armed with a combination of power fist, power sword or chainsword, and plasma pistol, grav pistol or bolt pistol. You can also make any 1 of the following combi-bolters – combi-grav, combi-melta, combi-plasma, or combi-flamer. The squad can also be armed with a melta bomb, a selection of combat knives, and enough Frag and Krak grenades to arm each Space Marine.
As if that wasn’t enough, you also get: a back banner for the squad sergeant (with the choice of 3 different banner tops); a holstered bolt pistol; targeting scopes for the boltguns; parchments and purity seals; ammo pouches; an auspex; and 3 spare hands (1 pointing, 1 holding a grenade, and 1 holding a boltgun cartridge).
The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. If you want your Tactical Squad to include a Heavy Bolter rather than a missile launcher, then grab one from the Space Marine Devastator kit, or from the Sternguard Veterans and it’ll fit. This allows the opportunity for truly unique collections of miniatures.
This plastic kit contains 179 components with which to make a 10 man Space Marine Tactical Squad (and so much more!). Also included are 2 Space Marine transfer sheets with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
Space Marine Codex Warhammer 40,000 is a 208-page hardback containing a wealth of background and rules – the definitive book for all Space Marines collectors. Within its pages, you’ll find:
Rules This book contains everything needed to get a Space Marines army ready for war! A huge collection of rules content is within:
Primaris Intercessors Space Marines is a multi-part plastic kit for Warhammer 40,000 containing all the components necessary to assemble a set of 10 Primaris Intercessors. Wearing Mk X Tacticus armour in order to take advantage of its protection and mobility, they prove to be reliable and adaptable warriors, each armed with bolt rifles. Their bolt rifles can be 1 of 3 variants – the standard bolt rifle with sickle magazine, auto bolt rifle with overcharger and box magazine, or stalker bolt rifle with longer-range sight and straight magazine. There are 16 right-hand shoulder pads decorated with the iconography of the Intercessors – enough to cover each of the variant arms, including 2 with an open radio panel, 2 gesturing for their squad to halt, 2 holding combat knives and 2 firing bolt pistols. There are a total of 36 different heads available in this kit, covering helmeted and bare options.
The models can be assembled as either a 10-man squad, a squad of 9 Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The Sergeants feature unique heads, with a helmet mag-locked to their belt, and unique tilting plates to help them stand out. Reflecting their battlefield versatility, the Intercessors come with lots of extra details to be added to their armour – 12 pistol holsters (2 empty, for the Intercessors actually wielding them), 10 ammunition and grenade pouches, 6 combat knife scabbards (4 empty), 4 single grenade pouches and 4 bolt pistol ammunition pouches.
Primaris Intercessors come as 266 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Primaris Hellblasters Space Marines is a multi-part plastic kit for Warhammer 40,000 containing all the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma.
The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand.
A problem of plasma weaponry is its tendency to overheat; there are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included. The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Grey Knights Codex for Warhammer 40,000 contains a wealth of background and rules – the definitive book for Grey Knights collectors. Within this 102-page hardback, you’ll find:
Background - The Emperor’s Gift: a glimpse into the mysteries of the Grey Knights, their secretive history, the fortress on Titan where they are created and laid to rest and the rituals and canticles that define their struggle against daemonkind; - The unique organisation of the Grey Knights – defined by their struggle against the Dark Gods, this Chapter is split into 8 Brotherhoods, each detailed here; - Heraldry of Titan: details of the unique heraldry and armour etchings borne by this Chapter; - A timeline of the Grey Knights, from their origins beneath a veil of secrecy, major battles and struggles leading up to the current dire state of the galaxy – and the Grey Knights’ potential, drastic strategic response to this;
Background and details on each character and unit available to a Grey Knights army; - A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Grey Knights expertly painted by the ‘Eavy Metal team.
Rules Everything you need to get a Grey Knights army primed for heroic combat against the daemonic threat in games of Warhammer 40,000 is here: - 32 datasheets containing rules for every Grey Knights unit; - Army abilities reflecting the Grey Knights’ methods of war; - The Armoury of Titan: wargear both ranged and close-combat used by the Grey Knights; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - The Hammer of Daemons: rules for Battle-forged armies: - 6 unique Warlord Traits, - 16 unique Stratagems (with a focus on the psychic might of this army), - the Relics of Titan (6 rare artefacts unique to the Grey Knights), - the unique Sanctis psychic discipline, available to all Grey Knights psykers; - 6 unique Tactical Objectives.
Primaris Intercessor Veteran Sergeant 30 Years of Warhammer 40,000 is a multi-part plastic model, featuring the same impressive levels of detail as the rest of the Primaris Space Marines – he comes armed with a bolt rifle, a holstered bolt pistol and a sword (which is supplied sheathed), and his Mk X power armour features a crux terminatus and marksman’s honour on the right shoulder. The left shoulder is blank, meaning this model can be painted to represent any Chapter you prefer. The kit features 2 variant heads, one helmeted and the other bare.
The Veteran Sergeant comes as 13 components, and is supplied with a Citadel 32mm Round base and a Primaris Character transfer sheet.
Orlock Gang gang is designed to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique.
Necromunda Gang War 2 is a 48-page softback containing:
Gangs of House Orlock This section contains the story of House Orlock – their industrial monopoly, the rebellion of a millennium ago and the absolute crushing that followed – along with a detailed breakdown of their place in the hierarchy of Necromunda, and the methods by which they flex their impressive power. It also contains full rules for founding a House Orlock gang – fighter characteristics, skills, an equipment list and a list of typical Orlock names to provide inspiration.
Hired Guns & Hangers-on This section introduces new types of fighters that can be used in both campaigns and skirmish battles, broadly defined as Hired Guns – mercenaries that will help a gang out in the short-term for pay) – and Hangers-on – trusted associates of the gang who offer services other than fighting. When attached to a gang, they can make up for certain gaps and shortcomings in skills and equipment. Rules for 6 different fighters are included.
Underhive Perils In this section you’ll find rules for the Underhive Badzone Delta-7 board tiles (sold separately). 15 different hazards are described, with rules for Zone Mortalis battles and suggestions for their use in Sector Mechanicus battles. Dramatis Personae Dotted about the book you’ll find background and rules for 7 infamous characters – Grendl Grendlsen, Yolanda Skorn, Eyros Slagmyst, Krotos Hark, Gor Half-horn, The Deserter and Yar Umbra – who can be allied with or recruited by your gang, whichever House you’re running.
Also included: - Underhive Armoury: this contains rules for weapons, armour and wargear available in Necromunda: Underhive and Gang War 1; - Skills: contains all of the skills available to fighters, divided into skill sets for ease of reference; - Reference: a summary of key tables players are most likely to need to refer to during play, along with Hired Guns profiles.
Forgebane Warhammer 40,000 Starter Set is contains the following miniatures:
Forgebane also contains a 40-page softback book contains information on each unit included in the box, the core rules for Warhammer 40,000 and loads more!!