Runewars is a Miniatures Game, you’ll have the chance to test your tactical acumen as you lead your chosen army against a single opponent. You will marshal an army and array them for battle—combining solid blocks of infantry, thundering columns of cavalry, and mighty siege units like the magically animated rune golems. Then, using innovative command tools, you and your opponent will order your units on the field of battle, carefully maneuvering, shifting position, charging, and locking in brutal melee combat. With intensely customizable deployment and objectives, plenty of ways to upgrade your units, and beautifully sculpted, unpainted miniatures, Runewars offers countless ways to personalize your army, both visually and mechanically
Premium Pro Binder 9 pockets with debossed Ultra PRO logo. Cover is designed with padded leatherette look. Black web material gives cards a classic framed look and is embossed for easy slide-in of cards. Side loading pocket design to prevent cards from easily falling out. Elastic strap holds the binder shut when not in use. All materials made from archival-safe, acid-free non-PVC material. Holds 360 cards in Ultra Pro Deck Protector sleeves. (Cards not included)
Monolithic megacorps and individualistic netrunners collide in a dystopian future. Set in the gritty, cyberpunk future of Android, Android: Netrunner is a two-player Living Card Game™ that rewards skill, strategy, and just the right amount of calculated risk.
In a world where corporations can scan the human mind and interface it directly with electronic data, more data moves every second than was ever processed in the first five-thousand years of written language. The network is omnipresent, the crux of modern human civilization, and while visionary corporations seek to secure their most valuable data on the network, the elite hackers known as netrunners seek to steal it.
This asymmetrical card game resurrects the mechanics of the original Netrunner, designed by Richard Garfield, and updates them to increase clarity and promote a more dynamic play environment.
The Android Netrunner Core Set features 252 cards, including seven unique identity cards.
Arkham Horror: The Card Game is a cooperative Living Card Game set amid a backdrop of Lovecraftian horror. As the Ancient Ones seek entry to our world, one to two investigators (or up to four with two Core Sets) work to unravel arcane mysteries and conspiracies.
Their efforts determine not only the course of your game, but carry forward throughout whole campaigns, challenging them to overcome their personal demons even as Arkham Horror: The Card Game blurs the distinction between the card game and roleplaying experiences.
1 - 2 hours, 1 - 4 players, Ages 14+
After a ruthless war, the galaxy has been at peace because of the efforts of the major spacefaring species to preserve it. The Galactic Council was formed for that purpose. But tension is mounting again, and a new conflict seems to be inevitable. Which faction will prevail and lead the galaxy?
Eclipse is a strategy game where you must lead your civilization to prevail over the others. Players can choose to play as either a human or alien civilization. On each move, a player takes one of six actions: building, exploring, influencing, moving, researching or upgrading. For example, exploring opens up a new tile in a direction chosen by the exploring player. Each action uses resources (money, materials or science), and resource management is a key part of gameplay.
The galaxy is laid out in three rings of hex tiles, most of which get laid during exploration. At the start of play, only the galaxy center tile and tiles for the players' respective home stars are laid. When exploring, a player chooses a tileless space which is accessible from a star the player occupies. The player then draws a new hex tile from a stack of face-down tiles and lays it in the chosen direction. The player may strategically choose which orientation the tile takes, to create links to existing tiles or to block access by other players.
It has been a grueling training regiment at the Academy, but you're finally ready for your first mission as a full-fledged T.I.M.E agent. You and your team will travel back (or forward) in time to prevent some cataclysmic event. But don't waste a moment… every second counts!
Each T.I.M.E Stories deck is a new scenario waiting to be discovered!
FEATURES - Unique time travel mechanic allows you to relive past events. - Each deck of cards is a new adventure to play. - Beautiful artwork fully immerses you in each different scenario. - Base game includes the Asylum scenario.
In Lumen Fidei T.I.M.E Stories (TIME Stories) Scenario you journey back to 15th century Spain. This is the fifth expansion (and sixth scenario) for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders to steal a precious item for the Agency — but all is not as it seems. A mysterious stone has drawn the attention of Christians and Moors alike, and the presence of something supernatural may be at work in the darkness. It's your mission to find out the truth, and return to the T.I.M.E Agency with the stone safely in your possession...
This expansion features an additional challenge as the pressure on players is not only about time, but it also involves moral choices, a powerful opponent, and new mechanisms. Discover lots of new information about the T.I.M.E Stories universe, within a historical scenario and an intriguing setting
This is an expansion to the core Time Stories game and as such you need a copy of the core game to play this scenario.
Blood Rage the board game comes from the studio that brought you Zombicide. The ultimate Viking saga. Blood Rage is a Viking board game created by acclaimed game designer Eric M. Lang. In this fast-paced yet highly strategic game, 2 to 4 players take control of Viking clans, invading, pillaging, and battling in a quest to gain as much glory as possible before Ragnarok finally consumes the land!
The game’s striking visuals are a combination of Adrian Smith’s highly evocative artwork and Mike McVey’s amazingly detailed miniatures.
Contains 49 amazingly detailed plastic miniatures.
One large black (5"X7") suede cloth dice bag.
B-Sieged: Sons of the Abyss is a fully cooperative castle defense board game that combines exciting combat action with classic resource management.
In this thrilling defensive battle, 1 to 6 players control the mighty Heroes of Modhelm, who must fight back the encroaching Abyssal hordes, and endure until salvation arrives!
B-Sieged comes with 70 highly detailed, pre-assembled miniatures including 6 Heroes and the unstoppable hordes of the Abyss. Each player takes control of a number of Heroes while the encroaching Abyssal forces are controlled by the game itself. In B-Sieged, players must cooperate to defend the Citadel of Modhelm. Dark forces have surrounded the city and the entire realm will drown in flames if the Abyssal Hordes aren’t stopped! The Council has tasked the Messenger with escaping the siege to retrieve an ancient magic artifact that will break the enemy forces. The Citadel must endure the onslaught until the Messenger returns, and it’s the Heroes’ task to keep the Messenger safe and defend the Citadel.
During their turn, Heroes may take 3 actions. They can spend these actions to visit the various buildings inside the Citadel to get resources (such as Food, Gold, Special Abilities, and Cards), repair damaged buildings, trade cards, fight Enemies from the walls, or try to use the powerful catapult at the center of the Citadel. The Heroes must coordinate their actions well to share resources, gather vital supplies, and survive the siege.
After the Heroes have acted, it’s the Monsters’ turn. Each monster figure on the board will activate and perform their actions according to its rank. Molens, the Heavy Units, will attack directly from Zone 3 and damage all Heroes and buildings in the Quarter they face. Gargohs, the Support Units, will advance towards Zone 2 and, once there, they’ll hit all Heroes in the Quarter they face. The Assault Units, the Krohns, will advance towards Zone 1, and once there, they’ll attack the Heroes on the wall and try to break into the Citadel.
Small World Board Game, the fun, zany, light-hearted civilization board game!
In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.
Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.
Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!
Inside the Box:
Quadropolis Board Game you enact the role of the Mayor of a modern city. You will need to define a global strategy to build your city according to your Inhabitants’ needs and outmatch your opponents, sending your Architects to have various buildings erected in your city. Each building allows you to score victory points. There are various types of buildings with different scoring patterns; many of them may be combined for better effect. Will you be able to meet the challenge and become the most prestigious Mayor in history?