Chaos Daemons Codex is one of a series of supplements for Warhammer 40,000. Each book in the series describes in detail an army, its history and its heroic individuals. Codex: Chaos Daemons contains a wealth of background and rules – the definitive book for Chaos Daemons collectors. Within this 144-page hardback, you’ll find: - The Chaos Gods & Their Infernal Legions: descriptions of the warp, the maddening realm that the Chaos Gods call home, and of the major Chaos Gods – Khorne, Slaanesh, Tzeentch and Nurgle – along with their servants, the Chaos Daemons; - Examples of the compositions of daemonic forces for the 4 Chaos Gods – the Scintillating Legions, the Plague Legions, the Blood Legions and the Legions of Excess; - Galactic Corruption: a map showing the impact of the Great Rift, from which the malign energies of the warp pour into realspace, with details of warp storms, Chaos strongholds and daemon worlds; - Chaos Rising: a brief history of major warp-based catastrophes and daemonic incursions – at least, the few that remain on-record… - Background and details on each character and unit available to a Chaos Daemons army; - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain. Rules Everything you need to get a Chaos Daemons army primed for games of Warhammer 40,000 is in here: - 50 datasheets, providing rules for every Chaos Daemons unit and miniature; - Army abilities reflecting Chaos Daemons’ methods of war on the tabletop; - Daemonic Gifts: wargear both ranged and close-combat for use by Chaos Daemons; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - The Eternal Hordes: rules for Battle-forged armies, including: - 19 unique Stratagems – 7 usable by any Chaos Daemons and 3 each for Khorne, Nurgle, Tzeentch and Slaanesh; - 24 unique Warlord Traits: 6 each for Khorne, Nurgle, Tzeentch and Slaanesh; - Hellforged Artefacts: 15 weapons and artefacts available only to Chaos Daemons; - 21 psychic powers: 6 each for Nurgle, Tzeentch and Slaanesh, along with 3 Dark Hereticus powers for an army fielding Be’lakor; - 6 unique Tactical Objectives.
Chaos Daemons Codex is one of a series of supplements for Warhammer 40,000. Each book in the series describes in detail an army, its history and its heroic individuals.
Warlord Battle Titans stride over the battlefields of the Imperium, their thunderous tread heralding the destruction of the enemies of Mankind. A mainstay of the Collegia Titanica, Warlord Battle Titans are among the largest and most powerful war machines ever devised by the Mechanicum.
Standing approximately 6” tall, this representation of a colossal god-engine is unbelievably detailed and posable. It is made up of 144 components – while it is possible (and easiest) to assemble this miniature in the pose depicted in the comprehensive assembly guide, the advanced hobbyist will find that the hip, knee and ankle joints can be modelled in virtually any position imaginable. As a result, no two Titans ever need be built in the same pose.
The components for the Warlord Battle Titan are split between 3 frames: 1 featuring the inner skeleton, leg and torso assemblies, 1 frame of carapace and armour plates, with Great Crusade and Age of Darkness armourials allowing you to display your models’ allegiance (blank examples are included) and a frame of weapons – this variant boasts 2 sunfury plasma annihilators, which are an integral part of the arm assemblies, a option for an arioch power claw (which can be modelled with fingers closed or open) and 2 carapace-mounted laser blasters. The kit also features a choice of 2 heads.
This kit comes as 144 components, and is supplied with a Citadel 120mm Oval base. Included is a transfer sheet with heraldry for the following Legios: Gryphonicus, Fureans, Astorum, Atarus, and Mortis.
Imperialis Administratum Sector
Maestros of discordance, Infernal Enrapturesses fill the battlefield with screams of pain and unrestrained elation. They are virtuosos among Slaanesh’s infernal choir, towards whom the Dark Prince’s daemonic legions are drawn.
The Infernal Enrapturess is a key support character for a Slaanesh army. While they're capable of shredding foes at range with sonic blasts, their strength lies in a suite of useful abilities, whether you're using them in Warhammer 40,000 or Warhammer Age of Sigmar. You’ll find Daemons of Slaanesh easier to summon, while enemy psykers and sorcerers will find casting spells or using their powers much more dangerous.
This kit builds one Infernal Enrapturess, and is supplied in 24 plastic components. It comes with a 60mm oval base.
Syll Lewdtongue has inspired thousands of warlords to acts of tyranny and misrule, but since uniting their powers with the megalomaniacal Daemon monarch Esske, the Herald of Slaanesh has become a force of conquest like no other.
Combine the might of a Daemon Prince and the cunning of a Herald of Slaanesh, and you get Syll’Esske – a terrifying tag-team skilled at carving a bloody path across the battlefields of Warhammer 40,000 and Warhammer Age of Sigmar alike. Capable of piling in and attacking twice, Syll’Esske is fantastic as a front-line combatant, as well as being armed with an arsenal of support abilities that’ll empower the Daemons they fight alongside.
This kit is supplied in 20 plastic components, and includes 1 x 50mm round base.
The Masque once entertained Slaanesh, but then displeased him, and was exiled. Since then the Herald has been cursed to dance endlessly. Those drawn into this endless performance are doomed to a swift and spectacular death.
Few warriors can keep up with the lightning-swift attacks of The Masque! This combat-focused character excels at downing slower foes, capable of crossing vast distances rapidly and striking where they're most effective. Whether you're stalking your prey across the war-torn battlefields of the 41st Millennium or striking out in the Mortal Realms, you'll find The Masque perfect for picking off enemy heroes and support units.
This kit is supplied in 10 plastic components, including a choice of masks for the Staff of Masks. It is supplied with a 32mm round base.
The Athelorn Avengers exemplify everything that makes Wood Elves some of the best teams in Blood Bowl: stunning speed and agility, unexpected savagery and natural talent. Star Players like Jordell Freshbreeze and Gloriel Summerbloom have become household names for Blood Bowl fans everywhere. Wood Elf teams are incredibly popular, as they're known to put on an impressive show – they're just as likely to (literally) dance circles around their rivals as they are to get smashed in (literally) spectacular fashion. They play the game better than just about anyone else, and they look stunning while they're at it.
Wood Elves hit hard and fast, but they're not known for their endurance and resilience, alas. They’re the proverbial glass dagger, but in the hands of a skilled coach they can produce impressive results. If you're content to scrape by with minimal effort, this isn't the team for you – it takes finesse and skill to win games, but when you succeed, you know you've earned it. For their part, Wardancers are amongst the most impressive starting players in the game, all your Wood Elf players start with at least 7 Movement, and they have access to one of the wildest collections of Star Players to be found anywhere.
This multipart plastic kit contains all the components you need to assemble the Athelorn Avengers, a Wood Elf team for use in games of Blood Bowl, containing 2 Catchers, 2 Throwers, 2 Wardancers and 6 Line Elves, plus a roster sheet. Also included are a transfer sheet, 2 turn markers featuring a Wood Elf motif, 3 thematic balls, and 14 Citadel 32mm Round bases featuring holes in which to place the ball.
The rules to use Wood Elf teams in your games of Blood Bowl can be found in Spike! Journal 6.
Inducements! They can be literally game-changing, but how often have you reached the end of the second half and realised you forgot all about an Inducement that you paid hard-earned GP for? This deck of 26 reference cards will help you keep track of them during your games and read the rules without breaking up the action. Plus, you’ll get a handy set of double-sided reference cards to boot!
– 11 Inducements that can be used by any team: Bloodweiser Keg, Bribes, Extra Team Training, Wandering Apothecaries, Horatio X. Schottenheim, Hireling Sports-Wizard, Frog, Specialist Assistant Coaches, Temp Agency Cheerleaders, Weather Mage & Halfling Master Chef.
– 10 team-specific Inducements: Kari Coldsteel, Fink Da Fixer, Papa Skullbones, Galandril Silverwater, Krot Shockwhisker, Chaos Sorcerer, Druchii Sports Sorceress, Plague Doctor, Horticulturalist of Nurgle & Igor.
– Scatter template / Throw-in template
– Passing chart / Agility table
– Weather table / Weather conditions tracker
– Kick-off table
– Team Card / Match Record
Though the Wood Elves don't care for the finery of the High Elves or the terrifying costumes of their Dark Elf cousins – they still look effortlessly fabulous in their own savage way. These dice will harmoniously blend with and enhance the atavistic allure of your team, accessories, and Wood Elf pitch.
– 3 Blood Bowl Block dice
– 2 6-sided dice with the Wood Elf team icon on the 6
– 1 8-sided dice
– 1 16-sided dice