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The Warhammer 40,000 Rulebook
Getting Started With Warhammer 40,000
All miniatures wargames need a few basic things before you can get started. First and foremost is a collection of miniatures. Second a place to play. Thirdly, and just as importantly, are the rules for the game. Warhammer 40,000 has grown and developed over more than 20 years and the current rules are the best ever.
All miniatures wargames need a few basic things before you can get started. First and foremost is a collection of miniatures. Second a place to play. Thirdly, and just as importantly, are the rules for the game. Warhammer 40,000 has grown and developed over more than 20 years and the current rules are the best ever.
There are two ways that you can get to grips with the Warhammer 40,000 rulebook. It's available separately as a hardback volume - more than three hundred pages of glorious artwork, background and photography, as well as the rules themselves. This rulebook is the indispensable guide for hobbyists everywhere, it details the rich and colourful galaxy of Warhammer 40,000 and contains all the rules and instructions that you need to get started with your own games.
The second way to get your claws on the Warhammer 40,000 rules is with the Assault on Black Reach boxed game. This awesome game in a box contains two fledgling armies, the superhuman Space Marines and the brutal Orks - as well as scenery, dice, measuring sticks, a getting-started guide and a pocket sized rulebook. This book contains exactly the same rules as the larger, hardback rulebook - but misses out on some of the extra information contained in it.
The Warhammer 40,000 rulebook contains all the rules you need to play the game, as well as lots of background, stories, artwork, scenarios and hobby ideas. Assault on Black Reach boxed game contains everything you need to play Warhammer 40,000 including a pocket-sized rulebook, two armies, a getting started guide as well as dice, range rulers and templates.
The important thing to remember with both the hardback rulebook and the pocket sized rulebook is that the game is exactly the same - the rules are identical, it's just that the rulebook contains extra background on the Warhammer 40,000 universe and guidance on collecting and painting your armies.
Which rules set is for me?
In the end, the only person who can answer that question is you. People who are completely new to wargaming, and Warhammer 40,000 in particular, often appreciate the getting-started guide contained in the Assault on Black Reach boxed game, as well as the awesome collection of Games Workshop miniatures it contains! The boxed game contains everything you need to start playing. It's hard to argue with getting the complete package all at once.
In the end, the only person who can answer that question is you. People who are completely new to wargaming, and Warhammer 40,000 in particular, often appreciate the getting-started guide contained in the Assault on Black Reach boxed game, as well as the awesome collection of Games Workshop miniatures it contains! The boxed game contains everything you need to start playing. It's hard to argue with getting the complete package all at once.
Veterans of the wargaming hobby, and players who already have experienced Warhammer 40,000 before, often choose to go for just the hardback rulebook - they understand the basics of wargaming and sometimes already have their own collections of Games Workshop miniatures, so they don't need introducing in quite the same way.
In the end, the most important factor is: which appeals to you. Most new Warhammer 40,000 players start with the Assault on Black Reach set to get their collection off the ground, and get themselves a copy of the hardback rulebook later - covering both bases.
In the end, the most important factor is: which appeals to you. Most new Warhammer 40,000 players start with the Assault on Black Reach set to get their collection off the ground, and get themselves a copy of the hardback rulebook later - covering both bases.
So, tell me about the rules.
Well, games of Warhammer 40,000 are traditionally fought for six 'game turns'. In each 'game turn' each player gets a go. They can move, unleash devastating ranged attacks and fight with all of their models. The rulebook explains how to do each of these things, and once you've read over it once, it becomes remarkably simple to do. In no time you'll be blasting your enemy's warriors with battle cannons and bolter shells, and hacking them down with whirring chainswords! Check out the rulebook and Assault on Black Reach boxed game on our Online Store.
Well, games of Warhammer 40,000 are traditionally fought for six 'game turns'. In each 'game turn' each player gets a go. They can move, unleash devastating ranged attacks and fight with all of their models. The rulebook explains how to do each of these things, and once you've read over it once, it becomes remarkably simple to do. In no time you'll be blasting your enemy's warriors with battle cannons and bolter shells, and hacking them down with whirring chainswords! Check out the rulebook and Assault on Black Reach boxed game on our Online Store.


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